@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
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- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
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- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
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- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
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- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
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- package/mcp/src/prompts/create-scene.ts +44 -0
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- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
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- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
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- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
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- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
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- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
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- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
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// ============================================================================
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// GamepadHub — engine-native gamepad device API over the 'gamepad-devices'
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// SAB channel. Runtime-agnostic: reads whatever producer wrote the channel
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// (native downdraft_gamepad cdylib today; other producers possible).
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//
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// This is the object games and UI toolkits consume — an evented, per-device
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// API. Do NOT polyfill navigator.getGamepads() on native; that API can't
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// express hotplug ordering, battery, or device identity.
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// ============================================================================
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import {
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GamepadDevicesChannel,
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GamepadDevicesReader,
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GAMEPAD_MAX_SLOTS,
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PAD_FLAG,
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PAD_BATTERY_UNKNOWN,
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PAD_BATTERY_WIRED,
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type GamepadDeviceSlot,
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type PadTypeValue,
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type PadConnTypeValue,
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} from "@downdraft/engine/sab/gamepad-devices";
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import { glyphFor, type GlyphResult } from "./glyphs";
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export interface GamepadDeviceInfo {
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slot: number;
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name: string;
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padType: PadTypeValue;
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connType: PadConnTypeValue;
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vendorId: number;
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productId: number;
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/** Linux /dev/input/eventN index; -1 when unknown. */
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eventNode: number;
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ffSupported: boolean;
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}
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/** A live view of one device slot. Cheap to construct — wraps the reader. */
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export class GamepadDevice {
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constructor(
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private reader: GamepadDevicesReader,
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private hub: GamepadHub,
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readonly info: GamepadDeviceInfo,
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) {}
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private state(): GamepadDeviceSlot | null {
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return this.reader.readSlot(this.info.slot);
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}
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get slot(): number {
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return this.info.slot;
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}
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get connected(): boolean {
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return this.state() !== null;
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}
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/** Battery 0..100, or null when unknown/wired. */
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get batteryPercent(): number | null {
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const s = this.state();
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if (!s) return null;
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if (s.battery === PAD_BATTERY_UNKNOWN || s.battery === PAD_BATTERY_WIRED) return null;
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return s.battery;
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}
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get charging(): boolean {
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const s = this.state();
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return s !== null && (s.flags & PAD_FLAG.CHARGING) !== 0;
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}
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/** RSSI 0..100 (JS sysfs enrichment), null when unknown. */
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get signalPercent(): number | null {
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const s = this.state();
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if (!s || s.rssi === 0xff) return null;
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return s.rssi;
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}
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/** Is a W3C-standard button bit currently held? */
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pressed(bit: number): boolean {
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const s = this.state();
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if (!s) return false;
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return bit < 32
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? (s.buttonsLo & (1 << bit)) !== 0
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: (s.buttonsHi & (1 << (bit - 32))) !== 0;
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}
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/** Raw axis value: lx ly rx ry lt rt dpadX dpadY (0..7). */
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axis(i: number): number {
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const s = this.state();
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return s ? s.axes[i] : 0;
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}
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/** All 8 axes, copied into `out` when provided. */
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axes(out?: Float32Array): Float32Array {
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const s = this.state();
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const dst = out ?? new Float32Array(8);
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if (s) dst.set(s.axes);
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else dst.fill(0);
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return dst;
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}
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/** Glyph descriptor for a button bit on this pad type. */
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glyphFor(bit: number): GlyphResult {
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return glyphFor(this.info.padType, bit);
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}
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/** Rumble (dual-motor). Requires the host to have provided a rumble hook. */
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rumble(weak: number, strong: number, ms: number): void {
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this.hub.rumble(this.info.slot, weak, strong, ms);
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}
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}
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export interface GamepadHubOptions {
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/**
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* Host-provided rumble hook (slot, weak 0..65535, strong 0..65535, ms).
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* On the native runtime platform-native wires this to dd_pad_rumble.
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*/
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rumble?: (slot: number, weak: number, strong: number, ms: number) => void;
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}
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type HubEvent = "connect" | "disconnect";
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/**
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* Device-table facade. Call `poll()` once per frame (or per UI update) — it
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* diffs the connected mask and emits connect/disconnect events.
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*/
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export class GamepadHub {
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private reader: GamepadDevicesReader;
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private devices = new Map<number, GamepadDevice>();
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private listeners: Record<HubEvent, ((dev: GamepadDevice) => void)[]> = {
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connect: [],
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disconnect: [],
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};
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private opts: GamepadHubOptions;
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private lastSeq = -1;
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constructor(sab: SharedArrayBuffer, opts: GamepadHubOptions = {}) {
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this.reader = new GamepadDevicesReader(sab);
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this.opts = opts;
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}
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isValid(): boolean {
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return this.reader.isValid();
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}
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on(event: HubEvent, cb: (dev: GamepadDevice) => void): () => void {
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this.listeners[event].push(cb);
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return () => {
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const arr = this.listeners[event];
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const i = arr.indexOf(cb);
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if (i >= 0) arr.splice(i, 1);
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};
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}
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/** Snapshot the device table; emits connect/disconnect on changes. */
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poll(): void {
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const mask = this.reader.getConnectedMask();
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for (let slot = 0; slot < GAMEPAD_MAX_SLOTS; slot++) {
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const connected = (mask & (1 << slot)) !== 0;
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const existing = this.devices.get(slot);
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if (connected && !existing) {
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const s = this.reader.readSlot(slot);
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if (!s) continue;
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const dev = new GamepadDevice(this.reader, this, {
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slot,
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name: s.name,
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padType: s.padType,
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connType: s.connType,
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vendorId: s.vendorId,
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productId: s.productId,
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eventNode: s.eventNode,
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ffSupported: (s.flags & PAD_FLAG.FF_SUPPORTED) !== 0,
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});
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this.devices.set(slot, dev);
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+
for (const cb of this.listeners.connect) cb(dev);
|
|
175
|
+
} else if (!connected && existing) {
|
|
176
|
+
this.devices.delete(slot);
|
|
177
|
+
for (const cb of this.listeners.disconnect) cb(existing);
|
|
178
|
+
}
|
|
179
|
+
}
|
|
180
|
+
this.lastSeq = this.reader.getSequence();
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
/** Sequence counter from the channel header — bumped once per native pass. */
|
|
184
|
+
get sequence(): number {
|
|
185
|
+
return this.reader.getSequence();
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
/** Whether new state has been written since the last poll. */
|
|
189
|
+
hasChanged(): boolean {
|
|
190
|
+
return this.reader.getSequence() !== this.lastSeq;
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
/** Currently-connected devices, slot order. */
|
|
194
|
+
list(): GamepadDevice[] {
|
|
195
|
+
this.poll();
|
|
196
|
+
return [...this.devices.values()].sort((a, b) => a.slot - b.slot);
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
device(slot: number): GamepadDevice | undefined {
|
|
200
|
+
return this.devices.get(slot);
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
rumble(slot: number, weak: number, strong: number, ms: number): void {
|
|
204
|
+
this.opts.rumble?.(slot, weak, strong, ms);
|
|
205
|
+
}
|
|
206
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
// Public API for @downdraft/engine/libraries/gamepad
|
|
2
|
+
|
|
3
|
+
export { getHostGamepadReader, writePadToInput } from "./feed-input";
|
|
4
|
+
export type { PadKeyBinding } from "./feed-input";
|
|
5
|
+
export { isAuxDeviceName, isLikelyGamepadName } from "./filters";
|
|
6
|
+
export { glyphFor } from "./glyphs";
|
|
7
|
+
export type { GlyphResult } from "./glyphs";
|
|
8
|
+
export { GamepadDevice, GamepadHub } from "./hub";
|
|
9
|
+
export type { GamepadDeviceInfo, GamepadHubOptions } from "./hub";
|
|
10
|
+
export { GamepadHubTok, GamepadLib, GamepadSourceTok } from "./library";
|
|
11
|
+
export type { GamepadLibConfig } from "./library";
|
|
12
|
+
export { GAMEPAD_DEVICES_SAB_NAME, gamepadDevicesSabSize, SabGamepadSource } from "./source-sab";
|
|
13
|
+
export { SysfsGamepadEnricher } from "./sysfs-enrich";
|
|
14
|
+
export type { EnrichResult } from "./sysfs-enrich";
|
|
15
|
+
|
|
16
|
+
// Re-export the channel contract for convenience.
|
|
17
|
+
export {
|
|
18
|
+
GAMEPAD_MAX_SLOTS, GamepadDevicesChannel, GamepadDevicesHostMetaWriter, GamepadDevicesReader, GP_AXIS, GP_BTN, PAD_BATTERY_UNKNOWN,
|
|
19
|
+
PAD_BATTERY_WIRED, PAD_FLAG, PadConnType, PadType
|
|
20
|
+
} from "@downdraft/engine/sab/gamepad-devices";
|
|
21
|
+
export type { GamepadDeviceSlot, PadConnTypeValue, PadTypeValue } from "@downdraft/engine/sab/gamepad-devices";
|
|
22
|
+
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// GamepadLib — declarative engine library descriptor for gamepad support.
|
|
3
|
+
//
|
|
4
|
+
// Games declare `libraries: [GamepadLib]` in their GameModule. The descriptor
|
|
5
|
+
// provides a GamepadHub (device discovery/battery/rumble/glyphs) and a
|
|
6
|
+
// GamepadSource for LocalPlayerManager wiring.
|
|
7
|
+
//
|
|
8
|
+
// SAB resolution order:
|
|
9
|
+
// 1. config.sab — caller-provided 'gamepad-devices' buffer
|
|
10
|
+
// 2. globalThis.__ddGamepad.sab — set by platform-native's host when the
|
|
11
|
+
// downdraft_gamepad cdylib is loaded (already attached to the native
|
|
12
|
+
// worker, so reads are live immediately)
|
|
13
|
+
// 3. fresh allocation — tests/browsers without a backend (empty table;
|
|
14
|
+
// still valid for wiring against future sources)
|
|
15
|
+
// ============================================================================
|
|
16
|
+
|
|
17
|
+
import { resourceToken, type EngineLibrary } from "@downdraft/engine";
|
|
18
|
+
import type { GamepadSource } from "@downdraft/engine/input/local-player-manager";
|
|
19
|
+
import { GamepadDevicesChannel } from "@downdraft/engine/sab/gamepad-devices";
|
|
20
|
+
import { GamepadHub, type GamepadHubOptions } from "./hub";
|
|
21
|
+
import { SabGamepadSource } from "./source-sab";
|
|
22
|
+
|
|
23
|
+
export interface GamepadLibConfig {
|
|
24
|
+
/** Pre-attached 'gamepad-devices' SAB (usually supplied by the host). */
|
|
25
|
+
sab?: SharedArrayBuffer;
|
|
26
|
+
/** Host rumble hook — defaults to __ddGamepad.rumble on native. */
|
|
27
|
+
rumble?: GamepadHubOptions["rumble"];
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
/** Token for the renderer-side GamepadHub (device discovery, battery, rumble). */
|
|
31
|
+
export const GamepadHubTok = resourceToken<GamepadHub>("gamepad:hub");
|
|
32
|
+
/** Token for the GamepadSource to install via LocalPlayerManager.setGamepadSource(). */
|
|
33
|
+
export const GamepadSourceTok = resourceToken<GamepadSource>("gamepad:source");
|
|
34
|
+
|
|
35
|
+
function resolveSab(config: GamepadLibConfig): SharedArrayBuffer {
|
|
36
|
+
if (config.sab) return config.sab;
|
|
37
|
+
const host = (globalThis as { __ddGamepad?: { sab?: SharedArrayBuffer } }).__ddGamepad;
|
|
38
|
+
if (host?.sab) return host.sab;
|
|
39
|
+
return GamepadDevicesChannel.allocate();
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
function resolveRumble(config: GamepadLibConfig): GamepadHubOptions["rumble"] {
|
|
43
|
+
if (config.rumble) return config.rumble;
|
|
44
|
+
const host = (globalThis as { __ddGamepad?: { rumble?: GamepadHubOptions["rumble"] } }).__ddGamepad;
|
|
45
|
+
return host?.rumble?.bind(host);
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
export const GamepadLib: EngineLibrary<GamepadLibConfig, unknown, { hub: GamepadHub; source: SabGamepadSource }> = {
|
|
49
|
+
name: "gamepad",
|
|
50
|
+
version: "1.0.0",
|
|
51
|
+
|
|
52
|
+
// The channel buffer is host-supplied (pre-attached to the native worker);
|
|
53
|
+
// we don't declare it in sabChannels — LibraryHost would allocate a second,
|
|
54
|
+
// unattached buffer.
|
|
55
|
+
provides: [GamepadHubTok, GamepadSourceTok],
|
|
56
|
+
|
|
57
|
+
renderer: {
|
|
58
|
+
create(config, ctx) {
|
|
59
|
+
const sab = resolveSab(config);
|
|
60
|
+
const hub = new GamepadHub(sab, { rumble: resolveRumble(config) });
|
|
61
|
+
const source = new SabGamepadSource(sab);
|
|
62
|
+
ctx.provide(GamepadHubTok, hub);
|
|
63
|
+
ctx.provide(GamepadSourceTok, source);
|
|
64
|
+
return { hub, source };
|
|
65
|
+
},
|
|
66
|
+
dispose() {},
|
|
67
|
+
},
|
|
68
|
+
};
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// SabGamepadSource — core GamepadSource implementation over the
|
|
3
|
+
// 'gamepad-devices' channel. Install via LocalPlayerManager.setGamepadSource()
|
|
4
|
+
// on the native runtime.
|
|
5
|
+
// ============================================================================
|
|
6
|
+
|
|
7
|
+
import type { GamepadSnapshot, GamepadSource } from "@downdraft/engine/input/local-player-manager";
|
|
8
|
+
import {
|
|
9
|
+
GAMEPAD_MAX_SLOTS,
|
|
10
|
+
GamepadDevicesChannel,
|
|
11
|
+
GamepadDevicesReader,
|
|
12
|
+
} from "@downdraft/engine/sab/gamepad-devices";
|
|
13
|
+
|
|
14
|
+
export class SabGamepadSource implements GamepadSource {
|
|
15
|
+
private reader: GamepadDevicesReader;
|
|
16
|
+
private connectCbs: ((index: number) => void)[] = [];
|
|
17
|
+
private disconnectCbs: ((index: number) => void)[] = [];
|
|
18
|
+
private knownMask = 0;
|
|
19
|
+
|
|
20
|
+
constructor(sab: SharedArrayBuffer) {
|
|
21
|
+
this.reader = new GamepadDevicesReader(sab);
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
listConnected(): number[] {
|
|
25
|
+
const mask = this.reader.getConnectedMask();
|
|
26
|
+
this.diffAndEmit(mask);
|
|
27
|
+
const out: number[] = [];
|
|
28
|
+
for (let i = 0; i < GAMEPAD_MAX_SLOTS; i++) {
|
|
29
|
+
if (mask & (1 << i)) out.push(i);
|
|
30
|
+
}
|
|
31
|
+
return out;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
read(index: number): GamepadSnapshot | null {
|
|
35
|
+
const s = this.reader.readSlot(index);
|
|
36
|
+
if (!s) return null;
|
|
37
|
+
return { buttonsLo: s.buttonsLo >>> 0, buttonsHi: s.buttonsHi >>> 0, axes: Array.from(s.axes) };
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
onConnect(cb: (index: number) => void): void {
|
|
41
|
+
this.connectCbs.push(cb);
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
onDisconnect(cb: (index: number) => void): void {
|
|
45
|
+
this.disconnectCbs.push(cb);
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
/** Poll-driven connect/disconnect: the native writer updates the mask at
|
|
49
|
+
* 250Hz, so events arrive on the next read/listConnected call. */
|
|
50
|
+
private diffAndEmit(mask: number): void {
|
|
51
|
+
const changed = mask ^ this.knownMask;
|
|
52
|
+
if (changed === 0) return;
|
|
53
|
+
for (let i = 0; i < GAMEPAD_MAX_SLOTS; i++) {
|
|
54
|
+
if (!(changed & (1 << i))) continue;
|
|
55
|
+
if (mask & (1 << i)) {
|
|
56
|
+
for (const cb of this.connectCbs) cb(i);
|
|
57
|
+
} else {
|
|
58
|
+
for (const cb of this.disconnectCbs) cb(i);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
this.knownMask = mask;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
export const GAMEPAD_DEVICES_SAB_NAME = "gamepad-devices";
|
|
66
|
+
|
|
67
|
+
/** Byte size of a 'gamepad-devices' channel allocation. */
|
|
68
|
+
export function gamepadDevicesSabSize(): number {
|
|
69
|
+
return GamepadDevicesChannel.allocate().byteLength;
|
|
70
|
+
}
|
|
@@ -0,0 +1,138 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// SysfsGamepadEnricher — Linux sysfs enrichment for the 'gamepad-devices'
|
|
3
|
+
// channel's JS-owned hostMeta field. Ported from Ember's evdev.ts sysfs
|
|
4
|
+
// probing: Bluetooth RSSI (walk up the sysfs tree) + power_supply battery.
|
|
5
|
+
//
|
|
6
|
+
// Host-side only — uses node:fs. Wire in platform-native's host services and
|
|
7
|
+
// call `enrich()` on a ~1Hz timer; it writes rssi into each slot's hostMeta.
|
|
8
|
+
// ============================================================================
|
|
9
|
+
|
|
10
|
+
import { existsSync } from "node:fs";
|
|
11
|
+
import { promises as fs } from "node:fs";
|
|
12
|
+
import { join } from "node:path";
|
|
13
|
+
import {
|
|
14
|
+
GamepadDevicesHostMetaWriter,
|
|
15
|
+
PadConnType,
|
|
16
|
+
type GamepadDeviceSlot,
|
|
17
|
+
} from "@downdraft/engine/sab/gamepad-devices";
|
|
18
|
+
|
|
19
|
+
const MAC_RE = /^[0-9a-fA-F]{2}(:[0-9a-fA-F]{2}){5}/;
|
|
20
|
+
|
|
21
|
+
async function readSysfsText(path: string): Promise<string | null> {
|
|
22
|
+
try {
|
|
23
|
+
if (existsSync(path)) return (await fs.readFile(path, "utf-8")).trim();
|
|
24
|
+
} catch {
|
|
25
|
+
/* ignore */
|
|
26
|
+
}
|
|
27
|
+
return null;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
async function readSysfsInt(path: string): Promise<number | undefined> {
|
|
31
|
+
const text = await readSysfsText(path);
|
|
32
|
+
if (text === null) return undefined;
|
|
33
|
+
const n = parseInt(text, 10);
|
|
34
|
+
return Number.isNaN(n) ? undefined : n;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
/** Walk up the sysfs tree looking for a bluetooth device RSSI (dBm → 0..100). */
|
|
38
|
+
async function findBluetoothRssi(inputSysPath: string): Promise<number | undefined> {
|
|
39
|
+
try {
|
|
40
|
+
let cur = await fs.realpath(inputSysPath);
|
|
41
|
+
for (let depth = 0; depth < 6; depth++) {
|
|
42
|
+
const rssi = await readSysfsInt(join(cur, "rssi"));
|
|
43
|
+
if (rssi !== undefined) {
|
|
44
|
+
const clamped = Math.max(-90, Math.min(-30, rssi));
|
|
45
|
+
return Math.round(((clamped + 90) / 60) * 100);
|
|
46
|
+
}
|
|
47
|
+
cur = await fs.realpath(join(cur, ".."));
|
|
48
|
+
}
|
|
49
|
+
} catch {
|
|
50
|
+
/* ignore */
|
|
51
|
+
}
|
|
52
|
+
return undefined;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/** Battery % for a Bluetooth MAC-matched /sys/class/power_supply entry. */
|
|
56
|
+
async function findBatteryLevel(macHint: string | null): Promise<number | undefined> {
|
|
57
|
+
if (!macHint) return undefined;
|
|
58
|
+
try {
|
|
59
|
+
const psDir = "/sys/class/power_supply";
|
|
60
|
+
if (!existsSync(psDir)) return undefined;
|
|
61
|
+
for (const entry of await fs.readdir(psDir)) {
|
|
62
|
+
const macPath = join(psDir, entry, "mac");
|
|
63
|
+
if (existsSync(macPath)) {
|
|
64
|
+
const mac = (await fs.readFile(macPath, "utf-8")).trim().toLowerCase();
|
|
65
|
+
if (mac === macHint.toLowerCase()) {
|
|
66
|
+
return readSysfsInt(join(psDir, entry, "capacity"));
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
} catch {
|
|
71
|
+
/* ignore */
|
|
72
|
+
}
|
|
73
|
+
return undefined;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
export interface EnrichResult {
|
|
77
|
+
slot: number;
|
|
78
|
+
rssi?: number;
|
|
79
|
+
battery?: number;
|
|
80
|
+
connectionType?: "wired" | "bluetooth" | "dongle";
|
|
81
|
+
physPath?: string;
|
|
82
|
+
driverName?: string;
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* Enriches gamepad-device slots with data gilrs doesn't expose (RSSI) and
|
|
87
|
+
* refines connection classification via phys-path heuristics. Pure reads +
|
|
88
|
+
* hostMeta writes; safe to run on a timer.
|
|
89
|
+
*/
|
|
90
|
+
export class SysfsGamepadEnricher {
|
|
91
|
+
private writer: GamepadDevicesHostMetaWriter;
|
|
92
|
+
|
|
93
|
+
constructor(sab: SharedArrayBuffer) {
|
|
94
|
+
this.writer = new GamepadDevicesHostMetaWriter(sab);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/** Enrich a batch of connected slots. */
|
|
98
|
+
async enrich(slots: GamepadDeviceSlot[]): Promise<EnrichResult[]> {
|
|
99
|
+
if (process.platform !== "linux") return [];
|
|
100
|
+
const out: EnrichResult[] = [];
|
|
101
|
+
for (const s of slots) {
|
|
102
|
+
if (s.eventNode < 0) continue;
|
|
103
|
+
const r = await this.enrichSlot(s);
|
|
104
|
+
out.push(r);
|
|
105
|
+
}
|
|
106
|
+
return out;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
async enrichSlot(s: GamepadDeviceSlot): Promise<EnrichResult> {
|
|
110
|
+
const sysPath = `/sys/class/input/event${s.eventNode}/device`;
|
|
111
|
+
const phys = await readSysfsText(join(sysPath, "phys"));
|
|
112
|
+
const result: EnrichResult = { slot: s.slot, physPath: phys ?? undefined };
|
|
113
|
+
|
|
114
|
+
// Connection-type refinement (Ember's detectConnectionType heuristics).
|
|
115
|
+
const p = (phys ?? "").trim();
|
|
116
|
+
if (MAC_RE.test(p) || p.toLowerCase().includes("bluetooth")) {
|
|
117
|
+
result.connectionType = "bluetooth";
|
|
118
|
+
} else if (s.vendorId === 0x054c && !p.startsWith("usb-")) {
|
|
119
|
+
result.connectionType = "bluetooth"; // hid-sony non-USB
|
|
120
|
+
} else if (p.startsWith("usb-")) {
|
|
121
|
+
result.connectionType = s.connType === PadConnType.DONGLE ? "dongle" : "wired";
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
let rssi: number | undefined;
|
|
125
|
+
let battery: number | undefined;
|
|
126
|
+
if (result.connectionType === "bluetooth") {
|
|
127
|
+
rssi = await findBluetoothRssi(sysPath);
|
|
128
|
+
if (phys && MAC_RE.test(phys)) battery = await findBatteryLevel(phys);
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
if (rssi !== undefined) {
|
|
132
|
+
result.rssi = rssi;
|
|
133
|
+
this.writer.setHostMeta(s.slot, rssi, 0);
|
|
134
|
+
}
|
|
135
|
+
if (battery !== undefined) result.battery = battery;
|
|
136
|
+
return result;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
# `@downdraft/engine/libraries/gaussian-splats`
|
|
2
|
+
|
|
3
|
+
Gaussian splatting renderer — loads and draws .ply/.splat radiance-field captures as a render pass.
|
|
4
|
+
|
|
5
|
+
## Install
|
|
6
|
+
|
|
7
|
+
```sh
|
|
8
|
+
bun add @downdraft/engine/libraries/gaussian-splats
|
|
9
|
+
```
|
|
10
|
+
|
|
11
|
+
## Key exports
|
|
12
|
+
|
|
13
|
+
- `DEFAULT_MAX_SPLATS_PER_TILE`
|
|
14
|
+
- `DEFAULT_TILE_SIZE`
|
|
15
|
+
- `GaussianSplatRenderer`
|
|
16
|
+
- `GaussianSplatsLib`
|
|
17
|
+
- `GaussianSplatsTok`
|
|
18
|
+
- `GpuSplatSorter`
|
|
19
|
+
- `MAX_SH_DEGREE`
|
|
20
|
+
- `SH_COEFFS_PER_CHANNEL`
|
|
21
|
+
- `SH_COEFFS_TOTAL`
|
|
22
|
+
- `SH_EVAL_WGSL`
|
|
23
|
+
- …and 11 more
|
|
24
|
+
|
|
25
|
+
See the [Downdraft engine repository](https://github.com/knackstedt/downdraft) for architecture docs and examples.
|