@nayan-ui/games 1.20.0 → 1.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsScene.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -1
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -1
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -1
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -1
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -1
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukScene.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -1
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -1
- package/lib/module/games/car-racing/CarMeshes.js +1 -1
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingScene.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -1
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersScene.js +1 -1
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -1
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -1
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -1
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -1
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Scene.js +1 -1
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -1
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -1
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -1
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -1
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -1
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -1
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -1
- package/lib/module/games/mob-control/MobControlRules.js +1 -1
- package/lib/module/games/mob-control/MobControlScene.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -1
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -1
- package/lib/module/games/pac-man/PacManScene.js +1 -1
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -1
- package/lib/module/games/paper-io/PaperIoScene.js +1 -1
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -1
- package/lib/module/games/penguin-run/PenguinRun.js +1 -1
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -1
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -1
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiScene.js +1 -1
- package/lib/module/games/search-grid/SearchGrid.js +1 -1
- package/lib/module/games/search-grid/SearchGridScene.js +1 -1
- package/lib/module/games/shared/BackdropCard.js +1 -1
- package/lib/module/games/shared/EngineBackdrop.js +1 -1
- package/lib/module/games/shared/EngineBlasts.js +1 -1
- package/lib/module/games/shared/EngineBlocks.js +1 -1
- package/lib/module/games/shared/EngineDice.js +1 -1
- package/lib/module/games/shared/EngineFruits.js +1 -1
- package/lib/module/games/shared/EngineGameLoader.js +1 -1
- package/lib/module/games/shared/EngineGameScreen.js +1 -1
- package/lib/module/games/shared/EngineGlyphs.js +1 -1
- package/lib/module/games/shared/EngineHud.js +1 -1
- package/lib/module/games/shared/EngineMeadow.js +1 -1
- package/lib/module/games/shared/EngineTouchSurface.js +1 -1
- package/lib/module/games/shared/GameActivity.js +1 -1
- package/lib/module/games/shared/GameLoading.js +1 -1
- package/lib/module/games/shared/GameLoadingTransition.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersScene.js +1 -1
- package/lib/module/games/snake-3d/Snake3D.js +1 -1
- package/lib/module/games/snake-3d/Snake3DScene.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLadders.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersScene.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterScene.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaire.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireScene.js +1 -1
- package/lib/module/games/stack-tower/StackTower.js +1 -1
- package/lib/module/games/stack-tower/StackTowerScene.js +1 -1
- package/lib/module/games/sudoku/Sudoku.js +1 -1
- package/lib/module/games/sudoku/SudokuScene.js +1 -1
- package/lib/module/games/tangram/Tangram.js +1 -1
- package/lib/module/games/tangram/TangramScene.js +1 -1
- package/lib/module/games/tank-1990/Tank1990.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Scene.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToe.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeScene.js +1 -1
- package/lib/module/games/tile-home/TileHome.js +1 -1
- package/lib/module/games/tile-home/TileHomeScene.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHunt.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHuntConstants.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHuntModel.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHuntScene.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleScene.js +1 -1
- package/lib/module/helpers/GameSettingsModal.js +1 -1
- package/lib/module/helpers/GameTheme.js +1 -1
- package/package.json +1 -2
- package/src/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/src/assets/models/explorer/explorer.glb +0 -0
- package/src/assets/models/explorer/params.json +0 -51
- package/src/assets/models/explorer/source.json +0 -222
- package/src/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/src/assets/models/play-with-tua/sources.json +0 -141
- package/src/assets/sfx/balloon_pop.wav +0 -0
- package/src/assets/sfx/blocked.wav +0 -0
- package/src/assets/sfx/boing.wav +0 -0
- package/src/assets/sfx/bonus.wav +0 -0
- package/src/assets/sfx/boom.wav +0 -0
- package/src/assets/sfx/bump.wav +0 -0
- package/src/assets/sfx/cannon.wav +0 -0
- package/src/assets/sfx/capture.wav +0 -0
- package/src/assets/sfx/card_flip.wav +0 -0
- package/src/assets/sfx/card_place.wav +0 -0
- package/src/assets/sfx/catch.wav +0 -0
- package/src/assets/sfx/chime.wav +0 -0
- package/src/assets/sfx/chomp.wav +0 -0
- package/src/assets/sfx/chomp_alt.wav +0 -0
- package/src/assets/sfx/clack.wav +0 -0
- package/src/assets/sfx/clang.wav +0 -0
- package/src/assets/sfx/clash.wav +0 -0
- package/src/assets/sfx/click.wav +0 -0
- package/src/assets/sfx/coin.wav +0 -0
- package/src/assets/sfx/combo.wav +0 -0
- package/src/assets/sfx/crash.wav +0 -0
- package/src/assets/sfx/crunch.wav +0 -0
- package/src/assets/sfx/dance.wav +0 -0
- package/src/assets/sfx/deselect.wav +0 -0
- package/src/assets/sfx/dice_roll.wav +0 -0
- package/src/assets/sfx/die.wav +0 -0
- package/src/assets/sfx/draw.wav +0 -0
- package/src/assets/sfx/drop.wav +0 -0
- package/src/assets/sfx/eat.wav +0 -0
- package/src/assets/sfx/engine.wav +0 -0
- package/src/assets/sfx/error.wav +0 -0
- package/src/assets/sfx/flag.wav +0 -0
- package/src/assets/sfx/flap.wav +0 -0
- package/src/assets/sfx/flip_disc.wav +0 -0
- package/src/assets/sfx/footstep_run.wav +0 -0
- package/src/assets/sfx/footstep_walk.wav +0 -0
- package/src/assets/sfx/game_over.wav +0 -0
- package/src/assets/sfx/gate.wav +0 -0
- package/src/assets/sfx/hit.wav +0 -0
- package/src/assets/sfx/hop.wav +0 -0
- package/src/assets/sfx/hurt.wav +0 -0
- package/src/assets/sfx/invalid.wav +0 -0
- package/src/assets/sfx/jump.wav +0 -0
- package/src/assets/sfx/ladder.wav +0 -0
- package/src/assets/sfx/land.wav +0 -0
- package/src/assets/sfx/laugh.wav +0 -0
- package/src/assets/sfx/lose.wav +0 -0
- package/src/assets/sfx/merge.wav +0 -0
- package/src/assets/sfx/miss.wav +0 -0
- package/src/assets/sfx/nitro.wav +0 -0
- package/src/assets/sfx/pew.wav +0 -0
- package/src/assets/sfx/place.wav +0 -0
- package/src/assets/sfx/pling.wav +0 -0
- package/src/assets/sfx/point.wav +0 -0
- package/src/assets/sfx/pop.wav +0 -0
- package/src/assets/sfx/pop_soft.wav +0 -0
- package/src/assets/sfx/power_up.wav +0 -0
- package/src/assets/sfx/reveal.wav +0 -0
- package/src/assets/sfx/robot.wav +0 -0
- package/src/assets/sfx/rotate.wav +0 -0
- package/src/assets/sfx/run_steps.wav +0 -0
- package/src/assets/sfx/select.wav +0 -0
- package/src/assets/sfx/shuffle.wav +0 -0
- package/src/assets/sfx/six.wav +0 -0
- package/src/assets/sfx/slice.wav +0 -0
- package/src/assets/sfx/slide.wav +0 -0
- package/src/assets/sfx/snake.wav +0 -0
- package/src/assets/sfx/snap.wav +0 -0
- package/src/assets/sfx/splash.wav +0 -0
- package/src/assets/sfx/star.wav +0 -0
- package/src/assets/sfx/start.wav +0 -0
- package/src/assets/sfx/swoosh.wav +0 -0
- package/src/assets/sfx/tap.wav +0 -0
- package/src/assets/sfx/thud.wav +0 -0
- package/src/assets/sfx/thunk.wav +0 -0
- package/src/assets/sfx/tick.wav +0 -0
- package/src/assets/sfx/time_up.wav +0 -0
- package/src/assets/sfx/tock.wav +0 -0
- package/src/assets/sfx/walk_steps.wav +0 -0
- package/src/assets/sfx/warning.wav +0 -0
- package/src/assets/sfx/whack.wav +0 -0
- package/src/assets/sfx/whoosh.wav +0 -0
- package/src/assets/sfx/win.wav +0 -0
- package/src/assets/sfx/zap.wav +0 -0
- package/src/assets/textures/ad_bolt.png +0 -0
- package/src/assets/textures/ad_bubbles.png +0 -0
- package/src/assets/textures/ad_chevrons.png +0 -0
- package/src/assets/textures/asphalt.png +0 -0
- package/src/assets/textures/bark.jpg +0 -0
- package/src/assets/textures/explorer-atlas.png +0 -0
- package/src/assets/textures/facade.png +0 -0
- package/src/assets/textures/grass.png +0 -0
- package/src/assets/textures/leaves.png +0 -0
- package/src/assets/textures/limestone.jpg +0 -0
- package/src/assets/textures/meadow.jpg +0 -0
- package/src/assets/textures/nature-sources.json +0 -87
- package/src/assets/textures/pine.png +0 -0
- package/src/assets/textures/river.jpg +0 -0
- package/src/assets/textures/soft_glow.png +0 -0
- package/src/games/arrows/Arrows.tsx +0 -69
- package/src/games/arrows/ArrowsConstants.ts +0 -107
- package/src/games/arrows/ArrowsGame.ts +0 -735
- package/src/games/arrows/ArrowsScene.ts +0 -395
- package/src/games/balloon-blaster/BalloonBlaster.tsx +0 -75
- package/src/games/balloon-blaster/BalloonBlasterConstants.ts +0 -79
- package/src/games/balloon-blaster/BalloonBlasterGame.ts +0 -287
- package/src/games/balloon-blaster/BalloonBlasterPhysics.ts +0 -95
- package/src/games/balloon-blaster/BalloonBlasterScene.ts +0 -225
- package/src/games/bike-racing/BikeMeshes.ts +0 -273
- package/src/games/bike-racing/BikeRacing.tsx +0 -211
- package/src/games/bike-racing/BikeRacingConstants.ts +0 -103
- package/src/games/bike-racing/BikeRacingGame.ts +0 -557
- package/src/games/bike-racing/BikeRacingScene.ts +0 -119
- package/src/games/block-blast/BlockBlast.tsx +0 -73
- package/src/games/block-blast/BlockBlastConstants.ts +0 -179
- package/src/games/block-blast/BlockBlastGame.ts +0 -471
- package/src/games/block-blast/BlockBlastScene.ts +0 -156
- package/src/games/block-breaker/BlockBreaker.tsx +0 -79
- package/src/games/block-breaker/BlockBreakerConstants.ts +0 -139
- package/src/games/block-breaker/BlockBreakerGame.ts +0 -459
- package/src/games/block-breaker/BlockBreakerScene.ts +0 -257
- package/src/games/bluk/Bluk.tsx +0 -82
- package/src/games/bluk/BlukConstants.ts +0 -121
- package/src/games/bluk/BlukGame.ts +0 -323
- package/src/games/bluk/BlukRules.ts +0 -154
- package/src/games/bluk/BlukScene.ts +0 -514
- package/src/games/bubble-shooter/BubbleShooter.tsx +0 -76
- package/src/games/bubble-shooter/BubbleShooterConstants.ts +0 -103
- package/src/games/bubble-shooter/BubbleShooterGame.ts +0 -459
- package/src/games/bubble-shooter/BubbleShooterScene.ts +0 -158
- package/src/games/candy-crush/CandyCrush.tsx +0 -77
- package/src/games/candy-crush/CandyCrushConstants.ts +0 -94
- package/src/games/candy-crush/CandyCrushGame.ts +0 -477
- package/src/games/candy-crush/CandyCrushScene.ts +0 -209
- package/src/games/car-racing/CarMeshes.ts +0 -440
- package/src/games/car-racing/CarRacing.tsx +0 -211
- package/src/games/car-racing/CarRacingConstants.ts +0 -167
- package/src/games/car-racing/CarRacingFacade.ts +0 -40
- package/src/games/car-racing/CarRacingGame.ts +0 -539
- package/src/games/car-racing/CarRacingScene.ts +0 -1026
- package/src/games/car-racing/CarRacingScenery.ts +0 -265
- package/src/games/chameleon-run/ChameleonRun.tsx +0 -96
- package/src/games/chameleon-run/ChameleonRunBackdrop.ts +0 -186
- package/src/games/chameleon-run/ChameleonRunConstants.ts +0 -47
- package/src/games/chameleon-run/ChameleonRunGame.ts +0 -309
- package/src/games/chameleon-run/ChameleonRunMeshes.ts +0 -305
- package/src/games/chameleon-run/ChameleonRunRules.ts +0 -252
- package/src/games/chameleon-run/ChameleonRunScene.ts +0 -310
- package/src/games/checkers/Checkers.tsx +0 -83
- package/src/games/checkers/CheckersAI.ts +0 -255
- package/src/games/checkers/CheckersConstants.ts +0 -68
- package/src/games/checkers/CheckersGame.ts +0 -322
- package/src/games/checkers/CheckersRules.ts +0 -167
- package/src/games/checkers/CheckersScene.ts +0 -308
- package/src/games/color-switch/ColorSwitch.tsx +0 -75
- package/src/games/color-switch/ColorSwitchConstants.ts +0 -61
- package/src/games/color-switch/ColorSwitchGame.ts +0 -329
- package/src/games/color-switch/ColorSwitchScene.ts +0 -220
- package/src/games/colors-sort/ColorsSort.tsx +0 -82
- package/src/games/colors-sort/ColorsSortConstants.ts +0 -119
- package/src/games/colors-sort/ColorsSortGame.ts +0 -246
- package/src/games/colors-sort/ColorsSortScene.ts +0 -315
- package/src/games/connect-em-all/ConnectEmAll.tsx +0 -70
- package/src/games/connect-em-all/ConnectEmAllConstants.ts +0 -77
- package/src/games/connect-em-all/ConnectEmAllGame.ts +0 -401
- package/src/games/connect-em-all/ConnectEmAllScene.ts +0 -235
- package/src/games/crossy-road/CrossyRoad.tsx +0 -74
- package/src/games/crossy-road/CrossyRoadCamera.ts +0 -59
- package/src/games/crossy-road/CrossyRoadConstants.ts +0 -132
- package/src/games/crossy-road/CrossyRoadGame.ts +0 -293
- package/src/games/crossy-road/CrossyRoadMeshes.ts +0 -195
- package/src/games/crossy-road/CrossyRoadPerson.ts +0 -198
- package/src/games/crossy-road/CrossyRoadRules.ts +0 -99
- package/src/games/crossy-road/CrossyRoadScene.ts +0 -355
- package/src/games/dino-jump/DinoJump.tsx +0 -77
- package/src/games/dino-jump/DinoJumpConstants.ts +0 -80
- package/src/games/dino-jump/DinoJumpGame.ts +0 -344
- package/src/games/dino-jump/DinoJumpScene.ts +0 -686
- package/src/games/dots-and-boxes/DotsAndBoxes.tsx +0 -83
- package/src/games/dots-and-boxes/DotsAndBoxesConstants.ts +0 -77
- package/src/games/dots-and-boxes/DotsAndBoxesGame.ts +0 -271
- package/src/games/dots-and-boxes/DotsAndBoxesScene.ts +0 -249
- package/src/games/falling-sticks/FallingSticks.tsx +0 -72
- package/src/games/falling-sticks/FallingSticksConstants.ts +0 -62
- package/src/games/falling-sticks/FallingSticksGame.ts +0 -220
- package/src/games/falling-sticks/FallingSticksRules.ts +0 -145
- package/src/games/falling-sticks/FallingSticksScene.ts +0 -245
- package/src/games/find-different-number/FindDifferentNumber.tsx +0 -74
- package/src/games/find-different-number/FindDifferentNumberConstants.ts +0 -74
- package/src/games/find-different-number/FindDifferentNumberGame.ts +0 -174
- package/src/games/find-different-number/FindDifferentNumberRules.ts +0 -43
- package/src/games/find-different-number/FindDifferentNumberScene.ts +0 -193
- package/src/games/flappy-bird/FlappyBird.tsx +0 -73
- package/src/games/flappy-bird/FlappyBirdConstants.ts +0 -95
- package/src/games/flappy-bird/FlappyBirdGame.ts +0 -375
- package/src/games/flappy-bird/FlappyBirdScene.ts +0 -630
- package/src/games/fruit-merger/FruitMerger.tsx +0 -73
- package/src/games/fruit-merger/FruitMergerConstants.ts +0 -102
- package/src/games/fruit-merger/FruitMergerGame.ts +0 -285
- package/src/games/fruit-merger/FruitMergerRules.ts +0 -286
- package/src/games/fruit-merger/FruitMergerScene.ts +0 -498
- package/src/games/fruit-ninja/FruitNinja.tsx +0 -129
- package/src/games/fruit-ninja/FruitNinjaConstants.ts +0 -107
- package/src/games/fruit-ninja/FruitNinjaGame.ts +0 -391
- package/src/games/fruit-ninja/FruitNinjaScene.ts +0 -319
- package/src/games/fruit-ninja/FruitNinjaWorld.ts +0 -17
- package/src/games/game-2048/Game2048.tsx +0 -84
- package/src/games/game-2048/Game2048Constants.ts +0 -68
- package/src/games/game-2048/Game2048Game.ts +0 -181
- package/src/games/game-2048/Game2048Rules.ts +0 -101
- package/src/games/game-2048/Game2048Scene.ts +0 -206
- package/src/games/knife-hit/KnifeHit.tsx +0 -78
- package/src/games/knife-hit/KnifeHitConstants.ts +0 -89
- package/src/games/knife-hit/KnifeHitGame.ts +0 -264
- package/src/games/knife-hit/KnifeHitScene.ts +0 -360
- package/src/games/ludo-king/LudoKing.tsx +0 -86
- package/src/games/ludo-king/LudoKingConstants.ts +0 -212
- package/src/games/ludo-king/LudoKingGame.ts +0 -326
- package/src/games/ludo-king/LudoKingRules.ts +0 -143
- package/src/games/ludo-king/LudoKingScene.ts +0 -397
- package/src/games/maze-runner/MazeRunner.tsx +0 -88
- package/src/games/maze-runner/MazeRunnerConstants.ts +0 -65
- package/src/games/maze-runner/MazeRunnerGame.ts +0 -176
- package/src/games/maze-runner/MazeRunnerRules.ts +0 -161
- package/src/games/maze-runner/MazeRunnerScene.ts +0 -245
- package/src/games/memory-match/MemoryMatch.tsx +0 -77
- package/src/games/memory-match/MemoryMatchConstants.ts +0 -105
- package/src/games/memory-match/MemoryMatchGame.ts +0 -222
- package/src/games/memory-match/MemoryMatchRules.ts +0 -38
- package/src/games/memory-match/MemoryMatchScene.ts +0 -268
- package/src/games/mine-sweeper/MineSweeper.tsx +0 -77
- package/src/games/mine-sweeper/MineSweeperConstants.ts +0 -94
- package/src/games/mine-sweeper/MineSweeperGame.ts +0 -234
- package/src/games/mine-sweeper/MineSweeperRules.ts +0 -67
- package/src/games/mine-sweeper/MineSweeperScene.ts +0 -262
- package/src/games/mob-control/MobControl.tsx +0 -73
- package/src/games/mob-control/MobControlConstants.ts +0 -106
- package/src/games/mob-control/MobControlGame.ts +0 -176
- package/src/games/mob-control/MobControlMeshes.ts +0 -85
- package/src/games/mob-control/MobControlRenderer.ts +0 -108
- package/src/games/mob-control/MobControlRules.ts +0 -522
- package/src/games/mob-control/MobControlScene.ts +0 -399
- package/src/games/number-search/NumberSearch.tsx +0 -18
- package/src/games/number-search/NumberSearchNumbers.ts +0 -623
- package/src/games/nuts-and-bolts/NutsAndBolts.tsx +0 -85
- package/src/games/nuts-and-bolts/NutsAndBoltsConstants.ts +0 -75
- package/src/games/nuts-and-bolts/NutsAndBoltsGame.ts +0 -298
- package/src/games/nuts-and-bolts/NutsAndBoltsRules.ts +0 -474
- package/src/games/nuts-and-bolts/NutsAndBoltsScene.ts +0 -498
- package/src/games/pac-man/PacMan.tsx +0 -86
- package/src/games/pac-man/PacManConstants.ts +0 -169
- package/src/games/pac-man/PacManGame.ts +0 -406
- package/src/games/pac-man/PacManRules.ts +0 -255
- package/src/games/pac-man/PacManScene.ts +0 -387
- package/src/games/paper-io/PaperIo.tsx +0 -91
- package/src/games/paper-io/PaperIoConstants.ts +0 -86
- package/src/games/paper-io/PaperIoGame.ts +0 -193
- package/src/games/paper-io/PaperIoMeshes.ts +0 -233
- package/src/games/paper-io/PaperIoRules.ts +0 -315
- package/src/games/paper-io/PaperIoScene.ts +0 -310
- package/src/games/penguin-run/PenguinMeshes.ts +0 -269
- package/src/games/penguin-run/PenguinModel.ts +0 -712
- package/src/games/penguin-run/PenguinRun.tsx +0 -77
- package/src/games/penguin-run/PenguinRunConstants.ts +0 -69
- package/src/games/penguin-run/PenguinRunGame.ts +0 -406
- package/src/games/penguin-run/PenguinRunScene.ts +0 -949
- package/src/games/perfect-circle/PerfectCircle.tsx +0 -74
- package/src/games/perfect-circle/PerfectCircleConstants.ts +0 -52
- package/src/games/perfect-circle/PerfectCircleGame.ts +0 -153
- package/src/games/perfect-circle/PerfectCircleRules.ts +0 -111
- package/src/games/perfect-circle/PerfectCircleScene.ts +0 -176
- package/src/games/pipe-connect/PipeConnect.tsx +0 -69
- package/src/games/pipe-connect/PipeConnectConstants.ts +0 -101
- package/src/games/pipe-connect/PipeConnectGame.ts +0 -179
- package/src/games/pipe-connect/PipeConnectRules.ts +0 -326
- package/src/games/pipe-connect/PipeConnectScene.ts +0 -271
- package/src/games/play-with-tua/PlayWithTua.tsx +0 -123
- package/src/games/play-with-tua/PlayWithTuaConstants.ts +0 -70
- package/src/games/play-with-tua/PlayWithTuaGame.ts +0 -167
- package/src/games/play-with-tua/PlayWithTuaModel.ts +0 -42
- package/src/games/play-with-tua/PlayWithTuaScene.ts +0 -36
- package/src/games/popit-fidget/PopitFidget.tsx +0 -72
- package/src/games/popit-fidget/PopitFidgetConstants.ts +0 -71
- package/src/games/popit-fidget/PopitFidgetGame.ts +0 -148
- package/src/games/popit-fidget/PopitFidgetScene.ts +0 -242
- package/src/games/reversi/Reversi.tsx +0 -94
- package/src/games/reversi/ReversiConstants.ts +0 -67
- package/src/games/reversi/ReversiGame.ts +0 -266
- package/src/games/reversi/ReversiRules.ts +0 -176
- package/src/games/reversi/ReversiScene.ts +0 -240
- package/src/games/search-grid/SearchGrid.tsx +0 -92
- package/src/games/search-grid/SearchGridConstants.ts +0 -178
- package/src/games/search-grid/SearchGridGame.ts +0 -209
- package/src/games/search-grid/SearchGridScene.ts +0 -301
- package/src/games/shared/BackdropCard.tsx +0 -54
- package/src/games/shared/EngineBackdrop.ts +0 -300
- package/src/games/shared/EngineBlasts.ts +0 -136
- package/src/games/shared/EngineBlocks.ts +0 -91
- package/src/games/shared/EngineControlText.ts +0 -17
- package/src/games/shared/EngineDice.ts +0 -250
- package/src/games/shared/EngineFootprint.ts +0 -35
- package/src/games/shared/EngineFruits.ts +0 -1435
- package/src/games/shared/EngineGameLoader.tsx +0 -88
- package/src/games/shared/EngineGameScreen.tsx +0 -325
- package/src/games/shared/EngineGameWidth.ts +0 -3
- package/src/games/shared/EngineGameWidth.web.ts +0 -3
- package/src/games/shared/EngineGlyphs.ts +0 -178
- package/src/games/shared/EngineHud.ts +0 -815
- package/src/games/shared/EngineLoading.ts +0 -477
- package/src/games/shared/EngineMeadow.ts +0 -725
- package/src/games/shared/EngineMeshCache.ts +0 -15
- package/src/games/shared/EngineMeshes.ts +0 -10
- package/src/games/shared/EngineRacingChase.ts +0 -21
- package/src/games/shared/EngineRacingHandling.ts +0 -48
- package/src/games/shared/EngineReadyContext.ts +0 -4
- package/src/games/shared/EngineTilt.ts +0 -44
- package/src/games/shared/EngineTouchSurface.tsx +0 -103
- package/src/games/shared/EngineUtils.ts +0 -52
- package/src/games/shared/GameActivity.ts +0 -13
- package/src/games/shared/GameLoading.tsx +0 -202
- package/src/games/shared/GameLoadingTransition.tsx +0 -61
- package/src/games/shared/ProceduralCacheVersion.ts +0 -2
- package/src/games/shared/useEngineGame.ts +0 -240
- package/src/games/shared/useGameResource.ts +0 -21
- package/src/games/shared/useLiveState.ts +0 -58
- package/src/games/sliding-numbers/SlidingNumbers.tsx +0 -71
- package/src/games/sliding-numbers/SlidingNumbersConstants.ts +0 -65
- package/src/games/sliding-numbers/SlidingNumbersGame.ts +0 -192
- package/src/games/sliding-numbers/SlidingNumbersRules.ts +0 -79
- package/src/games/sliding-numbers/SlidingNumbersScene.ts +0 -193
- package/src/games/snake-3d/Snake3D.tsx +0 -76
- package/src/games/snake-3d/Snake3DConstants.ts +0 -61
- package/src/games/snake-3d/Snake3DGame.ts +0 -192
- package/src/games/snake-3d/Snake3DMotion.ts +0 -22
- package/src/games/snake-3d/Snake3DRules.ts +0 -116
- package/src/games/snake-3d/Snake3DScene.ts +0 -322
- package/src/games/snakes-and-ladders/SnakesAndLadders.tsx +0 -87
- package/src/games/snakes-and-ladders/SnakesAndLaddersConstants.ts +0 -136
- package/src/games/snakes-and-ladders/SnakesAndLaddersGame.ts +0 -310
- package/src/games/snakes-and-ladders/SnakesAndLaddersScene.ts +0 -515
- package/src/games/space-fighter/SpaceFighter.tsx +0 -74
- package/src/games/space-fighter/SpaceFighterConstants.ts +0 -86
- package/src/games/space-fighter/SpaceFighterGame.ts +0 -292
- package/src/games/space-fighter/SpaceFighterScene.ts +0 -550
- package/src/games/spider-solitaire/SpiderSolitaire.tsx +0 -80
- package/src/games/spider-solitaire/SpiderSolitaireConstants.ts +0 -107
- package/src/games/spider-solitaire/SpiderSolitaireGame.ts +0 -387
- package/src/games/spider-solitaire/SpiderSolitaireRules.ts +0 -123
- package/src/games/spider-solitaire/SpiderSolitaireScene.ts +0 -352
- package/src/games/stack-tower/StackTower.tsx +0 -76
- package/src/games/stack-tower/StackTowerConstants.ts +0 -74
- package/src/games/stack-tower/StackTowerGame.ts +0 -236
- package/src/games/stack-tower/StackTowerScene.ts +0 -186
- package/src/games/sudoku/Sudoku.tsx +0 -73
- package/src/games/sudoku/SudokuConstants.ts +0 -127
- package/src/games/sudoku/SudokuGame.ts +0 -250
- package/src/games/sudoku/SudokuRules.ts +0 -125
- package/src/games/sudoku/SudokuScene.ts +0 -304
- package/src/games/tangram/Tangram.tsx +0 -79
- package/src/games/tangram/TangramConstants.ts +0 -64
- package/src/games/tangram/TangramGame.ts +0 -356
- package/src/games/tangram/TangramRules.ts +0 -409
- package/src/games/tangram/TangramScene.ts +0 -203
- package/src/games/tank-1990/Tank1990.tsx +0 -78
- package/src/games/tank-1990/Tank1990Constants.ts +0 -81
- package/src/games/tank-1990/Tank1990Game.ts +0 -331
- package/src/games/tank-1990/Tank1990Rules.ts +0 -390
- package/src/games/tank-1990/Tank1990Scene.ts +0 -434
- package/src/games/tic-tac-toe/TicTacToe.tsx +0 -98
- package/src/games/tic-tac-toe/TicTacToeConstants.ts +0 -69
- package/src/games/tic-tac-toe/TicTacToeGame.ts +0 -200
- package/src/games/tic-tac-toe/TicTacToeRules.ts +0 -103
- package/src/games/tic-tac-toe/TicTacToeScene.ts +0 -245
- package/src/games/tile-home/TileHome.tsx +0 -92
- package/src/games/tile-home/TileHomeConstants.ts +0 -139
- package/src/games/tile-home/TileHomeGame.ts +0 -435
- package/src/games/tile-home/TileHomeScene.ts +0 -154
- package/src/games/treasure-hunt/TreasureHunt.tsx +0 -206
- package/src/games/treasure-hunt/TreasureHuntConstants.ts +0 -266
- package/src/games/treasure-hunt/TreasureHuntControls.ts +0 -280
- package/src/games/treasure-hunt/TreasureHuntGame.ts +0 -402
- package/src/games/treasure-hunt/TreasureHuntMeshes.ts +0 -422
- package/src/games/treasure-hunt/TreasureHuntModel.ts +0 -506
- package/src/games/treasure-hunt/TreasureHuntRules.ts +0 -1210
- package/src/games/treasure-hunt/TreasureHuntScene.ts +0 -586
- package/src/games/whack-a-mole/WhackAMole.tsx +0 -79
- package/src/games/whack-a-mole/WhackAMoleConstants.ts +0 -94
- package/src/games/whack-a-mole/WhackAMoleGame.ts +0 -233
- package/src/games/whack-a-mole/WhackAMoleScene.ts +0 -349
- package/src/games/word-search/WordSearch.tsx +0 -18
- package/src/games/word-search/WordSearchWords.ts +0 -1642
- package/src/helpers/GamePatternData.ts +0 -120
- package/src/helpers/GameSettingsModal.tsx +0 -384
- package/src/helpers/GameTheme.tsx +0 -37
- package/src/helpers/IconPaths.ts +0 -6
- package/src/helpers/index.ts +0 -2
- package/src/index.tsx +0 -60
- package/src/services/GameAssetLoader.ts +0 -111
- package/src/services/GameAssets.ts +0 -149
- package/src/services/GameLoaders.ts +0 -93
- package/src/services/GamesConstants.ts +0 -193
- package/src/services/GamesMetadata.ts +0 -711
- package/src/services/GamesService.ts +0 -116
- package/src/services/HapticsService.ts +0 -48
- package/src/services/ScoringService.ts +0 -19
- package/src/services/SfxSources.ts +0 -81
- package/src/services/SoundsService.ts +0 -582
- package/src/services/ThemeService.ts +0 -281
- package/src/services/UtilsService.ts +0 -134
- package/src/services/index.ts +0 -6
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// The cartoon penguin's meshes: a glossy navy body and big round head (one mesh, with the heart-shaped
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// white face, oval belly, huge shiny eyes, rosy cheeks, orange beak, head tufts and tail all baked
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// in), paddle flippers and chunky orange feet on short legs. Model units: the bird is about 1 tall,
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// the body's origin is the pelvis (0.36 above the ground).
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import { type Color, type GeometryPart, lathe, merge, type Model, shapeGeometry, tube, type Vec3 } from '@nayan-ui/engine';
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import { cacheGameAsset, createGameMesh as createShape } from '../shared/EngineMeshes';
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type RGB = [number, number, number];
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const NAVY: RGB = [0.06, 0.08, 0.14];
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const NAVY_SHEEN: RGB = [0.16, 0.2, 0.32];
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const CREAM: RGB = [1, 0.98, 0.93];
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const CREAM_SHADE: RGB = [0.88, 0.9, 0.95];
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const ORANGE: RGB = [1, 0.62, 0.12];
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const ORANGE_DARK: RGB = [0.92, 0.42, 0.08];
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const IRIS: RGB = [0.18, 0.5, 0.95];
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const IRIS_DARK: RGB = [0.06, 0.2, 0.55];
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const rgba = (c: RGB, a = 1): Color => [c[0], c[1], c[2], a];
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const mix = (a: RGB, b: RGB, t: number): RGB => {
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const k = Math.min(1, Math.max(0, t));
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return [a[0] + (b[0] - a[0]) * k, a[1] + (b[1] - a[1]) * k, a[2] + (b[2] - a[2]) * k];
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};
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/** 1 inside `edge`, 0 outside, blended over `soft`. */
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const inside = (d: number, edge: number, soft: number) => Math.min(1, Math.max(0, (edge - d) / soft + 0.5));
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/** An ellipse profile (rx across, ry tall, centred at cy), top to bottom, for `lathe`. */
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const ellipse = (rx: number, ry: number, cy: number, n = 28): [number, number][] =>
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Array.from({ length: n + 1 }, (_, i) => {
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const a = Math.PI / 2 - (i / n) * Math.PI;
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return [Math.max(0.001, Math.cos(a) * rx), cy + Math.sin(a) * ry];
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});
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// Head: an ellipsoid sitting on the body
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const HEAD_Y = 0.49;
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const HEAD_RX = 0.25;
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const HEAD_RY = 0.225;
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/** Depth of the head's front surface at (x, y), for placing features on it. */
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const headZ = (x: number, y: number) => HEAD_RX * Math.sqrt(Math.max(0, 1 - (x / HEAD_RX) ** 2 - ((y - HEAD_Y) / HEAD_RY) ** 2));
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/** Body: navy with a sheen up the back, and a cream oval belly in front. */
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function bodyColor({ position: [x, y, z] }: { position: Vec3 }): Color {
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const base = mix(NAVY, NAVY_SHEEN, (y + 0.3) * 0.6 * Math.max(0, -z / 0.3 + 0.3));
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const e = Math.sqrt((x / 0.235) ** 2 + ((y + 0.04) / 0.255) ** 2);
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const belly = inside(e, 1, 0.06) * inside(-z, -0.04, 0.04);
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return rgba(mix(base, mix(CREAM_SHADE, CREAM, (y + 0.25) * 2), belly));
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}
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/** Head: navy, with a heart-shaped white face (two rounded lobes over the eyes, a round chin). */
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function headColor({ position: [x, y, z] }: { position: Vec3 }): Color {
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const base = mix(NAVY, NAVY_SHEEN, Math.max(0, (y - HEAD_Y) / HEAD_RY) * 0.5);
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const lobe = Math.min(Math.hypot(x - 0.072, y - 0.53) / 0.1, Math.hypot(x + 0.072, y - 0.53) / 0.1);
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const chin = Math.hypot(x / 1.15, y - 0.44) / 0.115;
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const face = inside(Math.min(lobe, chin), 1, 0.08) * inside(-z, -0.06, 0.04);
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return rgba(mix(base, CREAM, face));
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}
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/** A feature on the face: an ellipsoid at (x, y), pushed `out` from the head's surface. */
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const onFace = (x: number, y: number, scale: Vec3 | number, out: number, color: Color): GeometryPart => ({
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geometry: shapeGeometry('sphere'),
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position: [x, y, headZ(x, y) + out],
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scale,
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color
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});
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function eye(side: number): GeometryPart[] {
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const x = side * 0.074;
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const y = 0.525;
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return [
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// Sclera, iris (lighter toward the bottom), pupil, a big and a small highlight
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onFace(x, y, [0.1, 0.122, 0.05], -0.012, rgba([1, 1, 1])),
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onFace(x + side * 0.004, y - 0.006, [0.07, 0.08, 0.03], 0.004, rgba(IRIS_DARK)),
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onFace(x + side * 0.004, y - 0.012, [0.058, 0.06, 0.03], 0.008, rgba(IRIS)),
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onFace(x + side * 0.004, y - 0.006, [0.036, 0.042, 0.03], 0.013, rgba([0.02, 0.02, 0.04])),
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onFace(x - 0.014, y + 0.014, 0.024, 0.024, [1.8, 1.8, 1.8, 1]),
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onFace(x + 0.016, y - 0.022, 0.011, 0.022, [1.6, 1.6, 1.6, 1]),
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// A soft brow arching over each eye
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{
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geometry: tube(
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[
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[x + side * 0.05, y + 0.068, headZ(x + side * 0.05, y + 0.068) + 0.004],
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[x, y + 0.085, headZ(x, y + 0.085) + 0.006],
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[x - side * 0.045, y + 0.075, headZ(x - side * 0.045, y + 0.075) + 0.004]
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],
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{ radius: (t) => 0.009 + Math.sin(t * Math.PI) * 0.005, sides: 6, color: rgba(NAVY) }
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)
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}
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];
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}
|
|
89
|
-
|
|
90
|
-
/** The beak: a rounded upper bill with a curved tip, a smaller lower bill and a dark mouth line. */
|
|
91
|
-
function beak(): GeometryPart[] {
|
|
92
|
-
const z = headZ(0, 0.46);
|
|
93
|
-
const wide = (a: number) => 1 + 0.45 * Math.abs(Math.cos(a * Math.PI * 2));
|
|
94
|
-
return [
|
|
95
|
-
{
|
|
96
|
-
geometry: tube(
|
|
97
|
-
[
|
|
98
|
-
[0, 0.468, z - 0.03],
|
|
99
|
-
[0, 0.464, z + 0.03],
|
|
100
|
-
[0, 0.452, z + 0.075],
|
|
101
|
-
[0, 0.44, z + 0.09]
|
|
102
|
-
],
|
|
103
|
-
{ radius: (t) => 0.048 * (1 - t * 0.85), shape: wide, sides: 16, color: ({ v }) => rgba(mix(ORANGE, ORANGE_DARK, v * 0.6)) }
|
|
104
|
-
)
|
|
105
|
-
},
|
|
106
|
-
{
|
|
107
|
-
geometry: tube(
|
|
108
|
-
[
|
|
109
|
-
[0, 0.436, z - 0.03],
|
|
110
|
-
[0, 0.434, z + 0.02],
|
|
111
|
-
[0, 0.432, z + 0.05]
|
|
112
|
-
],
|
|
113
|
-
{ radius: (t) => 0.03 * (1 - t * 0.8), shape: wide, sides: 14, color: rgba(ORANGE_DARK) }
|
|
114
|
-
)
|
|
115
|
-
}
|
|
116
|
-
];
|
|
117
|
-
}
|
|
118
|
-
|
|
119
|
-
/** Three little feather tufts curling forward off the top of the head. */
|
|
120
|
-
const tufts = (): GeometryPart[] =>
|
|
121
|
-
[-1, 0, 1].map((i) => ({
|
|
122
|
-
geometry: tube(
|
|
123
|
-
[
|
|
124
|
-
[i * 0.035, HEAD_Y + HEAD_RY - 0.03, -0.02],
|
|
125
|
-
[i * 0.05, HEAD_Y + HEAD_RY + 0.04, 0.0 - Math.abs(i) * 0.01],
|
|
126
|
-
[i * 0.065, HEAD_Y + HEAD_RY + 0.07, 0.05]
|
|
127
|
-
],
|
|
128
|
-
{ radius: (t) => 0.022 * (1 - t * 0.85) * (i === 0 ? 1.15 : 0.9), sides: 8, color: rgba(NAVY) }
|
|
129
|
-
)
|
|
130
|
-
}));
|
|
131
|
-
|
|
132
|
-
/** A stubby tail at the back. */
|
|
133
|
-
const tail = (): GeometryPart => ({
|
|
134
|
-
geometry: tube(
|
|
135
|
-
[
|
|
136
|
-
[0, -0.2, -0.26],
|
|
137
|
-
[0, -0.27, -0.33],
|
|
138
|
-
[0, -0.3, -0.38]
|
|
139
|
-
],
|
|
140
|
-
{ radius: (t) => 0.07 * (1 - t * 0.8), shape: (a) => 0.4 + 0.6 * Math.abs(Math.cos(a * Math.PI * 2)), sides: 12, color: rgba(NAVY) }
|
|
141
|
-
)
|
|
142
|
-
});
|
|
143
|
-
|
|
144
|
-
let bodyModel: Model | null = null;
|
|
145
|
-
/** The one-piece body: torso, head and every face detail in a single mesh. */
|
|
146
|
-
export function bodyMesh(): Model {
|
|
147
|
-
return cacheGameAsset('penguin-run/PenguinMeshes:bodyMesh', () => bodyMeshUncached());
|
|
148
|
-
}
|
|
149
|
-
|
|
150
|
-
function bodyMeshUncached(): Model {
|
|
151
|
-
if (bodyModel) return bodyModel;
|
|
152
|
-
// A pear-shaped torso, widest low down
|
|
153
|
-
const torso = lathe(
|
|
154
|
-
[
|
|
155
|
-
[0.001, 0.42],
|
|
156
|
-
[0.14, 0.4],
|
|
157
|
-
[0.18, 0.34],
|
|
158
|
-
[0.2, 0.29],
|
|
159
|
-
[0.225, 0.24],
|
|
160
|
-
[0.258, 0.17],
|
|
161
|
-
[0.284, 0.09],
|
|
162
|
-
[0.302, 0.0],
|
|
163
|
-
[0.306, -0.08],
|
|
164
|
-
[0.296, -0.16],
|
|
165
|
-
[0.268, -0.24],
|
|
166
|
-
[0.215, -0.3],
|
|
167
|
-
[0.13, -0.33],
|
|
168
|
-
[0.001, -0.338]
|
|
169
|
-
],
|
|
170
|
-
{ segments: 64, color: bodyColor }
|
|
171
|
-
);
|
|
172
|
-
const head = lathe(ellipse(HEAD_RX, HEAD_RY, HEAD_Y, 32), { segments: 64, color: headColor });
|
|
173
|
-
bodyModel = createShape(merge([{ geometry: torso }, { geometry: head }, ...eye(-1), ...eye(1), ...beak(), ...tufts(), tail()]), {
|
|
174
|
-
center: false,
|
|
175
|
-
shine: 0.55
|
|
176
|
-
});
|
|
177
|
-
return bodyModel;
|
|
178
|
-
}
|
|
179
|
-
|
|
180
|
-
const flipperModels: Partial<Record<-1 | 1, Model>> = {};
|
|
181
|
-
/** A paddle flipper hanging from its shoulder (origin): glossy navy outside, cream inside; `side` -1 is the left. */
|
|
182
|
-
export function flipperMesh(side: -1 | 1): Model {
|
|
183
|
-
return cacheGameAsset('penguin-run/PenguinMeshes:flipperMesh' + JSON.stringify([side]), () => flipperMeshUncached(side));
|
|
184
|
-
}
|
|
185
|
-
|
|
186
|
-
function flipperMeshUncached(side: -1 | 1): Model {
|
|
187
|
-
const cached = flipperModels[side];
|
|
188
|
-
if (cached) return cached;
|
|
189
|
-
const g = tube(
|
|
190
|
-
[
|
|
191
|
-
[-side * 0.07, 0.05, 0],
|
|
192
|
-
[-side * 0.01, 0.02, 0],
|
|
193
|
-
[side * 0.02, -0.08, 0.01],
|
|
194
|
-
[side * 0.022, -0.17, 0.005],
|
|
195
|
-
[side * 0.01, -0.24, -0.01],
|
|
196
|
-
[-side * 0.006, -0.27, -0.015]
|
|
197
|
-
],
|
|
198
|
-
{
|
|
199
|
-
radius: (t) => 0.06 * Math.sin(0.6 + t * 2.2) + 0.012,
|
|
200
|
-
shape: (a) => 0.32 + 0.68 * Math.abs(Math.cos(a * Math.PI * 2)),
|
|
201
|
-
sides: 18,
|
|
202
|
-
smoothness: 10,
|
|
203
|
-
color: ({ normal }) => rgba(normal[0] * side < -0.25 ? CREAM_SHADE : NAVY)
|
|
204
|
-
}
|
|
205
|
-
);
|
|
206
|
-
const model = createShape(g, { center: false, shine: 0.5 });
|
|
207
|
-
flipperModels[side] = model;
|
|
208
|
-
return model;
|
|
209
|
-
}
|
|
210
|
-
|
|
211
|
-
let footModel: Model | null = null;
|
|
212
|
-
/** A chunky orange foot from its heel (origin) forward: a rounded pad and three plump toes. */
|
|
213
|
-
export function footMesh(): Model {
|
|
214
|
-
return cacheGameAsset('penguin-run/PenguinMeshes:footMesh', () => footMeshUncached());
|
|
215
|
-
}
|
|
216
|
-
|
|
217
|
-
function footMeshUncached(): Model {
|
|
218
|
-
if (footModel) return footModel;
|
|
219
|
-
const sphere = shapeGeometry('sphere');
|
|
220
|
-
const toes: GeometryPart[] = [-0.42, 0, 0.42].map((a) => ({
|
|
221
|
-
geometry: tube(
|
|
222
|
-
[
|
|
223
|
-
[0, 0.03, 0.04],
|
|
224
|
-
[Math.sin(a) * 0.05, 0.026, 0.09],
|
|
225
|
-
[Math.sin(a) * 0.08, 0.022, 0.135]
|
|
226
|
-
],
|
|
227
|
-
{ radius: (t) => 0.032 - t * 0.008, sides: 10, color: rgba(ORANGE) }
|
|
228
|
-
)
|
|
229
|
-
}));
|
|
230
|
-
const tips: GeometryPart[] = [-0.42, 0, 0.42].map((a) => ({
|
|
231
|
-
geometry: sphere,
|
|
232
|
-
position: [Math.sin(a) * 0.08, 0.022, 0.135],
|
|
233
|
-
scale: 0.048,
|
|
234
|
-
color: rgba(ORANGE)
|
|
235
|
-
}));
|
|
236
|
-
// A short, stout leg from the heel up into the body (its top hidden inside it): orange at the ankle,
|
|
237
|
-
// feathered navy above, so the foot always reads as joined on, even mid-step
|
|
238
|
-
const leg: GeometryPart = {
|
|
239
|
-
geometry: tube(
|
|
240
|
-
[
|
|
241
|
-
[0, 0.04, 0.02],
|
|
242
|
-
[0, 0.12, 0.0],
|
|
243
|
-
[0, 0.22, -0.01]
|
|
244
|
-
],
|
|
245
|
-
{ radius: (t) => 0.045 + t * 0.04, sides: 12, color: ({ v }) => rgba(v < 0.35 ? mix(ORANGE_DARK, ORANGE, v * 2) : NAVY) }
|
|
246
|
-
)
|
|
247
|
-
};
|
|
248
|
-
footModel = createShape(
|
|
249
|
-
merge([
|
|
250
|
-
leg,
|
|
251
|
-
{ geometry: sphere, position: [0, 0.03, 0.05], scale: [0.15, 0.06, 0.16], color: rgba(mix(ORANGE, ORANGE_DARK, 0.3)) },
|
|
252
|
-
...toes,
|
|
253
|
-
...tips
|
|
254
|
-
]),
|
|
255
|
-
{
|
|
256
|
-
center: false,
|
|
257
|
-
shine: 0.35
|
|
258
|
-
}
|
|
259
|
-
);
|
|
260
|
-
return footModel;
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
/** Reusable assets; the game loader advances one builder per frame. */
|
|
264
|
-
export function* warmAssets(): Iterable<() => unknown> {
|
|
265
|
-
yield bodyMesh;
|
|
266
|
-
yield footMesh;
|
|
267
|
-
yield () => flipperMesh(-1);
|
|
268
|
-
yield () => flipperMesh(1);
|
|
269
|
-
}
|