@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
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// ============================================================================
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// router.ts — batteries-included nav wiring for an HtmlUiHost.
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//
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// UiNavRouter owns one NavController per mounted panel, routes a shared
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// input stream (any connected pad + optional keyboard) to the topmost
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// panel, and auto-opens the OSK when a pad confirms an editable node.
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// createHtmlUi wires this up when `nav` is enabled; games can also build
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// one directly for bespoke integration.
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// ============================================================================
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import type { GamepadSource } from "@downdraft/engine/input/local-player-manager";
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import type { HtmlUiHost, UiPanelHandle } from "@downdraft/engine/modules/html-ui";
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import { NavController, type NavAction, type NavControllerOptions } from "./nav-controller";
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import { keyToNavAction, PadNavDriver, type NavInputOptions } from "./nav-input";
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import { openOsk, type OskOptions, type OskSession } from "./osk";
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export interface UiNavRouterOptions {
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screenW: number;
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screenH: number;
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/** Pad source — any connected pad drives nav (one driver per slot). */
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source?: GamepadSource | null;
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/** PadNavDriver tuning (deadzone, repeat, thresholds). */
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pad?: NavInputOptions;
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/** Auto-open the OSK when a pad confirms an editable node. Default true. */
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autoOsk?: boolean;
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/** OSK overrides (layout). Screen size comes from this router. */
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osk?: Omit<OskOptions, "screenW" | "screenH">;
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/** Extra NavController options applied to every attached panel. */
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nav?: NavControllerOptions;
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}
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/**
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* Focus-stack + input router for controller navigation. The "active" panel
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* captures nav; dispose it and focus returns underneath.
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*/
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export class UiNavRouter {
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enabled = true;
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private readonly host: HtmlUiHost;
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private opts: UiNavRouterOptions;
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private readonly ctrls = new Map<UiPanelHandle, NavController>();
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private order: UiPanelHandle[] = [];
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private pads = new Map<number, PadNavDriver>();
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private source: GamepadSource | null;
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private oskSession: OskSession | null = null;
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/** Which device kind produced the in-flight dispatch — read by onConfirm. */
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private lastVia: "pad" | "key" = "key";
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private lastTime: number | undefined;
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constructor(host: HtmlUiHost, opts: UiNavRouterOptions) {
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this.opts = opts;
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this.source = opts.source ?? null;
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setScreen(w: number, h: number) {
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}
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/** Register a panel for navigation; returns its controller (cached). */
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attach(handle: UiPanelHandle, navOpts?: NavControllerOptions): NavController {
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let c = this.ctrls.get(handle);
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if (c) return c;
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const userConfirm = navOpts?.onConfirm ?? this.opts.nav?.onConfirm;
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c = new NavController(handle, {
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...this.opts.nav,
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...navOpts,
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onConfirm: (info) => {
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userConfirm?.(info);
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const autoOsk = this.opts.autoOsk !== false;
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void this.maybeOpenOsk(handle, info.node);
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}
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});
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this.ctrls.set(handle, c);
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return c;
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}
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detach(handle: UiPanelHandle) {
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this.ctrls.delete(handle);
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}
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/** Refresh nav snapshots (call after mutating structure). */
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invalidate(handle?: UiPanelHandle) {
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if (handle) { this.ctrls.get(handle)?.invalidate(); return; }
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for (const c of this.ctrls.values()) c.invalidate();
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}
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/** NavController for the topmost attached panel. */
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active(): NavController | null {
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for (let i = this.order.length - 1; i >= 0; i--) {
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const c = this.ctrls.get(this.order[i]!);
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if (c) return c;
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}
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return null;
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}
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/** Make a specific panel's controller the nav target. */
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setActive(handle: UiPanelHandle | null) {
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if (!handle) return;
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this.order = this.order.filter((h) => h !== handle);
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this.order.push(handle);
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}
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/** Dispatch an action; `via` records the source device for OSK logic. */
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dispatch(a: NavAction, via: "pad" | "key" = "key") {
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this.lastVia = via;
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if (this.oskSession) {
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if (this.oskSession.dispatch(a)) return;
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this.oskSession = null;
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}
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if (!this.enabled) return;
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this.active()?.dispatch(a);
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}
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/** Keyboard entry point — returns true when the key was consumed. */
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handleKey(e: { key?: string; keyCode?: number; shiftKey?: boolean }): boolean {
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const a = keyToNavAction(e.key ?? e.keyCode ?? "", e.shiftKey ?? false);
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if (!a) return false;
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// While an editable element holds DOM focus, keys belong to the doc —
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// arrows/backspace are text input, not navigation. (OSK keys still route.)
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if (!this.oskSession && this.active()?.focusedInfo()?.editable) return false;
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if (this.oskSession || this.enabled) { this.dispatch(a, "key"); return true; }
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return false;
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}
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/** Poll connected pads — call once per frame (createHtmlUi does this). */
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update(nowMs?: number) {
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if (!this.source) return;
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for (const slot of this.source.listConnected()) {
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let d = this.pads.get(slot);
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if (!d) {
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d = new PadNavDriver(this.source, slot, (a) => this.dispatch(a, "pad"), this.opts.pad);
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this.pads.set(slot, d);
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}
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d.update(nowMs);
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}
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}
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/** Open the OSK for a node unless it opted out with `data-no-osk`. */
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private async maybeOpenOsk(handle: UiPanelHandle, node: number) {
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const noOsk = await handle.getAttr(node, "data-no-osk");
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if (noOsk !== null && noOsk !== undefined) return;
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if (this.oskSession) return; // an OSK may have opened meanwhile
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this.oskSession = openOsk(this.host, handle, node, {
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screenW: this.opts.screenW,
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screenH: this.opts.screenH,
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...this.opts.osk,
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});
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}
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/** While an OSK session is open, expose it (for inspection/tests). */
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get osk(): OskSession | null { return this.oskSession; }
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dispose() {
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this.oskSession?.close(false);
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this.oskSession = null;
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this.ctrls.clear();
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this.order = [];
|
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this.pads.clear();
|
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}
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}
|
|
@@ -0,0 +1,203 @@
|
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1
|
+
// ============================================================================
|
|
2
|
+
// vcursor.ts — controller-driven virtual cursor over html-ui panels.
|
|
3
|
+
//
|
|
4
|
+
// VirtualCursor owns a fullscreen, non-interactive overlay panel containing a
|
|
5
|
+
// cursor arrow; it tracks a screen-space position and routes synthetic
|
|
6
|
+
// pointer events (move/down/up/wheel) through host.panelAtHandle →
|
|
7
|
+
// handle.sendPointer, so hover, click, scroll and drag all reach the real
|
|
8
|
+
// doc pipeline exactly like a mouse.
|
|
9
|
+
//
|
|
10
|
+
// PadCursorDriver polls a GamepadSource slot each frame: right stick moves
|
|
11
|
+
// the cursor (velocity response curve), A / right-trigger clicks, and
|
|
12
|
+
// holding LT turns the right stick into scroll. Steam-Deck-style mapping.
|
|
13
|
+
// ============================================================================
|
|
14
|
+
|
|
15
|
+
import type { GamepadSource } from "@downdraft/engine/input/local-player-manager";
|
|
16
|
+
import type { HtmlUiHost, UiPanelHandle } from "@downdraft/engine/modules/html-ui";
|
|
17
|
+
import { GP_AXIS, GP_BTN } from "@downdraft/engine/sab/gamepad-devices";
|
|
18
|
+
import { kitStyleTag } from "../theme";
|
|
19
|
+
|
|
20
|
+
export interface VirtualCursorOptions {
|
|
21
|
+
screenW: number;
|
|
22
|
+
screenH: number;
|
|
23
|
+
/** Overlay z-order (default 2000 — above OSK's 1000). */
|
|
24
|
+
z?: number;
|
|
25
|
+
/** Cursor sprite size in px (default 18). */
|
|
26
|
+
size?: number;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
const CURSOR_CSS = `
|
|
30
|
+
html,body { margin:0; padding:0; }
|
|
31
|
+
/* overflow:visible — kit's body{overflow:hidden} clips everything when the
|
|
32
|
+
body has no in-flow content (all-absolute children collapse its height). */
|
|
33
|
+
body { background: transparent; overflow: visible; }
|
|
34
|
+
#vc { position:absolute; left:0; top:0; width:18px; height:18px; }
|
|
35
|
+
.vc-stem { position:absolute; left:0; top:1px; width:7px; height:13px;
|
|
36
|
+
background:#000; }
|
|
37
|
+
.vc-head { position:absolute; left:7px; top:3px; width:0; height:0;
|
|
38
|
+
border-top:5px solid transparent; border-bottom:5px solid transparent;
|
|
39
|
+
border-left:9px solid #000; }
|
|
40
|
+
.vc-stem-i { position:absolute; left:1px; top:2px; width:5px; height:11px;
|
|
41
|
+
background:#f5f7fa; }
|
|
42
|
+
.vc-head-i { position:absolute; left:7px; top:4px; width:0; height:0;
|
|
43
|
+
border-top:4px solid transparent; border-bottom:4px solid transparent;
|
|
44
|
+
border-left:8px solid #f5f7fa; }
|
|
45
|
+
`;
|
|
46
|
+
|
|
47
|
+
function cursorHtml(): string {
|
|
48
|
+
return `<html><head>${kitStyleTag()}<style>${CURSOR_CSS}</style></head>
|
|
49
|
+
<body><div id="vc"><div class="vc-stem"></div><div class="vc-head"></div>
|
|
50
|
+
<div class="vc-stem-i"></div><div class="vc-head-i"></div></div></body></html>`;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* A mouse-like pointer driven programmatically (typically by a gamepad via
|
|
55
|
+
* PadCursorDriver). Position is screen-space CSS px; events land on the
|
|
56
|
+
* topmost interactive panel under the cursor, or no-one when over the world.
|
|
57
|
+
*/
|
|
58
|
+
export class VirtualCursor {
|
|
59
|
+
x: number;
|
|
60
|
+
y: number;
|
|
61
|
+
private host: HtmlUiHost;
|
|
62
|
+
private overlay: UiPanelHandle;
|
|
63
|
+
private screenW: number;
|
|
64
|
+
private screenH: number;
|
|
65
|
+
private hover: UiPanelHandle | null = null;
|
|
66
|
+
private captured: UiPanelHandle | null = null;
|
|
67
|
+
private shown = true;
|
|
68
|
+
|
|
69
|
+
constructor(host: HtmlUiHost, opts: VirtualCursorOptions) {
|
|
70
|
+
this.host = host;
|
|
71
|
+
this.screenW = opts.screenW;
|
|
72
|
+
this.screenH = opts.screenH;
|
|
73
|
+
this.x = opts.screenW / 2;
|
|
74
|
+
this.y = opts.screenH / 2;
|
|
75
|
+
this.overlay = host.mount({
|
|
76
|
+
id: "dd-vcursor",
|
|
77
|
+
rect: { x: 0, y: 0, w: opts.screenW, h: opts.screenH },
|
|
78
|
+
z: opts.z ?? 2000,
|
|
79
|
+
scale: 1,
|
|
80
|
+
interactive: false,
|
|
81
|
+
html: cursorHtml(),
|
|
82
|
+
});
|
|
83
|
+
this.place();
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
/** Screen resized — the overlay is fullscreen so it must track. */
|
|
87
|
+
setScreen(w: number, h: number): void {
|
|
88
|
+
this.screenW = w; this.screenH = h;
|
|
89
|
+
this.overlay.setRect({ x: 0, y: 0, w, h });
|
|
90
|
+
this.x = Math.min(this.x, w - 1);
|
|
91
|
+
this.y = Math.min(this.y, h - 1);
|
|
92
|
+
this.place();
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
moveBy(dx: number, dy: number): void {
|
|
96
|
+
this.warp(this.x + dx, this.y + dy);
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
warp(x: number, y: number): void {
|
|
100
|
+
this.x = Math.max(0, Math.min(this.screenW - 1, x));
|
|
101
|
+
this.y = Math.max(0, Math.min(this.screenH - 1, y));
|
|
102
|
+
this.place();
|
|
103
|
+
if (!this.shown) return;
|
|
104
|
+
const target = this.captured ?? this.host.panelAtHandle(this.x, this.y);
|
|
105
|
+
this.hover = target;
|
|
106
|
+
target?.sendPointer({ kind: "move", x: this.x - target.rect.x, y: this.y - target.rect.y });
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
press(button: "left" | "middle" | "right" = "left"): void {
|
|
110
|
+
const p = this.hover ?? this.host.panelAtHandle(this.x, this.y);
|
|
111
|
+
if (!p) return;
|
|
112
|
+
this.captured = p;
|
|
113
|
+
p.sendPointer({ kind: "down", x: this.x - p.rect.x, y: this.y - p.rect.y, button });
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
release(button: "left" | "middle" | "right" = "left"): void {
|
|
117
|
+
const p = this.captured ?? this.host.panelAtHandle(this.x, this.y);
|
|
118
|
+
this.captured = null;
|
|
119
|
+
if (!p) return;
|
|
120
|
+
p.sendPointer({ kind: "up", x: this.x - p.rect.x, y: this.y - p.rect.y, button });
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
click(button: "left" | "middle" | "right" = "left"): void {
|
|
124
|
+
this.press(button);
|
|
125
|
+
this.release(button);
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
scroll(dx: number, dy: number): void {
|
|
129
|
+
const p = this.hover ?? this.host.panelAtHandle(this.x, this.y);
|
|
130
|
+
p?.sendPointer({ kind: "wheel", x: this.x - p.rect.x, y: this.y - p.rect.y, deltaX: dx, deltaY: dy });
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
setVisible(v: boolean): void {
|
|
134
|
+
this.shown = v;
|
|
135
|
+
this.overlay.setStyle("#vc", "visibility", v ? "visible" : "hidden");
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
private place(): void {
|
|
139
|
+
this.overlay.mutate([
|
|
140
|
+
{ op: "style", sel: "#vc", prop: "left", value: `${this.x}px` },
|
|
141
|
+
{ op: "style", sel: "#vc", prop: "top", value: `${this.y}px` },
|
|
142
|
+
]);
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
dispose(): void {
|
|
146
|
+
this.overlay.dispose();
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
export interface PadCursorOptions {
|
|
151
|
+
/** Cursor speed at full deflection, px/s (default 700). */
|
|
152
|
+
speed?: number;
|
|
153
|
+
/** Right-stick deadzone (default 0.18). */
|
|
154
|
+
deadzone?: number;
|
|
155
|
+
/** Response exponent — >1 gives precision near center (default 1.6). */
|
|
156
|
+
exponent?: number;
|
|
157
|
+
/** Wheel delta per second at full stick while LT held (default 600). */
|
|
158
|
+
scrollSpeed?: number;
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
/** Right stick → cursor motion; A or RT → click; LT held → stick scrolls. */
|
|
162
|
+
export class PadCursorDriver {
|
|
163
|
+
private prevClick = false;
|
|
164
|
+
|
|
165
|
+
constructor(
|
|
166
|
+
private src: GamepadSource,
|
|
167
|
+
private slot: number,
|
|
168
|
+
private cursor: VirtualCursor,
|
|
169
|
+
private opts: Required<PadCursorOptions> = {
|
|
170
|
+
speed: 700, deadzone: 0.18, exponent: 1.6, scrollSpeed: 600,
|
|
171
|
+
},
|
|
172
|
+
) {}
|
|
173
|
+
|
|
174
|
+
update(dtMs: number): void {
|
|
175
|
+
const snap = this.src.read(this.slot);
|
|
176
|
+
if (!snap) { this.prevClick = false; return; }
|
|
177
|
+
const o = this.opts;
|
|
178
|
+
const dz = o.deadzone;
|
|
179
|
+
const rx = snap.axes[GP_AXIS.RIGHT_X] ?? 0;
|
|
180
|
+
const ry = snap.axes[GP_AXIS.RIGHT_Y] ?? 0;
|
|
181
|
+
const lt = snap.axes[GP_AXIS.LEFT_TRIGGER] ?? 0;
|
|
182
|
+
const rt = snap.axes[GP_AXIS.RIGHT_TRIGGER] ?? 0;
|
|
183
|
+
|
|
184
|
+
const curve = (v: number) => {
|
|
185
|
+
const m = Math.abs(v);
|
|
186
|
+
if (m < dz) return 0;
|
|
187
|
+
return Math.sign(v) * Math.pow((m - dz) / (1 - dz), o.exponent);
|
|
188
|
+
};
|
|
189
|
+
const dt = dtMs / 1000;
|
|
190
|
+
const vx = curve(rx), vy = curve(ry);
|
|
191
|
+
if (lt > 0.4) {
|
|
192
|
+
// Scroll mode: right stick becomes wheel deltas.
|
|
193
|
+
if (vx || vy) this.cursor.scroll(vx * o.scrollSpeed * dt, vy * o.scrollSpeed * dt);
|
|
194
|
+
} else if (vx || vy) {
|
|
195
|
+
this.cursor.moveBy(vx * o.speed * dt, vy * o.speed * dt);
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
const click = (snap.buttonsLo & (1 << GP_BTN.SOUTH)) !== 0 || rt > 0.6;
|
|
199
|
+
if (click && !this.prevClick) this.cursor.press();
|
|
200
|
+
if (!click && this.prevClick) this.cursor.release();
|
|
201
|
+
this.prevClick = click;
|
|
202
|
+
}
|
|
203
|
+
}
|
|
@@ -0,0 +1,182 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// ten-foot.ts — 10-foot / couch UI widgets + TV theme preset.
|
|
3
|
+
//
|
|
4
|
+
// These build on the same conventions as components.ts (data-kit roots,
|
|
5
|
+
// data-action verbs, data-* state attrs) plus nav markup understood by
|
|
6
|
+
// NavController: `data-nav` marks items focusable and `data-nav-zone`
|
|
7
|
+
// declares a focus scope (pushZone traps pad input inside blades/modals,
|
|
8
|
+
// popZone returns to the remembered focus).
|
|
9
|
+
//
|
|
10
|
+
// Pair with tvCss() for distance legibility; then a game only mounts a
|
|
11
|
+
// panel — pad nav, OSK, and scroll-into-view come free.
|
|
12
|
+
// ============================================================================
|
|
13
|
+
|
|
14
|
+
import { dataAttrs, esc } from "./components";
|
|
15
|
+
|
|
16
|
+
const on = (v: boolean | undefined) => (v ? ` data-on="true"` : ` data-on="false"`);
|
|
17
|
+
|
|
18
|
+
// ── TV theme preset ──
|
|
19
|
+
|
|
20
|
+
/**
|
|
21
|
+
* Stylesheet for couch-distance UIs (~10 feet). Compose after kitStyleTag():
|
|
22
|
+
* `mount("<style>" + kitCss + tvCss() + "</style>")`. Scales type/controls
|
|
23
|
+
* ~1.5×, widens hit targets, and strengthens the nav focus ring.
|
|
24
|
+
*/
|
|
25
|
+
export function tvCss(): string {
|
|
26
|
+
return `
|
|
27
|
+
body { font-size: 18px; }
|
|
28
|
+
.dd-btn { font-size:17px; padding:11px 20px; }
|
|
29
|
+
.dd-input, .dd-textarea { font-size:17px; padding:9px 12px; }
|
|
30
|
+
.dd-section { font-size:14px; }
|
|
31
|
+
.dd-li, .dd-mi { font-size:16px; padding:10px 14px; }
|
|
32
|
+
.dd-t { font-size:16px; padding:9px 18px; }
|
|
33
|
+
/* NavController focus ring — bigger + animated-friendly for TV. */
|
|
34
|
+
[data-nav-focus="1"] { border-color:var(--dd-accent); background:var(--dd-accent-bg); }
|
|
35
|
+
.dd-card[data-nav-focus="1"] { border-color:var(--dd-accent); background:#25313f; }
|
|
36
|
+
/* Shelf + card widgets. */
|
|
37
|
+
.dd-shelf { margin: 14px 0; }
|
|
38
|
+
.dd-shelf-title { font-size:15px; color:var(--dd-dim); letter-spacing:1px; margin:0 0 8px 4px; }
|
|
39
|
+
.dd-shelf-row { display:flex; gap:14px; overflow-x:auto; padding:4px; }
|
|
40
|
+
.dd-card { flex:0 0 auto; width:180px; border:2px solid var(--dd-line); border-radius:8px;
|
|
41
|
+
background:var(--dd-panel); padding:12px; }
|
|
42
|
+
.dd-card-art { height:96px; border-radius:5px; background:var(--dd-panel2); margin-bottom:9px;
|
|
43
|
+
display:flex; align-items:center; justify-content:center; color:var(--dd-faint); font-size:26px; }
|
|
44
|
+
.dd-card-label { font-size:15px; color:var(--dd-text); }
|
|
45
|
+
.dd-card-sub { font-size:12px; color:var(--dd-dim); margin-top:3px; }
|
|
46
|
+
/* Blade — slide-in edge panel. data-open controls visibility. */
|
|
47
|
+
.dd-blade { position:absolute; top:0; bottom:0; width:360px; background:var(--dd-panel);
|
|
48
|
+
border-left:1px solid var(--dd-line2); padding:22px; }
|
|
49
|
+
.dd-blade[data-side="right"] { right:0; border-left:1px solid var(--dd-line2); border-right:0; }
|
|
50
|
+
.dd-blade[data-side="left"] { left:0; border-right:1px solid var(--dd-line2); border-left:0; }
|
|
51
|
+
.dd-blade[data-open="false"] { display:none; }
|
|
52
|
+
.dd-blade-title { font-size:20px; margin-bottom:16px; }
|
|
53
|
+
/* Detail hero. */
|
|
54
|
+
.dd-detail { padding:26px; }
|
|
55
|
+
.dd-detail-title { font-size:30px; margin-bottom:6px; }
|
|
56
|
+
.dd-detail-sub { font-size:15px; color:var(--dd-dim); margin-bottom:14px; }
|
|
57
|
+
.dd-detail-desc { font-size:15px; line-height:1.5; max-width:640px; margin-bottom:18px; }
|
|
58
|
+
/* Command palette. */
|
|
59
|
+
.dd-cmdk { position:absolute; top:12%; left:50%; transform:translateX(-50%);
|
|
60
|
+
width:560px; background:var(--dd-panel); border:1px solid var(--dd-line2);
|
|
61
|
+
border-radius:10px; padding:14px; }
|
|
62
|
+
.dd-cmdk[data-open="false"] { display:none; }
|
|
63
|
+
.dd-cmdk input { width:100%; font-size:17px; padding:11px 13px; margin-bottom:8px;
|
|
64
|
+
background:var(--dd-sink); border:1px solid var(--dd-line2); border-radius:6px; color:var(--dd-text); }
|
|
65
|
+
/* Settings row — label left, control right. */
|
|
66
|
+
.dd-srow { display:flex; align-items:center; padding:11px 14px; border-radius:6px;
|
|
67
|
+
border:1px solid transparent; gap:16px; }
|
|
68
|
+
.dd-srow[data-nav-focus="1"] { background:var(--dd-panel2); border-color:var(--dd-accent); }
|
|
69
|
+
.dd-srow-lbl { flex:1; }
|
|
70
|
+
.dd-srow-title { font-size:16px; }
|
|
71
|
+
.dd-srow-hint { font-size:12px; color:var(--dd-dim); margin-top:2px; }
|
|
72
|
+
.dd-srow-ctl { flex:0 0 auto; }
|
|
73
|
+
`;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
// ── shelves / cards ──
|
|
77
|
+
|
|
78
|
+
export interface MediaCardOpts {
|
|
79
|
+
/** Focusable id (optional — cards are reachable by data-action too). */
|
|
80
|
+
id?: string;
|
|
81
|
+
label: string;
|
|
82
|
+
sub?: string;
|
|
83
|
+
/** Short glyph/text shown in the art tile (e.g. "▶", initials). */
|
|
84
|
+
art?: string;
|
|
85
|
+
/** data-action verb fired on confirm — defaults to "kit:open". */
|
|
86
|
+
action?: string;
|
|
87
|
+
data?: Record<string, string | number>;
|
|
88
|
+
/** Card width in px (default 180). */
|
|
89
|
+
width?: number;
|
|
90
|
+
}
|
|
91
|
+
export function mediaCard(o: MediaCardOpts): string {
|
|
92
|
+
const id = o.id ?? `card-${o.label.replace(/\W+/g, "-").toLowerCase()}`;
|
|
93
|
+
const w = o.width ? ` style="width:${o.width}px"` : "";
|
|
94
|
+
return `<div class="dd-card" id="${esc(id)}" data-nav data-action="${esc(o.action ?? "kit:open")}"` +
|
|
95
|
+
` data-id="${esc(id)}"${o.data ? dataAttrs(o.data) : ""}${w}>` +
|
|
96
|
+
`<div class="dd-card-art">${esc(o.art ?? "▶")}</div>` +
|
|
97
|
+
`<div class="dd-card-label">${esc(o.label)}</div>` +
|
|
98
|
+
(o.sub ? `<div class="dd-card-sub">${esc(o.sub)}</div>` : "") + `</div>`;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
/** Horizontal scrolling shelf of cards — the Netflix row. */
|
|
102
|
+
export function shelf(o: { id: string; title?: string; items: MediaCardOpts[] }): string {
|
|
103
|
+
return `<div class="dd-shelf" id="${esc(o.id)}" data-kit="shelf">` +
|
|
104
|
+
(o.title ? `<div class="dd-shelf-title">${esc(o.title)}</div>` : "") +
|
|
105
|
+
`<div class="dd-shelf-row">${o.items.map(mediaCard).join("")}</div></div>`;
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
/** Poster grid — same cards, fixed column count, vertical flow. */
|
|
109
|
+
export function mediaGrid(o: { id: string; items: MediaCardOpts[]; cols?: number; cardWidth?: number }): string {
|
|
110
|
+
const w = o.cardWidth ?? 160;
|
|
111
|
+
return `<div id="${esc(o.id)}" data-kit="grid" style="display:flex;flex-wrap:wrap;gap:14px;` +
|
|
112
|
+
`padding:4px">${o.items.map((c) => mediaCard({ ...c, width: w })).join("")}</div>`;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
// ── blade / detail ──
|
|
116
|
+
|
|
117
|
+
/**
|
|
118
|
+
* Slide-in edge panel (Xbox blade). Markup carries `data-nav-zone` so the
|
|
119
|
+
* app can `nav.pushZone("blade:<id>")` when opening — cancel pops back out.
|
|
120
|
+
*/
|
|
121
|
+
export function blade(o: {
|
|
122
|
+
id: string; title: string; html: string;
|
|
123
|
+
side?: "left" | "right"; open?: boolean;
|
|
124
|
+
}): string {
|
|
125
|
+
return `<div class="dd-blade" id="${esc(o.id)}" data-kit="blade" data-nav-zone="blade:${esc(o.id)}"` +
|
|
126
|
+
` data-side="${o.side ?? "right"}" data-open="${o.open ? "true" : "false"}">` +
|
|
127
|
+
`<div class="dd-blade-title">${esc(o.title)}</div>${o.html}</div>`;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
/** Hero detail panel — title, subtitle, description, action row. */
|
|
131
|
+
export function detailPanel(o: {
|
|
132
|
+
title: string; sub?: string; description?: string; actionsHtml?: string;
|
|
133
|
+
}): string {
|
|
134
|
+
return `<div class="dd-detail" data-kit="detail">` +
|
|
135
|
+
`<div class="dd-detail-title">${esc(o.title)}</div>` +
|
|
136
|
+
(o.sub ? `<div class="dd-detail-sub">${esc(o.sub)}</div>` : "") +
|
|
137
|
+
(o.description ? `<div class="dd-detail-desc">${esc(o.description)}</div>` : "") +
|
|
138
|
+
(o.actionsHtml ? `<div class="dd-row" style="gap:12px">${o.actionsHtml}</div>` : "") +
|
|
139
|
+
`</div>`;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
// ── command palette ──
|
|
143
|
+
|
|
144
|
+
export interface PaletteItem { label: string; hint?: string; action?: string; data?: Record<string, string | number> }
|
|
145
|
+
/**
|
|
146
|
+
* Modal command palette — filter input + nav list. `data-nav-zone` scopes
|
|
147
|
+
* pad focus while open; the input is editable so OSK auto-open applies.
|
|
148
|
+
*/
|
|
149
|
+
export function commandPalette(o: { id: string; items: PaletteItem[]; open?: boolean; placeholder?: string }): string {
|
|
150
|
+
const items = o.items.map((it, i) =>
|
|
151
|
+
`<div class="dd-mi" data-nav data-action="${esc(it.action ?? "kit:palette")}" data-id="${esc(o.id)}"` +
|
|
152
|
+
` data-i="${i}"${it.data ? dataAttrs(it.data) : ""}>${esc(it.label)}` +
|
|
153
|
+
(it.hint ? ` <span style="color:var(--dd-faint);font-size:12px">${esc(it.hint)}</span>` : "") +
|
|
154
|
+
`</div>`).join("");
|
|
155
|
+
return `<div class="dd-cmdk" id="${esc(o.id)}" data-kit="cmdk" data-nav-zone="cmdk:${esc(o.id)}"` +
|
|
156
|
+
` data-open="${o.open ? "true" : "false"}">` +
|
|
157
|
+
`<input type="text" placeholder="${esc(o.placeholder ?? "Type a command…")}" data-no-osk>` +
|
|
158
|
+
`<div class="dd-col" style="gap:2px">${items}</div></div>`;
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
// ── settings rows ──
|
|
162
|
+
|
|
163
|
+
/**
|
|
164
|
+
* Settings row primitive — label + hint on the left, any control markup on
|
|
165
|
+
* the right. The row itself is focusable (`data-nav`) so pad users land on
|
|
166
|
+
* the whole row; confirm fires `action` (e.g. toggle the control).
|
|
167
|
+
*/
|
|
168
|
+
export function settingsRow(o: {
|
|
169
|
+
id: string; label: string; hint?: string;
|
|
170
|
+
/** Right-side control markup (button/switch/slider/…). */
|
|
171
|
+
control: string;
|
|
172
|
+
/** data-action fired when the row is confirmed. */
|
|
173
|
+
action?: string;
|
|
174
|
+
on?: boolean; disabled?: boolean;
|
|
175
|
+
}): string {
|
|
176
|
+
return `<div class="dd-srow" id="${esc(o.id)}" data-kit="srow" data-nav` +
|
|
177
|
+
` data-action="${esc(o.action ?? "kit:srow")}" data-id="${esc(o.id)}"${on(o.on)}` +
|
|
178
|
+
`${o.disabled ? ` data-disabled="true"` : ""}>` +
|
|
179
|
+
`<div class="dd-srow-lbl"><div class="dd-srow-title">${esc(o.label)}</div>` +
|
|
180
|
+
(o.hint ? `<div class="dd-srow-hint">${esc(o.hint)}</div>` : "") + `</div>` +
|
|
181
|
+
`<div class="dd-srow-ctl">${o.control}</div></div>`;
|
|
182
|
+
}
|