@downdraft/engine 0.0.0 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/app/src/index.ts +10 -0
- package/app/src/renderer/bootstrap.ts +271 -0
- package/app/src/renderer/downdraft-base.css +93 -0
- package/app/src/renderer/feature-log.ts +200 -0
- package/app/src/renderer/game-module.ts +923 -0
- package/app/src/renderer/hooks.ts +88 -0
- package/app/src/renderer/hot-reload.ts +178 -0
- package/app/src/renderer/import-cache.ts +88 -0
- package/app/src/renderer/index.ts +206 -0
- package/app/src/renderer/mcp-harness.ts +144 -0
- package/app/src/renderer/save-store-factory.ts +239 -0
- package/app/src/renderer/sim-bridge.ts +183 -0
- package/app/src/renderer/standard-automation-tools.ts +771 -0
- package/app/src/shared/feature-log.ts +71 -0
- package/app/src/shared/gpu-info.ts +82 -0
- package/app/src/shared/import-cache-store.ts +142 -0
- package/app/src/shared/index.ts +6 -0
- package/app/src/shared/mcp-discovery.ts +47 -0
- package/app/src/shared/mcp-proxy.ts +82 -0
- package/app/src/shared/types.ts +324 -0
- package/asset-bake/src/bake-audio.ts +119 -0
- package/asset-bake/src/bake-gltf.ts +172 -0
- package/asset-bake/src/bake.ts +78 -0
- package/asset-bake/src/cache.ts +188 -0
- package/asset-bake/src/config.ts +186 -0
- package/asset-bake/src/index.ts +36 -0
- package/core/src/animation/animation-event.ts +41 -0
- package/core/src/animation/bone-mask.ts +122 -0
- package/core/src/animation/clip.ts +252 -0
- package/core/src/animation/index.ts +22 -0
- package/core/src/animation/mixamo.ts +113 -0
- package/core/src/animation/morph-target.ts +69 -0
- package/core/src/animation/player.ts +697 -0
- package/core/src/animation/retarget.ts +158 -0
- package/core/src/animation/skeleton-animator.ts +1399 -0
- package/core/src/animation/skeleton.ts +214 -0
- package/core/src/animation/state-machine.ts +280 -0
- package/core/src/assets/blob-store.ts +66 -0
- package/core/src/assets/cache.ts +186 -0
- package/core/src/assets/cubemap-converter.ts +155 -0
- package/core/src/assets/environment-manager.ts +121 -0
- package/core/src/assets/import-cache.ts +65 -0
- package/core/src/assets/import-settings.ts +72 -0
- package/core/src/assets/importer.ts +108 -0
- package/core/src/assets/index.ts +74 -0
- package/core/src/assets/irradiance-generator.ts +198 -0
- package/core/src/assets/loader-audio.ts +86 -0
- package/core/src/assets/loader-cubemap.ts +211 -0
- package/core/src/assets/loader-dds.ts +236 -0
- package/core/src/assets/loader-hdr.ts +474 -0
- package/core/src/assets/loader-mesh.ts +143 -0
- package/core/src/assets/loader-shader.ts +73 -0
- package/core/src/assets/loader-texture.ts +349 -0
- package/core/src/assets/lod.ts +198 -0
- package/core/src/assets/manager.ts +480 -0
- package/core/src/assets/manifest.ts +81 -0
- package/core/src/assets/material-bridge.ts +186 -0
- package/core/src/assets/model-importer.ts +72 -0
- package/core/src/assets/model-normalizer.ts +248 -0
- package/core/src/assets/model-to-gpu.ts +70 -0
- package/core/src/assets/model-to-mesh.ts +237 -0
- package/core/src/assets/prefilter-generator.ts +250 -0
- package/core/src/audio/engine.ts +177 -0
- package/core/src/audio/interface.ts +130 -0
- package/core/src/audio/listener.ts +32 -0
- package/core/src/audio/mixer.ts +141 -0
- package/core/src/audio/registry.ts +52 -0
- package/core/src/audio/sab.ts +87 -0
- package/core/src/audio/source.ts +89 -0
- package/core/src/change-detection/atomics.ts +1 -0
- package/core/src/change-detection/tracker.ts +47 -0
- package/core/src/debug-draw/lines.ts +64 -0
- package/core/src/debug-draw/points.ts +17 -0
- package/core/src/debug-draw/queue.ts +124 -0
- package/core/src/debug-draw/text.ts +25 -0
- package/core/src/ecs/archetype.ts +323 -0
- package/core/src/ecs/component.ts +188 -0
- package/core/src/ecs/entity.ts +25 -0
- package/core/src/ecs/events.ts +93 -0
- package/core/src/ecs/hierarchy.ts +124 -0
- package/core/src/ecs/hmr-swap-registry.ts +22 -0
- package/core/src/ecs/index.ts +25 -0
- package/core/src/ecs/query.ts +141 -0
- package/core/src/ecs/resource.ts +8 -0
- package/core/src/ecs/schedule.ts +181 -0
- package/core/src/ecs/system-params.ts +99 -0
- package/core/src/ecs/system.ts +42 -0
- package/core/src/ecs/world.ts +348 -0
- package/core/src/index.ts +352 -0
- package/core/src/input/context.ts +73 -0
- package/core/src/input/dom-handler.ts +380 -0
- package/core/src/input/local-player-manager.ts +218 -0
- package/core/src/input/mapping.ts +40 -0
- package/core/src/input/multi-sab-bridge.ts +276 -0
- package/core/src/input/multi-state.ts +54 -0
- package/core/src/input/sab-bridge.ts +71 -0
- package/core/src/input/state.ts +132 -0
- package/core/src/input/ui-router.ts +87 -0
- package/core/src/library/host.ts +317 -0
- package/core/src/library/index.ts +16 -0
- package/core/src/library/library.ts +292 -0
- package/core/src/material/compiler.ts +80 -0
- package/core/src/material/graph-bridge.ts +172 -0
- package/core/src/material/index.ts +9 -0
- package/core/src/material/library.ts +442 -0
- package/core/src/material/material.ts +156 -0
- package/core/src/material/variants.ts +61 -0
- package/core/src/math/mat4.ts +202 -0
- package/core/src/math/perlin-noise-2d.ts +77 -0
- package/core/src/math/perlin-noise-3d.ts +110 -0
- package/core/src/math/quat.ts +33 -0
- package/core/src/math/rng.ts +29 -0
- package/core/src/math/trig.ts +47 -0
- package/core/src/math/value-noise.ts +67 -0
- package/core/src/mesh/builder.ts +177 -0
- package/core/src/mesh/csg.ts +312 -0
- package/core/src/mesh/greased-line.ts +145 -0
- package/core/src/mesh/mesh.ts +17 -0
- package/core/src/mesh/parametric.ts +501 -0
- package/core/src/mesh/skinning.ts +67 -0
- package/core/src/mesh/vertex-layout.ts +91 -0
- package/core/src/module/cross-thread.ts +163 -0
- package/core/src/module/diagnostics.ts +123 -0
- package/core/src/module/host.ts +451 -0
- package/core/src/module/index.ts +22 -0
- package/core/src/module/module.ts +109 -0
- package/core/src/module/registry.ts +94 -0
- package/core/src/module/renderer-module.ts +247 -0
- package/core/src/module/ts-loader.ts +26 -0
- package/core/src/particles/compute-pass.ts +378 -0
- package/core/src/particles/emitter.ts +156 -0
- package/core/src/particles/index.ts +11 -0
- package/core/src/particles/particle-data.ts +47 -0
- package/core/src/particles/render-pass.ts +365 -0
- package/core/src/particles/simulator.ts +264 -0
- package/core/src/particles/system.ts +193 -0
- package/core/src/physics/body.ts +59 -0
- package/core/src/physics/ccd-heuristic.ts +55 -0
- package/core/src/physics/character.ts +282 -0
- package/core/src/physics/collider.ts +55 -0
- package/core/src/physics/collision-system.ts +91 -0
- package/core/src/physics/events.ts +133 -0
- package/core/src/physics/index.ts +34 -0
- package/core/src/physics/interface.ts +473 -0
- package/core/src/physics/interpolation-buffer.ts +192 -0
- package/core/src/physics/lifecycle.ts +87 -0
- package/core/src/physics/load-shedder.ts +164 -0
- package/core/src/physics/physics-accumulator.ts +101 -0
- package/core/src/physics/physics-system.ts +240 -0
- package/core/src/physics/ragdoll-presets.ts +272 -0
- package/core/src/physics/ragdoll-system.ts +220 -0
- package/core/src/physics/ragdoll.ts +182 -0
- package/core/src/physics/raycast.ts +143 -0
- package/core/src/physics/realm-manager.ts +499 -0
- package/core/src/physics/realm-worker-pool.ts +191 -0
- package/core/src/physics/realm-worker.ts +102 -0
- package/core/src/physics/realm.ts +189 -0
- package/core/src/physics/registry.ts +52 -0
- package/core/src/physics/safety.ts +247 -0
- package/core/src/physics/snapshot-manager.ts +141 -0
- package/core/src/physics/worker-protocol.ts +30 -0
- package/core/src/platform/bun-preload.ts +169 -0
- package/core/src/platform/css-stub.ts +4 -0
- package/core/src/platform/glob-polyfill.ts +124 -0
- package/core/src/platform/hidpi.ts +57 -0
- package/core/src/platform/render-surface.ts +77 -0
- package/core/src/platform/rpc.ts +98 -0
- package/core/src/platform/runtime.ts +123 -0
- package/core/src/plugin/context.ts +364 -0
- package/core/src/plugin/diagnostics.ts +61 -0
- package/core/src/plugin/discovery.ts +186 -0
- package/core/src/plugin/extension-loaders.ts +172 -0
- package/core/src/plugin/host.ts +659 -0
- package/core/src/plugin/index.ts +106 -0
- package/core/src/plugin/loader-asset.ts +124 -0
- package/core/src/plugin/loader-quickjs.ts +84 -0
- package/core/src/plugin/loader-wasm.ts +411 -0
- package/core/src/plugin/loader-worker.ts +261 -0
- package/core/src/plugin/manifest.ts +653 -0
- package/core/src/plugin/material-registry.ts +65 -0
- package/core/src/plugin/mcp-tools.ts +165 -0
- package/core/src/plugin/permissions.ts +175 -0
- package/core/src/plugin/quickjs-bridge.ts +294 -0
- package/core/src/plugin/registry.ts +107 -0
- package/core/src/plugin/sandbox-shim.ts +86 -0
- package/core/src/plugin/sandbox-worker.ts +215 -0
- package/core/src/plugin/wasm-abi.ts +152 -0
- package/core/src/plugin/wasm-worker.ts +229 -0
- package/core/src/plugin/workshop.ts +169 -0
- package/core/src/profiling/event-loop.ts +180 -0
- package/core/src/profiling/index.ts +69 -0
- package/core/src/profiling/iops/idb-patch.ts +242 -0
- package/core/src/profiling/iops/opfs-patch.ts +276 -0
- package/core/src/profiling/profiling-sab.ts +839 -0
- package/core/src/profiling/task-latency.ts +134 -0
- package/core/src/profiling/thread-metrics.ts +126 -0
- package/core/src/profiling/trace-event-writer.ts +205 -0
- package/core/src/profiling/warnings.ts +423 -0
- package/core/src/profiling/worker-prelude.ts +376 -0
- package/core/src/render/bind-group.ts +38 -0
- package/core/src/render/bindless/bindless-struct.ts +42 -0
- package/core/src/render/bindless/bindless.wgsl.ts +167 -0
- package/core/src/render/bindless/frame-bindings.ts +176 -0
- package/core/src/render/bindless/index.ts +10 -0
- package/core/src/render/bindless/material-manager.ts +257 -0
- package/core/src/render/bindless/texture-registry.ts +609 -0
- package/core/src/render/buffer.ts +82 -0
- package/core/src/render/camera-2d.ts +217 -0
- package/core/src/render/camera-controller.ts +440 -0
- package/core/src/render/camera.ts +409 -0
- package/core/src/render/canvas-resize-watcher.ts +46 -0
- package/core/src/render/compute-kernel.ts +172 -0
- package/core/src/render/constants.ts +2 -0
- package/core/src/render/device.ts +111 -0
- package/core/src/render/frame-graph.ts +768 -0
- package/core/src/render/frustum.ts +185 -0
- package/core/src/render/fullscreen-vs.ts +25 -0
- package/core/src/render/g-buffer.ts +186 -0
- package/core/src/render/game-renderer.ts +1452 -0
- package/core/src/render/gpu-driven/cull-pass.ts +394 -0
- package/core/src/render/gpu-driven/hzb.ts +215 -0
- package/core/src/render/gpu-driven/index.ts +7 -0
- package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
- package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
- package/core/src/render/gpu-driven/mesh-table.ts +175 -0
- package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
- package/core/src/render/gpu-utils.ts +96 -0
- package/core/src/render/hdr.ts +88 -0
- package/core/src/render/hot-reload.ts +295 -0
- package/core/src/render/ibl-bind-group.ts +266 -0
- package/core/src/render/ibl.ts +180 -0
- package/core/src/render/index.ts +163 -0
- package/core/src/render/input-manager.ts +259 -0
- package/core/src/render/lighting/area-light.ts +196 -0
- package/core/src/render/lighting/cluster-grid.ts +288 -0
- package/core/src/render/lighting/cluster-types.ts +193 -0
- package/core/src/render/lighting/ies-parser.ts +162 -0
- package/core/src/render/lighting.ts +454 -0
- package/core/src/render/material-types/depth.wgsl +44 -0
- package/core/src/render/material-types/line.wgsl +50 -0
- package/core/src/render/material-types/matcap.wgsl +51 -0
- package/core/src/render/material-types/normal.wgsl +41 -0
- package/core/src/render/material-types/physical.wgsl +152 -0
- package/core/src/render/material-types/sprite.wgsl +46 -0
- package/core/src/render/material-types/sss.wgsl +79 -0
- package/core/src/render/material-types/toon.wgsl +79 -0
- package/core/src/render/passes/README.md +121 -0
- package/core/src/render/passes/atmosphere.ts +152 -0
- package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
- package/core/src/render/passes/csm.ts +408 -0
- package/core/src/render/passes/cubemap-capture.ts +114 -0
- package/core/src/render/passes/debug-viz.ts +278 -0
- package/core/src/render/passes/debug.ts +538 -0
- package/core/src/render/passes/decal-mesh.ts +111 -0
- package/core/src/render/passes/decal-pass.ts +377 -0
- package/core/src/render/passes/deferred-lighting.ts +434 -0
- package/core/src/render/passes/depth-prepass.ts +163 -0
- package/core/src/render/passes/dome-360.ts +83 -0
- package/core/src/render/passes/fluid-render.ts +137 -0
- package/core/src/render/passes/gi-types.ts +118 -0
- package/core/src/render/passes/graph-compute.ts +300 -0
- package/core/src/render/passes/greased-line-pass.ts +232 -0
- package/core/src/render/passes/morph-target.ts +40 -0
- package/core/src/render/passes/opaque.ts +1028 -0
- package/core/src/render/passes/point-light-shadow.ts +266 -0
- package/core/src/render/passes/procedural-texture.ts +185 -0
- package/core/src/render/passes/reflection-probe.ts +140 -0
- package/core/src/render/passes/rsm-pass.ts +248 -0
- package/core/src/render/passes/sdf-text.ts +155 -0
- package/core/src/render/passes/shadow-map.ts +163 -0
- package/core/src/render/passes/shadow.ts +220 -0
- package/core/src/render/passes/skinning-vs.ts +121 -0
- package/core/src/render/passes/skinning.ts +326 -0
- package/core/src/render/passes/sky-dome.ts +404 -0
- package/core/src/render/passes/skybox.ts +162 -0
- package/core/src/render/passes/spot-light-shadow.ts +273 -0
- package/core/src/render/passes/terrain.ts +326 -0
- package/core/src/render/passes/transparent.ts +353 -0
- package/core/src/render/passes/underwater-fog.ts +185 -0
- package/core/src/render/passes/video-texture.ts +79 -0
- package/core/src/render/passes/volumetric-pass.ts +312 -0
- package/core/src/render/passes/volumetric-types.ts +171 -0
- package/core/src/render/passes/water.ts +753 -0
- package/core/src/render/pbr.ts +296 -0
- package/core/src/render/pipeline.ts +52 -0
- package/core/src/render/render-pass.ts +30 -0
- package/core/src/render/renderer-input-bus.ts +220 -0
- package/core/src/render/renderer-module-host.ts +623 -0
- package/core/src/render/resource-tracker.ts +67 -0
- package/core/src/render/sab-canvas-overlay.ts +122 -0
- package/core/src/render/shader-validator.ts +200 -0
- package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
- package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
- package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
- package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
- package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
- package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
- package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
- package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
- package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
- package/core/src/render/shaders/shadow-chunks.ts +135 -0
- package/core/src/render/skybox.ts +146 -0
- package/core/src/render/splitscreen.ts +85 -0
- package/core/src/render/surface.ts +78 -0
- package/core/src/render/tonemap.ts +180 -0
- package/core/src/render/tracked-render-pass.ts +158 -0
- package/core/src/render/viewport.ts +109 -0
- package/core/src/render/wgsl-hmr.ts +70 -0
- package/core/src/sab/core-input-channel.ts +23 -0
- package/core/src/sab/define.ts +239 -0
- package/core/src/sab/errors.ts +76 -0
- package/core/src/sab/game-input.ts +343 -0
- package/core/src/sab/gamepad-devices.ts +259 -0
- package/core/src/sab/grid-buffer.ts +117 -0
- package/core/src/sab/input.ts +55 -0
- package/core/src/sab/layout.ts +219 -0
- package/core/src/sab/multi-input-channel.ts +50 -0
- package/core/src/sab/record-buffer.ts +155 -0
- package/core/src/sab/sab-polyfill.ts +56 -0
- package/core/src/sab/sim-channel.ts +453 -0
- package/core/src/sab/slot-buffer.ts +190 -0
- package/core/src/sab/types.ts +158 -0
- package/core/src/safety/bounds.ts +76 -0
- package/core/src/safety/json.ts +80 -0
- package/core/src/safety/path.ts +167 -0
- package/core/src/save/binary-format.ts +117 -0
- package/core/src/save/game-save-system.ts +161 -0
- package/core/src/save/grid-save-system.ts +158 -0
- package/core/src/save/migrate.ts +44 -0
- package/core/src/save/migration-registry.ts +94 -0
- package/core/src/save/persist-types.ts +208 -0
- package/core/src/save/schema.ts +46 -0
- package/core/src/save/serializer.ts +180 -0
- package/core/src/scene/builder.ts +65 -0
- package/core/src/scene/camera.ts +142 -0
- package/core/src/scene/checkpoint.ts +109 -0
- package/core/src/scene/game-loop.ts +198 -0
- package/core/src/scene/index.ts +24 -0
- package/core/src/scene/layer.ts +6 -0
- package/core/src/scene/prefab.ts +145 -0
- package/core/src/scene/scene-manager.ts +157 -0
- package/core/src/scene/scene.ts +192 -0
- package/core/src/scene/sky.ts +256 -0
- package/core/src/scene/spatial-grid.ts +176 -0
- package/core/src/scene/streaming.ts +304 -0
- package/core/src/scene/vegetation.ts +163 -0
- package/core/src/scene/world.ts +89 -0
- package/core/src/scripting/binding.ts +129 -0
- package/core/src/scripting/hot-reload.ts +144 -0
- package/core/src/scripting/script.ts +99 -0
- package/core/src/sim/hot-reload-pipeline.ts +49 -0
- package/core/src/sim/sim-state-helper.ts +47 -0
- package/core/src/sim/transient-state-registry.ts +77 -0
- package/core/src/sim/types.ts +113 -0
- package/core/src/sim/worker-loop.ts +222 -0
- package/core/src/stores/game-store.ts +158 -0
- package/core/src/stores/hot-reload-store.ts +44 -0
- package/core/src/telemetry/collector.ts +410 -0
- package/core/src/telemetry/gc-controller.ts +453 -0
- package/core/src/telemetry/gc-profiler.ts +126 -0
- package/core/src/telemetry/gc-tracker.ts +69 -0
- package/core/src/telemetry/gpu-profiler.ts +703 -0
- package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
- package/core/src/telemetry/gpu-timer-pool.ts +234 -0
- package/core/src/telemetry/gpu-timer.ts +123 -0
- package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
- package/core/src/telemetry/reporter.ts +62 -0
- package/core/src/types/engine-types.ts +129 -0
- package/core/src/ui-font-scale.ts +112 -0
- package/core/src/util/broad-phase-grid.ts +82 -0
- package/core/src/util/feature-log.ts +220 -0
- package/core/src/util/index.ts +17 -0
- package/core/src/util/logger.ts +604 -0
- package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
- package/core/src/worker/base-worker-host.ts +183 -0
- package/core/src/worker/buffer-sync.ts +550 -0
- package/core/src/worker/crash-recovery.ts +201 -0
- package/core/src/worker/entity-sim-worker-host.ts +190 -0
- package/core/src/worker/instrumented-worker-host.ts +171 -0
- package/core/src/worker/rpc.ts +253 -0
- package/core/src/worker/sim-worker-base.ts +913 -0
- package/core/src/worker/sim-worker-host.ts +358 -0
- package/core/src/worker/task-pool.ts +256 -0
- package/core/src/worker/task-worker.ts +83 -0
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- package/libraries/stickman/src/skeleton.ts +197 -0
- package/libraries/stickman/src/stickman-pass.ts +255 -0
- package/libraries/stickman/src/thick-line.ts +123 -0
- package/libraries/surface-nets/README.md +25 -0
- package/libraries/surface-nets/src/chunked-field.ts +14 -0
- package/libraries/surface-nets/src/deformation.ts +45 -0
- package/libraries/surface-nets/src/index.ts +36 -0
- package/libraries/surface-nets/src/library.ts +59 -0
- package/libraries/surface-nets/src/lod.ts +7 -0
- package/libraries/surface-nets/src/sab.ts +4 -0
- package/libraries/surface-nets/src/streaming-config.ts +5 -0
- package/libraries/surface-nets/src/streaming-manager.ts +15 -0
- package/libraries/surface-nets/src/surface-nets.ts +334 -0
- package/libraries/surface-nets/src/types.ts +23 -0
- package/libraries/water/README.md +25 -0
- package/libraries/water/src/buoyancy.ts +103 -0
- package/libraries/water/src/index.ts +43 -0
- package/libraries/water/src/library.ts +85 -0
- package/libraries/water/src/shore-damping.ts +93 -0
- package/libraries/water/src/water-buffer.ts +89 -0
- package/libraries/water/src/water-chunks.ts +13 -0
- package/libraries/water/src/water-physics.ts +376 -0
- package/libraries/water/src/water-renderer.ts +809 -0
- package/libraries/water/src/water-sab.ts +161 -0
- package/libraries/water/src/wave-sources.ts +84 -0
- package/libraries/weather/README.md +20 -0
- package/libraries/weather/src/index.ts +9 -0
- package/libraries/weather/src/library.ts +72 -0
- package/libraries/weather/src/types.ts +64 -0
- package/libraries/weather/src/weather-blend.ts +112 -0
- package/libraries/weather/src/weather-system.ts +271 -0
- package/libraries/weatherfx/README.md +24 -0
- package/libraries/weatherfx/src/cloud-provider.ts +31 -0
- package/libraries/weatherfx/src/cloud-system.ts +372 -0
- package/libraries/weatherfx/src/index.ts +9 -0
- package/libraries/weatherfx/src/library.ts +58 -0
- package/libraries/weatherfx/src/particle-system.ts +434 -0
- package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
- package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
- package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
- package/lint-plugin.mjs +41 -0
- package/mcp/src/client.ts +703 -0
- package/mcp/src/engine-context.ts +186 -0
- package/mcp/src/http-transport.ts +471 -0
- package/mcp/src/index.ts +13 -0
- package/mcp/src/prompts/add-entity.ts +42 -0
- package/mcp/src/prompts/create-scene.ts +44 -0
- package/mcp/src/prompts/debug-frame.ts +39 -0
- package/mcp/src/prompts/index.ts +12 -0
- package/mcp/src/resources/asset-list.ts +32 -0
- package/mcp/src/resources/checkpoint-list.ts +33 -0
- package/mcp/src/resources/entity-state.ts +55 -0
- package/mcp/src/resources/gpu-info.ts +103 -0
- package/mcp/src/resources/index.ts +57 -0
- package/mcp/src/resources/performance.ts +37 -0
- package/mcp/src/resources/scene-tree.ts +43 -0
- package/mcp/src/server.ts +375 -0
- package/mcp/src/tools/animation.ts +118 -0
- package/mcp/src/tools/asset.ts +161 -0
- package/mcp/src/tools/audio.ts +96 -0
- package/mcp/src/tools/build.ts +143 -0
- package/mcp/src/tools/camera.ts +167 -0
- package/mcp/src/tools/checkpoint.ts +100 -0
- package/mcp/src/tools/component.ts +199 -0
- package/mcp/src/tools/debug.ts +300 -0
- package/mcp/src/tools/entity.ts +361 -0
- package/mcp/src/tools/inspect.ts +210 -0
- package/mcp/src/tools/lighting.ts +263 -0
- package/mcp/src/tools/material.ts +243 -0
- package/mcp/src/tools/mesh.ts +239 -0
- package/mcp/src/tools/physics.ts +266 -0
- package/mcp/src/tools/scene.ts +153 -0
- package/mcp/src/tools/script.ts +122 -0
- package/mcp/src/types.ts +92 -0
- package/mcp/src/undo-redo.ts +77 -0
- package/modules/camera-controls/README.md +20 -0
- package/modules/camera-controls/src/index.ts +161 -0
- package/modules/controller-ui/src/index.ts +164 -0
- package/modules/devtools/README.md +25 -0
- package/modules/devtools/src/api.ts +461 -0
- package/modules/devtools/src/asset-utils.ts +105 -0
- package/modules/devtools/src/bind-debug-store.ts +48 -0
- package/modules/devtools/src/data-bridge.ts +286 -0
- package/modules/devtools/src/debug-overlay.ts +238 -0
- package/modules/devtools/src/debug-raycast.ts +328 -0
- package/modules/devtools/src/debug-store.ts +92 -0
- package/modules/devtools/src/debug-view-descriptors.ts +59 -0
- package/modules/devtools/src/doctor-panel.ts +182 -0
- package/modules/devtools/src/gizmo-module.ts +136 -0
- package/modules/devtools/src/graph-model.ts +509 -0
- package/modules/devtools/src/grid-renderer.ts +157 -0
- package/modules/devtools/src/height-ruler-renderer.ts +216 -0
- package/modules/devtools/src/index.ts +81 -0
- package/modules/devtools/src/init.ts +261 -0
- package/modules/devtools/src/label-overlay.ts +154 -0
- package/modules/devtools/src/material-stats-panel.ts +188 -0
- package/modules/devtools/src/profiling-bridge.ts +377 -0
- package/modules/devtools/src/profiling-hooks.ts +98 -0
- package/modules/devtools/src/renderer-adapter.ts +76 -0
- package/modules/devtools/src/scene-inspector.ts +637 -0
- package/modules/devtools/src/scene-store.ts +320 -0
- package/modules/devtools/src/scene-sync.ts +116 -0
- package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
- package/modules/devtools/src/sim-stats-panel.ts +272 -0
- package/modules/devtools/src/sim-stats-provider.ts +105 -0
- package/modules/devtools/src/skeleton-renderer.ts +351 -0
- package/modules/devtools/src/transform-gizmo.ts +928 -0
- package/modules/devtools/src/types.ts +290 -0
- package/modules/devtools/src/worker-expose.ts +67 -0
- package/modules/devtools/src/worker-sync.ts +137 -0
- package/modules/editor/src/commands/component.ts +156 -0
- package/modules/editor/src/commands/entity.ts +287 -0
- package/modules/editor/src/commands/hierarchy.ts +83 -0
- package/modules/editor/src/commands/index.ts +61 -0
- package/modules/editor/src/commands/prefab.ts +163 -0
- package/modules/editor/src/commands/registry.ts +331 -0
- package/modules/editor/src/commands/scene-io.ts +211 -0
- package/modules/editor/src/commands/selection.ts +73 -0
- package/modules/editor/src/commands/transform.ts +91 -0
- package/modules/editor/src/ddscene.ts +267 -0
- package/modules/editor/src/document.ts +123 -0
- package/modules/editor/src/editor-context.ts +172 -0
- package/modules/editor/src/index.ts +41 -0
- package/modules/editor/src/mcp.ts +103 -0
- package/modules/editor/src/module.ts +148 -0
- package/modules/editor/src/selection.ts +70 -0
- package/modules/editor/src/shell.ts +456 -0
- package/modules/editor/src/viewport.ts +199 -0
- package/modules/html-ui/src/composite.ts +135 -0
- package/modules/html-ui/src/create-html-ui.ts +188 -0
- package/modules/html-ui/src/doc-backend.ts +343 -0
- package/modules/html-ui/src/host.ts +646 -0
- package/modules/html-ui/src/index.ts +13 -0
- package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
- package/modules/html-ui/src/jsx-runtime.ts +126 -0
- package/modules/html-ui/src/protocol.ts +88 -0
- package/modules/html-ui/src/ui-worker.ts +16 -0
- package/modules/mcp/README.md +18 -0
- package/modules/mcp/src/index.ts +27 -0
- package/modules/movement-2d/README.md +19 -0
- package/modules/movement-2d/src/grid-character.ts +455 -0
- package/modules/movement-2d/src/index.ts +45 -0
- package/modules/movement-3d/README.md +21 -0
- package/modules/movement-3d/src/character-motor.ts +230 -0
- package/modules/movement-3d/src/index.ts +46 -0
- package/modules/native-osr/src/index.ts +22 -0
- package/modules/native-osr/src/input-router.ts +401 -0
- package/modules/native-osr/src/native-osr-manager.ts +247 -0
- package/modules/native-osr/src/native-texture-source.ts +86 -0
- package/modules/native-osr/src/types.ts +112 -0
- package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
- package/modules/sailing/README.md +18 -0
- package/modules/sailing/src/index.ts +51 -0
- package/modules/terrain/README.md +18 -0
- package/modules/terrain/src/index.ts +78 -0
- package/modules/vitals/README.md +17 -0
- package/modules/vitals/src/index.ts +43 -0
- package/modules/vitals/src/vitals.ts +265 -0
- package/modules/xr/README.md +25 -0
- package/modules/xr/src/camera-rig.ts +146 -0
- package/modules/xr/src/debug.ts +59 -0
- package/modules/xr/src/frame-loop.ts +197 -0
- package/modules/xr/src/index.ts +16 -0
- package/modules/xr/src/input.ts +208 -0
- package/modules/xr/src/layer.ts +140 -0
- package/modules/xr/src/session.ts +156 -0
- package/modules/xr/src/sim-module.ts +23 -0
- package/modules/xr/src/types.ts +32 -0
- package/modules/xr/src/webxr.d.ts +182 -0
- package/modules/xr/src/xr-module.ts +179 -0
- package/package.json +232 -3
- package/shader-graph/src/chunks.ts +349 -0
- package/shader-graph/src/compiler.ts +732 -0
- package/shader-graph/src/compute-compiler.ts +453 -0
- package/shader-graph/src/compute-graph.ts +112 -0
- package/shader-graph/src/compute-profiles.ts +54 -0
- package/shader-graph/src/graph.ts +52 -0
- package/shader-graph/src/index.ts +53 -0
- package/shader-graph/src/profiles.ts +407 -0
- package/shader-graph/src/validator.ts +48 -0
- package/shader-graph/src/wgsl-binding-validator.ts +143 -0
- package/shader-graph/src/wgsl-struct-validator.ts +245 -0
- package/shader-graph/src/wgsl-struct.ts +397 -0
- package/test/src/index.ts +7 -0
- package/test/src/vision-test.ts +369 -0
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// ============================================================================
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// CharacterPreview — a self-contained mini model-viewer that renders a
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// slowly-rotating preview of a character model on a dedicated canvas, using
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// its own GPUDevice + ModelRenderer. Used for character-select screens.
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//
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// Generalized from andrews-sandbox's CharacterPreview: the game injects a
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// model loader + def lookup + animator factory; the preview owns the WebGPU
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// device, orbit camera, depth buffer, and rAF loop.
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// ============================================================================
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import {
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BindlessFrameBindings,
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BindlessMaterialManager,
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BindlessTextureRegistry,
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DEPTH_FORMAT,
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getNativeHost,
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type RenderSurface,
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} from "@downdraft/engine";
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import { ModelRenderer } from "@downdraft/engine/libraries/entities";
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import type { ModelData } from "@downdraft/engine/libraries/models";
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import { createLogger } from "@downdraft/engine/util/logger";
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import { mat4 } from "wgpu-matrix";
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import type { CharacterAnimator } from "./character-animator";
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const log = createLogger("info");
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export interface CharacterPreviewOptions {
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/** Resolve a model id to its ModelData (e.g. createCharacterModelLoader). */
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loadModel(modelId: string): Promise<{ modelData: ModelData; meshBaseUrl: string } | null>;
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/** Build the animator for a loaded model. */
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createAnimator(modelData: ModelData): CharacterAnimator;
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/** Orbit distance (default 3.5). */
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orbitDistance?: number;
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/** Camera eye height (default 1.2) and look-at height (default 0.9). */
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cameraHeight?: number;
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targetHeight?: number;
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/** Radians/sec rotation speed (default 0.5). */
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rotationSpeed?: number;
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/** Clear color (default dark slate). */
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clearColor?: { r: number; g: number; b: number; a: number };
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}
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const UP: [number, number, number] = [0, 1, 0];
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export class CharacterPreview {
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private canvas: RenderSurface;
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private opts: CharacterPreviewOptions;
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private device: GPUDevice | null = null;
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private context: GPUCanvasContext | null = null;
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private format: GPUTextureFormat = "bgra8unorm";
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private modelRenderer: ModelRenderer | null = null;
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private bindlessRegistry: BindlessTextureRegistry | null = null;
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private bindlessMaterialManager: BindlessMaterialManager | null = null;
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private bindlessFrameBindings: BindlessFrameBindings | null = null;
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private animator: CharacterAnimator | null = null;
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private depthTexture: GPUTexture | null = null;
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private depthW = 0;
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private depthH = 0;
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private rafHandle = 0;
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private rotationAngle = 0;
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private lastTime = performance.now();
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private currentModelId: string | null = null;
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private running = false;
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// Scale + Y-offset to fit the model to a ~1.8m capsule (matches the game's
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// playerScale logic — some rigs are authored in cm and span ~200 units).
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private modelScale = 1;
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private modelYOffset = 0;
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private ownsDevice = false;
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constructor(canvas: RenderSurface, opts: CharacterPreviewOptions) {
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this.canvas = canvas;
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this.opts = opts;
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}
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/** Initialize the GPU device + ModelRenderer. Must be called before setModel. */
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async init(): Promise<void> {
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// Borrow the host's device on native — there is exactly one wgpu device
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// per process; requesting a second one is the bug the shared-device
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// architecture exists to prevent.
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const host = getNativeHost();
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if (host?.device) {
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this.device = host.device;
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this.ownsDevice = false;
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} else {
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const adapter = await navigator.gpu.requestAdapter();
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if (!adapter) throw new Error("[CharacterPreview] No WebGPU adapter");
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this.device = await adapter.requestDevice();
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this.ownsDevice = true;
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}
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this.device.lost.then((info) => {
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log.warn("CharacterPreview", `GPUDevice LOST: ${info.reason} ${info.message}`);
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});
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this.device.addEventListener("uncapturederror", (e) => {
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log.error("CharacterPreview", `uncaptured GPU error: ${(e as GPUUncapturedErrorEvent).error?.message}`);
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});
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this.context = this.canvas.getContext("webgpu") as unknown as GPUCanvasContext;
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this.format = navigator.gpu.getPreferredCanvasFormat();
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this.context.configure({
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device: this.device,
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format: this.format,
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alphaMode: "premultiplied",
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});
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this.bindlessRegistry = new BindlessTextureRegistry(this.device);
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this.bindlessMaterialManager = new BindlessMaterialManager(this.device);
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this.bindlessFrameBindings = new BindlessFrameBindings(
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this.device,
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this.bindlessRegistry,
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this.bindlessMaterialManager,
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);
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this.modelRenderer = new ModelRenderer(this.device, this.format);
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this.modelRenderer.setBindlessDeps({
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registry: this.bindlessRegistry,
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materialManager: this.bindlessMaterialManager,
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bindGroupLayout: this.bindlessFrameBindings.getBindGroupLayout(),
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});
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await this.modelRenderer.init();
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}
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/** Load (or swap) the model shown in the preview. */
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async setModel(modelId: string): Promise<void> {
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if (!this.device || !this.modelRenderer) return;
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if (this.currentModelId === modelId) return;
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const loaded = await this.opts.loadModel(modelId);
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if (!loaded) return;
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try {
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if (this.modelRenderer.hasModel("preview")) {
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this.modelRenderer.removeModel("preview");
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}
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this.modelRenderer.uploadModel("preview", loaded.modelData.meshes, loaded.modelData.materials, loaded.meshBaseUrl);
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const bounds = loaded.modelData.bounds;
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if (bounds && bounds.max[1] - bounds.min[1] > 0) {
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this.modelScale = 1.8 / (bounds.max[1] - bounds.min[1]);
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this.modelYOffset = -bounds.min[1] * this.modelScale;
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} else {
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this.modelScale = 1;
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this.modelYOffset = 0;
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}
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this.animator?.dispose();
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this.animator = this.opts.createAnimator(loaded.modelData);
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this.currentModelId = modelId;
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} catch (err) {
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log.error("CharacterPreview", `Failed to load model ${modelId}: ${err}`);
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}
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}
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/** Start the rAF render loop. */
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start(): void {
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if (this.running) return;
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this.running = true;
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this.lastTime = performance.now();
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const loop = () => {
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if (!this.running) return;
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// Keep the chain alive even when a frame throws — a pre-scheduling
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// error would otherwise freeze the preview permanently.
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try { this.render(); } catch { /* skip frame */ }
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this.rafHandle = requestAnimationFrame(loop);
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};
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this.rafHandle = requestAnimationFrame(loop);
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}
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164
|
+
|
|
165
|
+
/** Stop the render loop. */
|
|
166
|
+
stop(): void {
|
|
167
|
+
this.running = false;
|
|
168
|
+
if (this.rafHandle) cancelAnimationFrame(this.rafHandle);
|
|
169
|
+
this.rafHandle = 0;
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
private getDepthTexture(w: number, h: number): GPUTexture {
|
|
173
|
+
if (this.depthTexture && this.depthW === w && this.depthH === h) return this.depthTexture;
|
|
174
|
+
this.depthTexture?.destroy();
|
|
175
|
+
this.depthTexture = this.device!.createTexture({
|
|
176
|
+
label: "character-preview-depth",
|
|
177
|
+
size: [w, h, 1],
|
|
178
|
+
format: DEPTH_FORMAT,
|
|
179
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT,
|
|
180
|
+
});
|
|
181
|
+
this.depthW = w;
|
|
182
|
+
this.depthH = h;
|
|
183
|
+
return this.depthTexture;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
private render(): void {
|
|
187
|
+
if (!this.device || !this.context || !this.modelRenderer || !this.bindlessFrameBindings) return;
|
|
188
|
+
const W = this.canvas.width;
|
|
189
|
+
const H = this.canvas.height;
|
|
190
|
+
if (W === 0 || H === 0) return;
|
|
191
|
+
|
|
192
|
+
const now = performance.now();
|
|
193
|
+
const dt = Math.min(0.1, (now - this.lastTime) / 1000);
|
|
194
|
+
this.lastTime = now;
|
|
195
|
+
|
|
196
|
+
// Auto-rotate
|
|
197
|
+
this.rotationAngle += dt * (this.opts.rotationSpeed ?? 0.5);
|
|
198
|
+
|
|
199
|
+
// Camera: orbit around the model center at eye height.
|
|
200
|
+
const dist = this.opts.orbitDistance ?? 3.5;
|
|
201
|
+
const pos: [number, number, number] = [
|
|
202
|
+
Math.sin(this.rotationAngle) * dist,
|
|
203
|
+
this.opts.cameraHeight ?? 1.2,
|
|
204
|
+
Math.cos(this.rotationAngle) * dist,
|
|
205
|
+
];
|
|
206
|
+
const target: [number, number, number] = [0, this.opts.targetHeight ?? 0.9, 0];
|
|
207
|
+
const proj = mat4.perspective(Math.PI / 4, W / H, 0.1, 100);
|
|
208
|
+
const view = mat4.lookAt(pos, target, UP);
|
|
209
|
+
const camera = {
|
|
210
|
+
position: pos,
|
|
211
|
+
target,
|
|
212
|
+
up: [0, 1, 0] as [number, number, number],
|
|
213
|
+
fov: 45,
|
|
214
|
+
near: 0.1,
|
|
215
|
+
far: 100,
|
|
216
|
+
aspect: W / H,
|
|
217
|
+
viewMatrix: view,
|
|
218
|
+
projectionMatrix: proj,
|
|
219
|
+
};
|
|
220
|
+
|
|
221
|
+
// Advance the animation (idle by default) + upload skin matrices.
|
|
222
|
+
if (this.animator && this.modelRenderer.hasModel("preview")) {
|
|
223
|
+
this.animator.animator.advance(dt);
|
|
224
|
+
const skinMats = this.animator.computeSkinMatrices();
|
|
225
|
+
this.modelRenderer.updateSkinMatrices(skinMats);
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
this.modelRenderer.beginFrame(camera as any);
|
|
229
|
+
this.modelRenderer.setBindlessBindGroup(this.bindlessFrameBindings.prepareFrame());
|
|
230
|
+
|
|
231
|
+
const encoder = this.device.createCommandEncoder();
|
|
232
|
+
// Native swapchain may return no texture mid-resize — skip the frame.
|
|
233
|
+
const colorView = this.context.getCurrentTexture()?.createView();
|
|
234
|
+
if (!colorView) return;
|
|
235
|
+
const depthView = this.getDepthTexture(W, H).createView();
|
|
236
|
+
|
|
237
|
+
const pass = encoder.beginRenderPass({
|
|
238
|
+
colorAttachments: [{
|
|
239
|
+
view: colorView,
|
|
240
|
+
clearValue: this.opts.clearColor ?? { r: 0.1, g: 0.12, b: 0.15, a: 1 },
|
|
241
|
+
loadOp: "clear",
|
|
242
|
+
storeOp: "store",
|
|
243
|
+
}],
|
|
244
|
+
depthStencilAttachment: {
|
|
245
|
+
view: depthView,
|
|
246
|
+
depthClearValue: 1.0,
|
|
247
|
+
depthLoadOp: "clear",
|
|
248
|
+
depthStoreOp: "store",
|
|
249
|
+
},
|
|
250
|
+
});
|
|
251
|
+
|
|
252
|
+
if (this.currentModelId && this.modelRenderer.hasModel("preview")) {
|
|
253
|
+
const yaw = this.rotationAngle;
|
|
254
|
+
const halfYaw = yaw * 0.5;
|
|
255
|
+
const rot: [number, number, number, number] = [0, Math.sin(halfYaw), 0, Math.cos(halfYaw)];
|
|
256
|
+
this.modelRenderer.render(
|
|
257
|
+
pass,
|
|
258
|
+
"preview",
|
|
259
|
+
[0, this.modelYOffset, 0],
|
|
260
|
+
rot,
|
|
261
|
+
[this.modelScale, this.modelScale, this.modelScale],
|
|
262
|
+
);
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
pass.end();
|
|
266
|
+
this.device.queue.submit([encoder.finish()]);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
/** Dispose all GPU resources and stop the loop. */
|
|
270
|
+
dispose(): void {
|
|
271
|
+
this.stop();
|
|
272
|
+
this.animator?.dispose();
|
|
273
|
+
this.animator = null;
|
|
274
|
+
if (this.modelRenderer && this.currentModelId) {
|
|
275
|
+
this.modelRenderer.removeModel("preview");
|
|
276
|
+
}
|
|
277
|
+
this.currentModelId = null;
|
|
278
|
+
this.depthTexture?.destroy();
|
|
279
|
+
this.depthTexture = null;
|
|
280
|
+
this.modelRenderer?.destroy();
|
|
281
|
+
this.modelRenderer = null;
|
|
282
|
+
// Only destroy a device we created — a borrowed host device outlives us.
|
|
283
|
+
if (this.ownsDevice) this.device?.destroy();
|
|
284
|
+
this.device = null;
|
|
285
|
+
this.ownsDevice = false;
|
|
286
|
+
}
|
|
287
|
+
}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
# `@downdraft/engine/libraries/devtools`
|
|
2
|
+
|
|
3
|
+
DevTools bridge — mirrors profiling and inspection data to a developer UI.
|
|
4
|
+
|
|
5
|
+
## Two frontends
|
|
6
|
+
|
|
7
|
+
**Web DevTools (current)** — `WebDevtoolsHost` runs a development-only loopback
|
|
8
|
+
server (`DevToolsServer`, `Bun.serve`: HTTP static + WebSocket JSON-RPC) and
|
|
9
|
+
serves the browser frontend in `packages/devtools-web`. Pressing **F12** in a
|
|
10
|
+
native game opens the devtools in a desktop browser (`--app` window on
|
|
11
|
+
Chromium-family browsers, falling back through brave → vivaldi → firefox →
|
|
12
|
+
chrome → edge → `xdg-open`). Discovery files are written to
|
|
13
|
+
`~/.downdraft/devtools/<pid>.json` (port + token), mirroring the MCP
|
|
14
|
+
`~/.downdraft/port` convention.
|
|
15
|
+
|
|
16
|
+
**egui overlay (legacy)** — `NativeDebuggerHost` + `DevtoolsMirror` render the
|
|
17
|
+
Rust egui crate's PaintJobs into a GPU texture composited over the frame.
|
|
18
|
+
Kept in-tree while the web path is verified on real hardware; slated for
|
|
19
|
+
removal.
|
|
20
|
+
|
|
21
|
+
Both frontends consume the same provider/command model:
|
|
22
|
+
`registerEngineProviders(mirror, ctx)` works on either mirror
|
|
23
|
+
(`DevtoolsProviderTarget`), and `PanelSnapshot` sections (`kv`, `table`,
|
|
24
|
+
`series`, `lines`, `controls`) render in both.
|
|
25
|
+
|
|
26
|
+
## Wire protocol (WS)
|
|
27
|
+
|
|
28
|
+
- client → `{id, method, params}`; server → `{id, result|error}`
|
|
29
|
+
- server → `{event, data}` pushes: `hello`, `console`, `threads`, `scene`,
|
|
30
|
+
`dom`, `gpu`, `metrics`, `snapshot`, `profile`, `console.clear`,
|
|
31
|
+
`devtools.close`/`devtools.focus`
|
|
32
|
+
- RPC methods: `ping`, `eval {thread,expr}`, `sceneTree`, `domTree {mode}`,
|
|
33
|
+
`gpuInfo`, `metrics`, `threads`, `snapshot {panel}`, `command
|
|
34
|
+
{panel,action,payload}`, `inspector.call {method,args}` (invokes
|
|
35
|
+
`window.__sceneInspector.*`), `profile.start|stop`, `console.clear`,
|
|
36
|
+
`domTree.mode`
|
|
37
|
+
|
|
38
|
+
## Key exports
|
|
39
|
+
|
|
40
|
+
- `WebDevtoolsHost`, `WebDevtoolsMirror`, `DevToolsServer`, `openDevToolsUrl`
|
|
41
|
+
- `NativeDebuggerHost`, `DevtoolsMirror` (legacy egui path)
|
|
42
|
+
- `CdpBridge`, `registerEngineProviders`, `PANEL`, `SNAP_FLAG`, `SNAP_STATUS`,
|
|
43
|
+
`encodeSnapshot`, `checkpoint`, `notify`, `verifyPixel`
|
|
44
|
+
|
|
45
|
+
## Test
|
|
46
|
+
|
|
47
|
+
```sh
|
|
48
|
+
bun test packages/engine/libraries/devtools/src/web/devtools-web.spec.ts
|
|
49
|
+
```
|
|
50
|
+
|
|
51
|
+
Runs fully headless (Bun.serve + in-process WebSocket client).
|