@downdraft/engine 0.0.0 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (907) hide show
  1. package/app/src/index.ts +10 -0
  2. package/app/src/renderer/bootstrap.ts +271 -0
  3. package/app/src/renderer/downdraft-base.css +93 -0
  4. package/app/src/renderer/feature-log.ts +200 -0
  5. package/app/src/renderer/game-module.ts +923 -0
  6. package/app/src/renderer/hooks.ts +88 -0
  7. package/app/src/renderer/hot-reload.ts +178 -0
  8. package/app/src/renderer/import-cache.ts +88 -0
  9. package/app/src/renderer/index.ts +206 -0
  10. package/app/src/renderer/mcp-harness.ts +144 -0
  11. package/app/src/renderer/save-store-factory.ts +239 -0
  12. package/app/src/renderer/sim-bridge.ts +183 -0
  13. package/app/src/renderer/standard-automation-tools.ts +771 -0
  14. package/app/src/shared/feature-log.ts +71 -0
  15. package/app/src/shared/gpu-info.ts +82 -0
  16. package/app/src/shared/import-cache-store.ts +142 -0
  17. package/app/src/shared/index.ts +6 -0
  18. package/app/src/shared/mcp-discovery.ts +47 -0
  19. package/app/src/shared/mcp-proxy.ts +82 -0
  20. package/app/src/shared/types.ts +324 -0
  21. package/asset-bake/src/bake-audio.ts +119 -0
  22. package/asset-bake/src/bake-gltf.ts +172 -0
  23. package/asset-bake/src/bake.ts +78 -0
  24. package/asset-bake/src/cache.ts +188 -0
  25. package/asset-bake/src/config.ts +186 -0
  26. package/asset-bake/src/index.ts +36 -0
  27. package/core/src/animation/animation-event.ts +41 -0
  28. package/core/src/animation/bone-mask.ts +122 -0
  29. package/core/src/animation/clip.ts +252 -0
  30. package/core/src/animation/index.ts +22 -0
  31. package/core/src/animation/mixamo.ts +113 -0
  32. package/core/src/animation/morph-target.ts +69 -0
  33. package/core/src/animation/player.ts +697 -0
  34. package/core/src/animation/retarget.ts +158 -0
  35. package/core/src/animation/skeleton-animator.ts +1399 -0
  36. package/core/src/animation/skeleton.ts +214 -0
  37. package/core/src/animation/state-machine.ts +280 -0
  38. package/core/src/assets/blob-store.ts +66 -0
  39. package/core/src/assets/cache.ts +186 -0
  40. package/core/src/assets/cubemap-converter.ts +155 -0
  41. package/core/src/assets/environment-manager.ts +121 -0
  42. package/core/src/assets/import-cache.ts +65 -0
  43. package/core/src/assets/import-settings.ts +72 -0
  44. package/core/src/assets/importer.ts +108 -0
  45. package/core/src/assets/index.ts +74 -0
  46. package/core/src/assets/irradiance-generator.ts +198 -0
  47. package/core/src/assets/loader-audio.ts +86 -0
  48. package/core/src/assets/loader-cubemap.ts +211 -0
  49. package/core/src/assets/loader-dds.ts +236 -0
  50. package/core/src/assets/loader-hdr.ts +474 -0
  51. package/core/src/assets/loader-mesh.ts +143 -0
  52. package/core/src/assets/loader-shader.ts +73 -0
  53. package/core/src/assets/loader-texture.ts +349 -0
  54. package/core/src/assets/lod.ts +198 -0
  55. package/core/src/assets/manager.ts +480 -0
  56. package/core/src/assets/manifest.ts +81 -0
  57. package/core/src/assets/material-bridge.ts +186 -0
  58. package/core/src/assets/model-importer.ts +72 -0
  59. package/core/src/assets/model-normalizer.ts +248 -0
  60. package/core/src/assets/model-to-gpu.ts +70 -0
  61. package/core/src/assets/model-to-mesh.ts +237 -0
  62. package/core/src/assets/prefilter-generator.ts +250 -0
  63. package/core/src/audio/engine.ts +177 -0
  64. package/core/src/audio/interface.ts +130 -0
  65. package/core/src/audio/listener.ts +32 -0
  66. package/core/src/audio/mixer.ts +141 -0
  67. package/core/src/audio/registry.ts +52 -0
  68. package/core/src/audio/sab.ts +87 -0
  69. package/core/src/audio/source.ts +89 -0
  70. package/core/src/change-detection/atomics.ts +1 -0
  71. package/core/src/change-detection/tracker.ts +47 -0
  72. package/core/src/debug-draw/lines.ts +64 -0
  73. package/core/src/debug-draw/points.ts +17 -0
  74. package/core/src/debug-draw/queue.ts +124 -0
  75. package/core/src/debug-draw/text.ts +25 -0
  76. package/core/src/ecs/archetype.ts +323 -0
  77. package/core/src/ecs/component.ts +188 -0
  78. package/core/src/ecs/entity.ts +25 -0
  79. package/core/src/ecs/events.ts +93 -0
  80. package/core/src/ecs/hierarchy.ts +124 -0
  81. package/core/src/ecs/hmr-swap-registry.ts +22 -0
  82. package/core/src/ecs/index.ts +25 -0
  83. package/core/src/ecs/query.ts +141 -0
  84. package/core/src/ecs/resource.ts +8 -0
  85. package/core/src/ecs/schedule.ts +181 -0
  86. package/core/src/ecs/system-params.ts +99 -0
  87. package/core/src/ecs/system.ts +42 -0
  88. package/core/src/ecs/world.ts +348 -0
  89. package/core/src/index.ts +352 -0
  90. package/core/src/input/context.ts +73 -0
  91. package/core/src/input/dom-handler.ts +380 -0
  92. package/core/src/input/local-player-manager.ts +218 -0
  93. package/core/src/input/mapping.ts +40 -0
  94. package/core/src/input/multi-sab-bridge.ts +276 -0
  95. package/core/src/input/multi-state.ts +54 -0
  96. package/core/src/input/sab-bridge.ts +71 -0
  97. package/core/src/input/state.ts +132 -0
  98. package/core/src/input/ui-router.ts +87 -0
  99. package/core/src/library/host.ts +317 -0
  100. package/core/src/library/index.ts +16 -0
  101. package/core/src/library/library.ts +292 -0
  102. package/core/src/material/compiler.ts +80 -0
  103. package/core/src/material/graph-bridge.ts +172 -0
  104. package/core/src/material/index.ts +9 -0
  105. package/core/src/material/library.ts +442 -0
  106. package/core/src/material/material.ts +156 -0
  107. package/core/src/material/variants.ts +61 -0
  108. package/core/src/math/mat4.ts +202 -0
  109. package/core/src/math/perlin-noise-2d.ts +77 -0
  110. package/core/src/math/perlin-noise-3d.ts +110 -0
  111. package/core/src/math/quat.ts +33 -0
  112. package/core/src/math/rng.ts +29 -0
  113. package/core/src/math/trig.ts +47 -0
  114. package/core/src/math/value-noise.ts +67 -0
  115. package/core/src/mesh/builder.ts +177 -0
  116. package/core/src/mesh/csg.ts +312 -0
  117. package/core/src/mesh/greased-line.ts +145 -0
  118. package/core/src/mesh/mesh.ts +17 -0
  119. package/core/src/mesh/parametric.ts +501 -0
  120. package/core/src/mesh/skinning.ts +67 -0
  121. package/core/src/mesh/vertex-layout.ts +91 -0
  122. package/core/src/module/cross-thread.ts +163 -0
  123. package/core/src/module/diagnostics.ts +123 -0
  124. package/core/src/module/host.ts +451 -0
  125. package/core/src/module/index.ts +22 -0
  126. package/core/src/module/module.ts +109 -0
  127. package/core/src/module/registry.ts +94 -0
  128. package/core/src/module/renderer-module.ts +247 -0
  129. package/core/src/module/ts-loader.ts +26 -0
  130. package/core/src/particles/compute-pass.ts +378 -0
  131. package/core/src/particles/emitter.ts +156 -0
  132. package/core/src/particles/index.ts +11 -0
  133. package/core/src/particles/particle-data.ts +47 -0
  134. package/core/src/particles/render-pass.ts +365 -0
  135. package/core/src/particles/simulator.ts +264 -0
  136. package/core/src/particles/system.ts +193 -0
  137. package/core/src/physics/body.ts +59 -0
  138. package/core/src/physics/ccd-heuristic.ts +55 -0
  139. package/core/src/physics/character.ts +282 -0
  140. package/core/src/physics/collider.ts +55 -0
  141. package/core/src/physics/collision-system.ts +91 -0
  142. package/core/src/physics/events.ts +133 -0
  143. package/core/src/physics/index.ts +34 -0
  144. package/core/src/physics/interface.ts +473 -0
  145. package/core/src/physics/interpolation-buffer.ts +192 -0
  146. package/core/src/physics/lifecycle.ts +87 -0
  147. package/core/src/physics/load-shedder.ts +164 -0
  148. package/core/src/physics/physics-accumulator.ts +101 -0
  149. package/core/src/physics/physics-system.ts +240 -0
  150. package/core/src/physics/ragdoll-presets.ts +272 -0
  151. package/core/src/physics/ragdoll-system.ts +220 -0
  152. package/core/src/physics/ragdoll.ts +182 -0
  153. package/core/src/physics/raycast.ts +143 -0
  154. package/core/src/physics/realm-manager.ts +499 -0
  155. package/core/src/physics/realm-worker-pool.ts +191 -0
  156. package/core/src/physics/realm-worker.ts +102 -0
  157. package/core/src/physics/realm.ts +189 -0
  158. package/core/src/physics/registry.ts +52 -0
  159. package/core/src/physics/safety.ts +247 -0
  160. package/core/src/physics/snapshot-manager.ts +141 -0
  161. package/core/src/physics/worker-protocol.ts +30 -0
  162. package/core/src/platform/bun-preload.ts +169 -0
  163. package/core/src/platform/css-stub.ts +4 -0
  164. package/core/src/platform/glob-polyfill.ts +124 -0
  165. package/core/src/platform/hidpi.ts +57 -0
  166. package/core/src/platform/render-surface.ts +77 -0
  167. package/core/src/platform/rpc.ts +98 -0
  168. package/core/src/platform/runtime.ts +123 -0
  169. package/core/src/plugin/context.ts +364 -0
  170. package/core/src/plugin/diagnostics.ts +61 -0
  171. package/core/src/plugin/discovery.ts +186 -0
  172. package/core/src/plugin/extension-loaders.ts +172 -0
  173. package/core/src/plugin/host.ts +659 -0
  174. package/core/src/plugin/index.ts +106 -0
  175. package/core/src/plugin/loader-asset.ts +124 -0
  176. package/core/src/plugin/loader-quickjs.ts +84 -0
  177. package/core/src/plugin/loader-wasm.ts +411 -0
  178. package/core/src/plugin/loader-worker.ts +261 -0
  179. package/core/src/plugin/manifest.ts +653 -0
  180. package/core/src/plugin/material-registry.ts +65 -0
  181. package/core/src/plugin/mcp-tools.ts +165 -0
  182. package/core/src/plugin/permissions.ts +175 -0
  183. package/core/src/plugin/quickjs-bridge.ts +294 -0
  184. package/core/src/plugin/registry.ts +107 -0
  185. package/core/src/plugin/sandbox-shim.ts +86 -0
  186. package/core/src/plugin/sandbox-worker.ts +215 -0
  187. package/core/src/plugin/wasm-abi.ts +152 -0
  188. package/core/src/plugin/wasm-worker.ts +229 -0
  189. package/core/src/plugin/workshop.ts +169 -0
  190. package/core/src/profiling/event-loop.ts +180 -0
  191. package/core/src/profiling/index.ts +69 -0
  192. package/core/src/profiling/iops/idb-patch.ts +242 -0
  193. package/core/src/profiling/iops/opfs-patch.ts +276 -0
  194. package/core/src/profiling/profiling-sab.ts +839 -0
  195. package/core/src/profiling/task-latency.ts +134 -0
  196. package/core/src/profiling/thread-metrics.ts +126 -0
  197. package/core/src/profiling/trace-event-writer.ts +205 -0
  198. package/core/src/profiling/warnings.ts +423 -0
  199. package/core/src/profiling/worker-prelude.ts +376 -0
  200. package/core/src/render/bind-group.ts +38 -0
  201. package/core/src/render/bindless/bindless-struct.ts +42 -0
  202. package/core/src/render/bindless/bindless.wgsl.ts +167 -0
  203. package/core/src/render/bindless/frame-bindings.ts +176 -0
  204. package/core/src/render/bindless/index.ts +10 -0
  205. package/core/src/render/bindless/material-manager.ts +257 -0
  206. package/core/src/render/bindless/texture-registry.ts +609 -0
  207. package/core/src/render/buffer.ts +82 -0
  208. package/core/src/render/camera-2d.ts +217 -0
  209. package/core/src/render/camera-controller.ts +440 -0
  210. package/core/src/render/camera.ts +409 -0
  211. package/core/src/render/canvas-resize-watcher.ts +46 -0
  212. package/core/src/render/compute-kernel.ts +172 -0
  213. package/core/src/render/constants.ts +2 -0
  214. package/core/src/render/device.ts +111 -0
  215. package/core/src/render/frame-graph.ts +768 -0
  216. package/core/src/render/frustum.ts +185 -0
  217. package/core/src/render/fullscreen-vs.ts +25 -0
  218. package/core/src/render/g-buffer.ts +186 -0
  219. package/core/src/render/game-renderer.ts +1452 -0
  220. package/core/src/render/gpu-driven/cull-pass.ts +394 -0
  221. package/core/src/render/gpu-driven/hzb.ts +215 -0
  222. package/core/src/render/gpu-driven/index.ts +7 -0
  223. package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
  224. package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
  225. package/core/src/render/gpu-driven/mesh-table.ts +175 -0
  226. package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
  227. package/core/src/render/gpu-utils.ts +96 -0
  228. package/core/src/render/hdr.ts +88 -0
  229. package/core/src/render/hot-reload.ts +295 -0
  230. package/core/src/render/ibl-bind-group.ts +266 -0
  231. package/core/src/render/ibl.ts +180 -0
  232. package/core/src/render/index.ts +163 -0
  233. package/core/src/render/input-manager.ts +259 -0
  234. package/core/src/render/lighting/area-light.ts +196 -0
  235. package/core/src/render/lighting/cluster-grid.ts +288 -0
  236. package/core/src/render/lighting/cluster-types.ts +193 -0
  237. package/core/src/render/lighting/ies-parser.ts +162 -0
  238. package/core/src/render/lighting.ts +454 -0
  239. package/core/src/render/material-types/depth.wgsl +44 -0
  240. package/core/src/render/material-types/line.wgsl +50 -0
  241. package/core/src/render/material-types/matcap.wgsl +51 -0
  242. package/core/src/render/material-types/normal.wgsl +41 -0
  243. package/core/src/render/material-types/physical.wgsl +152 -0
  244. package/core/src/render/material-types/sprite.wgsl +46 -0
  245. package/core/src/render/material-types/sss.wgsl +79 -0
  246. package/core/src/render/material-types/toon.wgsl +79 -0
  247. package/core/src/render/passes/README.md +121 -0
  248. package/core/src/render/passes/atmosphere.ts +152 -0
  249. package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
  250. package/core/src/render/passes/csm.ts +408 -0
  251. package/core/src/render/passes/cubemap-capture.ts +114 -0
  252. package/core/src/render/passes/debug-viz.ts +278 -0
  253. package/core/src/render/passes/debug.ts +538 -0
  254. package/core/src/render/passes/decal-mesh.ts +111 -0
  255. package/core/src/render/passes/decal-pass.ts +377 -0
  256. package/core/src/render/passes/deferred-lighting.ts +434 -0
  257. package/core/src/render/passes/depth-prepass.ts +163 -0
  258. package/core/src/render/passes/dome-360.ts +83 -0
  259. package/core/src/render/passes/fluid-render.ts +137 -0
  260. package/core/src/render/passes/gi-types.ts +118 -0
  261. package/core/src/render/passes/graph-compute.ts +300 -0
  262. package/core/src/render/passes/greased-line-pass.ts +232 -0
  263. package/core/src/render/passes/morph-target.ts +40 -0
  264. package/core/src/render/passes/opaque.ts +1028 -0
  265. package/core/src/render/passes/point-light-shadow.ts +266 -0
  266. package/core/src/render/passes/procedural-texture.ts +185 -0
  267. package/core/src/render/passes/reflection-probe.ts +140 -0
  268. package/core/src/render/passes/rsm-pass.ts +248 -0
  269. package/core/src/render/passes/sdf-text.ts +155 -0
  270. package/core/src/render/passes/shadow-map.ts +163 -0
  271. package/core/src/render/passes/shadow.ts +220 -0
  272. package/core/src/render/passes/skinning-vs.ts +121 -0
  273. package/core/src/render/passes/skinning.ts +326 -0
  274. package/core/src/render/passes/sky-dome.ts +404 -0
  275. package/core/src/render/passes/skybox.ts +162 -0
  276. package/core/src/render/passes/spot-light-shadow.ts +273 -0
  277. package/core/src/render/passes/terrain.ts +326 -0
  278. package/core/src/render/passes/transparent.ts +353 -0
  279. package/core/src/render/passes/underwater-fog.ts +185 -0
  280. package/core/src/render/passes/video-texture.ts +79 -0
  281. package/core/src/render/passes/volumetric-pass.ts +312 -0
  282. package/core/src/render/passes/volumetric-types.ts +171 -0
  283. package/core/src/render/passes/water.ts +753 -0
  284. package/core/src/render/pbr.ts +296 -0
  285. package/core/src/render/pipeline.ts +52 -0
  286. package/core/src/render/render-pass.ts +30 -0
  287. package/core/src/render/renderer-input-bus.ts +220 -0
  288. package/core/src/render/renderer-module-host.ts +623 -0
  289. package/core/src/render/resource-tracker.ts +67 -0
  290. package/core/src/render/sab-canvas-overlay.ts +122 -0
  291. package/core/src/render/shader-validator.ts +200 -0
  292. package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  293. package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  294. package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  295. package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  296. package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  297. package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  298. package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  299. package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  300. package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  301. package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  302. package/core/src/render/shaders/shadow-chunks.ts +135 -0
  303. package/core/src/render/skybox.ts +146 -0
  304. package/core/src/render/splitscreen.ts +85 -0
  305. package/core/src/render/surface.ts +78 -0
  306. package/core/src/render/tonemap.ts +180 -0
  307. package/core/src/render/tracked-render-pass.ts +158 -0
  308. package/core/src/render/viewport.ts +109 -0
  309. package/core/src/render/wgsl-hmr.ts +70 -0
  310. package/core/src/sab/core-input-channel.ts +23 -0
  311. package/core/src/sab/define.ts +239 -0
  312. package/core/src/sab/errors.ts +76 -0
  313. package/core/src/sab/game-input.ts +343 -0
  314. package/core/src/sab/gamepad-devices.ts +259 -0
  315. package/core/src/sab/grid-buffer.ts +117 -0
  316. package/core/src/sab/input.ts +55 -0
  317. package/core/src/sab/layout.ts +219 -0
  318. package/core/src/sab/multi-input-channel.ts +50 -0
  319. package/core/src/sab/record-buffer.ts +155 -0
  320. package/core/src/sab/sab-polyfill.ts +56 -0
  321. package/core/src/sab/sim-channel.ts +453 -0
  322. package/core/src/sab/slot-buffer.ts +190 -0
  323. package/core/src/sab/types.ts +158 -0
  324. package/core/src/safety/bounds.ts +76 -0
  325. package/core/src/safety/json.ts +80 -0
  326. package/core/src/safety/path.ts +167 -0
  327. package/core/src/save/binary-format.ts +117 -0
  328. package/core/src/save/game-save-system.ts +161 -0
  329. package/core/src/save/grid-save-system.ts +158 -0
  330. package/core/src/save/migrate.ts +44 -0
  331. package/core/src/save/migration-registry.ts +94 -0
  332. package/core/src/save/persist-types.ts +208 -0
  333. package/core/src/save/schema.ts +46 -0
  334. package/core/src/save/serializer.ts +180 -0
  335. package/core/src/scene/builder.ts +65 -0
  336. package/core/src/scene/camera.ts +142 -0
  337. package/core/src/scene/checkpoint.ts +109 -0
  338. package/core/src/scene/game-loop.ts +198 -0
  339. package/core/src/scene/index.ts +24 -0
  340. package/core/src/scene/layer.ts +6 -0
  341. package/core/src/scene/prefab.ts +145 -0
  342. package/core/src/scene/scene-manager.ts +157 -0
  343. package/core/src/scene/scene.ts +192 -0
  344. package/core/src/scene/sky.ts +256 -0
  345. package/core/src/scene/spatial-grid.ts +176 -0
  346. package/core/src/scene/streaming.ts +304 -0
  347. package/core/src/scene/vegetation.ts +163 -0
  348. package/core/src/scene/world.ts +89 -0
  349. package/core/src/scripting/binding.ts +129 -0
  350. package/core/src/scripting/hot-reload.ts +144 -0
  351. package/core/src/scripting/script.ts +99 -0
  352. package/core/src/sim/hot-reload-pipeline.ts +49 -0
  353. package/core/src/sim/sim-state-helper.ts +47 -0
  354. package/core/src/sim/transient-state-registry.ts +77 -0
  355. package/core/src/sim/types.ts +113 -0
  356. package/core/src/sim/worker-loop.ts +222 -0
  357. package/core/src/stores/game-store.ts +158 -0
  358. package/core/src/stores/hot-reload-store.ts +44 -0
  359. package/core/src/telemetry/collector.ts +410 -0
  360. package/core/src/telemetry/gc-controller.ts +453 -0
  361. package/core/src/telemetry/gc-profiler.ts +126 -0
  362. package/core/src/telemetry/gc-tracker.ts +69 -0
  363. package/core/src/telemetry/gpu-profiler.ts +703 -0
  364. package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
  365. package/core/src/telemetry/gpu-timer-pool.ts +234 -0
  366. package/core/src/telemetry/gpu-timer.ts +123 -0
  367. package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
  368. package/core/src/telemetry/reporter.ts +62 -0
  369. package/core/src/types/engine-types.ts +129 -0
  370. package/core/src/ui-font-scale.ts +112 -0
  371. package/core/src/util/broad-phase-grid.ts +82 -0
  372. package/core/src/util/feature-log.ts +220 -0
  373. package/core/src/util/index.ts +17 -0
  374. package/core/src/util/logger.ts +604 -0
  375. package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
  376. package/core/src/worker/base-worker-host.ts +183 -0
  377. package/core/src/worker/buffer-sync.ts +550 -0
  378. package/core/src/worker/crash-recovery.ts +201 -0
  379. package/core/src/worker/entity-sim-worker-host.ts +190 -0
  380. package/core/src/worker/instrumented-worker-host.ts +171 -0
  381. package/core/src/worker/rpc.ts +253 -0
  382. package/core/src/worker/sim-worker-base.ts +913 -0
  383. package/core/src/worker/sim-worker-host.ts +358 -0
  384. package/core/src/worker/task-pool.ts +256 -0
  385. package/core/src/worker/task-worker.ts +83 -0
  386. package/libraries/asset-browser/src/index.ts +11 -0
  387. package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
  388. package/libraries/audio-kira/README.md +17 -0
  389. package/libraries/audio-kira/native/Cargo.toml +14 -0
  390. package/libraries/audio-kira/native/src/engine.rs +27 -0
  391. package/libraries/audio-kira/native/src/lib.rs +185 -0
  392. package/libraries/audio-kira/native/src/mixer.rs +11 -0
  393. package/libraries/audio-kira/native/src/source.rs +80 -0
  394. package/libraries/audio-kira/src/backend.ts +469 -0
  395. package/libraries/audio-kira/src/index.ts +8 -0
  396. package/libraries/audio-kira/src/library.ts +82 -0
  397. package/libraries/blitz-ui/native/Cargo.toml +33 -0
  398. package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
  399. package/libraries/blitz-ui/native/src/bridge.rs +100 -0
  400. package/libraries/blitz-ui/native/src/fonts.rs +20 -0
  401. package/libraries/blitz-ui/native/src/input.rs +80 -0
  402. package/libraries/blitz-ui/native/src/lib.rs +96 -0
  403. package/libraries/blitz-ui/native/src/shell.rs +301 -0
  404. package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
  405. package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
  406. package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
  407. package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
  408. package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
  409. package/libraries/blitz-ui/native-osr-spike.ts +70 -0
  410. package/libraries/blitz-ui/src/index.ts +15 -0
  411. package/libraries/blitz-ui/src/native-module.ts +221 -0
  412. package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
  413. package/libraries/blitz-ui/src/router.ts +101 -0
  414. package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
  415. package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
  416. package/libraries/character/README.md +25 -0
  417. package/libraries/character/src/character-animator.ts +374 -0
  418. package/libraries/character/src/index.ts +24 -0
  419. package/libraries/character/src/loader.ts +375 -0
  420. package/libraries/character/src/locomotion.ts +124 -0
  421. package/libraries/character/src/preview.ts +287 -0
  422. package/libraries/devtools/README.md +51 -0
  423. package/libraries/devtools/native/Cargo.toml +12 -0
  424. package/libraries/devtools/native/src/lib.rs +1646 -0
  425. package/libraries/devtools/native/src/panels/console.rs +338 -0
  426. package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
  427. package/libraries/devtools/native/src/panels/generic.rs +317 -0
  428. package/libraries/devtools/native/src/panels/gpu.rs +107 -0
  429. package/libraries/devtools/native/src/panels/input.rs +88 -0
  430. package/libraries/devtools/native/src/panels/mod.rs +154 -0
  431. package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
  432. package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
  433. package/libraries/devtools/native/src/panels/scene.rs +72 -0
  434. package/libraries/devtools/native/src/state.rs +394 -0
  435. package/libraries/devtools/src/cdp-bridge.ts +349 -0
  436. package/libraries/devtools/src/collectors.ts +346 -0
  437. package/libraries/devtools/src/egui-ffi.ts +804 -0
  438. package/libraries/devtools/src/egui-renderer.ts +407 -0
  439. package/libraries/devtools/src/host.ts +363 -0
  440. package/libraries/devtools/src/index.ts +40 -0
  441. package/libraries/devtools/src/mirror.ts +794 -0
  442. package/libraries/devtools/src/native-providers.ts +744 -0
  443. package/libraries/devtools/src/verify.ts +167 -0
  444. package/libraries/devtools/src/web/browser.ts +102 -0
  445. package/libraries/devtools/src/web/host.ts +212 -0
  446. package/libraries/devtools/src/web/mirror.ts +430 -0
  447. package/libraries/devtools/src/web/server.ts +198 -0
  448. package/libraries/entities/README.md +17 -0
  449. package/libraries/entities/src/index.ts +4 -0
  450. package/libraries/entities/src/library.ts +64 -0
  451. package/libraries/entities/src/model-renderer.ts +1345 -0
  452. package/libraries/entities/src/shaders/model.wgsl +375 -0
  453. package/libraries/gamepad/src/feed-input.ts +83 -0
  454. package/libraries/gamepad/src/filters.ts +49 -0
  455. package/libraries/gamepad/src/glyphs.ts +93 -0
  456. package/libraries/gamepad/src/hub.ts +206 -0
  457. package/libraries/gamepad/src/index.ts +22 -0
  458. package/libraries/gamepad/src/library.ts +68 -0
  459. package/libraries/gamepad/src/source-sab.ts +70 -0
  460. package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
  461. package/libraries/gaussian-splats/README.md +25 -0
  462. package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
  463. package/libraries/gaussian-splats/src/index.ts +31 -0
  464. package/libraries/gaussian-splats/src/library.ts +60 -0
  465. package/libraries/gaussian-splats/src/parser.ts +382 -0
  466. package/libraries/gaussian-splats/src/renderer.ts +427 -0
  467. package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
  468. package/libraries/gaussian-splats/src/sorter.ts +110 -0
  469. package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
  470. package/libraries/gpu-kernels/README.md +154 -0
  471. package/libraries/gpu-kernels/src/index.ts +11 -0
  472. package/libraries/gpu-kernels/src/kernel.ts +696 -0
  473. package/libraries/gpu-kernels/src/transpile.ts +958 -0
  474. package/libraries/html-ui-kit/src/behaviors.ts +250 -0
  475. package/libraries/html-ui-kit/src/components.ts +309 -0
  476. package/libraries/html-ui-kit/src/index.ts +30 -0
  477. package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
  478. package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
  479. package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
  480. package/libraries/html-ui-kit/src/nav/router.ts +167 -0
  481. package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
  482. package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
  483. package/libraries/html-ui-kit/src/theme.ts +238 -0
  484. package/libraries/lighting/README.md +20 -0
  485. package/libraries/lighting/src/index.ts +5 -0
  486. package/libraries/lighting/src/library.ts +66 -0
  487. package/libraries/lighting/src/light-system.ts +452 -0
  488. package/libraries/lighting/src/lighting-system.ts +68 -0
  489. package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
  490. package/libraries/marching-cubes/README.md +25 -0
  491. package/libraries/marching-cubes/src/chunked-field.ts +177 -0
  492. package/libraries/marching-cubes/src/deformation.ts +63 -0
  493. package/libraries/marching-cubes/src/generator.ts +407 -0
  494. package/libraries/marching-cubes/src/index.ts +32 -0
  495. package/libraries/marching-cubes/src/library.ts +80 -0
  496. package/libraries/marching-cubes/src/lod.ts +122 -0
  497. package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
  498. package/libraries/marching-cubes/src/sab.ts +45 -0
  499. package/libraries/marching-cubes/src/streaming-config.ts +48 -0
  500. package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
  501. package/libraries/marching-cubes/src/tables.ts +323 -0
  502. package/libraries/marching-cubes/src/types.ts +18 -0
  503. package/libraries/models/README.md +25 -0
  504. package/libraries/models/src/bake-node-transforms.ts +171 -0
  505. package/libraries/models/src/codecs/basisu-codec.ts +180 -0
  506. package/libraries/models/src/codecs/draco-codec.ts +372 -0
  507. package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
  508. package/libraries/models/src/codecs/index.ts +22 -0
  509. package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
  510. package/libraries/models/src/codecs/registry.ts +221 -0
  511. package/libraries/models/src/dae.ts +753 -0
  512. package/libraries/models/src/default-part-selection.ts +56 -0
  513. package/libraries/models/src/dxf.ts +200 -0
  514. package/libraries/models/src/fbx/index.ts +457 -0
  515. package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
  516. package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
  517. package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
  518. package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
  519. package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
  520. package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
  521. package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
  522. package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
  523. package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
  524. package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
  525. package/libraries/models/src/fbx/types.ts +119 -0
  526. package/libraries/models/src/gltf-extensions.ts +196 -0
  527. package/libraries/models/src/gltf.ts +935 -0
  528. package/libraries/models/src/index.ts +87 -0
  529. package/libraries/models/src/library.ts +75 -0
  530. package/libraries/models/src/loader.ts +265 -0
  531. package/libraries/models/src/material-adapter.ts +108 -0
  532. package/libraries/models/src/mini-xml.ts +174 -0
  533. package/libraries/models/src/normalize.ts +216 -0
  534. package/libraries/models/src/obj.ts +264 -0
  535. package/libraries/models/src/off.ts +95 -0
  536. package/libraries/models/src/ply.ts +348 -0
  537. package/libraries/models/src/pose-sampler.ts +219 -0
  538. package/libraries/models/src/sidecar/blender-extras.ts +37 -0
  539. package/libraries/models/src/sidecar/ddmeta.ts +114 -0
  540. package/libraries/models/src/sidecar/godot-import.ts +86 -0
  541. package/libraries/models/src/sidecar/resolver.ts +145 -0
  542. package/libraries/models/src/sidecar/types.ts +11 -0
  543. package/libraries/models/src/sidecar/unity-meta.ts +61 -0
  544. package/libraries/models/src/skeleton-synthesis.ts +132 -0
  545. package/libraries/models/src/stl.ts +149 -0
  546. package/libraries/models/src/threeds.ts +363 -0
  547. package/libraries/models/src/threemf.ts +201 -0
  548. package/libraries/models/src/types.ts +188 -0
  549. package/libraries/models/src/vtk.ts +218 -0
  550. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
  551. package/libraries/models/test-fixtures/fbx/README.md +46 -0
  552. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  553. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  554. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  555. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  556. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  557. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  558. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  559. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  560. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  561. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  562. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  563. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  564. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  565. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  566. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  567. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  568. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  569. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  570. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  571. package/libraries/navmesh/README.md +23 -0
  572. package/libraries/navmesh/src/crowd-system.ts +240 -0
  573. package/libraries/navmesh/src/debug-viz.ts +74 -0
  574. package/libraries/navmesh/src/index.ts +15 -0
  575. package/libraries/navmesh/src/library.ts +64 -0
  576. package/libraries/navmesh/src/navmesh-generator.ts +407 -0
  577. package/libraries/navmesh/src/navmesh.ts +159 -0
  578. package/libraries/navmesh/src/pathfinder.ts +252 -0
  579. package/libraries/navmesh/src/types.ts +63 -0
  580. package/libraries/networking/README.md +25 -0
  581. package/libraries/networking/src/authority.ts +121 -0
  582. package/libraries/networking/src/connection.ts +139 -0
  583. package/libraries/networking/src/discovery.ts +373 -0
  584. package/libraries/networking/src/enhanced-replication.ts +355 -0
  585. package/libraries/networking/src/epic-adapter.ts +129 -0
  586. package/libraries/networking/src/index.ts +45 -0
  587. package/libraries/networking/src/library.ts +69 -0
  588. package/libraries/networking/src/lobby.ts +108 -0
  589. package/libraries/networking/src/platform-adapter.ts +163 -0
  590. package/libraries/networking/src/rcs-adapter.ts +127 -0
  591. package/libraries/networking/src/remote-input.ts +188 -0
  592. package/libraries/networking/src/replication.ts +327 -0
  593. package/libraries/networking/src/rpc.ts +188 -0
  594. package/libraries/networking/src/session.ts +173 -0
  595. package/libraries/networking/src/transport.ts +201 -0
  596. package/libraries/networking/src/webrtc.ts +323 -0
  597. package/libraries/pathfinding-2d/README.md +15 -0
  598. package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
  599. package/libraries/pathfinding-2d/src/index.ts +11 -0
  600. package/libraries/persistence/README.md +25 -0
  601. package/libraries/persistence/src/autosave-manager.ts +112 -0
  602. package/libraries/persistence/src/binary-record-store.ts +244 -0
  603. package/libraries/persistence/src/browser.ts +51 -0
  604. package/libraries/persistence/src/file-save-store.ts +553 -0
  605. package/libraries/persistence/src/hash-utils.ts +59 -0
  606. package/libraries/persistence/src/index.ts +57 -0
  607. package/libraries/persistence/src/library.ts +74 -0
  608. package/libraries/persistence/src/mock-opfs.ts +141 -0
  609. package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
  610. package/libraries/persistence/src/opfs-save-store.ts +745 -0
  611. package/libraries/persistence/src/save-worker-proxy.ts +127 -0
  612. package/libraries/persistence/src/save-worker.ts +99 -0
  613. package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
  614. package/libraries/physics-native/README.md +21 -0
  615. package/libraries/physics-native/native/Cargo.toml +11 -0
  616. package/libraries/physics-native/native/src/body.rs +403 -0
  617. package/libraries/physics-native/native/src/character.rs +226 -0
  618. package/libraries/physics-native/native/src/collider.rs +299 -0
  619. package/libraries/physics-native/native/src/joint.rs +81 -0
  620. package/libraries/physics-native/native/src/lib.rs +830 -0
  621. package/libraries/physics-native/native/src/query.rs +261 -0
  622. package/libraries/physics-native/native/src/realm.rs +33 -0
  623. package/libraries/physics-native/native/src/step.rs +54 -0
  624. package/libraries/physics-native/native/src/world.rs +148 -0
  625. package/libraries/physics-native/src/backend.ts +1046 -0
  626. package/libraries/physics-native/src/broadphase.ts +101 -0
  627. package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
  628. package/libraries/physics-native/src/index.ts +11 -0
  629. package/libraries/physics-native/src/library.ts +79 -0
  630. package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
  631. package/libraries/physics-native/src/narrowphase.ts +123 -0
  632. package/libraries/physics-native/src/solver.ts +141 -0
  633. package/libraries/physics-native/src/types.ts +76 -0
  634. package/libraries/physics-rapier/README.md +21 -0
  635. package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
  636. package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
  637. package/libraries/physics-rapier/src/api.ts +452 -0
  638. package/libraries/physics-rapier/src/auto-backend.ts +59 -0
  639. package/libraries/physics-rapier/src/backend.ts +1207 -0
  640. package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
  641. package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
  642. package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
  643. package/libraries/physics-rapier/src/index.ts +12 -0
  644. package/libraries/physics-rapier/src/library.ts +107 -0
  645. package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
  646. package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
  647. package/libraries/postfx/README.md +17 -0
  648. package/libraries/postfx/src/index.ts +19 -0
  649. package/libraries/postfx/src/library.ts +337 -0
  650. package/libraries/postfx/src/post-process-stack.ts +1752 -0
  651. package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
  652. package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
  653. package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
  654. package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
  655. package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
  656. package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
  657. package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
  658. package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
  659. package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
  660. package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
  661. package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
  662. package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
  663. package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
  664. package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
  665. package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
  666. package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
  667. package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
  668. package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
  669. package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
  670. package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
  671. package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
  672. package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
  673. package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
  674. package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
  675. package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
  676. package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
  677. package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
  678. package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
  679. package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
  680. package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
  681. package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
  682. package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
  683. package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
  684. package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
  685. package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
  686. package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
  687. package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
  688. package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
  689. package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
  690. package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
  691. package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
  692. package/libraries/recast/README.md +21 -0
  693. package/libraries/recast/src/backend.ts +150 -0
  694. package/libraries/recast/src/crowd-system.ts +352 -0
  695. package/libraries/recast/src/index.ts +12 -0
  696. package/libraries/recast/src/library.ts +91 -0
  697. package/libraries/recast/src/types.ts +86 -0
  698. package/libraries/sand/README.md +25 -0
  699. package/libraries/sand/src/cell.ts +43 -0
  700. package/libraries/sand/src/fields.ts +29 -0
  701. package/libraries/sand/src/fluid-grid.ts +261 -0
  702. package/libraries/sand/src/grid-dims.ts +74 -0
  703. package/libraries/sand/src/grid-sim-buffer.ts +271 -0
  704. package/libraries/sand/src/index.ts +81 -0
  705. package/libraries/sand/src/library.ts +92 -0
  706. package/libraries/sand/src/materials.ts +492 -0
  707. package/libraries/sand/src/palette.ts +93 -0
  708. package/libraries/sand/src/particles.ts +185 -0
  709. package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
  710. package/libraries/sand/src/rng.ts +51 -0
  711. package/libraries/sand/src/rules/builtin-rules.ts +132 -0
  712. package/libraries/sand/src/rules/rule-compiler.ts +162 -0
  713. package/libraries/sand/src/rules/rule-engine.ts +231 -0
  714. package/libraries/sand/src/rules/rule-types.ts +87 -0
  715. package/libraries/sand/src/sand-step-pool.ts +484 -0
  716. package/libraries/sand/src/sand-step-worker.ts +97 -0
  717. package/libraries/sand/src/sand-world.ts +3227 -0
  718. package/libraries/stickman/README.md +25 -0
  719. package/libraries/stickman/src/index.ts +25 -0
  720. package/libraries/stickman/src/library.ts +61 -0
  721. package/libraries/stickman/src/proportions.ts +45 -0
  722. package/libraries/stickman/src/shader.ts +117 -0
  723. package/libraries/stickman/src/skeleton.ts +197 -0
  724. package/libraries/stickman/src/stickman-pass.ts +255 -0
  725. package/libraries/stickman/src/thick-line.ts +123 -0
  726. package/libraries/surface-nets/README.md +25 -0
  727. package/libraries/surface-nets/src/chunked-field.ts +14 -0
  728. package/libraries/surface-nets/src/deformation.ts +45 -0
  729. package/libraries/surface-nets/src/index.ts +36 -0
  730. package/libraries/surface-nets/src/library.ts +59 -0
  731. package/libraries/surface-nets/src/lod.ts +7 -0
  732. package/libraries/surface-nets/src/sab.ts +4 -0
  733. package/libraries/surface-nets/src/streaming-config.ts +5 -0
  734. package/libraries/surface-nets/src/streaming-manager.ts +15 -0
  735. package/libraries/surface-nets/src/surface-nets.ts +334 -0
  736. package/libraries/surface-nets/src/types.ts +23 -0
  737. package/libraries/water/README.md +25 -0
  738. package/libraries/water/src/buoyancy.ts +103 -0
  739. package/libraries/water/src/index.ts +43 -0
  740. package/libraries/water/src/library.ts +85 -0
  741. package/libraries/water/src/shore-damping.ts +93 -0
  742. package/libraries/water/src/water-buffer.ts +89 -0
  743. package/libraries/water/src/water-chunks.ts +13 -0
  744. package/libraries/water/src/water-physics.ts +376 -0
  745. package/libraries/water/src/water-renderer.ts +809 -0
  746. package/libraries/water/src/water-sab.ts +161 -0
  747. package/libraries/water/src/wave-sources.ts +84 -0
  748. package/libraries/weather/README.md +20 -0
  749. package/libraries/weather/src/index.ts +9 -0
  750. package/libraries/weather/src/library.ts +72 -0
  751. package/libraries/weather/src/types.ts +64 -0
  752. package/libraries/weather/src/weather-blend.ts +112 -0
  753. package/libraries/weather/src/weather-system.ts +271 -0
  754. package/libraries/weatherfx/README.md +24 -0
  755. package/libraries/weatherfx/src/cloud-provider.ts +31 -0
  756. package/libraries/weatherfx/src/cloud-system.ts +372 -0
  757. package/libraries/weatherfx/src/index.ts +9 -0
  758. package/libraries/weatherfx/src/library.ts +58 -0
  759. package/libraries/weatherfx/src/particle-system.ts +434 -0
  760. package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
  761. package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
  762. package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
  763. package/lint-plugin.mjs +41 -0
  764. package/mcp/src/client.ts +703 -0
  765. package/mcp/src/engine-context.ts +186 -0
  766. package/mcp/src/http-transport.ts +471 -0
  767. package/mcp/src/index.ts +13 -0
  768. package/mcp/src/prompts/add-entity.ts +42 -0
  769. package/mcp/src/prompts/create-scene.ts +44 -0
  770. package/mcp/src/prompts/debug-frame.ts +39 -0
  771. package/mcp/src/prompts/index.ts +12 -0
  772. package/mcp/src/resources/asset-list.ts +32 -0
  773. package/mcp/src/resources/checkpoint-list.ts +33 -0
  774. package/mcp/src/resources/entity-state.ts +55 -0
  775. package/mcp/src/resources/gpu-info.ts +103 -0
  776. package/mcp/src/resources/index.ts +57 -0
  777. package/mcp/src/resources/performance.ts +37 -0
  778. package/mcp/src/resources/scene-tree.ts +43 -0
  779. package/mcp/src/server.ts +375 -0
  780. package/mcp/src/tools/animation.ts +118 -0
  781. package/mcp/src/tools/asset.ts +161 -0
  782. package/mcp/src/tools/audio.ts +96 -0
  783. package/mcp/src/tools/build.ts +143 -0
  784. package/mcp/src/tools/camera.ts +167 -0
  785. package/mcp/src/tools/checkpoint.ts +100 -0
  786. package/mcp/src/tools/component.ts +199 -0
  787. package/mcp/src/tools/debug.ts +300 -0
  788. package/mcp/src/tools/entity.ts +361 -0
  789. package/mcp/src/tools/inspect.ts +210 -0
  790. package/mcp/src/tools/lighting.ts +263 -0
  791. package/mcp/src/tools/material.ts +243 -0
  792. package/mcp/src/tools/mesh.ts +239 -0
  793. package/mcp/src/tools/physics.ts +266 -0
  794. package/mcp/src/tools/scene.ts +153 -0
  795. package/mcp/src/tools/script.ts +122 -0
  796. package/mcp/src/types.ts +92 -0
  797. package/mcp/src/undo-redo.ts +77 -0
  798. package/modules/camera-controls/README.md +20 -0
  799. package/modules/camera-controls/src/index.ts +161 -0
  800. package/modules/controller-ui/src/index.ts +164 -0
  801. package/modules/devtools/README.md +25 -0
  802. package/modules/devtools/src/api.ts +461 -0
  803. package/modules/devtools/src/asset-utils.ts +105 -0
  804. package/modules/devtools/src/bind-debug-store.ts +48 -0
  805. package/modules/devtools/src/data-bridge.ts +286 -0
  806. package/modules/devtools/src/debug-overlay.ts +238 -0
  807. package/modules/devtools/src/debug-raycast.ts +328 -0
  808. package/modules/devtools/src/debug-store.ts +92 -0
  809. package/modules/devtools/src/debug-view-descriptors.ts +59 -0
  810. package/modules/devtools/src/doctor-panel.ts +182 -0
  811. package/modules/devtools/src/gizmo-module.ts +136 -0
  812. package/modules/devtools/src/graph-model.ts +509 -0
  813. package/modules/devtools/src/grid-renderer.ts +157 -0
  814. package/modules/devtools/src/height-ruler-renderer.ts +216 -0
  815. package/modules/devtools/src/index.ts +81 -0
  816. package/modules/devtools/src/init.ts +261 -0
  817. package/modules/devtools/src/label-overlay.ts +154 -0
  818. package/modules/devtools/src/material-stats-panel.ts +188 -0
  819. package/modules/devtools/src/profiling-bridge.ts +377 -0
  820. package/modules/devtools/src/profiling-hooks.ts +98 -0
  821. package/modules/devtools/src/renderer-adapter.ts +76 -0
  822. package/modules/devtools/src/scene-inspector.ts +637 -0
  823. package/modules/devtools/src/scene-store.ts +320 -0
  824. package/modules/devtools/src/scene-sync.ts +116 -0
  825. package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
  826. package/modules/devtools/src/sim-stats-panel.ts +272 -0
  827. package/modules/devtools/src/sim-stats-provider.ts +105 -0
  828. package/modules/devtools/src/skeleton-renderer.ts +351 -0
  829. package/modules/devtools/src/transform-gizmo.ts +928 -0
  830. package/modules/devtools/src/types.ts +290 -0
  831. package/modules/devtools/src/worker-expose.ts +67 -0
  832. package/modules/devtools/src/worker-sync.ts +137 -0
  833. package/modules/editor/src/commands/component.ts +156 -0
  834. package/modules/editor/src/commands/entity.ts +287 -0
  835. package/modules/editor/src/commands/hierarchy.ts +83 -0
  836. package/modules/editor/src/commands/index.ts +61 -0
  837. package/modules/editor/src/commands/prefab.ts +163 -0
  838. package/modules/editor/src/commands/registry.ts +331 -0
  839. package/modules/editor/src/commands/scene-io.ts +211 -0
  840. package/modules/editor/src/commands/selection.ts +73 -0
  841. package/modules/editor/src/commands/transform.ts +91 -0
  842. package/modules/editor/src/ddscene.ts +267 -0
  843. package/modules/editor/src/document.ts +123 -0
  844. package/modules/editor/src/editor-context.ts +172 -0
  845. package/modules/editor/src/index.ts +41 -0
  846. package/modules/editor/src/mcp.ts +103 -0
  847. package/modules/editor/src/module.ts +148 -0
  848. package/modules/editor/src/selection.ts +70 -0
  849. package/modules/editor/src/shell.ts +456 -0
  850. package/modules/editor/src/viewport.ts +199 -0
  851. package/modules/html-ui/src/composite.ts +135 -0
  852. package/modules/html-ui/src/create-html-ui.ts +188 -0
  853. package/modules/html-ui/src/doc-backend.ts +343 -0
  854. package/modules/html-ui/src/host.ts +646 -0
  855. package/modules/html-ui/src/index.ts +13 -0
  856. package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
  857. package/modules/html-ui/src/jsx-runtime.ts +126 -0
  858. package/modules/html-ui/src/protocol.ts +88 -0
  859. package/modules/html-ui/src/ui-worker.ts +16 -0
  860. package/modules/mcp/README.md +18 -0
  861. package/modules/mcp/src/index.ts +27 -0
  862. package/modules/movement-2d/README.md +19 -0
  863. package/modules/movement-2d/src/grid-character.ts +455 -0
  864. package/modules/movement-2d/src/index.ts +45 -0
  865. package/modules/movement-3d/README.md +21 -0
  866. package/modules/movement-3d/src/character-motor.ts +230 -0
  867. package/modules/movement-3d/src/index.ts +46 -0
  868. package/modules/native-osr/src/index.ts +22 -0
  869. package/modules/native-osr/src/input-router.ts +401 -0
  870. package/modules/native-osr/src/native-osr-manager.ts +247 -0
  871. package/modules/native-osr/src/native-texture-source.ts +86 -0
  872. package/modules/native-osr/src/types.ts +112 -0
  873. package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
  874. package/modules/sailing/README.md +18 -0
  875. package/modules/sailing/src/index.ts +51 -0
  876. package/modules/terrain/README.md +18 -0
  877. package/modules/terrain/src/index.ts +78 -0
  878. package/modules/vitals/README.md +17 -0
  879. package/modules/vitals/src/index.ts +43 -0
  880. package/modules/vitals/src/vitals.ts +265 -0
  881. package/modules/xr/README.md +25 -0
  882. package/modules/xr/src/camera-rig.ts +146 -0
  883. package/modules/xr/src/debug.ts +59 -0
  884. package/modules/xr/src/frame-loop.ts +197 -0
  885. package/modules/xr/src/index.ts +16 -0
  886. package/modules/xr/src/input.ts +208 -0
  887. package/modules/xr/src/layer.ts +140 -0
  888. package/modules/xr/src/session.ts +156 -0
  889. package/modules/xr/src/sim-module.ts +23 -0
  890. package/modules/xr/src/types.ts +32 -0
  891. package/modules/xr/src/webxr.d.ts +182 -0
  892. package/modules/xr/src/xr-module.ts +179 -0
  893. package/package.json +232 -3
  894. package/shader-graph/src/chunks.ts +349 -0
  895. package/shader-graph/src/compiler.ts +732 -0
  896. package/shader-graph/src/compute-compiler.ts +453 -0
  897. package/shader-graph/src/compute-graph.ts +112 -0
  898. package/shader-graph/src/compute-profiles.ts +54 -0
  899. package/shader-graph/src/graph.ts +52 -0
  900. package/shader-graph/src/index.ts +53 -0
  901. package/shader-graph/src/profiles.ts +407 -0
  902. package/shader-graph/src/validator.ts +48 -0
  903. package/shader-graph/src/wgsl-binding-validator.ts +143 -0
  904. package/shader-graph/src/wgsl-struct-validator.ts +245 -0
  905. package/shader-graph/src/wgsl-struct.ts +397 -0
  906. package/test/src/index.ts +7 -0
  907. package/test/src/vision-test.ts +369 -0
@@ -0,0 +1,149 @@
1
+ import type { MeshData, ModelData } from "./types";
2
+
3
+ function isBinarySTL(data: ArrayBuffer): boolean {
4
+ // Binary STL: 80-byte header + 4-byte face count + face data
5
+ // ASCII STL starts with "solid" but some binary files also start with "solid"
6
+ // Check: if file size matches binary format, it's binary
7
+ if (data.byteLength < 84) return false;
8
+
9
+ const view = new DataView(data);
10
+ const numFaces = view.getUint32(80, true);
11
+ const expectedSize = 84 + numFaces * 50; // 50 bytes per triangle
12
+
13
+ // If size matches binary format, it's binary
14
+ if (expectedSize === data.byteLength) return true;
15
+
16
+ // Check for "facet" keyword in first 2048 bytes (ASCII indicator)
17
+ // This takes priority over the "solid" prefix check, since some ASCII STL
18
+ // files have comments before the "solid" keyword
19
+ const checkLen = Math.min(2048, data.byteLength);
20
+ const text = new TextDecoder().decode(new Uint8Array(data, 0, checkLen));
21
+ if (text.includes("facet")) return false;
22
+
23
+ // If no "facet" keyword found, check if it starts with "solid"
24
+ if (text.startsWith("solid")) return false;
25
+
26
+ // No ASCII indicators found, assume binary
27
+ return true;
28
+ }
29
+
30
+ function parseBinarySTL(data: ArrayBuffer, name: string): ModelData {
31
+ const view = new DataView(data);
32
+ const numFaces = view.getUint32(80, true);
33
+
34
+ const vertices: number[] = [];
35
+ const indices: number[] = [];
36
+ const normals: number[] = [];
37
+ const vertexMap = new Map<string, number>();
38
+
39
+ let offset = 84;
40
+ for (let i = 0; i < numFaces; i++) {
41
+ // 12 bytes normal, then 3 * 12 bytes vertices, then 2 bytes attribute
42
+ const nx = view.getFloat32(offset, true);
43
+ const ny = view.getFloat32(offset + 4, true);
44
+ const nz = view.getFloat32(offset + 8, true);
45
+
46
+ for (let v = 0; v < 3; v++) {
47
+ const voff = offset + 12 + v * 12;
48
+ const px = view.getFloat32(voff, true);
49
+ const py = view.getFloat32(voff + 4, true);
50
+ const pz = view.getFloat32(voff + 8, true);
51
+
52
+ const key = `${px},${py},${pz}`;
53
+ let idx = vertexMap.get(key);
54
+ if (idx === undefined) {
55
+ idx = vertices.length / 6;
56
+ vertices.push(px, py, pz, nx, ny, nz);
57
+ normals.push(nx, ny, nz);
58
+ vertexMap.set(key, idx);
59
+ }
60
+ indices.push(idx);
61
+ }
62
+
63
+ offset += 50; // 12 normal + 36 vertices + 2 attribute
64
+ }
65
+
66
+ const vertArray = new Float32Array(vertices);
67
+ const idxArray = indices.length > 65535
68
+ ? new Uint32Array(indices)
69
+ : new Uint16Array(indices);
70
+
71
+ const mesh: MeshData = {
72
+ vertices: vertArray,
73
+ indices: idxArray,
74
+ vertexCount: vertices.length / 6,
75
+ indexCount: indices.length,
76
+ uvs: null,
77
+ colors: null,
78
+ };
79
+
80
+ return { meshes: [mesh], name, format: "stl" };
81
+ }
82
+
83
+ function parseASCIISTL(data: ArrayBuffer, name: string): ModelData {
84
+ const text = new TextDecoder().decode(data);
85
+ const lines = text.split("\n");
86
+
87
+ const vertices: number[] = [];
88
+ const indices: number[] = [];
89
+ const vertexMap = new Map<string, number>();
90
+
91
+ let currentNormal: [number, number, number] = [0, 1, 0];
92
+ let faceVerts: number[] = [];
93
+
94
+ for (let i = 0; i < lines.length; i++) {
95
+ const trimmed = lines[i].trim();
96
+
97
+ if (trimmed.startsWith("facet normal")) {
98
+ const parts = trimmed.split(/\s+/);
99
+ currentNormal = [parseFloat(parts[2]), parseFloat(parts[3]), parseFloat(parts[4])];
100
+ faceVerts = [];
101
+ } else if (trimmed.startsWith("vertex")) {
102
+ const parts = trimmed.split(/\s+/);
103
+ const px = parseFloat(parts[1]);
104
+ const py = parseFloat(parts[2]);
105
+ const pz = parseFloat(parts[3]);
106
+
107
+ const key = `${px},${py},${pz}`;
108
+ let idx = vertexMap.get(key);
109
+ if (idx === undefined) {
110
+ idx = vertices.length / 6;
111
+ vertices.push(px, py, pz, currentNormal[0], currentNormal[1], currentNormal[2]);
112
+ vertexMap.set(key, idx);
113
+ }
114
+ faceVerts.push(idx);
115
+ } else if (trimmed === "endfacet" || trimmed === "endloop") {
116
+ // Triangulate face (usually 3 verts, but handle n-gons)
117
+ // Some STL files omit "endfacet" and only use "endloop"
118
+ if (faceVerts.length >= 3) {
119
+ for (let j = 1; j < faceVerts.length - 1; j++) {
120
+ indices.push(faceVerts[0], faceVerts[j], faceVerts[j + 1]);
121
+ }
122
+ }
123
+ faceVerts = [];
124
+ }
125
+ }
126
+
127
+ const vertArray = new Float32Array(vertices);
128
+ const idxArray = indices.length > 65535
129
+ ? new Uint32Array(indices)
130
+ : new Uint16Array(indices);
131
+
132
+ const mesh: MeshData = {
133
+ vertices: vertArray,
134
+ indices: idxArray,
135
+ vertexCount: vertices.length / 6,
136
+ indexCount: indices.length,
137
+ uvs: null,
138
+ colors: null,
139
+ };
140
+
141
+ return { meshes: [mesh], name, format: "stl" };
142
+ }
143
+
144
+ export function parseSTL(data: ArrayBuffer, name: string): ModelData {
145
+ if (isBinarySTL(data)) {
146
+ return parseBinarySTL(data, name);
147
+ }
148
+ return parseASCIISTL(data, name);
149
+ }
@@ -0,0 +1,363 @@
1
+ import { assertBounds, assertCount, MAX_FACE_COUNT, MAX_VERTEX_COUNT } from "@downdraft/engine";
2
+ import type { MaterialData, MeshData, ModelData } from "./types";
3
+
4
+ // 3DS chunk IDs
5
+ const CHUNK_MAIN = 0x4d4d;
6
+ const CHUNK_EDIT = 0x3d3d;
7
+ const CHUNK_OBJECT = 0x4000;
8
+ const CHUNK_TRIMESH = 0x4100;
9
+ const CHUNK_VERTICES = 0x4110;
10
+ const CHUNK_FACES = 0x4120;
11
+ const CHUNK_MAPPING = 0x4140;
12
+ const CHUNK_MATERIAL = 0xafff;
13
+ const CHUNK_MAT_NAME = 0xa000;
14
+ const CHUNK_MAT_TEXMAP = 0xa200;
15
+ const CHUNK_MAT_MAPFILE = 0xa300;
16
+ const CHUNK_MAT_DIFFUSE = 0xa020;
17
+ const CHUNK_MAT_SHININESS = 0xa040;
18
+ const CHUNK_MAT_SHIN_STRENGTH = 0xa041;
19
+ const CHUNK_FACE_MATERIAL = 0x4130;
20
+
21
+ interface FaceMaterial {
22
+ materialName: string;
23
+ faceIndices: number[];
24
+ }
25
+
26
+ function readString(view: DataView, offset: number): [string, number] {
27
+ const bytes: number[] = [];
28
+ let pos = offset;
29
+ while (pos < view.byteLength && view.getUint8(pos) !== 0) {
30
+ bytes.push(view.getUint8(pos));
31
+ pos++;
32
+ }
33
+ pos++; // skip null terminator
34
+ const str = new TextDecoder().decode(new Uint8Array(bytes));
35
+ return [str, pos - offset];
36
+ }
37
+
38
+ function readChunkHeader(view: DataView, offset: number): [number, number] {
39
+ const id = view.getUint16(offset, true);
40
+ const size = view.getUint32(offset + 2, true);
41
+ return [id, size];
42
+ }
43
+
44
+ interface ParsedMesh {
45
+ name: string;
46
+ vertices: Float32Array;
47
+ indices: Uint16Array | Uint32Array;
48
+ vertexCount: number;
49
+ indexCount: number;
50
+ uvs: Float32Array | null;
51
+ faceMaterials: FaceMaterial[];
52
+ }
53
+
54
+ function parseTriMesh(view: DataView, chunkStart: number, chunkEnd: number, name: string): ParsedMesh {
55
+ let offset = chunkStart;
56
+
57
+ let positions: number[] = [];
58
+ let indices: number[] = [];
59
+ let uvs: number[] = [];
60
+ let faceMaterials: FaceMaterial[] = [];
61
+
62
+ while (offset < chunkEnd) {
63
+ const [id, size] = readChunkHeader(view, offset);
64
+ const childEnd = offset + size;
65
+
66
+ // Validate chunk size doesn't exceed remaining file bounds
67
+ if (childEnd > chunkEnd || childEnd > view.byteLength) {
68
+ break;
69
+ }
70
+
71
+ if (id === CHUNK_VERTICES) {
72
+ const count = view.getUint16(offset + 6, true);
73
+ assertCount("3ds vertices", count, MAX_VERTEX_COUNT);
74
+ // Validate count × stride fits within chunk data
75
+ assertBounds("3ds vertex data", offset + 8, count * 12, childEnd);
76
+ positions = [];
77
+ let pos = offset + 8;
78
+ for (let i = 0; i < count; i++) {
79
+ const x = view.getFloat32(pos, true);
80
+ const y = view.getFloat32(pos + 4, true);
81
+ const z = view.getFloat32(pos + 8, true);
82
+ // 3DS uses Z-up, convert to Y-up
83
+ positions.push(x, z, -y);
84
+ pos += 12;
85
+ }
86
+ } else if (id === CHUNK_FACES) {
87
+ const count = view.getUint16(offset + 6, true);
88
+ assertCount("3ds faces", count, MAX_FACE_COUNT);
89
+ // Validate count × stride fits within chunk data
90
+ assertBounds("3ds face data", offset + 8, count * 8, childEnd);
91
+ indices = [];
92
+ let pos = offset + 8;
93
+ for (let i = 0; i < count; i++) {
94
+ const a = view.getUint16(pos, true);
95
+ const b = view.getUint16(pos + 2, true);
96
+ const c = view.getUint16(pos + 4, true);
97
+ // Skip face flags (2 bytes)
98
+ indices.push(a, b, c);
99
+ pos += 8;
100
+ }
101
+
102
+ // Check for face material sub-chunks
103
+ let subOffset = pos;
104
+ while (subOffset < childEnd) {
105
+ const [subId, subSize] = readChunkHeader(view, subOffset);
106
+ const subChildEnd = subOffset + subSize;
107
+
108
+ if (subId === CHUNK_FACE_MATERIAL) {
109
+ const [matName, nameLen] = readString(view, subOffset + 6);
110
+ const numFaces = view.getUint16(subOffset + 6 + nameLen, true);
111
+ const faceIdx: number[] = [];
112
+ let fPos = subOffset + 6 + nameLen + 2;
113
+ for (let f = 0; f < numFaces; f++) {
114
+ faceIdx.push(view.getUint16(fPos, true));
115
+ fPos += 2;
116
+ }
117
+ faceMaterials.push({ materialName: matName, faceIndices: faceIdx });
118
+ }
119
+
120
+ subOffset = subChildEnd;
121
+ }
122
+ } else if (id === CHUNK_MAPPING) {
123
+ const count = view.getUint16(offset + 6, true);
124
+ uvs = [];
125
+ let pos = offset + 8;
126
+ for (let i = 0; i < count; i++) {
127
+ const u = view.getFloat32(pos, true);
128
+ const v = view.getFloat32(pos + 4, true);
129
+ uvs.push(u, 1.0 - v); // Flip V
130
+ pos += 8;
131
+ }
132
+ }
133
+
134
+ offset = childEnd;
135
+ }
136
+
137
+ const vertexCount = positions.length / 3;
138
+ const indexCount = indices.length;
139
+
140
+ // Build interleaved vertices (pos + normal = 6 floats)
141
+ // 3DS doesn't store normals, so we compute them
142
+ const vertices = new Float32Array(vertexCount * 6);
143
+ for (let i = 0; i < vertexCount; i++) {
144
+ vertices[i * 6] = positions[i * 3];
145
+ vertices[i * 6 + 1] = positions[i * 3 + 1];
146
+ vertices[i * 6 + 2] = positions[i * 3 + 2];
147
+ // normals will be filled below
148
+ }
149
+
150
+ // Compute face normals and assign to vertices
151
+ const normals = new Float32Array(vertexCount * 3);
152
+ for (let i = 0; i < indexCount; i += 3) {
153
+ const a = indices[i], b = indices[i + 1], c = indices[i + 2];
154
+ const ax = positions[a * 3], ay = positions[a * 3 + 1], az = positions[a * 3 + 2];
155
+ const bx = positions[b * 3], by = positions[b * 3 + 1], bz = positions[b * 3 + 2];
156
+ const cx = positions[c * 3], cy = positions[c * 3 + 1], cz = positions[c * 3 + 2];
157
+
158
+ const ux = bx - ax, uy = by - ay, uz = bz - az;
159
+ const vx = cx - ax, vy = cy - ay, vz = cz - az;
160
+ const nx = uy * vz - uz * vy;
161
+ const ny = uz * vx - ux * vz;
162
+ const nz = ux * vy - uy * vx;
163
+ const len = Math.sqrt(nx * nx + ny * ny + nz * nz) || 1;
164
+
165
+ normals[a * 3] += nx / len; normals[a * 3 + 1] += ny / len; normals[a * 3 + 2] += nz / len;
166
+ normals[b * 3] += nx / len; normals[b * 3 + 1] += ny / len; normals[b * 3 + 2] += nz / len;
167
+ normals[c * 3] += nx / len; normals[c * 3 + 1] += ny / len; normals[c * 3 + 2] += nz / len;
168
+ }
169
+
170
+ for (let i = 0; i < vertexCount; i++) {
171
+ const nx = normals[i * 3], ny = normals[i * 3 + 1], nz = normals[i * 3 + 2];
172
+ const len = Math.sqrt(nx * nx + ny * ny + nz * nz) || 1;
173
+ vertices[i * 6 + 3] = nx / len;
174
+ vertices[i * 6 + 4] = ny / len;
175
+ vertices[i * 6 + 5] = nz / len;
176
+ }
177
+
178
+ const indexArray = indexCount > 65535
179
+ ? new Uint32Array(indices)
180
+ : new Uint16Array(indices);
181
+
182
+ const uvArray = uvs.length > 0 ? new Float32Array(uvs) : null;
183
+
184
+ return {
185
+ name,
186
+ vertices,
187
+ indices: indexArray,
188
+ vertexCount,
189
+ indexCount,
190
+ uvs: uvArray,
191
+ faceMaterials,
192
+ };
193
+ }
194
+
195
+ interface ParsedMaterial {
196
+ name: string;
197
+ diffuseColor: [number, number, number];
198
+ shininess: number;
199
+ shininessStrength: number;
200
+ textureFile?: string;
201
+ }
202
+
203
+ function parseMaterial(view: DataView, chunkStart: number, chunkEnd: number): ParsedMaterial {
204
+ let offset = chunkStart;
205
+ const mat: ParsedMaterial = {
206
+ name: "default",
207
+ diffuseColor: [0.7, 0.7, 0.7],
208
+ shininess: 0,
209
+ shininessStrength: 0,
210
+ };
211
+
212
+ while (offset < chunkEnd) {
213
+ const [id, size] = readChunkHeader(view, offset);
214
+ const childEnd = offset + size;
215
+
216
+ if (id === CHUNK_MAT_NAME) {
217
+ const [name] = readString(view, offset + 6);
218
+ mat.name = name;
219
+ } else if (id === CHUNK_MAT_DIFFUSE) {
220
+ // Color sub-chunk: skip header, read RGB floats
221
+ const colorEnd = childEnd;
222
+ let pos = offset + 6;
223
+ // Skip past any sub-chunks to find the actual color data
224
+ // Typically there's a 24-bit color sub-chunk (0x0011) or float color (0x0013)
225
+ while (pos < colorEnd) {
226
+ const [subId, subSize] = readChunkHeader(view, pos);
227
+ if (subId === 0x0011) {
228
+ // 24-bit color: 3 bytes
229
+ const r = view.getUint8(pos + 6) / 255;
230
+ const g = view.getUint8(pos + 7) / 255;
231
+ const b = view.getUint8(pos + 8) / 255;
232
+ mat.diffuseColor = [r, g, b];
233
+ break;
234
+ } else if (subId === 0x0013) {
235
+ // Float color: 3 floats
236
+ mat.diffuseColor = [
237
+ view.getFloat32(pos + 6, true),
238
+ view.getFloat32(pos + 10, true),
239
+ view.getFloat32(pos + 14, true),
240
+ ];
241
+ break;
242
+ }
243
+ pos += subSize;
244
+ }
245
+ } else if (id === CHUNK_MAT_SHININESS) {
246
+ let pos = offset + 6;
247
+ while (pos < childEnd) {
248
+ const [subId, subSize] = readChunkHeader(view, pos);
249
+ if (subId === 0x0030) {
250
+ mat.shininess = view.getFloat32(pos + 6, true) * 100;
251
+ break;
252
+ }
253
+ pos += subSize;
254
+ }
255
+ } else if (id === CHUNK_MAT_SHIN_STRENGTH) {
256
+ let pos = offset + 6;
257
+ while (pos < childEnd) {
258
+ const [subId, subSize] = readChunkHeader(view, pos);
259
+ if (subId === 0x0030) {
260
+ mat.shininessStrength = view.getFloat32(pos + 6, true);
261
+ break;
262
+ }
263
+ pos += subSize;
264
+ }
265
+ } else if (id === CHUNK_MAT_TEXMAP) {
266
+ let pos = offset + 6;
267
+ while (pos < childEnd) {
268
+ const [subId, subSize] = readChunkHeader(view, pos);
269
+ if (subId === CHUNK_MAT_MAPFILE) {
270
+ const [filename] = readString(view, pos + 6);
271
+ mat.textureFile = filename;
272
+ break;
273
+ }
274
+ pos += subSize;
275
+ }
276
+ }
277
+
278
+ offset = childEnd;
279
+ }
280
+
281
+ return mat;
282
+ }
283
+
284
+ export function parse3DS(data: ArrayBuffer, name: string): ModelData {
285
+ const view = new DataView(data);
286
+ const meshes: ParsedMesh[] = [];
287
+ const materials: ParsedMaterial[] = [];
288
+
289
+ let offset = 0;
290
+
291
+ // Find main chunk
292
+ const [mainId, mainSize] = readChunkHeader(view, 0);
293
+ if (mainId !== CHUNK_MAIN) {
294
+ throw new Error("3DS: Invalid file, missing main chunk");
295
+ }
296
+
297
+ // Iterate through main chunk children
298
+ offset = 6;
299
+ while (offset < mainSize) {
300
+ const [id, size] = readChunkHeader(view, offset);
301
+ const childEnd = offset + size;
302
+
303
+ if (id === CHUNK_EDIT) {
304
+ let editOffset = offset + 6;
305
+
306
+ while (editOffset < childEnd) {
307
+ const [editId, editSize] = readChunkHeader(view, editOffset);
308
+ const editChildEnd = editOffset + editSize;
309
+
310
+ if (editId === CHUNK_OBJECT) {
311
+ const [objName, nameLen] = readString(view, editOffset + 6);
312
+ let objOffset = editOffset + 6 + nameLen;
313
+
314
+ while (objOffset < editChildEnd) {
315
+ const [objSubId, objSubSize] = readChunkHeader(view, objOffset);
316
+ const objSubEnd = objOffset + objSubSize;
317
+
318
+ if (objSubId === CHUNK_TRIMESH) {
319
+ const mesh = parseTriMesh(view, objOffset + 6, objSubEnd, objName);
320
+ meshes.push(mesh);
321
+ }
322
+
323
+ objOffset = objSubEnd;
324
+ }
325
+ } else if (editId === CHUNK_MATERIAL) {
326
+ const mat = parseMaterial(view, editOffset + 6, editChildEnd);
327
+ materials.push(mat);
328
+ }
329
+
330
+ editOffset = editChildEnd;
331
+ }
332
+ }
333
+
334
+ offset = childEnd;
335
+ }
336
+
337
+ // Convert to ModelData
338
+ const modelMeshes: MeshData[] = meshes.map((m) => ({
339
+ vertices: m.vertices,
340
+ indices: m.indices,
341
+ vertexCount: m.vertexCount,
342
+ indexCount: m.indexCount,
343
+ uvs: m.uvs,
344
+ colors: null,
345
+ }));
346
+
347
+ const modelMaterials: MaterialData[] | undefined = materials.length > 0
348
+ ? materials.map((m) => ({
349
+ name: m.name,
350
+ baseColor: [m.diffuseColor[0], m.diffuseColor[1], m.diffuseColor[2], 1],
351
+ metallic: 0,
352
+ roughness: m.shininess > 0 ? Math.max(0.05, 1 - m.shininess / 100) : 1,
353
+ textureUri: m.textureFile,
354
+ }))
355
+ : undefined;
356
+
357
+ return {
358
+ meshes: modelMeshes,
359
+ name,
360
+ format: "3ds",
361
+ materials: modelMaterials,
362
+ };
363
+ }