@downdraft/engine 0.0.0 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (907) hide show
  1. package/app/src/index.ts +10 -0
  2. package/app/src/renderer/bootstrap.ts +271 -0
  3. package/app/src/renderer/downdraft-base.css +93 -0
  4. package/app/src/renderer/feature-log.ts +200 -0
  5. package/app/src/renderer/game-module.ts +923 -0
  6. package/app/src/renderer/hooks.ts +88 -0
  7. package/app/src/renderer/hot-reload.ts +178 -0
  8. package/app/src/renderer/import-cache.ts +88 -0
  9. package/app/src/renderer/index.ts +206 -0
  10. package/app/src/renderer/mcp-harness.ts +144 -0
  11. package/app/src/renderer/save-store-factory.ts +239 -0
  12. package/app/src/renderer/sim-bridge.ts +183 -0
  13. package/app/src/renderer/standard-automation-tools.ts +771 -0
  14. package/app/src/shared/feature-log.ts +71 -0
  15. package/app/src/shared/gpu-info.ts +82 -0
  16. package/app/src/shared/import-cache-store.ts +142 -0
  17. package/app/src/shared/index.ts +6 -0
  18. package/app/src/shared/mcp-discovery.ts +47 -0
  19. package/app/src/shared/mcp-proxy.ts +82 -0
  20. package/app/src/shared/types.ts +324 -0
  21. package/asset-bake/src/bake-audio.ts +119 -0
  22. package/asset-bake/src/bake-gltf.ts +172 -0
  23. package/asset-bake/src/bake.ts +78 -0
  24. package/asset-bake/src/cache.ts +188 -0
  25. package/asset-bake/src/config.ts +186 -0
  26. package/asset-bake/src/index.ts +36 -0
  27. package/core/src/animation/animation-event.ts +41 -0
  28. package/core/src/animation/bone-mask.ts +122 -0
  29. package/core/src/animation/clip.ts +252 -0
  30. package/core/src/animation/index.ts +22 -0
  31. package/core/src/animation/mixamo.ts +113 -0
  32. package/core/src/animation/morph-target.ts +69 -0
  33. package/core/src/animation/player.ts +697 -0
  34. package/core/src/animation/retarget.ts +158 -0
  35. package/core/src/animation/skeleton-animator.ts +1399 -0
  36. package/core/src/animation/skeleton.ts +214 -0
  37. package/core/src/animation/state-machine.ts +280 -0
  38. package/core/src/assets/blob-store.ts +66 -0
  39. package/core/src/assets/cache.ts +186 -0
  40. package/core/src/assets/cubemap-converter.ts +155 -0
  41. package/core/src/assets/environment-manager.ts +121 -0
  42. package/core/src/assets/import-cache.ts +65 -0
  43. package/core/src/assets/import-settings.ts +72 -0
  44. package/core/src/assets/importer.ts +108 -0
  45. package/core/src/assets/index.ts +74 -0
  46. package/core/src/assets/irradiance-generator.ts +198 -0
  47. package/core/src/assets/loader-audio.ts +86 -0
  48. package/core/src/assets/loader-cubemap.ts +211 -0
  49. package/core/src/assets/loader-dds.ts +236 -0
  50. package/core/src/assets/loader-hdr.ts +474 -0
  51. package/core/src/assets/loader-mesh.ts +143 -0
  52. package/core/src/assets/loader-shader.ts +73 -0
  53. package/core/src/assets/loader-texture.ts +349 -0
  54. package/core/src/assets/lod.ts +198 -0
  55. package/core/src/assets/manager.ts +480 -0
  56. package/core/src/assets/manifest.ts +81 -0
  57. package/core/src/assets/material-bridge.ts +186 -0
  58. package/core/src/assets/model-importer.ts +72 -0
  59. package/core/src/assets/model-normalizer.ts +248 -0
  60. package/core/src/assets/model-to-gpu.ts +70 -0
  61. package/core/src/assets/model-to-mesh.ts +237 -0
  62. package/core/src/assets/prefilter-generator.ts +250 -0
  63. package/core/src/audio/engine.ts +177 -0
  64. package/core/src/audio/interface.ts +130 -0
  65. package/core/src/audio/listener.ts +32 -0
  66. package/core/src/audio/mixer.ts +141 -0
  67. package/core/src/audio/registry.ts +52 -0
  68. package/core/src/audio/sab.ts +87 -0
  69. package/core/src/audio/source.ts +89 -0
  70. package/core/src/change-detection/atomics.ts +1 -0
  71. package/core/src/change-detection/tracker.ts +47 -0
  72. package/core/src/debug-draw/lines.ts +64 -0
  73. package/core/src/debug-draw/points.ts +17 -0
  74. package/core/src/debug-draw/queue.ts +124 -0
  75. package/core/src/debug-draw/text.ts +25 -0
  76. package/core/src/ecs/archetype.ts +323 -0
  77. package/core/src/ecs/component.ts +188 -0
  78. package/core/src/ecs/entity.ts +25 -0
  79. package/core/src/ecs/events.ts +93 -0
  80. package/core/src/ecs/hierarchy.ts +124 -0
  81. package/core/src/ecs/hmr-swap-registry.ts +22 -0
  82. package/core/src/ecs/index.ts +25 -0
  83. package/core/src/ecs/query.ts +141 -0
  84. package/core/src/ecs/resource.ts +8 -0
  85. package/core/src/ecs/schedule.ts +181 -0
  86. package/core/src/ecs/system-params.ts +99 -0
  87. package/core/src/ecs/system.ts +42 -0
  88. package/core/src/ecs/world.ts +348 -0
  89. package/core/src/index.ts +352 -0
  90. package/core/src/input/context.ts +73 -0
  91. package/core/src/input/dom-handler.ts +380 -0
  92. package/core/src/input/local-player-manager.ts +218 -0
  93. package/core/src/input/mapping.ts +40 -0
  94. package/core/src/input/multi-sab-bridge.ts +276 -0
  95. package/core/src/input/multi-state.ts +54 -0
  96. package/core/src/input/sab-bridge.ts +71 -0
  97. package/core/src/input/state.ts +132 -0
  98. package/core/src/input/ui-router.ts +87 -0
  99. package/core/src/library/host.ts +317 -0
  100. package/core/src/library/index.ts +16 -0
  101. package/core/src/library/library.ts +292 -0
  102. package/core/src/material/compiler.ts +80 -0
  103. package/core/src/material/graph-bridge.ts +172 -0
  104. package/core/src/material/index.ts +9 -0
  105. package/core/src/material/library.ts +442 -0
  106. package/core/src/material/material.ts +156 -0
  107. package/core/src/material/variants.ts +61 -0
  108. package/core/src/math/mat4.ts +202 -0
  109. package/core/src/math/perlin-noise-2d.ts +77 -0
  110. package/core/src/math/perlin-noise-3d.ts +110 -0
  111. package/core/src/math/quat.ts +33 -0
  112. package/core/src/math/rng.ts +29 -0
  113. package/core/src/math/trig.ts +47 -0
  114. package/core/src/math/value-noise.ts +67 -0
  115. package/core/src/mesh/builder.ts +177 -0
  116. package/core/src/mesh/csg.ts +312 -0
  117. package/core/src/mesh/greased-line.ts +145 -0
  118. package/core/src/mesh/mesh.ts +17 -0
  119. package/core/src/mesh/parametric.ts +501 -0
  120. package/core/src/mesh/skinning.ts +67 -0
  121. package/core/src/mesh/vertex-layout.ts +91 -0
  122. package/core/src/module/cross-thread.ts +163 -0
  123. package/core/src/module/diagnostics.ts +123 -0
  124. package/core/src/module/host.ts +451 -0
  125. package/core/src/module/index.ts +22 -0
  126. package/core/src/module/module.ts +109 -0
  127. package/core/src/module/registry.ts +94 -0
  128. package/core/src/module/renderer-module.ts +247 -0
  129. package/core/src/module/ts-loader.ts +26 -0
  130. package/core/src/particles/compute-pass.ts +378 -0
  131. package/core/src/particles/emitter.ts +156 -0
  132. package/core/src/particles/index.ts +11 -0
  133. package/core/src/particles/particle-data.ts +47 -0
  134. package/core/src/particles/render-pass.ts +365 -0
  135. package/core/src/particles/simulator.ts +264 -0
  136. package/core/src/particles/system.ts +193 -0
  137. package/core/src/physics/body.ts +59 -0
  138. package/core/src/physics/ccd-heuristic.ts +55 -0
  139. package/core/src/physics/character.ts +282 -0
  140. package/core/src/physics/collider.ts +55 -0
  141. package/core/src/physics/collision-system.ts +91 -0
  142. package/core/src/physics/events.ts +133 -0
  143. package/core/src/physics/index.ts +34 -0
  144. package/core/src/physics/interface.ts +473 -0
  145. package/core/src/physics/interpolation-buffer.ts +192 -0
  146. package/core/src/physics/lifecycle.ts +87 -0
  147. package/core/src/physics/load-shedder.ts +164 -0
  148. package/core/src/physics/physics-accumulator.ts +101 -0
  149. package/core/src/physics/physics-system.ts +240 -0
  150. package/core/src/physics/ragdoll-presets.ts +272 -0
  151. package/core/src/physics/ragdoll-system.ts +220 -0
  152. package/core/src/physics/ragdoll.ts +182 -0
  153. package/core/src/physics/raycast.ts +143 -0
  154. package/core/src/physics/realm-manager.ts +499 -0
  155. package/core/src/physics/realm-worker-pool.ts +191 -0
  156. package/core/src/physics/realm-worker.ts +102 -0
  157. package/core/src/physics/realm.ts +189 -0
  158. package/core/src/physics/registry.ts +52 -0
  159. package/core/src/physics/safety.ts +247 -0
  160. package/core/src/physics/snapshot-manager.ts +141 -0
  161. package/core/src/physics/worker-protocol.ts +30 -0
  162. package/core/src/platform/bun-preload.ts +169 -0
  163. package/core/src/platform/css-stub.ts +4 -0
  164. package/core/src/platform/glob-polyfill.ts +124 -0
  165. package/core/src/platform/hidpi.ts +57 -0
  166. package/core/src/platform/render-surface.ts +77 -0
  167. package/core/src/platform/rpc.ts +98 -0
  168. package/core/src/platform/runtime.ts +123 -0
  169. package/core/src/plugin/context.ts +364 -0
  170. package/core/src/plugin/diagnostics.ts +61 -0
  171. package/core/src/plugin/discovery.ts +186 -0
  172. package/core/src/plugin/extension-loaders.ts +172 -0
  173. package/core/src/plugin/host.ts +659 -0
  174. package/core/src/plugin/index.ts +106 -0
  175. package/core/src/plugin/loader-asset.ts +124 -0
  176. package/core/src/plugin/loader-quickjs.ts +84 -0
  177. package/core/src/plugin/loader-wasm.ts +411 -0
  178. package/core/src/plugin/loader-worker.ts +261 -0
  179. package/core/src/plugin/manifest.ts +653 -0
  180. package/core/src/plugin/material-registry.ts +65 -0
  181. package/core/src/plugin/mcp-tools.ts +165 -0
  182. package/core/src/plugin/permissions.ts +175 -0
  183. package/core/src/plugin/quickjs-bridge.ts +294 -0
  184. package/core/src/plugin/registry.ts +107 -0
  185. package/core/src/plugin/sandbox-shim.ts +86 -0
  186. package/core/src/plugin/sandbox-worker.ts +215 -0
  187. package/core/src/plugin/wasm-abi.ts +152 -0
  188. package/core/src/plugin/wasm-worker.ts +229 -0
  189. package/core/src/plugin/workshop.ts +169 -0
  190. package/core/src/profiling/event-loop.ts +180 -0
  191. package/core/src/profiling/index.ts +69 -0
  192. package/core/src/profiling/iops/idb-patch.ts +242 -0
  193. package/core/src/profiling/iops/opfs-patch.ts +276 -0
  194. package/core/src/profiling/profiling-sab.ts +839 -0
  195. package/core/src/profiling/task-latency.ts +134 -0
  196. package/core/src/profiling/thread-metrics.ts +126 -0
  197. package/core/src/profiling/trace-event-writer.ts +205 -0
  198. package/core/src/profiling/warnings.ts +423 -0
  199. package/core/src/profiling/worker-prelude.ts +376 -0
  200. package/core/src/render/bind-group.ts +38 -0
  201. package/core/src/render/bindless/bindless-struct.ts +42 -0
  202. package/core/src/render/bindless/bindless.wgsl.ts +167 -0
  203. package/core/src/render/bindless/frame-bindings.ts +176 -0
  204. package/core/src/render/bindless/index.ts +10 -0
  205. package/core/src/render/bindless/material-manager.ts +257 -0
  206. package/core/src/render/bindless/texture-registry.ts +609 -0
  207. package/core/src/render/buffer.ts +82 -0
  208. package/core/src/render/camera-2d.ts +217 -0
  209. package/core/src/render/camera-controller.ts +440 -0
  210. package/core/src/render/camera.ts +409 -0
  211. package/core/src/render/canvas-resize-watcher.ts +46 -0
  212. package/core/src/render/compute-kernel.ts +172 -0
  213. package/core/src/render/constants.ts +2 -0
  214. package/core/src/render/device.ts +111 -0
  215. package/core/src/render/frame-graph.ts +768 -0
  216. package/core/src/render/frustum.ts +185 -0
  217. package/core/src/render/fullscreen-vs.ts +25 -0
  218. package/core/src/render/g-buffer.ts +186 -0
  219. package/core/src/render/game-renderer.ts +1452 -0
  220. package/core/src/render/gpu-driven/cull-pass.ts +394 -0
  221. package/core/src/render/gpu-driven/hzb.ts +215 -0
  222. package/core/src/render/gpu-driven/index.ts +7 -0
  223. package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
  224. package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
  225. package/core/src/render/gpu-driven/mesh-table.ts +175 -0
  226. package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
  227. package/core/src/render/gpu-utils.ts +96 -0
  228. package/core/src/render/hdr.ts +88 -0
  229. package/core/src/render/hot-reload.ts +295 -0
  230. package/core/src/render/ibl-bind-group.ts +266 -0
  231. package/core/src/render/ibl.ts +180 -0
  232. package/core/src/render/index.ts +163 -0
  233. package/core/src/render/input-manager.ts +259 -0
  234. package/core/src/render/lighting/area-light.ts +196 -0
  235. package/core/src/render/lighting/cluster-grid.ts +288 -0
  236. package/core/src/render/lighting/cluster-types.ts +193 -0
  237. package/core/src/render/lighting/ies-parser.ts +162 -0
  238. package/core/src/render/lighting.ts +454 -0
  239. package/core/src/render/material-types/depth.wgsl +44 -0
  240. package/core/src/render/material-types/line.wgsl +50 -0
  241. package/core/src/render/material-types/matcap.wgsl +51 -0
  242. package/core/src/render/material-types/normal.wgsl +41 -0
  243. package/core/src/render/material-types/physical.wgsl +152 -0
  244. package/core/src/render/material-types/sprite.wgsl +46 -0
  245. package/core/src/render/material-types/sss.wgsl +79 -0
  246. package/core/src/render/material-types/toon.wgsl +79 -0
  247. package/core/src/render/passes/README.md +121 -0
  248. package/core/src/render/passes/atmosphere.ts +152 -0
  249. package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
  250. package/core/src/render/passes/csm.ts +408 -0
  251. package/core/src/render/passes/cubemap-capture.ts +114 -0
  252. package/core/src/render/passes/debug-viz.ts +278 -0
  253. package/core/src/render/passes/debug.ts +538 -0
  254. package/core/src/render/passes/decal-mesh.ts +111 -0
  255. package/core/src/render/passes/decal-pass.ts +377 -0
  256. package/core/src/render/passes/deferred-lighting.ts +434 -0
  257. package/core/src/render/passes/depth-prepass.ts +163 -0
  258. package/core/src/render/passes/dome-360.ts +83 -0
  259. package/core/src/render/passes/fluid-render.ts +137 -0
  260. package/core/src/render/passes/gi-types.ts +118 -0
  261. package/core/src/render/passes/graph-compute.ts +300 -0
  262. package/core/src/render/passes/greased-line-pass.ts +232 -0
  263. package/core/src/render/passes/morph-target.ts +40 -0
  264. package/core/src/render/passes/opaque.ts +1028 -0
  265. package/core/src/render/passes/point-light-shadow.ts +266 -0
  266. package/core/src/render/passes/procedural-texture.ts +185 -0
  267. package/core/src/render/passes/reflection-probe.ts +140 -0
  268. package/core/src/render/passes/rsm-pass.ts +248 -0
  269. package/core/src/render/passes/sdf-text.ts +155 -0
  270. package/core/src/render/passes/shadow-map.ts +163 -0
  271. package/core/src/render/passes/shadow.ts +220 -0
  272. package/core/src/render/passes/skinning-vs.ts +121 -0
  273. package/core/src/render/passes/skinning.ts +326 -0
  274. package/core/src/render/passes/sky-dome.ts +404 -0
  275. package/core/src/render/passes/skybox.ts +162 -0
  276. package/core/src/render/passes/spot-light-shadow.ts +273 -0
  277. package/core/src/render/passes/terrain.ts +326 -0
  278. package/core/src/render/passes/transparent.ts +353 -0
  279. package/core/src/render/passes/underwater-fog.ts +185 -0
  280. package/core/src/render/passes/video-texture.ts +79 -0
  281. package/core/src/render/passes/volumetric-pass.ts +312 -0
  282. package/core/src/render/passes/volumetric-types.ts +171 -0
  283. package/core/src/render/passes/water.ts +753 -0
  284. package/core/src/render/pbr.ts +296 -0
  285. package/core/src/render/pipeline.ts +52 -0
  286. package/core/src/render/render-pass.ts +30 -0
  287. package/core/src/render/renderer-input-bus.ts +220 -0
  288. package/core/src/render/renderer-module-host.ts +623 -0
  289. package/core/src/render/resource-tracker.ts +67 -0
  290. package/core/src/render/sab-canvas-overlay.ts +122 -0
  291. package/core/src/render/shader-validator.ts +200 -0
  292. package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  293. package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  294. package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  295. package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  296. package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  297. package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  298. package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  299. package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  300. package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  301. package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  302. package/core/src/render/shaders/shadow-chunks.ts +135 -0
  303. package/core/src/render/skybox.ts +146 -0
  304. package/core/src/render/splitscreen.ts +85 -0
  305. package/core/src/render/surface.ts +78 -0
  306. package/core/src/render/tonemap.ts +180 -0
  307. package/core/src/render/tracked-render-pass.ts +158 -0
  308. package/core/src/render/viewport.ts +109 -0
  309. package/core/src/render/wgsl-hmr.ts +70 -0
  310. package/core/src/sab/core-input-channel.ts +23 -0
  311. package/core/src/sab/define.ts +239 -0
  312. package/core/src/sab/errors.ts +76 -0
  313. package/core/src/sab/game-input.ts +343 -0
  314. package/core/src/sab/gamepad-devices.ts +259 -0
  315. package/core/src/sab/grid-buffer.ts +117 -0
  316. package/core/src/sab/input.ts +55 -0
  317. package/core/src/sab/layout.ts +219 -0
  318. package/core/src/sab/multi-input-channel.ts +50 -0
  319. package/core/src/sab/record-buffer.ts +155 -0
  320. package/core/src/sab/sab-polyfill.ts +56 -0
  321. package/core/src/sab/sim-channel.ts +453 -0
  322. package/core/src/sab/slot-buffer.ts +190 -0
  323. package/core/src/sab/types.ts +158 -0
  324. package/core/src/safety/bounds.ts +76 -0
  325. package/core/src/safety/json.ts +80 -0
  326. package/core/src/safety/path.ts +167 -0
  327. package/core/src/save/binary-format.ts +117 -0
  328. package/core/src/save/game-save-system.ts +161 -0
  329. package/core/src/save/grid-save-system.ts +158 -0
  330. package/core/src/save/migrate.ts +44 -0
  331. package/core/src/save/migration-registry.ts +94 -0
  332. package/core/src/save/persist-types.ts +208 -0
  333. package/core/src/save/schema.ts +46 -0
  334. package/core/src/save/serializer.ts +180 -0
  335. package/core/src/scene/builder.ts +65 -0
  336. package/core/src/scene/camera.ts +142 -0
  337. package/core/src/scene/checkpoint.ts +109 -0
  338. package/core/src/scene/game-loop.ts +198 -0
  339. package/core/src/scene/index.ts +24 -0
  340. package/core/src/scene/layer.ts +6 -0
  341. package/core/src/scene/prefab.ts +145 -0
  342. package/core/src/scene/scene-manager.ts +157 -0
  343. package/core/src/scene/scene.ts +192 -0
  344. package/core/src/scene/sky.ts +256 -0
  345. package/core/src/scene/spatial-grid.ts +176 -0
  346. package/core/src/scene/streaming.ts +304 -0
  347. package/core/src/scene/vegetation.ts +163 -0
  348. package/core/src/scene/world.ts +89 -0
  349. package/core/src/scripting/binding.ts +129 -0
  350. package/core/src/scripting/hot-reload.ts +144 -0
  351. package/core/src/scripting/script.ts +99 -0
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@@ -0,0 +1,93 @@
1
+ import { createLogger } from "../util/logger";
2
+
3
+ const log = createLogger();
4
+
5
+ export interface EventChannel<T> {
6
+ send(event: T): void;
7
+ read(): T[];
8
+ swap(): void;
9
+ clear(): void;
10
+ isDirty(): boolean;
11
+ }
12
+
13
+ export function createEventChannel<T>(): EventChannel<T> {
14
+ let current: T[] = [];
15
+ let pending: T[] = [];
16
+ let dirty = false;
17
+ const MAX_QUEUE_SIZE = 10000;
18
+ let droppedCount = 0;
19
+
20
+ return {
21
+ send(event: T): void {
22
+ if (pending.length >= MAX_QUEUE_SIZE) {
23
+ // Drop the oldest event to make room for the newest.
24
+ pending.shift();
25
+ droppedCount++;
26
+ if (droppedCount === 1 || droppedCount % 1000 === 0) {
27
+ log.warn(
28
+ "EventChannel",
29
+ `queue full (${MAX_QUEUE_SIZE}), dropped ${droppedCount} oldest event(s) total`,
30
+ );
31
+ }
32
+ }
33
+ pending.push(event);
34
+ dirty = true;
35
+ },
36
+ read(): T[] {
37
+ const result = current;
38
+ current = [];
39
+ return result;
40
+ },
41
+ swap(): void {
42
+ const tmp = current;
43
+ current = pending;
44
+ pending = tmp;
45
+ pending.length = 0;
46
+ dirty = false;
47
+ },
48
+ clear(): void {
49
+ current.length = 0;
50
+ pending.length = 0;
51
+ dirty = false;
52
+ },
53
+ isDirty(): boolean { return dirty; },
54
+ };
55
+ }
56
+
57
+ export class EventBus {
58
+ private channels: Map<string, EventChannel<unknown>> = new Map();
59
+
60
+ get<T>(name: string): EventChannel<T> {
61
+ let ch = this.channels.get(name);
62
+ if (!ch) {
63
+ ch = createEventChannel<T>();
64
+ this.channels.set(name, ch);
65
+ }
66
+ return ch as EventChannel<T>;
67
+ }
68
+
69
+ channel<T>(name: string): EventChannel<T> {
70
+ return this.get<T>(name);
71
+ }
72
+
73
+ send<T>(name: string, event: T): void {
74
+ this.get<T>(name).send(event);
75
+ }
76
+
77
+ read<T>(name: string): T[] {
78
+ return this.get<T>(name).read() as T[];
79
+ }
80
+
81
+ swapAll(): void {
82
+ // Only swap channels that received events this frame (lazy swap)
83
+ for (const ch of this.channels.values()) {
84
+ if (ch.isDirty()) ch.swap();
85
+ }
86
+ }
87
+
88
+ clearAll(): void {
89
+ for (const ch of this.channels.values()) {
90
+ ch.clear();
91
+ }
92
+ }
93
+ }
@@ -0,0 +1,124 @@
1
+ import type { Entity } from "./entity";
2
+ import { ROOT_ENTITY } from "./entity";
3
+
4
+ interface HierarchyData {
5
+ parent: Entity | null;
6
+ children: Entity[];
7
+ dirty: boolean;
8
+ }
9
+
10
+ export class Hierarchy {
11
+ private data: Map<number, HierarchyData> = new Map();
12
+
13
+ constructor() {
14
+ this.setRoot();
15
+ }
16
+
17
+ private setRoot(): void {
18
+ this.data.set(ROOT_ENTITY.index, {
19
+ parent: null,
20
+ children: [],
21
+ dirty: false,
22
+ });
23
+ }
24
+
25
+ private getData(entity: Entity): HierarchyData | undefined {
26
+ return this.data.get(entity.index);
27
+ }
28
+
29
+ private ensureData(entity: Entity | null): HierarchyData {
30
+ if (!entity) return { parent: null, children: [], dirty: false };
31
+ let d = this.data.get(entity.index);
32
+ if (!d) {
33
+ d = { parent: null, children: [], dirty: false };
34
+ this.data.set(entity.index, d);
35
+ }
36
+ return d;
37
+ }
38
+
39
+ getParent(entity: Entity): Entity | null {
40
+ const d = this.getData(entity);
41
+ return d ? d.parent : null;
42
+ }
43
+
44
+ getChildren(entity: Entity): Entity[] {
45
+ const d = this.getData(entity);
46
+ return d ? d.children : [];
47
+ }
48
+
49
+ setParent(entity: Entity, newParent: Entity | null): void {
50
+ const d = this.ensureData(entity);
51
+ const oldParent = d.parent;
52
+
53
+ if (oldParent && newParent && oldParent.index === newParent.index && oldParent.generation === newParent.generation) return;
54
+ if (!oldParent && !newParent) return;
55
+
56
+ if (oldParent) {
57
+ const oldParentData = this.getData(oldParent);
58
+ if (oldParentData) {
59
+ const idx = oldParentData.children.findIndex(
60
+ (c) => c.index === entity.index && c.generation === entity.generation,
61
+ );
62
+ if (idx >= 0) oldParentData.children.splice(idx, 1);
63
+ }
64
+ }
65
+
66
+ d.parent = newParent;
67
+ if (newParent) {
68
+ const newParentData = this.ensureData(newParent);
69
+ newParentData.children.push(entity);
70
+ }
71
+
72
+ this.markDirty(entity);
73
+ }
74
+
75
+ isDirty(entity: Entity): boolean {
76
+ const d = this.getData(entity);
77
+ return d ? d.dirty : false;
78
+ }
79
+
80
+ markDirty(entity: Entity): void {
81
+ // Iterative (stack-based) to prevent stack overflow on deep hierarchies
82
+ const stack: Entity[] = [entity];
83
+ while (stack.length > 0) {
84
+ const current = stack.pop()!;
85
+ const d = this.ensureData(current);
86
+ if (d.dirty) continue;
87
+ d.dirty = true;
88
+ for (let i = 0; i < d.children.length; i++) {
89
+ stack.push(d.children[i]);
90
+ }
91
+ }
92
+ }
93
+
94
+ clearDirty(entity: Entity): void {
95
+ const d = this.getData(entity);
96
+ if (d) d.dirty = false;
97
+ }
98
+
99
+ isRoot(entity: Entity): boolean {
100
+ if (entity.index !== ROOT_ENTITY.index || entity.generation !== ROOT_ENTITY.generation) return false;
101
+ const d = this.getData(entity);
102
+ return !d || d.parent === null;
103
+ }
104
+
105
+ traverse(root: Entity, fn: (entity: Entity, depth: number) => void): void {
106
+ // Iterative (stack-based) to prevent stack overflow on deep hierarchies
107
+ const stack: Array<{ entity: Entity; depth: number }> = [{ entity: root, depth: 0 }];
108
+ while (stack.length > 0) {
109
+ const { entity, depth } = stack.pop()!;
110
+ fn(entity, depth);
111
+ const children = this.getChildren(entity);
112
+ // Push in reverse order so children are visited left-to-right
113
+ for (let i = children.length - 1; i >= 0; i--) {
114
+ stack.push({ entity: children[i], depth: depth + 1 });
115
+ }
116
+ }
117
+ }
118
+
119
+ getDescendants(entity: Entity): Entity[] {
120
+ const result: Entity[] = [];
121
+ this.traverse(entity, (e) => result.push(e));
122
+ return result;
123
+ }
124
+ }
@@ -0,0 +1,22 @@
1
+ import type { System } from "./system";
2
+
3
+ type SwapCallback = (newMod: Record<string, unknown>) => void;
4
+
5
+ const swapCallbacks = new Map<string, SwapCallback>();
6
+
7
+ export function registerHmrSwap(systemName: string, callback: SwapCallback): void {
8
+ swapCallbacks.set(systemName, callback);
9
+ }
10
+
11
+ export function hmrSwap(systemName: string, newMod: Record<string, unknown>): void {
12
+ const cb = swapCallbacks.get(systemName);
13
+ if (cb) cb(newMod);
14
+ }
15
+
16
+ export function unregisterHmrSwap(systemName: string): void {
17
+ swapCallbacks.delete(systemName);
18
+ }
19
+
20
+ export function clearHmrSwaps(): void {
21
+ swapCallbacks.clear();
22
+ }
@@ -0,0 +1,25 @@
1
+ // ECS sub-barrel — re-exports all ECS-related items.
2
+ export { archetypeMatches, createArchetype, getArchetypeForComponents, getColumnValue, isSoAColumn, reconstructSoAObject, removeArchetypeFromHashMap, setColumnValue } from "./archetype";
3
+ export type { Archetype, Column, SoAColumn } from "./archetype";
4
+ export { Component, component, getComponentDefinition, getComponentId, getComponentName, isRegisteredComponentId, isRegisteredComponentName, isSoAComponentDef, listComponentDefinitions, listComponentNames, SOA_DEFAULT_VALUE, SOA_TYPED_ARRAY_CTOR, soaComponent } from "./component";
5
+ export type { ComponentDefinition, ComponentId, IComponent, SoAComponentData, SoAComponentDefinition, SoAFieldType, SoASchema, SoATypedArray } from "./component";
6
+ export { entityEqual, entityToString, isAlive, ROOT_ENTITY } from "./entity";
7
+ export type { Entity, EntityMeta } from "./entity";
8
+ export { createEventChannel, EventBus } from "./events";
9
+ export type { EventChannel } from "./events";
10
+ export { Hierarchy } from "./hierarchy";
11
+ export { clearHmrSwaps, hmrSwap, registerHmrSwap, unregisterHmrSwap } from "./hmr-swap-registry";
12
+ export { Query, query, queryChanged, queryExcluded, queryFromDefs } from "./query";
13
+ export type { QueryDescriptor } from "./query";
14
+ export { resourceToken } from "./resource";
15
+ export type { ResourceToken } from "./resource";
16
+ export { Schedule } from "./schedule";
17
+ export { Stage, system } from "./system";
18
+ export type { System, SystemContext, SystemFn } from "./system";
19
+ export { q, res, systemWithParams } from "./system-params";
20
+ export type { ParamSystemFn, QueryParam, Res, ResolvedParam, ResParam, SystemParam } from "./system-params";
21
+ export { World } from "./world";
22
+
23
+ // Job System (lives under ecs/)
24
+
25
+
@@ -0,0 +1,141 @@
1
+ import type { Archetype } from "./archetype";
2
+ import { archetypeMatches, getComponentColumn, isSoAColumn, type Column } from "./archetype";
3
+ import type { ComponentDefinition, ComponentId } from "./component";
4
+
5
+ export interface QueryDescriptor {
6
+ required: ComponentId[];
7
+ excluded: ComponentId[];
8
+ changedFilter?: ComponentId;
9
+ lastReadTick: number;
10
+ }
11
+
12
+ export class Query {
13
+ readonly descriptor: QueryDescriptor;
14
+ private archetypes: Archetype[] = [];
15
+ private cachedArchetypes: Set<number> = new Set();
16
+
17
+ private iterComps: unknown[] = [];
18
+ private iterColumns: Column[] = [];
19
+
20
+ constructor(required: ComponentId[], excluded: ComponentId[] = [], changedFilter?: ComponentId) {
21
+ this.descriptor = {
22
+ required,
23
+ excluded,
24
+ changedFilter,
25
+ lastReadTick: 0,
26
+ };
27
+ }
28
+
29
+ updateArchetypes(allArchetypes: Archetype[]): void {
30
+ this.archetypes.length = 0;
31
+ this.cachedArchetypes.clear();
32
+ for (let i = 0; i < allArchetypes.length; i++) {
33
+ const arch = allArchetypes[i];
34
+ if (archetypeMatches(arch, this.descriptor.required, this.descriptor.excluded)) {
35
+ this.archetypes.push(arch);
36
+ this.cachedArchetypes.add(arch.id);
37
+ }
38
+ }
39
+ }
40
+
41
+ matchesArchetype(arch: Archetype): boolean {
42
+ return this.cachedArchetypes.has(arch.id);
43
+ }
44
+
45
+ iterate<T extends unknown[]>(
46
+ currentTick: number,
47
+ fn: (entity: import("./entity").Entity, components: T, row: number) => void,
48
+ ): void {
49
+ const required = this.descriptor.required;
50
+ const changedFilter = this.descriptor.changedFilter;
51
+ const ncomps = required.length;
52
+ const comps = this.iterComps;
53
+ if (comps.length !== ncomps) comps.length = ncomps;
54
+
55
+ for (let a = 0; a < this.archetypes.length; a++) {
56
+ const arch = this.archetypes[a];
57
+ const entities = arch.entities;
58
+ const count = entities.length;
59
+
60
+ const columns = this.iterColumns;
61
+ if (columns.length !== ncomps) columns.length = ncomps;
62
+ for (let r = 0; r < ncomps; r++) {
63
+ columns[r] = getComponentColumn(arch, required[r])!;
64
+ }
65
+
66
+ if (changedFilter !== undefined) {
67
+ const changedCol = getComponentColumn(arch, changedFilter);
68
+ if (!changedCol) continue;
69
+ if (isSoAColumn(changedCol)) {
70
+ // SoA changed filter: read lastChanged from the TypedArray
71
+ const lastChangedArr = changedCol.arrays["lastChanged"] as Uint32Array | undefined;
72
+ if (!lastChangedArr) continue;
73
+ for (let row = 0; row < count; row++) {
74
+ if (lastChangedArr[row]! >= this.descriptor.lastReadTick) {
75
+ for (let c = 0; c < ncomps; c++) {
76
+ const col = columns[c]!;
77
+ comps[c] = isSoAColumn(col) ? col.arrays : (col as unknown[])[row];
78
+ }
79
+ fn(entities[row], comps as T, row);
80
+ }
81
+ }
82
+ } else {
83
+ const changedColArr = changedCol as { lastChanged: number }[];
84
+ for (let row = 0; row < count; row++) {
85
+ if (changedColArr[row].lastChanged >= this.descriptor.lastReadTick) {
86
+ for (let c = 0; c < ncomps; c++) {
87
+ const col = columns[c]!;
88
+ comps[c] = isSoAColumn(col) ? col.arrays : (col as unknown[])[row];
89
+ }
90
+ fn(entities[row], comps as T, row);
91
+ }
92
+ }
93
+ }
94
+ } else {
95
+ for (let row = 0; row < count; row++) {
96
+ for (let c = 0; c < ncomps; c++) {
97
+ const col = columns[c]!;
98
+ comps[c] = isSoAColumn(col) ? col.arrays : (col as unknown[])[row];
99
+ }
100
+ fn(entities[row], comps as T, row);
101
+ }
102
+ }
103
+ }
104
+
105
+ this.descriptor.lastReadTick = currentTick;
106
+ }
107
+
108
+ count(): number {
109
+ let total = 0;
110
+ for (let i = 0; i < this.archetypes.length; i++) {
111
+ total += this.archetypes[i].entities.length;
112
+ }
113
+ return total;
114
+ }
115
+ }
116
+
117
+ export function query(
118
+ ...required: ComponentId[]
119
+ ): Query {
120
+ return new Query(required);
121
+ }
122
+
123
+ export function queryExcluded(
124
+ required: ComponentId[],
125
+ excluded: ComponentId[],
126
+ ): Query {
127
+ return new Query(required, excluded);
128
+ }
129
+
130
+ export function queryChanged(
131
+ required: ComponentId[],
132
+ changedComponent: ComponentId,
133
+ ): Query {
134
+ return new Query(required, [], changedComponent);
135
+ }
136
+
137
+ export function queryFromDefs(
138
+ ...defs: ComponentDefinition<any>[]
139
+ ): Query {
140
+ return new Query(defs.map((d) => d.id));
141
+ }
@@ -0,0 +1,8 @@
1
+ export interface ResourceToken<T> {
2
+ readonly __resourceBrand: T;
3
+ readonly key: string;
4
+ }
5
+
6
+ export function resourceToken<T>(key: string): ResourceToken<T> {
7
+ return { __resourceBrand: undefined as unknown as T, key };
8
+ }
@@ -0,0 +1,181 @@
1
+ import { createLogger } from "../util/logger";
2
+ import type { Archetype } from "./archetype";
3
+ import type { Query } from "./query";
4
+ import { Stage, type System, type SystemContext } from "./system";
5
+ export type { SystemContext };
6
+
7
+ const log = createLogger();
8
+
9
+ interface ScheduledSystem {
10
+ system: System;
11
+ order: number;
12
+ }
13
+
14
+ export class Schedule {
15
+ private systems: Map<Stage, ScheduledSystem[]> = new Map();
16
+ private ordered: Map<Stage, System[]> = new Map();
17
+ private allQueries: Query[] = [];
18
+ private dirty: boolean = true;
19
+
20
+ add(sys: System): this {
21
+ return this.addSystem(sys);
22
+ }
23
+
24
+ addSystem(sys: System): this {
25
+ const stage = sys.stage;
26
+ let bucket = this.systems.get(stage);
27
+ if (!bucket) {
28
+ bucket = [];
29
+ this.systems.set(stage, bucket);
30
+ }
31
+ bucket.push({ system: sys, order: bucket.length });
32
+ this.dirty = true;
33
+ return this;
34
+ }
35
+
36
+ remove(name: string): this {
37
+ return this.removeSystem(name);
38
+ }
39
+
40
+ removeSystem(name: string): this {
41
+ for (const [stage, bucket] of this.systems.entries()) {
42
+ const idx = bucket.findIndex((s) => s.system.name === name);
43
+ if (idx >= 0) {
44
+ bucket.splice(idx, 1);
45
+ this.dirty = true;
46
+ }
47
+ }
48
+ return this;
49
+ }
50
+
51
+ getSystems(stage: Stage): System[] {
52
+ if (this.dirty) {
53
+ this.resolveOrder();
54
+ }
55
+ return this.ordered.get(stage) ?? [];
56
+ }
57
+
58
+ getAllSystems(): System[] {
59
+ if (this.dirty) {
60
+ this.resolveOrder();
61
+ }
62
+ const all: System[] = [];
63
+ for (let s = 0; s <= 4; s++) {
64
+ const stage = s as Stage;
65
+ all.push(...(this.ordered.get(stage) ?? []));
66
+ }
67
+ return all;
68
+ }
69
+
70
+ getAllQueries(): Query[] {
71
+ if (this.dirty) {
72
+ this.resolveOrder();
73
+ }
74
+ return this.allQueries;
75
+ }
76
+
77
+ updateQueryArchetypes(archetypes: Archetype[]): void {
78
+ const queries = this.getAllQueries();
79
+ for (let i = 0; i < queries.length; i++) {
80
+ queries[i].updateArchetypes(archetypes);
81
+ }
82
+ }
83
+
84
+ run(world: import("./world").World, dt: number, tick: number): void {
85
+ const ctx: SystemContext = { world, dt, tick };
86
+ for (let s = 0; s <= 4; s++) {
87
+ this.runStage(s as Stage, ctx);
88
+ }
89
+ }
90
+
91
+ runStage(stage: Stage, ctx: SystemContext): void {
92
+ if (this.dirty) {
93
+ this.resolveOrder();
94
+ }
95
+ const systems = this.ordered.get(stage);
96
+ if (!systems) return;
97
+ for (let i = 0; i < systems.length; i++) {
98
+ systems[i].fn(ctx);
99
+ }
100
+ }
101
+
102
+ private resolveOrder(): void {
103
+ for (const [stage, bucket] of this.systems.entries()) {
104
+ const sorted = this.topologicalSort(bucket);
105
+ this.ordered.set(stage, sorted);
106
+ }
107
+
108
+ this.allQueries.length = 0;
109
+ for (const systems of this.ordered.values()) {
110
+ for (let i = 0; i < systems.length; i++) {
111
+ const queries = systems[i].queries;
112
+ for (let q = 0; q < queries.length; q++) {
113
+ this.allQueries.push(queries[q]);
114
+ }
115
+ }
116
+ }
117
+ this.dirty = false;
118
+ }
119
+
120
+ private topologicalSort(bucket: ScheduledSystem[]): System[] {
121
+ const nameToSys = new Map<string, ScheduledSystem>();
122
+ for (let i = 0; i < bucket.length; i++) {
123
+ nameToSys.set(bucket[i].system.name, bucket[i]);
124
+ }
125
+
126
+ // Build reverse edges from `before` declarations:
127
+ // if A declares `before: [B]`, then B must run after A.
128
+ // We collect these as additional implicit `after` deps on B.
129
+ const implicitAfter = new Map<string, string[]>();
130
+ for (let i = 0; i < bucket.length; i++) {
131
+ const sys = bucket[i].system;
132
+ if (!sys.before) continue;
133
+ for (let j = 0; j < sys.before.length; j++) {
134
+ const target = sys.before[j];
135
+ if (!nameToSys.has(target)) continue; // skip unknown systems
136
+ let list = implicitAfter.get(target);
137
+ if (!list) { list = []; implicitAfter.set(target, list); }
138
+ list.push(sys.name);
139
+ }
140
+ }
141
+
142
+ const visited = new Set<string>();
143
+ const result: System[] = [];
144
+
145
+ const visit = (name: string, path: Set<string>) => {
146
+ if (visited.has(name)) return;
147
+ if (path.has(name)) {
148
+ log.warn("Schedule", `System dependency cycle detected involving "${name}" — skipping`);
149
+ return;
150
+ }
151
+ const entry = nameToSys.get(name);
152
+ if (!entry) return;
153
+
154
+ path.add(name);
155
+
156
+ // Process explicit `after` deps
157
+ if (entry.system.after) {
158
+ for (let i = 0; i < entry.system.after.length; i++) {
159
+ visit(entry.system.after[i], path);
160
+ }
161
+ }
162
+ // Process implicit `after` deps (from other systems' `before` declarations)
163
+ const implicit = implicitAfter.get(name);
164
+ if (implicit) {
165
+ for (let i = 0; i < implicit.length; i++) {
166
+ visit(implicit[i], path);
167
+ }
168
+ }
169
+
170
+ path.delete(name);
171
+ visited.add(name);
172
+ result.push(entry.system);
173
+ };
174
+
175
+ for (let i = 0; i < bucket.length; i++) {
176
+ visit(bucket[i].system.name, new Set());
177
+ }
178
+
179
+ return result;
180
+ }
181
+ }
@@ -0,0 +1,99 @@
1
+ import type { ComponentDefinition } from "./component";
2
+ import type { Query } from "./query";
3
+ import { queryFromDefs } from "./query";
4
+ import type { ResourceToken } from "./resource";
5
+ import { Stage, type System, type SystemContext, type SystemFn } from "./system";
6
+ import type { World } from "./world";
7
+
8
+ export interface Res<T> {
9
+ /** Live view of the resource — re-reads from the world on every access. */
10
+ readonly value: T | undefined;
11
+ }
12
+
13
+ export interface ResParam<T> {
14
+ readonly kind: "res";
15
+ readonly token: ResourceToken<T>;
16
+ }
17
+
18
+ export interface QueryParam {
19
+ readonly kind: "query";
20
+ readonly query: Query;
21
+ }
22
+
23
+ export type SystemParam = ResParam<unknown> | QueryParam;
24
+
25
+ export function res<T>(token: ResourceToken<T>): ResParam<T> {
26
+ return { kind: "res", token };
27
+ }
28
+
29
+ export function q(
30
+ ...defs: ComponentDefinition<any>[]
31
+ ): QueryParam {
32
+ return { kind: "query", query: queryFromDefs(...defs) };
33
+ }
34
+
35
+ export type ResolvedParam = Res<unknown> | Query;
36
+
37
+ export function resolveParams(
38
+ world: World,
39
+ params: SystemParam[],
40
+ ): ResolvedParam[] {
41
+ const resolved: ResolvedParam[] = [];
42
+ params.forEach((param) => {
43
+ if (param.kind === "res") {
44
+ // Live view: the getter reads from the world on every .value access,
45
+ // so resource updates (including hot-reload) are reflected immediately.
46
+ resolved.push({
47
+ get value() {
48
+ return world.getResourceTyped(param.token);
49
+ },
50
+ });
51
+ } else {
52
+ resolved.push(param.query);
53
+ }
54
+ });
55
+ return resolved;
56
+ }
57
+
58
+ export type ParamSystemFn = (ctx: SystemContext, ...args: ResolvedParam[]) => void;
59
+
60
+ /** Maps a declared SystemParam to the value injected into the system fn. */
61
+ export type ResolvedParamFor<P> =
62
+ P extends ResParam<infer T> ? Res<T>
63
+ : P extends QueryParam ? Query
64
+ : ResolvedParam;
65
+
66
+ /** Tuple-map: `q(...) → Query`, `res(Tok<T>) → Res<T>`, in declared order. */
67
+ export type ResolvedParamsFor<P extends readonly SystemParam[]> = {
68
+ [K in keyof P]: ResolvedParamFor<P[K]>;
69
+ };
70
+
71
+ export function systemWithParams<P extends readonly SystemParam[]>(
72
+ name: string,
73
+ stage: Stage,
74
+ params: P,
75
+ fn: (ctx: SystemContext, ...args: ResolvedParamsFor<P>) => void,
76
+ opts: { after?: string[]; before?: string[] } = {},
77
+ ): System {
78
+ let resolvedCache: ResolvedParam[] | null = null;
79
+
80
+ const wrappedFn: SystemFn = (ctx: SystemContext) => {
81
+ if (!resolvedCache) {
82
+ resolvedCache = resolveParams(ctx.world, [...params]);
83
+ }
84
+ fn(ctx, ...(resolvedCache as unknown as ResolvedParamsFor<P>));
85
+ };
86
+
87
+ const queries = params
88
+ .filter((p): p is QueryParam => p.kind === "query")
89
+ .map((p) => p.query);
90
+
91
+ return {
92
+ name,
93
+ stage,
94
+ fn: wrappedFn,
95
+ queries,
96
+ after: opts.after,
97
+ before: opts.before,
98
+ };
99
+ }