@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +866 -0
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,636 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ JPH_NAMESPACE_BEGIN
6
+
7
+ UVec4::UVec4(uint32 inX, uint32 inY, uint32 inZ, uint32 inW)
8
+ {
9
+ #if defined(JPH_USE_SSE)
10
+ mValue = _mm_set_epi32(int(inW), int(inZ), int(inY), int(inX));
11
+ #elif defined(JPH_USE_NEON)
12
+ uint32x2_t xy = vcreate_u32(static_cast<uint64>(inX) | (static_cast<uint64>(inY) << 32));
13
+ uint32x2_t zw = vcreate_u32(static_cast<uint64>(inZ) | (static_cast<uint64>(inW) << 32));
14
+ mValue = vcombine_u32(xy, zw);
15
+ #else
16
+ mU32[0] = inX;
17
+ mU32[1] = inY;
18
+ mU32[2] = inZ;
19
+ mU32[3] = inW;
20
+ #endif
21
+ }
22
+
23
+ bool UVec4::operator == (UVec4Arg inV2) const
24
+ {
25
+ return sEquals(*this, inV2).TestAllTrue();
26
+ }
27
+
28
+ template<uint32 SwizzleX, uint32 SwizzleY, uint32 SwizzleZ, uint32 SwizzleW>
29
+ UVec4 UVec4::Swizzle() const
30
+ {
31
+ static_assert(SwizzleX <= 3, "SwizzleX template parameter out of range");
32
+ static_assert(SwizzleY <= 3, "SwizzleY template parameter out of range");
33
+ static_assert(SwizzleZ <= 3, "SwizzleZ template parameter out of range");
34
+ static_assert(SwizzleW <= 3, "SwizzleW template parameter out of range");
35
+
36
+ #if defined(JPH_USE_SSE)
37
+ return _mm_shuffle_epi32(mValue, _MM_SHUFFLE(SwizzleW, SwizzleZ, SwizzleY, SwizzleX));
38
+ #elif defined(JPH_USE_NEON)
39
+ return JPH_NEON_SHUFFLE_U32x4(mValue, mValue, SwizzleX, SwizzleY, SwizzleZ, SwizzleW);
40
+ #else
41
+ return UVec4(mU32[SwizzleX], mU32[SwizzleY], mU32[SwizzleZ], mU32[SwizzleW]);
42
+ #endif
43
+ }
44
+
45
+ UVec4 UVec4::sZero()
46
+ {
47
+ #if defined(JPH_USE_SSE)
48
+ return _mm_setzero_si128();
49
+ #elif defined(JPH_USE_NEON)
50
+ return vdupq_n_u32(0);
51
+ #else
52
+ return UVec4(0, 0, 0, 0);
53
+ #endif
54
+ }
55
+
56
+ UVec4 UVec4::sReplicate(uint32 inV)
57
+ {
58
+ #if defined(JPH_USE_SSE)
59
+ return _mm_set1_epi32(int(inV));
60
+ #elif defined(JPH_USE_NEON)
61
+ return vdupq_n_u32(inV);
62
+ #else
63
+ return UVec4(inV, inV, inV, inV);
64
+ #endif
65
+ }
66
+
67
+ UVec4 UVec4::sLoadInt(const uint32 *inV)
68
+ {
69
+ #if defined(JPH_USE_SSE)
70
+ return _mm_castps_si128(_mm_load_ss(reinterpret_cast<const float*>(inV)));
71
+ #elif defined(JPH_USE_NEON)
72
+ return vsetq_lane_u32(*inV, vdupq_n_u32(0), 0);
73
+ #else
74
+ return UVec4(*inV, 0, 0, 0);
75
+ #endif
76
+ }
77
+
78
+ UVec4 UVec4::sLoadInt4(const uint32 *inV)
79
+ {
80
+ #if defined(JPH_USE_SSE)
81
+ return _mm_loadu_si128(reinterpret_cast<const __m128i *>(inV));
82
+ #elif defined(JPH_USE_NEON)
83
+ return vld1q_u32(inV);
84
+ #else
85
+ return UVec4(inV[0], inV[1], inV[2], inV[3]);
86
+ #endif
87
+ }
88
+
89
+ UVec4 UVec4::sLoadInt4Aligned(const uint32 *inV)
90
+ {
91
+ #if defined(JPH_USE_SSE)
92
+ return _mm_load_si128(reinterpret_cast<const __m128i *>(inV));
93
+ #elif defined(JPH_USE_NEON)
94
+ return vld1q_u32(inV); // ARM doesn't make distinction between aligned or not
95
+ #else
96
+ return UVec4(inV[0], inV[1], inV[2], inV[3]);
97
+ #endif
98
+ }
99
+
100
+ template <const int Scale>
101
+ UVec4 UVec4::sGatherInt4(const uint32 *inBase, UVec4Arg inOffsets)
102
+ {
103
+ #ifdef JPH_USE_AVX2
104
+ return _mm_i32gather_epi32(reinterpret_cast<const int *>(inBase), inOffsets.mValue, Scale);
105
+ #else
106
+ const uint8 *base = reinterpret_cast<const uint8 *>(inBase);
107
+ uint32 x = *reinterpret_cast<const uint32 *>(base + inOffsets.GetX() * Scale);
108
+ uint32 y = *reinterpret_cast<const uint32 *>(base + inOffsets.GetY() * Scale);
109
+ uint32 z = *reinterpret_cast<const uint32 *>(base + inOffsets.GetZ() * Scale);
110
+ uint32 w = *reinterpret_cast<const uint32 *>(base + inOffsets.GetW() * Scale);
111
+ return UVec4(x, y, z, w);
112
+ #endif
113
+ }
114
+
115
+ UVec4 UVec4::sMin(UVec4Arg inV1, UVec4Arg inV2)
116
+ {
117
+ #if defined(JPH_USE_SSE4_1)
118
+ return _mm_min_epu32(inV1.mValue, inV2.mValue);
119
+ #elif defined(JPH_USE_NEON)
120
+ return vminq_u32(inV1.mValue, inV2.mValue);
121
+ #else
122
+ UVec4 result;
123
+ for (int i = 0; i < 4; i++)
124
+ result.mU32[i] = min(inV1.mU32[i], inV2.mU32[i]);
125
+ return result;
126
+ #endif
127
+ }
128
+
129
+ UVec4 UVec4::sMax(UVec4Arg inV1, UVec4Arg inV2)
130
+ {
131
+ #if defined(JPH_USE_SSE4_1)
132
+ return _mm_max_epu32(inV1.mValue, inV2.mValue);
133
+ #elif defined(JPH_USE_NEON)
134
+ return vmaxq_u32(inV1.mValue, inV2.mValue);
135
+ #else
136
+ UVec4 result;
137
+ for (int i = 0; i < 4; i++)
138
+ result.mU32[i] = max(inV1.mU32[i], inV2.mU32[i]);
139
+ return result;
140
+ #endif
141
+ }
142
+
143
+ UVec4 UVec4::sEquals(UVec4Arg inV1, UVec4Arg inV2)
144
+ {
145
+ #if defined(JPH_USE_SSE)
146
+ return _mm_cmpeq_epi32(inV1.mValue, inV2.mValue);
147
+ #elif defined(JPH_USE_NEON)
148
+ return vceqq_u32(inV1.mValue, inV2.mValue);
149
+ #else
150
+ return UVec4(inV1.mU32[0] == inV2.mU32[0]? 0xffffffffu : 0,
151
+ inV1.mU32[1] == inV2.mU32[1]? 0xffffffffu : 0,
152
+ inV1.mU32[2] == inV2.mU32[2]? 0xffffffffu : 0,
153
+ inV1.mU32[3] == inV2.mU32[3]? 0xffffffffu : 0);
154
+ #endif
155
+ }
156
+
157
+ UVec4 UVec4::sSelect(UVec4Arg inNotSet, UVec4Arg inSet, UVec4Arg inControl)
158
+ {
159
+ #if defined(JPH_USE_SSE4_1) && !defined(JPH_PLATFORM_WASM) // _mm_blendv_ps has problems on FireFox
160
+ return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(inNotSet.mValue), _mm_castsi128_ps(inSet.mValue), _mm_castsi128_ps(inControl.mValue)));
161
+ #elif defined(JPH_USE_SSE)
162
+ __m128 is_set = _mm_castsi128_ps(_mm_srai_epi32(inControl.mValue, 31));
163
+ return _mm_castps_si128(_mm_or_ps(_mm_and_ps(is_set, _mm_castsi128_ps(inSet.mValue)), _mm_andnot_ps(is_set, _mm_castsi128_ps(inNotSet.mValue))));
164
+ #elif defined(JPH_USE_NEON)
165
+ return vbslq_u32(vreinterpretq_u32_s32(vshrq_n_s32(vreinterpretq_s32_u32(inControl.mValue), 31)), inSet.mValue, inNotSet.mValue);
166
+ #else
167
+ UVec4 result;
168
+ for (int i = 0; i < 4; i++)
169
+ result.mU32[i] = (inControl.mU32[i] & 0x80000000u) ? inSet.mU32[i] : inNotSet.mU32[i];
170
+ return result;
171
+ #endif
172
+ }
173
+
174
+ UVec4 UVec4::sOr(UVec4Arg inV1, UVec4Arg inV2)
175
+ {
176
+ #if defined(JPH_USE_SSE)
177
+ return _mm_or_si128(inV1.mValue, inV2.mValue);
178
+ #elif defined(JPH_USE_NEON)
179
+ return vorrq_u32(inV1.mValue, inV2.mValue);
180
+ #else
181
+ return UVec4(inV1.mU32[0] | inV2.mU32[0],
182
+ inV1.mU32[1] | inV2.mU32[1],
183
+ inV1.mU32[2] | inV2.mU32[2],
184
+ inV1.mU32[3] | inV2.mU32[3]);
185
+ #endif
186
+ }
187
+
188
+ UVec4 UVec4::sXor(UVec4Arg inV1, UVec4Arg inV2)
189
+ {
190
+ #if defined(JPH_USE_SSE)
191
+ return _mm_xor_si128(inV1.mValue, inV2.mValue);
192
+ #elif defined(JPH_USE_NEON)
193
+ return veorq_u32(inV1.mValue, inV2.mValue);
194
+ #else
195
+ return UVec4(inV1.mU32[0] ^ inV2.mU32[0],
196
+ inV1.mU32[1] ^ inV2.mU32[1],
197
+ inV1.mU32[2] ^ inV2.mU32[2],
198
+ inV1.mU32[3] ^ inV2.mU32[3]);
199
+ #endif
200
+ }
201
+
202
+ UVec4 UVec4::sAnd(UVec4Arg inV1, UVec4Arg inV2)
203
+ {
204
+ #if defined(JPH_USE_SSE)
205
+ return _mm_and_si128(inV1.mValue, inV2.mValue);
206
+ #elif defined(JPH_USE_NEON)
207
+ return vandq_u32(inV1.mValue, inV2.mValue);
208
+ #else
209
+ return UVec4(inV1.mU32[0] & inV2.mU32[0],
210
+ inV1.mU32[1] & inV2.mU32[1],
211
+ inV1.mU32[2] & inV2.mU32[2],
212
+ inV1.mU32[3] & inV2.mU32[3]);
213
+ #endif
214
+ }
215
+
216
+
217
+ UVec4 UVec4::sNot(UVec4Arg inV1)
218
+ {
219
+ #if defined(JPH_USE_AVX512)
220
+ return _mm_ternarylogic_epi32(inV1.mValue, inV1.mValue, inV1.mValue, 0b01010101);
221
+ #elif defined(JPH_USE_SSE)
222
+ return sXor(inV1, sReplicate(0xffffffff));
223
+ #elif defined(JPH_USE_NEON)
224
+ return vmvnq_u32(inV1.mValue);
225
+ #else
226
+ return UVec4(~inV1.mU32[0], ~inV1.mU32[1], ~inV1.mU32[2], ~inV1.mU32[3]);
227
+ #endif
228
+ }
229
+
230
+ UVec4 UVec4::sSort4True(UVec4Arg inValue, UVec4Arg inIndex)
231
+ {
232
+ // If inValue.z is false then shift W to Z
233
+ UVec4 v = UVec4::sSelect(inIndex.Swizzle<SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W, SWIZZLE_W>(), inIndex, inValue.SplatZ());
234
+
235
+ // If inValue.y is false then shift Z and further to Y and further
236
+ v = UVec4::sSelect(v.Swizzle<SWIZZLE_X, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W>(), v, inValue.SplatY());
237
+
238
+ // If inValue.x is false then shift X and further to Y and further
239
+ v = UVec4::sSelect(v.Swizzle<SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_W>(), v, inValue.SplatX());
240
+
241
+ return v;
242
+ }
243
+
244
+ UVec4 UVec4::operator * (UVec4Arg inV2) const
245
+ {
246
+ #if defined(JPH_USE_SSE4_1)
247
+ return _mm_mullo_epi32(mValue, inV2.mValue);
248
+ #elif defined(JPH_USE_NEON)
249
+ return vmulq_u32(mValue, inV2.mValue);
250
+ #else
251
+ UVec4 result;
252
+ for (int i = 0; i < 4; i++)
253
+ result.mU32[i] = mU32[i] * inV2.mU32[i];
254
+ return result;
255
+ #endif
256
+ }
257
+
258
+ UVec4 UVec4::operator + (UVec4Arg inV2) const
259
+ {
260
+ #if defined(JPH_USE_SSE)
261
+ return _mm_add_epi32(mValue, inV2.mValue);
262
+ #elif defined(JPH_USE_NEON)
263
+ return vaddq_u32(mValue, inV2.mValue);
264
+ #else
265
+ return UVec4(mU32[0] + inV2.mU32[0],
266
+ mU32[1] + inV2.mU32[1],
267
+ mU32[2] + inV2.mU32[2],
268
+ mU32[3] + inV2.mU32[3]);
269
+ #endif
270
+ }
271
+
272
+ UVec4 &UVec4::operator += (UVec4Arg inV2)
273
+ {
274
+ #if defined(JPH_USE_SSE)
275
+ mValue = _mm_add_epi32(mValue, inV2.mValue);
276
+ #elif defined(JPH_USE_NEON)
277
+ mValue = vaddq_u32(mValue, inV2.mValue);
278
+ #else
279
+ for (int i = 0; i < 4; ++i)
280
+ mU32[i] += inV2.mU32[i];
281
+ #endif
282
+ return *this;
283
+ }
284
+
285
+ UVec4 UVec4::operator - (UVec4Arg inV2) const
286
+ {
287
+ #if defined(JPH_USE_SSE)
288
+ return _mm_sub_epi32(mValue, inV2.mValue);
289
+ #elif defined(JPH_USE_NEON)
290
+ return vsubq_u32(mValue, inV2.mValue);
291
+ #else
292
+ return UVec4(mU32[0] - inV2.mU32[0],
293
+ mU32[1] - inV2.mU32[1],
294
+ mU32[2] - inV2.mU32[2],
295
+ mU32[3] - inV2.mU32[3]);
296
+ #endif
297
+ }
298
+
299
+ UVec4 &UVec4::operator -= (UVec4Arg inV2)
300
+ {
301
+ #if defined(JPH_USE_SSE)
302
+ mValue = _mm_sub_epi32(mValue, inV2.mValue);
303
+ #elif defined(JPH_USE_NEON)
304
+ mValue = vsubq_u32(mValue, inV2.mValue);
305
+ #else
306
+ for (int i = 0; i < 4; ++i)
307
+ mU32[i] -= inV2.mU32[i];
308
+ #endif
309
+ return *this;
310
+ }
311
+
312
+ UVec4 UVec4::SplatX() const
313
+ {
314
+ #if defined(JPH_USE_SSE)
315
+ return _mm_shuffle_epi32(mValue, _MM_SHUFFLE(0, 0, 0, 0));
316
+ #elif defined(JPH_USE_NEON)
317
+ return vdupq_laneq_u32(mValue, 0);
318
+ #else
319
+ return UVec4(mU32[0], mU32[0], mU32[0], mU32[0]);
320
+ #endif
321
+ }
322
+
323
+ UVec4 UVec4::SplatY() const
324
+ {
325
+ #if defined(JPH_USE_SSE)
326
+ return _mm_shuffle_epi32(mValue, _MM_SHUFFLE(1, 1, 1, 1));
327
+ #elif defined(JPH_USE_NEON)
328
+ return vdupq_laneq_u32(mValue, 1);
329
+ #else
330
+ return UVec4(mU32[1], mU32[1], mU32[1], mU32[1]);
331
+ #endif
332
+ }
333
+
334
+ UVec4 UVec4::SplatZ() const
335
+ {
336
+ #if defined(JPH_USE_SSE)
337
+ return _mm_shuffle_epi32(mValue, _MM_SHUFFLE(2, 2, 2, 2));
338
+ #elif defined(JPH_USE_NEON)
339
+ return vdupq_laneq_u32(mValue, 2);
340
+ #else
341
+ return UVec4(mU32[2], mU32[2], mU32[2], mU32[2]);
342
+ #endif
343
+ }
344
+
345
+ UVec4 UVec4::SplatW() const
346
+ {
347
+ #if defined(JPH_USE_SSE)
348
+ return _mm_shuffle_epi32(mValue, _MM_SHUFFLE(3, 3, 3, 3));
349
+ #elif defined(JPH_USE_NEON)
350
+ return vdupq_laneq_u32(mValue, 3);
351
+ #else
352
+ return UVec4(mU32[3], mU32[3], mU32[3], mU32[3]);
353
+ #endif
354
+ }
355
+
356
+ Vec4 UVec4::ToFloat() const
357
+ {
358
+ #if defined(JPH_USE_SSE)
359
+ return _mm_cvtepi32_ps(mValue);
360
+ #elif defined(JPH_USE_NEON)
361
+ return vcvtq_f32_u32(mValue);
362
+ #else
363
+ return Vec4((float)mU32[0], (float)mU32[1], (float)mU32[2], (float)mU32[3]);
364
+ #endif
365
+ }
366
+
367
+ Vec4 UVec4::ReinterpretAsFloat() const
368
+ {
369
+ #if defined(JPH_USE_SSE)
370
+ return Vec4(_mm_castsi128_ps(mValue));
371
+ #elif defined(JPH_USE_NEON)
372
+ return vreinterpretq_f32_u32(mValue);
373
+ #else
374
+ return *reinterpret_cast<const Vec4 *>(this);
375
+ #endif
376
+ }
377
+
378
+ UVec4 UVec4::DotV(UVec4Arg inV2) const
379
+ {
380
+ #if defined(JPH_USE_SSE4_1)
381
+ __m128i mul = _mm_mullo_epi32(mValue, inV2.mValue);
382
+ __m128i sum = _mm_add_epi32(mul, _mm_shuffle_epi32(mul, _MM_SHUFFLE(2, 3, 0, 1)));
383
+ return _mm_add_epi32(sum, _mm_shuffle_epi32(sum, _MM_SHUFFLE(1, 0, 3, 2)));
384
+ #elif defined(JPH_USE_NEON)
385
+ uint32x4_t mul = vmulq_u32(mValue, inV2.mValue);
386
+ return vdupq_n_u32(vaddvq_u32(mul));
387
+ #else
388
+ return UVec4::sReplicate(mU32[0] * inV2.mU32[0] + mU32[1] * inV2.mU32[1] + mU32[2] * inV2.mU32[2] + mU32[3] * inV2.mU32[3]);
389
+ #endif
390
+ }
391
+
392
+ uint32 UVec4::Dot(UVec4Arg inV2) const
393
+ {
394
+ #if defined(JPH_USE_SSE4_1)
395
+ __m128i mul = _mm_mullo_epi32(mValue, inV2.mValue);
396
+ __m128i sum = _mm_add_epi32(mul, _mm_shuffle_epi32(mul, _MM_SHUFFLE(2, 3, 0, 1)));
397
+ return _mm_cvtsi128_si32(_mm_add_epi32(sum, _mm_shuffle_epi32(sum, _MM_SHUFFLE(1, 0, 3, 2))));
398
+ #elif defined(JPH_USE_NEON)
399
+ uint32x4_t mul = vmulq_u32(mValue, inV2.mValue);
400
+ return vaddvq_u32(mul);
401
+ #else
402
+ return mU32[0] * inV2.mU32[0] + mU32[1] * inV2.mU32[1] + mU32[2] * inV2.mU32[2] + mU32[3] * inV2.mU32[3];
403
+ #endif
404
+ }
405
+
406
+ void UVec4::StoreInt4(uint32 *outV) const
407
+ {
408
+ #if defined(JPH_USE_SSE)
409
+ _mm_storeu_si128(reinterpret_cast<__m128i *>(outV), mValue);
410
+ #elif defined(JPH_USE_NEON)
411
+ vst1q_u32(outV, mValue);
412
+ #else
413
+ for (int i = 0; i < 4; ++i)
414
+ outV[i] = mU32[i];
415
+ #endif
416
+ }
417
+
418
+ void UVec4::StoreInt4Aligned(uint32 *outV) const
419
+ {
420
+ #if defined(JPH_USE_SSE)
421
+ _mm_store_si128(reinterpret_cast<__m128i *>(outV), mValue);
422
+ #elif defined(JPH_USE_NEON)
423
+ vst1q_u32(outV, mValue); // ARM doesn't make distinction between aligned or not
424
+ #else
425
+ for (int i = 0; i < 4; ++i)
426
+ outV[i] = mU32[i];
427
+ #endif
428
+ }
429
+
430
+ int UVec4::CountTrues() const
431
+ {
432
+ #if defined(JPH_USE_SSE)
433
+ return CountBits(_mm_movemask_ps(_mm_castsi128_ps(mValue)));
434
+ #elif defined(JPH_USE_NEON)
435
+ return vaddvq_u32(vshrq_n_u32(mValue, 31));
436
+ #else
437
+ return (mU32[0] >> 31) + (mU32[1] >> 31) + (mU32[2] >> 31) + (mU32[3] >> 31);
438
+ #endif
439
+ }
440
+
441
+ int UVec4::GetTrues() const
442
+ {
443
+ #if defined(JPH_USE_SSE)
444
+ return _mm_movemask_ps(_mm_castsi128_ps(mValue));
445
+ #elif defined(JPH_USE_NEON)
446
+ int32x4_t shift = JPH_NEON_INT32x4(0, 1, 2, 3);
447
+ return vaddvq_u32(vshlq_u32(vshrq_n_u32(mValue, 31), shift));
448
+ #else
449
+ return (mU32[0] >> 31) | ((mU32[1] >> 31) << 1) | ((mU32[2] >> 31) << 2) | ((mU32[3] >> 31) << 3);
450
+ #endif
451
+ }
452
+
453
+ bool UVec4::TestAnyTrue() const
454
+ {
455
+ return GetTrues() != 0;
456
+ }
457
+
458
+ bool UVec4::TestAnyXYZTrue() const
459
+ {
460
+ return (GetTrues() & 0b111) != 0;
461
+ }
462
+
463
+ bool UVec4::TestAllTrue() const
464
+ {
465
+ return GetTrues() == 0b1111;
466
+ }
467
+
468
+ bool UVec4::TestAllXYZTrue() const
469
+ {
470
+ return (GetTrues() & 0b111) == 0b111;
471
+ }
472
+
473
+ template <const uint Count>
474
+ UVec4 UVec4::LogicalShiftLeft() const
475
+ {
476
+ static_assert(Count <= 31, "Invalid shift");
477
+
478
+ #if defined(JPH_USE_SSE)
479
+ return _mm_slli_epi32(mValue, Count);
480
+ #elif defined(JPH_USE_NEON)
481
+ return vshlq_n_u32(mValue, Count);
482
+ #else
483
+ return UVec4(mU32[0] << Count, mU32[1] << Count, mU32[2] << Count, mU32[3] << Count);
484
+ #endif
485
+ }
486
+
487
+ template <const uint Count>
488
+ UVec4 UVec4::LogicalShiftRight() const
489
+ {
490
+ static_assert(Count <= 31, "Invalid shift");
491
+
492
+ #if defined(JPH_USE_SSE)
493
+ return _mm_srli_epi32(mValue, Count);
494
+ #elif defined(JPH_USE_NEON)
495
+ return vshrq_n_u32(mValue, Count);
496
+ #else
497
+ return UVec4(mU32[0] >> Count, mU32[1] >> Count, mU32[2] >> Count, mU32[3] >> Count);
498
+ #endif
499
+ }
500
+
501
+ template <const uint Count>
502
+ UVec4 UVec4::ArithmeticShiftRight() const
503
+ {
504
+ static_assert(Count <= 31, "Invalid shift");
505
+
506
+ #if defined(JPH_USE_SSE)
507
+ return _mm_srai_epi32(mValue, Count);
508
+ #elif defined(JPH_USE_NEON)
509
+ return vreinterpretq_u32_s32(vshrq_n_s32(vreinterpretq_s32_u32(mValue), Count));
510
+ #else
511
+ return UVec4(uint32(int32_t(mU32[0]) >> Count),
512
+ uint32(int32_t(mU32[1]) >> Count),
513
+ uint32(int32_t(mU32[2]) >> Count),
514
+ uint32(int32_t(mU32[3]) >> Count));
515
+ #endif
516
+ }
517
+
518
+ UVec4 UVec4::Expand4Uint16Lo() const
519
+ {
520
+ #if defined(JPH_USE_SSE)
521
+ return _mm_unpacklo_epi16(mValue, _mm_castps_si128(_mm_setzero_ps()));
522
+ #elif defined(JPH_USE_NEON)
523
+ uint16x4_t value = vget_low_u16(vreinterpretq_u16_u32(mValue));
524
+ uint16x4_t zero = vdup_n_u16(0);
525
+ return vreinterpretq_u32_u16(vcombine_u16(vzip1_u16(value, zero), vzip2_u16(value, zero)));
526
+ #else
527
+ return UVec4(mU32[0] & 0xffff,
528
+ (mU32[0] >> 16) & 0xffff,
529
+ mU32[1] & 0xffff,
530
+ (mU32[1] >> 16) & 0xffff);
531
+ #endif
532
+ }
533
+
534
+ UVec4 UVec4::Expand4Uint16Hi() const
535
+ {
536
+ #if defined(JPH_USE_SSE)
537
+ return _mm_unpackhi_epi16(mValue, _mm_castps_si128(_mm_setzero_ps()));
538
+ #elif defined(JPH_USE_NEON)
539
+ uint16x4_t value = vget_high_u16(vreinterpretq_u16_u32(mValue));
540
+ uint16x4_t zero = vdup_n_u16(0);
541
+ return vreinterpretq_u32_u16(vcombine_u16(vzip1_u16(value, zero), vzip2_u16(value, zero)));
542
+ #else
543
+ return UVec4(mU32[2] & 0xffff,
544
+ (mU32[2] >> 16) & 0xffff,
545
+ mU32[3] & 0xffff,
546
+ (mU32[3] >> 16) & 0xffff);
547
+ #endif
548
+ }
549
+
550
+ UVec4 UVec4::Expand4Byte0() const
551
+ {
552
+ #if defined(JPH_USE_SSE4_1)
553
+ return _mm_shuffle_epi8(mValue, _mm_set_epi32(int(0xffffff03), int(0xffffff02), int(0xffffff01), int(0xffffff00)));
554
+ #elif defined(JPH_USE_NEON)
555
+ uint8x16_t idx = JPH_NEON_UINT8x16(0x00, 0x7f, 0x7f, 0x7f, 0x01, 0x7f, 0x7f, 0x7f, 0x02, 0x7f, 0x7f, 0x7f, 0x03, 0x7f, 0x7f, 0x7f);
556
+ return vreinterpretq_u32_s8(vqtbl1q_s8(vreinterpretq_s8_u32(mValue), idx));
557
+ #else
558
+ UVec4 result;
559
+ for (int i = 0; i < 4; i++)
560
+ result.mU32[i] = (mU32[0] >> (i * 8)) & 0xff;
561
+ return result;
562
+ #endif
563
+ }
564
+
565
+ UVec4 UVec4::Expand4Byte4() const
566
+ {
567
+ #if defined(JPH_USE_SSE4_1)
568
+ return _mm_shuffle_epi8(mValue, _mm_set_epi32(int(0xffffff07), int(0xffffff06), int(0xffffff05), int(0xffffff04)));
569
+ #elif defined(JPH_USE_NEON)
570
+ uint8x16_t idx = JPH_NEON_UINT8x16(0x04, 0x7f, 0x7f, 0x7f, 0x05, 0x7f, 0x7f, 0x7f, 0x06, 0x7f, 0x7f, 0x7f, 0x07, 0x7f, 0x7f, 0x7f);
571
+ return vreinterpretq_u32_s8(vqtbl1q_s8(vreinterpretq_s8_u32(mValue), idx));
572
+ #else
573
+ UVec4 result;
574
+ for (int i = 0; i < 4; i++)
575
+ result.mU32[i] = (mU32[1] >> (i * 8)) & 0xff;
576
+ return result;
577
+ #endif
578
+ }
579
+
580
+ UVec4 UVec4::Expand4Byte8() const
581
+ {
582
+ #if defined(JPH_USE_SSE4_1)
583
+ return _mm_shuffle_epi8(mValue, _mm_set_epi32(int(0xffffff0b), int(0xffffff0a), int(0xffffff09), int(0xffffff08)));
584
+ #elif defined(JPH_USE_NEON)
585
+ uint8x16_t idx = JPH_NEON_UINT8x16(0x08, 0x7f, 0x7f, 0x7f, 0x09, 0x7f, 0x7f, 0x7f, 0x0a, 0x7f, 0x7f, 0x7f, 0x0b, 0x7f, 0x7f, 0x7f);
586
+ return vreinterpretq_u32_s8(vqtbl1q_s8(vreinterpretq_s8_u32(mValue), idx));
587
+ #else
588
+ UVec4 result;
589
+ for (int i = 0; i < 4; i++)
590
+ result.mU32[i] = (mU32[2] >> (i * 8)) & 0xff;
591
+ return result;
592
+ #endif
593
+ }
594
+
595
+ UVec4 UVec4::Expand4Byte12() const
596
+ {
597
+ #if defined(JPH_USE_SSE4_1)
598
+ return _mm_shuffle_epi8(mValue, _mm_set_epi32(int(0xffffff0f), int(0xffffff0e), int(0xffffff0d), int(0xffffff0c)));
599
+ #elif defined(JPH_USE_NEON)
600
+ uint8x16_t idx = JPH_NEON_UINT8x16(0x0c, 0x7f, 0x7f, 0x7f, 0x0d, 0x7f, 0x7f, 0x7f, 0x0e, 0x7f, 0x7f, 0x7f, 0x0f, 0x7f, 0x7f, 0x7f);
601
+ return vreinterpretq_u32_s8(vqtbl1q_s8(vreinterpretq_s8_u32(mValue), idx));
602
+ #else
603
+ UVec4 result;
604
+ for (int i = 0; i < 4; i++)
605
+ result.mU32[i] = (mU32[3] >> (i * 8)) & 0xff;
606
+ return result;
607
+ #endif
608
+ }
609
+
610
+ UVec4 UVec4::ShiftComponents4Minus(int inCount) const
611
+ {
612
+ #if defined(JPH_USE_SSE4_1) || defined(JPH_USE_NEON)
613
+ alignas(UVec4) static constexpr uint32 sFourMinusXShuffle[5][4] =
614
+ {
615
+ { 0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff },
616
+ { 0x0f0e0d0c, 0xffffffff, 0xffffffff, 0xffffffff },
617
+ { 0x0b0a0908, 0x0f0e0d0c, 0xffffffff, 0xffffffff },
618
+ { 0x07060504, 0x0b0a0908, 0x0f0e0d0c, 0xffffffff },
619
+ { 0x03020100, 0x07060504, 0x0b0a0908, 0x0f0e0d0c }
620
+ };
621
+ #endif
622
+
623
+ #if defined(JPH_USE_SSE4_1)
624
+ return _mm_shuffle_epi8(mValue, *reinterpret_cast<const UVec4::Type *>(sFourMinusXShuffle[inCount]));
625
+ #elif defined(JPH_USE_NEON)
626
+ uint8x16_t idx = vreinterpretq_u8_u32(*reinterpret_cast<const UVec4::Type *>(sFourMinusXShuffle[inCount]));
627
+ return vreinterpretq_u32_s8(vqtbl1q_s8(vreinterpretq_s8_u32(mValue), idx));
628
+ #else
629
+ UVec4 result = UVec4::sZero();
630
+ for (int i = 0; i < inCount; i++)
631
+ result.mU32[i] = mU32[i + 4 - inCount];
632
+ return result;
633
+ #endif
634
+ }
635
+
636
+ JPH_NAMESPACE_END
@@ -0,0 +1,71 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Math/Vec3.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ static void sAddVertex(StaticArray<Vec3, 1026> &ioVertices, Vec3Arg inVertex)
12
+ {
13
+ bool found = false;
14
+ for (const Vec3 &v : ioVertices)
15
+ if (v.IsClose(inVertex, 1.0e-6f))
16
+ {
17
+ found = true;
18
+ break;
19
+ }
20
+ if (!found)
21
+ ioVertices.push_back(inVertex);
22
+ }
23
+
24
+ static void sCreateVertices(StaticArray<Vec3, 1026> &ioVertices, Vec3Arg inDir1, Vec3Arg inDir2, Vec3Arg inDir3, int inLevel)
25
+ {
26
+ Vec3 center1 = (inDir1 + inDir2).Normalized();
27
+ Vec3 center2 = (inDir2 + inDir3).Normalized();
28
+ Vec3 center3 = (inDir3 + inDir1).Normalized();
29
+
30
+ sAddVertex(ioVertices, center1);
31
+ sAddVertex(ioVertices, center2);
32
+ sAddVertex(ioVertices, center3);
33
+
34
+ if (inLevel > 0)
35
+ {
36
+ int new_level = inLevel - 1;
37
+ sCreateVertices(ioVertices, inDir1, center1, center3, new_level);
38
+ sCreateVertices(ioVertices, center1, center2, center3, new_level);
39
+ sCreateVertices(ioVertices, center1, inDir2, center2, new_level);
40
+ sCreateVertices(ioVertices, center3, center2, inDir3, new_level);
41
+ }
42
+ }
43
+
44
+ const StaticArray<Vec3, 1026> Vec3::sUnitSphere = []() {
45
+
46
+ const int level = 3;
47
+
48
+ StaticArray<Vec3, 1026> verts;
49
+
50
+ // Add unit axis
51
+ verts.push_back(Vec3::sAxisX());
52
+ verts.push_back(-Vec3::sAxisX());
53
+ verts.push_back(Vec3::sAxisY());
54
+ verts.push_back(-Vec3::sAxisY());
55
+ verts.push_back(Vec3::sAxisZ());
56
+ verts.push_back(-Vec3::sAxisZ());
57
+
58
+ // Subdivide
59
+ sCreateVertices(verts, Vec3::sAxisX(), Vec3::sAxisY(), Vec3::sAxisZ(), level);
60
+ sCreateVertices(verts, -Vec3::sAxisX(), Vec3::sAxisY(), Vec3::sAxisZ(), level);
61
+ sCreateVertices(verts, Vec3::sAxisX(), -Vec3::sAxisY(), Vec3::sAxisZ(), level);
62
+ sCreateVertices(verts, -Vec3::sAxisX(), -Vec3::sAxisY(), Vec3::sAxisZ(), level);
63
+ sCreateVertices(verts, Vec3::sAxisX(), Vec3::sAxisY(), -Vec3::sAxisZ(), level);
64
+ sCreateVertices(verts, -Vec3::sAxisX(), Vec3::sAxisY(), -Vec3::sAxisZ(), level);
65
+ sCreateVertices(verts, Vec3::sAxisX(), -Vec3::sAxisY(), -Vec3::sAxisZ(), level);
66
+ sCreateVertices(verts, -Vec3::sAxisX(), -Vec3::sAxisY(), -Vec3::sAxisZ(), level);
67
+
68
+ return verts;
69
+ }();
70
+
71
+ JPH_NAMESPACE_END