@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
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- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
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- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
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- package/modules/controller-ui/src/index.ts +164 -0
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- package/modules/devtools/src/doctor-panel.ts +182 -0
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- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
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- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
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- package/modules/html-ui/src/protocol.ts +88 -0
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- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
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- package/modules/sailing/src/index.ts +51 -0
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- package/modules/terrain/src/index.ts +78 -0
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- package/shader-graph/src/chunks.ts +349 -0
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- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
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- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
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// ============================================================================
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// kernel.ts — GpuKernel host: transpiled JS kernels on the *shared* GPUDevice.
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//
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// Unlike gpu.js, a GpuKernel never creates its own device — it runs on the
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// game's existing GPUDevice, so `resultBuffer` (or `dispatchInto` targets) can
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// be bound straight into renderer/compute pipelines with no CPU round-trip.
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// `readInto(view)` writes results into caller memory — including Float32Array
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// views over SharedArrayBuffer for sim-worker handoff. `cpu()`/`cpuInto()` are
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// the deterministic fallback (plain JS execution — the kernel is already JS).
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// ============================================================================
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import { transpileKernel, type KernelArgKind, type TranspileResult } from "./transpile";
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/** GPUBufferUsage flags — defined locally (no GPUBufferUsage global on native). */
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const BU = {
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MAP_READ: 0x1,
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COPY_SRC: 0x4,
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COPY_DST: 0x8,
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STORAGE: 0x80,
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} as const;
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const MAP_MODE_READ = 0x1;
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export type KernelArg = ArrayBufferView | number | GPUBuffer;
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export type KernelFn = (this: KernelThis, ...args: any[]) => number | number[];
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/** The `this` shape kernels see. `constants` is the option map verbatim. */
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export interface KernelThis {
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thread: { x: number; y: number; z: number };
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output: { x: number; y: number; z: number };
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constants: Record<string, number>;
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}
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export interface KernelOptions {
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/** The shared device — kernels never own a device (that's the point). */
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device: GPUDevice;
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/** Kernel function (or its source). See README for the dialect. */
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fn: KernelFn | string;
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/** Element grid: [x] | [x, y] | [x, y, z]. One invocation per element. */
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output: [number] | [number, number] | [number, number, number];
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/** f32 components written per element; >1 needs `return [a, b, ...]`. */
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outputStride?: 1 | 2 | 3 | 4;
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/** Baked `this.constants.NAME` values. `RAND_SEED` (u32) seeds Math.random(). */
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constants?: Record<string, number>;
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/** Per-param-position access for array/buffer args (default "read"). */
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access?: ("read" | "read_write")[];
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workgroupSize?: [number, number, number];
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/**
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* Caller-owned output buffer — the kernel writes into it directly
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* Must have STORAGE usage; add COPY_SRC if you also want read()/readInto().
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*/
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outputBuffer?: GPUBuffer;
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/** Extra GPUBufferUsage bits for the kernel-owned result buffer. */
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outputUsage?: number;
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/**
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* (number). Inferred from the first call's args if omitted.
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*/
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argKinds?: KernelArgKind[];
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/**
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* Cap on kernel-owned GPU memory in bytes (upload buffers, scalar
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* system RAM and true OOM kills the PROCESS (lmkd), not the allocation —
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* the current usage. Unlimited if unset.
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*/
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memoryBudget?: number;
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label?: string;
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}
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interface CompiledUnit {
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sig: string;
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transpiled: TranspileResult;
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pipeline: GPUComputePipeline;
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bindGroupLayout: GPUBindGroupLayout;
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/** Cached upload buffers for TypedArray args, by param index. */
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uploadBuffers: Map<number, GPUBuffer>;
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uploadSizes: Map<number, number>;
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/** Current arg byte lengths (arrayLength of the next dispatch). */
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argBytes: Map<number, number>;
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/** Bound region sizes for array args in the cached bindGroup — drives
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* `arg.length` correctness when a smaller array follows a bigger one. */
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boundSizes: Map<number, number>;
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/** Scalar args as (param index → scalars slot), precomputed at compile. */
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scalarInputs: { index: number; slot: number }[];
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scalarsBuffer: GPUBuffer | null;
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scalarsScratch: Float32Array | null;
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bindGroup: GPUBindGroup | null;
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bindGroupOut: GPUBuffer | null;
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/** Buffer args bound in the cached bindGroup, by param index. */
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boundBuffers: Map<number, GPUBuffer>;
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}
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function isGPUBuffer(a: unknown): a is GPUBuffer {
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return typeof a === "object" && a !== null &&
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typeof (a as GPUBuffer).mapAsync === "function" &&
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typeof (a as GPUBuffer).destroy === "function";
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}
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function kindOf(a: KernelArg): KernelArgKind {
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if (typeof a === "number") return "scalar";
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if (ArrayBuffer.isView(a)) return "array";
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if (isGPUBuffer(a)) return "buffer";
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throw new Error(`kernel arg must be a TypedArray, number, or GPUBuffer — got ${typeof a}`);
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}
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/** Array args are f32 storage — coerce non-f32 views (value conversion). */
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function asF32View(a: ArrayBufferView): Float32Array {
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if (a instanceof Float32Array) return a;
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if (a instanceof DataView) {
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throw new Error(`DataView args aren't supported — pass a Float32Array`);
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}
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// Uint32/Int32/Float64/Uint8/... → element-wise conversion, matching cpu().
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return new Float32Array(a as unknown as ArrayLike<number>);
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}
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export class GpuKernel {
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readonly outputSize: [number, number, number];
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readonly outputStride: number;
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/** Total elements dispatched per call. */
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readonly outputCount: number;
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/** Floats per call result (outputCount * outputStride). */
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readonly resultFloats: number;
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private device: GPUDevice;
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private fn: KernelFn;
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private source: string;
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private constants: Record<string, number>;
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private access?: ("read" | "read_write")[];
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private workgroupSize: [number, number, number];
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private label: string;
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private units = new Map<string, CompiledUnit>();
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private ownedResult: GPUBuffer | null = null;
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private externalResult: GPUBuffer | null = null;
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private staging: GPUBuffer | null = null;
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private memoryBudget?: number;
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private destroyed = false;
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private isArrow: boolean;
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private cpuConstants: Readonly<Record<string, number>>;
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private readTail: Promise<unknown> = Promise.resolve();
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/** Last validation error from a fire-and-forget dispatch (error scope). */
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lastError: string | null = null;
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constructor(opts: KernelOptions) {
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this.device = opts.device;
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this.source = typeof opts.fn === "string" ? opts.fn : fnSource(opts.fn);
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this.fn = typeof opts.fn === "string"
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? (new Function(`"use strict"; return (${opts.fn});`) as () => KernelFn)()
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: opts.fn;
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this.isArrow = this.source.includes("=>");
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this.cpuConstants = Object.freeze({ ...opts.constants });
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const o = opts.output;
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if (o.length > 3) {
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throw new Error(`kernel output must have 1–3 dims, got ${o.length}`);
|
|
157
|
+
}
|
|
158
|
+
this.outputSize = [o[0], o[1] ?? 1, o[2] ?? 1];
|
|
159
|
+
this.outputCount = this.outputSize[0] * this.outputSize[1] * this.outputSize[2];
|
|
160
|
+
this.outputStride = opts.outputStride ?? 1;
|
|
161
|
+
this.resultFloats = this.outputCount * this.outputStride;
|
|
162
|
+
this.outputSize.forEach((d) => {
|
|
163
|
+
if (!Number.isInteger(d) || d <= 0) {
|
|
164
|
+
throw new Error(`kernel output dims must be positive integers, got ${d}`);
|
|
165
|
+
}
|
|
166
|
+
});
|
|
167
|
+
if (!Number.isInteger(this.outputStride) || this.outputStride < 1 || this.outputStride > 4) {
|
|
168
|
+
throw new Error(`outputStride must be an integer 1–4, got ${this.outputStride}`);
|
|
169
|
+
}
|
|
170
|
+
this.constants = opts.constants ?? {};
|
|
171
|
+
opts.access?.forEach((a) => {
|
|
172
|
+
if (a !== "read" && a !== "read_write") {
|
|
173
|
+
throw new Error(`kernel access entries must be "read" or "read_write", got ${JSON.stringify(a)}`);
|
|
174
|
+
}
|
|
175
|
+
});
|
|
176
|
+
this.access = opts.access;
|
|
177
|
+
const [, oy, oz] = this.outputSize;
|
|
178
|
+
this.workgroupSize = opts.workgroupSize ?? (oy === 1 && oz === 1 ? [64, 1, 1] : [8, 8, 1]);
|
|
179
|
+
const [wx, wy, wz] = this.workgroupSize;
|
|
180
|
+
const lim = this.device?.limits as {
|
|
181
|
+
maxComputeWorkgroupSizeX?: number;
|
|
182
|
+
maxComputeWorkgroupSizeY?: number;
|
|
183
|
+
maxComputeWorkgroupSizeZ?: number;
|
|
184
|
+
maxComputeInvocationsPerWorkgroup?: number;
|
|
185
|
+
} | undefined;
|
|
186
|
+
if (lim) {
|
|
187
|
+
const perDim = wx > (lim.maxComputeWorkgroupSizeX ?? wx)
|
|
188
|
+
|| wy > (lim.maxComputeWorkgroupSizeY ?? wy)
|
|
189
|
+
|| wz > (lim.maxComputeWorkgroupSizeZ ?? wz);
|
|
190
|
+
const total = wx * wy * wz > (lim.maxComputeInvocationsPerWorkgroup ?? wx * wy * wz);
|
|
191
|
+
if (perDim || total) {
|
|
192
|
+
throw new Error(`kernel "${this.label}": workgroupSize ${wx}×${wy}×${wz} exceeds device limits`);
|
|
193
|
+
}
|
|
194
|
+
}
|
|
195
|
+
this.label = opts.label ?? "gpu-kernel";
|
|
196
|
+
this.memoryBudget = opts.memoryBudget;
|
|
197
|
+
this.extraUsage = opts.outputUsage ?? 0;
|
|
198
|
+
this.externalResult = opts.outputBuffer ?? null;
|
|
199
|
+
if (this.externalResult && this.externalResult.size < Math.max(this.resultFloats * 4, 16)) {
|
|
200
|
+
throw new Error(
|
|
201
|
+
`kernel "${this.label}": outputBuffer is ${this.externalResult.size}B, needs ${Math.max(this.resultFloats * 4, 16)}B`);
|
|
202
|
+
}
|
|
203
|
+
if (opts.argKinds) this.unitForKinds(opts.argKinds); // eager compile
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
/** Bytes of GPU memory currently held by kernel-owned buffers. */
|
|
207
|
+
get allocatedBytes(): number {
|
|
208
|
+
let total = (this.ownedResult?.size ?? 0) + (this.staging?.size ?? 0);
|
|
209
|
+
this.units.forEach((u) => {
|
|
210
|
+
u.uploadBuffers.forEach((buf) => { total += buf.size; });
|
|
211
|
+
total += u.scalarsBuffer?.size ?? 0;
|
|
212
|
+
});
|
|
213
|
+
return total;
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
/** Throws if allocating `additional` bytes (net of `freed`) would exceed
|
|
217
|
+
* the memoryBudget — turns mobile OOM process-death into a catchable
|
|
218
|
+
* error. */
|
|
219
|
+
private checkBudget(additional: number, freed = 0): void {
|
|
220
|
+
if (this.memoryBudget === undefined) return;
|
|
221
|
+
const projected = this.allocatedBytes - freed + additional;
|
|
222
|
+
if (projected > this.memoryBudget) {
|
|
223
|
+
throw new Error(
|
|
224
|
+
`kernel "${this.label}": allocation would use ${projected}B of GPU memory, ` +
|
|
225
|
+
`memoryBudget is ${this.memoryBudget}B`);
|
|
226
|
+
}
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
/** The buffer the kernel writes — bind it anywhere on this device. */
|
|
230
|
+
get resultBuffer(): GPUBuffer {
|
|
231
|
+
if (this.destroyed) throw new Error(`kernel "${this.label}" is destroyed`);
|
|
232
|
+
if (this.externalResult) return this.externalResult;
|
|
233
|
+
if (!this.ownedResult) {
|
|
234
|
+
const size = Math.max(this.resultFloats * 4, 16);
|
|
235
|
+
this.checkBudget(size);
|
|
236
|
+
this.ownedResult = this.device.createBuffer({
|
|
237
|
+
label: `${this.label}:result`,
|
|
238
|
+
size,
|
|
239
|
+
usage: BU.STORAGE | BU.COPY_SRC | BU.COPY_DST | this.extraUsage,
|
|
240
|
+
});
|
|
241
|
+
}
|
|
242
|
+
return this.ownedResult;
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
private extraUsage: number;
|
|
246
|
+
|
|
247
|
+
/** Generated WGSL — null until the first dispatch (or argKinds eager path). */
|
|
248
|
+
get wgsl(): string | null {
|
|
249
|
+
const u = this.units.values().next().value;
|
|
250
|
+
return u ? u.transpiled.wgsl : null;
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
// ── dispatch ─────────────────────────────────────────────────────────────
|
|
254
|
+
|
|
255
|
+
/** Encode + submit a dispatch writing to `resultBuffer`. Fire-and-forget. */
|
|
256
|
+
dispatch(...args: KernelArg[]): void {
|
|
257
|
+
const enc = this.device.createCommandEncoder({ label: this.label });
|
|
258
|
+
this.encodeDispatch(enc, this.resultBuffer, ...args);
|
|
259
|
+
this.submit(enc);
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
/** Encode + submit a dispatch writing into a caller buffer (zero-copy). */
|
|
263
|
+
dispatchInto(out: GPUBuffer, ...args: KernelArg[]): void {
|
|
264
|
+
const enc = this.device.createCommandEncoder({ label: this.label });
|
|
265
|
+
this.encodeDispatch(enc, out, ...args);
|
|
266
|
+
this.submit(enc);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
/**
|
|
270
|
+
* Encode a dispatch into a caller-owned encoder — batch kernels with your
|
|
271
|
+
* own passes in one submit. `out` of null writes to `resultBuffer`.
|
|
272
|
+
*/
|
|
273
|
+
encodeDispatch(enc: GPUCommandEncoder, out: GPUBuffer | null, ...args: KernelArg[]): void {
|
|
274
|
+
this.encode(enc, args, out ?? this.resultBuffer, null);
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
/** Dispatch and read the result back. */
|
|
278
|
+
async read(...args: KernelArg[]): Promise<Float32Array> {
|
|
279
|
+
const view = await this.readback(args);
|
|
280
|
+
return new Float32Array(view);
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
/**
|
|
284
|
+
* Dispatch and read results into `view` — which may be a Float32Array over
|
|
285
|
+
* a SharedArrayBuffer (the SAB handoff path). Returns `view`.
|
|
286
|
+
*/
|
|
287
|
+
async readInto<T extends { set: (a: ArrayLike<number>) => void; length: number }>(
|
|
288
|
+
view: T, ...args: KernelArg[]
|
|
289
|
+
): Promise<T> {
|
|
290
|
+
if (view.length < this.resultFloats) {
|
|
291
|
+
throw new Error(`readInto view too small — need ${this.resultFloats} floats, have ${view.length}`);
|
|
292
|
+
}
|
|
293
|
+
const ab = await this.readback(args);
|
|
294
|
+
view.set(new Float32Array(ab));
|
|
295
|
+
return view;
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
/** Read the current `resultBuffer` WITHOUT dispatching again. */
|
|
299
|
+
async readResult(): Promise<Float32Array> {
|
|
300
|
+
return new Float32Array(await this.mapResult());
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
/** Like `readResult` but into a caller view (SAB-friendly). */
|
|
304
|
+
async readResultInto<T extends { set: (a: ArrayLike<number>) => void; length: number }>(view: T): Promise<T> {
|
|
305
|
+
if (view.length < this.resultFloats) {
|
|
306
|
+
throw new Error(`readResultInto view too small — need ${this.resultFloats} floats, have ${view.length}`);
|
|
307
|
+
}
|
|
308
|
+
view.set(new Float32Array(await this.mapResult()));
|
|
309
|
+
return view;
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
/**
|
|
313
|
+
* Readbacks are serialized — the shim's mapAsync blocks until the GPU work
|
|
314
|
+
* completes, and concurrent mappers on one staging buffer would collide.
|
|
315
|
+
*/
|
|
316
|
+
private readback(args: KernelArg[]): Promise<ArrayBuffer> {
|
|
317
|
+
const run = this.readTail.then(() => this.doReadback(args));
|
|
318
|
+
this.readTail = run.catch(() => {});
|
|
319
|
+
return run;
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
private async doReadback(args: KernelArg[]): Promise<ArrayBuffer> {
|
|
323
|
+
const bytes = Math.max(this.resultFloats * 4, 16);
|
|
324
|
+
this.ensureStaging(bytes);
|
|
325
|
+
const enc = this.device.createCommandEncoder({ label: this.label });
|
|
326
|
+
this.encode(enc, args, this.resultBuffer, this.staging!);
|
|
327
|
+
await this.submit(enc, true);
|
|
328
|
+
return this.mapStaging(bytes);
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
private ensureStaging(bytes: number): void {
|
|
332
|
+
if (!this.staging || this.staging.size < bytes) {
|
|
333
|
+
this.checkBudget(bytes, this.staging?.size ?? 0);
|
|
334
|
+
this.staging?.destroy();
|
|
335
|
+
this.staging = this.device.createBuffer({
|
|
336
|
+
label: `${this.label}:readback`,
|
|
337
|
+
size: bytes,
|
|
338
|
+
usage: BU.MAP_READ | BU.COPY_DST,
|
|
339
|
+
});
|
|
340
|
+
}
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
private mapResult(): Promise<ArrayBuffer> {
|
|
344
|
+
const run = this.readTail.then(async () => {
|
|
345
|
+
const bytes = Math.max(this.resultFloats * 4, 16);
|
|
346
|
+
this.ensureStaging(bytes);
|
|
347
|
+
const enc = this.device.createCommandEncoder({ label: this.label });
|
|
348
|
+
enc.copyBufferToBuffer(this.resultBuffer, 0, this.staging!, 0, bytes);
|
|
349
|
+
await this.submit(enc, true);
|
|
350
|
+
return this.mapStaging(bytes);
|
|
351
|
+
});
|
|
352
|
+
this.readTail = run.catch(() => {});
|
|
353
|
+
return run;
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
private async mapStaging(bytes: number): Promise<ArrayBuffer> {
|
|
357
|
+
const buf = this.staging!;
|
|
358
|
+
await buf.mapAsync(MAP_MODE_READ);
|
|
359
|
+
// destroy() may have dropped the staging ref while the map was in flight.
|
|
360
|
+
if (this.staging !== buf) {
|
|
361
|
+
buf.unmap();
|
|
362
|
+
throw new Error(`kernel "${this.label}" was destroyed during readback`);
|
|
363
|
+
}
|
|
364
|
+
try {
|
|
365
|
+
return buf.getMappedRange(0, bytes).slice(0);
|
|
366
|
+
} finally {
|
|
367
|
+
buf.unmap();
|
|
368
|
+
}
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
/**
|
|
372
|
+
* Submit with a validation error scope so encode/submit failures surface
|
|
373
|
+
* instead of being silently dropped. `raise` throws; otherwise the error
|
|
374
|
+
* lands on `lastError` (fire-and-forget dispatches stay synchronous).
|
|
375
|
+
*/
|
|
376
|
+
private submit(enc: GPUCommandEncoder, raise = false): Promise<void> {
|
|
377
|
+
this.device.pushErrorScope("validation");
|
|
378
|
+
const cmd = enc.finish();
|
|
379
|
+
this.device.queue.submit([cmd]);
|
|
380
|
+
const popped = this.device.popErrorScope();
|
|
381
|
+
const done = popped.then((err) => {
|
|
382
|
+
const shimInvalid = (cmd as unknown as { invalid?: boolean }).invalid === true;
|
|
383
|
+
const message = err ? err.message : shimInvalid ? "command buffer failed validation" : null;
|
|
384
|
+
if (!message) {
|
|
385
|
+
this.lastError = null;
|
|
386
|
+
return;
|
|
387
|
+
}
|
|
388
|
+
this.lastError = `kernel "${this.label}": ${message}`;
|
|
389
|
+
if (raise) throw new Error(this.lastError);
|
|
390
|
+
// fire-and-forget: leave it on lastError rather than unhandled-reject
|
|
391
|
+
});
|
|
392
|
+
return done;
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
// ── CPU fallback ─────────────────────────────────────────────────────────
|
|
396
|
+
|
|
397
|
+
/**
|
|
398
|
+
* Run the kernel on the CPU — plain JS per-element execution. Deterministic
|
|
399
|
+
* (f64 math — may differ from GPU f32 in the last ulps). GPUBuffer args
|
|
400
|
+
* aren't readable on CPU and will throw.
|
|
401
|
+
*/
|
|
402
|
+
cpu(...args: KernelArg[]): Float32Array {
|
|
403
|
+
const out = new Float32Array(this.resultFloats);
|
|
404
|
+
this.cpuInto(out, ...args);
|
|
405
|
+
return out;
|
|
406
|
+
}
|
|
407
|
+
|
|
408
|
+
/** CPU execution into a caller view (SAB-friendly). Returns `view`. */
|
|
409
|
+
cpuInto<T extends { [i: number]: number; length: number }>(view: T, ...args: KernelArg[]): T {
|
|
410
|
+
if (view.length < this.resultFloats) {
|
|
411
|
+
throw new Error(`cpuInto view too small — need ${this.resultFloats} floats, have ${view.length}`);
|
|
412
|
+
}
|
|
413
|
+
if (this.isArrow) {
|
|
414
|
+
throw new Error(
|
|
415
|
+
`kernel "${this.label}" is an arrow function — 'this' is lexical, so cpu() can't bind this.thread. Use a function expression`);
|
|
416
|
+
}
|
|
417
|
+
if (args.length !== this.fn.length) {
|
|
418
|
+
throw new Error(`kernel "${this.label}" expects ${this.fn.length} args, got ${args.length}`);
|
|
419
|
+
}
|
|
420
|
+
args.forEach((a) => {
|
|
421
|
+
if (isGPUBuffer(a)) throw new Error(`cpu() can't take GPUBuffer args — no CPU-side view of device memory`);
|
|
422
|
+
});
|
|
423
|
+
const [ox, oy, oz] = this.outputSize;
|
|
424
|
+
const self: KernelThis = {
|
|
425
|
+
thread: { x: 0, y: 0, z: 0 },
|
|
426
|
+
output: { x: ox, y: oy, z: oz },
|
|
427
|
+
constants: this.cpuConstants as Record<string, number>,
|
|
428
|
+
};
|
|
429
|
+
const fn = this.fn;
|
|
430
|
+
const stride = this.outputStride;
|
|
431
|
+
let k = 0;
|
|
432
|
+
for (let z = 0; z < oz; z++) {
|
|
433
|
+
for (let y = 0; y < oy; y++) {
|
|
434
|
+
for (let x = 0; x < ox; x++) {
|
|
435
|
+
self.thread.x = x; self.thread.y = y; self.thread.z = z;
|
|
436
|
+
const r = fn.apply(self, args);
|
|
437
|
+
if (stride === 1) {
|
|
438
|
+
if (Array.isArray(r)) {
|
|
439
|
+
throw new Error(`kernel "${this.label}" returned an array but outputStride is 1`);
|
|
440
|
+
}
|
|
441
|
+
view[k++] = (r as number) ?? 0; // fall-through returns produce 0 like the GPU
|
|
442
|
+
} else {
|
|
443
|
+
if (!Array.isArray(r) || r.length !== stride) {
|
|
444
|
+
throw new Error(
|
|
445
|
+
`kernel "${this.label}" must return a ${stride}-element array (outputStride)`);
|
|
446
|
+
}
|
|
447
|
+
for (let c = 0; c < stride; c++) view[k++] = r[c];
|
|
448
|
+
}
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
}
|
|
452
|
+
return view;
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
destroy(): void {
|
|
456
|
+
if (this.destroyed) return;
|
|
457
|
+
this.destroyed = true;
|
|
458
|
+
for (const u of this.units.values()) {
|
|
459
|
+
for (const b of u.uploadBuffers.values()) b.destroy();
|
|
460
|
+
u.scalarsBuffer?.destroy();
|
|
461
|
+
}
|
|
462
|
+
this.units.clear();
|
|
463
|
+
this.ownedResult?.destroy();
|
|
464
|
+
this.staging?.destroy();
|
|
465
|
+
this.ownedResult = null;
|
|
466
|
+
this.externalResult = null; // caller-owned — released, not destroyed
|
|
467
|
+
this.staging = null;
|
|
468
|
+
}
|
|
469
|
+
|
|
470
|
+
// ── internals ────────────────────────────────────────────────────────────
|
|
471
|
+
|
|
472
|
+
private unitForKinds(kinds: KernelArgKind[]): CompiledUnit {
|
|
473
|
+
const sig = kinds.join(",");
|
|
474
|
+
let unit = this.units.get(sig);
|
|
475
|
+
if (unit) return unit;
|
|
476
|
+
if (this.units.size >= 16) {
|
|
477
|
+
throw new Error(
|
|
478
|
+
`kernel "${this.label}" has compiled ${this.units.size} arg signatures — pin argKinds`);
|
|
479
|
+
}
|
|
480
|
+
const transpiled = transpileKernel(this.source, {
|
|
481
|
+
output: this.outputSize,
|
|
482
|
+
outputStride: this.outputStride,
|
|
483
|
+
constants: this.constants,
|
|
484
|
+
argKinds: kinds,
|
|
485
|
+
argAccess: this.access,
|
|
486
|
+
workgroupSize: this.workgroupSize,
|
|
487
|
+
});
|
|
488
|
+
const module = this.device.createShaderModule({ label: this.label, code: transpiled.wgsl });
|
|
489
|
+
const pipeline = this.device.createComputePipeline({
|
|
490
|
+
label: this.label,
|
|
491
|
+
layout: "auto",
|
|
492
|
+
compute: { module, entryPoint: "main" },
|
|
493
|
+
});
|
|
494
|
+
const scalarInputs: { index: number; slot: number }[] = [];
|
|
495
|
+
transpiled.scalarSlots.forEach((slot, name) => {
|
|
496
|
+
scalarInputs.push({ index: transpiled.paramOrder.indexOf(name), slot });
|
|
497
|
+
});
|
|
498
|
+
unit = {
|
|
499
|
+
sig,
|
|
500
|
+
transpiled,
|
|
501
|
+
pipeline,
|
|
502
|
+
bindGroupLayout: pipeline.getBindGroupLayout(0),
|
|
503
|
+
uploadBuffers: new Map(),
|
|
504
|
+
uploadSizes: new Map(),
|
|
505
|
+
argBytes: new Map(),
|
|
506
|
+
boundSizes: new Map(),
|
|
507
|
+
scalarInputs,
|
|
508
|
+
scalarsBuffer: null,
|
|
509
|
+
scalarsScratch: null,
|
|
510
|
+
bindGroup: null,
|
|
511
|
+
bindGroupOut: null,
|
|
512
|
+
boundBuffers: new Map(),
|
|
513
|
+
};
|
|
514
|
+
this.units.set(sig, unit);
|
|
515
|
+
return unit;
|
|
516
|
+
}
|
|
517
|
+
|
|
518
|
+
private unitForArgs(args: KernelArg[]): CompiledUnit {
|
|
519
|
+
return this.unitForKinds(args.map(kindOf));
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
/** Upload args to device buffers; returns true if any binding changed. */
|
|
523
|
+
private marshal(unit: CompiledUnit, args: KernelArg[]): boolean {
|
|
524
|
+
let rebuilt = false;
|
|
525
|
+
unit.transpiled.bindings.forEach((b) => {
|
|
526
|
+
const arg = args[b.index];
|
|
527
|
+
if (b.kind === "buffer") return; // bound directly
|
|
528
|
+
const data = asF32View(arg as ArrayBufferView);
|
|
529
|
+
const bytes = data.byteLength;
|
|
530
|
+
const maxBuf = (this.device.limits as { maxBufferSize?: number | bigint } | undefined)
|
|
531
|
+
?.maxBufferSize;
|
|
532
|
+
if (maxBuf !== undefined && bytes > Number(maxBuf)) {
|
|
533
|
+
throw new Error(
|
|
534
|
+
`kernel "${this.label}": array arg "${b.param}" is ${bytes}B, device limit is ${maxBuf}B (maxBufferSize)`);
|
|
535
|
+
}
|
|
536
|
+
let buf = unit.uploadBuffers.get(b.index);
|
|
537
|
+
if (!buf || (unit.uploadSizes.get(b.index) ?? 0) < bytes) {
|
|
538
|
+
const newSize = Math.max(bytes, 16);
|
|
539
|
+
this.checkBudget(newSize, buf?.size ?? 0);
|
|
540
|
+
buf?.destroy();
|
|
541
|
+
buf = this.device.createBuffer({
|
|
542
|
+
label: `${this.label}:${b.param}`,
|
|
543
|
+
size: newSize,
|
|
544
|
+
usage: BU.STORAGE | BU.COPY_DST | (b.access === "read_write" ? BU.COPY_SRC : 0),
|
|
545
|
+
});
|
|
546
|
+
unit.uploadBuffers.set(b.index, buf);
|
|
547
|
+
unit.uploadSizes.set(b.index, bytes);
|
|
548
|
+
rebuilt = true;
|
|
549
|
+
}
|
|
550
|
+
this.device.queue.writeBuffer(buf, 0, data as BufferSource);
|
|
551
|
+
unit.argBytes.set(b.index, bytes);
|
|
552
|
+
// arrayLength() sees the bound region size — a smaller array than the
|
|
553
|
+
// (grown) buffer means the bind group must rebind with the right size.
|
|
554
|
+
if (unit.boundSizes.get(b.index) !== bytes) rebuilt = true;
|
|
555
|
+
});
|
|
556
|
+
// scalars
|
|
557
|
+
if (unit.transpiled.scalarsBinding !== null) {
|
|
558
|
+
if (!unit.scalarsBuffer || !unit.scalarsScratch) {
|
|
559
|
+
const n = unit.transpiled.scalarSlots.size;
|
|
560
|
+
const size = Math.max(n * 4, 16);
|
|
561
|
+
this.checkBudget(size);
|
|
562
|
+
unit.scalarsScratch = new Float32Array(Math.max(n, 1));
|
|
563
|
+
unit.scalarsBuffer = this.device.createBuffer({
|
|
564
|
+
label: `${this.label}:scalars`,
|
|
565
|
+
size,
|
|
566
|
+
usage: BU.STORAGE | BU.COPY_DST,
|
|
567
|
+
});
|
|
568
|
+
rebuilt = true;
|
|
569
|
+
}
|
|
570
|
+
unit.scalarInputs.forEach(({ index, slot }) => {
|
|
571
|
+
unit.scalarsScratch![slot] = args[index] as number;
|
|
572
|
+
});
|
|
573
|
+
this.device.queue.writeBuffer(unit.scalarsBuffer, 0, unit.scalarsScratch as BufferSource);
|
|
574
|
+
}
|
|
575
|
+
// directly-bound buffer args: identity change means the bind group is stale
|
|
576
|
+
unit.transpiled.bindings.forEach((b) => {
|
|
577
|
+
if (b.kind === "buffer" && unit.boundBuffers.get(b.index) !== args[b.index]) {
|
|
578
|
+
rebuilt = true;
|
|
579
|
+
}
|
|
580
|
+
});
|
|
581
|
+
return rebuilt;
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
private bindGroup(unit: CompiledUnit, args: KernelArg[], out: GPUBuffer, force: boolean): GPUBindGroup {
|
|
585
|
+
if (!force && unit.bindGroup && unit.bindGroupOut === out) return unit.bindGroup;
|
|
586
|
+
// Pre-validate against device limits — Adreno-class GPUs allow as few as
|
|
587
|
+
// 16 storage buffers/stage and 256MB/binding, and wgpu otherwise reports a
|
|
588
|
+
// generic "command buffer failed validation" at submit time.
|
|
589
|
+
const limits = this.device.limits as Record<string, number | undefined> | undefined;
|
|
590
|
+
const maxStorage = limits?.maxStorageBuffersPerShaderStage ?? Infinity;
|
|
591
|
+
const maxBinding = limits?.maxStorageBufferBindingSize ?? Infinity;
|
|
592
|
+
const storageCount = unit.transpiled.bindings.length
|
|
593
|
+
+ (unit.transpiled.scalarsBinding !== null ? 1 : 0) + 1;
|
|
594
|
+
if (storageCount > maxStorage) {
|
|
595
|
+
throw new Error(
|
|
596
|
+
`kernel "${this.label}": needs ${storageCount} storage buffers ` +
|
|
597
|
+
`(args + scalars + output), device limit is ${maxStorage}`);
|
|
598
|
+
}
|
|
599
|
+
const checkBoundSize = (what: string, size: number): void => {
|
|
600
|
+
if (size > maxBinding) {
|
|
601
|
+
throw new Error(
|
|
602
|
+
`kernel "${this.label}": ${what} binds ${size}B, device limit is ${maxBinding}B ` +
|
|
603
|
+
`(maxStorageBufferBindingSize)`);
|
|
604
|
+
}
|
|
605
|
+
};
|
|
606
|
+
const entries: GPUBindGroupEntry[] = [];
|
|
607
|
+
unit.boundBuffers.clear();
|
|
608
|
+
unit.boundSizes.clear();
|
|
609
|
+
unit.transpiled.bindings.forEach((b) => {
|
|
610
|
+
if (b.kind === "buffer") {
|
|
611
|
+
const buf = args[b.index] as GPUBuffer;
|
|
612
|
+
unit.boundBuffers.set(b.index, buf);
|
|
613
|
+
checkBoundSize(`buffer arg "${b.param}"`, buf.size);
|
|
614
|
+
entries.push({ binding: b.binding, resource: { buffer: buf } });
|
|
615
|
+
} else {
|
|
616
|
+
// Bind a window of exactly the arg's length so arrayLength() and the
|
|
617
|
+
// kernel's `arg.length` reflect THIS call's array, not buffer capacity.
|
|
618
|
+
const size = Math.max(unit.argBytes.get(b.index) ?? 0, 16);
|
|
619
|
+
unit.boundSizes.set(b.index, size);
|
|
620
|
+
checkBoundSize(`array arg "${b.param}"`, size);
|
|
621
|
+
entries.push({
|
|
622
|
+
binding: b.binding,
|
|
623
|
+
resource: { buffer: unit.uploadBuffers.get(b.index)!, size },
|
|
624
|
+
});
|
|
625
|
+
}
|
|
626
|
+
});
|
|
627
|
+
if (unit.transpiled.scalarsBinding !== null) {
|
|
628
|
+
checkBoundSize("scalars", unit.scalarsBuffer!.size);
|
|
629
|
+
entries.push({ binding: unit.transpiled.scalarsBinding, resource: { buffer: unit.scalarsBuffer! } });
|
|
630
|
+
}
|
|
631
|
+
checkBoundSize("output", out.size);
|
|
632
|
+
entries.push({ binding: unit.transpiled.resultBinding, resource: { buffer: out } });
|
|
633
|
+
const bg = this.device.createBindGroup({
|
|
634
|
+
label: `${this.label}:bg`,
|
|
635
|
+
layout: unit.bindGroupLayout,
|
|
636
|
+
entries,
|
|
637
|
+
});
|
|
638
|
+
unit.bindGroup = bg;
|
|
639
|
+
unit.bindGroupOut = out;
|
|
640
|
+
return bg;
|
|
641
|
+
}
|
|
642
|
+
|
|
643
|
+
private encode(enc: GPUCommandEncoder, args: KernelArg[], out: GPUBuffer, staging: GPUBuffer | null): void {
|
|
644
|
+
if (this.destroyed) throw new Error(`kernel "${this.label}" is destroyed`);
|
|
645
|
+
const bytes = Math.max(this.resultFloats * 4, 16);
|
|
646
|
+
if (out.size < bytes) {
|
|
647
|
+
throw new Error(`kernel "${this.label}": output buffer is ${out.size}B, needs ${bytes}B`);
|
|
648
|
+
}
|
|
649
|
+
const unit = this.unitForArgs(args);
|
|
650
|
+
if (unit.transpiled.bindings.length + unit.transpiled.scalarSlots.size !== args.length) {
|
|
651
|
+
throw new Error(`kernel "${this.label}" expects ${unit.transpiled.bindings.length + unit.transpiled.scalarSlots.size} args, got ${args.length}`);
|
|
652
|
+
}
|
|
653
|
+
// A buffer can't be both an input arg and the output — aliased bindings.
|
|
654
|
+
unit.transpiled.bindings.forEach((b) => {
|
|
655
|
+
if (b.kind === "buffer" && args[b.index] === out) {
|
|
656
|
+
throw new Error(`kernel "${this.label}": can't bind arg "${b.param}" and the output to the same buffer`);
|
|
657
|
+
}
|
|
658
|
+
});
|
|
659
|
+
const rebuilt = this.marshal(unit, args);
|
|
660
|
+
const bg = this.bindGroup(unit, args, out, rebuilt || out !== unit.bindGroupOut);
|
|
661
|
+
const pass = enc.beginComputePass();
|
|
662
|
+
pass.setPipeline(unit.pipeline);
|
|
663
|
+
pass.setBindGroup(0, bg);
|
|
664
|
+
const [wx, wy, wz] = this.workgroupSize;
|
|
665
|
+
const [ox, oy, oz] = this.outputSize;
|
|
666
|
+
const maxWg = (this.device.limits as { maxComputeWorkgroupsPerDimension?: number })
|
|
667
|
+
?.maxComputeWorkgroupsPerDimension ?? 65535;
|
|
668
|
+
const gx = Math.ceil(ox / wx);
|
|
669
|
+
const gy = Math.ceil(oy / wy);
|
|
670
|
+
const gz = Math.ceil(oz / wz);
|
|
671
|
+
if (gx > maxWg || gy > maxWg || gz > maxWg) {
|
|
672
|
+
throw new Error(
|
|
673
|
+
`kernel "${this.label}": dispatch needs ${gx}×${gy}×${gz} workgroups, limit is ${maxWg} per dimension`);
|
|
674
|
+
}
|
|
675
|
+
pass.dispatchWorkgroups(gx, gy, gz);
|
|
676
|
+
pass.end();
|
|
677
|
+
if (staging) {
|
|
678
|
+
enc.copyBufferToBuffer(out, 0, staging, 0, bytes);
|
|
679
|
+
}
|
|
680
|
+
}
|
|
681
|
+
}
|
|
682
|
+
|
|
683
|
+
/** Extract `fn.toString()`, normalizing method shorthand if needed. */
|
|
684
|
+
function fnSource(fn: KernelFn): string {
|
|
685
|
+
const s = Function.prototype.toString.call(fn);
|
|
686
|
+
// Method shorthand `kernel(a) { ... }` isn't a valid expression — wrap it.
|
|
687
|
+
if (!/^\s*(async\s+)?(function|\(|[A-Za-z_$][\w$]*\s*=>)/.test(s) &&
|
|
688
|
+
/^[A-Za-z_$][\w$]*\s*\(/.test(s)) {
|
|
689
|
+
return `function ${s}`;
|
|
690
|
+
}
|
|
691
|
+
return s;
|
|
692
|
+
}
|
|
693
|
+
|
|
694
|
+
export function createKernel(opts: KernelOptions): GpuKernel {
|
|
695
|
+
return new GpuKernel(opts);
|
|
696
|
+
}
|