@downdraft/engine 0.0.0 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (907) hide show
  1. package/app/src/index.ts +10 -0
  2. package/app/src/renderer/bootstrap.ts +271 -0
  3. package/app/src/renderer/downdraft-base.css +93 -0
  4. package/app/src/renderer/feature-log.ts +200 -0
  5. package/app/src/renderer/game-module.ts +923 -0
  6. package/app/src/renderer/hooks.ts +88 -0
  7. package/app/src/renderer/hot-reload.ts +178 -0
  8. package/app/src/renderer/import-cache.ts +88 -0
  9. package/app/src/renderer/index.ts +206 -0
  10. package/app/src/renderer/mcp-harness.ts +144 -0
  11. package/app/src/renderer/save-store-factory.ts +239 -0
  12. package/app/src/renderer/sim-bridge.ts +183 -0
  13. package/app/src/renderer/standard-automation-tools.ts +771 -0
  14. package/app/src/shared/feature-log.ts +71 -0
  15. package/app/src/shared/gpu-info.ts +82 -0
  16. package/app/src/shared/import-cache-store.ts +142 -0
  17. package/app/src/shared/index.ts +6 -0
  18. package/app/src/shared/mcp-discovery.ts +47 -0
  19. package/app/src/shared/mcp-proxy.ts +82 -0
  20. package/app/src/shared/types.ts +324 -0
  21. package/asset-bake/src/bake-audio.ts +119 -0
  22. package/asset-bake/src/bake-gltf.ts +172 -0
  23. package/asset-bake/src/bake.ts +78 -0
  24. package/asset-bake/src/cache.ts +188 -0
  25. package/asset-bake/src/config.ts +186 -0
  26. package/asset-bake/src/index.ts +36 -0
  27. package/core/src/animation/animation-event.ts +41 -0
  28. package/core/src/animation/bone-mask.ts +122 -0
  29. package/core/src/animation/clip.ts +252 -0
  30. package/core/src/animation/index.ts +22 -0
  31. package/core/src/animation/mixamo.ts +113 -0
  32. package/core/src/animation/morph-target.ts +69 -0
  33. package/core/src/animation/player.ts +697 -0
  34. package/core/src/animation/retarget.ts +158 -0
  35. package/core/src/animation/skeleton-animator.ts +1399 -0
  36. package/core/src/animation/skeleton.ts +214 -0
  37. package/core/src/animation/state-machine.ts +280 -0
  38. package/core/src/assets/blob-store.ts +66 -0
  39. package/core/src/assets/cache.ts +186 -0
  40. package/core/src/assets/cubemap-converter.ts +155 -0
  41. package/core/src/assets/environment-manager.ts +121 -0
  42. package/core/src/assets/import-cache.ts +65 -0
  43. package/core/src/assets/import-settings.ts +72 -0
  44. package/core/src/assets/importer.ts +108 -0
  45. package/core/src/assets/index.ts +74 -0
  46. package/core/src/assets/irradiance-generator.ts +198 -0
  47. package/core/src/assets/loader-audio.ts +86 -0
  48. package/core/src/assets/loader-cubemap.ts +211 -0
  49. package/core/src/assets/loader-dds.ts +236 -0
  50. package/core/src/assets/loader-hdr.ts +474 -0
  51. package/core/src/assets/loader-mesh.ts +143 -0
  52. package/core/src/assets/loader-shader.ts +73 -0
  53. package/core/src/assets/loader-texture.ts +349 -0
  54. package/core/src/assets/lod.ts +198 -0
  55. package/core/src/assets/manager.ts +480 -0
  56. package/core/src/assets/manifest.ts +81 -0
  57. package/core/src/assets/material-bridge.ts +186 -0
  58. package/core/src/assets/model-importer.ts +72 -0
  59. package/core/src/assets/model-normalizer.ts +248 -0
  60. package/core/src/assets/model-to-gpu.ts +70 -0
  61. package/core/src/assets/model-to-mesh.ts +237 -0
  62. package/core/src/assets/prefilter-generator.ts +250 -0
  63. package/core/src/audio/engine.ts +177 -0
  64. package/core/src/audio/interface.ts +130 -0
  65. package/core/src/audio/listener.ts +32 -0
  66. package/core/src/audio/mixer.ts +141 -0
  67. package/core/src/audio/registry.ts +52 -0
  68. package/core/src/audio/sab.ts +87 -0
  69. package/core/src/audio/source.ts +89 -0
  70. package/core/src/change-detection/atomics.ts +1 -0
  71. package/core/src/change-detection/tracker.ts +47 -0
  72. package/core/src/debug-draw/lines.ts +64 -0
  73. package/core/src/debug-draw/points.ts +17 -0
  74. package/core/src/debug-draw/queue.ts +124 -0
  75. package/core/src/debug-draw/text.ts +25 -0
  76. package/core/src/ecs/archetype.ts +323 -0
  77. package/core/src/ecs/component.ts +188 -0
  78. package/core/src/ecs/entity.ts +25 -0
  79. package/core/src/ecs/events.ts +93 -0
  80. package/core/src/ecs/hierarchy.ts +124 -0
  81. package/core/src/ecs/hmr-swap-registry.ts +22 -0
  82. package/core/src/ecs/index.ts +25 -0
  83. package/core/src/ecs/query.ts +141 -0
  84. package/core/src/ecs/resource.ts +8 -0
  85. package/core/src/ecs/schedule.ts +181 -0
  86. package/core/src/ecs/system-params.ts +99 -0
  87. package/core/src/ecs/system.ts +42 -0
  88. package/core/src/ecs/world.ts +348 -0
  89. package/core/src/index.ts +352 -0
  90. package/core/src/input/context.ts +73 -0
  91. package/core/src/input/dom-handler.ts +380 -0
  92. package/core/src/input/local-player-manager.ts +218 -0
  93. package/core/src/input/mapping.ts +40 -0
  94. package/core/src/input/multi-sab-bridge.ts +276 -0
  95. package/core/src/input/multi-state.ts +54 -0
  96. package/core/src/input/sab-bridge.ts +71 -0
  97. package/core/src/input/state.ts +132 -0
  98. package/core/src/input/ui-router.ts +87 -0
  99. package/core/src/library/host.ts +317 -0
  100. package/core/src/library/index.ts +16 -0
  101. package/core/src/library/library.ts +292 -0
  102. package/core/src/material/compiler.ts +80 -0
  103. package/core/src/material/graph-bridge.ts +172 -0
  104. package/core/src/material/index.ts +9 -0
  105. package/core/src/material/library.ts +442 -0
  106. package/core/src/material/material.ts +156 -0
  107. package/core/src/material/variants.ts +61 -0
  108. package/core/src/math/mat4.ts +202 -0
  109. package/core/src/math/perlin-noise-2d.ts +77 -0
  110. package/core/src/math/perlin-noise-3d.ts +110 -0
  111. package/core/src/math/quat.ts +33 -0
  112. package/core/src/math/rng.ts +29 -0
  113. package/core/src/math/trig.ts +47 -0
  114. package/core/src/math/value-noise.ts +67 -0
  115. package/core/src/mesh/builder.ts +177 -0
  116. package/core/src/mesh/csg.ts +312 -0
  117. package/core/src/mesh/greased-line.ts +145 -0
  118. package/core/src/mesh/mesh.ts +17 -0
  119. package/core/src/mesh/parametric.ts +501 -0
  120. package/core/src/mesh/skinning.ts +67 -0
  121. package/core/src/mesh/vertex-layout.ts +91 -0
  122. package/core/src/module/cross-thread.ts +163 -0
  123. package/core/src/module/diagnostics.ts +123 -0
  124. package/core/src/module/host.ts +451 -0
  125. package/core/src/module/index.ts +22 -0
  126. package/core/src/module/module.ts +109 -0
  127. package/core/src/module/registry.ts +94 -0
  128. package/core/src/module/renderer-module.ts +247 -0
  129. package/core/src/module/ts-loader.ts +26 -0
  130. package/core/src/particles/compute-pass.ts +378 -0
  131. package/core/src/particles/emitter.ts +156 -0
  132. package/core/src/particles/index.ts +11 -0
  133. package/core/src/particles/particle-data.ts +47 -0
  134. package/core/src/particles/render-pass.ts +365 -0
  135. package/core/src/particles/simulator.ts +264 -0
  136. package/core/src/particles/system.ts +193 -0
  137. package/core/src/physics/body.ts +59 -0
  138. package/core/src/physics/ccd-heuristic.ts +55 -0
  139. package/core/src/physics/character.ts +282 -0
  140. package/core/src/physics/collider.ts +55 -0
  141. package/core/src/physics/collision-system.ts +91 -0
  142. package/core/src/physics/events.ts +133 -0
  143. package/core/src/physics/index.ts +34 -0
  144. package/core/src/physics/interface.ts +473 -0
  145. package/core/src/physics/interpolation-buffer.ts +192 -0
  146. package/core/src/physics/lifecycle.ts +87 -0
  147. package/core/src/physics/load-shedder.ts +164 -0
  148. package/core/src/physics/physics-accumulator.ts +101 -0
  149. package/core/src/physics/physics-system.ts +240 -0
  150. package/core/src/physics/ragdoll-presets.ts +272 -0
  151. package/core/src/physics/ragdoll-system.ts +220 -0
  152. package/core/src/physics/ragdoll.ts +182 -0
  153. package/core/src/physics/raycast.ts +143 -0
  154. package/core/src/physics/realm-manager.ts +499 -0
  155. package/core/src/physics/realm-worker-pool.ts +191 -0
  156. package/core/src/physics/realm-worker.ts +102 -0
  157. package/core/src/physics/realm.ts +189 -0
  158. package/core/src/physics/registry.ts +52 -0
  159. package/core/src/physics/safety.ts +247 -0
  160. package/core/src/physics/snapshot-manager.ts +141 -0
  161. package/core/src/physics/worker-protocol.ts +30 -0
  162. package/core/src/platform/bun-preload.ts +169 -0
  163. package/core/src/platform/css-stub.ts +4 -0
  164. package/core/src/platform/glob-polyfill.ts +124 -0
  165. package/core/src/platform/hidpi.ts +57 -0
  166. package/core/src/platform/render-surface.ts +77 -0
  167. package/core/src/platform/rpc.ts +98 -0
  168. package/core/src/platform/runtime.ts +123 -0
  169. package/core/src/plugin/context.ts +364 -0
  170. package/core/src/plugin/diagnostics.ts +61 -0
  171. package/core/src/plugin/discovery.ts +186 -0
  172. package/core/src/plugin/extension-loaders.ts +172 -0
  173. package/core/src/plugin/host.ts +659 -0
  174. package/core/src/plugin/index.ts +106 -0
  175. package/core/src/plugin/loader-asset.ts +124 -0
  176. package/core/src/plugin/loader-quickjs.ts +84 -0
  177. package/core/src/plugin/loader-wasm.ts +411 -0
  178. package/core/src/plugin/loader-worker.ts +261 -0
  179. package/core/src/plugin/manifest.ts +653 -0
  180. package/core/src/plugin/material-registry.ts +65 -0
  181. package/core/src/plugin/mcp-tools.ts +165 -0
  182. package/core/src/plugin/permissions.ts +175 -0
  183. package/core/src/plugin/quickjs-bridge.ts +294 -0
  184. package/core/src/plugin/registry.ts +107 -0
  185. package/core/src/plugin/sandbox-shim.ts +86 -0
  186. package/core/src/plugin/sandbox-worker.ts +215 -0
  187. package/core/src/plugin/wasm-abi.ts +152 -0
  188. package/core/src/plugin/wasm-worker.ts +229 -0
  189. package/core/src/plugin/workshop.ts +169 -0
  190. package/core/src/profiling/event-loop.ts +180 -0
  191. package/core/src/profiling/index.ts +69 -0
  192. package/core/src/profiling/iops/idb-patch.ts +242 -0
  193. package/core/src/profiling/iops/opfs-patch.ts +276 -0
  194. package/core/src/profiling/profiling-sab.ts +839 -0
  195. package/core/src/profiling/task-latency.ts +134 -0
  196. package/core/src/profiling/thread-metrics.ts +126 -0
  197. package/core/src/profiling/trace-event-writer.ts +205 -0
  198. package/core/src/profiling/warnings.ts +423 -0
  199. package/core/src/profiling/worker-prelude.ts +376 -0
  200. package/core/src/render/bind-group.ts +38 -0
  201. package/core/src/render/bindless/bindless-struct.ts +42 -0
  202. package/core/src/render/bindless/bindless.wgsl.ts +167 -0
  203. package/core/src/render/bindless/frame-bindings.ts +176 -0
  204. package/core/src/render/bindless/index.ts +10 -0
  205. package/core/src/render/bindless/material-manager.ts +257 -0
  206. package/core/src/render/bindless/texture-registry.ts +609 -0
  207. package/core/src/render/buffer.ts +82 -0
  208. package/core/src/render/camera-2d.ts +217 -0
  209. package/core/src/render/camera-controller.ts +440 -0
  210. package/core/src/render/camera.ts +409 -0
  211. package/core/src/render/canvas-resize-watcher.ts +46 -0
  212. package/core/src/render/compute-kernel.ts +172 -0
  213. package/core/src/render/constants.ts +2 -0
  214. package/core/src/render/device.ts +111 -0
  215. package/core/src/render/frame-graph.ts +768 -0
  216. package/core/src/render/frustum.ts +185 -0
  217. package/core/src/render/fullscreen-vs.ts +25 -0
  218. package/core/src/render/g-buffer.ts +186 -0
  219. package/core/src/render/game-renderer.ts +1452 -0
  220. package/core/src/render/gpu-driven/cull-pass.ts +394 -0
  221. package/core/src/render/gpu-driven/hzb.ts +215 -0
  222. package/core/src/render/gpu-driven/index.ts +7 -0
  223. package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
  224. package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
  225. package/core/src/render/gpu-driven/mesh-table.ts +175 -0
  226. package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
  227. package/core/src/render/gpu-utils.ts +96 -0
  228. package/core/src/render/hdr.ts +88 -0
  229. package/core/src/render/hot-reload.ts +295 -0
  230. package/core/src/render/ibl-bind-group.ts +266 -0
  231. package/core/src/render/ibl.ts +180 -0
  232. package/core/src/render/index.ts +163 -0
  233. package/core/src/render/input-manager.ts +259 -0
  234. package/core/src/render/lighting/area-light.ts +196 -0
  235. package/core/src/render/lighting/cluster-grid.ts +288 -0
  236. package/core/src/render/lighting/cluster-types.ts +193 -0
  237. package/core/src/render/lighting/ies-parser.ts +162 -0
  238. package/core/src/render/lighting.ts +454 -0
  239. package/core/src/render/material-types/depth.wgsl +44 -0
  240. package/core/src/render/material-types/line.wgsl +50 -0
  241. package/core/src/render/material-types/matcap.wgsl +51 -0
  242. package/core/src/render/material-types/normal.wgsl +41 -0
  243. package/core/src/render/material-types/physical.wgsl +152 -0
  244. package/core/src/render/material-types/sprite.wgsl +46 -0
  245. package/core/src/render/material-types/sss.wgsl +79 -0
  246. package/core/src/render/material-types/toon.wgsl +79 -0
  247. package/core/src/render/passes/README.md +121 -0
  248. package/core/src/render/passes/atmosphere.ts +152 -0
  249. package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
  250. package/core/src/render/passes/csm.ts +408 -0
  251. package/core/src/render/passes/cubemap-capture.ts +114 -0
  252. package/core/src/render/passes/debug-viz.ts +278 -0
  253. package/core/src/render/passes/debug.ts +538 -0
  254. package/core/src/render/passes/decal-mesh.ts +111 -0
  255. package/core/src/render/passes/decal-pass.ts +377 -0
  256. package/core/src/render/passes/deferred-lighting.ts +434 -0
  257. package/core/src/render/passes/depth-prepass.ts +163 -0
  258. package/core/src/render/passes/dome-360.ts +83 -0
  259. package/core/src/render/passes/fluid-render.ts +137 -0
  260. package/core/src/render/passes/gi-types.ts +118 -0
  261. package/core/src/render/passes/graph-compute.ts +300 -0
  262. package/core/src/render/passes/greased-line-pass.ts +232 -0
  263. package/core/src/render/passes/morph-target.ts +40 -0
  264. package/core/src/render/passes/opaque.ts +1028 -0
  265. package/core/src/render/passes/point-light-shadow.ts +266 -0
  266. package/core/src/render/passes/procedural-texture.ts +185 -0
  267. package/core/src/render/passes/reflection-probe.ts +140 -0
  268. package/core/src/render/passes/rsm-pass.ts +248 -0
  269. package/core/src/render/passes/sdf-text.ts +155 -0
  270. package/core/src/render/passes/shadow-map.ts +163 -0
  271. package/core/src/render/passes/shadow.ts +220 -0
  272. package/core/src/render/passes/skinning-vs.ts +121 -0
  273. package/core/src/render/passes/skinning.ts +326 -0
  274. package/core/src/render/passes/sky-dome.ts +404 -0
  275. package/core/src/render/passes/skybox.ts +162 -0
  276. package/core/src/render/passes/spot-light-shadow.ts +273 -0
  277. package/core/src/render/passes/terrain.ts +326 -0
  278. package/core/src/render/passes/transparent.ts +353 -0
  279. package/core/src/render/passes/underwater-fog.ts +185 -0
  280. package/core/src/render/passes/video-texture.ts +79 -0
  281. package/core/src/render/passes/volumetric-pass.ts +312 -0
  282. package/core/src/render/passes/volumetric-types.ts +171 -0
  283. package/core/src/render/passes/water.ts +753 -0
  284. package/core/src/render/pbr.ts +296 -0
  285. package/core/src/render/pipeline.ts +52 -0
  286. package/core/src/render/render-pass.ts +30 -0
  287. package/core/src/render/renderer-input-bus.ts +220 -0
  288. package/core/src/render/renderer-module-host.ts +623 -0
  289. package/core/src/render/resource-tracker.ts +67 -0
  290. package/core/src/render/sab-canvas-overlay.ts +122 -0
  291. package/core/src/render/shader-validator.ts +200 -0
  292. package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  293. package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  294. package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  295. package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  296. package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  297. package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  298. package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  299. package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  300. package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  301. package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  302. package/core/src/render/shaders/shadow-chunks.ts +135 -0
  303. package/core/src/render/skybox.ts +146 -0
  304. package/core/src/render/splitscreen.ts +85 -0
  305. package/core/src/render/surface.ts +78 -0
  306. package/core/src/render/tonemap.ts +180 -0
  307. package/core/src/render/tracked-render-pass.ts +158 -0
  308. package/core/src/render/viewport.ts +109 -0
  309. package/core/src/render/wgsl-hmr.ts +70 -0
  310. package/core/src/sab/core-input-channel.ts +23 -0
  311. package/core/src/sab/define.ts +239 -0
  312. package/core/src/sab/errors.ts +76 -0
  313. package/core/src/sab/game-input.ts +343 -0
  314. package/core/src/sab/gamepad-devices.ts +259 -0
  315. package/core/src/sab/grid-buffer.ts +117 -0
  316. package/core/src/sab/input.ts +55 -0
  317. package/core/src/sab/layout.ts +219 -0
  318. package/core/src/sab/multi-input-channel.ts +50 -0
  319. package/core/src/sab/record-buffer.ts +155 -0
  320. package/core/src/sab/sab-polyfill.ts +56 -0
  321. package/core/src/sab/sim-channel.ts +453 -0
  322. package/core/src/sab/slot-buffer.ts +190 -0
  323. package/core/src/sab/types.ts +158 -0
  324. package/core/src/safety/bounds.ts +76 -0
  325. package/core/src/safety/json.ts +80 -0
  326. package/core/src/safety/path.ts +167 -0
  327. package/core/src/save/binary-format.ts +117 -0
  328. package/core/src/save/game-save-system.ts +161 -0
  329. package/core/src/save/grid-save-system.ts +158 -0
  330. package/core/src/save/migrate.ts +44 -0
  331. package/core/src/save/migration-registry.ts +94 -0
  332. package/core/src/save/persist-types.ts +208 -0
  333. package/core/src/save/schema.ts +46 -0
  334. package/core/src/save/serializer.ts +180 -0
  335. package/core/src/scene/builder.ts +65 -0
  336. package/core/src/scene/camera.ts +142 -0
  337. package/core/src/scene/checkpoint.ts +109 -0
  338. package/core/src/scene/game-loop.ts +198 -0
  339. package/core/src/scene/index.ts +24 -0
  340. package/core/src/scene/layer.ts +6 -0
  341. package/core/src/scene/prefab.ts +145 -0
  342. package/core/src/scene/scene-manager.ts +157 -0
  343. package/core/src/scene/scene.ts +192 -0
  344. package/core/src/scene/sky.ts +256 -0
  345. package/core/src/scene/spatial-grid.ts +176 -0
  346. package/core/src/scene/streaming.ts +304 -0
  347. package/core/src/scene/vegetation.ts +163 -0
  348. package/core/src/scene/world.ts +89 -0
  349. package/core/src/scripting/binding.ts +129 -0
  350. package/core/src/scripting/hot-reload.ts +144 -0
  351. package/core/src/scripting/script.ts +99 -0
  352. package/core/src/sim/hot-reload-pipeline.ts +49 -0
  353. package/core/src/sim/sim-state-helper.ts +47 -0
  354. package/core/src/sim/transient-state-registry.ts +77 -0
  355. package/core/src/sim/types.ts +113 -0
  356. package/core/src/sim/worker-loop.ts +222 -0
  357. package/core/src/stores/game-store.ts +158 -0
  358. package/core/src/stores/hot-reload-store.ts +44 -0
  359. package/core/src/telemetry/collector.ts +410 -0
  360. package/core/src/telemetry/gc-controller.ts +453 -0
  361. package/core/src/telemetry/gc-profiler.ts +126 -0
  362. package/core/src/telemetry/gc-tracker.ts +69 -0
  363. package/core/src/telemetry/gpu-profiler.ts +703 -0
  364. package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
  365. package/core/src/telemetry/gpu-timer-pool.ts +234 -0
  366. package/core/src/telemetry/gpu-timer.ts +123 -0
  367. package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
  368. package/core/src/telemetry/reporter.ts +62 -0
  369. package/core/src/types/engine-types.ts +129 -0
  370. package/core/src/ui-font-scale.ts +112 -0
  371. package/core/src/util/broad-phase-grid.ts +82 -0
  372. package/core/src/util/feature-log.ts +220 -0
  373. package/core/src/util/index.ts +17 -0
  374. package/core/src/util/logger.ts +604 -0
  375. package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
  376. package/core/src/worker/base-worker-host.ts +183 -0
  377. package/core/src/worker/buffer-sync.ts +550 -0
  378. package/core/src/worker/crash-recovery.ts +201 -0
  379. package/core/src/worker/entity-sim-worker-host.ts +190 -0
  380. package/core/src/worker/instrumented-worker-host.ts +171 -0
  381. package/core/src/worker/rpc.ts +253 -0
  382. package/core/src/worker/sim-worker-base.ts +913 -0
  383. package/core/src/worker/sim-worker-host.ts +358 -0
  384. package/core/src/worker/task-pool.ts +256 -0
  385. package/core/src/worker/task-worker.ts +83 -0
  386. package/libraries/asset-browser/src/index.ts +11 -0
  387. package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
  388. package/libraries/audio-kira/README.md +17 -0
  389. package/libraries/audio-kira/native/Cargo.toml +14 -0
  390. package/libraries/audio-kira/native/src/engine.rs +27 -0
  391. package/libraries/audio-kira/native/src/lib.rs +185 -0
  392. package/libraries/audio-kira/native/src/mixer.rs +11 -0
  393. package/libraries/audio-kira/native/src/source.rs +80 -0
  394. package/libraries/audio-kira/src/backend.ts +469 -0
  395. package/libraries/audio-kira/src/index.ts +8 -0
  396. package/libraries/audio-kira/src/library.ts +82 -0
  397. package/libraries/blitz-ui/native/Cargo.toml +33 -0
  398. package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
  399. package/libraries/blitz-ui/native/src/bridge.rs +100 -0
  400. package/libraries/blitz-ui/native/src/fonts.rs +20 -0
  401. package/libraries/blitz-ui/native/src/input.rs +80 -0
  402. package/libraries/blitz-ui/native/src/lib.rs +96 -0
  403. package/libraries/blitz-ui/native/src/shell.rs +301 -0
  404. package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
  405. package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
  406. package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
  407. package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
  408. package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
  409. package/libraries/blitz-ui/native-osr-spike.ts +70 -0
  410. package/libraries/blitz-ui/src/index.ts +15 -0
  411. package/libraries/blitz-ui/src/native-module.ts +221 -0
  412. package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
  413. package/libraries/blitz-ui/src/router.ts +101 -0
  414. package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
  415. package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
  416. package/libraries/character/README.md +25 -0
  417. package/libraries/character/src/character-animator.ts +374 -0
  418. package/libraries/character/src/index.ts +24 -0
  419. package/libraries/character/src/loader.ts +375 -0
  420. package/libraries/character/src/locomotion.ts +124 -0
  421. package/libraries/character/src/preview.ts +287 -0
  422. package/libraries/devtools/README.md +51 -0
  423. package/libraries/devtools/native/Cargo.toml +12 -0
  424. package/libraries/devtools/native/src/lib.rs +1646 -0
  425. package/libraries/devtools/native/src/panels/console.rs +338 -0
  426. package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
  427. package/libraries/devtools/native/src/panels/generic.rs +317 -0
  428. package/libraries/devtools/native/src/panels/gpu.rs +107 -0
  429. package/libraries/devtools/native/src/panels/input.rs +88 -0
  430. package/libraries/devtools/native/src/panels/mod.rs +154 -0
  431. package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
  432. package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
  433. package/libraries/devtools/native/src/panels/scene.rs +72 -0
  434. package/libraries/devtools/native/src/state.rs +394 -0
  435. package/libraries/devtools/src/cdp-bridge.ts +349 -0
  436. package/libraries/devtools/src/collectors.ts +346 -0
  437. package/libraries/devtools/src/egui-ffi.ts +804 -0
  438. package/libraries/devtools/src/egui-renderer.ts +407 -0
  439. package/libraries/devtools/src/host.ts +363 -0
  440. package/libraries/devtools/src/index.ts +40 -0
  441. package/libraries/devtools/src/mirror.ts +794 -0
  442. package/libraries/devtools/src/native-providers.ts +744 -0
  443. package/libraries/devtools/src/verify.ts +167 -0
  444. package/libraries/devtools/src/web/browser.ts +102 -0
  445. package/libraries/devtools/src/web/host.ts +212 -0
  446. package/libraries/devtools/src/web/mirror.ts +430 -0
  447. package/libraries/devtools/src/web/server.ts +198 -0
  448. package/libraries/entities/README.md +17 -0
  449. package/libraries/entities/src/index.ts +4 -0
  450. package/libraries/entities/src/library.ts +64 -0
  451. package/libraries/entities/src/model-renderer.ts +1345 -0
  452. package/libraries/entities/src/shaders/model.wgsl +375 -0
  453. package/libraries/gamepad/src/feed-input.ts +83 -0
  454. package/libraries/gamepad/src/filters.ts +49 -0
  455. package/libraries/gamepad/src/glyphs.ts +93 -0
  456. package/libraries/gamepad/src/hub.ts +206 -0
  457. package/libraries/gamepad/src/index.ts +22 -0
  458. package/libraries/gamepad/src/library.ts +68 -0
  459. package/libraries/gamepad/src/source-sab.ts +70 -0
  460. package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
  461. package/libraries/gaussian-splats/README.md +25 -0
  462. package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
  463. package/libraries/gaussian-splats/src/index.ts +31 -0
  464. package/libraries/gaussian-splats/src/library.ts +60 -0
  465. package/libraries/gaussian-splats/src/parser.ts +382 -0
  466. package/libraries/gaussian-splats/src/renderer.ts +427 -0
  467. package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
  468. package/libraries/gaussian-splats/src/sorter.ts +110 -0
  469. package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
  470. package/libraries/gpu-kernels/README.md +154 -0
  471. package/libraries/gpu-kernels/src/index.ts +11 -0
  472. package/libraries/gpu-kernels/src/kernel.ts +696 -0
  473. package/libraries/gpu-kernels/src/transpile.ts +958 -0
  474. package/libraries/html-ui-kit/src/behaviors.ts +250 -0
  475. package/libraries/html-ui-kit/src/components.ts +309 -0
  476. package/libraries/html-ui-kit/src/index.ts +30 -0
  477. package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
  478. package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
  479. package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
  480. package/libraries/html-ui-kit/src/nav/router.ts +167 -0
  481. package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
  482. package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
  483. package/libraries/html-ui-kit/src/theme.ts +238 -0
  484. package/libraries/lighting/README.md +20 -0
  485. package/libraries/lighting/src/index.ts +5 -0
  486. package/libraries/lighting/src/library.ts +66 -0
  487. package/libraries/lighting/src/light-system.ts +452 -0
  488. package/libraries/lighting/src/lighting-system.ts +68 -0
  489. package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
  490. package/libraries/marching-cubes/README.md +25 -0
  491. package/libraries/marching-cubes/src/chunked-field.ts +177 -0
  492. package/libraries/marching-cubes/src/deformation.ts +63 -0
  493. package/libraries/marching-cubes/src/generator.ts +407 -0
  494. package/libraries/marching-cubes/src/index.ts +32 -0
  495. package/libraries/marching-cubes/src/library.ts +80 -0
  496. package/libraries/marching-cubes/src/lod.ts +122 -0
  497. package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
  498. package/libraries/marching-cubes/src/sab.ts +45 -0
  499. package/libraries/marching-cubes/src/streaming-config.ts +48 -0
  500. package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
  501. package/libraries/marching-cubes/src/tables.ts +323 -0
  502. package/libraries/marching-cubes/src/types.ts +18 -0
  503. package/libraries/models/README.md +25 -0
  504. package/libraries/models/src/bake-node-transforms.ts +171 -0
  505. package/libraries/models/src/codecs/basisu-codec.ts +180 -0
  506. package/libraries/models/src/codecs/draco-codec.ts +372 -0
  507. package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
  508. package/libraries/models/src/codecs/index.ts +22 -0
  509. package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
  510. package/libraries/models/src/codecs/registry.ts +221 -0
  511. package/libraries/models/src/dae.ts +753 -0
  512. package/libraries/models/src/default-part-selection.ts +56 -0
  513. package/libraries/models/src/dxf.ts +200 -0
  514. package/libraries/models/src/fbx/index.ts +457 -0
  515. package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
  516. package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
  517. package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
  518. package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
  519. package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
  520. package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
  521. package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
  522. package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
  523. package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
  524. package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
  525. package/libraries/models/src/fbx/types.ts +119 -0
  526. package/libraries/models/src/gltf-extensions.ts +196 -0
  527. package/libraries/models/src/gltf.ts +935 -0
  528. package/libraries/models/src/index.ts +87 -0
  529. package/libraries/models/src/library.ts +75 -0
  530. package/libraries/models/src/loader.ts +265 -0
  531. package/libraries/models/src/material-adapter.ts +108 -0
  532. package/libraries/models/src/mini-xml.ts +174 -0
  533. package/libraries/models/src/normalize.ts +216 -0
  534. package/libraries/models/src/obj.ts +264 -0
  535. package/libraries/models/src/off.ts +95 -0
  536. package/libraries/models/src/ply.ts +348 -0
  537. package/libraries/models/src/pose-sampler.ts +219 -0
  538. package/libraries/models/src/sidecar/blender-extras.ts +37 -0
  539. package/libraries/models/src/sidecar/ddmeta.ts +114 -0
  540. package/libraries/models/src/sidecar/godot-import.ts +86 -0
  541. package/libraries/models/src/sidecar/resolver.ts +145 -0
  542. package/libraries/models/src/sidecar/types.ts +11 -0
  543. package/libraries/models/src/sidecar/unity-meta.ts +61 -0
  544. package/libraries/models/src/skeleton-synthesis.ts +132 -0
  545. package/libraries/models/src/stl.ts +149 -0
  546. package/libraries/models/src/threeds.ts +363 -0
  547. package/libraries/models/src/threemf.ts +201 -0
  548. package/libraries/models/src/types.ts +188 -0
  549. package/libraries/models/src/vtk.ts +218 -0
  550. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
  551. package/libraries/models/test-fixtures/fbx/README.md +46 -0
  552. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  553. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  554. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  555. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  556. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  557. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  558. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  559. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  560. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  561. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  562. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  563. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  564. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  565. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  566. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  567. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  568. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  569. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  570. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  571. package/libraries/navmesh/README.md +23 -0
  572. package/libraries/navmesh/src/crowd-system.ts +240 -0
  573. package/libraries/navmesh/src/debug-viz.ts +74 -0
  574. package/libraries/navmesh/src/index.ts +15 -0
  575. package/libraries/navmesh/src/library.ts +64 -0
  576. package/libraries/navmesh/src/navmesh-generator.ts +407 -0
  577. package/libraries/navmesh/src/navmesh.ts +159 -0
  578. package/libraries/navmesh/src/pathfinder.ts +252 -0
  579. package/libraries/navmesh/src/types.ts +63 -0
  580. package/libraries/networking/README.md +25 -0
  581. package/libraries/networking/src/authority.ts +121 -0
  582. package/libraries/networking/src/connection.ts +139 -0
  583. package/libraries/networking/src/discovery.ts +373 -0
  584. package/libraries/networking/src/enhanced-replication.ts +355 -0
  585. package/libraries/networking/src/epic-adapter.ts +129 -0
  586. package/libraries/networking/src/index.ts +45 -0
  587. package/libraries/networking/src/library.ts +69 -0
  588. package/libraries/networking/src/lobby.ts +108 -0
  589. package/libraries/networking/src/platform-adapter.ts +163 -0
  590. package/libraries/networking/src/rcs-adapter.ts +127 -0
  591. package/libraries/networking/src/remote-input.ts +188 -0
  592. package/libraries/networking/src/replication.ts +327 -0
  593. package/libraries/networking/src/rpc.ts +188 -0
  594. package/libraries/networking/src/session.ts +173 -0
  595. package/libraries/networking/src/transport.ts +201 -0
  596. package/libraries/networking/src/webrtc.ts +323 -0
  597. package/libraries/pathfinding-2d/README.md +15 -0
  598. package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
  599. package/libraries/pathfinding-2d/src/index.ts +11 -0
  600. package/libraries/persistence/README.md +25 -0
  601. package/libraries/persistence/src/autosave-manager.ts +112 -0
  602. package/libraries/persistence/src/binary-record-store.ts +244 -0
  603. package/libraries/persistence/src/browser.ts +51 -0
  604. package/libraries/persistence/src/file-save-store.ts +553 -0
  605. package/libraries/persistence/src/hash-utils.ts +59 -0
  606. package/libraries/persistence/src/index.ts +57 -0
  607. package/libraries/persistence/src/library.ts +74 -0
  608. package/libraries/persistence/src/mock-opfs.ts +141 -0
  609. package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
  610. package/libraries/persistence/src/opfs-save-store.ts +745 -0
  611. package/libraries/persistence/src/save-worker-proxy.ts +127 -0
  612. package/libraries/persistence/src/save-worker.ts +99 -0
  613. package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
  614. package/libraries/physics-native/README.md +21 -0
  615. package/libraries/physics-native/native/Cargo.toml +11 -0
  616. package/libraries/physics-native/native/src/body.rs +403 -0
  617. package/libraries/physics-native/native/src/character.rs +226 -0
  618. package/libraries/physics-native/native/src/collider.rs +299 -0
  619. package/libraries/physics-native/native/src/joint.rs +81 -0
  620. package/libraries/physics-native/native/src/lib.rs +830 -0
  621. package/libraries/physics-native/native/src/query.rs +261 -0
  622. package/libraries/physics-native/native/src/realm.rs +33 -0
  623. package/libraries/physics-native/native/src/step.rs +54 -0
  624. package/libraries/physics-native/native/src/world.rs +148 -0
  625. package/libraries/physics-native/src/backend.ts +1046 -0
  626. package/libraries/physics-native/src/broadphase.ts +101 -0
  627. package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
  628. package/libraries/physics-native/src/index.ts +11 -0
  629. package/libraries/physics-native/src/library.ts +79 -0
  630. package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
  631. package/libraries/physics-native/src/narrowphase.ts +123 -0
  632. package/libraries/physics-native/src/solver.ts +141 -0
  633. package/libraries/physics-native/src/types.ts +76 -0
  634. package/libraries/physics-rapier/README.md +21 -0
  635. package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
  636. package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
  637. package/libraries/physics-rapier/src/api.ts +452 -0
  638. package/libraries/physics-rapier/src/auto-backend.ts +59 -0
  639. package/libraries/physics-rapier/src/backend.ts +1207 -0
  640. package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
  641. package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
  642. package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
  643. package/libraries/physics-rapier/src/index.ts +12 -0
  644. package/libraries/physics-rapier/src/library.ts +107 -0
  645. package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
  646. package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
  647. package/libraries/postfx/README.md +17 -0
  648. package/libraries/postfx/src/index.ts +19 -0
  649. package/libraries/postfx/src/library.ts +337 -0
  650. package/libraries/postfx/src/post-process-stack.ts +1752 -0
  651. package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
  652. package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
  653. package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
  654. package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
  655. package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
  656. package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
  657. package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
  658. package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
  659. package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
  660. package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
  661. package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
  662. package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
  663. package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
  664. package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
  665. package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
  666. package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
  667. package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
  668. package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
  669. package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
  670. package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
  671. package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
  672. package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
  673. package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
  674. package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
  675. package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
  676. package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
  677. package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
  678. package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
  679. package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
  680. package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
  681. package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
  682. package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
  683. package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
  684. package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
  685. package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
  686. package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
  687. package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
  688. package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
  689. package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
  690. package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
  691. package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
  692. package/libraries/recast/README.md +21 -0
  693. package/libraries/recast/src/backend.ts +150 -0
  694. package/libraries/recast/src/crowd-system.ts +352 -0
  695. package/libraries/recast/src/index.ts +12 -0
  696. package/libraries/recast/src/library.ts +91 -0
  697. package/libraries/recast/src/types.ts +86 -0
  698. package/libraries/sand/README.md +25 -0
  699. package/libraries/sand/src/cell.ts +43 -0
  700. package/libraries/sand/src/fields.ts +29 -0
  701. package/libraries/sand/src/fluid-grid.ts +261 -0
  702. package/libraries/sand/src/grid-dims.ts +74 -0
  703. package/libraries/sand/src/grid-sim-buffer.ts +271 -0
  704. package/libraries/sand/src/index.ts +81 -0
  705. package/libraries/sand/src/library.ts +92 -0
  706. package/libraries/sand/src/materials.ts +492 -0
  707. package/libraries/sand/src/palette.ts +93 -0
  708. package/libraries/sand/src/particles.ts +185 -0
  709. package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
  710. package/libraries/sand/src/rng.ts +51 -0
  711. package/libraries/sand/src/rules/builtin-rules.ts +132 -0
  712. package/libraries/sand/src/rules/rule-compiler.ts +162 -0
  713. package/libraries/sand/src/rules/rule-engine.ts +231 -0
  714. package/libraries/sand/src/rules/rule-types.ts +87 -0
  715. package/libraries/sand/src/sand-step-pool.ts +484 -0
  716. package/libraries/sand/src/sand-step-worker.ts +97 -0
  717. package/libraries/sand/src/sand-world.ts +3227 -0
  718. package/libraries/stickman/README.md +25 -0
  719. package/libraries/stickman/src/index.ts +25 -0
  720. package/libraries/stickman/src/library.ts +61 -0
  721. package/libraries/stickman/src/proportions.ts +45 -0
  722. package/libraries/stickman/src/shader.ts +117 -0
  723. package/libraries/stickman/src/skeleton.ts +197 -0
  724. package/libraries/stickman/src/stickman-pass.ts +255 -0
  725. package/libraries/stickman/src/thick-line.ts +123 -0
  726. package/libraries/surface-nets/README.md +25 -0
  727. package/libraries/surface-nets/src/chunked-field.ts +14 -0
  728. package/libraries/surface-nets/src/deformation.ts +45 -0
  729. package/libraries/surface-nets/src/index.ts +36 -0
  730. package/libraries/surface-nets/src/library.ts +59 -0
  731. package/libraries/surface-nets/src/lod.ts +7 -0
  732. package/libraries/surface-nets/src/sab.ts +4 -0
  733. package/libraries/surface-nets/src/streaming-config.ts +5 -0
  734. package/libraries/surface-nets/src/streaming-manager.ts +15 -0
  735. package/libraries/surface-nets/src/surface-nets.ts +334 -0
  736. package/libraries/surface-nets/src/types.ts +23 -0
  737. package/libraries/water/README.md +25 -0
  738. package/libraries/water/src/buoyancy.ts +103 -0
  739. package/libraries/water/src/index.ts +43 -0
  740. package/libraries/water/src/library.ts +85 -0
  741. package/libraries/water/src/shore-damping.ts +93 -0
  742. package/libraries/water/src/water-buffer.ts +89 -0
  743. package/libraries/water/src/water-chunks.ts +13 -0
  744. package/libraries/water/src/water-physics.ts +376 -0
  745. package/libraries/water/src/water-renderer.ts +809 -0
  746. package/libraries/water/src/water-sab.ts +161 -0
  747. package/libraries/water/src/wave-sources.ts +84 -0
  748. package/libraries/weather/README.md +20 -0
  749. package/libraries/weather/src/index.ts +9 -0
  750. package/libraries/weather/src/library.ts +72 -0
  751. package/libraries/weather/src/types.ts +64 -0
  752. package/libraries/weather/src/weather-blend.ts +112 -0
  753. package/libraries/weather/src/weather-system.ts +271 -0
  754. package/libraries/weatherfx/README.md +24 -0
  755. package/libraries/weatherfx/src/cloud-provider.ts +31 -0
  756. package/libraries/weatherfx/src/cloud-system.ts +372 -0
  757. package/libraries/weatherfx/src/index.ts +9 -0
  758. package/libraries/weatherfx/src/library.ts +58 -0
  759. package/libraries/weatherfx/src/particle-system.ts +434 -0
  760. package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
  761. package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
  762. package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
  763. package/lint-plugin.mjs +41 -0
  764. package/mcp/src/client.ts +703 -0
  765. package/mcp/src/engine-context.ts +186 -0
  766. package/mcp/src/http-transport.ts +471 -0
  767. package/mcp/src/index.ts +13 -0
  768. package/mcp/src/prompts/add-entity.ts +42 -0
  769. package/mcp/src/prompts/create-scene.ts +44 -0
  770. package/mcp/src/prompts/debug-frame.ts +39 -0
  771. package/mcp/src/prompts/index.ts +12 -0
  772. package/mcp/src/resources/asset-list.ts +32 -0
  773. package/mcp/src/resources/checkpoint-list.ts +33 -0
  774. package/mcp/src/resources/entity-state.ts +55 -0
  775. package/mcp/src/resources/gpu-info.ts +103 -0
  776. package/mcp/src/resources/index.ts +57 -0
  777. package/mcp/src/resources/performance.ts +37 -0
  778. package/mcp/src/resources/scene-tree.ts +43 -0
  779. package/mcp/src/server.ts +375 -0
  780. package/mcp/src/tools/animation.ts +118 -0
  781. package/mcp/src/tools/asset.ts +161 -0
  782. package/mcp/src/tools/audio.ts +96 -0
  783. package/mcp/src/tools/build.ts +143 -0
  784. package/mcp/src/tools/camera.ts +167 -0
  785. package/mcp/src/tools/checkpoint.ts +100 -0
  786. package/mcp/src/tools/component.ts +199 -0
  787. package/mcp/src/tools/debug.ts +300 -0
  788. package/mcp/src/tools/entity.ts +361 -0
  789. package/mcp/src/tools/inspect.ts +210 -0
  790. package/mcp/src/tools/lighting.ts +263 -0
  791. package/mcp/src/tools/material.ts +243 -0
  792. package/mcp/src/tools/mesh.ts +239 -0
  793. package/mcp/src/tools/physics.ts +266 -0
  794. package/mcp/src/tools/scene.ts +153 -0
  795. package/mcp/src/tools/script.ts +122 -0
  796. package/mcp/src/types.ts +92 -0
  797. package/mcp/src/undo-redo.ts +77 -0
  798. package/modules/camera-controls/README.md +20 -0
  799. package/modules/camera-controls/src/index.ts +161 -0
  800. package/modules/controller-ui/src/index.ts +164 -0
  801. package/modules/devtools/README.md +25 -0
  802. package/modules/devtools/src/api.ts +461 -0
  803. package/modules/devtools/src/asset-utils.ts +105 -0
  804. package/modules/devtools/src/bind-debug-store.ts +48 -0
  805. package/modules/devtools/src/data-bridge.ts +286 -0
  806. package/modules/devtools/src/debug-overlay.ts +238 -0
  807. package/modules/devtools/src/debug-raycast.ts +328 -0
  808. package/modules/devtools/src/debug-store.ts +92 -0
  809. package/modules/devtools/src/debug-view-descriptors.ts +59 -0
  810. package/modules/devtools/src/doctor-panel.ts +182 -0
  811. package/modules/devtools/src/gizmo-module.ts +136 -0
  812. package/modules/devtools/src/graph-model.ts +509 -0
  813. package/modules/devtools/src/grid-renderer.ts +157 -0
  814. package/modules/devtools/src/height-ruler-renderer.ts +216 -0
  815. package/modules/devtools/src/index.ts +81 -0
  816. package/modules/devtools/src/init.ts +261 -0
  817. package/modules/devtools/src/label-overlay.ts +154 -0
  818. package/modules/devtools/src/material-stats-panel.ts +188 -0
  819. package/modules/devtools/src/profiling-bridge.ts +377 -0
  820. package/modules/devtools/src/profiling-hooks.ts +98 -0
  821. package/modules/devtools/src/renderer-adapter.ts +76 -0
  822. package/modules/devtools/src/scene-inspector.ts +637 -0
  823. package/modules/devtools/src/scene-store.ts +320 -0
  824. package/modules/devtools/src/scene-sync.ts +116 -0
  825. package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
  826. package/modules/devtools/src/sim-stats-panel.ts +272 -0
  827. package/modules/devtools/src/sim-stats-provider.ts +105 -0
  828. package/modules/devtools/src/skeleton-renderer.ts +351 -0
  829. package/modules/devtools/src/transform-gizmo.ts +928 -0
  830. package/modules/devtools/src/types.ts +290 -0
  831. package/modules/devtools/src/worker-expose.ts +67 -0
  832. package/modules/devtools/src/worker-sync.ts +137 -0
  833. package/modules/editor/src/commands/component.ts +156 -0
  834. package/modules/editor/src/commands/entity.ts +287 -0
  835. package/modules/editor/src/commands/hierarchy.ts +83 -0
  836. package/modules/editor/src/commands/index.ts +61 -0
  837. package/modules/editor/src/commands/prefab.ts +163 -0
  838. package/modules/editor/src/commands/registry.ts +331 -0
  839. package/modules/editor/src/commands/scene-io.ts +211 -0
  840. package/modules/editor/src/commands/selection.ts +73 -0
  841. package/modules/editor/src/commands/transform.ts +91 -0
  842. package/modules/editor/src/ddscene.ts +267 -0
  843. package/modules/editor/src/document.ts +123 -0
  844. package/modules/editor/src/editor-context.ts +172 -0
  845. package/modules/editor/src/index.ts +41 -0
  846. package/modules/editor/src/mcp.ts +103 -0
  847. package/modules/editor/src/module.ts +148 -0
  848. package/modules/editor/src/selection.ts +70 -0
  849. package/modules/editor/src/shell.ts +456 -0
  850. package/modules/editor/src/viewport.ts +199 -0
  851. package/modules/html-ui/src/composite.ts +135 -0
  852. package/modules/html-ui/src/create-html-ui.ts +188 -0
  853. package/modules/html-ui/src/doc-backend.ts +343 -0
  854. package/modules/html-ui/src/host.ts +646 -0
  855. package/modules/html-ui/src/index.ts +13 -0
  856. package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
  857. package/modules/html-ui/src/jsx-runtime.ts +126 -0
  858. package/modules/html-ui/src/protocol.ts +88 -0
  859. package/modules/html-ui/src/ui-worker.ts +16 -0
  860. package/modules/mcp/README.md +18 -0
  861. package/modules/mcp/src/index.ts +27 -0
  862. package/modules/movement-2d/README.md +19 -0
  863. package/modules/movement-2d/src/grid-character.ts +455 -0
  864. package/modules/movement-2d/src/index.ts +45 -0
  865. package/modules/movement-3d/README.md +21 -0
  866. package/modules/movement-3d/src/character-motor.ts +230 -0
  867. package/modules/movement-3d/src/index.ts +46 -0
  868. package/modules/native-osr/src/index.ts +22 -0
  869. package/modules/native-osr/src/input-router.ts +401 -0
  870. package/modules/native-osr/src/native-osr-manager.ts +247 -0
  871. package/modules/native-osr/src/native-texture-source.ts +86 -0
  872. package/modules/native-osr/src/types.ts +112 -0
  873. package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
  874. package/modules/sailing/README.md +18 -0
  875. package/modules/sailing/src/index.ts +51 -0
  876. package/modules/terrain/README.md +18 -0
  877. package/modules/terrain/src/index.ts +78 -0
  878. package/modules/vitals/README.md +17 -0
  879. package/modules/vitals/src/index.ts +43 -0
  880. package/modules/vitals/src/vitals.ts +265 -0
  881. package/modules/xr/README.md +25 -0
  882. package/modules/xr/src/camera-rig.ts +146 -0
  883. package/modules/xr/src/debug.ts +59 -0
  884. package/modules/xr/src/frame-loop.ts +197 -0
  885. package/modules/xr/src/index.ts +16 -0
  886. package/modules/xr/src/input.ts +208 -0
  887. package/modules/xr/src/layer.ts +140 -0
  888. package/modules/xr/src/session.ts +156 -0
  889. package/modules/xr/src/sim-module.ts +23 -0
  890. package/modules/xr/src/types.ts +32 -0
  891. package/modules/xr/src/webxr.d.ts +182 -0
  892. package/modules/xr/src/xr-module.ts +179 -0
  893. package/package.json +232 -3
  894. package/shader-graph/src/chunks.ts +349 -0
  895. package/shader-graph/src/compiler.ts +732 -0
  896. package/shader-graph/src/compute-compiler.ts +453 -0
  897. package/shader-graph/src/compute-graph.ts +112 -0
  898. package/shader-graph/src/compute-profiles.ts +54 -0
  899. package/shader-graph/src/graph.ts +52 -0
  900. package/shader-graph/src/index.ts +53 -0
  901. package/shader-graph/src/profiles.ts +407 -0
  902. package/shader-graph/src/validator.ts +48 -0
  903. package/shader-graph/src/wgsl-binding-validator.ts +143 -0
  904. package/shader-graph/src/wgsl-struct-validator.ts +245 -0
  905. package/shader-graph/src/wgsl-struct.ts +397 -0
  906. package/test/src/index.ts +7 -0
  907. package/test/src/vision-test.ts +369 -0
@@ -0,0 +1,221 @@
1
+ // ============================================================================
2
+ // createBlitzUiNativeModule — native (winit/SDL) Blitz UI renderer module.
3
+ //
4
+ // The native runtime can't attach winit-web + WebGL2 to a DOM canvas, so this
5
+ // module drives the headless wasm build instead: DioxusDocument + vello_cpu
6
+ // rasterize the UI into an RGBA8 buffer on ui_frame(), which is uploaded to
7
+ // a GPUTexture and composited over the swapchain with UiBlitPass (the
8
+ // premultiplied-alpha blit pass in this library).
9
+ //
10
+ // Input, state, and action bridging are identical to the web build — the
11
+ // window-level event polyfills feed the engine's InputManager → BlitzUiRouter
12
+ // → ui_pointer/ui_key, and store snapshots flow through ui_set_state.
13
+ //
14
+ // Frame cadence: the module hooks "afterFrame" (runs after the game's custom
15
+ // render, before present). ui_tick() drains queued input/snapshots and
16
+ // reports dirtiness; only then is ui_frame() rasterized + uploaded. The blit
17
+ // itself runs every frame — the swapchain is re-cleared each frame while the
18
+ // UI texture persists.
19
+ // ============================================================================
20
+
21
+ import { UIInputRouter, type RendererModule } from "@downdraft/engine";
22
+ import { createLogger } from "@downdraft/engine/util/logger";
23
+ import { captureScreenshot } from "@downdraft/platform-native";
24
+ import { readFileSync } from "node:fs";
25
+ import { fileURLToPath } from "node:url";
26
+ import { BlitzUiRouter, type BlitzWasmInput } from "./router";
27
+ import { UiBlitPass } from "./ui-blit-pass";
28
+
29
+ const log = createLogger("info");
30
+
31
+ /** The wasm-bindgen module surface a game's generated pkg must provide. */
32
+ export interface BlitzWasmModule extends BlitzWasmInput {
33
+ initSync(input: { module: Uint8Array }): unknown;
34
+ ui_init_headless(width: number, height: number, scale: number, onAction: (action: string, payload: string) => void): void;
35
+ ui_resize(width: number, height: number, scale: number): void;
36
+ ui_shutdown(): void;
37
+ ui_tick(): boolean;
38
+ ui_frame(): Uint8Array;
39
+ ui_set_state(json: string): unknown;
40
+ ui_dump(): string;
41
+ }
42
+
43
+ /** Structural subset of the game renderer the module touches. */
44
+ export interface BlitzHostRenderer {
45
+ getUIInputRouter(): UIInputRouter | null;
46
+ getInputManager(): { setUIInputRouter(router: UIInputRouter): void };
47
+ uiInputRouter: UIInputRouter | null;
48
+ }
49
+
50
+ export interface BlitzUiNativeOptions<S> {
51
+ /** Module name (defaults to "blitz-ui-native"). */
52
+ name?: string;
53
+ /** Dynamic import of the game's wasm-bindgen JS glue. */
54
+ loadModule(): Promise<BlitzWasmModule>;
55
+ /** URL of the generated `*_bg.wasm` binary. */
56
+ wasmUrl: URL;
57
+ /** The game renderer (owns the input manager + router slot). */
58
+ renderer: BlitzHostRenderer;
59
+ /** Zustand-shaped store — snapshots are pushed on subscribe. */
60
+ store: { getState(): S; subscribe(cb: () => void): () => void };
61
+ /** Serialize a store snapshot into the game's UiSnapshot object. */
62
+ snapshot(state: S): unknown;
63
+ /** Route a UI action back into the game (button clicks etc.). */
64
+ dispatch(action: string, payload: string): void;
65
+ /** Escape-key handler (menus etc.). */
66
+ onEscape?(): void;
67
+ /** Continuous-animation hook — return true to re-push state each frame
68
+ * (e.g. while a countdown is animating). */
69
+ shouldRepush?(state: S): boolean;
70
+ /** Env var name that triggers a composited-frame PNG capture on frame 4. */
71
+ debugScreenshotEnv?: string;
72
+ }
73
+
74
+ export function createBlitzUiNativeModule<S>(options: BlitzUiNativeOptions<S>): RendererModule {
75
+ let started: Promise<{ wasm: BlitzWasmModule }> | null = null;
76
+
77
+ const start = async (width: number, height: number, scale: number) => {
78
+ const wasm = await options.loadModule();
79
+ // Bun can't fetch() a file:// URL inside wasm-bindgen's async init —
80
+ // load the binary from disk and initialize synchronously instead.
81
+ wasm.initSync({ module: readFileSync(fileURLToPath(options.wasmUrl)) });
82
+ wasm.ui_init_headless(width, height, scale, (action, payload) => {
83
+ options.dispatch(action, payload);
84
+ });
85
+ log.info(options.name ?? "blitz-ui-native", "started");
86
+ return { wasm };
87
+ };
88
+
89
+ return {
90
+ name: options.name ?? "blitz-ui-native",
91
+ version: "1.0.0",
92
+ register(ctx) {
93
+ let disposed = false;
94
+ let router: BlitzUiRouter | null = null;
95
+ let prevRouter: UIInputRouter | null = null;
96
+ let unsubscribe: (() => void) | null = null;
97
+ let blitPass: UiBlitPass | null = null;
98
+ let uiTexture: GPUTexture | null = null;
99
+ let uiTextureView: GPUTextureView | null = null;
100
+ let wasmRef: BlitzWasmModule | null = null;
101
+
102
+ const canvas = ctx.getSurface();
103
+ const renderer = options.renderer;
104
+
105
+ const push = (wasm: BlitzWasmModule) => {
106
+ try {
107
+ wasm.ui_set_state(JSON.stringify(options.snapshot(options.store.getState())));
108
+ } catch (e) {
109
+ log.warn("blitz-ui-native", `ui_set_state failed: ${e}`);
110
+ }
111
+ };
112
+
113
+ const onKeyDown = (e: KeyboardEvent) => {
114
+ if (e.key === "Escape") options.onEscape?.();
115
+ };
116
+
117
+ void (async () => {
118
+ try {
119
+ const scale = (window.devicePixelRatio as number | undefined) || 1;
120
+ started ??= start(canvas.width, canvas.height, scale);
121
+ const { wasm } = await started;
122
+ if (disposed) return;
123
+ wasmRef = wasm;
124
+
125
+ const device = ctx.getDevice();
126
+ blitPass = new UiBlitPass(device, ctx.getFormat());
127
+
128
+ prevRouter = renderer.getUIInputRouter();
129
+ router = new BlitzUiRouter(wasm);
130
+ renderer.getInputManager().setUIInputRouter(router);
131
+ renderer.uiInputRouter = router;
132
+ router.attachKeyboard();
133
+ window.addEventListener("keydown", onKeyDown);
134
+
135
+ push(wasm);
136
+ unsubscribe = options.store.subscribe(() => push(wasm));
137
+
138
+ (globalThis as Record<string, unknown>).__blitzDump = wasm.ui_dump;
139
+ } catch (e) {
140
+ log.error("blitz-ui-native", `failed to start — UI will be unavailable: ${e}`);
141
+ }
142
+ })();
143
+
144
+ const ensureTexture = (device: GPUDevice): GPUTextureView | null => {
145
+ const w = canvas.width;
146
+ const h = canvas.height;
147
+ if (uiTexture && uiTexture.width === w && uiTexture.height === h) return uiTextureView;
148
+ uiTexture?.destroy();
149
+ uiTexture = device.createTexture({
150
+ size: { width: Math.max(1, w), height: Math.max(1, h) },
151
+ format: "rgba8unorm",
152
+ usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST,
153
+ });
154
+ uiTextureView = uiTexture.createView();
155
+ return uiTextureView;
156
+ };
157
+
158
+ // Debug: <ENV>=path.png captures the composited frame on frame 4
159
+ // (the surface texture is still acquired inside afterFrame, and
160
+ // must be read back with the *renderer* device — the host's
161
+ // device is a different wgpu device).
162
+ const shotPath = options.debugScreenshotEnv ? process.env[options.debugScreenshotEnv] : undefined;
163
+ let frameCount = 0;
164
+
165
+ ctx.onFrame("afterFrame", () => {
166
+ ++frameCount;
167
+ const wasm = wasmRef;
168
+ if (!wasm || disposed || !blitPass) return;
169
+ const device = ctx.getDevice();
170
+ const view = ensureTexture(device);
171
+ const context = ctx.getSurface().getContext("webgpu");
172
+ const targetTex = context?.getCurrentTexture();
173
+ const target = targetTex?.createView();
174
+ if (!view || !target || !targetTex) return;
175
+
176
+ if (options.shouldRepush?.(options.store.getState())) push(wasm);
177
+
178
+ if (wasm.ui_tick()) {
179
+ const rgba = wasm.ui_frame();
180
+ device.queue.copyExternalImageToTexture(
181
+ // vello_cpu output is already premultiplied — pass
182
+ // it through (premultipliedAlpha would double-multiply).
183
+ { source: { data: rgba, width: canvas.width, height: canvas.height } } as unknown as GPUCopyExternalImageSourceInfo,
184
+ { texture: uiTexture } as unknown as GPUCopyExternalImageDestInfo,
185
+ { width: canvas.width, height: canvas.height },
186
+ );
187
+ }
188
+ const encoder = device.createCommandEncoder();
189
+ blitPass.execute(encoder, target, view);
190
+ device.queue.submit([encoder.finish()]);
191
+
192
+ if (shotPath && frameCount === 4) {
193
+ captureScreenshot(device as any, targetTex as any, canvas.width, canvas.height, shotPath, ctx.getFormat());
194
+ log.info("blitz-ui-native", `screenshot → ${shotPath}`);
195
+ }
196
+ });
197
+
198
+ ctx.onResize(() => {
199
+ const scale = (window.devicePixelRatio as number | undefined) || 1;
200
+ wasmRef?.ui_resize(canvas.width, canvas.height, scale);
201
+ });
202
+
203
+ ctx.onDispose(() => {
204
+ disposed = true;
205
+ window.removeEventListener("keydown", onKeyDown);
206
+ unsubscribe?.();
207
+ router?.detachKeyboard();
208
+ const restore = prevRouter ?? new UIInputRouter();
209
+ renderer.getInputManager().setUIInputRouter(restore);
210
+ renderer.uiInputRouter = restore;
211
+ uiTexture?.destroy();
212
+ blitPass?.dispose();
213
+ // Tear down the Dioxus document and drop the module-level
214
+ // singleton so a re-register boots a fresh instance.
215
+ wasmRef?.ui_shutdown();
216
+ wasmRef = null;
217
+ started = null;
218
+ });
219
+ },
220
+ };
221
+ }
@@ -0,0 +1,423 @@
1
+ // ============================================================================
2
+ // native-osr-ffi.ts — bun:ffi binding for the downdraft-blitz-osr cdylib
3
+ // (libraries/blitz-ui/native-osr). Native-only — import via the
4
+ // "@downdraft/engine/libraries/blitz-ui/native-osr-ffi" subpath so it never
5
+ // enters a web bundle (mirrors native-module.ts).
6
+ //
7
+ // One `OsrDoc` = one Blitz HtmlDocument + vello_cpu rasterizer. The platform
8
+ // host (platform-native/src/osr) owns documents per OSR renderer and pulls
9
+ // dirty RGBA frames; the renderer side (modules/native-osr) uploads them to
10
+ // GPU textures.
11
+ // ============================================================================
12
+
13
+ import { dlopen, ptr, readMappedRange, resolveNativeLibrary, type CFunction } from "@downdraft/platform-native";
14
+ import { dirname, join } from "node:path";
15
+ import { fileURLToPath } from "node:url";
16
+
17
+ const _dirname =
18
+ typeof (globalThis as any).__dirname !== "undefined"
19
+ ? (globalThis as any).__dirname
20
+ : dirname(fileURLToPath(import.meta.url));
21
+
22
+ function findOsrLibrary(): string | null {
23
+ return resolveNativeLibrary("downdraft_blitz_osr", {
24
+ envVars: ["DOWNDRAFT_OSR_LIB"],
25
+ crateDir: join(_dirname, "..", "native-osr"),
26
+ optional: true,
27
+ });
28
+ }
29
+
30
+ // ── FFI symbol table ──
31
+ //
32
+ // ABI conventions:
33
+ // - handles are opaque `*mut OsrDoc` pointers
34
+ // - strings are (ptr, len) UTF-8 pairs
35
+ // - `mods` is a u32 bitmask: bit0=shift, bit1=ctrl, bit2=alt, bit3=meta
36
+ // - `button` uses DOM numbering: 0=left, 1=middle, 2=right
37
+ // - coordinates are physical px (doc CSS px at scale 1)
38
+ const OSR_SPEC: Record<string, CFunction> = {
39
+ dd_osr_init: { args: ["f64", "f64", "f64", "ptr", "usize"], returns: "ptr" },
40
+ dd_osr_set_html: { args: ["ptr", "ptr", "usize"], returns: "i32" },
41
+ dd_osr_frame: { args: ["ptr"], returns: "ptr" },
42
+ dd_osr_pixels_len: { args: ["ptr"], returns: "usize" },
43
+ dd_osr_resize: { args: ["ptr", "f64", "f64", "f64"], returns: "i32" },
44
+ dd_osr_pointer: { args: ["ptr", "i32", "f64", "f64", "i32", "u32"], returns: "i32" },
45
+ dd_osr_wheel: { args: ["ptr", "f64", "f64", "f64", "f64", "u32"], returns: "i32" },
46
+ dd_osr_key: { args: ["ptr", "i32", "ptr", "usize", "ptr", "usize", "ptr", "usize", "u32"], returns: "i32" },
47
+ dd_osr_hit_test: { args: ["ptr", "f64", "f64"], returns: "i32" },
48
+ dd_osr_destroy: { args: ["ptr"], returns: "i32" },
49
+ // ── Frame metadata / refresh control ──
50
+ dd_osr_frame_rect: { args: ["ptr"], returns: "u64" },
51
+ dd_osr_pending: { args: ["ptr"], returns: "i32" },
52
+ // ── Zero-copy frame channel (SharedArrayBuffer staging) ──
53
+ dd_osr_buf_needed: { args: ["ptr"], returns: "usize" },
54
+ dd_osr_bind_frame_buf: { args: ["ptr", "ptr", "usize"], returns: "i32" },
55
+ dd_osr_frame_into: { args: ["ptr"], returns: "i32" },
56
+ dd_osr_refresh_into: { args: ["ptr"], returns: "i32" },
57
+ // ── Per-frame instrumentation ──
58
+ dd_osr_last_stats: { args: ["ptr"], returns: "ptr" },
59
+ // ── Layout query ──
60
+ dd_osr_node_rect: { args: ["ptr", "u64"], returns: "ptr" },
61
+ // ── DOM event queue ──
62
+ dd_osr_poll_events: { args: ["ptr"], returns: "ptr" },
63
+ dd_osr_events_len: { args: ["ptr"], returns: "usize" },
64
+ // ── Incremental DOM mutation ──
65
+ dd_osr_query: { args: ["ptr", "ptr", "usize"], returns: "u64" },
66
+ dd_osr_set_text: { args: ["ptr", "u64", "ptr", "usize"], returns: "i32" },
67
+ dd_osr_set_attr: { args: ["ptr", "u64", "ptr", "usize", "ptr", "usize"], returns: "i32" },
68
+ dd_osr_remove_attr: { args: ["ptr", "u64", "ptr", "usize"], returns: "i32" },
69
+ dd_osr_set_style: { args: ["ptr", "u64", "ptr", "usize", "ptr", "usize"], returns: "i32" },
70
+ dd_osr_set_inner_html: { args: ["ptr", "u64", "ptr", "usize"], returns: "i32" },
71
+ dd_osr_get_attr: { args: ["ptr", "u64", "ptr", "usize"], returns: "ptr" },
72
+ dd_osr_out_len: { args: ["ptr"], returns: "usize" },
73
+ dd_osr_focus: { args: ["ptr", "u64"], returns: "i32" },
74
+ dd_osr_focused_node: { args: ["ptr"], returns: "u64" },
75
+ dd_osr_query_all: { args: ["ptr", "ptr", "usize"], returns: "ptr" },
76
+ dd_osr_query_all_len: { args: ["ptr"], returns: "usize" },
77
+ dd_osr_closest: { args: ["ptr", "u64", "ptr", "usize"], returns: "u64" },
78
+ dd_osr_scroll_into_view: { args: ["ptr", "u64", "i32", "i32", "i32"], returns: "i32" },
79
+ // ── Process-wide ui:// resources (fonts, images, stylesheets) ──
80
+ dd_osr_register_resource: { args: ["ptr", "usize", "ptr", "usize"], returns: "i32" },
81
+ };
82
+
83
+ export type OsrSymbols = Record<keyof typeof OSR_SPEC, (...args: any[]) => any>;
84
+
85
+ /** One DOM event emitted by a document — see events.rs for the field schema. */
86
+ export interface OsrDomEvent {
87
+ /** Event type: "click" | "mousedown" | "input" | "keydown" | "scroll" | ... */
88
+ t: string;
89
+ /** Target node id (raw u64, matches query() results). */
90
+ n: number;
91
+ g?: string; // target element tag name ("input", "button", ...)
92
+ x?: number; y?: number; // pointer coords (logical px)
93
+ b?: number; // button (DOM numbering)
94
+ m?: number; // modifier bitmask (shift=1 ctrl=2 alt=4 meta=8)
95
+ k?: string; c?: string; // key / code (keyboard events)
96
+ v?: string; // value (input events)
97
+ st?: number; sl?: number; // scroll offsets
98
+ id?: string; // first non-empty id attr on target→ancestors
99
+ d?: Record<string, string>; // merged data-* attrs (prefix stripped)
100
+ }
101
+
102
+ /**
103
+ * Register a process-wide `ui://` resource served to every document's
104
+ * NetProvider — fonts (@font-face src), images (<img src>), stylesheets.
105
+ */
106
+ export function registerOsrResource(url: string, bytes: Uint8Array | ArrayBuffer): boolean {
107
+ const entry = loadOsrLib();
108
+ if (!entry) return false;
109
+ const u = enc.encode(url);
110
+ const b = bytes instanceof Uint8Array ? bytes : new Uint8Array(bytes);
111
+ return (entry.symbols.dd_osr_register_resource(
112
+ ptr(u), u.length, ptr(b.length ? b : EMPTY_STR), b.length,
113
+ ) as number) === 0;
114
+ }
115
+
116
+ let cached: { symbols: OsrSymbols; path: string } | null = null;
117
+
118
+ /** dlopen the Blitz OSR cdylib. Returns null when the artifact is absent
119
+ * (not built / not staged) so hosts can disable OSR instead of crashing. */
120
+ export function loadOsrLib(): { symbols: OsrSymbols; path: string } | null {
121
+ if (cached) return cached;
122
+ const path = findOsrLibrary();
123
+ if (!path) return null;
124
+ try {
125
+ cached = { symbols: dlopen(path, OSR_SPEC).symbols as OsrSymbols, path };
126
+ return cached;
127
+ } catch {
128
+ return null;
129
+ }
130
+ }
131
+
132
+ const enc = new TextEncoder();
133
+ // bun:ffi's ptr() can't convert a zero-length buffer — empty strings pass
134
+ // this scratch pointer with len 0 (read_str bounds-checks on len anyway).
135
+ const EMPTY_STR = new Uint8Array(1);
136
+
137
+ /** DOM-button name → DOM button number (matches `MouseEvent.button`). */
138
+ function domButton(b?: "left" | "middle" | "right"): number {
139
+ return b === "right" ? 2 : b === "middle" ? 1 : 0;
140
+ }
141
+
142
+ /** Modifier names → the u32 bitmask the ABI expects. */
143
+ export function osrModifierBits(mods?: string[]): number {
144
+ let bits = 0;
145
+ (mods ?? []).forEach((m) => {
146
+ const k = m.toLowerCase();
147
+ if (k === "shift") bits |= 1;
148
+ else if (k === "control" || k === "ctrl") bits |= 2;
149
+ else if (k === "alt") bits |= 4;
150
+ else if (k === "meta" || k === "super" || k === "cmd") bits |= 8;
151
+ });
152
+ return bits;
153
+ }
154
+
155
+ /** Per-frame raster stats — slots match the Rust `stats` array. */
156
+ export interface OsrStats {
157
+ resolveMs: number;
158
+ paintMs: number;
159
+ diffMs: number;
160
+ pixelsLen: number;
161
+ rasters: number;
162
+ skippedClean: number;
163
+ }
164
+
165
+ /** Byte offset of the pixel region inside a bound frame buffer. */
166
+ export const OSR_FRAME_HEADER = 64;
167
+
168
+ /** Typed handle over one Blitz document. */
169
+ export class OsrDoc {
170
+ private handle: number;
171
+ private lib: OsrSymbols;
172
+ /** Physical px dimensions tracked host-side (updated on resize). */
173
+ width: number;
174
+ height: number;
175
+
176
+ private constructor(lib: OsrSymbols, handle: number, width: number, height: number) {
177
+ this.lib = lib;
178
+ this.handle = handle;
179
+ this.width = width;
180
+ this.height = height;
181
+ }
182
+
183
+ static create(width: number, height: number, scale: number, html: string): OsrDoc | null {
184
+ const entry = loadOsrLib();
185
+ if (!entry) return null;
186
+ const bytes = enc.encode(html);
187
+ const h = entry.symbols.dd_osr_init(width, height, scale, ptr(bytes), bytes.length) as number;
188
+ if (!h) return null;
189
+ return new OsrDoc(entry.symbols, h, width, height);
190
+ }
191
+
192
+ /** Replace the whole document (Blitz has no in-place reparse). */
193
+ setHtml(html: string): boolean {
194
+ const bytes = enc.encode(html);
195
+ return (this.lib.dd_osr_set_html(this.handle, ptr(bytes), bytes.length) as number) === 0;
196
+ }
197
+
198
+ /** Rasterize when dirty; returns the RGBA8 buffer or null when clean. */
199
+ frame(): Uint8Array | null {
200
+ const p = this.lib.dd_osr_frame(this.handle) as number;
201
+ if (!p) return null;
202
+ const len = Number(this.lib.dd_osr_pixels_len(this.handle));
203
+ if (len <= 0) return null;
204
+ return readMappedRange(p, len);
205
+ }
206
+
207
+ resize(width: number, height: number, scale: number): boolean {
208
+ const ok = (this.lib.dd_osr_resize(this.handle, width, height, scale) as number) === 0;
209
+ if (ok) { this.width = width; this.height = height; }
210
+ return ok;
211
+ }
212
+
213
+ pointerMove(x: number, y: number, mods?: string[]): void {
214
+ this.lib.dd_osr_pointer(this.handle, 0, x, y, 0, osrModifierBits(mods));
215
+ }
216
+
217
+ pointerDown(x: number, y: number, button?: "left" | "middle" | "right", mods?: string[]): void {
218
+ this.lib.dd_osr_pointer(this.handle, 1, x, y, domButton(button), osrModifierBits(mods));
219
+ }
220
+
221
+ pointerUp(x: number, y: number, button?: "left" | "middle" | "right", mods?: string[]): void {
222
+ this.lib.dd_osr_pointer(this.handle, 2, x, y, domButton(button), osrModifierBits(mods));
223
+ }
224
+
225
+ wheel(x: number, y: number, deltaX: number, deltaY: number, mods?: string[]): void {
226
+ this.lib.dd_osr_wheel(this.handle, x, y, deltaX, deltaY, osrModifierBits(mods));
227
+ }
228
+
229
+ /** `key`/`code` are W3C UI-Events strings ("Enter"/"a", "KeyF"/"Escape"). */
230
+ key(down: boolean, key: string, code?: string, text?: string, mods?: string[]): void {
231
+ const kb = enc.encode(key);
232
+ const cb = enc.encode(code ?? "");
233
+ const tb = enc.encode(text ?? "");
234
+ this.lib.dd_osr_key(
235
+ this.handle, down ? 0 : 1,
236
+ ptr(kb.length ? kb : EMPTY_STR), kb.length,
237
+ ptr(cb.length ? cb : EMPTY_STR), cb.length,
238
+ ptr(tb.length ? tb : EMPTY_STR), tb.length,
239
+ osrModifierBits(mods),
240
+ );
241
+ }
242
+
243
+ /** Is (x, y) over a `data-ui` element? */
244
+ hitTest(x: number, y: number): boolean {
245
+ return (this.lib.dd_osr_hit_test(this.handle, x, y) as number) === 1;
246
+ }
247
+
248
+ /**
249
+ * Dirty rect of the last successful frame() in physical px, or null when
250
+ * the whole buffer is new/changed shape. Packed u64: x<<48|y<<32|w<<16|h.
251
+ */
252
+ frameRect(): { x: number; y: number; w: number; h: number } | null {
253
+ const v = BigInt(this.lib.dd_osr_frame_rect(this.handle) as bigint | number);
254
+ const x = Number(v >> 48n), y = Number((v >> 32n) & 0xffffn);
255
+ const w = Number((v >> 16n) & 0xffffn), h = Number(v & 0xffffn);
256
+ return w > 0 && h > 0 ? { x, y, w, h } : null;
257
+ }
258
+
259
+ /** True when the doc has damage worth rasterizing (dirty or animating). */
260
+ pending(): boolean {
261
+ return (this.lib.dd_osr_pending(this.handle) as number) !== 0;
262
+ }
263
+
264
+ /** Drain queued DOM events (click/input/key/focus/scroll) as parsed JSON. */
265
+ pollEvents(): OsrDomEvent[] {
266
+ const p = this.lib.dd_osr_poll_events(this.handle) as number;
267
+ if (!p) return [];
268
+ const len = Number(this.lib.dd_osr_events_len(this.handle));
269
+ if (len <= 0) return [];
270
+ try {
271
+ return JSON.parse(new TextDecoder().decode(readMappedRange(p, len))) as OsrDomEvent[];
272
+ } catch {
273
+ return [];
274
+ }
275
+ }
276
+
277
+ /** CSS selector → node handle (0 on miss). Re-query after structural edits. */
278
+ query(selector: string): number {
279
+ const s = enc.encode(selector);
280
+ return Number(this.lib.dd_osr_query(this.handle, ptr(s), s.length) as bigint | number);
281
+ }
282
+
283
+ setText(node: number, text: string): boolean {
284
+ const t = enc.encode(text);
285
+ return (this.lib.dd_osr_set_text(this.handle, BigInt(node), ptr(t.length ? t : EMPTY_STR), t.length) as number) === 0;
286
+ }
287
+
288
+ setAttr(node: number, name: string, value: string): boolean {
289
+ const n = enc.encode(name), v = enc.encode(value);
290
+ return (this.lib.dd_osr_set_attr(this.handle, BigInt(node), ptr(n), n.length, ptr(v.length ? v : EMPTY_STR), v.length) as number) === 0;
291
+ }
292
+
293
+ removeAttr(node: number, name: string): boolean {
294
+ const n = enc.encode(name);
295
+ return (this.lib.dd_osr_remove_attr(this.handle, BigInt(node), ptr(n), n.length) as number) === 0;
296
+ }
297
+
298
+ setStyle(node: number, prop: string, value: string): boolean {
299
+ // Stylo's PropertyId::parse wants CSS names — accept JS-style camelCase
300
+ // too ("fontSize" → "font-size") so callers can use DOM-style props.
301
+ const name = /[A-Z]/.test(prop) ? prop.replace(/[A-Z]/g, (c) => `-${c.toLowerCase()}`) : prop;
302
+ const p = enc.encode(name), v = enc.encode(value);
303
+ return (this.lib.dd_osr_set_style(this.handle, BigInt(node), ptr(p), p.length, ptr(v.length ? v : EMPTY_STR), v.length) as number) === 0;
304
+ }
305
+
306
+ /** Replace a node's children with parsed HTML (invalidates child NodeIds). */
307
+ setInnerHtml(node: number, html: string): boolean {
308
+ const h = enc.encode(html);
309
+ return (this.lib.dd_osr_set_inner_html(this.handle, BigInt(node), ptr(h.length ? h : EMPTY_STR), h.length) as number) === 0;
310
+ }
311
+
312
+ /** Attribute value — for "value" on <input>/<textarea> returns live text. */
313
+ getAttr(node: number, name: string): string | null {
314
+ const n = enc.encode(name);
315
+ const p = this.lib.dd_osr_get_attr(this.handle, BigInt(node), ptr(n), n.length) as number;
316
+ if (!p) return null;
317
+ const len = Number(this.lib.dd_osr_out_len(this.handle));
318
+ if (len === 0) return ""; // attr/value present but empty
319
+ return new TextDecoder().decode(readMappedRange(p, len));
320
+ }
321
+
322
+ /** Focus a node (0 = blur). */
323
+ focus(node: number): boolean {
324
+ return (this.lib.dd_osr_focus(this.handle, BigInt(node)) as number) === 0;
325
+ }
326
+
327
+ /** Currently-focused node handle, or 0. */
328
+ focusedNode(): number {
329
+ return Number(this.lib.dd_osr_focused_node(this.handle) as bigint | number);
330
+ }
331
+
332
+ /** CSS selector → all matching node handles (empty on miss/parse error).
333
+ * Re-query after structural edits. */
334
+ queryAll(selector: string): number[] {
335
+ const s = enc.encode(selector);
336
+ const p = this.lib.dd_osr_query_all(this.handle, ptr(s), s.length) as number;
337
+ const len = Number(this.lib.dd_osr_query_all_len(this.handle));
338
+ if (!p || len === 0) return [];
339
+ const u8 = readMappedRange(p, len * 8);
340
+ const u64 = new BigUint64Array(u8.buffer, u8.byteOffset, len);
341
+ return Array.from(u64, (v) => Number(v));
342
+ }
343
+
344
+ /** Nearest ancestor-or-self matching `selector` → node handle (0 on miss). */
345
+ closest(node: number, selector: string): number {
346
+ const s = enc.encode(selector);
347
+ return Number(this.lib.dd_osr_closest(this.handle, BigInt(node), ptr(s), s.length) as bigint | number);
348
+ }
349
+
350
+ /** Scroll the viewport so `node` is visible.
351
+ * align: "start" | "center" | "end" | "nearest" (nearest = minimal scroll). */
352
+ scrollIntoView(
353
+ node: number,
354
+ opts?: { smooth?: boolean; vertical?: "start" | "center" | "end" | "nearest"; horizontal?: "start" | "center" | "end" | "nearest" },
355
+ ): boolean {
356
+ const A = { start: 0, center: 1, end: 2, nearest: 3 } as const;
357
+ return (this.lib.dd_osr_scroll_into_view(
358
+ this.handle, BigInt(node), opts?.smooth ? 1 : 0,
359
+ A[opts?.vertical ?? "nearest"], A[opts?.horizontal ?? "nearest"],
360
+ ) as number) === 0;
361
+ }
362
+
363
+ // ── Zero-copy frame channel ──
364
+
365
+ /** Bytes the bound frame buffer must hold at the doc's current size. */
366
+ bufNeeded(): number {
367
+ return Number(this.lib.dd_osr_buf_needed(this.handle));
368
+ }
369
+
370
+ /**
371
+ * Bind a SharedArrayBuffer as the frame staging buffer. The Rust side
372
+ * writes a 64-byte header + dirty pixel rows at 256-aligned stride.
373
+ * Returns true when bound (false = buffer too small / lib absent).
374
+ */
375
+ bindFrameBuf(sab: SharedArrayBuffer): boolean {
376
+ const view = new Uint8Array(sab);
377
+ return (this.lib.dd_osr_bind_frame_buf(this.handle, ptr(view), view.byteLength) as number) === 0;
378
+ }
379
+
380
+ /**
381
+ * Rasterize (when dirty) straight into the bound buffer.
382
+ * Returns 1 = frame written, 0 = nothing new, -2 = buffer too small
383
+ * (rebind + refreshInto), -3 = unbound.
384
+ */
385
+ frameInto(): number {
386
+ return this.lib.dd_osr_frame_into(this.handle) as number;
387
+ }
388
+
389
+ /** Re-emit the current pixels into the bound buffer (no raster). */
390
+ refreshInto(): number {
391
+ return this.lib.dd_osr_refresh_into(this.handle) as number;
392
+ }
393
+
394
+ /**
395
+ * Border-box rect of a node in logical px (doc-space — matches DOM event
396
+ * client_x/client_y). Null when the node id is stale.
397
+ */
398
+ nodeRect(node: number): { x: number; y: number; w: number; h: number } | null {
399
+ const p = this.lib.dd_osr_node_rect(this.handle, BigInt(node)) as number;
400
+ if (!p) return null;
401
+ const u8 = readMappedRange(p, 32);
402
+ const f = new Float64Array(u8.buffer, u8.byteOffset, 4);
403
+ return { x: f[0], y: f[1], w: f[2], h: f[3] };
404
+ }
405
+
406
+ /** Per-frame timings from the last raster, or null when unavailable. */
407
+ lastStats(): OsrStats | null {
408
+ const p = this.lib.dd_osr_last_stats(this.handle) as number;
409
+ if (!p) return null;
410
+ const u8 = readMappedRange(p, 64);
411
+ const f = new Float64Array(u8.buffer, u8.byteOffset, 8);
412
+ return {
413
+ resolveMs: f[0], paintMs: f[1], diffMs: f[2], pixelsLen: f[3],
414
+ rasters: f[4], skippedClean: f[5],
415
+ };
416
+ }
417
+
418
+ destroy(): void {
419
+ if (!this.handle) return;
420
+ this.lib.dd_osr_destroy(this.handle);
421
+ this.handle = 0;
422
+ }
423
+ }