@downdraft/engine 0.0.0 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (907) hide show
  1. package/app/src/index.ts +10 -0
  2. package/app/src/renderer/bootstrap.ts +271 -0
  3. package/app/src/renderer/downdraft-base.css +93 -0
  4. package/app/src/renderer/feature-log.ts +200 -0
  5. package/app/src/renderer/game-module.ts +923 -0
  6. package/app/src/renderer/hooks.ts +88 -0
  7. package/app/src/renderer/hot-reload.ts +178 -0
  8. package/app/src/renderer/import-cache.ts +88 -0
  9. package/app/src/renderer/index.ts +206 -0
  10. package/app/src/renderer/mcp-harness.ts +144 -0
  11. package/app/src/renderer/save-store-factory.ts +239 -0
  12. package/app/src/renderer/sim-bridge.ts +183 -0
  13. package/app/src/renderer/standard-automation-tools.ts +771 -0
  14. package/app/src/shared/feature-log.ts +71 -0
  15. package/app/src/shared/gpu-info.ts +82 -0
  16. package/app/src/shared/import-cache-store.ts +142 -0
  17. package/app/src/shared/index.ts +6 -0
  18. package/app/src/shared/mcp-discovery.ts +47 -0
  19. package/app/src/shared/mcp-proxy.ts +82 -0
  20. package/app/src/shared/types.ts +324 -0
  21. package/asset-bake/src/bake-audio.ts +119 -0
  22. package/asset-bake/src/bake-gltf.ts +172 -0
  23. package/asset-bake/src/bake.ts +78 -0
  24. package/asset-bake/src/cache.ts +188 -0
  25. package/asset-bake/src/config.ts +186 -0
  26. package/asset-bake/src/index.ts +36 -0
  27. package/core/src/animation/animation-event.ts +41 -0
  28. package/core/src/animation/bone-mask.ts +122 -0
  29. package/core/src/animation/clip.ts +252 -0
  30. package/core/src/animation/index.ts +22 -0
  31. package/core/src/animation/mixamo.ts +113 -0
  32. package/core/src/animation/morph-target.ts +69 -0
  33. package/core/src/animation/player.ts +697 -0
  34. package/core/src/animation/retarget.ts +158 -0
  35. package/core/src/animation/skeleton-animator.ts +1399 -0
  36. package/core/src/animation/skeleton.ts +214 -0
  37. package/core/src/animation/state-machine.ts +280 -0
  38. package/core/src/assets/blob-store.ts +66 -0
  39. package/core/src/assets/cache.ts +186 -0
  40. package/core/src/assets/cubemap-converter.ts +155 -0
  41. package/core/src/assets/environment-manager.ts +121 -0
  42. package/core/src/assets/import-cache.ts +65 -0
  43. package/core/src/assets/import-settings.ts +72 -0
  44. package/core/src/assets/importer.ts +108 -0
  45. package/core/src/assets/index.ts +74 -0
  46. package/core/src/assets/irradiance-generator.ts +198 -0
  47. package/core/src/assets/loader-audio.ts +86 -0
  48. package/core/src/assets/loader-cubemap.ts +211 -0
  49. package/core/src/assets/loader-dds.ts +236 -0
  50. package/core/src/assets/loader-hdr.ts +474 -0
  51. package/core/src/assets/loader-mesh.ts +143 -0
  52. package/core/src/assets/loader-shader.ts +73 -0
  53. package/core/src/assets/loader-texture.ts +349 -0
  54. package/core/src/assets/lod.ts +198 -0
  55. package/core/src/assets/manager.ts +480 -0
  56. package/core/src/assets/manifest.ts +81 -0
  57. package/core/src/assets/material-bridge.ts +186 -0
  58. package/core/src/assets/model-importer.ts +72 -0
  59. package/core/src/assets/model-normalizer.ts +248 -0
  60. package/core/src/assets/model-to-gpu.ts +70 -0
  61. package/core/src/assets/model-to-mesh.ts +237 -0
  62. package/core/src/assets/prefilter-generator.ts +250 -0
  63. package/core/src/audio/engine.ts +177 -0
  64. package/core/src/audio/interface.ts +130 -0
  65. package/core/src/audio/listener.ts +32 -0
  66. package/core/src/audio/mixer.ts +141 -0
  67. package/core/src/audio/registry.ts +52 -0
  68. package/core/src/audio/sab.ts +87 -0
  69. package/core/src/audio/source.ts +89 -0
  70. package/core/src/change-detection/atomics.ts +1 -0
  71. package/core/src/change-detection/tracker.ts +47 -0
  72. package/core/src/debug-draw/lines.ts +64 -0
  73. package/core/src/debug-draw/points.ts +17 -0
  74. package/core/src/debug-draw/queue.ts +124 -0
  75. package/core/src/debug-draw/text.ts +25 -0
  76. package/core/src/ecs/archetype.ts +323 -0
  77. package/core/src/ecs/component.ts +188 -0
  78. package/core/src/ecs/entity.ts +25 -0
  79. package/core/src/ecs/events.ts +93 -0
  80. package/core/src/ecs/hierarchy.ts +124 -0
  81. package/core/src/ecs/hmr-swap-registry.ts +22 -0
  82. package/core/src/ecs/index.ts +25 -0
  83. package/core/src/ecs/query.ts +141 -0
  84. package/core/src/ecs/resource.ts +8 -0
  85. package/core/src/ecs/schedule.ts +181 -0
  86. package/core/src/ecs/system-params.ts +99 -0
  87. package/core/src/ecs/system.ts +42 -0
  88. package/core/src/ecs/world.ts +348 -0
  89. package/core/src/index.ts +352 -0
  90. package/core/src/input/context.ts +73 -0
  91. package/core/src/input/dom-handler.ts +380 -0
  92. package/core/src/input/local-player-manager.ts +218 -0
  93. package/core/src/input/mapping.ts +40 -0
  94. package/core/src/input/multi-sab-bridge.ts +276 -0
  95. package/core/src/input/multi-state.ts +54 -0
  96. package/core/src/input/sab-bridge.ts +71 -0
  97. package/core/src/input/state.ts +132 -0
  98. package/core/src/input/ui-router.ts +87 -0
  99. package/core/src/library/host.ts +317 -0
  100. package/core/src/library/index.ts +16 -0
  101. package/core/src/library/library.ts +292 -0
  102. package/core/src/material/compiler.ts +80 -0
  103. package/core/src/material/graph-bridge.ts +172 -0
  104. package/core/src/material/index.ts +9 -0
  105. package/core/src/material/library.ts +442 -0
  106. package/core/src/material/material.ts +156 -0
  107. package/core/src/material/variants.ts +61 -0
  108. package/core/src/math/mat4.ts +202 -0
  109. package/core/src/math/perlin-noise-2d.ts +77 -0
  110. package/core/src/math/perlin-noise-3d.ts +110 -0
  111. package/core/src/math/quat.ts +33 -0
  112. package/core/src/math/rng.ts +29 -0
  113. package/core/src/math/trig.ts +47 -0
  114. package/core/src/math/value-noise.ts +67 -0
  115. package/core/src/mesh/builder.ts +177 -0
  116. package/core/src/mesh/csg.ts +312 -0
  117. package/core/src/mesh/greased-line.ts +145 -0
  118. package/core/src/mesh/mesh.ts +17 -0
  119. package/core/src/mesh/parametric.ts +501 -0
  120. package/core/src/mesh/skinning.ts +67 -0
  121. package/core/src/mesh/vertex-layout.ts +91 -0
  122. package/core/src/module/cross-thread.ts +163 -0
  123. package/core/src/module/diagnostics.ts +123 -0
  124. package/core/src/module/host.ts +451 -0
  125. package/core/src/module/index.ts +22 -0
  126. package/core/src/module/module.ts +109 -0
  127. package/core/src/module/registry.ts +94 -0
  128. package/core/src/module/renderer-module.ts +247 -0
  129. package/core/src/module/ts-loader.ts +26 -0
  130. package/core/src/particles/compute-pass.ts +378 -0
  131. package/core/src/particles/emitter.ts +156 -0
  132. package/core/src/particles/index.ts +11 -0
  133. package/core/src/particles/particle-data.ts +47 -0
  134. package/core/src/particles/render-pass.ts +365 -0
  135. package/core/src/particles/simulator.ts +264 -0
  136. package/core/src/particles/system.ts +193 -0
  137. package/core/src/physics/body.ts +59 -0
  138. package/core/src/physics/ccd-heuristic.ts +55 -0
  139. package/core/src/physics/character.ts +282 -0
  140. package/core/src/physics/collider.ts +55 -0
  141. package/core/src/physics/collision-system.ts +91 -0
  142. package/core/src/physics/events.ts +133 -0
  143. package/core/src/physics/index.ts +34 -0
  144. package/core/src/physics/interface.ts +473 -0
  145. package/core/src/physics/interpolation-buffer.ts +192 -0
  146. package/core/src/physics/lifecycle.ts +87 -0
  147. package/core/src/physics/load-shedder.ts +164 -0
  148. package/core/src/physics/physics-accumulator.ts +101 -0
  149. package/core/src/physics/physics-system.ts +240 -0
  150. package/core/src/physics/ragdoll-presets.ts +272 -0
  151. package/core/src/physics/ragdoll-system.ts +220 -0
  152. package/core/src/physics/ragdoll.ts +182 -0
  153. package/core/src/physics/raycast.ts +143 -0
  154. package/core/src/physics/realm-manager.ts +499 -0
  155. package/core/src/physics/realm-worker-pool.ts +191 -0
  156. package/core/src/physics/realm-worker.ts +102 -0
  157. package/core/src/physics/realm.ts +189 -0
  158. package/core/src/physics/registry.ts +52 -0
  159. package/core/src/physics/safety.ts +247 -0
  160. package/core/src/physics/snapshot-manager.ts +141 -0
  161. package/core/src/physics/worker-protocol.ts +30 -0
  162. package/core/src/platform/bun-preload.ts +169 -0
  163. package/core/src/platform/css-stub.ts +4 -0
  164. package/core/src/platform/glob-polyfill.ts +124 -0
  165. package/core/src/platform/hidpi.ts +57 -0
  166. package/core/src/platform/render-surface.ts +77 -0
  167. package/core/src/platform/rpc.ts +98 -0
  168. package/core/src/platform/runtime.ts +123 -0
  169. package/core/src/plugin/context.ts +364 -0
  170. package/core/src/plugin/diagnostics.ts +61 -0
  171. package/core/src/plugin/discovery.ts +186 -0
  172. package/core/src/plugin/extension-loaders.ts +172 -0
  173. package/core/src/plugin/host.ts +659 -0
  174. package/core/src/plugin/index.ts +106 -0
  175. package/core/src/plugin/loader-asset.ts +124 -0
  176. package/core/src/plugin/loader-quickjs.ts +84 -0
  177. package/core/src/plugin/loader-wasm.ts +411 -0
  178. package/core/src/plugin/loader-worker.ts +261 -0
  179. package/core/src/plugin/manifest.ts +653 -0
  180. package/core/src/plugin/material-registry.ts +65 -0
  181. package/core/src/plugin/mcp-tools.ts +165 -0
  182. package/core/src/plugin/permissions.ts +175 -0
  183. package/core/src/plugin/quickjs-bridge.ts +294 -0
  184. package/core/src/plugin/registry.ts +107 -0
  185. package/core/src/plugin/sandbox-shim.ts +86 -0
  186. package/core/src/plugin/sandbox-worker.ts +215 -0
  187. package/core/src/plugin/wasm-abi.ts +152 -0
  188. package/core/src/plugin/wasm-worker.ts +229 -0
  189. package/core/src/plugin/workshop.ts +169 -0
  190. package/core/src/profiling/event-loop.ts +180 -0
  191. package/core/src/profiling/index.ts +69 -0
  192. package/core/src/profiling/iops/idb-patch.ts +242 -0
  193. package/core/src/profiling/iops/opfs-patch.ts +276 -0
  194. package/core/src/profiling/profiling-sab.ts +839 -0
  195. package/core/src/profiling/task-latency.ts +134 -0
  196. package/core/src/profiling/thread-metrics.ts +126 -0
  197. package/core/src/profiling/trace-event-writer.ts +205 -0
  198. package/core/src/profiling/warnings.ts +423 -0
  199. package/core/src/profiling/worker-prelude.ts +376 -0
  200. package/core/src/render/bind-group.ts +38 -0
  201. package/core/src/render/bindless/bindless-struct.ts +42 -0
  202. package/core/src/render/bindless/bindless.wgsl.ts +167 -0
  203. package/core/src/render/bindless/frame-bindings.ts +176 -0
  204. package/core/src/render/bindless/index.ts +10 -0
  205. package/core/src/render/bindless/material-manager.ts +257 -0
  206. package/core/src/render/bindless/texture-registry.ts +609 -0
  207. package/core/src/render/buffer.ts +82 -0
  208. package/core/src/render/camera-2d.ts +217 -0
  209. package/core/src/render/camera-controller.ts +440 -0
  210. package/core/src/render/camera.ts +409 -0
  211. package/core/src/render/canvas-resize-watcher.ts +46 -0
  212. package/core/src/render/compute-kernel.ts +172 -0
  213. package/core/src/render/constants.ts +2 -0
  214. package/core/src/render/device.ts +111 -0
  215. package/core/src/render/frame-graph.ts +768 -0
  216. package/core/src/render/frustum.ts +185 -0
  217. package/core/src/render/fullscreen-vs.ts +25 -0
  218. package/core/src/render/g-buffer.ts +186 -0
  219. package/core/src/render/game-renderer.ts +1452 -0
  220. package/core/src/render/gpu-driven/cull-pass.ts +394 -0
  221. package/core/src/render/gpu-driven/hzb.ts +215 -0
  222. package/core/src/render/gpu-driven/index.ts +7 -0
  223. package/core/src/render/gpu-driven/indirect-draw-pass.ts +324 -0
  224. package/core/src/render/gpu-driven/instance-buffer.ts +178 -0
  225. package/core/src/render/gpu-driven/mesh-table.ts +175 -0
  226. package/core/src/render/gpu-driven/passes/hzb-build-pass.ts +47 -0
  227. package/core/src/render/gpu-utils.ts +96 -0
  228. package/core/src/render/hdr.ts +88 -0
  229. package/core/src/render/hot-reload.ts +295 -0
  230. package/core/src/render/ibl-bind-group.ts +266 -0
  231. package/core/src/render/ibl.ts +180 -0
  232. package/core/src/render/index.ts +163 -0
  233. package/core/src/render/input-manager.ts +259 -0
  234. package/core/src/render/lighting/area-light.ts +196 -0
  235. package/core/src/render/lighting/cluster-grid.ts +288 -0
  236. package/core/src/render/lighting/cluster-types.ts +193 -0
  237. package/core/src/render/lighting/ies-parser.ts +162 -0
  238. package/core/src/render/lighting.ts +454 -0
  239. package/core/src/render/material-types/depth.wgsl +44 -0
  240. package/core/src/render/material-types/line.wgsl +50 -0
  241. package/core/src/render/material-types/matcap.wgsl +51 -0
  242. package/core/src/render/material-types/normal.wgsl +41 -0
  243. package/core/src/render/material-types/physical.wgsl +152 -0
  244. package/core/src/render/material-types/sprite.wgsl +46 -0
  245. package/core/src/render/material-types/sss.wgsl +79 -0
  246. package/core/src/render/material-types/toon.wgsl +79 -0
  247. package/core/src/render/passes/README.md +121 -0
  248. package/core/src/render/passes/atmosphere.ts +152 -0
  249. package/core/src/render/passes/cluster-lighting-pass.ts +476 -0
  250. package/core/src/render/passes/csm.ts +408 -0
  251. package/core/src/render/passes/cubemap-capture.ts +114 -0
  252. package/core/src/render/passes/debug-viz.ts +278 -0
  253. package/core/src/render/passes/debug.ts +538 -0
  254. package/core/src/render/passes/decal-mesh.ts +111 -0
  255. package/core/src/render/passes/decal-pass.ts +377 -0
  256. package/core/src/render/passes/deferred-lighting.ts +434 -0
  257. package/core/src/render/passes/depth-prepass.ts +163 -0
  258. package/core/src/render/passes/dome-360.ts +83 -0
  259. package/core/src/render/passes/fluid-render.ts +137 -0
  260. package/core/src/render/passes/gi-types.ts +118 -0
  261. package/core/src/render/passes/graph-compute.ts +300 -0
  262. package/core/src/render/passes/greased-line-pass.ts +232 -0
  263. package/core/src/render/passes/morph-target.ts +40 -0
  264. package/core/src/render/passes/opaque.ts +1028 -0
  265. package/core/src/render/passes/point-light-shadow.ts +266 -0
  266. package/core/src/render/passes/procedural-texture.ts +185 -0
  267. package/core/src/render/passes/reflection-probe.ts +140 -0
  268. package/core/src/render/passes/rsm-pass.ts +248 -0
  269. package/core/src/render/passes/sdf-text.ts +155 -0
  270. package/core/src/render/passes/shadow-map.ts +163 -0
  271. package/core/src/render/passes/shadow.ts +220 -0
  272. package/core/src/render/passes/skinning-vs.ts +121 -0
  273. package/core/src/render/passes/skinning.ts +326 -0
  274. package/core/src/render/passes/sky-dome.ts +404 -0
  275. package/core/src/render/passes/skybox.ts +162 -0
  276. package/core/src/render/passes/spot-light-shadow.ts +273 -0
  277. package/core/src/render/passes/terrain.ts +326 -0
  278. package/core/src/render/passes/transparent.ts +353 -0
  279. package/core/src/render/passes/underwater-fog.ts +185 -0
  280. package/core/src/render/passes/video-texture.ts +79 -0
  281. package/core/src/render/passes/volumetric-pass.ts +312 -0
  282. package/core/src/render/passes/volumetric-types.ts +171 -0
  283. package/core/src/render/passes/water.ts +753 -0
  284. package/core/src/render/pbr.ts +296 -0
  285. package/core/src/render/pipeline.ts +52 -0
  286. package/core/src/render/render-pass.ts +30 -0
  287. package/core/src/render/renderer-input-bus.ts +220 -0
  288. package/core/src/render/renderer-module-host.ts +623 -0
  289. package/core/src/render/resource-tracker.ts +67 -0
  290. package/core/src/render/sab-canvas-overlay.ts +122 -0
  291. package/core/src/render/shader-validator.ts +200 -0
  292. package/core/src/render/shaders/debug/debug-line.wgsl +27 -0
  293. package/core/src/render/shaders/debug/debug-point.wgsl +30 -0
  294. package/core/src/render/shaders/debug/debug-text.wgsl +42 -0
  295. package/core/src/render/shaders/debug-viz/aabb.wgsl +20 -0
  296. package/core/src/render/shaders/debug-viz/depth.wgsl +29 -0
  297. package/core/src/render/shaders/debug-viz/lod.wgsl +38 -0
  298. package/core/src/render/shaders/debug-viz/normals.wgsl +30 -0
  299. package/core/src/render/shaders/debug-viz/overdraw.wgsl +21 -0
  300. package/core/src/render/shaders/debug-viz/tangents.wgsl +29 -0
  301. package/core/src/render/shaders/debug-viz/wireframe.wgsl +33 -0
  302. package/core/src/render/shaders/shadow-chunks.ts +135 -0
  303. package/core/src/render/skybox.ts +146 -0
  304. package/core/src/render/splitscreen.ts +85 -0
  305. package/core/src/render/surface.ts +78 -0
  306. package/core/src/render/tonemap.ts +180 -0
  307. package/core/src/render/tracked-render-pass.ts +158 -0
  308. package/core/src/render/viewport.ts +109 -0
  309. package/core/src/render/wgsl-hmr.ts +70 -0
  310. package/core/src/sab/core-input-channel.ts +23 -0
  311. package/core/src/sab/define.ts +239 -0
  312. package/core/src/sab/errors.ts +76 -0
  313. package/core/src/sab/game-input.ts +343 -0
  314. package/core/src/sab/gamepad-devices.ts +259 -0
  315. package/core/src/sab/grid-buffer.ts +117 -0
  316. package/core/src/sab/input.ts +55 -0
  317. package/core/src/sab/layout.ts +219 -0
  318. package/core/src/sab/multi-input-channel.ts +50 -0
  319. package/core/src/sab/record-buffer.ts +155 -0
  320. package/core/src/sab/sab-polyfill.ts +56 -0
  321. package/core/src/sab/sim-channel.ts +453 -0
  322. package/core/src/sab/slot-buffer.ts +190 -0
  323. package/core/src/sab/types.ts +158 -0
  324. package/core/src/safety/bounds.ts +76 -0
  325. package/core/src/safety/json.ts +80 -0
  326. package/core/src/safety/path.ts +167 -0
  327. package/core/src/save/binary-format.ts +117 -0
  328. package/core/src/save/game-save-system.ts +161 -0
  329. package/core/src/save/grid-save-system.ts +158 -0
  330. package/core/src/save/migrate.ts +44 -0
  331. package/core/src/save/migration-registry.ts +94 -0
  332. package/core/src/save/persist-types.ts +208 -0
  333. package/core/src/save/schema.ts +46 -0
  334. package/core/src/save/serializer.ts +180 -0
  335. package/core/src/scene/builder.ts +65 -0
  336. package/core/src/scene/camera.ts +142 -0
  337. package/core/src/scene/checkpoint.ts +109 -0
  338. package/core/src/scene/game-loop.ts +198 -0
  339. package/core/src/scene/index.ts +24 -0
  340. package/core/src/scene/layer.ts +6 -0
  341. package/core/src/scene/prefab.ts +145 -0
  342. package/core/src/scene/scene-manager.ts +157 -0
  343. package/core/src/scene/scene.ts +192 -0
  344. package/core/src/scene/sky.ts +256 -0
  345. package/core/src/scene/spatial-grid.ts +176 -0
  346. package/core/src/scene/streaming.ts +304 -0
  347. package/core/src/scene/vegetation.ts +163 -0
  348. package/core/src/scene/world.ts +89 -0
  349. package/core/src/scripting/binding.ts +129 -0
  350. package/core/src/scripting/hot-reload.ts +144 -0
  351. package/core/src/scripting/script.ts +99 -0
  352. package/core/src/sim/hot-reload-pipeline.ts +49 -0
  353. package/core/src/sim/sim-state-helper.ts +47 -0
  354. package/core/src/sim/transient-state-registry.ts +77 -0
  355. package/core/src/sim/types.ts +113 -0
  356. package/core/src/sim/worker-loop.ts +222 -0
  357. package/core/src/stores/game-store.ts +158 -0
  358. package/core/src/stores/hot-reload-store.ts +44 -0
  359. package/core/src/telemetry/collector.ts +410 -0
  360. package/core/src/telemetry/gc-controller.ts +453 -0
  361. package/core/src/telemetry/gc-profiler.ts +126 -0
  362. package/core/src/telemetry/gc-tracker.ts +69 -0
  363. package/core/src/telemetry/gpu-profiler.ts +703 -0
  364. package/core/src/telemetry/gpu-resource-tracker.ts +285 -0
  365. package/core/src/telemetry/gpu-timer-pool.ts +234 -0
  366. package/core/src/telemetry/gpu-timer.ts +123 -0
  367. package/core/src/telemetry/gpu-timestamp-gate.ts +21 -0
  368. package/core/src/telemetry/reporter.ts +62 -0
  369. package/core/src/types/engine-types.ts +129 -0
  370. package/core/src/ui-font-scale.ts +112 -0
  371. package/core/src/util/broad-phase-grid.ts +82 -0
  372. package/core/src/util/feature-log.ts +220 -0
  373. package/core/src/util/index.ts +17 -0
  374. package/core/src/util/logger.ts +604 -0
  375. package/core/src/webgpu-destroy-augmentation.d.ts +25 -0
  376. package/core/src/worker/base-worker-host.ts +183 -0
  377. package/core/src/worker/buffer-sync.ts +550 -0
  378. package/core/src/worker/crash-recovery.ts +201 -0
  379. package/core/src/worker/entity-sim-worker-host.ts +190 -0
  380. package/core/src/worker/instrumented-worker-host.ts +171 -0
  381. package/core/src/worker/rpc.ts +253 -0
  382. package/core/src/worker/sim-worker-base.ts +913 -0
  383. package/core/src/worker/sim-worker-host.ts +358 -0
  384. package/core/src/worker/task-pool.ts +256 -0
  385. package/core/src/worker/task-worker.ts +83 -0
  386. package/libraries/asset-browser/src/index.ts +11 -0
  387. package/libraries/asset-browser/src/software-thumbnails.ts +949 -0
  388. package/libraries/audio-kira/README.md +17 -0
  389. package/libraries/audio-kira/native/Cargo.toml +14 -0
  390. package/libraries/audio-kira/native/src/engine.rs +27 -0
  391. package/libraries/audio-kira/native/src/lib.rs +185 -0
  392. package/libraries/audio-kira/native/src/mixer.rs +11 -0
  393. package/libraries/audio-kira/native/src/source.rs +80 -0
  394. package/libraries/audio-kira/src/backend.ts +469 -0
  395. package/libraries/audio-kira/src/index.ts +8 -0
  396. package/libraries/audio-kira/src/library.ts +82 -0
  397. package/libraries/blitz-ui/native/Cargo.toml +33 -0
  398. package/libraries/blitz-ui/native/assets/DejaVuSans.woff2 +0 -0
  399. package/libraries/blitz-ui/native/src/bridge.rs +100 -0
  400. package/libraries/blitz-ui/native/src/fonts.rs +20 -0
  401. package/libraries/blitz-ui/native/src/input.rs +80 -0
  402. package/libraries/blitz-ui/native/src/lib.rs +96 -0
  403. package/libraries/blitz-ui/native/src/shell.rs +301 -0
  404. package/libraries/blitz-ui/native-osr/Cargo.toml +24 -0
  405. package/libraries/blitz-ui/native-osr/src/events.rs +237 -0
  406. package/libraries/blitz-ui/native-osr/src/lib.rs +846 -0
  407. package/libraries/blitz-ui/native-osr/src/mutate.rs +385 -0
  408. package/libraries/blitz-ui/native-osr/src/resources.rs +45 -0
  409. package/libraries/blitz-ui/native-osr-spike.ts +70 -0
  410. package/libraries/blitz-ui/src/index.ts +15 -0
  411. package/libraries/blitz-ui/src/native-module.ts +221 -0
  412. package/libraries/blitz-ui/src/native-osr-ffi.ts +423 -0
  413. package/libraries/blitz-ui/src/router.ts +101 -0
  414. package/libraries/blitz-ui/src/shaders/ui-blit.wgsl.ts +35 -0
  415. package/libraries/blitz-ui/src/ui-blit-pass.ts +116 -0
  416. package/libraries/character/README.md +25 -0
  417. package/libraries/character/src/character-animator.ts +374 -0
  418. package/libraries/character/src/index.ts +24 -0
  419. package/libraries/character/src/loader.ts +375 -0
  420. package/libraries/character/src/locomotion.ts +124 -0
  421. package/libraries/character/src/preview.ts +287 -0
  422. package/libraries/devtools/README.md +51 -0
  423. package/libraries/devtools/native/Cargo.toml +12 -0
  424. package/libraries/devtools/native/src/lib.rs +1646 -0
  425. package/libraries/devtools/native/src/panels/console.rs +338 -0
  426. package/libraries/devtools/native/src/panels/dom_tree.rs +47 -0
  427. package/libraries/devtools/native/src/panels/generic.rs +317 -0
  428. package/libraries/devtools/native/src/panels/gpu.rs +107 -0
  429. package/libraries/devtools/native/src/panels/input.rs +88 -0
  430. package/libraries/devtools/native/src/panels/mod.rs +154 -0
  431. package/libraries/devtools/native/src/panels/perf_metrics.rs +91 -0
  432. package/libraries/devtools/native/src/panels/perf_recorder.rs +158 -0
  433. package/libraries/devtools/native/src/panels/scene.rs +72 -0
  434. package/libraries/devtools/native/src/state.rs +394 -0
  435. package/libraries/devtools/src/cdp-bridge.ts +349 -0
  436. package/libraries/devtools/src/collectors.ts +346 -0
  437. package/libraries/devtools/src/egui-ffi.ts +804 -0
  438. package/libraries/devtools/src/egui-renderer.ts +407 -0
  439. package/libraries/devtools/src/host.ts +363 -0
  440. package/libraries/devtools/src/index.ts +40 -0
  441. package/libraries/devtools/src/mirror.ts +794 -0
  442. package/libraries/devtools/src/native-providers.ts +744 -0
  443. package/libraries/devtools/src/verify.ts +167 -0
  444. package/libraries/devtools/src/web/browser.ts +102 -0
  445. package/libraries/devtools/src/web/host.ts +212 -0
  446. package/libraries/devtools/src/web/mirror.ts +430 -0
  447. package/libraries/devtools/src/web/server.ts +198 -0
  448. package/libraries/entities/README.md +17 -0
  449. package/libraries/entities/src/index.ts +4 -0
  450. package/libraries/entities/src/library.ts +64 -0
  451. package/libraries/entities/src/model-renderer.ts +1345 -0
  452. package/libraries/entities/src/shaders/model.wgsl +375 -0
  453. package/libraries/gamepad/src/feed-input.ts +83 -0
  454. package/libraries/gamepad/src/filters.ts +49 -0
  455. package/libraries/gamepad/src/glyphs.ts +93 -0
  456. package/libraries/gamepad/src/hub.ts +206 -0
  457. package/libraries/gamepad/src/index.ts +22 -0
  458. package/libraries/gamepad/src/library.ts +68 -0
  459. package/libraries/gamepad/src/source-sab.ts +70 -0
  460. package/libraries/gamepad/src/sysfs-enrich.ts +138 -0
  461. package/libraries/gaussian-splats/README.md +25 -0
  462. package/libraries/gaussian-splats/src/gpu-sort.ts +595 -0
  463. package/libraries/gaussian-splats/src/index.ts +31 -0
  464. package/libraries/gaussian-splats/src/library.ts +60 -0
  465. package/libraries/gaussian-splats/src/parser.ts +382 -0
  466. package/libraries/gaussian-splats/src/renderer.ts +427 -0
  467. package/libraries/gaussian-splats/src/sh-eval.ts +211 -0
  468. package/libraries/gaussian-splats/src/sorter.ts +110 -0
  469. package/libraries/gaussian-splats/src/tile-raster.ts +473 -0
  470. package/libraries/gpu-kernels/README.md +154 -0
  471. package/libraries/gpu-kernels/src/index.ts +11 -0
  472. package/libraries/gpu-kernels/src/kernel.ts +696 -0
  473. package/libraries/gpu-kernels/src/transpile.ts +958 -0
  474. package/libraries/html-ui-kit/src/behaviors.ts +250 -0
  475. package/libraries/html-ui-kit/src/components.ts +309 -0
  476. package/libraries/html-ui-kit/src/index.ts +30 -0
  477. package/libraries/html-ui-kit/src/nav/nav-controller.ts +238 -0
  478. package/libraries/html-ui-kit/src/nav/nav-input.ts +145 -0
  479. package/libraries/html-ui-kit/src/nav/osk.ts +153 -0
  480. package/libraries/html-ui-kit/src/nav/router.ts +167 -0
  481. package/libraries/html-ui-kit/src/nav/vcursor.ts +203 -0
  482. package/libraries/html-ui-kit/src/ten-foot.ts +182 -0
  483. package/libraries/html-ui-kit/src/theme.ts +238 -0
  484. package/libraries/lighting/README.md +20 -0
  485. package/libraries/lighting/src/index.ts +5 -0
  486. package/libraries/lighting/src/library.ts +66 -0
  487. package/libraries/lighting/src/light-system.ts +452 -0
  488. package/libraries/lighting/src/lighting-system.ts +68 -0
  489. package/libraries/lighting/src/shaders/light-debug.wgsl +30 -0
  490. package/libraries/marching-cubes/README.md +25 -0
  491. package/libraries/marching-cubes/src/chunked-field.ts +177 -0
  492. package/libraries/marching-cubes/src/deformation.ts +63 -0
  493. package/libraries/marching-cubes/src/generator.ts +407 -0
  494. package/libraries/marching-cubes/src/index.ts +32 -0
  495. package/libraries/marching-cubes/src/library.ts +80 -0
  496. package/libraries/marching-cubes/src/lod.ts +122 -0
  497. package/libraries/marching-cubes/src/marching-tetrahedra.ts +252 -0
  498. package/libraries/marching-cubes/src/sab.ts +45 -0
  499. package/libraries/marching-cubes/src/streaming-config.ts +48 -0
  500. package/libraries/marching-cubes/src/streaming-manager.ts +686 -0
  501. package/libraries/marching-cubes/src/tables.ts +323 -0
  502. package/libraries/marching-cubes/src/types.ts +18 -0
  503. package/libraries/models/README.md +25 -0
  504. package/libraries/models/src/bake-node-transforms.ts +171 -0
  505. package/libraries/models/src/codecs/basisu-codec.ts +180 -0
  506. package/libraries/models/src/codecs/draco-codec.ts +372 -0
  507. package/libraries/models/src/codecs/draco3dgltf.d.ts +40 -0
  508. package/libraries/models/src/codecs/index.ts +22 -0
  509. package/libraries/models/src/codecs/meshopt-codec.ts +91 -0
  510. package/libraries/models/src/codecs/registry.ts +221 -0
  511. package/libraries/models/src/dae.ts +753 -0
  512. package/libraries/models/src/default-part-selection.ts +56 -0
  513. package/libraries/models/src/dxf.ts +200 -0
  514. package/libraries/models/src/fbx/index.ts +457 -0
  515. package/libraries/models/src/fbx/interpreter/animation.ts +431 -0
  516. package/libraries/models/src/fbx/interpreter/blend-shapes.ts +323 -0
  517. package/libraries/models/src/fbx/interpreter/connections.ts +166 -0
  518. package/libraries/models/src/fbx/interpreter/diagnostics.ts +65 -0
  519. package/libraries/models/src/fbx/interpreter/geometry.ts +535 -0
  520. package/libraries/models/src/fbx/interpreter/global-settings.ts +92 -0
  521. package/libraries/models/src/fbx/interpreter/materials.ts +265 -0
  522. package/libraries/models/src/fbx/interpreter/nodes.ts +197 -0
  523. package/libraries/models/src/fbx/interpreter/skeleton.ts +476 -0
  524. package/libraries/models/src/fbx/parsers/binary-parser.ts +244 -0
  525. package/libraries/models/src/fbx/types.ts +119 -0
  526. package/libraries/models/src/gltf-extensions.ts +196 -0
  527. package/libraries/models/src/gltf.ts +935 -0
  528. package/libraries/models/src/index.ts +87 -0
  529. package/libraries/models/src/library.ts +75 -0
  530. package/libraries/models/src/loader.ts +265 -0
  531. package/libraries/models/src/material-adapter.ts +108 -0
  532. package/libraries/models/src/mini-xml.ts +174 -0
  533. package/libraries/models/src/normalize.ts +216 -0
  534. package/libraries/models/src/obj.ts +264 -0
  535. package/libraries/models/src/off.ts +95 -0
  536. package/libraries/models/src/ply.ts +348 -0
  537. package/libraries/models/src/pose-sampler.ts +219 -0
  538. package/libraries/models/src/sidecar/blender-extras.ts +37 -0
  539. package/libraries/models/src/sidecar/ddmeta.ts +114 -0
  540. package/libraries/models/src/sidecar/godot-import.ts +86 -0
  541. package/libraries/models/src/sidecar/resolver.ts +145 -0
  542. package/libraries/models/src/sidecar/types.ts +11 -0
  543. package/libraries/models/src/sidecar/unity-meta.ts +61 -0
  544. package/libraries/models/src/skeleton-synthesis.ts +132 -0
  545. package/libraries/models/src/stl.ts +149 -0
  546. package/libraries/models/src/threeds.ts +363 -0
  547. package/libraries/models/src/threemf.ts +201 -0
  548. package/libraries/models/src/types.ts +188 -0
  549. package/libraries/models/src/vtk.ts +218 -0
  550. package/libraries/models/test-fixtures/fbx/LICENSE-notice.txt +24 -0
  551. package/libraries/models/test-fixtures/fbx/README.md +46 -0
  552. package/libraries/models/test-fixtures/fbx/m01_cube_phong.fbx +0 -0
  553. package/libraries/models/test-fixtures/fbx/m02_geo_ngons.fbx +0 -0
  554. package/libraries/models/test-fixtures/fbx/m03_normals.fbx +0 -0
  555. package/libraries/models/test-fixtures/fbx/m04_material_properties.fbx +0 -0
  556. package/libraries/models/test-fixtures/fbx/m05_external_diffuse.png +0 -0
  557. package/libraries/models/test-fixtures/fbx/m05_textures.fbx +0 -0
  558. package/libraries/models/test-fixtures/fbx/m06_uv_transform.fbx +0 -0
  559. package/libraries/models/test-fixtures/fbx/m07_multimaterial.fbx +0 -0
  560. package/libraries/models/test-fixtures/fbx/m08_transforms.fbx +0 -0
  561. package/libraries/models/test-fixtures/fbx/m09_skinning.fbx +0 -0
  562. package/libraries/models/test-fixtures/fbx/m10_morph.fbx +0 -0
  563. package/libraries/models/test-fixtures/fbx/m11_node_anim.fbx +0 -0
  564. package/libraries/models/test-fixtures/fbx/m12_skeletal_anim.fbx +0 -0
  565. package/libraries/models/test-fixtures/fbx/m13_morph_anim.fbx +0 -0
  566. package/libraries/models/test-fixtures/fbx/m14_multiclip.fbx +0 -0
  567. package/libraries/models/test-fixtures/fbx/m15_camera_lights.fbx +0 -0
  568. package/libraries/models/test-fixtures/fbx/m16_axis_yup.fbx +0 -0
  569. package/libraries/models/test-fixtures/fbx/m16_axis_zup.fbx +0 -0
  570. package/libraries/models/test-fixtures/fbx/m16_units_254.fbx +0 -0
  571. package/libraries/navmesh/README.md +23 -0
  572. package/libraries/navmesh/src/crowd-system.ts +240 -0
  573. package/libraries/navmesh/src/debug-viz.ts +74 -0
  574. package/libraries/navmesh/src/index.ts +15 -0
  575. package/libraries/navmesh/src/library.ts +64 -0
  576. package/libraries/navmesh/src/navmesh-generator.ts +407 -0
  577. package/libraries/navmesh/src/navmesh.ts +159 -0
  578. package/libraries/navmesh/src/pathfinder.ts +252 -0
  579. package/libraries/navmesh/src/types.ts +63 -0
  580. package/libraries/networking/README.md +25 -0
  581. package/libraries/networking/src/authority.ts +121 -0
  582. package/libraries/networking/src/connection.ts +139 -0
  583. package/libraries/networking/src/discovery.ts +373 -0
  584. package/libraries/networking/src/enhanced-replication.ts +355 -0
  585. package/libraries/networking/src/epic-adapter.ts +129 -0
  586. package/libraries/networking/src/index.ts +45 -0
  587. package/libraries/networking/src/library.ts +69 -0
  588. package/libraries/networking/src/lobby.ts +108 -0
  589. package/libraries/networking/src/platform-adapter.ts +163 -0
  590. package/libraries/networking/src/rcs-adapter.ts +127 -0
  591. package/libraries/networking/src/remote-input.ts +188 -0
  592. package/libraries/networking/src/replication.ts +327 -0
  593. package/libraries/networking/src/rpc.ts +188 -0
  594. package/libraries/networking/src/session.ts +173 -0
  595. package/libraries/networking/src/transport.ts +201 -0
  596. package/libraries/networking/src/webrtc.ts +323 -0
  597. package/libraries/pathfinding-2d/README.md +15 -0
  598. package/libraries/pathfinding-2d/src/astar-grid.ts +312 -0
  599. package/libraries/pathfinding-2d/src/index.ts +11 -0
  600. package/libraries/persistence/README.md +25 -0
  601. package/libraries/persistence/src/autosave-manager.ts +112 -0
  602. package/libraries/persistence/src/binary-record-store.ts +244 -0
  603. package/libraries/persistence/src/browser.ts +51 -0
  604. package/libraries/persistence/src/file-save-store.ts +553 -0
  605. package/libraries/persistence/src/hash-utils.ts +59 -0
  606. package/libraries/persistence/src/index.ts +57 -0
  607. package/libraries/persistence/src/library.ts +74 -0
  608. package/libraries/persistence/src/mock-opfs.ts +141 -0
  609. package/libraries/persistence/src/node-fs-directory-handle.ts +161 -0
  610. package/libraries/persistence/src/opfs-save-store.ts +745 -0
  611. package/libraries/persistence/src/save-worker-proxy.ts +127 -0
  612. package/libraries/persistence/src/save-worker.ts +99 -0
  613. package/libraries/persistence/src/xxh3-ts.d.ts +10 -0
  614. package/libraries/physics-native/README.md +21 -0
  615. package/libraries/physics-native/native/Cargo.toml +11 -0
  616. package/libraries/physics-native/native/src/body.rs +403 -0
  617. package/libraries/physics-native/native/src/character.rs +226 -0
  618. package/libraries/physics-native/native/src/collider.rs +299 -0
  619. package/libraries/physics-native/native/src/joint.rs +81 -0
  620. package/libraries/physics-native/native/src/lib.rs +830 -0
  621. package/libraries/physics-native/native/src/query.rs +261 -0
  622. package/libraries/physics-native/native/src/realm.rs +33 -0
  623. package/libraries/physics-native/native/src/step.rs +54 -0
  624. package/libraries/physics-native/native/src/world.rs +148 -0
  625. package/libraries/physics-native/src/backend.ts +1046 -0
  626. package/libraries/physics-native/src/broadphase.ts +101 -0
  627. package/libraries/physics-native/src/ffi-spike-worker.ts +71 -0
  628. package/libraries/physics-native/src/index.ts +11 -0
  629. package/libraries/physics-native/src/library.ts +79 -0
  630. package/libraries/physics-native/src/narrowphase-shapes.ts +420 -0
  631. package/libraries/physics-native/src/narrowphase.ts +123 -0
  632. package/libraries/physics-native/src/solver.ts +141 -0
  633. package/libraries/physics-native/src/types.ts +76 -0
  634. package/libraries/physics-rapier/README.md +21 -0
  635. package/libraries/physics-rapier/bench/ffi-bench.ts +79 -0
  636. package/libraries/physics-rapier/bench/wasm-baseline.ts +90 -0
  637. package/libraries/physics-rapier/src/api.ts +452 -0
  638. package/libraries/physics-rapier/src/auto-backend.ts +59 -0
  639. package/libraries/physics-rapier/src/backend.ts +1207 -0
  640. package/libraries/physics-rapier/src/bulk-ops.ts +68 -0
  641. package/libraries/physics-rapier/src/ffi-backend.ts +21 -0
  642. package/libraries/physics-rapier/src/ffi-lib.ts +597 -0
  643. package/libraries/physics-rapier/src/index.ts +12 -0
  644. package/libraries/physics-rapier/src/library.ts +107 -0
  645. package/libraries/physics-rapier/src/rapier-backend.ts +1052 -0
  646. package/libraries/physics-rapier/src/realm-worker-script.ts +237 -0
  647. package/libraries/postfx/README.md +17 -0
  648. package/libraries/postfx/src/index.ts +19 -0
  649. package/libraries/postfx/src/library.ts +337 -0
  650. package/libraries/postfx/src/post-process-stack.ts +1752 -0
  651. package/libraries/postfx/src/shaders/post-process/afterimage.wgsl +14 -0
  652. package/libraries/postfx/src/shaders/post-process/ascii.wgsl +24 -0
  653. package/libraries/postfx/src/shaders/post-process/blit.wgsl +12 -0
  654. package/libraries/postfx/src/shaders/post-process/bloom-blur.wgsl +21 -0
  655. package/libraries/postfx/src/shaders/post-process/bloom-bright.wgsl +15 -0
  656. package/libraries/postfx/src/shaders/post-process/bloom-composite.wgsl +14 -0
  657. package/libraries/postfx/src/shaders/post-process/bloom-downsample.wgsl +60 -0
  658. package/libraries/postfx/src/shaders/post-process/bloom-soft.wgsl +46 -0
  659. package/libraries/postfx/src/shaders/post-process/bloom-upsample.wgsl +51 -0
  660. package/libraries/postfx/src/shaders/post-process/channel-mixer.wgsl +36 -0
  661. package/libraries/postfx/src/shaders/post-process/chromatic-aberration.wgsl +37 -0
  662. package/libraries/postfx/src/shaders/post-process/dithering.wgsl +64 -0
  663. package/libraries/postfx/src/shaders/post-process/dof.wgsl +131 -0
  664. package/libraries/postfx/src/shaders/post-process/edges.wgsl +45 -0
  665. package/libraries/postfx/src/shaders/post-process/fullscreen-vs.wgsl +15 -0
  666. package/libraries/postfx/src/shaders/post-process/fxaa.wgsl +102 -0
  667. package/libraries/postfx/src/shaders/post-process/gaussian-blur.wgsl +37 -0
  668. package/libraries/postfx/src/shaders/post-process/glow-blur.wgsl +33 -0
  669. package/libraries/postfx/src/shaders/post-process/glow-composite.wgsl +25 -0
  670. package/libraries/postfx/src/shaders/post-process/grain.wgsl +37 -0
  671. package/libraries/postfx/src/shaders/post-process/halftone.wgsl +80 -0
  672. package/libraries/postfx/src/shaders/post-process/highlight-blur.wgsl +33 -0
  673. package/libraries/postfx/src/shaders/post-process/highlight-composite.wgsl +32 -0
  674. package/libraries/postfx/src/shaders/post-process/lens-distortion.wgsl +43 -0
  675. package/libraries/postfx/src/shaders/post-process/lens-flare.wgsl +68 -0
  676. package/libraries/postfx/src/shaders/post-process/lut.wgsl +30 -0
  677. package/libraries/postfx/src/shaders/post-process/motion-blur.wgsl +55 -0
  678. package/libraries/postfx/src/shaders/post-process/occluder-chunk.wgsl +28 -0
  679. package/libraries/postfx/src/shaders/post-process/outline.wgsl +51 -0
  680. package/libraries/postfx/src/shaders/post-process/pixelation.wgsl +47 -0
  681. package/libraries/postfx/src/shaders/post-process/sharpen.wgsl +32 -0
  682. package/libraries/postfx/src/shaders/post-process/sobel.wgsl +26 -0
  683. package/libraries/postfx/src/shaders/post-process/split-tone.wgsl +36 -0
  684. package/libraries/postfx/src/shaders/post-process/ssao-blur.wgsl +38 -0
  685. package/libraries/postfx/src/shaders/post-process/ssao-composite.wgsl +25 -0
  686. package/libraries/postfx/src/shaders/post-process/ssao.wgsl +147 -0
  687. package/libraries/postfx/src/shaders/post-process/ssr.wgsl +155 -0
  688. package/libraries/postfx/src/shaders/post-process/taa.wgsl +98 -0
  689. package/libraries/postfx/src/shaders/post-process/tonemap.wgsl +40 -0
  690. package/libraries/postfx/src/shaders/post-process/watercolor.wgsl +82 -0
  691. package/libraries/postfx/src/shaders/post-process/white-balance.wgsl +41 -0
  692. package/libraries/recast/README.md +21 -0
  693. package/libraries/recast/src/backend.ts +150 -0
  694. package/libraries/recast/src/crowd-system.ts +352 -0
  695. package/libraries/recast/src/index.ts +12 -0
  696. package/libraries/recast/src/library.ts +91 -0
  697. package/libraries/recast/src/types.ts +86 -0
  698. package/libraries/sand/README.md +25 -0
  699. package/libraries/sand/src/cell.ts +43 -0
  700. package/libraries/sand/src/fields.ts +29 -0
  701. package/libraries/sand/src/fluid-grid.ts +261 -0
  702. package/libraries/sand/src/grid-dims.ts +74 -0
  703. package/libraries/sand/src/grid-sim-buffer.ts +271 -0
  704. package/libraries/sand/src/index.ts +81 -0
  705. package/libraries/sand/src/library.ts +92 -0
  706. package/libraries/sand/src/materials.ts +492 -0
  707. package/libraries/sand/src/palette.ts +93 -0
  708. package/libraries/sand/src/particles.ts +185 -0
  709. package/libraries/sand/src/render/sand-grid-pass.ts +430 -0
  710. package/libraries/sand/src/rng.ts +51 -0
  711. package/libraries/sand/src/rules/builtin-rules.ts +132 -0
  712. package/libraries/sand/src/rules/rule-compiler.ts +162 -0
  713. package/libraries/sand/src/rules/rule-engine.ts +231 -0
  714. package/libraries/sand/src/rules/rule-types.ts +87 -0
  715. package/libraries/sand/src/sand-step-pool.ts +484 -0
  716. package/libraries/sand/src/sand-step-worker.ts +97 -0
  717. package/libraries/sand/src/sand-world.ts +3227 -0
  718. package/libraries/stickman/README.md +25 -0
  719. package/libraries/stickman/src/index.ts +25 -0
  720. package/libraries/stickman/src/library.ts +61 -0
  721. package/libraries/stickman/src/proportions.ts +45 -0
  722. package/libraries/stickman/src/shader.ts +117 -0
  723. package/libraries/stickman/src/skeleton.ts +197 -0
  724. package/libraries/stickman/src/stickman-pass.ts +255 -0
  725. package/libraries/stickman/src/thick-line.ts +123 -0
  726. package/libraries/surface-nets/README.md +25 -0
  727. package/libraries/surface-nets/src/chunked-field.ts +14 -0
  728. package/libraries/surface-nets/src/deformation.ts +45 -0
  729. package/libraries/surface-nets/src/index.ts +36 -0
  730. package/libraries/surface-nets/src/library.ts +59 -0
  731. package/libraries/surface-nets/src/lod.ts +7 -0
  732. package/libraries/surface-nets/src/sab.ts +4 -0
  733. package/libraries/surface-nets/src/streaming-config.ts +5 -0
  734. package/libraries/surface-nets/src/streaming-manager.ts +15 -0
  735. package/libraries/surface-nets/src/surface-nets.ts +334 -0
  736. package/libraries/surface-nets/src/types.ts +23 -0
  737. package/libraries/water/README.md +25 -0
  738. package/libraries/water/src/buoyancy.ts +103 -0
  739. package/libraries/water/src/index.ts +43 -0
  740. package/libraries/water/src/library.ts +85 -0
  741. package/libraries/water/src/shore-damping.ts +93 -0
  742. package/libraries/water/src/water-buffer.ts +89 -0
  743. package/libraries/water/src/water-chunks.ts +13 -0
  744. package/libraries/water/src/water-physics.ts +376 -0
  745. package/libraries/water/src/water-renderer.ts +809 -0
  746. package/libraries/water/src/water-sab.ts +161 -0
  747. package/libraries/water/src/wave-sources.ts +84 -0
  748. package/libraries/weather/README.md +20 -0
  749. package/libraries/weather/src/index.ts +9 -0
  750. package/libraries/weather/src/library.ts +72 -0
  751. package/libraries/weather/src/types.ts +64 -0
  752. package/libraries/weather/src/weather-blend.ts +112 -0
  753. package/libraries/weather/src/weather-system.ts +271 -0
  754. package/libraries/weatherfx/README.md +24 -0
  755. package/libraries/weatherfx/src/cloud-provider.ts +31 -0
  756. package/libraries/weatherfx/src/cloud-system.ts +372 -0
  757. package/libraries/weatherfx/src/index.ts +9 -0
  758. package/libraries/weatherfx/src/library.ts +58 -0
  759. package/libraries/weatherfx/src/particle-system.ts +434 -0
  760. package/libraries/weatherfx/src/shaders/cloud.wgsl +111 -0
  761. package/libraries/weatherfx/src/shaders/particle-compute.wgsl +187 -0
  762. package/libraries/weatherfx/src/shaders/particle-render.wgsl +95 -0
  763. package/lint-plugin.mjs +41 -0
  764. package/mcp/src/client.ts +703 -0
  765. package/mcp/src/engine-context.ts +186 -0
  766. package/mcp/src/http-transport.ts +471 -0
  767. package/mcp/src/index.ts +13 -0
  768. package/mcp/src/prompts/add-entity.ts +42 -0
  769. package/mcp/src/prompts/create-scene.ts +44 -0
  770. package/mcp/src/prompts/debug-frame.ts +39 -0
  771. package/mcp/src/prompts/index.ts +12 -0
  772. package/mcp/src/resources/asset-list.ts +32 -0
  773. package/mcp/src/resources/checkpoint-list.ts +33 -0
  774. package/mcp/src/resources/entity-state.ts +55 -0
  775. package/mcp/src/resources/gpu-info.ts +103 -0
  776. package/mcp/src/resources/index.ts +57 -0
  777. package/mcp/src/resources/performance.ts +37 -0
  778. package/mcp/src/resources/scene-tree.ts +43 -0
  779. package/mcp/src/server.ts +375 -0
  780. package/mcp/src/tools/animation.ts +118 -0
  781. package/mcp/src/tools/asset.ts +161 -0
  782. package/mcp/src/tools/audio.ts +96 -0
  783. package/mcp/src/tools/build.ts +143 -0
  784. package/mcp/src/tools/camera.ts +167 -0
  785. package/mcp/src/tools/checkpoint.ts +100 -0
  786. package/mcp/src/tools/component.ts +199 -0
  787. package/mcp/src/tools/debug.ts +300 -0
  788. package/mcp/src/tools/entity.ts +361 -0
  789. package/mcp/src/tools/inspect.ts +210 -0
  790. package/mcp/src/tools/lighting.ts +263 -0
  791. package/mcp/src/tools/material.ts +243 -0
  792. package/mcp/src/tools/mesh.ts +239 -0
  793. package/mcp/src/tools/physics.ts +266 -0
  794. package/mcp/src/tools/scene.ts +153 -0
  795. package/mcp/src/tools/script.ts +122 -0
  796. package/mcp/src/types.ts +92 -0
  797. package/mcp/src/undo-redo.ts +77 -0
  798. package/modules/camera-controls/README.md +20 -0
  799. package/modules/camera-controls/src/index.ts +161 -0
  800. package/modules/controller-ui/src/index.ts +164 -0
  801. package/modules/devtools/README.md +25 -0
  802. package/modules/devtools/src/api.ts +461 -0
  803. package/modules/devtools/src/asset-utils.ts +105 -0
  804. package/modules/devtools/src/bind-debug-store.ts +48 -0
  805. package/modules/devtools/src/data-bridge.ts +286 -0
  806. package/modules/devtools/src/debug-overlay.ts +238 -0
  807. package/modules/devtools/src/debug-raycast.ts +328 -0
  808. package/modules/devtools/src/debug-store.ts +92 -0
  809. package/modules/devtools/src/debug-view-descriptors.ts +59 -0
  810. package/modules/devtools/src/doctor-panel.ts +182 -0
  811. package/modules/devtools/src/gizmo-module.ts +136 -0
  812. package/modules/devtools/src/graph-model.ts +509 -0
  813. package/modules/devtools/src/grid-renderer.ts +157 -0
  814. package/modules/devtools/src/height-ruler-renderer.ts +216 -0
  815. package/modules/devtools/src/index.ts +81 -0
  816. package/modules/devtools/src/init.ts +261 -0
  817. package/modules/devtools/src/label-overlay.ts +154 -0
  818. package/modules/devtools/src/material-stats-panel.ts +188 -0
  819. package/modules/devtools/src/profiling-bridge.ts +377 -0
  820. package/modules/devtools/src/profiling-hooks.ts +98 -0
  821. package/modules/devtools/src/renderer-adapter.ts +76 -0
  822. package/modules/devtools/src/scene-inspector.ts +637 -0
  823. package/modules/devtools/src/scene-store.ts +320 -0
  824. package/modules/devtools/src/scene-sync.ts +116 -0
  825. package/modules/devtools/src/shaders/transform-gizmo.wgsl +38 -0
  826. package/modules/devtools/src/sim-stats-panel.ts +272 -0
  827. package/modules/devtools/src/sim-stats-provider.ts +105 -0
  828. package/modules/devtools/src/skeleton-renderer.ts +351 -0
  829. package/modules/devtools/src/transform-gizmo.ts +928 -0
  830. package/modules/devtools/src/types.ts +290 -0
  831. package/modules/devtools/src/worker-expose.ts +67 -0
  832. package/modules/devtools/src/worker-sync.ts +137 -0
  833. package/modules/editor/src/commands/component.ts +156 -0
  834. package/modules/editor/src/commands/entity.ts +287 -0
  835. package/modules/editor/src/commands/hierarchy.ts +83 -0
  836. package/modules/editor/src/commands/index.ts +61 -0
  837. package/modules/editor/src/commands/prefab.ts +163 -0
  838. package/modules/editor/src/commands/registry.ts +331 -0
  839. package/modules/editor/src/commands/scene-io.ts +211 -0
  840. package/modules/editor/src/commands/selection.ts +73 -0
  841. package/modules/editor/src/commands/transform.ts +91 -0
  842. package/modules/editor/src/ddscene.ts +267 -0
  843. package/modules/editor/src/document.ts +123 -0
  844. package/modules/editor/src/editor-context.ts +172 -0
  845. package/modules/editor/src/index.ts +41 -0
  846. package/modules/editor/src/mcp.ts +103 -0
  847. package/modules/editor/src/module.ts +148 -0
  848. package/modules/editor/src/selection.ts +70 -0
  849. package/modules/editor/src/shell.ts +456 -0
  850. package/modules/editor/src/viewport.ts +199 -0
  851. package/modules/html-ui/src/composite.ts +135 -0
  852. package/modules/html-ui/src/create-html-ui.ts +188 -0
  853. package/modules/html-ui/src/doc-backend.ts +343 -0
  854. package/modules/html-ui/src/host.ts +646 -0
  855. package/modules/html-ui/src/index.ts +13 -0
  856. package/modules/html-ui/src/jsx-dev-runtime.ts +12 -0
  857. package/modules/html-ui/src/jsx-runtime.ts +126 -0
  858. package/modules/html-ui/src/protocol.ts +88 -0
  859. package/modules/html-ui/src/ui-worker.ts +16 -0
  860. package/modules/mcp/README.md +18 -0
  861. package/modules/mcp/src/index.ts +27 -0
  862. package/modules/movement-2d/README.md +19 -0
  863. package/modules/movement-2d/src/grid-character.ts +455 -0
  864. package/modules/movement-2d/src/index.ts +45 -0
  865. package/modules/movement-3d/README.md +21 -0
  866. package/modules/movement-3d/src/character-motor.ts +230 -0
  867. package/modules/movement-3d/src/index.ts +46 -0
  868. package/modules/native-osr/src/index.ts +22 -0
  869. package/modules/native-osr/src/input-router.ts +401 -0
  870. package/modules/native-osr/src/native-osr-manager.ts +247 -0
  871. package/modules/native-osr/src/native-texture-source.ts +86 -0
  872. package/modules/native-osr/src/types.ts +112 -0
  873. package/modules/native-osr/src/world-space-ui-pass.ts +351 -0
  874. package/modules/sailing/README.md +18 -0
  875. package/modules/sailing/src/index.ts +51 -0
  876. package/modules/terrain/README.md +18 -0
  877. package/modules/terrain/src/index.ts +78 -0
  878. package/modules/vitals/README.md +17 -0
  879. package/modules/vitals/src/index.ts +43 -0
  880. package/modules/vitals/src/vitals.ts +265 -0
  881. package/modules/xr/README.md +25 -0
  882. package/modules/xr/src/camera-rig.ts +146 -0
  883. package/modules/xr/src/debug.ts +59 -0
  884. package/modules/xr/src/frame-loop.ts +197 -0
  885. package/modules/xr/src/index.ts +16 -0
  886. package/modules/xr/src/input.ts +208 -0
  887. package/modules/xr/src/layer.ts +140 -0
  888. package/modules/xr/src/session.ts +156 -0
  889. package/modules/xr/src/sim-module.ts +23 -0
  890. package/modules/xr/src/types.ts +32 -0
  891. package/modules/xr/src/webxr.d.ts +182 -0
  892. package/modules/xr/src/xr-module.ts +179 -0
  893. package/package.json +232 -3
  894. package/shader-graph/src/chunks.ts +349 -0
  895. package/shader-graph/src/compiler.ts +732 -0
  896. package/shader-graph/src/compute-compiler.ts +453 -0
  897. package/shader-graph/src/compute-graph.ts +112 -0
  898. package/shader-graph/src/compute-profiles.ts +54 -0
  899. package/shader-graph/src/graph.ts +52 -0
  900. package/shader-graph/src/index.ts +53 -0
  901. package/shader-graph/src/profiles.ts +407 -0
  902. package/shader-graph/src/validator.ts +48 -0
  903. package/shader-graph/src/wgsl-binding-validator.ts +143 -0
  904. package/shader-graph/src/wgsl-struct-validator.ts +245 -0
  905. package/shader-graph/src/wgsl-struct.ts +397 -0
  906. package/test/src/index.ts +7 -0
  907. package/test/src/vision-test.ts +369 -0
@@ -0,0 +1,161 @@
1
+ // ============================================================================
2
+ // createGameSaveSystem — batteries-included save lifecycle facade.
3
+ //
4
+ // createGridSaveSystem covers the store CRUD; games still hand-rolled the
5
+ // same lifecycle on top in main.tsx:
6
+ // - module-scope `let autosaveInterval` + setInterval(autosave, 3000)
7
+ // - loadAutosave()-on-start → renderer.loadSave(...) with try/catch
8
+ // - cleanup in onDispose
9
+ // - save/load/delete/list wrappers that snapshot via the renderer
10
+ //
11
+ // This facade ties the grid system + autosave interval + snapshot/restore
12
+ // contract into one object. Games keep their schema mapping (buildState /
13
+ // buildBlobs / parseEntry) — everything else is engine-owned.
14
+ //
15
+ // Usage:
16
+ // const saves = createGameSaveSystem({
17
+ // createStore: () => createDefaultSaveStore(ENGINE_VERSION),
18
+ // autosaveSlot: "autosave",
19
+ // buildState, buildBlobs, parseEntry, extractListMeta,
20
+ // snapshot: () => renderer.snapshotGrids(),
21
+ // restore: (e) => renderer.loadSave(e.grids, e.fields, e.gridW, e.gridH),
22
+ // deterministic: ctx.deterministic,
23
+ // });
24
+ // // in onReady:
25
+ // await saves.start(); // restores autosave, starts the interval
26
+ // // on hot-reload:
27
+ // saves.stop();
28
+ // ============================================================================
29
+
30
+ import { createLogger } from "../util/logger";
31
+ import { createGridSaveSystem, type GridSaveSystem, type GridSaveSystemOptions } from "./grid-save-system";
32
+
33
+ const log = createLogger();
34
+
35
+ export interface GameSaveSystemOptions<Meta, Entry> extends GridSaveSystemOptions<Meta, Entry> {
36
+ /**
37
+ * Capture the current game state for an autosave tick. Return null to skip
38
+ * this tick (e.g. renderer not ready yet). May be async.
39
+ * Required to enable the autosave interval; without it, `start()` only
40
+ * restores the autosave.
41
+ */
42
+ snapshot?: () => Meta | null | Promise<Meta | null>;
43
+ /**
44
+ * Apply a loaded entry to the game (autosave restore + loadAndRestore).
45
+ * If omitted, `start()` still loads the autosave and reports whether one
46
+ * existed, and `loadAndRestore` returns the entry for the caller to apply.
47
+ */
48
+ restore?: (entry: Entry) => void | Promise<void>;
49
+ /** Autosave interval in ms. Default: 3000. */
50
+ intervalMs?: number;
51
+ /** Skip the autosave interval + autosave writes entirely (test mode). */
52
+ deterministic?: boolean;
53
+ /** Called on autosave errors. Default: logs a warning via the engine logger. */
54
+ onError?: (err: unknown) => void;
55
+ /**
56
+ * Post-process entries returned by `loadGame`/`loadAndRestore` with slot
57
+ * metadata — games whose `parseEntry` produces bare grid/state data use
58
+ * this to stamp the slot id, display name, savedAt timestamp, and JPEG
59
+ * thumbnail without re-fetching properties themselves (previously a ~15
60
+ * line copy-pasted `loadGame` wrapper in every game).
61
+ * Mutate `entry` in place or return a replacement.
62
+ */
63
+ enrichEntry?: (entry: Entry, meta: {
64
+ id: string;
65
+ props: Record<string, unknown>;
66
+ thumbnail: Blob | null;
67
+ }) => Entry | void | Promise<Entry | void>;
68
+ }
69
+
70
+ export interface GameSaveSystem<Meta, Entry> extends GridSaveSystem<Meta, Entry> {
71
+ /**
72
+ * Restore the autosave (via `restore`, if provided), then start the
73
+ * autosave interval (when `snapshot` is provided and not deterministic).
74
+ * Returns the restored entry, or null when no autosave exists.
75
+ */
76
+ start(): Promise<Entry | null>;
77
+ /** Stop the autosave interval. */
78
+ stop(): void;
79
+ /** Whether the autosave interval is running. */
80
+ readonly running: boolean;
81
+ /**
82
+ * Load a named save and apply it via `restore`. Returns the entry (already
83
+ * applied), or null when the slot is missing/invalid.
84
+ */
85
+ loadAndRestore(id: string): Promise<Entry | null>;
86
+ }
87
+
88
+ export function createGameSaveSystem<Meta, Entry>(
89
+ opts: GameSaveSystemOptions<Meta, Entry>,
90
+ ): GameSaveSystem<Meta, Entry> {
91
+ const system: GridSaveSystem<Meta, Entry> = createGridSaveSystem(opts);
92
+ const intervalMs = opts.intervalMs ?? 3000;
93
+ const onError = opts.onError ?? ((e) => log.warn("save", `autosave failed: ${e}`));
94
+ let interval: ReturnType<typeof setInterval> | null = null;
95
+
96
+ const maybeEnrich = async (id: string, entry: Entry | null): Promise<Entry | null> => {
97
+ if (entry === null || !opts.enrichEntry) return entry;
98
+ const store = await system.getStore();
99
+ const [thumbBuf, props] = await Promise.all([
100
+ store.getThumbnail(id),
101
+ store.getProperties(id),
102
+ ]);
103
+ const meta = {
104
+ id,
105
+ props,
106
+ thumbnail: thumbBuf ? new Blob([thumbBuf], { type: "image/jpeg" }) : null,
107
+ };
108
+ return (await opts.enrichEntry(entry, meta)) ?? entry;
109
+ };
110
+
111
+ const tick = async () => {
112
+ try {
113
+ const meta = await opts.snapshot?.();
114
+ if (meta !== null && meta !== undefined) await system.autosave(meta);
115
+ } catch (e) {
116
+ onError(e);
117
+ }
118
+ };
119
+
120
+ return {
121
+ ...system,
122
+
123
+ async start(): Promise<Entry | null> {
124
+ let restored: Entry | null = null;
125
+ if (!opts.deterministic) {
126
+ try {
127
+ restored = await system.loadAutosave();
128
+ if (restored !== null) await opts.restore?.(restored);
129
+ } catch (e) {
130
+ // No autosave / corrupt autosave is normal on first run.
131
+ onError(e);
132
+ }
133
+ if (opts.snapshot && !interval) {
134
+ interval = setInterval(() => { void tick(); }, intervalMs);
135
+ }
136
+ }
137
+ return restored;
138
+ },
139
+
140
+ stop(): void {
141
+ if (interval) {
142
+ clearInterval(interval);
143
+ interval = null;
144
+ }
145
+ },
146
+
147
+ get running(): boolean {
148
+ return interval !== null;
149
+ },
150
+
151
+ async loadGame(id: string): Promise<Entry | null> {
152
+ return maybeEnrich(id, await system.loadGame(id));
153
+ },
154
+
155
+ async loadAndRestore(id: string): Promise<Entry | null> {
156
+ const entry = await maybeEnrich(id, await system.loadGame(id));
157
+ if (entry !== null) await opts.restore?.(entry);
158
+ return entry;
159
+ },
160
+ };
161
+ }
@@ -0,0 +1,158 @@
1
+ // ============================================================================
2
+ // createGridSaveSystem — generic save-system factory for grid-based games.
3
+ //
4
+ // Eliminates the duplicated getStore() singleton + save/load/list/delete/
5
+ // autosave/loadAutosave boilerplate that was copy-pasted across grid-based games.
6
+ //
7
+ // The factory owns:
8
+ // - Lazy ISaveStore singleton (via the game-provided createStore function)
9
+ // - saveGame: named slot + thumbnail + properties
10
+ // - loadGame: parse state + blobs into game-specific entry
11
+ // - listSaves: list all slots except autosave, with thumbnails
12
+ // - deleteSave: delete a named slot
13
+ // - autosave: save to the autosave slot
14
+ // - loadAutosave: load from the autosave slot
15
+ //
16
+ // Games provide:
17
+ // - createStore: () => Promise<ISaveStore> (typically createDefaultSaveStore)
18
+ // - autosaveSlot: string ("autosave", "world", etc.)
19
+ // - buildState: (meta) => SaveState
20
+ // - buildBlobs: (meta) => Record<string, ArrayBuffer>
21
+ // - parseEntry: (state, blobs) => Entry | null
22
+ // - extractListMeta?: (state) => Record<string, unknown> (for listSaves extra fields)
23
+ // ============================================================================
24
+
25
+ import type { ISaveStore, SaveState } from "./persist-types";
26
+
27
+ export interface SaveListEntry {
28
+ id: string;
29
+ name: string;
30
+ timestamp: number;
31
+ thumbnailUrl: string;
32
+ [key: string]: unknown;
33
+ }
34
+
35
+ export interface GridSaveSystemOptions<Meta, Entry> {
36
+ /** Creates the ISaveStore singleton (game provides this, typically createDefaultSaveStore). */
37
+ createStore: () => Promise<ISaveStore>;
38
+ /** Slot name for autosave (e.g. "autosave", "world"). */
39
+ autosaveSlot: string;
40
+ /** Build SaveState from game meta. */
41
+ buildState: (meta: Meta) => SaveState;
42
+ /** Build blobs record from game meta (typed arrays → ArrayBuffers). */
43
+ buildBlobs: (meta: Meta) => Record<string, ArrayBuffer>;
44
+ /** Parse a loaded SaveState + blobs into a game-specific entry. Return null if invalid. */
45
+ parseEntry: (state: SaveState, blobs: Record<string, ArrayBuffer> | null) => Entry | null;
46
+ /**
47
+ * Extract list metadata from a loaded state for listSaves().
48
+ * If not provided, listSaves() returns only id/name/timestamp/thumbnailUrl.
49
+ */
50
+ extractListMeta?: (state: SaveState) => Record<string, unknown>;
51
+ }
52
+
53
+ export interface GridSaveSystem<Meta, Entry> {
54
+ /** Save to a named slot with thumbnail. Returns the generated id + timestamp. */
55
+ saveGame(name: string, thumbnail: ArrayBuffer | null, meta: Meta): Promise<{ id: string; timestamp: number }>;
56
+ /** Load from a named slot. Returns null if no save or invalid. */
57
+ loadGame(id: string): Promise<Entry | null>;
58
+ /** List all saves (excluding the autosave slot). */
59
+ listSaves(): Promise<SaveListEntry[]>;
60
+ /** Delete a save slot. */
61
+ deleteSave(id: string): Promise<void>;
62
+ /** Save to the autosave slot. */
63
+ autosave(meta: Meta): Promise<void>;
64
+ /** Load from the autosave slot. */
65
+ loadAutosave(): Promise<Entry | null>;
66
+ /** Get the underlying ISaveStore (for advanced use). */
67
+ getStore(): Promise<ISaveStore>;
68
+ }
69
+
70
+ export function createGridSaveSystem<Meta, Entry>(
71
+ opts: GridSaveSystemOptions<Meta, Entry>,
72
+ ): GridSaveSystem<Meta, Entry> {
73
+ let storePromise: Promise<ISaveStore> | null = null;
74
+
75
+ function getStore(): Promise<ISaveStore> {
76
+ if (!storePromise) {
77
+ storePromise = opts.createStore();
78
+ }
79
+ return storePromise;
80
+ }
81
+
82
+ return {
83
+ async saveGame(name: string, thumbnail: ArrayBuffer | null, meta: Meta): Promise<{ id: string; timestamp: number }> {
84
+ const store = await getStore();
85
+ const id = `save-${Date.now()}-${Math.random().toString(36).slice(2, 8)}`;
86
+ const state = opts.buildState(meta);
87
+ await store.save(id, state, {
88
+ thumbnail: thumbnail ? new Uint8Array(thumbnail) : undefined,
89
+ properties: { name, savedAt: Date.now() },
90
+ blobs: opts.buildBlobs(meta),
91
+ });
92
+ return { id, timestamp: Date.now() };
93
+ },
94
+
95
+ async loadGame(id: string): Promise<Entry | null> {
96
+ const store = await getStore();
97
+ const result = await store.load(id);
98
+ if (!result.state) return null;
99
+ return opts.parseEntry(result.state, result.blobs ?? null);
100
+ },
101
+
102
+ async listSaves(): Promise<SaveListEntry[]> {
103
+ const store = await getStore();
104
+ const slots = await store.listSaves();
105
+ return Promise.all(
106
+ slots
107
+ .filter((s) => s.slot !== opts.autosaveSlot)
108
+ .map(async (s) => {
109
+ const thumbBuf = await store.getThumbnail(s.slot);
110
+ const thumbnailUrl = thumbBuf
111
+ ? URL.createObjectURL(new Blob([thumbBuf], { type: "image/jpeg" }))
112
+ : "";
113
+ const props = await store.getProperties(s.slot);
114
+ const base: SaveListEntry = {
115
+ id: s.slot,
116
+ name: (props.name as string) ?? "Save",
117
+ timestamp: (props.savedAt as number) ?? s.timestamp * 1000,
118
+ thumbnailUrl,
119
+ };
120
+ // Merge game-specific list metadata if the game provided the callback.
121
+ if (opts.extractListMeta) {
122
+ // Load the state to extract list metadata (e.g. gridW, gridH).
123
+ // This is a lightweight load — the state header is small.
124
+ const result = await store.load(s.slot, { includeBlobs: false });
125
+ if (result.state) {
126
+ const extra = opts.extractListMeta(result.state);
127
+ Object.assign(base, extra);
128
+ }
129
+ }
130
+ return base;
131
+ }),
132
+ );
133
+ },
134
+
135
+ async deleteSave(id: string): Promise<void> {
136
+ const store = await getStore();
137
+ await store.deleteSave(id);
138
+ },
139
+
140
+ async autosave(meta: Meta): Promise<void> {
141
+ const store = await getStore();
142
+ const state = opts.buildState(meta);
143
+ await store.save(opts.autosaveSlot, state, {
144
+ properties: { name: "Autosave", savedAt: Date.now() },
145
+ blobs: opts.buildBlobs(meta),
146
+ });
147
+ },
148
+
149
+ async loadAutosave(): Promise<Entry | null> {
150
+ const store = await getStore();
151
+ const result = await store.load(opts.autosaveSlot);
152
+ if (!result.state) return null;
153
+ return opts.parseEntry(result.state, result.blobs ?? null);
154
+ },
155
+
156
+ getStore,
157
+ };
158
+ }
@@ -0,0 +1,44 @@
1
+ import type { World } from "../ecs/world";
2
+ import { SchemaRegistry } from "./schema";
3
+ import { Serializer, type SaveData } from "./serializer";
4
+
5
+ export class SaveSystem {
6
+ private serializer: Serializer;
7
+ private schemaRegistry: SchemaRegistry;
8
+
9
+ constructor() {
10
+ this.serializer = new Serializer();
11
+ this.schemaRegistry = new SchemaRegistry();
12
+ }
13
+
14
+ getSchemaRegistry(): SchemaRegistry {
15
+ return this.schemaRegistry;
16
+ }
17
+
18
+ save(world: World, sceneName: string): SaveData {
19
+ return this.serializer.serialize(world, sceneName);
20
+ }
21
+
22
+ load(data: SaveData, world: World): void {
23
+ this.serializer.deserialize(data, world, this.schemaRegistry);
24
+ }
25
+
26
+ async saveToFile(world: World, sceneName: string, path: string): Promise<number> {
27
+ const data = this.save(world, sceneName);
28
+ const json = this.serializer.toJSON(data);
29
+ // Lazy node:fs import — this module is reachable from the browser-side
30
+ // barrel, so node builtins must not be evaluated at import time.
31
+ await (await import("node:fs")).promises.writeFile(path, json);
32
+ return json.length;
33
+ }
34
+
35
+ async loadFromFile(path: string, world: World): Promise<void> {
36
+ const json = await (await import("node:fs")).promises.readFile(path, "utf-8");
37
+ const data = this.serializer.fromJSON(json);
38
+ this.load(data, world);
39
+ }
40
+
41
+ registerMigration(fromVersion: number, fn: (data: unknown) => unknown): void {
42
+ this.schemaRegistry.registerMigration(fromVersion, fn);
43
+ }
44
+ }
@@ -0,0 +1,94 @@
1
+ // ============================================================================
2
+ // Migration Registry — per-component schema versioning with chain walking
3
+ // ============================================================================
4
+
5
+ import { createLogger } from "../util/logger";
6
+ import type { ComponentMigration, IMigrationRegistry } from "./persist-types";
7
+
8
+ const log = createLogger();
9
+
10
+ interface ComponentEntry {
11
+ currentVersion: number;
12
+ migrations: Map<number, ComponentMigration>; // keyed by fromVersion
13
+ }
14
+
15
+ export class MigrationRegistryImpl implements IMigrationRegistry {
16
+ private components: Map<string, ComponentEntry> = new Map();
17
+
18
+ setCurrentVersion(component: string, version: number): void {
19
+ let entry = this.components.get(component);
20
+ if (!entry) {
21
+ entry = { currentVersion: version, migrations: new Map() };
22
+ this.components.set(component, entry);
23
+ } else {
24
+ entry.currentVersion = version;
25
+ }
26
+ }
27
+
28
+ getLatestVersion(component: string): number {
29
+ return this.components.get(component)?.currentVersion ?? 1;
30
+ }
31
+
32
+ register(component: string, migration: ComponentMigration): void {
33
+ let entry = this.components.get(component);
34
+ if (!entry) {
35
+ entry = { currentVersion: migration.toVersion, migrations: new Map() };
36
+ this.components.set(component, entry);
37
+ }
38
+ if (migration.toVersion > entry.currentVersion) {
39
+ entry.currentVersion = migration.toVersion;
40
+ }
41
+ entry.migrations.set(migration.fromVersion, migration);
42
+ }
43
+
44
+ migrate(
45
+ component: string,
46
+ data: unknown,
47
+ fromVersion: number,
48
+ ): { data: unknown; version: number } | null {
49
+ const entry = this.components.get(component);
50
+ if (!entry) {
51
+ if (fromVersion === 1) return { data, version: 1 };
52
+ log.warn("MigrationRegistry", `Unknown component "${component}" with version ${fromVersion}`);
53
+ return null;
54
+ }
55
+
56
+ if (fromVersion === entry.currentVersion) {
57
+ return { data, version: entry.currentVersion };
58
+ }
59
+
60
+ if (fromVersion > entry.currentVersion) {
61
+ log.warn(
62
+ "MigrationRegistry",
63
+ `Component "${component}" save version ${fromVersion} > current ${entry.currentVersion} — forward incompatible`,
64
+ );
65
+ return null;
66
+ }
67
+
68
+ let current = data;
69
+ let version = fromVersion;
70
+
71
+ while (version < entry.currentVersion) {
72
+ const step = entry.migrations.get(version);
73
+ if (!step) {
74
+ log.warn(
75
+ "MigrationRegistry",
76
+ `Missing migration for "${component}" v${version}→v${version + 1} — marking as abandoned`,
77
+ );
78
+ return null;
79
+ }
80
+ try {
81
+ current = step.migrate(current);
82
+ version = step.toVersion;
83
+ } catch (e) {
84
+ log.warn(
85
+ "MigrationRegistry",
86
+ `Migration failed for "${component}" v${version}→v${step.toVersion}: ${e}`,
87
+ );
88
+ return null;
89
+ }
90
+ }
91
+
92
+ return { data: current, version: entry.currentVersion };
93
+ }
94
+ }
@@ -0,0 +1,208 @@
1
+ // ============================================================================
2
+ // Persistence Types — interfaces for the versioned save/load system
3
+ // ============================================================================
4
+
5
+ // --- Component Section ---
6
+ // Each top-level key in a save body is a component section with its own
7
+ // schema version and data payload.
8
+
9
+ export interface ComponentSection {
10
+ /** Schema version of this component's data */
11
+ v: number;
12
+ /** The component data payload */
13
+ data: unknown;
14
+ }
15
+
16
+ // --- Save State ---
17
+ // The structured payload that gets serialized to the binary save format.
18
+ // Games populate this via ISimulation.serializeState() + IRendererStateProvider.
19
+
20
+ export interface SaveState {
21
+ /** Per-component sections, each with its own schema version */
22
+ components: Record<string, ComponentSection>;
23
+ /** Metadata for the save header */
24
+ meta: SaveMeta;
25
+ }
26
+
27
+ export interface SaveMeta {
28
+ /** Engine/game semver that produced this save */
29
+ engineVersion: string;
30
+ /** Unix epoch seconds */
31
+ timestamp: number;
32
+ /** Number of entities in the save */
33
+ entityCount: number;
34
+ /** Number of players in the save */
35
+ playerCount: number;
36
+ }
37
+
38
+ // --- Save File Info (from header/meta only, no decompression needed) ---
39
+
40
+ export interface SaveSlotInfo {
41
+ slot: string;
42
+ timestamp: number;
43
+ entityCount: number;
44
+ playerCount: number;
45
+ engineVersion: string;
46
+ /** File size in bytes (total across all generations for OPFS, single file for FileSaveStore) */
47
+ fileSize: number;
48
+ /** Current generation number (OPFS stores; 1 for FileSaveStore) */
49
+ currentGen: number;
50
+ /** Number of available generations (OPFS stores; 1 for FileSaveStore) */
51
+ generationCount: number;
52
+ /** Whether a thumbnail is stored for this slot */
53
+ hasThumbnail: boolean;
54
+ /** Slot-level properties (game mode, playtime, world name, etc.) */
55
+ properties?: Record<string, unknown>;
56
+ }
57
+
58
+ // --- Generation Info ---
59
+ // Describes a single snapshot within a slot's generation history.
60
+
61
+ export interface SaveGenerationInfo {
62
+ gen: number;
63
+ timestamp: number;
64
+ engineVersion: string;
65
+ entityCount: number;
66
+ playerCount: number;
67
+ /** Compressed body size in bytes */
68
+ bodySize: number;
69
+ /** Number of binary blobs stored with this generation */
70
+ blobCount: number;
71
+ }
72
+
73
+ // --- Save Options ---
74
+ // Passed to ISaveStore.save() to control generation retention and attach
75
+ // thumbnails, properties, and binary blobs.
76
+
77
+ export interface SaveOptions {
78
+ /** Max generations to retain per slot. Older gens are pruned. Default: 3. */
79
+ maxGenerations?: number;
80
+ /** Thumbnail image data (PNG/WebP bytes). Stored as a separate file. */
81
+ thumbnail?: ArrayBuffer | Uint8Array;
82
+ /** Arbitrary slot-level properties (game mode, playtime, world name, etc.) */
83
+ properties?: Record<string, unknown>;
84
+ /** Binary blobs from the serializer (typed arrays keyed by blobRef). */
85
+ blobs?: Record<string, ArrayBuffer>;
86
+ }
87
+
88
+ // --- Load Options ---
89
+
90
+ export interface LoadOptions {
91
+ /** Load a specific generation instead of current. Default: current. */
92
+ gen?: number;
93
+ /** Whether to include binary blobs in the result. Default: true. */
94
+ includeBlobs?: boolean;
95
+ }
96
+
97
+ // --- Save Result ---
98
+
99
+ export interface SaveResult {
100
+ success: boolean;
101
+ bytes: number;
102
+ /** Generation number that was written */
103
+ gen?: number;
104
+ warning?: SaveWarning;
105
+ }
106
+
107
+ // --- Warnings ---
108
+
109
+ export type SaveWarningKind =
110
+ | "corruption"
111
+ | "migration_failed"
112
+ | "forward_incompatible"
113
+ | "backup_loaded"
114
+ | "no_saves_found"
115
+ | "abandoned_data";
116
+
117
+ export interface SaveWarning {
118
+ kind: SaveWarningKind;
119
+ slot: string;
120
+ message: string;
121
+ /** Component that failed migration, if applicable */
122
+ component?: string;
123
+ /** Abandoned data that could not be migrated (read-only) */
124
+ abandonedData?: unknown;
125
+ }
126
+
127
+ // --- Load Result ---
128
+
129
+ export interface LoadResult {
130
+ state: SaveState | null;
131
+ /** Binary blobs keyed by blobRef (only present if includeBlobs was true) */
132
+ blobs?: Record<string, ArrayBuffer>;
133
+ /** Generation number that was loaded */
134
+ gen?: number;
135
+ warning?: SaveWarning;
136
+ }
137
+
138
+ // --- Migration System ---
139
+
140
+ export interface ComponentMigration {
141
+ fromVersion: number;
142
+ toVersion: number;
143
+ migrate(data: unknown): unknown;
144
+ }
145
+
146
+ export interface IMigrationRegistry {
147
+ register(component: string, migration: ComponentMigration): void;
148
+ /**
149
+ * Migrate a component's data from its saved version to the current version.
150
+ * Returns the migrated data and final version, or null if migration is
151
+ * impossible (missing step in the chain).
152
+ */
153
+ migrate(
154
+ component: string,
155
+ data: unknown,
156
+ fromVersion: number,
157
+ ): { data: unknown; version: number } | null;
158
+ /** Get the latest registered version for a component */
159
+ getLatestVersion(component: string): number;
160
+ /** Register the current version for a component (used as migration target) */
161
+ setCurrentVersion(component: string, version: number): void;
162
+ }
163
+
164
+ // --- Save Store Interface ---
165
+ // The unified interface for all save backends (OPFS, File, host bridge).
166
+ // save() and load() accept optional options for generation control, blobs,
167
+ // thumbnails, and properties. Backends that don't support a feature degrade
168
+ // gracefully (e.g. FileSaveStore returns generationCount: 1).
169
+
170
+ export interface ISaveStore {
171
+ save(slot: string, state: SaveState, opts?: SaveOptions): Promise<SaveResult>;
172
+ load(slot: string, opts?: LoadOptions): Promise<LoadResult>;
173
+ listSaves(): Promise<SaveSlotInfo[]>;
174
+ /** List all generations for a slot (newest first). */
175
+ listGenerations(slot: string): Promise<SaveGenerationInfo[]>;
176
+ deleteSave(slot: string): Promise<boolean>;
177
+ /** Delete a specific generation from a slot. Returns false if not supported. */
178
+ deleteGeneration(slot: string, gen: number): Promise<boolean>;
179
+ /** Set the thumbnail image for a slot (PNG/WebP bytes). */
180
+ setThumbnail(slot: string, data: ArrayBuffer | Uint8Array): Promise<void>;
181
+ /** Get the thumbnail image for a slot, or null if none. */
182
+ getThumbnail(slot: string): Promise<ArrayBuffer | null>;
183
+ /** Set slot-level properties (merged with existing). */
184
+ setProperties(slot: string, props: Record<string, unknown>): Promise<void>;
185
+ /** Get slot-level properties, or empty object if none. */
186
+ getProperties(slot: string): Promise<Record<string, unknown>>;
187
+ onWarning(cb: (warning: SaveWarning) => void): () => void;
188
+ }
189
+
190
+ // --- Renderer State Provider ---
191
+ // Games implement this to provide lightweight renderer metadata for saves.
192
+
193
+ export interface IRendererStateProvider {
194
+ serializeRendererMeta(): Record<string, unknown>;
195
+ restoreRendererMeta(meta: Record<string, unknown>): void;
196
+ }
197
+
198
+ // --- Save State Builder ---
199
+ // Helper for games to construct a SaveState from sim + renderer state.
200
+
201
+ export interface SaveStateBuilder {
202
+ /** Set a component section with its schema version */
203
+ setComponent(name: string, version: number, data: unknown): void;
204
+ /** Set metadata */
205
+ setMeta(meta: SaveMeta): void;
206
+ /** Build the final SaveState */
207
+ build(): SaveState;
208
+ }