@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// mirror.ts — DevtoolsMirror: the TS→Rust data bridge.
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//
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// Subscribes to CdpBridge (console + exceptions + profiles), collects scene/
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// GPU/metrics data from the game renderer + ProfilingSAB, and pushes it into
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// the Rust egui crate via the egui-ffi bindings. Also handles the eval
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// ============================================================================
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import { addLogSink, createLogger, getRecentLogs, type LogSinkEntry } from "@downdraft/engine/util/logger";
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import { CdpBridge, type CdpConsoleEntry, type CdpException, type CdpProfile } from "./cdp-bridge";
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import {
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devtoolsClearConsole,
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devtoolsGetDomTreeMode,
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devtoolsPushConsole,
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devtoolsPushEvalResult,
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devtoolsSetDomTree,
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devtoolsSetGpuInfo,
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devtoolsSetMetrics,
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devtoolsSetProfile,
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devtoolsSetSceneTree,
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devtoolsSetSnapshot,
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devtoolsSetThreads,
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devtoolsTakeCommand,
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devtoolsTakeEvalRequest,
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devtoolsTakeRefreshRequests,
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encodeGpuInfo,
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encodeMetrics,
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encodeProfile,
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encodeSnapshot,
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encodeThreads,
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encodeTree,
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PANEL,
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REFRESH_DOM,
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REFRESH_GPU,
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REFRESH_METRICS,
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REFRESH_PERF_RECORD,
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REFRESH_PERF_STOP,
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REFRESH_SCENE,
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type DevtoolsCommand,
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type DevtoolsHandle,
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type PanelName,
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type PanelSnapshot
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} from "./egui-ffi";
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try {
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profilingMod = await import("@downdraft/engine/profiling");
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export interface MirrorOptions {
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handle: DevtoolsHandle;
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cdp: CdpBridge;
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renderer: any;
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gameScene?: any;
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profilingSAB: SharedArrayBuffer | null;
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}
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type EvalFn = (expr: string) => Promise<{ result?: any; error?: string }>;
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/** A data provider for a generic panel snapshot (engine or game registered). */
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/** Handler for UI-originated commands on a panel. */
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export type PanelCommandHandler = (cmd: DevtoolsCommand) => void | Promise<void>;
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function panelSlot(panel: PanelName | number): number {
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return typeof panel === "number" ? panel : (PANEL[panel] ?? 0);
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}
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export class DevtoolsMirror {
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private handle: DevtoolsHandle;
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private cdp: CdpBridge;
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private renderer: any;
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private gameScene: any;
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private profilingSAB: SharedArrayBuffer | null;
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private globalCommandHandler: PanelCommandHandler | null = null;
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providerIntervalMs = 1500;
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// Throttle: push data at most every N ms.
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private lastThreadsPush = 0;
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private lastMetricsPush = 0;
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private lastGpuPush = 0;
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private lastScenePush = 0;
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private firstUpdate = true;
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private domTreeMode: "scene" | "ecs" = "scene";
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private unsubConsole: (() => void) | null = null;
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private unsubException: (() => void) | null = null;
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private unsubLogger: (() => void) | null = null;
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// Buffer for logger entries received from any thread (including workers).
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// Flushed to Rust on the main thread during update() to avoid data races
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// with dd_devtools_update reading s.console.entries concurrently.
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private loggerBuffer: LogSinkEntry[] = [];
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constructor(opts: MirrorOptions) {
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this.handle = opts.handle;
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this.cdp = opts.cdp;
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this.renderer = opts.renderer;
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this.gameScene = opts.gameScene;
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}
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/** Reset the first-update flag so the next update() pushes all data. */
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resetFirstUpdate(): void {
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this.firstUpdate = true;
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}
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/** Start the mirror: subscribe to CDP, push initial data. */
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start(): void {
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// Subscribe to console entries.
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this.unsubConsole = this.cdp.onConsole((entry: CdpConsoleEntry) => {
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const severity = entry.type === "error" ? 3
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: entry.type === "warning" ? 2
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: entry.type === "info" ? 1
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: entry.type === "debug" ? 4
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: entry.type === "trace" ? 5
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: 0;
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const text = entry.args.map((a: any) => a.value ?? a.description ?? String(a)).join(" ");
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devtoolsPushConsole(this.handle, text, severity, "main", entry.timestamp ?? performance.now(), !!entry.stack);
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});
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// Subscribe to exceptions.
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this.unsubException = this.cdp.onException((exc: CdpException) => {
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const text = `${exc.text}\n${exc.stack ?? ""}`.trim();
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devtoolsPushConsole(this.handle, text, 3, "main", performance.now(), true);
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});
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// Push initial threads.
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this.pushThreads();
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}
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/**
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* Bridge the engine's native logger (which writes to process.stdout, so CDP
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* never sees it) into the devtools console. Replays recent history and
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* subscribes to new log lines in real time. Idempotent.
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*/
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attachLoggerBridge(): void {
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if (this.unsubLogger) return;
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// Replay recent history so the console isn't empty when first opened.
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for (const entry of getRecentLogs()) {
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this.pushLogEntry(entry);
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}
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// Live sink buffers entries (may fire from worker threads); flushed
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|
+
// during update() on the main thread to avoid Rust data races.
|
|
169
|
+
this.unsubLogger = addLogSink((entry) => {
|
|
170
|
+
this.loggerBuffer.push(entry);
|
|
171
|
+
if (this.loggerBuffer.length > 200) this.loggerBuffer.shift();
|
|
172
|
+
});
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
/** Flush buffered logger entries to Rust. Call from the main thread only. */
|
|
176
|
+
private flushLoggerBuffer(): void {
|
|
177
|
+
if (this.loggerBuffer.length === 0) return;
|
|
178
|
+
const entries = this.loggerBuffer;
|
|
179
|
+
this.loggerBuffer = [];
|
|
180
|
+
entries.forEach((entry) => {
|
|
181
|
+
this.pushLogEntry(entry);
|
|
182
|
+
});
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
/** Map a LogSinkEntry to a devtools console entry + push to Rust. */
|
|
186
|
+
private pushLogEntry(entry: LogSinkEntry): void {
|
|
187
|
+
if (this.disposed) return;
|
|
188
|
+
const severity = logLevelToSeverity(entry.level);
|
|
189
|
+
const thread = entry.thread || "main";
|
|
190
|
+
const text = `[${entry.module}] ${entry.message}`;
|
|
191
|
+
devtoolsPushConsole(this.handle, text, severity, thread, entry.timestamp, false);
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
/** Register an eval function for a worker thread. */
|
|
195
|
+
registerThreadEval(threadId: string, evalFn: EvalFn): void {
|
|
196
|
+
this.threadEvals.set(threadId, evalFn);
|
|
197
|
+
this.pushThreads();
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
/** Push the thread list to Rust. */
|
|
201
|
+
private async pushThreads(): Promise<void> {
|
|
202
|
+
const threads: { id: string; name: string; kind: number }[] = [
|
|
203
|
+
{ id: "main", name: "main", kind: 0 },
|
|
204
|
+
];
|
|
205
|
+
// Worker threads from ProfilingSAB.
|
|
206
|
+
if (this.profilingSAB) {
|
|
207
|
+
try {
|
|
208
|
+
const mod = await loadProfilingMod();
|
|
209
|
+
if (mod) {
|
|
210
|
+
const { ProfilingSABReader, computeProfilingSABLayout } = mod;
|
|
211
|
+
const layout = computeProfilingSABLayout();
|
|
212
|
+
if (this.profilingSAB.byteLength >= layout.byteLength) {
|
|
213
|
+
const reader = new ProfilingSABReader(this.profilingSAB, layout);
|
|
214
|
+
const snapshot = reader.readSnapshot();
|
|
215
|
+
snapshot.slots.forEach((slot: any) => {
|
|
216
|
+
const name = slot.name || `worker-${slot.slotIndex}`;
|
|
217
|
+
const id = `slot-${slot.slotIndex}`;
|
|
218
|
+
threads.push({ id, name, kind: 1 });
|
|
219
|
+
});
|
|
220
|
+
}
|
|
221
|
+
}
|
|
222
|
+
} catch (err) {
|
|
223
|
+
log.warn("DevtoolsMirror", `ProfilingSAB read failed: ${err}`);
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
// Registered eval fns (e.g. "sim" worker).
|
|
227
|
+
for (const id of this.threadEvals.keys()) {
|
|
228
|
+
if (!threads.find((t) => t.id === id)) {
|
|
229
|
+
threads.push({ id, name: id, kind: 1 });
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
devtoolsSetThreads(this.handle, encodeThreads(threads));
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
/** Collect + push the scene tree. */
|
|
236
|
+
pushSceneTree(): void {
|
|
237
|
+
const stage = this.gameScene?.stage;
|
|
238
|
+
if (!stage) return;
|
|
239
|
+
const nodes: any[] = [];
|
|
240
|
+
let idCounter = 1;
|
|
241
|
+
const idMap = new WeakMap();
|
|
242
|
+
const collect = (node: any, parentId: number, depth: number) => {
|
|
243
|
+
const id = idCounter++;
|
|
244
|
+
idMap.set(node, id);
|
|
245
|
+
// Prefer `label` (some scene-graph hosts deprecate `name` or warn on
|
|
246
|
+
// access); fall back to `name` for hosts that only set that.
|
|
247
|
+
const nodeLabel = typeof node.label === "string" ? node.label
|
|
248
|
+
: typeof node.name === "string" ? node.name : "";
|
|
249
|
+
const ctorName = node.constructor?.name ?? "Node";
|
|
250
|
+
// If the node has a label, show it as the primary label with the type
|
|
251
|
+
// as detail. Otherwise just show the type.
|
|
252
|
+
const label = nodeLabel || ctorName;
|
|
253
|
+
const detail = nodeLabel ? ctorName : "";
|
|
254
|
+
const childCount = node.children?.length ?? 0;
|
|
255
|
+
nodes.push({ id, parentId, depth, childCount, kind: 0, label, detail });
|
|
256
|
+
if (node.children) {
|
|
257
|
+
node.children.forEach((child: any) => {
|
|
258
|
+
collect(child, id, depth + 1);
|
|
259
|
+
});
|
|
260
|
+
}
|
|
261
|
+
};
|
|
262
|
+
collect(stage, -1, 0);
|
|
263
|
+
devtoolsSetSceneTree(this.handle, encodeTree(nodes));
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/** Collect + push the DOM/ECS tree (scene or ECS mode). */
|
|
267
|
+
pushDomTree(mode: "scene" | "ecs"): void {
|
|
268
|
+
if (mode === "scene") {
|
|
269
|
+
// Collect the scene tree but push it to the DOM tree slot
|
|
270
|
+
// (the dom-tree panel reads from dom_tree.nodes, not scene_tree.nodes).
|
|
271
|
+
const stage = this.gameScene?.stage;
|
|
272
|
+
if (!stage) {
|
|
273
|
+
devtoolsSetDomTree(this.handle, encodeTree([]));
|
|
274
|
+
return;
|
|
275
|
+
}
|
|
276
|
+
const nodes: any[] = [];
|
|
277
|
+
let idCounter = 1;
|
|
278
|
+
const collect = (node: any, parentId: number, depth: number) => {
|
|
279
|
+
const id = idCounter++;
|
|
280
|
+
const nodeLabel = typeof node.label === "string" ? node.label
|
|
281
|
+
: typeof node.name === "string" ? node.name : "";
|
|
282
|
+
const ctorName = node.constructor?.name ?? "Node";
|
|
283
|
+
const label = nodeLabel || ctorName;
|
|
284
|
+
const detail = nodeLabel ? ctorName : "";
|
|
285
|
+
const childCount = node.children?.length ?? 0;
|
|
286
|
+
nodes.push({ id, parentId, depth, childCount, kind: 0, label, detail });
|
|
287
|
+
if (node.children) {
|
|
288
|
+
node.children.forEach((child: any) => {
|
|
289
|
+
collect(child, id, depth + 1);
|
|
290
|
+
});
|
|
291
|
+
}
|
|
292
|
+
};
|
|
293
|
+
collect(stage, -1, 0);
|
|
294
|
+
devtoolsSetDomTree(this.handle, encodeTree(nodes));
|
|
295
|
+
return;
|
|
296
|
+
}
|
|
297
|
+
// ECS mode: read entities from the sim buffer reader.
|
|
298
|
+
const simReader = this.renderer?.simReader ?? this.renderer?.getSimReader?.();
|
|
299
|
+
if (!simReader?.isValid?.()) {
|
|
300
|
+
devtoolsSetDomTree(this.handle, encodeTree([]));
|
|
301
|
+
return;
|
|
302
|
+
}
|
|
303
|
+
const nodes: any[] = [];
|
|
304
|
+
let idCounter = 1;
|
|
305
|
+
try {
|
|
306
|
+
const count = simReader.getEntityCount();
|
|
307
|
+
const iter = simReader.iterEntities?.();
|
|
308
|
+
if (iter) {
|
|
309
|
+
iter.forEach((ent: any) => {
|
|
310
|
+
const id = idCounter++;
|
|
311
|
+
const f32 = ent.f32;
|
|
312
|
+
const u32 = ent.u32;
|
|
313
|
+
// Entity type is typically in u32[0] or similar; show position from f32.
|
|
314
|
+
const entityType = u32?.[0] ?? 0;
|
|
315
|
+
const x = f32?.[0] ?? 0;
|
|
316
|
+
const y = f32?.[1] ?? 0;
|
|
317
|
+
const z = f32?.[2] ?? 0;
|
|
318
|
+
const label = `Entity ${ent.idx}`;
|
|
319
|
+
const detail = `type=${entityType} pos=(${x.toFixed(1)},${y.toFixed(1)},${z.toFixed(1)})`;
|
|
320
|
+
nodes.push({ id, parentId: -1, depth: 0, childCount: 0, kind: 1, label, detail });
|
|
321
|
+
});
|
|
322
|
+
}
|
|
323
|
+
} catch { /* ignore */ }
|
|
324
|
+
devtoolsSetDomTree(this.handle, encodeTree(nodes));
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
/** Collect + push GPU info. */
|
|
328
|
+
pushGpuInfo(): void {
|
|
329
|
+
const r = this.renderer;
|
|
330
|
+
const entries: { key: string; value: string; isHeader: boolean }[] = [];
|
|
331
|
+
try {
|
|
332
|
+
// ── Adapter Info ──
|
|
333
|
+
const adapterInfo = r?.getAdapterInfo?.() ?? r?.gpuProfiler?.getAdapterInfo?.() ?? {};
|
|
334
|
+
entries.push({ key: "GPU Adapter Info", value: "", isHeader: true });
|
|
335
|
+
entries.push({ key: "Vendor", value: adapterInfo.vendor ?? "?", isHeader: false });
|
|
336
|
+
entries.push({ key: "Architecture", value: adapterInfo.architecture ?? "?", isHeader: false });
|
|
337
|
+
entries.push({ key: "Description", value: adapterInfo.description ?? "?", isHeader: false });
|
|
338
|
+
entries.push({ key: "Device", value: adapterInfo.device ?? "?", isHeader: false });
|
|
339
|
+
|
|
340
|
+
// ── Device Limits ──
|
|
341
|
+
const device = r?.getDevice?.() ?? r?.device;
|
|
342
|
+
const limits = device?.limits;
|
|
343
|
+
if (limits) {
|
|
344
|
+
entries.push({ key: "Device Limits", value: "", isHeader: true });
|
|
345
|
+
// maxBufferSize from wgpu-native is a u64 BigInt that can exceed
|
|
346
|
+
// Number.MAX_SAFE_INTEGER (2^64-1). Cap at a sane display value.
|
|
347
|
+
const maxBuf = limits.maxBufferSize;
|
|
348
|
+
const maxBufNum = typeof maxBuf === "bigint" ? Number(maxBuf) : maxBuf;
|
|
349
|
+
const maxBufDisplay = maxBufNum > 4 * 1024 * 1024 * 1024 ? "4 GB (capped)" : this.formatBytes(maxBuf);
|
|
350
|
+
entries.push({ key: "maxBufferSize", value: maxBufDisplay, isHeader: false });
|
|
351
|
+
entries.push({ key: "maxTextureDim2D", value: String(limits.maxTextureDimension2D), isHeader: false });
|
|
352
|
+
entries.push({ key: "maxTextureDim3D", value: String(limits.maxTextureDimension3D), isHeader: false });
|
|
353
|
+
entries.push({ key: "maxTextureArrayLayers", value: String(limits.maxTextureArrayLayers), isHeader: false });
|
|
354
|
+
entries.push({ key: "maxStorageBuffer", value: this.formatBytes(limits.maxStorageBufferBindingSize), isHeader: false });
|
|
355
|
+
entries.push({ key: "maxUniformBuffer", value: this.formatBytes(limits.maxUniformBufferBindingSize), isHeader: false });
|
|
356
|
+
entries.push({ key: "maxBindGroups", value: String(limits.maxBindGroups), isHeader: false });
|
|
357
|
+
entries.push({ key: "maxVertexAttributes", value: String(limits.maxVertexAttributes), isHeader: false });
|
|
358
|
+
entries.push({ key: "maxVertexBuffers", value: String(limits.maxVertexBuffers), isHeader: false });
|
|
359
|
+
entries.push({ key: "maxColorAttachments", value: String(limits.maxColorAttachments), isHeader: false });
|
|
360
|
+
entries.push({ key: "maxComputeWorkgroupsPerDimension", value: String(limits.maxComputeWorkgroupsPerDimension), isHeader: false });
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
// ── Frame Performance ──
|
|
364
|
+
const telemetry = r?.telemetryCollector;
|
|
365
|
+
if (telemetry?.getFrameTelemetry) {
|
|
366
|
+
const ft = telemetry.getFrameTelemetry();
|
|
367
|
+
if (ft) {
|
|
368
|
+
entries.push({ key: "Frame Performance", value: "", isHeader: true });
|
|
369
|
+
entries.push({ key: "FPS", value: String(Math.round(ft.fps ?? 0)), isHeader: false });
|
|
370
|
+
entries.push({ key: "Avg frame time", value: `${(ft.avgFrameTime ?? 0).toFixed(2)} ms`, isHeader: false });
|
|
371
|
+
entries.push({ key: "P95 frame time", value: `${(ft.p95 ?? 0).toFixed(2)} ms`, isHeader: false });
|
|
372
|
+
entries.push({ key: "P99 frame time", value: `${(ft.p99 ?? 0).toFixed(2)} ms`, isHeader: false });
|
|
373
|
+
entries.push({ key: "GPU time", value: `${(ft.gpuTimeMs ?? 0).toFixed(2)} ms`, isHeader: false });
|
|
374
|
+
entries.push({ key: "Draw calls", value: String(ft.drawCalls ?? 0), isHeader: false });
|
|
375
|
+
entries.push({ key: "Triangles", value: String(ft.triangles ?? 0), isHeader: false });
|
|
376
|
+
}
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
// ── GPU Resources (VRAM Tracking) ──
|
|
380
|
+
const resTracker = r?.gpuResourceTracker;
|
|
381
|
+
if (resTracker?.getStats) {
|
|
382
|
+
const stats = resTracker.getStats();
|
|
383
|
+
entries.push({ key: "GPU Resources", value: "", isHeader: true });
|
|
384
|
+
entries.push({ key: "Textures", value: String(stats.textureCount), isHeader: false });
|
|
385
|
+
entries.push({ key: "Buffers", value: String(stats.bufferCount), isHeader: false });
|
|
386
|
+
entries.push({ key: "Texture VRAM", value: this.formatBytes(stats.textureBytes), isHeader: false });
|
|
387
|
+
entries.push({ key: "Buffer VRAM", value: this.formatBytes(stats.bufferBytes), isHeader: false });
|
|
388
|
+
entries.push({ key: "Total VRAM", value: this.formatBytes(stats.totalBytes), isHeader: false });
|
|
389
|
+
// Top resources by size.
|
|
390
|
+
const topResources = (stats.resources ?? []).slice(0, 15);
|
|
391
|
+
if (topResources.length > 0) {
|
|
392
|
+
entries.push({ key: "Top Resources", value: "", isHeader: true });
|
|
393
|
+
topResources.forEach((res: any) => {
|
|
394
|
+
entries.push({
|
|
395
|
+
key: res.label ?? res.type ?? "resource",
|
|
396
|
+
value: `${res.type} ${this.formatBytes(res.size)} ${res.dims ?? ""}`.trim(),
|
|
397
|
+
isHeader: false,
|
|
398
|
+
});
|
|
399
|
+
});
|
|
400
|
+
}
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
// ── Per-Pass GPU Timing ──
|
|
404
|
+
const profiler = r?.gpuProfiler;
|
|
405
|
+
if (profiler?.getPassTimings) {
|
|
406
|
+
const timings = profiler.getPassTimings();
|
|
407
|
+
if (timings.length > 0) {
|
|
408
|
+
entries.push({ key: "Per-Pass GPU Timing", value: "", isHeader: true });
|
|
409
|
+
timings.forEach((t: any) => {
|
|
410
|
+
const gpu = t.gpuMs > 0 ? `gpu=${t.gpuMs.toFixed(2)}ms` : "";
|
|
411
|
+
entries.push({
|
|
412
|
+
key: t.name ?? "pass",
|
|
413
|
+
value: `cpu=${t.cpuMs.toFixed(2)}ms ${gpu} draws=${t.drawCalls} tris=${t.triangles}`.trim(),
|
|
414
|
+
isHeader: false,
|
|
415
|
+
});
|
|
416
|
+
});
|
|
417
|
+
}
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
// ── GPU Errors ──
|
|
421
|
+
if (profiler?.getGPUErrors) {
|
|
422
|
+
const errors = profiler.getGPUErrors();
|
|
423
|
+
if (errors.length > 0) {
|
|
424
|
+
entries.push({ key: "GPU Errors", value: "", isHeader: true });
|
|
425
|
+
errors.forEach((e: any) => {
|
|
426
|
+
entries.push({ key: e.type ?? "error", value: e.message ?? String(e), isHeader: false });
|
|
427
|
+
});
|
|
428
|
+
}
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
// ── Frame Graph ──
|
|
432
|
+
const frameGraph = r?.frameGraph ?? r?.getFrameGraph?.();
|
|
433
|
+
if (frameGraph) {
|
|
434
|
+
const slots = frameGraph.getSlots?.() ?? frameGraph.getSlotRegistry?.()?.getAll?.() ?? [];
|
|
435
|
+
if (slots.length > 0) {
|
|
436
|
+
entries.push({ key: "Frame Graph Passes", value: "", isHeader: true });
|
|
437
|
+
slots.forEach((s: any) => {
|
|
438
|
+
const name = typeof s === "string" ? s : (s.name ?? s.label ?? "slot");
|
|
439
|
+
entries.push({ key: name, value: "", isHeader: false });
|
|
440
|
+
});
|
|
441
|
+
}
|
|
442
|
+
}
|
|
443
|
+
} catch (err) {
|
|
444
|
+
entries.push({ key: "Error", value: String(err), isHeader: false });
|
|
445
|
+
}
|
|
446
|
+
|
|
447
|
+
// ── Frame-time history for the graph ──
|
|
448
|
+
const frameTimes: [number, number][] = [];
|
|
449
|
+
const memHistory: number[] = [];
|
|
450
|
+
try {
|
|
451
|
+
const telemetry = r?.telemetryCollector;
|
|
452
|
+
if (telemetry?.getFrameTimes) {
|
|
453
|
+
const times = telemetry.getFrameTimes();
|
|
454
|
+
for (let i = Math.max(0, times.length - 120); i < times.length; i++) {
|
|
455
|
+
frameTimes.push([times[i], 0]);
|
|
456
|
+
}
|
|
457
|
+
}
|
|
458
|
+
// Per-pass CPU+GPU totals as a secondary data point.
|
|
459
|
+
const profiler = r?.gpuProfiler;
|
|
460
|
+
if (profiler?.getPassTimings) {
|
|
461
|
+
const timings = profiler.getPassTimings();
|
|
462
|
+
if (timings.length > 0 && frameTimes.length > 0) {
|
|
463
|
+
let gpuTotal = 0;
|
|
464
|
+
timings.forEach((t: any) => { gpuTotal += t.gpuMs ?? 0;; });
|
|
465
|
+
// Add GPU total to the most recent frame's GPU column.
|
|
466
|
+
if (frameTimes.length > 0) {
|
|
467
|
+
frameTimes[frameTimes.length - 1][1] = gpuTotal;
|
|
468
|
+
}
|
|
469
|
+
}
|
|
470
|
+
}
|
|
471
|
+
const resTracker = r?.gpuResourceTracker;
|
|
472
|
+
if (resTracker?.getStats) {
|
|
473
|
+
memHistory.push(resTracker.getStats().totalBytes);
|
|
474
|
+
}
|
|
475
|
+
} catch { /* ignore */ }
|
|
476
|
+
|
|
477
|
+
devtoolsSetGpuInfo(this.handle, encodeGpuInfo(entries, frameTimes, memHistory));
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
private formatBytes(bytes: any): string {
|
|
481
|
+
const b = typeof bytes === "bigint" ? Number(bytes) : bytes;
|
|
482
|
+
if (!b || b < 0 || !Number.isFinite(b)) return String(bytes);
|
|
483
|
+
if (b < 1024) return `${b} B`;
|
|
484
|
+
if (b < 1024 * 1024) return `${(b / 1024).toFixed(1)} KB`;
|
|
485
|
+
if (b < 1024 * 1024 * 1024) return `${(b / (1024 * 1024)).toFixed(1)} MB`;
|
|
486
|
+
return `${(b / (1024 * 1024 * 1024)).toFixed(2)} GB`;
|
|
487
|
+
}
|
|
488
|
+
|
|
489
|
+
/** Collect + push per-thread metrics from ProfilingSAB. */
|
|
490
|
+
async pushMetrics(): Promise<void> {
|
|
491
|
+
// Always include the main thread metrics (from performance API).
|
|
492
|
+
// Accumulate history locally so charts build up over time.
|
|
493
|
+
const slots: any[] = [{
|
|
494
|
+
slotIndex: 0,
|
|
495
|
+
name: "main",
|
|
496
|
+
runtime: 0,
|
|
497
|
+
history: [{
|
|
498
|
+
cpuPercent: 0,
|
|
499
|
+
heapUsed: (performance as any)?.memory?.usedJSHeapSize ?? 0,
|
|
500
|
+
heapTotal: (performance as any)?.memory?.totalJSHeapSize ?? 0,
|
|
501
|
+
gcPauseMaxUs: 0,
|
|
502
|
+
taskLatencyP95Us: 0,
|
|
503
|
+
}],
|
|
504
|
+
}];
|
|
505
|
+
|
|
506
|
+
if (this.profilingSAB) {
|
|
507
|
+
try {
|
|
508
|
+
const mod = await loadProfilingMod();
|
|
509
|
+
if (mod) {
|
|
510
|
+
const { ProfilingSABReader, computeProfilingSABLayout } = mod;
|
|
511
|
+
const layout = computeProfilingSABLayout();
|
|
512
|
+
if (this.profilingSAB.byteLength >= layout.byteLength) {
|
|
513
|
+
const reader = new ProfilingSABReader(this.profilingSAB, layout);
|
|
514
|
+
const snapshot = reader.readSnapshot();
|
|
515
|
+
snapshot.slots.forEach((slot: any) => {
|
|
516
|
+
slots.push({
|
|
517
|
+
slotIndex: slot.slotIndex,
|
|
518
|
+
name: slot.name || `worker-${slot.slotIndex}`,
|
|
519
|
+
runtime: slot.runtime ?? 0,
|
|
520
|
+
history: [{
|
|
521
|
+
cpuPercent: slot.metrics?.cpuPercent ?? 0,
|
|
522
|
+
heapUsed: slot.metrics?.heapUsed ?? 0,
|
|
523
|
+
heapTotal: slot.metrics?.heapTotal ?? 0,
|
|
524
|
+
gcPauseMaxUs: slot.metrics?.gcPauseMaxUs ?? 0,
|
|
525
|
+
taskLatencyP95Us: slot.metrics?.taskLatencyP95Us ?? 0,
|
|
526
|
+
}],
|
|
527
|
+
});
|
|
528
|
+
});
|
|
529
|
+
}
|
|
530
|
+
}
|
|
531
|
+
} catch (err) {
|
|
532
|
+
log.warn("DevtoolsMirror", `pushMetrics ProfilingSAB read failed: ${err}`);
|
|
533
|
+
}
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
devtoolsSetMetrics(this.handle, encodeMetrics(slots));
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
/** Push a CDP profile to Rust (after Profiler.stop). */
|
|
540
|
+
pushProfile(profile: CdpProfile): void {
|
|
541
|
+
const nodes = (profile.nodes ?? []).map((n: any) => ({
|
|
542
|
+
id: n.id,
|
|
543
|
+
hitCount: n.hitCount ?? 0,
|
|
544
|
+
callFrame: n.callFrame?.functionName ?? "?",
|
|
545
|
+
url: n.callFrame?.url ?? "",
|
|
546
|
+
line: n.callFrame?.lineNumber ?? 0,
|
|
547
|
+
children: n.children ?? [],
|
|
548
|
+
}));
|
|
549
|
+
devtoolsSetProfile(this.handle, encodeProfile({
|
|
550
|
+
nodes,
|
|
551
|
+
startUs: profile.startTime ?? 0,
|
|
552
|
+
endUs: profile.endTime ?? 0,
|
|
553
|
+
samples: profile.samples ?? [],
|
|
554
|
+
timeDeltasUs: profile.timeDeltas ?? [],
|
|
555
|
+
}));
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
/** Clear the console in Rust. */
|
|
559
|
+
clearConsole(): void {
|
|
560
|
+
devtoolsClearConsole(this.handle);
|
|
561
|
+
}
|
|
562
|
+
|
|
563
|
+
// ── Generic panel providers + commands ──
|
|
564
|
+
|
|
565
|
+
/**
|
|
566
|
+
* Register a data provider for a generic panel slot. `collect` runs on the
|
|
567
|
+
* main thread during update() and returns a PanelSnapshot pushed to Rust.
|
|
568
|
+
*/
|
|
569
|
+
registerProvider(panel: PanelName | number, collect: PanelProvider): void {
|
|
570
|
+
this.providers.set(panelSlot(panel), collect);
|
|
571
|
+
}
|
|
572
|
+
|
|
573
|
+
/** Register a command handler for a panel (or "*" for all panels). */
|
|
574
|
+
registerCommandHandler(panel: PanelName | number | "*", handler: PanelCommandHandler): void {
|
|
575
|
+
if (panel === "*") {
|
|
576
|
+
this.globalCommandHandler = handler;
|
|
577
|
+
} else {
|
|
578
|
+
this.commandHandlers.set(panelSlot(panel), handler);
|
|
579
|
+
}
|
|
580
|
+
}
|
|
581
|
+
|
|
582
|
+
/** Collect + push one provider's snapshot immediately. Sync providers push
|
|
583
|
+
* synchronously (no microtask hop) so callers can rely on the snapshot
|
|
584
|
+
* landing before the next egui frame. */
|
|
585
|
+
refreshPanel(panel: PanelName | number): void {
|
|
586
|
+
const slot = panelSlot(panel);
|
|
587
|
+
const collect = this.providers.get(slot);
|
|
588
|
+
if (!collect) return;
|
|
589
|
+
const push = (snap: PanelSnapshot | null | undefined) => {
|
|
590
|
+
if (snap) devtoolsSetSnapshot(this.handle, slot, encodeSnapshot(snap));
|
|
591
|
+
this.lastProviderPush.set(slot, performance.now());
|
|
592
|
+
};
|
|
593
|
+
const fail = (err: unknown) => {
|
|
594
|
+
devtoolsSetSnapshot(this.handle, slot, encodeSnapshot({
|
|
595
|
+
status: "error",
|
|
596
|
+
statusMsg: String(err),
|
|
597
|
+
sections: [],
|
|
598
|
+
}));
|
|
599
|
+
this.lastProviderPush.set(slot, performance.now());
|
|
600
|
+
};
|
|
601
|
+
try {
|
|
602
|
+
const r = collect();
|
|
603
|
+
if (r && typeof (r as Promise<PanelSnapshot>).then === "function") {
|
|
604
|
+
(r as Promise<PanelSnapshot>).then(push, fail);
|
|
605
|
+
} else {
|
|
606
|
+
push(r as PanelSnapshot | null | undefined);
|
|
607
|
+
}
|
|
608
|
+
} catch (err) {
|
|
609
|
+
fail(err);
|
|
610
|
+
}
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
/** Push all registered providers' snapshots (used on first update). */
|
|
614
|
+
private pushAllProviders(): void {
|
|
615
|
+
for (const slot of this.providers.keys()) {
|
|
616
|
+
void this.refreshPanel(slot);
|
|
617
|
+
}
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
/** Throttled provider refresh + command dispatch. */
|
|
621
|
+
private pollProvidersAndCommands(): void {
|
|
622
|
+
const now = performance.now();
|
|
623
|
+
for (const slot of this.providers.keys()) {
|
|
624
|
+
const last = this.lastProviderPush.get(slot) ?? 0;
|
|
625
|
+
if (now - last > this.providerIntervalMs) {
|
|
626
|
+
void this.refreshPanel(slot);
|
|
627
|
+
}
|
|
628
|
+
}
|
|
629
|
+
// Drain UI-originated commands.
|
|
630
|
+
for (let i = 0; i < 16; i++) {
|
|
631
|
+
const cmd = devtoolsTakeCommand(this.handle);
|
|
632
|
+
if (!cmd) break;
|
|
633
|
+
this.dispatchCommand(cmd);
|
|
634
|
+
}
|
|
635
|
+
}
|
|
636
|
+
|
|
637
|
+
private dispatchCommand(cmd: DevtoolsCommand): void {
|
|
638
|
+
if (cmd.action === "refresh") {
|
|
639
|
+
void this.refreshPanel(cmd.panel);
|
|
640
|
+
return;
|
|
641
|
+
}
|
|
642
|
+
const handler = this.commandHandlers.get(cmd.panel) ?? this.globalCommandHandler;
|
|
643
|
+
if (!handler) {
|
|
644
|
+
log.warn("DevtoolsMirror", `unhandled command panel=${cmd.panel} action=${cmd.action}`);
|
|
645
|
+
return;
|
|
646
|
+
}
|
|
647
|
+
try {
|
|
648
|
+
const r = handler(cmd);
|
|
649
|
+
if (r instanceof Promise) r.catch((err) => log.warn("DevtoolsMirror", `command error: ${err}`));
|
|
650
|
+
} catch (err) {
|
|
651
|
+
log.warn("DevtoolsMirror", `command error: ${err}`);
|
|
652
|
+
}
|
|
653
|
+
}
|
|
654
|
+
|
|
655
|
+
/**
|
|
656
|
+
* Per-frame update: poll eval requests, handle refresh requests, push
|
|
657
|
+
* throttled data. Called by NativeDebuggerHost.update().
|
|
658
|
+
*/
|
|
659
|
+
update(): void {
|
|
660
|
+
if (this.disposed) return;
|
|
661
|
+
|
|
662
|
+
// Flush buffered logger entries to Rust on the main thread (the sink
|
|
663
|
+
// may fire from worker threads; pushing directly would race with
|
|
664
|
+
// dd_devtools_update reading s.console.entries).
|
|
665
|
+
this.flushLoggerBuffer();
|
|
666
|
+
|
|
667
|
+
// On first update (debugger just became visible), push all data
|
|
668
|
+
// immediately so panels aren't empty until the user clicks Refresh.
|
|
669
|
+
if (this.firstUpdate) {
|
|
670
|
+
this.firstUpdate = false;
|
|
671
|
+
this.pushSceneTree();
|
|
672
|
+
this.pushDomTree(this.domTreeMode);
|
|
673
|
+
this.pushGpuInfo();
|
|
674
|
+
this.pushMetrics();
|
|
675
|
+
this.pushThreads();
|
|
676
|
+
this.pushAllProviders();
|
|
677
|
+
}
|
|
678
|
+
|
|
679
|
+
// 1. Poll eval requests.
|
|
680
|
+
for (let i = 0; i < 10; i++) {
|
|
681
|
+
const req = devtoolsTakeEvalRequest(this.handle);
|
|
682
|
+
if (!req) break;
|
|
683
|
+
this.handleEvalRequest(req);
|
|
684
|
+
}
|
|
685
|
+
|
|
686
|
+
// 1b. Poll UI commands + throttled provider pushes.
|
|
687
|
+
this.pollProvidersAndCommands();
|
|
688
|
+
|
|
689
|
+
// 2. Handle refresh requests.
|
|
690
|
+
// Read the current dom tree mode from Rust (0=scene, 1=ecs).
|
|
691
|
+
this.domTreeMode = devtoolsGetDomTreeMode(this.handle) === 1 ? "ecs" : "scene";
|
|
692
|
+
const refresh = devtoolsTakeRefreshRequests(this.handle);
|
|
693
|
+
if (refresh & REFRESH_SCENE) this.pushSceneTree();
|
|
694
|
+
if (refresh & REFRESH_DOM) this.pushDomTree(this.domTreeMode);
|
|
695
|
+
if (refresh & REFRESH_GPU) this.pushGpuInfo();
|
|
696
|
+
if (refresh & REFRESH_METRICS) this.pushMetrics();
|
|
697
|
+
if (refresh & REFRESH_PERF_RECORD) this.startProfiling();
|
|
698
|
+
if (refresh & REFRESH_PERF_STOP) this.stopProfiling();
|
|
699
|
+
|
|
700
|
+
// 3. Throttled pushes (every 500ms).
|
|
701
|
+
const now = performance.now();
|
|
702
|
+
if (now - this.lastMetricsPush > 500) {
|
|
703
|
+
this.lastMetricsPush = now;
|
|
704
|
+
this.pushMetrics();
|
|
705
|
+
this.pushThreads();
|
|
706
|
+
}
|
|
707
|
+
if (now - this.lastGpuPush > 1000) {
|
|
708
|
+
this.lastGpuPush = now;
|
|
709
|
+
this.pushGpuInfo();
|
|
710
|
+
}
|
|
711
|
+
if (now - this.lastScenePush > 2000) {
|
|
712
|
+
this.lastScenePush = now;
|
|
713
|
+
this.pushSceneTree();
|
|
714
|
+
}
|
|
715
|
+
}
|
|
716
|
+
|
|
717
|
+
private async handleEvalRequest(req: { requestId: number; threadId: string; expr: string }): Promise<void> {
|
|
718
|
+
const evalFn = this.threadEvals.get(req.threadId) ?? (req.threadId === "main" ? this.cdpEvaluate.bind(this) : null);
|
|
719
|
+
if (!evalFn) {
|
|
720
|
+
devtoolsPushEvalResult(this.handle, req.requestId, `< no eval for thread "${req.threadId}" >`, true);
|
|
721
|
+
return;
|
|
722
|
+
}
|
|
723
|
+
try {
|
|
724
|
+
const result = await evalFn(req.expr);
|
|
725
|
+
if (result.error) {
|
|
726
|
+
devtoolsPushEvalResult(this.handle, req.requestId, result.error, true);
|
|
727
|
+
} else {
|
|
728
|
+
const text = typeof result.result === "string" ? result.result : JSON.stringify(result.result, null, 2);
|
|
729
|
+
devtoolsPushEvalResult(this.handle, req.requestId, text, false);
|
|
730
|
+
}
|
|
731
|
+
} catch (err) {
|
|
732
|
+
devtoolsPushEvalResult(this.handle, req.requestId, String(err), true);
|
|
733
|
+
}
|
|
734
|
+
}
|
|
735
|
+
|
|
736
|
+
private async cdpEvaluate(expr: string): Promise<{ result?: any; error?: string }> {
|
|
737
|
+
return this.cdp.evaluate(expr);
|
|
738
|
+
}
|
|
739
|
+
|
|
740
|
+
/** Programmatic record/stop (same path as the panel's Record/Stop buttons). */
|
|
741
|
+
setPerfRecording(start: boolean): void {
|
|
742
|
+
if (start) this.startProfiling();
|
|
743
|
+
else void this.stopProfiling();
|
|
744
|
+
}
|
|
745
|
+
|
|
746
|
+
private startProfiling(): void {
|
|
747
|
+
try {
|
|
748
|
+
this.cdp.startProfile();
|
|
749
|
+
log.info("DevtoolsMirror", "Profiling started");
|
|
750
|
+
} catch (err) {
|
|
751
|
+
log.warn("DevtoolsMirror", `Failed to start profiling: ${err}`);
|
|
752
|
+
}
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
private async stopProfiling(): Promise<void> {
|
|
756
|
+
try {
|
|
757
|
+
log.info("DevtoolsMirror", "Stopping profile...");
|
|
758
|
+
const profile = await this.cdp.stopProfile();
|
|
759
|
+
log.info("DevtoolsMirror", `Profile result: ${profile ? `${profile.nodes?.length ?? 0} nodes` : "null"}`);
|
|
760
|
+
if (profile) this.pushProfile(profile);
|
|
761
|
+
} catch (err) {
|
|
762
|
+
log.warn("DevtoolsMirror", `Failed to stop profiling: ${err}`);
|
|
763
|
+
}
|
|
764
|
+
}
|
|
765
|
+
|
|
766
|
+
dispose(): void {
|
|
767
|
+
if (this.disposed) return;
|
|
768
|
+
this.disposed = true;
|
|
769
|
+
this.unsubConsole?.();
|
|
770
|
+
this.unsubException?.();
|
|
771
|
+
this.unsubLogger?.();
|
|
772
|
+
}
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
// ── Helpers ──
|
|
776
|
+
|
|
777
|
+
/** Map a logger level string to the devtools console severity byte. */
|
|
778
|
+
function logLevelToSeverity(level: string): number {
|
|
779
|
+
switch (level) {
|
|
780
|
+
case "error":
|
|
781
|
+
case "fatal":
|
|
782
|
+
return 3; // Error
|
|
783
|
+
case "warn":
|
|
784
|
+
return 2; // Warning
|
|
785
|
+
case "info":
|
|
786
|
+
return 1; // Info
|
|
787
|
+
case "debug":
|
|
788
|
+
return 4; // Debug
|
|
789
|
+
case "trace":
|
|
790
|
+
return 5; // Trace
|
|
791
|
+
default:
|
|
792
|
+
return 0; // Log
|
|
793
|
+
}
|
|
794
|
+
}
|