@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
- package/libraries/asset-browser/src/index.ts +11 -0
- package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
- package/libraries/audio-kira/README.md +17 -0
- package/libraries/audio-kira/native/Cargo.toml +14 -0
- package/libraries/audio-kira/native/src/engine.rs +27 -0
- package/libraries/audio-kira/native/src/lib.rs +185 -0
- package/libraries/audio-kira/native/src/mixer.rs +11 -0
- package/libraries/audio-kira/native/src/source.rs +80 -0
- package/libraries/audio-kira/src/backend.ts +469 -0
- package/libraries/audio-kira/src/index.ts +8 -0
- package/libraries/audio-kira/src/library.ts +82 -0
- package/libraries/blitz-ui/native/Cargo.toml +33 -0
- package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
- package/libraries/blitz-ui/native/src/bridge.rs +100 -0
- package/libraries/blitz-ui/native/src/fonts.rs +20 -0
- package/libraries/blitz-ui/native/src/input.rs +80 -0
- package/libraries/blitz-ui/native/src/lib.rs +96 -0
- package/libraries/blitz-ui/native/src/shell.rs +301 -0
- package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
- package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
- package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
- package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
- package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
- package/libraries/blitz-ui/native-osr-spike.ts +70 -0
- package/libraries/blitz-ui/src/index.ts +15 -0
- package/libraries/blitz-ui/src/native-module.ts +221 -0
- package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
- package/libraries/blitz-ui/src/router.ts +101 -0
- package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
- package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
- package/libraries/character/README.md +25 -0
- package/libraries/character/src/character-animator.ts +374 -0
- package/libraries/character/src/index.ts +24 -0
- package/libraries/character/src/loader.ts +375 -0
- package/libraries/character/src/locomotion.ts +124 -0
- package/libraries/character/src/preview.ts +287 -0
- package/libraries/devtools/README.md +51 -0
- package/libraries/devtools/native/Cargo.toml +12 -0
- package/libraries/devtools/native/src/lib.rs +1646 -0
- package/libraries/devtools/native/src/panels/console.rs +338 -0
- package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
- package/libraries/devtools/native/src/panels/generic.rs +317 -0
- package/libraries/devtools/native/src/panels/gpu.rs +107 -0
- package/libraries/devtools/native/src/panels/input.rs +88 -0
- package/libraries/devtools/native/src/panels/mod.rs +154 -0
- package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
- package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
- package/libraries/devtools/native/src/panels/scene.rs +72 -0
- package/libraries/devtools/native/src/state.rs +394 -0
- package/libraries/devtools/src/cdp-bridge.ts +349 -0
- package/libraries/devtools/src/collectors.ts +346 -0
- package/libraries/devtools/src/egui-ffi.ts +804 -0
- package/libraries/devtools/src/egui-renderer.ts +407 -0
- package/libraries/devtools/src/host.ts +363 -0
- package/libraries/devtools/src/index.ts +40 -0
- package/libraries/devtools/src/mirror.ts +794 -0
- package/libraries/devtools/src/native-providers.ts +744 -0
- package/libraries/devtools/src/verify.ts +167 -0
- package/libraries/devtools/src/web/browser.ts +102 -0
- package/libraries/devtools/src/web/host.ts +212 -0
- package/libraries/devtools/src/web/mirror.ts +430 -0
- package/libraries/devtools/src/web/server.ts +198 -0
- package/libraries/entities/README.md +17 -0
- package/libraries/entities/src/index.ts +4 -0
- package/libraries/entities/src/library.ts +64 -0
- package/libraries/entities/src/model-renderer.ts +1345 -0
- package/libraries/entities/src/shaders/model.wgsl +375 -0
- package/libraries/gamepad/src/feed-input.ts +83 -0
- package/libraries/gamepad/src/filters.ts +49 -0
- package/libraries/gamepad/src/glyphs.ts +93 -0
- package/libraries/gamepad/src/hub.ts +206 -0
- package/libraries/gamepad/src/index.ts +22 -0
- package/libraries/gamepad/src/library.ts +68 -0
- package/libraries/gamepad/src/source-sab.ts +70 -0
- package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
- package/libraries/gaussian-splats/README.md +25 -0
- package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
- package/libraries/gaussian-splats/src/index.ts +31 -0
- package/libraries/gaussian-splats/src/library.ts +60 -0
- package/libraries/gaussian-splats/src/parser.ts +382 -0
- package/libraries/gaussian-splats/src/renderer.ts +427 -0
- package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
- package/libraries/gaussian-splats/src/sorter.ts +110 -0
- package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
- package/libraries/gpu-kernels/README.md +154 -0
- package/libraries/gpu-kernels/src/index.ts +11 -0
- package/libraries/gpu-kernels/src/kernel.ts +696 -0
- package/libraries/gpu-kernels/src/transpile.ts +958 -0
- package/libraries/html-ui-kit/src/behaviors.ts +250 -0
- package/libraries/html-ui-kit/src/components.ts +309 -0
- package/libraries/html-ui-kit/src/index.ts +30 -0
- package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
- package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
- package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
- package/libraries/html-ui-kit/src/nav/router.ts +167 -0
- package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
- package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
- package/libraries/html-ui-kit/src/theme.ts +238 -0
- package/libraries/lighting/README.md +20 -0
- package/libraries/lighting/src/index.ts +5 -0
- package/libraries/lighting/src/library.ts +66 -0
- package/libraries/lighting/src/light-system.ts +452 -0
- package/libraries/lighting/src/lighting-system.ts +68 -0
- package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
- package/libraries/marching-cubes/README.md +25 -0
- package/libraries/marching-cubes/src/chunked-field.ts +177 -0
- package/libraries/marching-cubes/src/deformation.ts +63 -0
- package/libraries/marching-cubes/src/generator.ts +407 -0
- package/libraries/marching-cubes/src/index.ts +32 -0
- package/libraries/marching-cubes/src/library.ts +80 -0
- package/libraries/marching-cubes/src/lod.ts +122 -0
- package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
- package/libraries/marching-cubes/src/sab.ts +45 -0
- package/libraries/marching-cubes/src/streaming-config.ts +48 -0
- package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
- package/libraries/marching-cubes/src/tables.ts +323 -0
- package/libraries/marching-cubes/src/types.ts +18 -0
- package/libraries/models/README.md +25 -0
- package/libraries/models/src/bake-node-transforms.ts +171 -0
- package/libraries/models/src/codecs/basisu-codec.ts +180 -0
- package/libraries/models/src/codecs/draco-codec.ts +372 -0
- package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
- package/libraries/models/src/codecs/index.ts +22 -0
- package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
- package/libraries/models/src/codecs/registry.ts +221 -0
- package/libraries/models/src/dae.ts +753 -0
- package/libraries/models/src/default-part-selection.ts +56 -0
- package/libraries/models/src/dxf.ts +200 -0
- package/libraries/models/src/fbx/index.ts +457 -0
- package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
- package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
- package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
- package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
- package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
- package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
- package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
- package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
- package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
- package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
- package/libraries/models/src/fbx/types.ts +119 -0
- package/libraries/models/src/gltf-extensions.ts +196 -0
- package/libraries/models/src/gltf.ts +935 -0
- package/libraries/models/src/index.ts +87 -0
- package/libraries/models/src/library.ts +75 -0
- package/libraries/models/src/loader.ts +265 -0
- package/libraries/models/src/material-adapter.ts +108 -0
- package/libraries/models/src/mini-xml.ts +174 -0
- package/libraries/models/src/normalize.ts +216 -0
- package/libraries/models/src/obj.ts +264 -0
- package/libraries/models/src/off.ts +95 -0
- package/libraries/models/src/ply.ts +348 -0
- package/libraries/models/src/pose-sampler.ts +219 -0
- package/libraries/models/src/sidecar/blender-extras.ts +37 -0
- package/libraries/models/src/sidecar/ddmeta.ts +114 -0
- package/libraries/models/src/sidecar/godot-import.ts +86 -0
- package/libraries/models/src/sidecar/resolver.ts +145 -0
- package/libraries/models/src/sidecar/types.ts +11 -0
- package/libraries/models/src/sidecar/unity-meta.ts +61 -0
- package/libraries/models/src/skeleton-synthesis.ts +132 -0
- package/libraries/models/src/stl.ts +149 -0
- package/libraries/models/src/threeds.ts +363 -0
- package/libraries/models/src/threemf.ts +201 -0
- package/libraries/models/src/types.ts +188 -0
- package/libraries/models/src/vtk.ts +218 -0
- package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
- package/libraries/models/test-fixtures/fbx/README.md +46 -0
- package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
- package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
- package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
- package/libraries/navmesh/README.md +23 -0
- package/libraries/navmesh/src/crowd-system.ts +240 -0
- package/libraries/navmesh/src/debug-viz.ts +74 -0
- package/libraries/navmesh/src/index.ts +15 -0
- package/libraries/navmesh/src/library.ts +64 -0
- package/libraries/navmesh/src/navmesh-generator.ts +407 -0
- package/libraries/navmesh/src/navmesh.ts +159 -0
- package/libraries/navmesh/src/pathfinder.ts +252 -0
- package/libraries/navmesh/src/types.ts +63 -0
- package/libraries/networking/README.md +25 -0
- package/libraries/networking/src/authority.ts +121 -0
- package/libraries/networking/src/connection.ts +139 -0
- package/libraries/networking/src/discovery.ts +373 -0
- package/libraries/networking/src/enhanced-replication.ts +355 -0
- package/libraries/networking/src/epic-adapter.ts +129 -0
- package/libraries/networking/src/index.ts +45 -0
- package/libraries/networking/src/library.ts +69 -0
- package/libraries/networking/src/lobby.ts +108 -0
- package/libraries/networking/src/platform-adapter.ts +163 -0
- package/libraries/networking/src/rcs-adapter.ts +127 -0
- package/libraries/networking/src/remote-input.ts +188 -0
- package/libraries/networking/src/replication.ts +327 -0
- package/libraries/networking/src/rpc.ts +188 -0
- package/libraries/networking/src/session.ts +173 -0
- package/libraries/networking/src/transport.ts +201 -0
- package/libraries/networking/src/webrtc.ts +323 -0
- package/libraries/pathfinding-2d/README.md +15 -0
- package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
- package/libraries/pathfinding-2d/src/index.ts +11 -0
- package/libraries/persistence/README.md +25 -0
- package/libraries/persistence/src/autosave-manager.ts +112 -0
- package/libraries/persistence/src/binary-record-store.ts +244 -0
- package/libraries/persistence/src/browser.ts +51 -0
- package/libraries/persistence/src/file-save-store.ts +553 -0
- package/libraries/persistence/src/hash-utils.ts +59 -0
- package/libraries/persistence/src/index.ts +57 -0
- package/libraries/persistence/src/library.ts +74 -0
- package/libraries/persistence/src/mock-opfs.ts +141 -0
- package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
- package/libraries/persistence/src/opfs-save-store.ts +745 -0
- package/libraries/persistence/src/save-worker-proxy.ts +127 -0
- package/libraries/persistence/src/save-worker.ts +99 -0
- package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
- package/libraries/physics-native/README.md +21 -0
- package/libraries/physics-native/native/Cargo.toml +11 -0
- package/libraries/physics-native/native/src/body.rs +403 -0
- package/libraries/physics-native/native/src/character.rs +226 -0
- package/libraries/physics-native/native/src/collider.rs +299 -0
- package/libraries/physics-native/native/src/joint.rs +81 -0
- package/libraries/physics-native/native/src/lib.rs +830 -0
- package/libraries/physics-native/native/src/query.rs +261 -0
- package/libraries/physics-native/native/src/realm.rs +33 -0
- package/libraries/physics-native/native/src/step.rs +54 -0
- package/libraries/physics-native/native/src/world.rs +148 -0
- package/libraries/physics-native/src/backend.ts +1046 -0
- package/libraries/physics-native/src/broadphase.ts +101 -0
- package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
- package/libraries/physics-native/src/index.ts +11 -0
- package/libraries/physics-native/src/library.ts +79 -0
- package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
- package/libraries/physics-native/src/narrowphase.ts +123 -0
- package/libraries/physics-native/src/solver.ts +141 -0
- package/libraries/physics-native/src/types.ts +76 -0
- package/libraries/physics-rapier/README.md +21 -0
- package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
- package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
- package/libraries/physics-rapier/src/api.ts +452 -0
- package/libraries/physics-rapier/src/auto-backend.ts +59 -0
- package/libraries/physics-rapier/src/backend.ts +1207 -0
- package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
- package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
- package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
- package/libraries/physics-rapier/src/index.ts +12 -0
- package/libraries/physics-rapier/src/library.ts +107 -0
- package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
- package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
- package/libraries/postfx/README.md +17 -0
- package/libraries/postfx/src/index.ts +19 -0
- package/libraries/postfx/src/library.ts +337 -0
- package/libraries/postfx/src/post-process-stack.ts +1752 -0
- package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
- package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
- package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
- package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
- package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
- package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
- package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
- package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
- package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
- package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
- package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
- package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
- package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
- package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
- package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
- package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
- package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
- package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
- package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
- package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
- package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
- package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
- package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
- package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
- package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
- package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
- package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
- package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
- package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
- package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
- package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
- package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
- package/libraries/recast/README.md +21 -0
- package/libraries/recast/src/backend.ts +150 -0
- package/libraries/recast/src/crowd-system.ts +352 -0
- package/libraries/recast/src/index.ts +12 -0
- package/libraries/recast/src/library.ts +91 -0
- package/libraries/recast/src/types.ts +86 -0
- package/libraries/sand/README.md +25 -0
- package/libraries/sand/src/cell.ts +43 -0
- package/libraries/sand/src/fields.ts +29 -0
- package/libraries/sand/src/fluid-grid.ts +261 -0
- package/libraries/sand/src/grid-dims.ts +74 -0
- package/libraries/sand/src/grid-sim-buffer.ts +271 -0
- package/libraries/sand/src/index.ts +81 -0
- package/libraries/sand/src/library.ts +92 -0
- package/libraries/sand/src/materials.ts +492 -0
- package/libraries/sand/src/palette.ts +93 -0
- package/libraries/sand/src/particles.ts +185 -0
- package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
- package/libraries/sand/src/rng.ts +51 -0
- package/libraries/sand/src/rules/builtin-rules.ts +132 -0
- package/libraries/sand/src/rules/rule-compiler.ts +162 -0
- package/libraries/sand/src/rules/rule-engine.ts +231 -0
- package/libraries/sand/src/rules/rule-types.ts +87 -0
- package/libraries/sand/src/sand-step-pool.ts +484 -0
- package/libraries/sand/src/sand-step-worker.ts +97 -0
- package/libraries/sand/src/sand-world.ts +3227 -0
- package/libraries/stickman/README.md +25 -0
- package/libraries/stickman/src/index.ts +25 -0
- package/libraries/stickman/src/library.ts +61 -0
- package/libraries/stickman/src/proportions.ts +45 -0
- package/libraries/stickman/src/shader.ts +117 -0
- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
|
@@ -0,0 +1,132 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Built-in reaction rules — migrated from applyReactions().
|
|
3
|
+
//
|
|
4
|
+
// These rules replace the hardcoded if-else chains in applyReactions() with
|
|
5
|
+
// a declarative format. The rule engine evaluates conditions and executes
|
|
6
|
+
// actions based on these definitions.
|
|
7
|
+
//
|
|
8
|
+
// Complex reactions from applySpecialReactions() remain as custom handlers
|
|
9
|
+
// in the rule engine — they use flood-fill, radius effects, and other logic
|
|
10
|
+
// that's not easily expressed as simple rules.
|
|
11
|
+
// ============================================================================
|
|
12
|
+
|
|
13
|
+
import { IS_FIRE, IS_HOT, MAT_FLAGS, MAT_FLAMMABLE, Material } from "../materials";
|
|
14
|
+
import { DIR, type ReactionRule } from "./rule-types";
|
|
15
|
+
|
|
16
|
+
export const builtinRules: ReactionRule[] = [
|
|
17
|
+
// --- Water reactions ---
|
|
18
|
+
// Water + Lava → Steam + Obsidian (highest priority). Rapid quenching of
|
|
19
|
+
// lava by water produces volcanic glass (obsidian) rather than plain stone.
|
|
20
|
+
{
|
|
21
|
+
material: Material.Water,
|
|
22
|
+
priority: -10,
|
|
23
|
+
requireNeighbors: [{ directions: DIR.ALL_8, match: { kind: "material", mat: Material.Lava } }],
|
|
24
|
+
actions: [
|
|
25
|
+
{ type: "transform_self", mat: Material.Steam, lifetime: 120 },
|
|
26
|
+
{ type: "transform_neighbor", mat: Material.Obsidian, match: { kind: "material", mat: Material.Lava } },
|
|
27
|
+
],
|
|
28
|
+
},
|
|
29
|
+
// Water + Fire → Steam + Smoke (chance-based, extinguishes flame)
|
|
30
|
+
{
|
|
31
|
+
material: Material.Water,
|
|
32
|
+
priority: -5,
|
|
33
|
+
chance: 0.25,
|
|
34
|
+
requireNeighbors: [{ directions: DIR.ALL_8, match: { kind: "is_fire" } }],
|
|
35
|
+
actions: [
|
|
36
|
+
{ type: "transform_self", mat: Material.Steam, lifetime: 120 },
|
|
37
|
+
{ type: "transform_neighbor", mat: Material.Smoke, lifetime: 40, match: { kind: "is_fire" } },
|
|
38
|
+
],
|
|
39
|
+
},
|
|
40
|
+
// Water + high temp → Steam (evaporation)
|
|
41
|
+
{
|
|
42
|
+
material: Material.Water,
|
|
43
|
+
priority: -3,
|
|
44
|
+
minTemp: 1.5,
|
|
45
|
+
chance: 0.02, // simplified — original scales with temp
|
|
46
|
+
actions: [{ type: "transform_self", mat: Material.Steam, lifetime: 120 }],
|
|
47
|
+
},
|
|
48
|
+
// Water + Plant → Plant (growth)
|
|
49
|
+
{
|
|
50
|
+
material: Material.Water,
|
|
51
|
+
priority: -2,
|
|
52
|
+
chance: 0.02,
|
|
53
|
+
requireNeighbors: [{ directions: DIR.ALL_8, match: { kind: "material", mat: Material.Plant } }],
|
|
54
|
+
actions: [{ type: "transform_self", mat: Material.Plant }],
|
|
55
|
+
},
|
|
56
|
+
// Water + cold neighbor (dry ice / liquid nitrogen) → Ice (contact freezing).
|
|
57
|
+
// Higher priority and much higher chance than the ambient-cold rule below —
|
|
58
|
+
// direct contact with an active coolant freezes water quickly.
|
|
59
|
+
{
|
|
60
|
+
material: Material.Water,
|
|
61
|
+
priority: -2,
|
|
62
|
+
chance: 0.25,
|
|
63
|
+
requireNeighbors: [{ directions: DIR.ALL_8, match: { kind: "is_cold" } }],
|
|
64
|
+
actions: [{ type: "transform_self", mat: Material.Ice }],
|
|
65
|
+
},
|
|
66
|
+
// Water + low ambient temp → Ice (freezing)
|
|
67
|
+
{
|
|
68
|
+
material: Material.Water,
|
|
69
|
+
priority: -1,
|
|
70
|
+
maxTemp: 0.35,
|
|
71
|
+
chance: 0.02, // simplified — original scales with temp
|
|
72
|
+
actions: [{ type: "transform_self", mat: Material.Ice }],
|
|
73
|
+
},
|
|
74
|
+
|
|
75
|
+
// --- Fire reactions ---
|
|
76
|
+
// Fire + low temp → Smoke (dies faster in cold)
|
|
77
|
+
{
|
|
78
|
+
material: Material.Fire,
|
|
79
|
+
priority: 0,
|
|
80
|
+
maxTemp: 0.5,
|
|
81
|
+
chance: 0.05, // simplified — original scales with temp
|
|
82
|
+
actions: [{ type: "transform_self", mat: Material.Smoke, lifetime: 60 }],
|
|
83
|
+
},
|
|
84
|
+
// Also applies to FuseFire and BurningOil (IS_FIRE class)
|
|
85
|
+
{
|
|
86
|
+
material: Material.FuseFire,
|
|
87
|
+
priority: 0,
|
|
88
|
+
maxTemp: 0.5,
|
|
89
|
+
chance: 0.05,
|
|
90
|
+
actions: [{ type: "transform_self", mat: Material.Smoke, lifetime: 60 }],
|
|
91
|
+
},
|
|
92
|
+
{
|
|
93
|
+
material: Material.BurningOil,
|
|
94
|
+
priority: 0,
|
|
95
|
+
maxTemp: 0.5,
|
|
96
|
+
chance: 0.05,
|
|
97
|
+
actions: [{ type: "transform_self", mat: Material.Smoke, lifetime: 60 }],
|
|
98
|
+
},
|
|
99
|
+
|
|
100
|
+
// --- Ice reactions ---
|
|
101
|
+
// Ice + hot neighbor → Water (melts)
|
|
102
|
+
{
|
|
103
|
+
material: Material.Ice,
|
|
104
|
+
priority: 0,
|
|
105
|
+
chance: 0.3,
|
|
106
|
+
requireNeighbors: [{ directions: DIR.ALL_8, match: { kind: "is_hot" } }],
|
|
107
|
+
actions: [{ type: "transform_self", mat: Material.Water }],
|
|
108
|
+
},
|
|
109
|
+
// Ice + high ambient temp → Water (melts)
|
|
110
|
+
{
|
|
111
|
+
material: Material.Ice,
|
|
112
|
+
priority: 1,
|
|
113
|
+
minTemp: 1.3,
|
|
114
|
+
chance: 0.02, // simplified — original scales with temp
|
|
115
|
+
actions: [{ type: "transform_self", mat: Material.Water }],
|
|
116
|
+
},
|
|
117
|
+
|
|
118
|
+
// --- Lava + cold neighbor → Obsidian (rapid quench by dry ice / LN2 / ice / snow) ---
|
|
119
|
+
// Water contact is handled by the water-side rule above (water + lava →
|
|
120
|
+
// steam + obsidian). This handles lava touching a cold solid directly.
|
|
121
|
+
{
|
|
122
|
+
material: Material.Lava,
|
|
123
|
+
priority: -10,
|
|
124
|
+
chance: 0.3,
|
|
125
|
+
requireNeighbors: [{ directions: DIR.ALL_8, match: { kind: "is_cold" } }],
|
|
126
|
+
actions: [{ type: "transform_self", mat: Material.Obsidian }],
|
|
127
|
+
},
|
|
128
|
+
];
|
|
129
|
+
|
|
130
|
+
// Re-export material flags for the rule engine
|
|
131
|
+
export { IS_FIRE, IS_HOT, MAT_FLAGS, MAT_FLAMMABLE };
|
|
132
|
+
|
|
@@ -0,0 +1,162 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Rule compiler — compiles ReactionRule[] into typed-array lookup tables.
|
|
3
|
+
//
|
|
4
|
+
// The compiler organizes rules by material for O(1) lookup in the hot path.
|
|
5
|
+
// Each material gets a contiguous slice of the flat rule array, so the engine
|
|
6
|
+
// can dispatch to the right rules with a simple bounds check.
|
|
7
|
+
// ============================================================================
|
|
8
|
+
|
|
9
|
+
import { MAX_MATERIAL } from "../materials";
|
|
10
|
+
import type { ReactionRule } from "./rule-types";
|
|
11
|
+
|
|
12
|
+
export interface CompiledRule {
|
|
13
|
+
// Condition data
|
|
14
|
+
hasChance: boolean;
|
|
15
|
+
chance: number;
|
|
16
|
+
minTemp: number; // -Infinity = no min
|
|
17
|
+
maxTemp: number; // +Infinity = no max
|
|
18
|
+
// Neighbor requirements (precompiled to flat arrays for cache efficiency)
|
|
19
|
+
neighborCount: number;
|
|
20
|
+
// For each neighbor requirement:
|
|
21
|
+
neighborDirs: Uint8Array; // DIR bitmask
|
|
22
|
+
neighborMatchKind: Uint8Array; // 0=material, 1=class, 2=is_hot, 3=is_fire, 4=not_material, 5=not_wall, 6=is_cold
|
|
23
|
+
neighborMatchValue: Uint32Array; // material id or flag bit
|
|
24
|
+
neighborMinCount: Uint8Array;
|
|
25
|
+
// Actions (flat arrays)
|
|
26
|
+
actionCount: number;
|
|
27
|
+
actionTypes: Uint8Array; // 0=transform_self, 1=transform_neighbor, 2=transform_first_matching, 3=clear_self, 4=clear_neighbor, 5=explode, 6=impulse
|
|
28
|
+
actionMat: Uint32Array; // target material for transform actions
|
|
29
|
+
actionLifetime: Uint32Array; // target lifetime (0 = use default)
|
|
30
|
+
actionRadius: Uint32Array; // radius for explode/impulse
|
|
31
|
+
actionStrength: Float32Array; // strength for impulse
|
|
32
|
+
// Match data for transform_neighbor/clear_neighbor actions
|
|
33
|
+
actionMatchKind: Uint8Array;
|
|
34
|
+
actionMatchValue: Uint32Array;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
export interface CompiledRuleSet {
|
|
38
|
+
// ruleIndices[mat] = start index into the rules array
|
|
39
|
+
ruleIndices: Int32Array; // length MAX_MATERIAL+1, -1 = no rules
|
|
40
|
+
ruleCounts: Uint8Array; // length MAX_MATERIAL+1
|
|
41
|
+
rules: CompiledRule[];
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
const MAX_NEIGHBORS = 8;
|
|
45
|
+
const MAX_ACTIONS = 8;
|
|
46
|
+
|
|
47
|
+
export function compileRules(allRules: ReactionRule[]): CompiledRuleSet {
|
|
48
|
+
// Group rules by material
|
|
49
|
+
const byMaterial: ReactionRule[][] = new Array(MAX_MATERIAL + 1);
|
|
50
|
+
allRules.forEach((rule) => {
|
|
51
|
+
if (!byMaterial[rule.material]) byMaterial[rule.material] = [];
|
|
52
|
+
byMaterial[rule.material].push(rule);
|
|
53
|
+
});
|
|
54
|
+
|
|
55
|
+
const ruleIndices = new Int32Array(MAX_MATERIAL + 1).fill(-1);
|
|
56
|
+
const ruleCounts = new Uint8Array(MAX_MATERIAL + 1);
|
|
57
|
+
const compiled: CompiledRule[] = [];
|
|
58
|
+
|
|
59
|
+
let cursor = 0;
|
|
60
|
+
for (let mat = 0; mat <= MAX_MATERIAL; mat++) {
|
|
61
|
+
const rules = byMaterial[mat];
|
|
62
|
+
if (!rules || rules.length === 0) continue;
|
|
63
|
+
// Sort by priority (lower = higher priority)
|
|
64
|
+
rules.sort((a, b) => (a.priority ?? 0) - (b.priority ?? 0));
|
|
65
|
+
ruleIndices[mat] = cursor;
|
|
66
|
+
ruleCounts[mat] = rules.length;
|
|
67
|
+
rules.forEach((rule) => {
|
|
68
|
+
compiled.push(compileRule(rule));
|
|
69
|
+
cursor++;
|
|
70
|
+
});
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
return { ruleIndices, ruleCounts, rules: compiled };
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
function compileRule(rule: ReactionRule): CompiledRule {
|
|
77
|
+
const neighborReqs = rule.requireNeighbors ?? [];
|
|
78
|
+
const nc = Math.min(neighborReqs.length, MAX_NEIGHBORS);
|
|
79
|
+
const actions = rule.actions;
|
|
80
|
+
const ac = Math.min(actions.length, MAX_ACTIONS);
|
|
81
|
+
|
|
82
|
+
const neighborDirs = new Uint8Array(MAX_NEIGHBORS);
|
|
83
|
+
const neighborMatchKind = new Uint8Array(MAX_NEIGHBORS);
|
|
84
|
+
const neighborMatchValue = new Uint32Array(MAX_NEIGHBORS);
|
|
85
|
+
const neighborMinCount = new Uint8Array(MAX_NEIGHBORS);
|
|
86
|
+
|
|
87
|
+
for (let i = 0; i < nc; i++) {
|
|
88
|
+
const req = neighborReqs[i];
|
|
89
|
+
neighborDirs[i] = req.directions;
|
|
90
|
+
neighborMinCount[i] = req.minCount ?? 1;
|
|
91
|
+
switch (req.match.kind) {
|
|
92
|
+
case "material": neighborMatchKind[i] = 0; neighborMatchValue[i] = req.match.mat; break;
|
|
93
|
+
case "material_class": neighborMatchKind[i] = 1; neighborMatchValue[i] = req.match.flag; break;
|
|
94
|
+
case "is_hot": neighborMatchKind[i] = 2; break;
|
|
95
|
+
case "is_fire": neighborMatchKind[i] = 3; break;
|
|
96
|
+
case "is_cold": neighborMatchKind[i] = 6; break;
|
|
97
|
+
case "not_material": neighborMatchKind[i] = 4; neighborMatchValue[i] = req.match.mat; break;
|
|
98
|
+
case "not_wall": neighborMatchKind[i] = 5; break;
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
const actionTypes = new Uint8Array(MAX_ACTIONS);
|
|
103
|
+
const actionMat = new Uint32Array(MAX_ACTIONS);
|
|
104
|
+
const actionLifetime = new Uint32Array(MAX_ACTIONS);
|
|
105
|
+
const actionRadius = new Uint32Array(MAX_ACTIONS);
|
|
106
|
+
const actionStrength = new Float32Array(MAX_ACTIONS);
|
|
107
|
+
const actionMatchKind = new Uint8Array(MAX_ACTIONS);
|
|
108
|
+
const actionMatchValue = new Uint32Array(MAX_ACTIONS);
|
|
109
|
+
|
|
110
|
+
for (let i = 0; i < ac; i++) {
|
|
111
|
+
const action = actions[i];
|
|
112
|
+
switch (action.type) {
|
|
113
|
+
case "transform_self":
|
|
114
|
+
actionTypes[i] = 0; actionMat[i] = action.mat; actionLifetime[i] = action.lifetime ?? 0; break;
|
|
115
|
+
case "transform_neighbor":
|
|
116
|
+
actionTypes[i] = 1; actionMat[i] = action.mat; actionLifetime[i] = action.lifetime ?? 0;
|
|
117
|
+
setMatch(action.match, i, actionMatchKind, actionMatchValue); break;
|
|
118
|
+
case "transform_first_matching_neighbor":
|
|
119
|
+
actionTypes[i] = 2; actionMat[i] = action.mat; actionLifetime[i] = action.lifetime ?? 0;
|
|
120
|
+
setMatch(action.match, i, actionMatchKind, actionMatchValue); break;
|
|
121
|
+
case "clear_self":
|
|
122
|
+
actionTypes[i] = 3; break;
|
|
123
|
+
case "clear_neighbor":
|
|
124
|
+
actionTypes[i] = 4; setMatch(action.match, i, actionMatchKind, actionMatchValue); break;
|
|
125
|
+
case "explode":
|
|
126
|
+
actionTypes[i] = 5; actionRadius[i] = action.radius; break;
|
|
127
|
+
case "impulse":
|
|
128
|
+
actionTypes[i] = 6; actionRadius[i] = action.radius; actionStrength[i] = action.strength; break;
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
return {
|
|
133
|
+
hasChance: rule.chance !== undefined,
|
|
134
|
+
chance: rule.chance ?? 1,
|
|
135
|
+
minTemp: rule.minTemp ?? -Infinity,
|
|
136
|
+
maxTemp: rule.maxTemp ?? Infinity,
|
|
137
|
+
neighborCount: nc,
|
|
138
|
+
neighborDirs, neighborMatchKind, neighborMatchValue, neighborMinCount,
|
|
139
|
+
actionCount: ac,
|
|
140
|
+
actionTypes, actionMat, actionLifetime, actionRadius, actionStrength,
|
|
141
|
+
actionMatchKind, actionMatchValue,
|
|
142
|
+
};
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
function setMatch(
|
|
146
|
+
match: ReactionRule["actions"][0] extends infer A
|
|
147
|
+
? A extends { match: infer M } ? M : never : never,
|
|
148
|
+
i: number,
|
|
149
|
+
kinds: Uint8Array,
|
|
150
|
+
values: Uint32Array,
|
|
151
|
+
): void {
|
|
152
|
+
if (!match) return;
|
|
153
|
+
switch (match.kind) {
|
|
154
|
+
case "material": kinds[i] = 0; values[i] = match.mat; break;
|
|
155
|
+
case "material_class": kinds[i] = 1; values[i] = match.flag; break;
|
|
156
|
+
case "is_hot": kinds[i] = 2; break;
|
|
157
|
+
case "is_fire": kinds[i] = 3; break;
|
|
158
|
+
case "is_cold": kinds[i] = 6; break;
|
|
159
|
+
case "not_material": kinds[i] = 4; values[i] = match.mat; break;
|
|
160
|
+
case "not_wall": kinds[i] = 5; break;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
@@ -0,0 +1,231 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Rule engine — evaluates compiled rules for each active cell.
|
|
3
|
+
//
|
|
4
|
+
// Replaces applyReactions() with a data-driven dispatch. The engine iterates
|
|
5
|
+
// the active-cell list, looks up rules for each material, evaluates conditions,
|
|
6
|
+
// and executes actions.
|
|
7
|
+
//
|
|
8
|
+
// Complex reactions from applySpecialReactions() are handled as custom
|
|
9
|
+
// material-specific handlers that run after the data-driven rules. This allows
|
|
10
|
+
// gradual migration — simple reactions move to the rule system, complex ones
|
|
11
|
+
// stay as optimized code.
|
|
12
|
+
// ============================================================================
|
|
13
|
+
|
|
14
|
+
import {
|
|
15
|
+
packCell
|
|
16
|
+
} from "../cell";
|
|
17
|
+
import {
|
|
18
|
+
IS_COLD,
|
|
19
|
+
IS_FIRE,
|
|
20
|
+
IS_HOT,
|
|
21
|
+
MAT_FLAGS,
|
|
22
|
+
MAT_LIFETIME,
|
|
23
|
+
Material
|
|
24
|
+
} from "../materials";
|
|
25
|
+
import type { SandWorld } from "../sand-world";
|
|
26
|
+
import { builtinRules } from "./builtin-rules";
|
|
27
|
+
import { compileRules, type CompiledRule, type CompiledRuleSet } from "./rule-compiler";
|
|
28
|
+
|
|
29
|
+
// Direction offsets for the 8 neighbors, indexed by DIR bitmask bit position.
|
|
30
|
+
// Bit 0 = N (0,-1), Bit 1 = S (0,+1), Bit 2 = E (+1,0), Bit 3 = W (-1,0),
|
|
31
|
+
// Bit 4 = NE (+1,-1), Bit 5 = NW (-1,-1), Bit 6 = SE (+1,+1), Bit 7 = SW (-1,+1)
|
|
32
|
+
const DIR_DX = [0, 0, 1, -1, 1, -1, 1, -1];
|
|
33
|
+
const DIR_DY = [-1, 1, 0, 0, -1, -1, 1, 1];
|
|
34
|
+
|
|
35
|
+
export class RuleEngine {
|
|
36
|
+
private compiled: CompiledRuleSet;
|
|
37
|
+
|
|
38
|
+
constructor() {
|
|
39
|
+
this.compiled = compileRules(builtinRules);
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
/**
|
|
43
|
+
* Execute data-driven rules for all active cells.
|
|
44
|
+
* Replaces SandWorld.applyReactions().
|
|
45
|
+
*/
|
|
46
|
+
execute(world: SandWorld): void {
|
|
47
|
+
const W = world.W, H = world.H;
|
|
48
|
+
const grid = world.grid;
|
|
49
|
+
const fields = world.fields;
|
|
50
|
+
const active = world.getActiveCells();
|
|
51
|
+
const count = world.getActiveCount();
|
|
52
|
+
const rng = world.getRng();
|
|
53
|
+
const compiled = this.compiled;
|
|
54
|
+
const rules = compiled.rules;
|
|
55
|
+
const ruleIndices = compiled.ruleIndices;
|
|
56
|
+
const ruleCounts = compiled.ruleCounts;
|
|
57
|
+
|
|
58
|
+
for (let a = 0; a < count; a++) {
|
|
59
|
+
const idx = active[a];
|
|
60
|
+
const packed = grid[idx];
|
|
61
|
+
if (packed === 0) continue;
|
|
62
|
+
|
|
63
|
+
const mat = packed & 0xff;
|
|
64
|
+
if (mat === Material.Empty) continue;
|
|
65
|
+
|
|
66
|
+
// Look up rules for this material
|
|
67
|
+
const ruleStart = ruleIndices[mat];
|
|
68
|
+
if (ruleStart < 0) continue;
|
|
69
|
+
const ruleCount = ruleCounts[mat];
|
|
70
|
+
|
|
71
|
+
const fi = idx * 4;
|
|
72
|
+
const temp = fields[fi + 1] / 128; // FIELD.TEMP = 1
|
|
73
|
+
const x = idx % W;
|
|
74
|
+
const y = (idx / W) | 0;
|
|
75
|
+
|
|
76
|
+
for (let r = 0; r < ruleCount; r++) {
|
|
77
|
+
const rule = rules[ruleStart + r];
|
|
78
|
+
|
|
79
|
+
// Check temperature bounds
|
|
80
|
+
if (temp < rule.minTemp || temp > rule.maxTemp) continue;
|
|
81
|
+
|
|
82
|
+
// Check chance gate
|
|
83
|
+
if (rule.hasChance && rng.random() >= rule.chance) continue;
|
|
84
|
+
|
|
85
|
+
// Check neighbor requirements
|
|
86
|
+
if (rule.neighborCount > 0) {
|
|
87
|
+
if (!checkNeighbors(rule, grid, W, H, x, y)) continue;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
// Execute actions
|
|
91
|
+
executeActions(rule, world, grid, W, H, x, y, idx, mat, rng);
|
|
92
|
+
break; // only one rule fires per cell per frame
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
/** Check all neighbor requirements for a rule. */
|
|
99
|
+
function checkNeighbors(rule: CompiledRule, grid: Uint32Array, W: number, H: number, x: number, y: number): boolean {
|
|
100
|
+
for (let n = 0; n < rule.neighborCount; n++) {
|
|
101
|
+
const dirs = rule.neighborDirs[n];
|
|
102
|
+
const matchKind = rule.neighborMatchKind[n];
|
|
103
|
+
const matchValue = rule.neighborMatchValue[n];
|
|
104
|
+
const minCount = rule.neighborMinCount[n];
|
|
105
|
+
|
|
106
|
+
let found = 0;
|
|
107
|
+
// Check each direction in the bitmask
|
|
108
|
+
for (let d = 0; d < 8; d++) {
|
|
109
|
+
if (!(dirs & (1 << d))) continue;
|
|
110
|
+
const nx = x + DIR_DX[d];
|
|
111
|
+
const ny = y + DIR_DY[d];
|
|
112
|
+
if (nx < 0 || nx >= W || ny < 0 || ny >= H) continue;
|
|
113
|
+
const nMat = grid[ny * W + nx] & 0xff;
|
|
114
|
+
if (matchNeighbor(matchKind, matchValue, nMat)) {
|
|
115
|
+
found++;
|
|
116
|
+
if (found >= minCount) break;
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
if (found < minCount) return false;
|
|
120
|
+
}
|
|
121
|
+
return true;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
/** Check if a neighbor material matches the requirement. */
|
|
125
|
+
function matchNeighbor(kind: number, value: number, nMat: number): boolean {
|
|
126
|
+
switch (kind) {
|
|
127
|
+
case 0: return nMat === value; // material
|
|
128
|
+
case 1: return (MAT_FLAGS[nMat] & value) !== 0; // material_class
|
|
129
|
+
case 2: return IS_HOT[nMat] !== 0; // is_hot
|
|
130
|
+
case 3: return IS_FIRE[nMat] !== 0; // is_fire
|
|
131
|
+
case 4: return nMat !== value; // not_material
|
|
132
|
+
case 5: return nMat !== Material.Wall; // not_wall
|
|
133
|
+
case 6: return IS_COLD[nMat] !== 0; // is_cold
|
|
134
|
+
default: return false;
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
/** Execute all actions for a rule. */
|
|
139
|
+
function executeActions(
|
|
140
|
+
rule: CompiledRule,
|
|
141
|
+
world: SandWorld,
|
|
142
|
+
grid: Uint32Array,
|
|
143
|
+
W: number, H: number,
|
|
144
|
+
x: number, y: number,
|
|
145
|
+
idx: number,
|
|
146
|
+
mat: number,
|
|
147
|
+
rng: { randomShade(): number; random(): number },
|
|
148
|
+
): void {
|
|
149
|
+
// Write bounds for strip mode — neighbor transforms that would write
|
|
150
|
+
// outside the strip are skipped (the coordinator's boundary cleanup
|
|
151
|
+
// handles them). Self transforms are always safe (the cell is in the strip).
|
|
152
|
+
const writeXMin = world.writeXMin;
|
|
153
|
+
const writeXMax = world.writeXMax;
|
|
154
|
+
for (let i = 0; i < rule.actionCount; i++) {
|
|
155
|
+
const type = rule.actionTypes[i];
|
|
156
|
+
switch (type) {
|
|
157
|
+
case 0: { // transform_self
|
|
158
|
+
const newMat = rule.actionMat[i];
|
|
159
|
+
const lt = rule.actionLifetime[i] || MAT_LIFETIME[newMat];
|
|
160
|
+
grid[idx] = packCell(newMat, lt, rng.randomShade());
|
|
161
|
+
break;
|
|
162
|
+
}
|
|
163
|
+
case 1: { // transform_neighbor (all matching neighbors)
|
|
164
|
+
const newMat = rule.actionMat[i];
|
|
165
|
+
const lt = rule.actionLifetime[i] || MAT_LIFETIME[newMat];
|
|
166
|
+
const mk = rule.actionMatchKind[i];
|
|
167
|
+
const mv = rule.actionMatchValue[i];
|
|
168
|
+
for (let d = 0; d < 8; d++) {
|
|
169
|
+
const nx = x + DIR_DX[d];
|
|
170
|
+
const ny = y + DIR_DY[d];
|
|
171
|
+
if (nx < 0 || nx >= W || ny < 0 || ny >= H) continue;
|
|
172
|
+
if (nx < writeXMin || nx >= writeXMax) continue;
|
|
173
|
+
const ni = ny * W + nx;
|
|
174
|
+
const nMat = grid[ni] & 0xff;
|
|
175
|
+
if (matchNeighbor(mk, mv, nMat)) {
|
|
176
|
+
grid[ni] = packCell(newMat, lt, rng.randomShade());
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
|
+
break;
|
|
180
|
+
}
|
|
181
|
+
case 2: { // transform_first_matching_neighbor
|
|
182
|
+
const newMat = rule.actionMat[i];
|
|
183
|
+
const lt = rule.actionLifetime[i] || MAT_LIFETIME[newMat];
|
|
184
|
+
const mk = rule.actionMatchKind[i];
|
|
185
|
+
const mv = rule.actionMatchValue[i];
|
|
186
|
+
for (let d = 0; d < 8; d++) {
|
|
187
|
+
const nx = x + DIR_DX[d];
|
|
188
|
+
const ny = y + DIR_DY[d];
|
|
189
|
+
if (nx < 0 || nx >= W || ny < 0 || ny >= H) continue;
|
|
190
|
+
if (nx < writeXMin || nx >= writeXMax) continue;
|
|
191
|
+
const ni = ny * W + nx;
|
|
192
|
+
const nMat = grid[ni] & 0xff;
|
|
193
|
+
if (matchNeighbor(mk, mv, nMat)) {
|
|
194
|
+
grid[ni] = packCell(newMat, lt, rng.randomShade());
|
|
195
|
+
break;
|
|
196
|
+
}
|
|
197
|
+
}
|
|
198
|
+
break;
|
|
199
|
+
}
|
|
200
|
+
case 3: { // clear_self
|
|
201
|
+
grid[idx] = 0;
|
|
202
|
+
break;
|
|
203
|
+
}
|
|
204
|
+
case 4: { // clear_neighbor
|
|
205
|
+
const mk = rule.actionMatchKind[i];
|
|
206
|
+
const mv = rule.actionMatchValue[i];
|
|
207
|
+
for (let d = 0; d < 8; d++) {
|
|
208
|
+
const nx = x + DIR_DX[d];
|
|
209
|
+
const ny = y + DIR_DY[d];
|
|
210
|
+
if (nx < 0 || nx >= W || ny < 0 || ny >= H) continue;
|
|
211
|
+
if (nx < writeXMin || nx >= writeXMax) continue;
|
|
212
|
+
const ni = ny * W + nx;
|
|
213
|
+
const nMat = grid[ni] & 0xff;
|
|
214
|
+
if (matchNeighbor(mk, mv, nMat)) {
|
|
215
|
+
grid[ni] = 0;
|
|
216
|
+
}
|
|
217
|
+
}
|
|
218
|
+
break;
|
|
219
|
+
}
|
|
220
|
+
case 5: { // explode
|
|
221
|
+
// Delegate to world's explode method via reflection
|
|
222
|
+
(world as any).explode(x, y, rule.actionRadius[i]);
|
|
223
|
+
break;
|
|
224
|
+
}
|
|
225
|
+
case 6: { // impulse
|
|
226
|
+
(world as any).applyImpulse(x, y, rule.actionRadius[i], rule.actionStrength[i]);
|
|
227
|
+
break;
|
|
228
|
+
}
|
|
229
|
+
}
|
|
230
|
+
}
|
|
231
|
+
}
|
|
@@ -0,0 +1,87 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Rule system type definitions.
|
|
3
|
+
//
|
|
4
|
+
// The data-driven rule system replaces hardcoded if-else chains in
|
|
5
|
+
// applyReactions() with a declarative rule format. Rules are compiled into
|
|
6
|
+
// typed-array lookup tables for hot-path performance.
|
|
7
|
+
//
|
|
8
|
+
// Each rule specifies:
|
|
9
|
+
// - The material it applies to
|
|
10
|
+
// - Conditions (chance, temperature, neighbor requirements)
|
|
11
|
+
// - Actions (transform self, transform neighbor, etc.)
|
|
12
|
+
// ============================================================================
|
|
13
|
+
|
|
14
|
+
import type { Material } from "../materials";
|
|
15
|
+
|
|
16
|
+
/** Direction bitmask for neighbor requirements. */
|
|
17
|
+
export const DIR = {
|
|
18
|
+
N: 0x01, // (0, -1)
|
|
19
|
+
S: 0x02, // (0, +1)
|
|
20
|
+
E: 0x04, // (+1, 0)
|
|
21
|
+
W: 0x08, // (-1, 0)
|
|
22
|
+
NE: 0x10, // (+1, -1)
|
|
23
|
+
NW: 0x20, // (-1, -1)
|
|
24
|
+
SE: 0x40, // (+1, +1)
|
|
25
|
+
SW: 0x80, // (-1, +1)
|
|
26
|
+
ALL_4: 0x0F,
|
|
27
|
+
ALL_8: 0xFF,
|
|
28
|
+
HORIZONTAL: 0x0C,
|
|
29
|
+
VERTICAL: 0x03,
|
|
30
|
+
} as const;
|
|
31
|
+
|
|
32
|
+
/** How to match a neighbor. */
|
|
33
|
+
export type NeighborMatch =
|
|
34
|
+
| { kind: "material"; mat: Material }
|
|
35
|
+
| { kind: "material_class"; flag: number } // MAT_FLAGS bit (e.g. MAT_FLAMMABLE)
|
|
36
|
+
| { kind: "is_hot" } // IS_HOT[mat]
|
|
37
|
+
| { kind: "is_fire" } // IS_FIRE[mat]
|
|
38
|
+
| { kind: "is_cold" } // IS_COLD[mat] (DryIce, LiquidNitrogen, Ice, Snow)
|
|
39
|
+
| { kind: "not_material"; mat: Material }
|
|
40
|
+
| { kind: "not_wall" };
|
|
41
|
+
|
|
42
|
+
/** A neighbor requirement: look in certain directions for a match. */
|
|
43
|
+
export interface NeighborRequirement {
|
|
44
|
+
directions: number; // DIR bitmask
|
|
45
|
+
match: NeighborMatch;
|
|
46
|
+
minCount?: number; // default 1
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
/** Action types for reactions. */
|
|
50
|
+
export type ReactionAction =
|
|
51
|
+
| { type: "transform_self"; mat: Material; lifetime?: number }
|
|
52
|
+
| { type: "transform_neighbor"; mat: Material; lifetime?: number; match: NeighborMatch }
|
|
53
|
+
| { type: "transform_first_matching_neighbor"; mat: Material; lifetime?: number; match: NeighborMatch }
|
|
54
|
+
| { type: "clear_self" }
|
|
55
|
+
| { type: "clear_neighbor"; match: NeighborMatch }
|
|
56
|
+
| { type: "explode"; radius: number }
|
|
57
|
+
| { type: "impulse"; radius: number; strength: number };
|
|
58
|
+
|
|
59
|
+
/** A single reaction rule. */
|
|
60
|
+
export interface ReactionRule {
|
|
61
|
+
/** The material this rule applies to. */
|
|
62
|
+
material: Material;
|
|
63
|
+
/** Optional chance gate (0-1). If omitted, always fires when conditions met. */
|
|
64
|
+
chance?: number;
|
|
65
|
+
/** Minimum temperature (1.0 = normal). */
|
|
66
|
+
minTemp?: number;
|
|
67
|
+
/** Maximum temperature (1.0 = normal). */
|
|
68
|
+
maxTemp?: number;
|
|
69
|
+
/** Neighbor requirements — all must be satisfied. */
|
|
70
|
+
requireNeighbors?: NeighborRequirement[];
|
|
71
|
+
/** Actions to execute when the rule fires. */
|
|
72
|
+
actions: ReactionAction[];
|
|
73
|
+
/** Optional priority (lower = higher priority). Default 0. */
|
|
74
|
+
priority?: number;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
/** Context passed to the rule engine for each cell. */
|
|
78
|
+
export interface ReactionContext {
|
|
79
|
+
idx: number;
|
|
80
|
+
x: number;
|
|
81
|
+
y: number;
|
|
82
|
+
mat: number;
|
|
83
|
+
lifetime: number;
|
|
84
|
+
flags: number;
|
|
85
|
+
temp: number; // normalized 0-2 (1.0 = normal)
|
|
86
|
+
frame: number;
|
|
87
|
+
}
|