@downdraft/engine 0.0.0 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (907) hide show
  1. package/app/src/index.ts +10 -0
  2. package/app/src/renderer/bootstrap.ts +271 -0
  3. package/app/src/renderer/downdraft-base.css +93 -0
  4. package/app/src/renderer/feature-log.ts +200 -0
  5. package/app/src/renderer/game-module.ts +923 -0
  6. package/app/src/renderer/hooks.ts +88 -0
  7. package/app/src/renderer/hot-reload.ts +178 -0
  8. package/app/src/renderer/import-cache.ts +88 -0
  9. package/app/src/renderer/index.ts +206 -0
  10. package/app/src/renderer/mcp-harness.ts +144 -0
  11. package/app/src/renderer/save-store-factory.ts +239 -0
  12. package/app/src/renderer/sim-bridge.ts +183 -0
  13. package/app/src/renderer/standard-automation-tools.ts +771 -0
  14. package/app/src/shared/feature-log.ts +71 -0
  15. package/app/src/shared/gpu-info.ts +82 -0
  16. package/app/src/shared/import-cache-store.ts +142 -0
  17. package/app/src/shared/index.ts +6 -0
  18. package/app/src/shared/mcp-discovery.ts +47 -0
  19. package/app/src/shared/mcp-proxy.ts +82 -0
  20. package/app/src/shared/types.ts +324 -0
  21. package/asset-bake/src/bake-audio.ts +119 -0
  22. package/asset-bake/src/bake-gltf.ts +172 -0
  23. package/asset-bake/src/bake.ts +78 -0
  24. package/asset-bake/src/cache.ts +188 -0
  25. package/asset-bake/src/config.ts +186 -0
  26. package/asset-bake/src/index.ts +36 -0
  27. package/core/src/animation/animation-event.ts +41 -0
  28. package/core/src/animation/bone-mask.ts +122 -0
  29. package/core/src/animation/clip.ts +252 -0
  30. package/core/src/animation/index.ts +22 -0
  31. package/core/src/animation/mixamo.ts +113 -0
  32. package/core/src/animation/morph-target.ts +69 -0
  33. package/core/src/animation/player.ts +697 -0
  34. package/core/src/animation/retarget.ts +158 -0
  35. package/core/src/animation/skeleton-animator.ts +1399 -0
  36. package/core/src/animation/skeleton.ts +214 -0
  37. package/core/src/animation/state-machine.ts +280 -0
  38. package/core/src/assets/blob-store.ts +66 -0
  39. package/core/src/assets/cache.ts +186 -0
  40. package/core/src/assets/cubemap-converter.ts +155 -0
  41. package/core/src/assets/environment-manager.ts +121 -0
  42. package/core/src/assets/import-cache.ts +65 -0
  43. package/core/src/assets/import-settings.ts +72 -0
  44. package/core/src/assets/importer.ts +108 -0
  45. package/core/src/assets/index.ts +74 -0
  46. package/core/src/assets/irradiance-generator.ts +198 -0
  47. package/core/src/assets/loader-audio.ts +86 -0
  48. package/core/src/assets/loader-cubemap.ts +211 -0
  49. package/core/src/assets/loader-dds.ts +236 -0
  50. package/core/src/assets/loader-hdr.ts +474 -0
  51. package/core/src/assets/loader-mesh.ts +143 -0
  52. package/core/src/assets/loader-shader.ts +73 -0
  53. package/core/src/assets/loader-texture.ts +349 -0
  54. package/core/src/assets/lod.ts +198 -0
  55. package/core/src/assets/manager.ts +480 -0
  56. package/core/src/assets/manifest.ts +81 -0
  57. package/core/src/assets/material-bridge.ts +186 -0
  58. package/core/src/assets/model-importer.ts +72 -0
  59. package/core/src/assets/model-normalizer.ts +248 -0
  60. package/core/src/assets/model-to-gpu.ts +70 -0
  61. package/core/src/assets/model-to-mesh.ts +237 -0
  62. package/core/src/assets/prefilter-generator.ts +250 -0
  63. package/core/src/audio/engine.ts +177 -0
  64. package/core/src/audio/interface.ts +130 -0
  65. package/core/src/audio/listener.ts +32 -0
  66. package/core/src/audio/mixer.ts +141 -0
  67. package/core/src/audio/registry.ts +52 -0
  68. package/core/src/audio/sab.ts +87 -0
  69. package/core/src/audio/source.ts +89 -0
  70. package/core/src/change-detection/atomics.ts +1 -0
  71. package/core/src/change-detection/tracker.ts +47 -0
  72. package/core/src/debug-draw/lines.ts +64 -0
  73. package/core/src/debug-draw/points.ts +17 -0
  74. package/core/src/debug-draw/queue.ts +124 -0
  75. package/core/src/debug-draw/text.ts +25 -0
  76. package/core/src/ecs/archetype.ts +323 -0
  77. package/core/src/ecs/component.ts +188 -0
  78. package/core/src/ecs/entity.ts +25 -0
  79. package/core/src/ecs/events.ts +93 -0
  80. package/core/src/ecs/hierarchy.ts +124 -0
  81. package/core/src/ecs/hmr-swap-registry.ts +22 -0
  82. package/core/src/ecs/index.ts +25 -0
  83. package/core/src/ecs/query.ts +141 -0
  84. package/core/src/ecs/resource.ts +8 -0
  85. package/core/src/ecs/schedule.ts +181 -0
  86. package/core/src/ecs/system-params.ts +99 -0
  87. package/core/src/ecs/system.ts +42 -0
  88. package/core/src/ecs/world.ts +348 -0
  89. package/core/src/index.ts +352 -0
  90. package/core/src/input/context.ts +73 -0
  91. package/core/src/input/dom-handler.ts +380 -0
  92. package/core/src/input/local-player-manager.ts +218 -0
  93. package/core/src/input/mapping.ts +40 -0
  94. package/core/src/input/multi-sab-bridge.ts +276 -0
  95. package/core/src/input/multi-state.ts +54 -0
  96. package/core/src/input/sab-bridge.ts +71 -0
  97. package/core/src/input/state.ts +132 -0
  98. package/core/src/input/ui-router.ts +87 -0
  99. package/core/src/library/host.ts +317 -0
  100. package/core/src/library/index.ts +16 -0
  101. package/core/src/library/library.ts +292 -0
  102. package/core/src/material/compiler.ts +80 -0
  103. package/core/src/material/graph-bridge.ts +172 -0
  104. package/core/src/material/index.ts +9 -0
  105. package/core/src/material/library.ts +442 -0
  106. package/core/src/material/material.ts +156 -0
  107. package/core/src/material/variants.ts +61 -0
  108. package/core/src/math/mat4.ts +202 -0
  109. package/core/src/math/perlin-noise-2d.ts +77 -0
  110. package/core/src/math/perlin-noise-3d.ts +110 -0
  111. package/core/src/math/quat.ts +33 -0
  112. package/core/src/math/rng.ts +29 -0
  113. package/core/src/math/trig.ts +47 -0
  114. package/core/src/math/value-noise.ts +67 -0
  115. package/core/src/mesh/builder.ts +177 -0
  116. package/core/src/mesh/csg.ts +312 -0
  117. package/core/src/mesh/greased-line.ts +145 -0
  118. package/core/src/mesh/mesh.ts +17 -0
  119. package/core/src/mesh/parametric.ts +501 -0
  120. package/core/src/mesh/skinning.ts +67 -0
  121. package/core/src/mesh/vertex-layout.ts +91 -0
  122. package/core/src/module/cross-thread.ts +163 -0
  123. package/core/src/module/diagnostics.ts +123 -0
  124. package/core/src/module/host.ts +451 -0
  125. package/core/src/module/index.ts +22 -0
  126. package/core/src/module/module.ts +109 -0
  127. package/core/src/module/registry.ts +94 -0
  128. package/core/src/module/renderer-module.ts +247 -0
  129. package/core/src/module/ts-loader.ts +26 -0
  130. package/core/src/particles/compute-pass.ts +378 -0
  131. package/core/src/particles/emitter.ts +156 -0
  132. package/core/src/particles/index.ts +11 -0
  133. package/core/src/particles/particle-data.ts +47 -0
  134. package/core/src/particles/render-pass.ts +365 -0
  135. package/core/src/particles/simulator.ts +264 -0
  136. package/core/src/particles/system.ts +193 -0
  137. package/core/src/physics/body.ts +59 -0
  138. package/core/src/physics/ccd-heuristic.ts +55 -0
  139. package/core/src/physics/character.ts +282 -0
  140. package/core/src/physics/collider.ts +55 -0
  141. package/core/src/physics/collision-system.ts +91 -0
  142. package/core/src/physics/events.ts +133 -0
  143. package/core/src/physics/index.ts +34 -0
  144. package/core/src/physics/interface.ts +473 -0
  145. package/core/src/physics/interpolation-buffer.ts +192 -0
  146. package/core/src/physics/lifecycle.ts +87 -0
  147. package/core/src/physics/load-shedder.ts +164 -0
  148. package/core/src/physics/physics-accumulator.ts +101 -0
  149. package/core/src/physics/physics-system.ts +240 -0
  150. package/core/src/physics/ragdoll-presets.ts +272 -0
  151. package/core/src/physics/ragdoll-system.ts +220 -0
  152. package/core/src/physics/ragdoll.ts +182 -0
  153. package/core/src/physics/raycast.ts +143 -0
  154. package/core/src/physics/realm-manager.ts +499 -0
  155. package/core/src/physics/realm-worker-pool.ts +191 -0
  156. package/core/src/physics/realm-worker.ts +102 -0
  157. package/core/src/physics/realm.ts +189 -0
  158. package/core/src/physics/registry.ts +52 -0
  159. package/core/src/physics/safety.ts +247 -0
  160. package/core/src/physics/snapshot-manager.ts +141 -0
  161. package/core/src/physics/worker-protocol.ts +30 -0
  162. package/core/src/platform/bun-preload.ts +169 -0
  163. package/core/src/platform/css-stub.ts +4 -0
  164. package/core/src/platform/glob-polyfill.ts +124 -0
  165. package/core/src/platform/hidpi.ts +57 -0
  166. package/core/src/platform/render-surface.ts +77 -0
  167. package/core/src/platform/rpc.ts +98 -0
  168. package/core/src/platform/runtime.ts +123 -0
  169. package/core/src/plugin/context.ts +364 -0
  170. package/core/src/plugin/diagnostics.ts +61 -0
  171. package/core/src/plugin/discovery.ts +186 -0
  172. package/core/src/plugin/extension-loaders.ts +172 -0
  173. package/core/src/plugin/host.ts +659 -0
  174. package/core/src/plugin/index.ts +106 -0
  175. package/core/src/plugin/loader-asset.ts +124 -0
  176. package/core/src/plugin/loader-quickjs.ts +84 -0
  177. package/core/src/plugin/loader-wasm.ts +411 -0
  178. package/core/src/plugin/loader-worker.ts +261 -0
  179. package/core/src/plugin/manifest.ts +653 -0
  180. package/core/src/plugin/material-registry.ts +65 -0
  181. package/core/src/plugin/mcp-tools.ts +165 -0
  182. package/core/src/plugin/permissions.ts +175 -0
  183. package/core/src/plugin/quickjs-bridge.ts +294 -0
  184. package/core/src/plugin/registry.ts +107 -0
  185. package/core/src/plugin/sandbox-shim.ts +86 -0
  186. package/core/src/plugin/sandbox-worker.ts +215 -0
  187. package/core/src/plugin/wasm-abi.ts +152 -0
  188. package/core/src/plugin/wasm-worker.ts +229 -0
  189. package/core/src/plugin/workshop.ts +169 -0
  190. package/core/src/profiling/event-loop.ts +180 -0
  191. package/core/src/profiling/index.ts +69 -0
  192. package/core/src/profiling/iops/idb-patch.ts +242 -0
  193. package/core/src/profiling/iops/opfs-patch.ts +276 -0
  194. package/core/src/profiling/profiling-sab.ts +839 -0
  195. package/core/src/profiling/task-latency.ts +134 -0
  196. package/core/src/profiling/thread-metrics.ts +126 -0
  197. package/core/src/profiling/trace-event-writer.ts +205 -0
  198. package/core/src/profiling/warnings.ts +423 -0
  199. package/core/src/profiling/worker-prelude.ts +376 -0
  200. package/core/src/render/bind-group.ts +38 -0
  201. package/core/src/render/bindless/bindless-struct.ts +42 -0
  202. package/core/src/render/bindless/bindless.wgsl.ts +167 -0
  203. package/core/src/render/bindless/frame-bindings.ts +176 -0
  204. package/core/src/render/bindless/index.ts +10 -0
  205. package/core/src/render/bindless/material-manager.ts +257 -0
  206. package/core/src/render/bindless/texture-registry.ts +609 -0
  207. package/core/src/render/buffer.ts +82 -0
  208. package/core/src/render/camera-2d.ts +217 -0
  209. package/core/src/render/camera-controller.ts +440 -0
  210. package/core/src/render/camera.ts +409 -0
  211. package/core/src/render/canvas-resize-watcher.ts +46 -0
  212. package/core/src/render/compute-kernel.ts +172 -0
  213. package/core/src/render/constants.ts +2 -0
  214. package/core/src/render/device.ts +111 -0
  215. package/core/src/render/frame-graph.ts +768 -0
  216. package/core/src/render/frustum.ts +185 -0
  217. package/core/src/render/fullscreen-vs.ts +25 -0
  218. package/core/src/render/g-buffer.ts +186 -0
  219. package/core/src/render/game-renderer.ts +1452 -0
  220. package/core/src/render/gpu-driven/cull-pass.ts +394 -0
  221. package/core/src/render/gpu-driven/hzb.ts +215 -0
  222. package/core/src/render/gpu-driven/index.ts +7 -0
  223. package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
  224. package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
  225. package/core/src/render/gpu-driven/mesh-table.ts +175 -0
  226. package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
  227. package/core/src/render/gpu-utils.ts +96 -0
  228. package/core/src/render/hdr.ts +88 -0
  229. package/core/src/render/hot-reload.ts +295 -0
  230. package/core/src/render/ibl-bind-group.ts +266 -0
  231. package/core/src/render/ibl.ts +180 -0
  232. package/core/src/render/index.ts +163 -0
  233. package/core/src/render/input-manager.ts +259 -0
  234. package/core/src/render/lighting/area-light.ts +196 -0
  235. package/core/src/render/lighting/cluster-grid.ts +288 -0
  236. package/core/src/render/lighting/cluster-types.ts +193 -0
  237. package/core/src/render/lighting/ies-parser.ts +162 -0
  238. package/core/src/render/lighting.ts +454 -0
  239. package/core/src/render/material-types/depth.wgsl +44 -0
  240. package/core/src/render/material-types/line.wgsl +50 -0
  241. package/core/src/render/material-types/matcap.wgsl +51 -0
  242. package/core/src/render/material-types/normal.wgsl +41 -0
  243. package/core/src/render/material-types/physical.wgsl +152 -0
  244. package/core/src/render/material-types/sprite.wgsl +46 -0
  245. package/core/src/render/material-types/sss.wgsl +79 -0
  246. package/core/src/render/material-types/toon.wgsl +79 -0
  247. package/core/src/render/passes/README.md +121 -0
  248. package/core/src/render/passes/atmosphere.ts +152 -0
  249. package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
  250. package/core/src/render/passes/csm.ts +408 -0
  251. package/core/src/render/passes/cubemap-capture.ts +114 -0
  252. package/core/src/render/passes/debug-viz.ts +278 -0
  253. package/core/src/render/passes/debug.ts +538 -0
  254. package/core/src/render/passes/decal-mesh.ts +111 -0
  255. package/core/src/render/passes/decal-pass.ts +377 -0
  256. package/core/src/render/passes/deferred-lighting.ts +434 -0
  257. package/core/src/render/passes/depth-prepass.ts +163 -0
  258. package/core/src/render/passes/dome-360.ts +83 -0
  259. package/core/src/render/passes/fluid-render.ts +137 -0
  260. package/core/src/render/passes/gi-types.ts +118 -0
  261. package/core/src/render/passes/graph-compute.ts +300 -0
  262. package/core/src/render/passes/greased-line-pass.ts +232 -0
  263. package/core/src/render/passes/morph-target.ts +40 -0
  264. package/core/src/render/passes/opaque.ts +1028 -0
  265. package/core/src/render/passes/point-light-shadow.ts +266 -0
  266. package/core/src/render/passes/procedural-texture.ts +185 -0
  267. package/core/src/render/passes/reflection-probe.ts +140 -0
  268. package/core/src/render/passes/rsm-pass.ts +248 -0
  269. package/core/src/render/passes/sdf-text.ts +155 -0
  270. package/core/src/render/passes/shadow-map.ts +163 -0
  271. package/core/src/render/passes/shadow.ts +220 -0
  272. package/core/src/render/passes/skinning-vs.ts +121 -0
  273. package/core/src/render/passes/skinning.ts +326 -0
  274. package/core/src/render/passes/sky-dome.ts +404 -0
  275. package/core/src/render/passes/skybox.ts +162 -0
  276. package/core/src/render/passes/spot-light-shadow.ts +273 -0
  277. package/core/src/render/passes/terrain.ts +326 -0
  278. package/core/src/render/passes/transparent.ts +353 -0
  279. package/core/src/render/passes/underwater-fog.ts +185 -0
  280. package/core/src/render/passes/video-texture.ts +79 -0
  281. package/core/src/render/passes/volumetric-pass.ts +312 -0
  282. package/core/src/render/passes/volumetric-types.ts +171 -0
  283. package/core/src/render/passes/water.ts +753 -0
  284. package/core/src/render/pbr.ts +296 -0
  285. package/core/src/render/pipeline.ts +52 -0
  286. package/core/src/render/render-pass.ts +30 -0
  287. package/core/src/render/renderer-input-bus.ts +220 -0
  288. package/core/src/render/renderer-module-host.ts +623 -0
  289. package/core/src/render/resource-tracker.ts +67 -0
  290. package/core/src/render/sab-canvas-overlay.ts +122 -0
  291. package/core/src/render/shader-validator.ts +200 -0
  292. package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  293. package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  294. package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  295. package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  296. package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  297. package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  298. package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  299. package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  300. package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  301. package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  302. package/core/src/render/shaders/shadow-chunks.ts +135 -0
  303. package/core/src/render/skybox.ts +146 -0
  304. package/core/src/render/splitscreen.ts +85 -0
  305. package/core/src/render/surface.ts +78 -0
  306. package/core/src/render/tonemap.ts +180 -0
  307. package/core/src/render/tracked-render-pass.ts +158 -0
  308. package/core/src/render/viewport.ts +109 -0
  309. package/core/src/render/wgsl-hmr.ts +70 -0
  310. package/core/src/sab/core-input-channel.ts +23 -0
  311. package/core/src/sab/define.ts +239 -0
  312. package/core/src/sab/errors.ts +76 -0
  313. package/core/src/sab/game-input.ts +343 -0
  314. package/core/src/sab/gamepad-devices.ts +259 -0
  315. package/core/src/sab/grid-buffer.ts +117 -0
  316. package/core/src/sab/input.ts +55 -0
  317. package/core/src/sab/layout.ts +219 -0
  318. package/core/src/sab/multi-input-channel.ts +50 -0
  319. package/core/src/sab/record-buffer.ts +155 -0
  320. package/core/src/sab/sab-polyfill.ts +56 -0
  321. package/core/src/sab/sim-channel.ts +453 -0
  322. package/core/src/sab/slot-buffer.ts +190 -0
  323. package/core/src/sab/types.ts +158 -0
  324. package/core/src/safety/bounds.ts +76 -0
  325. package/core/src/safety/json.ts +80 -0
  326. package/core/src/safety/path.ts +167 -0
  327. package/core/src/save/binary-format.ts +117 -0
  328. package/core/src/save/game-save-system.ts +161 -0
  329. package/core/src/save/grid-save-system.ts +158 -0
  330. package/core/src/save/migrate.ts +44 -0
  331. package/core/src/save/migration-registry.ts +94 -0
  332. package/core/src/save/persist-types.ts +208 -0
  333. package/core/src/save/schema.ts +46 -0
  334. package/core/src/save/serializer.ts +180 -0
  335. package/core/src/scene/builder.ts +65 -0
  336. package/core/src/scene/camera.ts +142 -0
  337. package/core/src/scene/checkpoint.ts +109 -0
  338. package/core/src/scene/game-loop.ts +198 -0
  339. package/core/src/scene/index.ts +24 -0
  340. package/core/src/scene/layer.ts +6 -0
  341. package/core/src/scene/prefab.ts +145 -0
  342. package/core/src/scene/scene-manager.ts +157 -0
  343. package/core/src/scene/scene.ts +192 -0
  344. package/core/src/scene/sky.ts +256 -0
  345. package/core/src/scene/spatial-grid.ts +176 -0
  346. package/core/src/scene/streaming.ts +304 -0
  347. package/core/src/scene/vegetation.ts +163 -0
  348. package/core/src/scene/world.ts +89 -0
  349. package/core/src/scripting/binding.ts +129 -0
  350. package/core/src/scripting/hot-reload.ts +144 -0
  351. package/core/src/scripting/script.ts +99 -0
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@@ -0,0 +1,124 @@
1
+ export interface DebugLine {
2
+ from: [number, number, number];
3
+ to: [number, number, number];
4
+ color: [number, number, number, number];
5
+ duration: number;
6
+ }
7
+
8
+ export interface DebugPoint {
9
+ pos: [number, number, number];
10
+ color: [number, number, number, number];
11
+ size: number;
12
+ duration: number;
13
+ }
14
+
15
+ export interface DebugText {
16
+ pos: [number, number, number];
17
+ text: string;
18
+ color: [number, number, number, number];
19
+ screenSpace: boolean;
20
+ duration: number;
21
+ }
22
+
23
+ export class DebugDrawQueue {
24
+ private lines: DebugLine[] = [];
25
+ private points: DebugPoint[] = [];
26
+ private texts: DebugText[] = [];
27
+ private frameCount: number = 0;
28
+ private static readonly MAX_LINES = 10000;
29
+ private static readonly MAX_POINTS = 10000;
30
+ private static readonly MAX_TEXTS = 1000;
31
+
32
+ line(
33
+ from: [number, number, number],
34
+ to: [number, number, number],
35
+ color: [number, number, number, number] = [1, 0, 0, 1],
36
+ duration: number = 0,
37
+ ): void {
38
+ if (this.lines.length >= DebugDrawQueue.MAX_LINES) this.lines.shift();
39
+ this.lines.push({ from, to, color, duration });
40
+ }
41
+
42
+ point(
43
+ pos: [number, number, number],
44
+ color: [number, number, number, number] = [1, 1, 0, 1],
45
+ size: number = 4,
46
+ duration: number = 0,
47
+ ): void {
48
+ if (this.points.length >= DebugDrawQueue.MAX_POINTS) this.points.shift();
49
+ this.points.push({ pos, color, size, duration });
50
+ }
51
+
52
+ text(
53
+ pos: [number, number, number],
54
+ text: string,
55
+ color: [number, number, number, number] = [1, 1, 1, 1],
56
+ screenSpace: boolean = false,
57
+ duration: number = 0,
58
+ ): void {
59
+ if (this.texts.length >= DebugDrawQueue.MAX_TEXTS) this.texts.shift();
60
+ this.texts.push({ pos, text, color, screenSpace, duration });
61
+ }
62
+
63
+ aabb(
64
+ min: [number, number, number],
65
+ max: [number, number, number],
66
+ color: [number, number, number, number] = [0, 1, 0, 1],
67
+ duration: number = 0,
68
+ ): void {
69
+ const [minX, minY, minZ] = min;
70
+ const [maxX, maxY, maxZ] = max;
71
+ const corners: [number, number, number][] = [
72
+ [minX, minY, minZ], [maxX, minY, minZ],
73
+ [maxX, maxY, minZ], [minX, maxY, minZ],
74
+ [minX, minY, maxZ], [maxX, minY, maxZ],
75
+ [maxX, maxY, maxZ], [minX, maxY, maxZ],
76
+ ];
77
+ const edges: [number, number][] = [
78
+ [0, 1], [1, 2], [2, 3], [3, 0],
79
+ [4, 5], [5, 6], [6, 7], [7, 4],
80
+ [0, 4], [1, 5], [2, 6], [3, 7],
81
+ ];
82
+ for (let i = 0; i < edges.length; i++) {
83
+ this.line(corners[edges[i][0]], corners[edges[i][1]], color, duration);
84
+ }
85
+ }
86
+
87
+ getLines(): DebugLine[] {
88
+ return this.lines;
89
+ }
90
+
91
+ getPoints(): DebugPoint[] {
92
+ return this.points;
93
+ }
94
+
95
+ getTexts(): DebugText[] {
96
+ return this.texts;
97
+ }
98
+
99
+ clearFrame(): void {
100
+ this.frameCount++;
101
+
102
+ // Keep items with duration > 0 (persistent), decrement their remaining frames.
103
+ // Items with duration === 0 are one-shot (this frame only) — remove them.
104
+ this.lines = this.lines.filter((l) => {
105
+ if (l.duration === 0) return false;
106
+ l.duration--;
107
+ return l.duration > 0;
108
+ });
109
+ this.points = this.points.filter((p) => {
110
+ if (p.duration === 0) return false;
111
+ p.duration--;
112
+ return p.duration > 0;
113
+ });
114
+ this.texts = this.texts.filter((t) => {
115
+ if (t.duration === 0) return false;
116
+ t.duration--;
117
+ return t.duration > 0;
118
+ });
119
+ }
120
+
121
+ isEmpty(): boolean {
122
+ return this.lines.length === 0 && this.points.length === 0 && this.texts.length === 0;
123
+ }
124
+ }
@@ -0,0 +1,25 @@
1
+ import { DebugDrawQueue } from "./queue";
2
+
3
+ export class DebugTextRenderer {
4
+ private queue: DebugDrawQueue;
5
+
6
+ constructor(queue: DebugDrawQueue) {
7
+ this.queue = queue;
8
+ }
9
+
10
+ world(
11
+ pos: [number, number, number],
12
+ text: string,
13
+ color?: [number, number, number, number],
14
+ ): void {
15
+ this.queue.text(pos, text, color, false);
16
+ }
17
+
18
+ screen(
19
+ pos: [number, number, number],
20
+ text: string,
21
+ color?: [number, number, number, number],
22
+ ): void {
23
+ this.queue.text(pos, text, color, true);
24
+ }
25
+ }
@@ -0,0 +1,323 @@
1
+ import {
2
+ getComponentDefinition,
3
+ SOA_DEFAULT_VALUE,
4
+ SOA_TYPED_ARRAY_CTOR,
5
+ type ComponentId,
6
+ type SoASchema,
7
+ type SoATypedArray,
8
+ } from "./component";
9
+ import type { Entity, EntityMeta } from "./entity";
10
+
11
+ // --- Column types ---
12
+
13
+ /**
14
+ * SoA column — stores component data in per-field TypedArrays, indexed by row.
15
+ * The same column object is reused across all rows in an archetype; systems
16
+ * access fields via `column.arrays.fieldName[row]`.
17
+ */
18
+ export interface SoAColumn {
19
+ /** Discriminator — always `true` for SoA columns. */
20
+ readonly __soa: true;
21
+ /** Active entity count (same as archetype.entities.length). */
22
+ length: number;
23
+ /** Allocated TypedArray capacity. */
24
+ capacity: number;
25
+ /** Per-field TypedArrays, keyed by field name. */
26
+ arrays: Record<string, SoATypedArray>;
27
+ /** Ordered field names (from the component schema). */
28
+ fieldNames: string[];
29
+ /** The SoA schema (field types) for this column. */
30
+ schema: SoASchema;
31
+ }
32
+
33
+ /** A column is either AoS (regular array of objects) or SoA (TypedArray-backed). */
34
+ export type Column = unknown[] | SoAColumn;
35
+
36
+ /** Type guard for SoA columns. */
37
+ export function isSoAColumn(col: Column | undefined | null): col is SoAColumn {
38
+ return col !== null && col !== undefined && (col as SoAColumn).__soa === true;
39
+ }
40
+
41
+ // --- Archetype ---
42
+
43
+ export interface Archetype {
44
+ id: number;
45
+ componentIds: ComponentId[];
46
+ componentSet: Set<ComponentId>;
47
+ entities: Entity[];
48
+ columns: Map<ComponentId, Column>;
49
+ entityRowMap: Map<number, number>;
50
+ /** Collision chain — next archetype sharing this one's numeric hash bucket.
51
+ * Set when two different component sets collide on `archetypeNumericHash`. */
52
+ hashNext?: Archetype;
53
+ }
54
+
55
+ let nextArchetypeId = 0;
56
+
57
+ export function createArchetype(componentIds: ComponentId[]): Archetype {
58
+ const id = nextArchetypeId++;
59
+ const columns = new Map<ComponentId, Column>();
60
+ componentIds.forEach((cid) => {
61
+ const def = getComponentDefinition(cid);
62
+ if (def?.soa) {
63
+ columns.set(cid, createSoAColumn(def.soa));
64
+ } else {
65
+ columns.set(cid, []);
66
+ }
67
+ });
68
+ return {
69
+ id,
70
+ componentIds: [...componentIds],
71
+ componentSet: new Set(componentIds),
72
+ entities: [],
73
+ columns,
74
+ entityRowMap: new Map(),
75
+ };
76
+ }
77
+
78
+ export function archetypeMatches(arch: Archetype, required: ComponentId[], excluded: ComponentId[] = []): boolean {
79
+ for (let _i = 0, _it = required, _n = _it.length; _i < _n; _i++) { const cid = _it[_i];
80
+ if (!arch.componentSet.has(cid)) return false;
81
+ }
82
+ for (let _i = 0, _it = excluded, _n = _it.length; _i < _n; _i++) { const cid = _it[_i];
83
+ if (arch.componentSet.has(cid)) return false;
84
+ }
85
+ return true;
86
+ }
87
+
88
+ function sameComponentIds(a: ComponentId[], b: ComponentId[]): boolean {
89
+ if (a.length !== b.length) return false;
90
+ for (let i = 0; i < a.length; i++) if (a[i] !== b[i]) return false;
91
+ return true;
92
+ }
93
+
94
+ export function getArchetypeForComponents(
95
+ archetypes: Map<number, Archetype>,
96
+ componentIds: ComponentId[],
97
+ ): Archetype {
98
+ // Sort only when needed; empty/single-component sets are already canonical.
99
+ const sortedIds = componentIds.length > 1
100
+ ? [...componentIds].sort((a, b) => a - b)
101
+ : componentIds;
102
+ const numericKey = archetypeNumericHash(sortedIds);
103
+ // Walk the collision chain — a 32-bit hash is not injective, so a hit on the
104
+ // bucket is not proof of a match. Without this check, two distinct component
105
+ // sets with colliding hashes silently shared an archetype (entities would get
106
+ // undefined components and queries would match the wrong entity sets).
107
+ let head = archetypes.get(numericKey);
108
+ for (let arch = head; arch; arch = arch.hashNext) {
109
+ if (sameComponentIds(arch.componentIds, sortedIds)) return arch;
110
+ }
111
+ const arch = createArchetype(sortedIds);
112
+ if (head) {
113
+ // Collision — prepend to the bucket chain.
114
+ arch.hashNext = head;
115
+ }
116
+ archetypes.set(numericKey, arch);
117
+ return arch;
118
+ }
119
+
120
+ /** Remove an archetype from the hash-keyed map (used by empty-archetype
121
+ * pruning). Handles both bucket heads and chained collision entries. */
122
+ export function removeArchetypeFromHashMap(archetypes: Map<number, Archetype>, arch: Archetype): void {
123
+ const key = archetypeNumericHash(arch.componentIds);
124
+ const head = archetypes.get(key);
125
+ if (head === arch) {
126
+ if (arch.hashNext) archetypes.set(key, arch.hashNext);
127
+ else archetypes.delete(key);
128
+ } else {
129
+ for (let cur = head; cur; cur = cur.hashNext) {
130
+ if (cur.hashNext === arch) {
131
+ cur.hashNext = arch.hashNext;
132
+ break;
133
+ }
134
+ }
135
+ }
136
+ arch.hashNext = undefined;
137
+ }
138
+
139
+ // Fast numeric hash for sorted component IDs — avoids string allocation on the hot path.
140
+ // Uses the same mixing constants as the spatial grid for good distribution.
141
+ // The initial seed (1) ensures empty component sets don't collide with [0].
142
+ function archetypeNumericHash(sortedIds: ComponentId[]): number {
143
+ let hash = 1;
144
+ for (let i = 0; i < sortedIds.length; i++) {
145
+ hash = ((hash * 73856093) ^ (sortedIds[i]! * 19349663)) >>> 0;
146
+ }
147
+ return hash;
148
+ }
149
+
150
+ // --- SoA column operations ---
151
+
152
+ const SOA_INITIAL_CAPACITY = 16;
153
+
154
+ /** Create a new SoA column from a schema, with initial capacity. */
155
+ function createSoAColumn(schema: SoASchema): SoAColumn {
156
+ const arrays: Record<string, SoATypedArray> = {};
157
+ schema.fields.forEach((field) => {
158
+ const type = schema.types[field]!;
159
+ arrays[field] = new SOA_TYPED_ARRAY_CTOR[type]!(SOA_INITIAL_CAPACITY);
160
+ });
161
+ return {
162
+ __soa: true,
163
+ length: 0,
164
+ capacity: SOA_INITIAL_CAPACITY,
165
+ arrays,
166
+ fieldNames: schema.fields,
167
+ schema,
168
+ };
169
+ }
170
+
171
+ /** Double the capacity of a SoA column's TypedArrays, preserving existing data. */
172
+ function growSoAColumn(col: SoAColumn): void {
173
+ const newCapacity = col.capacity * 2;
174
+ col.fieldNames.forEach((field) => {
175
+ const type = col.schema.types[field]!;
176
+ const oldArr = col.arrays[field]!;
177
+ const newArr = new SOA_TYPED_ARRAY_CTOR[type]!(newCapacity);
178
+ newArr.set(oldArr);
179
+ col.arrays[field] = newArr;
180
+ });
181
+ col.capacity = newCapacity;
182
+ }
183
+
184
+ /** Push a component's field values into a SoA column at the next row. */
185
+ function soaColumnPush(col: SoAColumn, data: Record<string, unknown>): void {
186
+ if (col.length >= col.capacity) {
187
+ growSoAColumn(col);
188
+ }
189
+ const row = col.length;
190
+ col.fieldNames.forEach((field) => {
191
+ const val = data[field];
192
+ col.arrays[field]![row] = typeof val === "number" ? val : SOA_DEFAULT_VALUE[col.schema.types[field]!]!;
193
+ });
194
+ col.length++;
195
+ }
196
+
197
+ /** Swap-and-pop removal: move last row's data to the removed row, then shrink. */
198
+ function soaColumnSwapRemove(col: SoAColumn, row: number): void {
199
+ const last = col.length - 1;
200
+ if (row !== last) {
201
+ col.fieldNames.forEach((field) => {
202
+ const arr = col.arrays[field]!;
203
+ arr[row] = arr[last]!;
204
+ });
205
+ }
206
+ // Zero out the last row (ZAII — keep TypedArrays clean for future reuse)
207
+ col.fieldNames.forEach((field) => {
208
+ col.arrays[field]![last] = 0;
209
+ });
210
+ col.length--;
211
+ }
212
+
213
+ /**
214
+ * Reconstruct a plain object from a SoA column at a given row.
215
+ * Used by non-hot-path consumers (getComponent, serializer, MCP devtools).
216
+ * Allocates a new object per call — do NOT use in per-tick loops.
217
+ */
218
+ export function reconstructSoAObject(col: SoAColumn, row: number): Record<string, number> {
219
+ const obj: Record<string, number> = {};
220
+ col.fieldNames.forEach((field) => {
221
+ obj[field] = col.arrays[field]![row]!;
222
+ });
223
+ return obj;
224
+ }
225
+
226
+ /**
227
+ * Get a component value from a column at a given row.
228
+ * - AoS column: returns the object at `col[row]`
229
+ * - SoA column: reconstructs a plain object from the TypedArrays
230
+ *
231
+ * For hot-path code, use `isSoAColumn()` + direct TypedArray access instead.
232
+ */
233
+ export function getColumnValue<T = unknown>(col: Column | undefined, row: number): T | undefined {
234
+ if (col === undefined || col === null) return undefined;
235
+ if (isSoAColumn(col)) {
236
+ return reconstructSoAObject(col, row) as unknown as T;
237
+ }
238
+ return (col as unknown[])[row] as T;
239
+ }
240
+
241
+ /**
242
+ * Write a component value into a column at a given row.
243
+ * - AoS column: replaces the stored object at `col[row]`
244
+ * - SoA column: writes each declared field into the TypedArrays
245
+ */
246
+ export function setColumnValue<T = unknown>(col: Column | undefined, row: number, value: T): void {
247
+ if (col === undefined || col === null) return;
248
+ if (isSoAColumn(col)) {
249
+ const data = (value ?? {}) as Record<string, unknown>;
250
+ col.fieldNames.forEach((field) => {
251
+ const val = data[field];
252
+ col.arrays[field]![row] = typeof val === "number" ? val : SOA_DEFAULT_VALUE[col.schema.types[field]!]!;
253
+ });
254
+ return;
255
+ }
256
+ (col as unknown[])[row] = value;
257
+ }
258
+
259
+ // --- Entity add/remove (handle both AoS and SoA columns) ---
260
+
261
+ export function addEntityToArchetype(arch: Archetype, entity: Entity, components: Map<ComponentId, unknown>): void {
262
+ const row = arch.entities.length;
263
+ arch.entities.push(entity);
264
+ arch.entityRowMap.set(entity.index, row);
265
+ arch.componentIds.forEach((cid) => {
266
+ const col = arch.columns.get(cid);
267
+ if (col === undefined) throw new Error(`Missing column for component ${cid}`);
268
+ if (isSoAColumn(col)) {
269
+ const data = components.get(cid) as Record<string, unknown> | undefined;
270
+ soaColumnPush(col, data ?? {});
271
+ } else {
272
+ (col as unknown[]).push(components.get(cid));
273
+ }
274
+ });
275
+ }
276
+
277
+ export function removeEntityFromArchetype(arch: Archetype, entity: Entity): void {
278
+ const row = findEntityRow(arch, entity);
279
+ if (row < 0) return;
280
+ const last = arch.entities.length - 1;
281
+ if (row !== last) {
282
+ arch.entities[row] = arch.entities[last];
283
+ arch.entityRowMap.set(arch.entities[row].index, row);
284
+ for (const col of arch.columns.values()) {
285
+ if (isSoAColumn(col)) {
286
+ soaColumnSwapRemove(col, row);
287
+ } else {
288
+ (col as unknown[])[row] = (col as unknown[])[last];
289
+ }
290
+ }
291
+ } else {
292
+ // Removing the last row — no swap needed, just pop
293
+ for (const col of arch.columns.values()) {
294
+ if (isSoAColumn(col)) {
295
+ soaColumnSwapRemove(col, row);
296
+ }
297
+ }
298
+ }
299
+ arch.entities.pop();
300
+ arch.entityRowMap.delete(entity.index);
301
+ for (const col of arch.columns.values()) {
302
+ if (!isSoAColumn(col)) {
303
+ (col as unknown[]).pop();
304
+ }
305
+ }
306
+ }
307
+
308
+ export function getComponentColumn<T = unknown>(arch: Archetype, cid: ComponentId): Column | undefined {
309
+ return arch.columns.get(cid) as Column | undefined;
310
+ }
311
+
312
+ export function findEntityRow(arch: Archetype, entity: Entity): number {
313
+ const row = arch.entityRowMap.get(entity.index);
314
+ if (row === undefined) return -1;
315
+ if (arch.entities[row].generation !== entity.generation) return -1;
316
+ return row;
317
+ }
318
+
319
+ export function updateEntityMeta(entities: EntityMeta[], index: number, archetypeId: number): void {
320
+ if (entities[index]) {
321
+ entities[index].archetypeId = archetypeId;
322
+ }
323
+ }
@@ -0,0 +1,188 @@
1
+ export type ComponentId = number;
2
+
3
+ /** Union of all TypedArray types used by SoA columns. */
4
+ export type SoATypedArray =
5
+ | Float32Array | Float64Array
6
+ | Uint8Array | Int8Array
7
+ | Uint16Array | Int16Array
8
+ | Uint32Array | Int32Array;
9
+
10
+ let nextComponentId: ComponentId = 0;
11
+
12
+ const componentRegistry = new Map<string, ComponentId>();
13
+ const componentNameRegistry = new Map<ComponentId, string>();
14
+
15
+ export function getComponentId<T>(name: string): ComponentId {
16
+ let id = componentRegistry.get(name);
17
+ if (id === undefined) {
18
+ id = nextComponentId++;
19
+ componentRegistry.set(name, id);
20
+ componentNameRegistry.set(id, name);
21
+ }
22
+ return id;
23
+ }
24
+
25
+ export function getComponentName(id: ComponentId): string {
26
+ return componentNameRegistry.get(id) ?? `Unknown(${id})`;
27
+ }
28
+
29
+ export function isRegisteredComponentId(id: ComponentId): boolean {
30
+ return componentNameRegistry.has(id);
31
+ }
32
+
33
+ export function isRegisteredComponentName(name: string): boolean {
34
+ return componentRegistry.has(name);
35
+ }
36
+
37
+ /** All registered component names — used by editors and tooling. */
38
+ export function listComponentNames(): string[] {
39
+ return [...componentRegistry.keys()];
40
+ }
41
+
42
+ /** All registered component definitions (only those created via
43
+ * `component()`/`soaComponent()` carry defaults + schemas). */
44
+ export function listComponentDefinitions(): ComponentDefinition[] {
45
+ return [...componentDefRegistry.values()];
46
+ }
47
+
48
+ export interface IComponent {
49
+ readonly __componentId?: ComponentId;
50
+ }
51
+
52
+ // --- SoA field type system ---
53
+
54
+ export type SoAFieldType = "f32" | "f64" | "u8" | "i8" | "u16" | "i16" | "u32" | "i32";
55
+
56
+ /** Maps a SoA field type string to the corresponding TypedArray constructor. */
57
+ export const SOA_TYPED_ARRAY_CTOR: Record<SoAFieldType, {
58
+ new (length: number): SoATypedArray;
59
+ BYTES_PER_ELEMENT: number;
60
+ }> = {
61
+ f32: Float32Array,
62
+ f64: Float64Array,
63
+ u8: Uint8Array,
64
+ i8: Int8Array,
65
+ u16: Uint16Array,
66
+ i16: Int16Array,
67
+ u32: Uint32Array,
68
+ i32: Int32Array,
69
+ };
70
+
71
+ /** Default value for each SoA field type (ZAII — zero as initial). */
72
+ export const SOA_DEFAULT_VALUE: Record<SoAFieldType, number> = {
73
+ f32: 0, f64: 0, u8: 0, i8: 0, u16: 0, i16: 0, u32: 0, i32: 0,
74
+ };
75
+
76
+ /** Schema describing the fields of a SoA component and their TypedArray types. */
77
+ export interface SoASchema {
78
+ /** Ordered list of field names. */
79
+ fields: string[];
80
+ /** Map from field name → TypedArray type tag. */
81
+ types: Record<string, SoAFieldType>;
82
+ }
83
+
84
+ export function component<T extends Record<string, unknown>>(
85
+ name: string,
86
+ defaults: T,
87
+ ): ComponentDefinition<T> {
88
+ const id = getComponentId(name);
89
+ const def: ComponentDefinition<T> = {
90
+ id,
91
+ name,
92
+ defaults,
93
+ create: (overrides?: Partial<T>): T & IComponent => ({
94
+ ...defaults,
95
+ ...overrides,
96
+ __componentId: id,
97
+ } as T & IComponent),
98
+ };
99
+ componentDefRegistry.set(id, def as unknown as ComponentDefinition);
100
+ return def;
101
+ }
102
+
103
+ export interface ComponentDefinition<T extends Record<string, unknown> = Record<string, unknown>> {
104
+ id: ComponentId;
105
+ name: string;
106
+ defaults: T;
107
+ create: (overrides?: Partial<T>) => T & IComponent;
108
+ /** Present only for SoA components. */
109
+ soa?: SoASchema;
110
+ }
111
+
112
+ // --- Component definition registry (for archetype column creation) ---
113
+
114
+ const componentDefRegistry = new Map<ComponentId, ComponentDefinition>();
115
+
116
+ export function getComponentDefinition(id: ComponentId): ComponentDefinition | undefined {
117
+ return componentDefRegistry.get(id);
118
+ }
119
+
120
+ export function isSoAComponentDef(def: ComponentDefinition): boolean {
121
+ return def.soa !== undefined;
122
+ }
123
+
124
+ // --- SoA component definition ---
125
+
126
+ /**
127
+ * Create a SoA (Structure-of-Arrays) component definition.
128
+ *
129
+ * Each field is stored in its own TypedArray, indexed by entity row within the
130
+ * archetype. This eliminates per-entity object allocation and GC pressure on
131
+ * the hot path. Field access in systems uses `column.fieldName[row]`.
132
+ *
133
+ * The `create()` method returns a plain object (for compatibility with spawn
134
+ * and the command buffer), which is then unpacked into the TypedArrays when
135
+ * the entity is added to an archetype.
136
+ *
137
+ * @param name Unique component name
138
+ * @param schema Map of field name → TypedArray type tag
139
+ */
140
+ export function soaComponent<S extends Record<string, SoAFieldType>>(
141
+ name: string,
142
+ schema: S,
143
+ ): SoAComponentDefinition<S> {
144
+ const id = getComponentId(name);
145
+ const fields = Object.keys(schema);
146
+ const soa: SoASchema = { fields, types: { ...schema } };
147
+
148
+ // Build defaults object from schema (all zeros — ZAII)
149
+ const defaults = {} as Record<string, number>;
150
+ fields.forEach((f) => {
151
+ defaults[f] = SOA_DEFAULT_VALUE[schema[f]!]!;
152
+ });
153
+
154
+ type Data = SoAComponentData<S>;
155
+
156
+ const def: SoAComponentDefinition<S> = {
157
+ id,
158
+ name,
159
+ defaults: defaults as unknown as Data,
160
+ soa,
161
+ create: (overrides?: Partial<Data>): Data & IComponent => ({
162
+ ...defaults,
163
+ ...overrides,
164
+ __componentId: id,
165
+ } as Data & IComponent),
166
+ };
167
+ componentDefRegistry.set(id, def as ComponentDefinition);
168
+ return def;
169
+ }
170
+
171
+ /** Inferred data type for a SoA component (all fields are `number`). */
172
+ export type SoAComponentData<S extends Record<string, SoAFieldType>> = {
173
+ [K in keyof S]: number;
174
+ };
175
+
176
+ export interface SoAComponentDefinition<S extends Record<string, SoAFieldType> = Record<string, SoAFieldType>>
177
+ extends ComponentDefinition<SoAComponentData<S>> {
178
+ soa: SoASchema;
179
+ defaults: SoAComponentData<S>;
180
+ create: (overrides?: Partial<SoAComponentData<S>>) => SoAComponentData<S> & IComponent;
181
+ }
182
+
183
+ export const Component = {
184
+ register: <T extends Record<string, unknown>>(
185
+ name: string,
186
+ defaults: T,
187
+ ): ComponentDefinition<T> => component(name, defaults),
188
+ };
@@ -0,0 +1,25 @@
1
+ export interface Entity {
2
+ index: number;
3
+ generation: number;
4
+ }
5
+
6
+ export const ROOT_ENTITY: Entity = { index: 0, generation: 0 };
7
+
8
+ export function entityEqual(a: Entity, b: Entity): boolean {
9
+ return a.index === b.index && a.generation === b.generation;
10
+ }
11
+
12
+ export function entityToString(e: Entity): string {
13
+ return `Entity(${e.index}.${e.generation})`;
14
+ }
15
+
16
+ export function isAlive(entities: EntityMeta[], e: Entity): boolean {
17
+ const meta = entities[e.index];
18
+ return meta !== undefined && meta.generation === e.generation && meta.alive;
19
+ }
20
+
21
+ export interface EntityMeta {
22
+ generation: number;
23
+ alive: boolean;
24
+ archetypeId: number;
25
+ }