@nayan-ui/games 1.20.0 → 1.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsScene.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -1
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -1
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -1
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -1
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -1
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukScene.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -1
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -1
- package/lib/module/games/car-racing/CarMeshes.js +1 -1
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingScene.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -1
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersScene.js +1 -1
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -1
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -1
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -1
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -1
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Scene.js +1 -1
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -1
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -1
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -1
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -1
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -1
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -1
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -1
- package/lib/module/games/mob-control/MobControlRules.js +1 -1
- package/lib/module/games/mob-control/MobControlScene.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -1
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -1
- package/lib/module/games/pac-man/PacManScene.js +1 -1
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -1
- package/lib/module/games/paper-io/PaperIoScene.js +1 -1
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -1
- package/lib/module/games/penguin-run/PenguinRun.js +1 -1
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -1
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -1
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiScene.js +1 -1
- package/lib/module/games/search-grid/SearchGrid.js +1 -1
- package/lib/module/games/search-grid/SearchGridScene.js +1 -1
- package/lib/module/games/shared/BackdropCard.js +1 -1
- package/lib/module/games/shared/EngineBackdrop.js +1 -1
- package/lib/module/games/shared/EngineBlasts.js +1 -1
- package/lib/module/games/shared/EngineBlocks.js +1 -1
- package/lib/module/games/shared/EngineDice.js +1 -1
- package/lib/module/games/shared/EngineFruits.js +1 -1
- package/lib/module/games/shared/EngineGameLoader.js +1 -1
- package/lib/module/games/shared/EngineGameScreen.js +1 -1
- package/lib/module/games/shared/EngineGlyphs.js +1 -1
- package/lib/module/games/shared/EngineHud.js +1 -1
- package/lib/module/games/shared/EngineMeadow.js +1 -1
- package/lib/module/games/shared/EngineTouchSurface.js +1 -1
- package/lib/module/games/shared/GameActivity.js +1 -1
- package/lib/module/games/shared/GameLoading.js +1 -1
- package/lib/module/games/shared/GameLoadingTransition.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersScene.js +1 -1
- package/lib/module/games/snake-3d/Snake3D.js +1 -1
- package/lib/module/games/snake-3d/Snake3DScene.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLadders.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersScene.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterScene.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaire.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireScene.js +1 -1
- package/lib/module/games/stack-tower/StackTower.js +1 -1
- package/lib/module/games/stack-tower/StackTowerScene.js +1 -1
- package/lib/module/games/sudoku/Sudoku.js +1 -1
- package/lib/module/games/sudoku/SudokuScene.js +1 -1
- package/lib/module/games/tangram/Tangram.js +1 -1
- package/lib/module/games/tangram/TangramScene.js +1 -1
- package/lib/module/games/tank-1990/Tank1990.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Scene.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToe.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeScene.js +1 -1
- package/lib/module/games/tile-home/TileHome.js +1 -1
- package/lib/module/games/tile-home/TileHomeScene.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHunt.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHuntConstants.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHuntModel.js +1 -1
- package/lib/module/games/treasure-hunt/TreasureHuntScene.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleScene.js +1 -1
- package/lib/module/helpers/GameSettingsModal.js +1 -1
- package/lib/module/helpers/GameTheme.js +1 -1
- package/package.json +1 -2
- package/src/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/src/assets/models/explorer/explorer.glb +0 -0
- package/src/assets/models/explorer/params.json +0 -51
- package/src/assets/models/explorer/source.json +0 -222
- package/src/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/src/assets/models/play-with-tua/sources.json +0 -141
- package/src/assets/sfx/balloon_pop.wav +0 -0
- package/src/assets/sfx/blocked.wav +0 -0
- package/src/assets/sfx/boing.wav +0 -0
- package/src/assets/sfx/bonus.wav +0 -0
- package/src/assets/sfx/boom.wav +0 -0
- package/src/assets/sfx/bump.wav +0 -0
- package/src/assets/sfx/cannon.wav +0 -0
- package/src/assets/sfx/capture.wav +0 -0
- package/src/assets/sfx/card_flip.wav +0 -0
- package/src/assets/sfx/card_place.wav +0 -0
- package/src/assets/sfx/catch.wav +0 -0
- package/src/assets/sfx/chime.wav +0 -0
- package/src/assets/sfx/chomp.wav +0 -0
- package/src/assets/sfx/chomp_alt.wav +0 -0
- package/src/assets/sfx/clack.wav +0 -0
- package/src/assets/sfx/clang.wav +0 -0
- package/src/assets/sfx/clash.wav +0 -0
- package/src/assets/sfx/click.wav +0 -0
- package/src/assets/sfx/coin.wav +0 -0
- package/src/assets/sfx/combo.wav +0 -0
- package/src/assets/sfx/crash.wav +0 -0
- package/src/assets/sfx/crunch.wav +0 -0
- package/src/assets/sfx/dance.wav +0 -0
- package/src/assets/sfx/deselect.wav +0 -0
- package/src/assets/sfx/dice_roll.wav +0 -0
- package/src/assets/sfx/die.wav +0 -0
- package/src/assets/sfx/draw.wav +0 -0
- package/src/assets/sfx/drop.wav +0 -0
- package/src/assets/sfx/eat.wav +0 -0
- package/src/assets/sfx/engine.wav +0 -0
- package/src/assets/sfx/error.wav +0 -0
- package/src/assets/sfx/flag.wav +0 -0
- package/src/assets/sfx/flap.wav +0 -0
- package/src/assets/sfx/flip_disc.wav +0 -0
- package/src/assets/sfx/footstep_run.wav +0 -0
- package/src/assets/sfx/footstep_walk.wav +0 -0
- package/src/assets/sfx/game_over.wav +0 -0
- package/src/assets/sfx/gate.wav +0 -0
- package/src/assets/sfx/hit.wav +0 -0
- package/src/assets/sfx/hop.wav +0 -0
- package/src/assets/sfx/hurt.wav +0 -0
- package/src/assets/sfx/invalid.wav +0 -0
- package/src/assets/sfx/jump.wav +0 -0
- package/src/assets/sfx/ladder.wav +0 -0
- package/src/assets/sfx/land.wav +0 -0
- package/src/assets/sfx/laugh.wav +0 -0
- package/src/assets/sfx/lose.wav +0 -0
- package/src/assets/sfx/merge.wav +0 -0
- package/src/assets/sfx/miss.wav +0 -0
- package/src/assets/sfx/nitro.wav +0 -0
- package/src/assets/sfx/pew.wav +0 -0
- package/src/assets/sfx/place.wav +0 -0
- package/src/assets/sfx/pling.wav +0 -0
- package/src/assets/sfx/point.wav +0 -0
- package/src/assets/sfx/pop.wav +0 -0
- package/src/assets/sfx/pop_soft.wav +0 -0
- package/src/assets/sfx/power_up.wav +0 -0
- package/src/assets/sfx/reveal.wav +0 -0
- package/src/assets/sfx/robot.wav +0 -0
- package/src/assets/sfx/rotate.wav +0 -0
- package/src/assets/sfx/run_steps.wav +0 -0
- package/src/assets/sfx/select.wav +0 -0
- package/src/assets/sfx/shuffle.wav +0 -0
- package/src/assets/sfx/six.wav +0 -0
- package/src/assets/sfx/slice.wav +0 -0
- package/src/assets/sfx/slide.wav +0 -0
- package/src/assets/sfx/snake.wav +0 -0
- package/src/assets/sfx/snap.wav +0 -0
- package/src/assets/sfx/splash.wav +0 -0
- package/src/assets/sfx/star.wav +0 -0
- package/src/assets/sfx/start.wav +0 -0
- package/src/assets/sfx/swoosh.wav +0 -0
- package/src/assets/sfx/tap.wav +0 -0
- package/src/assets/sfx/thud.wav +0 -0
- package/src/assets/sfx/thunk.wav +0 -0
- package/src/assets/sfx/tick.wav +0 -0
- package/src/assets/sfx/time_up.wav +0 -0
- package/src/assets/sfx/tock.wav +0 -0
- package/src/assets/sfx/walk_steps.wav +0 -0
- package/src/assets/sfx/warning.wav +0 -0
- package/src/assets/sfx/whack.wav +0 -0
- package/src/assets/sfx/whoosh.wav +0 -0
- package/src/assets/sfx/win.wav +0 -0
- package/src/assets/sfx/zap.wav +0 -0
- package/src/assets/textures/ad_bolt.png +0 -0
- package/src/assets/textures/ad_bubbles.png +0 -0
- package/src/assets/textures/ad_chevrons.png +0 -0
- package/src/assets/textures/asphalt.png +0 -0
- package/src/assets/textures/bark.jpg +0 -0
- package/src/assets/textures/explorer-atlas.png +0 -0
- package/src/assets/textures/facade.png +0 -0
- package/src/assets/textures/grass.png +0 -0
- package/src/assets/textures/leaves.png +0 -0
- package/src/assets/textures/limestone.jpg +0 -0
- package/src/assets/textures/meadow.jpg +0 -0
- package/src/assets/textures/nature-sources.json +0 -87
- package/src/assets/textures/pine.png +0 -0
- package/src/assets/textures/river.jpg +0 -0
- package/src/assets/textures/soft_glow.png +0 -0
- package/src/games/arrows/Arrows.tsx +0 -69
- package/src/games/arrows/ArrowsConstants.ts +0 -107
- package/src/games/arrows/ArrowsGame.ts +0 -735
- package/src/games/arrows/ArrowsScene.ts +0 -395
- package/src/games/balloon-blaster/BalloonBlaster.tsx +0 -75
- package/src/games/balloon-blaster/BalloonBlasterConstants.ts +0 -79
- package/src/games/balloon-blaster/BalloonBlasterGame.ts +0 -287
- package/src/games/balloon-blaster/BalloonBlasterPhysics.ts +0 -95
- package/src/games/balloon-blaster/BalloonBlasterScene.ts +0 -225
- package/src/games/bike-racing/BikeMeshes.ts +0 -273
- package/src/games/bike-racing/BikeRacing.tsx +0 -211
- package/src/games/bike-racing/BikeRacingConstants.ts +0 -103
- package/src/games/bike-racing/BikeRacingGame.ts +0 -557
- package/src/games/bike-racing/BikeRacingScene.ts +0 -119
- package/src/games/block-blast/BlockBlast.tsx +0 -73
- package/src/games/block-blast/BlockBlastConstants.ts +0 -179
- package/src/games/block-blast/BlockBlastGame.ts +0 -471
- package/src/games/block-blast/BlockBlastScene.ts +0 -156
- package/src/games/block-breaker/BlockBreaker.tsx +0 -79
- package/src/games/block-breaker/BlockBreakerConstants.ts +0 -139
- package/src/games/block-breaker/BlockBreakerGame.ts +0 -459
- package/src/games/block-breaker/BlockBreakerScene.ts +0 -257
- package/src/games/bluk/Bluk.tsx +0 -82
- package/src/games/bluk/BlukConstants.ts +0 -121
- package/src/games/bluk/BlukGame.ts +0 -323
- package/src/games/bluk/BlukRules.ts +0 -154
- package/src/games/bluk/BlukScene.ts +0 -514
- package/src/games/bubble-shooter/BubbleShooter.tsx +0 -76
- package/src/games/bubble-shooter/BubbleShooterConstants.ts +0 -103
- package/src/games/bubble-shooter/BubbleShooterGame.ts +0 -459
- package/src/games/bubble-shooter/BubbleShooterScene.ts +0 -158
- package/src/games/candy-crush/CandyCrush.tsx +0 -77
- package/src/games/candy-crush/CandyCrushConstants.ts +0 -94
- package/src/games/candy-crush/CandyCrushGame.ts +0 -477
- package/src/games/candy-crush/CandyCrushScene.ts +0 -209
- package/src/games/car-racing/CarMeshes.ts +0 -440
- package/src/games/car-racing/CarRacing.tsx +0 -211
- package/src/games/car-racing/CarRacingConstants.ts +0 -167
- package/src/games/car-racing/CarRacingFacade.ts +0 -40
- package/src/games/car-racing/CarRacingGame.ts +0 -539
- package/src/games/car-racing/CarRacingScene.ts +0 -1026
- package/src/games/car-racing/CarRacingScenery.ts +0 -265
- package/src/games/chameleon-run/ChameleonRun.tsx +0 -96
- package/src/games/chameleon-run/ChameleonRunBackdrop.ts +0 -186
- package/src/games/chameleon-run/ChameleonRunConstants.ts +0 -47
- package/src/games/chameleon-run/ChameleonRunGame.ts +0 -309
- package/src/games/chameleon-run/ChameleonRunMeshes.ts +0 -305
- package/src/games/chameleon-run/ChameleonRunRules.ts +0 -252
- package/src/games/chameleon-run/ChameleonRunScene.ts +0 -310
- package/src/games/checkers/Checkers.tsx +0 -83
- package/src/games/checkers/CheckersAI.ts +0 -255
- package/src/games/checkers/CheckersConstants.ts +0 -68
- package/src/games/checkers/CheckersGame.ts +0 -322
- package/src/games/checkers/CheckersRules.ts +0 -167
- package/src/games/checkers/CheckersScene.ts +0 -308
- package/src/games/color-switch/ColorSwitch.tsx +0 -75
- package/src/games/color-switch/ColorSwitchConstants.ts +0 -61
- package/src/games/color-switch/ColorSwitchGame.ts +0 -329
- package/src/games/color-switch/ColorSwitchScene.ts +0 -220
- package/src/games/colors-sort/ColorsSort.tsx +0 -82
- package/src/games/colors-sort/ColorsSortConstants.ts +0 -119
- package/src/games/colors-sort/ColorsSortGame.ts +0 -246
- package/src/games/colors-sort/ColorsSortScene.ts +0 -315
- package/src/games/connect-em-all/ConnectEmAll.tsx +0 -70
- package/src/games/connect-em-all/ConnectEmAllConstants.ts +0 -77
- package/src/games/connect-em-all/ConnectEmAllGame.ts +0 -401
- package/src/games/connect-em-all/ConnectEmAllScene.ts +0 -235
- package/src/games/crossy-road/CrossyRoad.tsx +0 -74
- package/src/games/crossy-road/CrossyRoadCamera.ts +0 -59
- package/src/games/crossy-road/CrossyRoadConstants.ts +0 -132
- package/src/games/crossy-road/CrossyRoadGame.ts +0 -293
- package/src/games/crossy-road/CrossyRoadMeshes.ts +0 -195
- package/src/games/crossy-road/CrossyRoadPerson.ts +0 -198
- package/src/games/crossy-road/CrossyRoadRules.ts +0 -99
- package/src/games/crossy-road/CrossyRoadScene.ts +0 -355
- package/src/games/dino-jump/DinoJump.tsx +0 -77
- package/src/games/dino-jump/DinoJumpConstants.ts +0 -80
- package/src/games/dino-jump/DinoJumpGame.ts +0 -344
- package/src/games/dino-jump/DinoJumpScene.ts +0 -686
- package/src/games/dots-and-boxes/DotsAndBoxes.tsx +0 -83
- package/src/games/dots-and-boxes/DotsAndBoxesConstants.ts +0 -77
- package/src/games/dots-and-boxes/DotsAndBoxesGame.ts +0 -271
- package/src/games/dots-and-boxes/DotsAndBoxesScene.ts +0 -249
- package/src/games/falling-sticks/FallingSticks.tsx +0 -72
- package/src/games/falling-sticks/FallingSticksConstants.ts +0 -62
- package/src/games/falling-sticks/FallingSticksGame.ts +0 -220
- package/src/games/falling-sticks/FallingSticksRules.ts +0 -145
- package/src/games/falling-sticks/FallingSticksScene.ts +0 -245
- package/src/games/find-different-number/FindDifferentNumber.tsx +0 -74
- package/src/games/find-different-number/FindDifferentNumberConstants.ts +0 -74
- package/src/games/find-different-number/FindDifferentNumberGame.ts +0 -174
- package/src/games/find-different-number/FindDifferentNumberRules.ts +0 -43
- package/src/games/find-different-number/FindDifferentNumberScene.ts +0 -193
- package/src/games/flappy-bird/FlappyBird.tsx +0 -73
- package/src/games/flappy-bird/FlappyBirdConstants.ts +0 -95
- package/src/games/flappy-bird/FlappyBirdGame.ts +0 -375
- package/src/games/flappy-bird/FlappyBirdScene.ts +0 -630
- package/src/games/fruit-merger/FruitMerger.tsx +0 -73
- package/src/games/fruit-merger/FruitMergerConstants.ts +0 -102
- package/src/games/fruit-merger/FruitMergerGame.ts +0 -285
- package/src/games/fruit-merger/FruitMergerRules.ts +0 -286
- package/src/games/fruit-merger/FruitMergerScene.ts +0 -498
- package/src/games/fruit-ninja/FruitNinja.tsx +0 -129
- package/src/games/fruit-ninja/FruitNinjaConstants.ts +0 -107
- package/src/games/fruit-ninja/FruitNinjaGame.ts +0 -391
- package/src/games/fruit-ninja/FruitNinjaScene.ts +0 -319
- package/src/games/fruit-ninja/FruitNinjaWorld.ts +0 -17
- package/src/games/game-2048/Game2048.tsx +0 -84
- package/src/games/game-2048/Game2048Constants.ts +0 -68
- package/src/games/game-2048/Game2048Game.ts +0 -181
- package/src/games/game-2048/Game2048Rules.ts +0 -101
- package/src/games/game-2048/Game2048Scene.ts +0 -206
- package/src/games/knife-hit/KnifeHit.tsx +0 -78
- package/src/games/knife-hit/KnifeHitConstants.ts +0 -89
- package/src/games/knife-hit/KnifeHitGame.ts +0 -264
- package/src/games/knife-hit/KnifeHitScene.ts +0 -360
- package/src/games/ludo-king/LudoKing.tsx +0 -86
- package/src/games/ludo-king/LudoKingConstants.ts +0 -212
- package/src/games/ludo-king/LudoKingGame.ts +0 -326
- package/src/games/ludo-king/LudoKingRules.ts +0 -143
- package/src/games/ludo-king/LudoKingScene.ts +0 -397
- package/src/games/maze-runner/MazeRunner.tsx +0 -88
- package/src/games/maze-runner/MazeRunnerConstants.ts +0 -65
- package/src/games/maze-runner/MazeRunnerGame.ts +0 -176
- package/src/games/maze-runner/MazeRunnerRules.ts +0 -161
- package/src/games/maze-runner/MazeRunnerScene.ts +0 -245
- package/src/games/memory-match/MemoryMatch.tsx +0 -77
- package/src/games/memory-match/MemoryMatchConstants.ts +0 -105
- package/src/games/memory-match/MemoryMatchGame.ts +0 -222
- package/src/games/memory-match/MemoryMatchRules.ts +0 -38
- package/src/games/memory-match/MemoryMatchScene.ts +0 -268
- package/src/games/mine-sweeper/MineSweeper.tsx +0 -77
- package/src/games/mine-sweeper/MineSweeperConstants.ts +0 -94
- package/src/games/mine-sweeper/MineSweeperGame.ts +0 -234
- package/src/games/mine-sweeper/MineSweeperRules.ts +0 -67
- package/src/games/mine-sweeper/MineSweeperScene.ts +0 -262
- package/src/games/mob-control/MobControl.tsx +0 -73
- package/src/games/mob-control/MobControlConstants.ts +0 -106
- package/src/games/mob-control/MobControlGame.ts +0 -176
- package/src/games/mob-control/MobControlMeshes.ts +0 -85
- package/src/games/mob-control/MobControlRenderer.ts +0 -108
- package/src/games/mob-control/MobControlRules.ts +0 -522
- package/src/games/mob-control/MobControlScene.ts +0 -399
- package/src/games/number-search/NumberSearch.tsx +0 -18
- package/src/games/number-search/NumberSearchNumbers.ts +0 -623
- package/src/games/nuts-and-bolts/NutsAndBolts.tsx +0 -85
- package/src/games/nuts-and-bolts/NutsAndBoltsConstants.ts +0 -75
- package/src/games/nuts-and-bolts/NutsAndBoltsGame.ts +0 -298
- package/src/games/nuts-and-bolts/NutsAndBoltsRules.ts +0 -474
- package/src/games/nuts-and-bolts/NutsAndBoltsScene.ts +0 -498
- package/src/games/pac-man/PacMan.tsx +0 -86
- package/src/games/pac-man/PacManConstants.ts +0 -169
- package/src/games/pac-man/PacManGame.ts +0 -406
- package/src/games/pac-man/PacManRules.ts +0 -255
- package/src/games/pac-man/PacManScene.ts +0 -387
- package/src/games/paper-io/PaperIo.tsx +0 -91
- package/src/games/paper-io/PaperIoConstants.ts +0 -86
- package/src/games/paper-io/PaperIoGame.ts +0 -193
- package/src/games/paper-io/PaperIoMeshes.ts +0 -233
- package/src/games/paper-io/PaperIoRules.ts +0 -315
- package/src/games/paper-io/PaperIoScene.ts +0 -310
- package/src/games/penguin-run/PenguinMeshes.ts +0 -269
- package/src/games/penguin-run/PenguinModel.ts +0 -712
- package/src/games/penguin-run/PenguinRun.tsx +0 -77
- package/src/games/penguin-run/PenguinRunConstants.ts +0 -69
- package/src/games/penguin-run/PenguinRunGame.ts +0 -406
- package/src/games/penguin-run/PenguinRunScene.ts +0 -949
- package/src/games/perfect-circle/PerfectCircle.tsx +0 -74
- package/src/games/perfect-circle/PerfectCircleConstants.ts +0 -52
- package/src/games/perfect-circle/PerfectCircleGame.ts +0 -153
- package/src/games/perfect-circle/PerfectCircleRules.ts +0 -111
- package/src/games/perfect-circle/PerfectCircleScene.ts +0 -176
- package/src/games/pipe-connect/PipeConnect.tsx +0 -69
- package/src/games/pipe-connect/PipeConnectConstants.ts +0 -101
- package/src/games/pipe-connect/PipeConnectGame.ts +0 -179
- package/src/games/pipe-connect/PipeConnectRules.ts +0 -326
- package/src/games/pipe-connect/PipeConnectScene.ts +0 -271
- package/src/games/play-with-tua/PlayWithTua.tsx +0 -123
- package/src/games/play-with-tua/PlayWithTuaConstants.ts +0 -70
- package/src/games/play-with-tua/PlayWithTuaGame.ts +0 -167
- package/src/games/play-with-tua/PlayWithTuaModel.ts +0 -42
- package/src/games/play-with-tua/PlayWithTuaScene.ts +0 -36
- package/src/games/popit-fidget/PopitFidget.tsx +0 -72
- package/src/games/popit-fidget/PopitFidgetConstants.ts +0 -71
- package/src/games/popit-fidget/PopitFidgetGame.ts +0 -148
- package/src/games/popit-fidget/PopitFidgetScene.ts +0 -242
- package/src/games/reversi/Reversi.tsx +0 -94
- package/src/games/reversi/ReversiConstants.ts +0 -67
- package/src/games/reversi/ReversiGame.ts +0 -266
- package/src/games/reversi/ReversiRules.ts +0 -176
- package/src/games/reversi/ReversiScene.ts +0 -240
- package/src/games/search-grid/SearchGrid.tsx +0 -92
- package/src/games/search-grid/SearchGridConstants.ts +0 -178
- package/src/games/search-grid/SearchGridGame.ts +0 -209
- package/src/games/search-grid/SearchGridScene.ts +0 -301
- package/src/games/shared/BackdropCard.tsx +0 -54
- package/src/games/shared/EngineBackdrop.ts +0 -300
- package/src/games/shared/EngineBlasts.ts +0 -136
- package/src/games/shared/EngineBlocks.ts +0 -91
- package/src/games/shared/EngineControlText.ts +0 -17
- package/src/games/shared/EngineDice.ts +0 -250
- package/src/games/shared/EngineFootprint.ts +0 -35
- package/src/games/shared/EngineFruits.ts +0 -1435
- package/src/games/shared/EngineGameLoader.tsx +0 -88
- package/src/games/shared/EngineGameScreen.tsx +0 -325
- package/src/games/shared/EngineGameWidth.ts +0 -3
- package/src/games/shared/EngineGameWidth.web.ts +0 -3
- package/src/games/shared/EngineGlyphs.ts +0 -178
- package/src/games/shared/EngineHud.ts +0 -815
- package/src/games/shared/EngineLoading.ts +0 -477
- package/src/games/shared/EngineMeadow.ts +0 -725
- package/src/games/shared/EngineMeshCache.ts +0 -15
- package/src/games/shared/EngineMeshes.ts +0 -10
- package/src/games/shared/EngineRacingChase.ts +0 -21
- package/src/games/shared/EngineRacingHandling.ts +0 -48
- package/src/games/shared/EngineReadyContext.ts +0 -4
- package/src/games/shared/EngineTilt.ts +0 -44
- package/src/games/shared/EngineTouchSurface.tsx +0 -103
- package/src/games/shared/EngineUtils.ts +0 -52
- package/src/games/shared/GameActivity.ts +0 -13
- package/src/games/shared/GameLoading.tsx +0 -202
- package/src/games/shared/GameLoadingTransition.tsx +0 -61
- package/src/games/shared/ProceduralCacheVersion.ts +0 -2
- package/src/games/shared/useEngineGame.ts +0 -240
- package/src/games/shared/useGameResource.ts +0 -21
- package/src/games/shared/useLiveState.ts +0 -58
- package/src/games/sliding-numbers/SlidingNumbers.tsx +0 -71
- package/src/games/sliding-numbers/SlidingNumbersConstants.ts +0 -65
- package/src/games/sliding-numbers/SlidingNumbersGame.ts +0 -192
- package/src/games/sliding-numbers/SlidingNumbersRules.ts +0 -79
- package/src/games/sliding-numbers/SlidingNumbersScene.ts +0 -193
- package/src/games/snake-3d/Snake3D.tsx +0 -76
- package/src/games/snake-3d/Snake3DConstants.ts +0 -61
- package/src/games/snake-3d/Snake3DGame.ts +0 -192
- package/src/games/snake-3d/Snake3DMotion.ts +0 -22
- package/src/games/snake-3d/Snake3DRules.ts +0 -116
- package/src/games/snake-3d/Snake3DScene.ts +0 -322
- package/src/games/snakes-and-ladders/SnakesAndLadders.tsx +0 -87
- package/src/games/snakes-and-ladders/SnakesAndLaddersConstants.ts +0 -136
- package/src/games/snakes-and-ladders/SnakesAndLaddersGame.ts +0 -310
- package/src/games/snakes-and-ladders/SnakesAndLaddersScene.ts +0 -515
- package/src/games/space-fighter/SpaceFighter.tsx +0 -74
- package/src/games/space-fighter/SpaceFighterConstants.ts +0 -86
- package/src/games/space-fighter/SpaceFighterGame.ts +0 -292
- package/src/games/space-fighter/SpaceFighterScene.ts +0 -550
- package/src/games/spider-solitaire/SpiderSolitaire.tsx +0 -80
- package/src/games/spider-solitaire/SpiderSolitaireConstants.ts +0 -107
- package/src/games/spider-solitaire/SpiderSolitaireGame.ts +0 -387
- package/src/games/spider-solitaire/SpiderSolitaireRules.ts +0 -123
- package/src/games/spider-solitaire/SpiderSolitaireScene.ts +0 -352
- package/src/games/stack-tower/StackTower.tsx +0 -76
- package/src/games/stack-tower/StackTowerConstants.ts +0 -74
- package/src/games/stack-tower/StackTowerGame.ts +0 -236
- package/src/games/stack-tower/StackTowerScene.ts +0 -186
- package/src/games/sudoku/Sudoku.tsx +0 -73
- package/src/games/sudoku/SudokuConstants.ts +0 -127
- package/src/games/sudoku/SudokuGame.ts +0 -250
- package/src/games/sudoku/SudokuRules.ts +0 -125
- package/src/games/sudoku/SudokuScene.ts +0 -304
- package/src/games/tangram/Tangram.tsx +0 -79
- package/src/games/tangram/TangramConstants.ts +0 -64
- package/src/games/tangram/TangramGame.ts +0 -356
- package/src/games/tangram/TangramRules.ts +0 -409
- package/src/games/tangram/TangramScene.ts +0 -203
- package/src/games/tank-1990/Tank1990.tsx +0 -78
- package/src/games/tank-1990/Tank1990Constants.ts +0 -81
- package/src/games/tank-1990/Tank1990Game.ts +0 -331
- package/src/games/tank-1990/Tank1990Rules.ts +0 -390
- package/src/games/tank-1990/Tank1990Scene.ts +0 -434
- package/src/games/tic-tac-toe/TicTacToe.tsx +0 -98
- package/src/games/tic-tac-toe/TicTacToeConstants.ts +0 -69
- package/src/games/tic-tac-toe/TicTacToeGame.ts +0 -200
- package/src/games/tic-tac-toe/TicTacToeRules.ts +0 -103
- package/src/games/tic-tac-toe/TicTacToeScene.ts +0 -245
- package/src/games/tile-home/TileHome.tsx +0 -92
- package/src/games/tile-home/TileHomeConstants.ts +0 -139
- package/src/games/tile-home/TileHomeGame.ts +0 -435
- package/src/games/tile-home/TileHomeScene.ts +0 -154
- package/src/games/treasure-hunt/TreasureHunt.tsx +0 -206
- package/src/games/treasure-hunt/TreasureHuntConstants.ts +0 -266
- package/src/games/treasure-hunt/TreasureHuntControls.ts +0 -280
- package/src/games/treasure-hunt/TreasureHuntGame.ts +0 -402
- package/src/games/treasure-hunt/TreasureHuntMeshes.ts +0 -422
- package/src/games/treasure-hunt/TreasureHuntModel.ts +0 -506
- package/src/games/treasure-hunt/TreasureHuntRules.ts +0 -1210
- package/src/games/treasure-hunt/TreasureHuntScene.ts +0 -586
- package/src/games/whack-a-mole/WhackAMole.tsx +0 -79
- package/src/games/whack-a-mole/WhackAMoleConstants.ts +0 -94
- package/src/games/whack-a-mole/WhackAMoleGame.ts +0 -233
- package/src/games/whack-a-mole/WhackAMoleScene.ts +0 -349
- package/src/games/word-search/WordSearch.tsx +0 -18
- package/src/games/word-search/WordSearchWords.ts +0 -1642
- package/src/helpers/GamePatternData.ts +0 -120
- package/src/helpers/GameSettingsModal.tsx +0 -384
- package/src/helpers/GameTheme.tsx +0 -37
- package/src/helpers/IconPaths.ts +0 -6
- package/src/helpers/index.ts +0 -2
- package/src/index.tsx +0 -60
- package/src/services/GameAssetLoader.ts +0 -111
- package/src/services/GameAssets.ts +0 -149
- package/src/services/GameLoaders.ts +0 -93
- package/src/services/GamesConstants.ts +0 -193
- package/src/services/GamesMetadata.ts +0 -711
- package/src/services/GamesService.ts +0 -116
- package/src/services/HapticsService.ts +0 -48
- package/src/services/ScoringService.ts +0 -19
- package/src/services/SfxSources.ts +0 -81
- package/src/services/SoundsService.ts +0 -582
- package/src/services/ThemeService.ts +0 -281
- package/src/services/UtilsService.ts +0 -134
- package/src/services/index.ts +0 -6
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afterPaint(run) {
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import type { AssetStage, AssetTask } from './GameAssetLoader';
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// Opt in only games with expensive imported/procedural models. Tile Home is included for its fruit
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[GAME_IDS.PLAY_WITH_TUA]: function* () {
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19
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yield* deferred(() => require('../games/play-with-tua/PlayWithTuaModel').warmAssets());
|
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20
|
-
},
|
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21
|
-
[GAME_IDS.TREASURE_HUNT]: function* () {
|
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22
|
-
yield* deferred(() => require('../games/treasure-hunt/TreasureHuntConstants').warmAssets());
|
|
23
|
-
yield* deferred(() => require('../games/treasure-hunt/TreasureHuntScene').warmAssets());
|
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24
|
-
yield* deferred(() => require('../games/treasure-hunt/TreasureHuntModel').warmAssets());
|
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25
|
-
},
|
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26
|
-
[GAME_IDS.TILE_HOME]: function* () {
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27
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const { TILE_TYPES } = require('../games/tile-home/TileHomeConstants') as typeof import('../games/tile-home/TileHomeConstants');
|
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28
|
-
yield* deferred(() =>
|
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29
|
-
require('../games/shared/EngineFruits').warmAssets(
|
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30
|
-
TILE_TYPES.map((t) => t.fruit),
|
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31
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-
0.25
|
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32
|
-
)
|
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33
|
-
);
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34
|
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},
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35
|
-
[GAME_IDS.FRUIT_MERGER]: function* () {
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|
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yield* deferred(() => require('../games/fruit-merger/FruitMergerScene').warmAssets());
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|
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},
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38
|
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[GAME_IDS.FRUIT_NINJA]: function* () {
|
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39
|
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const { FRUIT_KINDS, FRUIT_DETAIL } =
|
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40
|
-
require('../games/fruit-ninja/FruitNinjaConstants') as typeof import('../games/fruit-ninja/FruitNinjaConstants');
|
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41
|
-
yield* deferred(() => require('../games/shared/EngineFruits').warmAssets(FRUIT_KINDS, FRUIT_DETAIL, true));
|
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42
|
-
yield* deferred(() => require('../games/fruit-ninja/FruitNinjaScene').warmAssets());
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|
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},
|
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44
|
-
[GAME_IDS.CAR_RACING]: function* () {
|
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45
|
-
yield* deferred(() => require('../games/car-racing/CarRacingConstants').warmAssets());
|
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46
|
-
yield* deferred(() => require('../games/car-racing/CarRacingScene').warmAssets());
|
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|
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},
|
|
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|
-
[GAME_IDS.BIKE_RACING]: function* () {
|
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49
|
-
yield* deferred(() => require('../games/car-racing/CarRacingConstants').warmAssets());
|
|
50
|
-
yield* deferred(() => require('../games/bike-racing/BikeRacingConstants').warmAssets());
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51
|
-
yield* deferred(() => require('../games/bike-racing/BikeRacingScene').warmAssets());
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|
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},
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53
|
-
[GAME_IDS.PENGUIN_RUN]: function* () {
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|
-
yield* deferred(() => require('../games/penguin-run/PenguinMeshes').warmAssets());
|
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55
|
-
yield* deferred(() => require('../games/penguin-run/PenguinRunScene').warmAssets());
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|
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},
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|
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|
-
[GAME_IDS.CHAMELEON_RUN]: function* () {
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|
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yield* deferred(() => require('../games/chameleon-run/ChameleonRunMeshes').warmAssets());
|
|
59
|
-
},
|
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60
|
-
[GAME_IDS.PAPER_IO]: function* () {
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|
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yield* deferred(() => require('../games/paper-io/PaperIoMeshes').warmAssets());
|
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62
|
-
yield* deferred(() => require('../games/paper-io/PaperIoScene').warmAssets());
|
|
63
|
-
},
|
|
64
|
-
[GAME_IDS.CROSSY_ROAD]: function* () {
|
|
65
|
-
yield* deferred(() => require('../games/crossy-road/CrossyRoadMeshes').warmAssets());
|
|
66
|
-
yield* deferred(() => require('../games/crossy-road/CrossyRoadPerson').warmAssets());
|
|
67
|
-
}
|
|
68
|
-
} satisfies Partial<Record<GAME_IDS, () => Iterable<AssetTask>>>;
|
|
69
|
-
|
|
70
|
-
const prepared = new Set<GAME_IDS>();
|
|
71
|
-
const scenes = new Set<string>();
|
|
72
|
-
let sharedReady = false;
|
|
73
|
-
export const isHeavyGame = (id: GAME_IDS): boolean => Object.hasOwn(HEAVY_GAME_ASSETS, id);
|
|
74
|
-
export const areGameAssetsReady = (id: GAME_IDS, mode?: GameThemeMode): boolean =>
|
|
75
|
-
prepared.has(id) && scenes.has(`${id}:${mode ?? 'classic'}`) && id !== GAME_IDS.TREASURE_HUNT;
|
|
76
|
-
|
|
77
|
-
/** Nothing here runs until the selected game's loader has painted. */
|
|
78
|
-
export function gameAssetStages(id: GAME_IDS, mode?: GameThemeMode): AssetStage[] {
|
|
79
|
-
const build = HEAVY_GAME_ASSETS[id as keyof typeof HEAVY_GAME_ASSETS];
|
|
80
|
-
return [
|
|
81
|
-
{
|
|
82
|
-
label: 'Getting ready',
|
|
83
|
-
*tasks() {
|
|
84
|
-
yield () => {
|
|
85
|
-
const engine = require('@nayan-ui/engine');
|
|
86
|
-
if (!engine.isEngineAvailable) throw Error('The native game engine is unavailable in this app build');
|
|
87
|
-
return engine.warmUpEngine();
|
|
88
|
-
};
|
|
89
|
-
if (!sharedReady) {
|
|
90
|
-
yield () => require('../games/shared/EngineHud').loadHudFonts();
|
|
91
|
-
yield* deferred(() => require('../games/shared/EngineHud').warmAssets());
|
|
92
|
-
yield* deferred(() => require('../games/shared/EngineBlasts').warmAssets());
|
|
93
|
-
yield () => {
|
|
94
|
-
sharedReady = true;
|
|
95
|
-
};
|
|
96
|
-
}
|
|
97
|
-
}
|
|
98
|
-
},
|
|
99
|
-
{
|
|
100
|
-
label: 'Bringing your world to life',
|
|
101
|
-
*tasks() {
|
|
102
|
-
// Decode audio alongside the visual builders instead of starting one clip per frame at the end.
|
|
103
|
-
require('./SoundsService').preloadGameSounds(id);
|
|
104
|
-
if (!prepared.has(id)) {
|
|
105
|
-
if (build) yield* build();
|
|
106
|
-
yield () => {
|
|
107
|
-
prepared.add(id);
|
|
108
|
-
};
|
|
109
|
-
}
|
|
110
|
-
if (id === GAME_IDS.TREASURE_HUNT) {
|
|
111
|
-
yield* deferred(() => require('../games/treasure-hunt/TreasureHuntRules').warmNextMap());
|
|
112
|
-
yield () => {
|
|
113
|
-
const map = require('../games/treasure-hunt/TreasureHuntRules').peekNextMap();
|
|
114
|
-
if (map) require('../games/treasure-hunt/TreasureHuntScene').terrainModels(map.landscape.profile);
|
|
115
|
-
};
|
|
116
|
-
}
|
|
117
|
-
}
|
|
118
|
-
},
|
|
119
|
-
{
|
|
120
|
-
label: 'Adding the finishing touches',
|
|
121
|
-
*tasks() {
|
|
122
|
-
const key = `${id}:${mode ?? 'classic'}`;
|
|
123
|
-
if (!scenes.has(key)) {
|
|
124
|
-
const theme = resolveGameTheme(mode);
|
|
125
|
-
if ([GAME_IDS.PAPER_IO, GAME_IDS.TILE_HOME, GAME_IDS.FRUIT_MERGER].includes(id))
|
|
126
|
-
yield () => require('../games/shared/EngineBackdrop').backdropMesh(theme);
|
|
127
|
-
if (id === GAME_IDS.FRUIT_NINJA) yield* deferred(() => require('../games/shared/EngineMeadow').warmAssets(theme, ['meadow']));
|
|
128
|
-
if (id === GAME_IDS.CHAMELEON_RUN) yield* deferred(() => require('../games/chameleon-run/ChameleonRunBackdrop').warmAssets(theme));
|
|
129
|
-
yield* require('./SoundsService').warmSoundAssets([id]);
|
|
130
|
-
if (id === GAME_IDS.TREASURE_HUNT) yield () => require('../games/treasure-hunt/TreasureHuntConstants').sounds?.ready;
|
|
131
|
-
yield () => {
|
|
132
|
-
scenes.add(key);
|
|
133
|
-
};
|
|
134
|
-
}
|
|
135
|
-
// ProceduralCache already writes each built asset asynchronously; persistence does not gate play.
|
|
136
|
-
}
|
|
137
|
-
}
|
|
138
|
-
];
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
/** Asset audit tooling; production opens only gameAssetStages(selectedId). */
|
|
142
|
-
export function gameAssetGroups() {
|
|
143
|
-
return Object.keys(HEAVY_GAME_ASSETS).map((id) => ({
|
|
144
|
-
id,
|
|
145
|
-
*tasks() {
|
|
146
|
-
for (const stage of gameAssetStages(id as GAME_IDS)) yield* stage.tasks();
|
|
147
|
-
}
|
|
148
|
-
}));
|
|
149
|
-
}
|
|
@@ -1,93 +0,0 @@
|
|
|
1
|
-
import type React from 'react';
|
|
2
|
-
import { GAME_IDS, type GameProps } from './UtilsService';
|
|
3
|
-
|
|
4
|
-
// Every game paints its loading screen before evaluating its module and building its world.
|
|
5
|
-
/* eslint-disable @typescript-eslint/no-var-requires */
|
|
6
|
-
const GAME_LOADERS: Record<GAME_IDS, () => React.ComponentType<GameProps>> = {
|
|
7
|
-
[GAME_IDS.PLAY_WITH_TUA]: () => require('../games/play-with-tua/PlayWithTua').PlayWithTua,
|
|
8
|
-
[GAME_IDS.TREASURE_HUNT]: () => require('../games/treasure-hunt/TreasureHunt').TreasureHunt,
|
|
9
|
-
[GAME_IDS.BLOCK_BLAST]: () => require('../games/block-blast/BlockBlast').BlockBlast,
|
|
10
|
-
[GAME_IDS.CONNECT_EM_ALL]: () => require('../games/connect-em-all/ConnectEmAll').ConnectEmAll,
|
|
11
|
-
[GAME_IDS.BUBBLE_SHOOTER]: () => require('../games/bubble-shooter/BubbleShooter').BubbleShooter,
|
|
12
|
-
[GAME_IDS.BLOCK_BREAKER]: () => require('../games/block-breaker/BlockBreaker').BlockBreaker,
|
|
13
|
-
[GAME_IDS.TILE_HOME]: () => require('../games/tile-home/TileHome').TileHome,
|
|
14
|
-
[GAME_IDS.FRUIT_MERGER]: () => require('../games/fruit-merger/FruitMerger').FruitMerger,
|
|
15
|
-
[GAME_IDS.FRUIT_NINJA]: () => require('../games/fruit-ninja/FruitNinja').FruitNinja,
|
|
16
|
-
[GAME_IDS.ARROWS]: () => require('../games/arrows/Arrows').Arrows,
|
|
17
|
-
[GAME_IDS.FLAPPY_BIRD]: () => require('../games/flappy-bird/FlappyBird').FlappyBird,
|
|
18
|
-
[GAME_IDS.DINO_JUMP]: () => require('../games/dino-jump/DinoJump').DinoJump,
|
|
19
|
-
[GAME_IDS.SNAKES_AND_LADDERS]: () => require('../games/snakes-and-ladders/SnakesAndLadders').SnakesAndLadders,
|
|
20
|
-
[GAME_IDS.LUDO_KING]: () => require('../games/ludo-king/LudoKing').LudoKing,
|
|
21
|
-
[GAME_IDS.DOTS_AND_BOXES]: () => require('../games/dots-and-boxes/DotsAndBoxes').DotsAndBoxes,
|
|
22
|
-
[GAME_IDS.CANDY_CRUSH]: () => require('../games/candy-crush/CandyCrush').CandyCrush,
|
|
23
|
-
[GAME_IDS.WHACK_A_MOLE]: () => require('../games/whack-a-mole/WhackAMole').WhackAMole,
|
|
24
|
-
[GAME_IDS.PAC_MAN]: () => require('../games/pac-man/PacMan').PacMan,
|
|
25
|
-
[GAME_IDS.COLORS_SORT]: () => require('../games/colors-sort/ColorsSort').ColorsSort,
|
|
26
|
-
[GAME_IDS.POPIT_FIDGET]: () => require('../games/popit-fidget/PopitFidget').PopitFidget,
|
|
27
|
-
[GAME_IDS.BALLOON_BLASTER]: () => require('../games/balloon-blaster/BalloonBlaster').BalloonBlaster,
|
|
28
|
-
[GAME_IDS.SPACE_FIGHTER]: () => require('../games/space-fighter/SpaceFighter').SpaceFighter,
|
|
29
|
-
[GAME_IDS.WORD_SEARCH]: () => require('../games/word-search/WordSearch').WordSearch,
|
|
30
|
-
[GAME_IDS.NUMBER_SEARCH]: () => require('../games/number-search/NumberSearch').NumberSearch,
|
|
31
|
-
[GAME_IDS.FIND_DIFFERENT_NUMBER]: () => require('../games/find-different-number/FindDifferentNumber').FindDifferentNumber,
|
|
32
|
-
[GAME_IDS.TANK_1990]: () => require('../games/tank-1990/Tank1990').Tank1990,
|
|
33
|
-
[GAME_IDS.NUTS_AND_BOLTS]: () => require('../games/nuts-and-bolts/NutsAndBolts').NutsAndBolts,
|
|
34
|
-
[GAME_IDS.STACK_TOWER]: () => require('../games/stack-tower/StackTower').StackTower,
|
|
35
|
-
[GAME_IDS.PIPE_CONNECT]: () => require('../games/pipe-connect/PipeConnect').PipeConnect,
|
|
36
|
-
[GAME_IDS.MINE_SWEEPER]: () => require('../games/mine-sweeper/MineSweeper').MineSweeper,
|
|
37
|
-
[GAME_IDS.KNIFE_HIT]: () => require('../games/knife-hit/KnifeHit').KnifeHit,
|
|
38
|
-
[GAME_IDS.COLOR_SWITCH]: () => require('../games/color-switch/ColorSwitch').ColorSwitch,
|
|
39
|
-
[GAME_IDS.SPIDER_SOLITAIRE]: () => require('../games/spider-solitaire/SpiderSolitaire').SpiderSolitaire,
|
|
40
|
-
[GAME_IDS.MAZE_RUNNER]: () => require('../games/maze-runner/MazeRunner').MazeRunner,
|
|
41
|
-
[GAME_IDS.TIC_TAC_TOE]: () => require('../games/tic-tac-toe/TicTacToe').TicTacToe,
|
|
42
|
-
[GAME_IDS.CAR_RACING]: () => require('../games/car-racing/CarRacing').CarRacing,
|
|
43
|
-
[GAME_IDS.BIKE_RACING]: () => require('../games/bike-racing/BikeRacing').BikeRacing,
|
|
44
|
-
[GAME_IDS.SLIDING_NUMBERS]: () => require('../games/sliding-numbers/SlidingNumbers').SlidingNumbers,
|
|
45
|
-
[GAME_IDS.GAME_2048]: () => require('../games/game-2048/Game2048').Game2048,
|
|
46
|
-
[GAME_IDS.SUDOKU]: () => require('../games/sudoku/Sudoku').Sudoku,
|
|
47
|
-
[GAME_IDS.SNAKE_3D]: () => require('../games/snake-3d/Snake3D').Snake3D,
|
|
48
|
-
[GAME_IDS.PERFECT_CIRCLE]: () => require('../games/perfect-circle/PerfectCircle').PerfectCircle,
|
|
49
|
-
[GAME_IDS.TANGRAM]: () => require('../games/tangram/Tangram').Tangram,
|
|
50
|
-
[GAME_IDS.CHECKERS]: () => require('../games/checkers/Checkers').Checkers,
|
|
51
|
-
[GAME_IDS.MEMORY_MATCH]: () => require('../games/memory-match/MemoryMatch').MemoryMatch,
|
|
52
|
-
[GAME_IDS.FALLING_STICKS]: () => require('../games/falling-sticks/FallingSticks').FallingSticks,
|
|
53
|
-
[GAME_IDS.REVERSI]: () => require('../games/reversi/Reversi').Reversi,
|
|
54
|
-
[GAME_IDS.PENGUIN_RUN]: () => require('../games/penguin-run/PenguinRun').PenguinRun,
|
|
55
|
-
[GAME_IDS.BLUK]: () => require('../games/bluk/Bluk').Bluk,
|
|
56
|
-
[GAME_IDS.CHAMELEON_RUN]: () => require('../games/chameleon-run/ChameleonRun').ChameleonRun,
|
|
57
|
-
[GAME_IDS.MOB_CONTROL]: () => require('../games/mob-control/MobControl').MobControl,
|
|
58
|
-
[GAME_IDS.PAPER_IO]: () => require('../games/paper-io/PaperIo').PaperIo,
|
|
59
|
-
[GAME_IDS.CROSSY_ROAD]: () => require('../games/crossy-road/CrossyRoad').CrossyRoad
|
|
60
|
-
};
|
|
61
|
-
const components = new Map<GAME_IDS, React.ComponentType<GameProps>>();
|
|
62
|
-
|
|
63
|
-
/**
|
|
64
|
-
* Get the React component for a game id, loading its module on first use.
|
|
65
|
-
*/
|
|
66
|
-
export const loadGameComponent = (gameId: GAME_IDS | null | undefined): React.ComponentType<GameProps> | null => {
|
|
67
|
-
if (!gameId) return null;
|
|
68
|
-
const cached = components.get(gameId);
|
|
69
|
-
if (cached) return cached;
|
|
70
|
-
const load = GAME_LOADERS[gameId];
|
|
71
|
-
if (!load) return null;
|
|
72
|
-
const component = require('../games/shared/EngineGameLoader').withGameLoading(gameId, load);
|
|
73
|
-
components.set(gameId, component);
|
|
74
|
-
return component;
|
|
75
|
-
};
|
|
76
|
-
|
|
77
|
-
function warmEngine(): boolean {
|
|
78
|
-
const { isEngineAvailable, warmUpEngine } = require('@nayan-ui/engine');
|
|
79
|
-
if (isEngineAvailable) warmUpEngine();
|
|
80
|
-
return isEngineAvailable;
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
/** Explicit engine-only warm-up for existing integrations; game assets load on their screen. */
|
|
84
|
-
export const warmUpGames = (): (() => void) => {
|
|
85
|
-
warmEngine();
|
|
86
|
-
return () => {};
|
|
87
|
-
};
|
|
88
|
-
/** @deprecated Games no longer preload from the catalog. */
|
|
89
|
-
export const prioritizeGameAssets = (_ids: readonly string[]) => {};
|
|
90
|
-
/** @deprecated Game-screen loaders own their cancellation. */
|
|
91
|
-
export const pauseGameAssetWarmup = () => {};
|
|
92
|
-
export const getGameAssetWarmupStatus = () => ({ running: false, completed: 0, failed: 0, complete: false });
|
|
93
|
-
/* eslint-enable @typescript-eslint/no-var-requires */
|
|
@@ -1,193 +0,0 @@
|
|
|
1
|
-
import { GAME_IDS } from './UtilsService';
|
|
2
|
-
|
|
3
|
-
// Global primary and background colors for all games
|
|
4
|
-
export const PRIMARY_COLOR = '#ffffff';
|
|
5
|
-
export const BACKGROUND_COLOR = '#3a3a5e';
|
|
6
|
-
|
|
7
|
-
// Derived transparent colors from PRIMARY_COLOR
|
|
8
|
-
export const COLORS = {
|
|
9
|
-
// Component backgrounds and borders (white transparent)
|
|
10
|
-
BG_35: 'rgba(255, 255, 255, 0.35)',
|
|
11
|
-
BG_40: 'rgba(255, 255, 255, 0.40)',
|
|
12
|
-
BG_50: 'rgba(255, 255, 255, 0.50)',
|
|
13
|
-
// Overlay backgrounds (black transparent)
|
|
14
|
-
OVERLAY: 'rgba(0, 0, 0, 0.8)',
|
|
15
|
-
OVERLAY_LIGHT: 'rgba(0, 0, 0, 0.5)',
|
|
16
|
-
// Text colors
|
|
17
|
-
TEXT: '#ffffff',
|
|
18
|
-
TEXT_MUTED: '#cccccc',
|
|
19
|
-
// Accent color
|
|
20
|
-
ACCENT: '#3b82f6',
|
|
21
|
-
ACCENT_LIGHT: '#60a5fa',
|
|
22
|
-
// Switch colors
|
|
23
|
-
SWITCH_TRACK_OFF: '#555555',
|
|
24
|
-
SWITCH_TRACK_ON: '#3b82f6',
|
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25
|
-
SWITCH_THUMB: '#ffffff',
|
|
26
|
-
// Score display
|
|
27
|
-
SCORE_GOLD: '#facc15'
|
|
28
|
-
} as const;
|
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29
|
-
|
|
30
|
-
// Shared in-game chrome (scoreboard, control buttons, modals): frosted white. A light fill with a
|
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31
|
-
// brighter thin rim keeps panels crisp instead of milky. SOLID is the Game Over modal's Play Again.
|
|
32
|
-
export const HUD = {
|
|
33
|
-
SURFACE: 'rgba(255, 255, 255, 0.3)',
|
|
34
|
-
BORDER: 'rgba(255, 255, 255, 0.6)',
|
|
35
|
-
BORDER_WIDTH: 1.5,
|
|
36
|
-
DIVIDER: 'rgba(255, 255, 255, 0.25)',
|
|
37
|
-
TEXT: '#ffffff',
|
|
38
|
-
TEXT_MUTED: 'rgba(255, 255, 255, 0.85)',
|
|
39
|
-
TEXT_SHADOW: 'rgba(0, 0, 0, 0.35)',
|
|
40
|
-
SOLID: '#ffffff',
|
|
41
|
-
ON_SOLID: '#3a3a5e'
|
|
42
|
-
} as const;
|
|
43
|
-
|
|
44
|
-
// Game Names
|
|
45
|
-
export const GAME_NAMES = {
|
|
46
|
-
BALLOON_BLASTER: 'balloonBlaster',
|
|
47
|
-
FRUIT_SLICER: 'fruitSlicer',
|
|
48
|
-
MAZE_RUNNER: 'mazeRunner',
|
|
49
|
-
CAT_POPPER: 'catPopper',
|
|
50
|
-
SPACE_TRAVELLER: 'spaceTraveller'
|
|
51
|
-
} as const;
|
|
52
|
-
|
|
53
|
-
export type GameName = (typeof GAME_NAMES)[keyof typeof GAME_NAMES];
|
|
54
|
-
|
|
55
|
-
// Game titles mapping - avoids circular dependency with GamesService
|
|
56
|
-
export const getGameTitle = (gameId: string): string => {
|
|
57
|
-
switch (gameId) {
|
|
58
|
-
case GAME_IDS.PLAY_WITH_TUA:
|
|
59
|
-
return 'Play With Tua';
|
|
60
|
-
case GAME_IDS.TREASURE_HUNT:
|
|
61
|
-
return 'Treasure Hunt';
|
|
62
|
-
case GAME_IDS.BALLOON_BLASTER:
|
|
63
|
-
return 'Balloon Blaster';
|
|
64
|
-
case GAME_IDS.FRUIT_NINJA:
|
|
65
|
-
return 'Fruit Ninja';
|
|
66
|
-
case GAME_IDS.MAZE_RUNNER:
|
|
67
|
-
return 'Maze Runner';
|
|
68
|
-
case GAME_IDS.WHACK_A_MOLE:
|
|
69
|
-
return 'Whack-a-Mole';
|
|
70
|
-
case GAME_IDS.SPACE_FIGHTER:
|
|
71
|
-
return 'Space Fighter';
|
|
72
|
-
case GAME_IDS.POPIT_FIDGET:
|
|
73
|
-
return 'Pop It Fidget';
|
|
74
|
-
case GAME_IDS.SLIDING_NUMBERS:
|
|
75
|
-
return 'Sliding Numbers';
|
|
76
|
-
case GAME_IDS.GAME_2048:
|
|
77
|
-
return '2048';
|
|
78
|
-
case GAME_IDS.DINO_JUMP:
|
|
79
|
-
return 'Dino Jump';
|
|
80
|
-
case GAME_IDS.COLORS_SORT:
|
|
81
|
-
return 'Colors Sort';
|
|
82
|
-
case GAME_IDS.FRUIT_MERGER:
|
|
83
|
-
return 'Fruit Merger';
|
|
84
|
-
case GAME_IDS.FLAPPY_BIRD:
|
|
85
|
-
return 'Flappy Bird';
|
|
86
|
-
case GAME_IDS.CANDY_CRUSH:
|
|
87
|
-
return 'Candy Crush';
|
|
88
|
-
case GAME_IDS.SNAKE_3D:
|
|
89
|
-
return 'Snake 3D';
|
|
90
|
-
case GAME_IDS.CAR_RACING:
|
|
91
|
-
return 'Car Racing';
|
|
92
|
-
case GAME_IDS.BIKE_RACING:
|
|
93
|
-
return 'Bike Racing';
|
|
94
|
-
case GAME_IDS.BLOCK_BLAST:
|
|
95
|
-
return 'Block Blast';
|
|
96
|
-
case GAME_IDS.BUBBLE_SHOOTER:
|
|
97
|
-
return 'Bubble Shooter';
|
|
98
|
-
case GAME_IDS.PERFECT_CIRCLE:
|
|
99
|
-
return 'Perfect Circle';
|
|
100
|
-
case GAME_IDS.TIC_TAC_TOE:
|
|
101
|
-
return 'Tic Tac Toe';
|
|
102
|
-
case GAME_IDS.SPIDER_SOLITAIRE:
|
|
103
|
-
return 'Spider Solitaire';
|
|
104
|
-
case GAME_IDS.PAC_MAN:
|
|
105
|
-
return 'Pac-Man';
|
|
106
|
-
case GAME_IDS.TILE_HOME:
|
|
107
|
-
return 'Tile Home';
|
|
108
|
-
case GAME_IDS.WORD_SEARCH:
|
|
109
|
-
return 'Word Search';
|
|
110
|
-
case GAME_IDS.CONNECT_EM_ALL:
|
|
111
|
-
return 'Connect Em All';
|
|
112
|
-
case GAME_IDS.NUTS_AND_BOLTS:
|
|
113
|
-
return 'Nuts and Bolts';
|
|
114
|
-
case GAME_IDS.NUMBER_SEARCH:
|
|
115
|
-
return 'Number Search';
|
|
116
|
-
case GAME_IDS.DOTS_AND_BOXES:
|
|
117
|
-
return 'Dots and Boxes';
|
|
118
|
-
case GAME_IDS.LUDO_KING:
|
|
119
|
-
return 'Ludo King';
|
|
120
|
-
case GAME_IDS.TANK_1990:
|
|
121
|
-
return 'Tank 1990';
|
|
122
|
-
case GAME_IDS.BLOCK_BREAKER:
|
|
123
|
-
return 'Block Breaker';
|
|
124
|
-
case GAME_IDS.STACK_TOWER:
|
|
125
|
-
return 'Stack Tower';
|
|
126
|
-
case GAME_IDS.MINE_SWEEPER:
|
|
127
|
-
return 'Mine Sweeper';
|
|
128
|
-
case GAME_IDS.SUDOKU:
|
|
129
|
-
return 'Sudoku';
|
|
130
|
-
case GAME_IDS.KNIFE_HIT:
|
|
131
|
-
return 'Knife Hit';
|
|
132
|
-
case GAME_IDS.COLOR_SWITCH:
|
|
133
|
-
return 'Color Switch';
|
|
134
|
-
case GAME_IDS.PIPE_CONNECT:
|
|
135
|
-
return 'Pipe Connect';
|
|
136
|
-
case GAME_IDS.ARROWS:
|
|
137
|
-
return 'Arrows';
|
|
138
|
-
case GAME_IDS.FIND_DIFFERENT_NUMBER:
|
|
139
|
-
return 'Find Different Number';
|
|
140
|
-
case GAME_IDS.SNAKES_AND_LADDERS:
|
|
141
|
-
return 'Snakes and Ladders';
|
|
142
|
-
case GAME_IDS.BLUK:
|
|
143
|
-
return 'Bluk';
|
|
144
|
-
case GAME_IDS.CHAMELEON_RUN:
|
|
145
|
-
return 'Chameleon Run';
|
|
146
|
-
case GAME_IDS.MOB_CONTROL:
|
|
147
|
-
return 'Mob Control';
|
|
148
|
-
case GAME_IDS.PAPER_IO:
|
|
149
|
-
return 'Paper IO';
|
|
150
|
-
case GAME_IDS.CROSSY_ROAD:
|
|
151
|
-
return 'Crossy Road';
|
|
152
|
-
case GAME_IDS.TANGRAM:
|
|
153
|
-
return 'Tangram';
|
|
154
|
-
case GAME_IDS.CHECKERS:
|
|
155
|
-
return 'Checkers';
|
|
156
|
-
case GAME_IDS.MEMORY_MATCH:
|
|
157
|
-
return 'Memory Match';
|
|
158
|
-
case GAME_IDS.FALLING_STICKS:
|
|
159
|
-
return 'Falling Sticks';
|
|
160
|
-
case GAME_IDS.REVERSI:
|
|
161
|
-
return 'Reversi';
|
|
162
|
-
case GAME_IDS.PENGUIN_RUN:
|
|
163
|
-
return 'Penguin Run';
|
|
164
|
-
default:
|
|
165
|
-
return 'Game Settings';
|
|
166
|
-
}
|
|
167
|
-
};
|
|
168
|
-
|
|
169
|
-
// --- Color helpers for 3D faces ---
|
|
170
|
-
export const hexToRgb = (hex: string): [number, number, number] => {
|
|
171
|
-
const h = hex.replace('#', '');
|
|
172
|
-
return [parseInt(h.substring(0, 2), 16), parseInt(h.substring(2, 4), 16), parseInt(h.substring(4, 6), 16)];
|
|
173
|
-
};
|
|
174
|
-
|
|
175
|
-
export const rgbToHex = (r: number, g: number, b: number) =>
|
|
176
|
-
'#' +
|
|
177
|
-
[r, g, b]
|
|
178
|
-
.map((v) =>
|
|
179
|
-
Math.max(0, Math.min(255, Math.round(v)))
|
|
180
|
-
.toString(16)
|
|
181
|
-
.padStart(2, '0')
|
|
182
|
-
)
|
|
183
|
-
.join('');
|
|
184
|
-
|
|
185
|
-
export const lighten = (hex: string, amount: number) => {
|
|
186
|
-
const [r, g, b] = hexToRgb(hex);
|
|
187
|
-
return rgbToHex(r + (255 - r) * amount, g + (255 - g) * amount, b + (255 - b) * amount);
|
|
188
|
-
};
|
|
189
|
-
|
|
190
|
-
export const darken = (hex: string, amount: number) => {
|
|
191
|
-
const [r, g, b] = hexToRgb(hex);
|
|
192
|
-
return rgbToHex(r * (1 - amount), g * (1 - amount), b * (1 - amount));
|
|
193
|
-
};
|