@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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import type { EmitterShapeData, ParticleEmitterData } from "./emitter";
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n[1] * cosTheta + tangent[1] * sinTheta * cosPhi + bitangent[1] * sinTheta * sinPhi,
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position: new Float32Array(max * 3),
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dir = sampleConeDirection(emitter.direction, coneAngle);
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} else {
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dir = normalize(emitter.direction);
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dir = [
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dir = normalize(dir);
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const speed = emitter.speed + randRange(-emitter.speedVariance, emitter.speedVariance);
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const life = emitter.lifetime + randRange(-emitter.lifetimeVariance, emitter.lifetimeVariance);
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const sz = emitter.startSize + randRange(-emitter.sizeVariance, emitter.sizeVariance);
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const angVel = emitter.angularVelocity + randRange(-emitter.angularVelocityVariance, emitter.angularVelocityVariance);
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const idx = cursor;
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163
|
+
data.position[idx * 3 + 0] = px;
|
|
164
|
+
data.position[idx * 3 + 1] = py;
|
|
165
|
+
data.position[idx * 3 + 2] = pz;
|
|
166
|
+
data.velocity[idx * 3 + 0] = dir[0] * speed;
|
|
167
|
+
data.velocity[idx * 3 + 1] = dir[1] * speed;
|
|
168
|
+
data.velocity[idx * 3 + 2] = dir[2] * speed;
|
|
169
|
+
data.color[idx * 4 + 0] = emitter.startColor[0];
|
|
170
|
+
data.color[idx * 4 + 1] = emitter.startColor[1];
|
|
171
|
+
data.color[idx * 4 + 2] = emitter.startColor[2];
|
|
172
|
+
data.color[idx * 4 + 3] = emitter.startColor[3];
|
|
173
|
+
data.size[idx] = sz;
|
|
174
|
+
data.lifetime[idx] = life;
|
|
175
|
+
data.maxLifetime[idx] = life;
|
|
176
|
+
data.rotation[idx] = rand() * TWO_PI;
|
|
177
|
+
data.angularVelocity[idx] = angVel;
|
|
178
|
+
data.active[idx] = 1;
|
|
179
|
+
|
|
180
|
+
cursor = (cursor + 1) % max;
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
this.cursor = cursor;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
// Update existing particles
|
|
187
|
+
const dragFactor = Math.exp(-emitter.drag * dt);
|
|
188
|
+
const gx = emitter.gravity[0] * dt;
|
|
189
|
+
const gy = emitter.gravity[1] * dt;
|
|
190
|
+
const gz = emitter.gravity[2] * dt;
|
|
191
|
+
|
|
192
|
+
for (let i = 0; i < max; i++) {
|
|
193
|
+
if (!data.active[i]) continue;
|
|
194
|
+
|
|
195
|
+
// Apply gravity
|
|
196
|
+
data.velocity[i * 3 + 0] += gx;
|
|
197
|
+
data.velocity[i * 3 + 1] += gy;
|
|
198
|
+
data.velocity[i * 3 + 2] += gz;
|
|
199
|
+
|
|
200
|
+
// Apply drag
|
|
201
|
+
data.velocity[i * 3 + 0] *= dragFactor;
|
|
202
|
+
data.velocity[i * 3 + 1] *= dragFactor;
|
|
203
|
+
data.velocity[i * 3 + 2] *= dragFactor;
|
|
204
|
+
|
|
205
|
+
// Update position
|
|
206
|
+
data.position[i * 3 + 0] += data.velocity[i * 3 + 0] * dt;
|
|
207
|
+
data.position[i * 3 + 1] += data.velocity[i * 3 + 1] * dt;
|
|
208
|
+
data.position[i * 3 + 2] += data.velocity[i * 3 + 2] * dt;
|
|
209
|
+
|
|
210
|
+
// Update rotation
|
|
211
|
+
data.rotation[i] += data.angularVelocity[i] * dt;
|
|
212
|
+
|
|
213
|
+
// Decrease lifetime
|
|
214
|
+
data.lifetime[i] -= dt;
|
|
215
|
+
if (data.lifetime[i] <= 0) {
|
|
216
|
+
data.active[i] = 0;
|
|
217
|
+
continue;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
// Interpolate color and size
|
|
221
|
+
const maxLife = data.maxLifetime[i];
|
|
222
|
+
if (maxLife <= 0) continue;
|
|
223
|
+
const t = 1 - data.lifetime[i] / maxLife; // 0=birth, 1=death
|
|
224
|
+
data.color[i * 4 + 0] = emitter.startColor[0] + (emitter.endColor[0] - emitter.startColor[0]) * t;
|
|
225
|
+
data.color[i * 4 + 1] = emitter.startColor[1] + (emitter.endColor[1] - emitter.startColor[1]) * t;
|
|
226
|
+
data.color[i * 4 + 2] = emitter.startColor[2] + (emitter.endColor[2] - emitter.startColor[2]) * t;
|
|
227
|
+
data.color[i * 4 + 3] = emitter.startColor[3] + (emitter.endColor[3] - emitter.startColor[3]) * t;
|
|
228
|
+
data.size[i] = emitter.startSize + (emitter.endSize - emitter.startSize) * t;
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
return data;
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
simulate(emitterId: number, emitter: ParticleEmitterData, dt: number): ParticleGPUData {
|
|
235
|
+
return this.update(dt);
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
private _countActive(data: ParticleGPUData, max: number): number {
|
|
239
|
+
let count = 0;
|
|
240
|
+
for (let i = 0; i < max; i++) {
|
|
241
|
+
if (data.active[i]) count++;
|
|
242
|
+
}
|
|
243
|
+
return count;
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
getActiveCount(data: ParticleGPUData, max: number): number {
|
|
247
|
+
return this._countActive(data, max);
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
reset(): void {
|
|
251
|
+
this.gpuData.active.fill(0);
|
|
252
|
+
this.gpuData.lifetime.fill(0);
|
|
253
|
+
this.cursor = 0;
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
dispose(): void {
|
|
257
|
+
this.gpuData = this._createData(0);
|
|
258
|
+
this.cursor = 0;
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
disposeAll(): void {
|
|
262
|
+
this.reset();
|
|
263
|
+
}
|
|
264
|
+
}
|
|
@@ -0,0 +1,193 @@
|
|
|
1
|
+
import { type Mat4 } from "wgpu-matrix";
|
|
2
|
+
import type { GraphRenderContext } from "../index";
|
|
3
|
+
import { ParticleComputePass } from "./compute-pass";
|
|
4
|
+
import type { ParticleEmitterData } from "./emitter";
|
|
5
|
+
import type { ParticleGPUData } from "./particle-data";
|
|
6
|
+
import { ParticleRenderPass } from "./render-pass";
|
|
7
|
+
import { ParticleSimulator } from "./simulator";
|
|
8
|
+
|
|
9
|
+
export interface ParticleSystemConfig {
|
|
10
|
+
maxParticlesPerEmitter: number;
|
|
11
|
+
useGPUCompute: boolean;
|
|
12
|
+
surfaceFormat: GPUTextureFormat;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export const DEFAULT_PARTICLE_CONFIG: ParticleSystemConfig = {
|
|
16
|
+
maxParticlesPerEmitter: 10000,
|
|
17
|
+
useGPUCompute: true,
|
|
18
|
+
surfaceFormat: "rgba16float",
|
|
19
|
+
};
|
|
20
|
+
|
|
21
|
+
interface EmitterEntry {
|
|
22
|
+
id: number;
|
|
23
|
+
data: ParticleEmitterData;
|
|
24
|
+
gpuData?: ParticleGPUData;
|
|
25
|
+
computePass?: ParticleComputePass;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
let nextEmitterId = 0;
|
|
29
|
+
const MAX_EMITTER_ID = 0x7fffffff;
|
|
30
|
+
|
|
31
|
+
export class ParticleSystem {
|
|
32
|
+
private simulator: ParticleSimulator;
|
|
33
|
+
private renderPass: ParticleRenderPass | null = null;
|
|
34
|
+
private computePasses: Map<number, ParticleComputePass> = new Map();
|
|
35
|
+
private emitters: Map<number, EmitterEntry> = new Map();
|
|
36
|
+
private config: ParticleSystemConfig;
|
|
37
|
+
private device: GPUDevice | null = null;
|
|
38
|
+
|
|
39
|
+
constructor(config: Partial<ParticleSystemConfig> = {}) {
|
|
40
|
+
this.config = { ...DEFAULT_PARTICLE_CONFIG, ...config };
|
|
41
|
+
this.simulator = new ParticleSimulator({
|
|
42
|
+
maxParticles: this.config.maxParticlesPerEmitter,
|
|
43
|
+
shape: "point",
|
|
44
|
+
rate: 0,
|
|
45
|
+
lifetime: 1,
|
|
46
|
+
speed: 1,
|
|
47
|
+
size: 1,
|
|
48
|
+
color: [1, 1, 1, 1],
|
|
49
|
+
} as any, {
|
|
50
|
+
maxParticlesPerEmitter: this.config.maxParticlesPerEmitter,
|
|
51
|
+
});
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
prepare(device: GPUDevice): void {
|
|
55
|
+
this.device = device;
|
|
56
|
+
this.renderPass = new ParticleRenderPass(this.config.surfaceFormat, this.config.maxParticlesPerEmitter);
|
|
57
|
+
this.renderPass.prepare(device);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
registerEmitter(emitterData: ParticleEmitterData): number {
|
|
61
|
+
const id = nextEmitterId;
|
|
62
|
+
nextEmitterId = (nextEmitterId + 1) % MAX_EMITTER_ID;
|
|
63
|
+
this.emitters.set(id, { id, data: emitterData });
|
|
64
|
+
|
|
65
|
+
if (this.config.useGPUCompute && this.device) {
|
|
66
|
+
const compute = new ParticleComputePass(emitterData.maxParticles);
|
|
67
|
+
compute.prepare(this.device);
|
|
68
|
+
this.computePasses.set(id, compute);
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
return id;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
unregisterEmitter(id: number): void {
|
|
75
|
+
this.emitters.delete(id);
|
|
76
|
+
const compute = this.computePasses.get(id);
|
|
77
|
+
if (compute) {
|
|
78
|
+
compute.destroy();
|
|
79
|
+
this.computePasses.delete(id);
|
|
80
|
+
}
|
|
81
|
+
this.simulator.dispose();
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
updateEmitter(id: number, data: Partial<ParticleEmitterData>): void {
|
|
85
|
+
const entry = this.emitters.get(id);
|
|
86
|
+
if (entry) {
|
|
87
|
+
entry.data = { ...entry.data, ...data };
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
getEmitter(id: number): ParticleEmitterData | undefined {
|
|
92
|
+
return this.emitters.get(id)?.data;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
update(dt: number): void {
|
|
96
|
+
for (const [id, entry] of this.emitters.entries()) {
|
|
97
|
+
if (!entry.data.active) continue;
|
|
98
|
+
|
|
99
|
+
if (this.config.useGPUCompute && this.device) {
|
|
100
|
+
const compute = this.computePasses.get(id);
|
|
101
|
+
if (compute) {
|
|
102
|
+
compute.emit({
|
|
103
|
+
deltaTime: dt,
|
|
104
|
+
emissionRate: entry.data.emissionRate,
|
|
105
|
+
speed: entry.data.speed,
|
|
106
|
+
speedVariance: entry.data.speedVariance,
|
|
107
|
+
lifetime: entry.data.lifetime,
|
|
108
|
+
lifetimeVariance: entry.data.lifetimeVariance,
|
|
109
|
+
startSize: entry.data.startSize,
|
|
110
|
+
sizeVariance: entry.data.sizeVariance,
|
|
111
|
+
startColor: entry.data.startColor,
|
|
112
|
+
emitterPos: entry.data.position,
|
|
113
|
+
emitterDir: entry.data.direction,
|
|
114
|
+
});
|
|
115
|
+
|
|
116
|
+
compute.update({
|
|
117
|
+
deltaTime: dt,
|
|
118
|
+
gravity: entry.data.gravity,
|
|
119
|
+
drag: entry.data.drag,
|
|
120
|
+
maxParticles: entry.data.maxParticles,
|
|
121
|
+
emissionRate: entry.data.emissionRate,
|
|
122
|
+
speed: entry.data.speed,
|
|
123
|
+
speedVariance: entry.data.speedVariance,
|
|
124
|
+
lifetime: entry.data.lifetime,
|
|
125
|
+
lifetimeVariance: entry.data.lifetimeVariance,
|
|
126
|
+
startSize: entry.data.startSize,
|
|
127
|
+
endSize: entry.data.endSize,
|
|
128
|
+
sizeVariance: entry.data.sizeVariance,
|
|
129
|
+
startColor: entry.data.startColor,
|
|
130
|
+
endColor: entry.data.endColor,
|
|
131
|
+
angularVelocity: entry.data.angularVelocity,
|
|
132
|
+
angularVelocityVariance: entry.data.angularVelocityVariance,
|
|
133
|
+
emitterPos: entry.data.position,
|
|
134
|
+
emitterDir: entry.data.direction,
|
|
135
|
+
});
|
|
136
|
+
}
|
|
137
|
+
} else {
|
|
138
|
+
// CPU simulation fallback
|
|
139
|
+
entry.gpuData = this.simulator.simulate(id, entry.data, dt);
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
entry.data.elapsed += dt;
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
render(ctx: GraphRenderContext, viewProj: Mat4, cameraPos: [number, number, number]): void {
|
|
147
|
+
if (!this.renderPass) return;
|
|
148
|
+
|
|
149
|
+
this.renderPass.setCamera(viewProj, cameraPos);
|
|
150
|
+
|
|
151
|
+
for (const [, entry] of this.emitters.entries()) {
|
|
152
|
+
if (this.config.useGPUCompute) {
|
|
153
|
+
// GPU compute path: render directly from compute buffer
|
|
154
|
+
// This requires the render pass to read from the compute buffer
|
|
155
|
+
// For now, we use the CPU fallback data for rendering
|
|
156
|
+
if (entry.gpuData) {
|
|
157
|
+
this.renderPass.renderInstances(ctx, entry.gpuData, entry.data.maxParticles);
|
|
158
|
+
}
|
|
159
|
+
} else {
|
|
160
|
+
if (entry.gpuData) {
|
|
161
|
+
this.renderPass.renderInstances(ctx, entry.gpuData, entry.data.maxParticles);
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
getRenderPass(): ParticleRenderPass | null {
|
|
168
|
+
return this.renderPass;
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
getSimulator(): ParticleSimulator {
|
|
172
|
+
return this.simulator;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
getEmitterCount(): number {
|
|
176
|
+
return this.emitters.size;
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
setTexture(texture: GPUTexture): void {
|
|
180
|
+
this.renderPass?.setTexture(texture);
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
destroy(): void {
|
|
184
|
+
for (const [, compute] of this.computePasses.entries()) {
|
|
185
|
+
compute.destroy();
|
|
186
|
+
}
|
|
187
|
+
this.computePasses.clear();
|
|
188
|
+
this.renderPass?.destroy();
|
|
189
|
+
this.renderPass = null;
|
|
190
|
+
this.simulator.disposeAll();
|
|
191
|
+
this.emitters.clear();
|
|
192
|
+
}
|
|
193
|
+
}
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import { Component } from "../ecs/component";
|
|
2
|
+
import type { BodyType } from "./interface";
|
|
3
|
+
|
|
4
|
+
export interface RigidBodyData {
|
|
5
|
+
[key: string]: unknown;
|
|
6
|
+
bodyType: BodyType;
|
|
7
|
+
bodyId: number;
|
|
8
|
+
realmId: number;
|
|
9
|
+
mass: number;
|
|
10
|
+
linearDamping: number;
|
|
11
|
+
angularDamping: number;
|
|
12
|
+
gravityScale: number;
|
|
13
|
+
ccdEnabled: boolean;
|
|
14
|
+
canSleep: boolean;
|
|
15
|
+
sleeping: boolean;
|
|
16
|
+
lockedTranslation: [boolean, boolean, boolean] | null;
|
|
17
|
+
lockedRotation: [boolean, boolean, boolean] | null;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export const RigidBody = Component.register<RigidBodyData>("PhysicsRigidBody", {
|
|
21
|
+
bodyType: "dynamic",
|
|
22
|
+
bodyId: -1,
|
|
23
|
+
realmId: -1,
|
|
24
|
+
mass: 1,
|
|
25
|
+
linearDamping: 0.1,
|
|
26
|
+
angularDamping: 0.1,
|
|
27
|
+
gravityScale: 1,
|
|
28
|
+
ccdEnabled: false,
|
|
29
|
+
canSleep: true,
|
|
30
|
+
sleeping: false,
|
|
31
|
+
lockedTranslation: null,
|
|
32
|
+
lockedRotation: null,
|
|
33
|
+
});
|
|
34
|
+
|
|
35
|
+
export interface VelocityData {
|
|
36
|
+
[key: string]: unknown;
|
|
37
|
+
linear: [number, number, number];
|
|
38
|
+
angular: [number, number, number];
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
export const Velocity = Component.register<VelocityData>("PhysicsVelocity", {
|
|
42
|
+
linear: [0, 0, 0],
|
|
43
|
+
angular: [0, 0, 0],
|
|
44
|
+
});
|
|
45
|
+
|
|
46
|
+
export interface PhysicsTransformData {
|
|
47
|
+
[key: string]: unknown;
|
|
48
|
+
position: [number, number, number];
|
|
49
|
+
rotation: [number, number, number, number];
|
|
50
|
+
prevPosition: [number, number, number];
|
|
51
|
+
prevRotation: [number, number, number, number];
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
export const PhysicsTransform = Component.register<PhysicsTransformData>("PhysicsTransform", {
|
|
55
|
+
position: [0, 0, 0],
|
|
56
|
+
rotation: [0, 0, 0, 1],
|
|
57
|
+
prevPosition: [0, 0, 0],
|
|
58
|
+
prevRotation: [0, 0, 0, 1],
|
|
59
|
+
});
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import type { PhysicsBackend, PhysicsBody } from "./interface";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Per-object CCD (Continuous Collision Detection) heuristic.
|
|
5
|
+
*
|
|
6
|
+
* Tunneling risk = `speed × dt / colliderSize`. If the risk exceeds
|
|
7
|
+
* `ccdTunnelingRatio` (default 0.5), CCD is enabled for that body.
|
|
8
|
+
*
|
|
9
|
+
* This avoids the global CCD cost by only opting in bodies that are
|
|
10
|
+
* actually at risk of tunneling this tick.
|
|
11
|
+
*/
|
|
12
|
+
export class CCDHeuristic {
|
|
13
|
+
/** Ratio threshold for enabling CCD (default 0.5). */
|
|
14
|
+
readonly ccdTunnelingRatio: number;
|
|
15
|
+
|
|
16
|
+
constructor(opts: { ccdTunnelingRatio?: number } = {}) {
|
|
17
|
+
this.ccdTunnelingRatio = opts.ccdTunnelingRatio ?? 0.5;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
/**
|
|
21
|
+
* Compute whether CCD should be enabled for a body given its velocity,
|
|
22
|
+
* collider size, and the fixed timestep.
|
|
23
|
+
*
|
|
24
|
+
* `colliderSize` is the smallest dimension of the body's colliders
|
|
25
|
+
* (e.g. sphere radius, min box half-extent × 2).
|
|
26
|
+
*/
|
|
27
|
+
shouldEnableCCD(velocity: [number, number, number], colliderSize: number, dt: number): boolean {
|
|
28
|
+
if (colliderSize <= 0) return false;
|
|
29
|
+
const speed = Math.sqrt(velocity[0] ** 2 + velocity[1] ** 2 + velocity[2] ** 2);
|
|
30
|
+
const risk = (speed * dt) / colliderSize;
|
|
31
|
+
return risk > this.ccdTunnelingRatio;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* Per-tick update: for each dynamic body, check speed vs collider size
|
|
36
|
+
* and enable/disable CCD accordingly.
|
|
37
|
+
*
|
|
38
|
+
* `getColliderSize(body)` returns the smallest collider dimension for
|
|
39
|
+
* the body (caller-provided; the backend doesn't expose collider sizes
|
|
40
|
+
* in a uniform way).
|
|
41
|
+
*/
|
|
42
|
+
updateCCD(
|
|
43
|
+
backend: PhysicsBackend,
|
|
44
|
+
bodies: PhysicsBody[],
|
|
45
|
+
dt: number,
|
|
46
|
+
getColliderSize: (body: PhysicsBody) => number,
|
|
47
|
+
): void {
|
|
48
|
+
bodies.forEach((body) => {
|
|
49
|
+
const vel = backend.getLinearVelocity(body);
|
|
50
|
+
const size = getColliderSize(body);
|
|
51
|
+
const enable = this.shouldEnableCCD(vel, size, dt);
|
|
52
|
+
backend.setCCDEnabled(body, enable);
|
|
53
|
+
});
|
|
54
|
+
}
|
|
55
|
+
}
|