@bloomengine/engine 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +169 -0
- package/native/android/Cargo.lock +1848 -0
- package/native/android/Cargo.toml +20 -0
- package/native/android/src/lib.rs +1747 -0
- package/native/ios/Cargo.lock +1688 -0
- package/native/ios/Cargo.toml +19 -0
- package/native/ios/src/lib.rs +2258 -0
- package/native/linux/Cargo.lock +1719 -0
- package/native/linux/Cargo.toml +22 -0
- package/native/linux/src/lib.rs +2236 -0
- package/native/macos/Cargo.lock +3310 -0
- package/native/macos/Cargo.toml +29 -0
- package/native/macos/src/lib.rs +3444 -0
- package/native/shared/Cargo.lock +1898 -0
- package/native/shared/Cargo.toml +42 -0
- package/native/shared/assets/default_font.ttf +0 -0
- package/native/shared/build.rs +77 -0
- package/native/shared/shaders/common/fog.wgsl +16 -0
- package/native/shared/shaders/common/imposter.wgsl +112 -0
- package/native/shared/shaders/common/pbr.wgsl +186 -0
- package/native/shared/shaders/common/shadows.wgsl +77 -0
- package/native/shared/shaders/common/sky.wgsl +8 -0
- package/native/shared/shaders/common/tonemap.wgsl +25 -0
- package/native/shared/shaders/impulse_field.wgsl +53 -0
- package/native/shared/shaders/material_abi.wgsl +360 -0
- package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
- package/native/shared/src/audio.rs +363 -0
- package/native/shared/src/custom_shaders.rs +104 -0
- package/native/shared/src/drs.rs +211 -0
- package/native/shared/src/engine.rs +186 -0
- package/native/shared/src/frame_callbacks.rs +88 -0
- package/native/shared/src/geometry.rs +236 -0
- package/native/shared/src/handles.rs +76 -0
- package/native/shared/src/input.rs +273 -0
- package/native/shared/src/jolt_sys.rs +822 -0
- package/native/shared/src/lib.rs +43 -0
- package/native/shared/src/models.rs +1941 -0
- package/native/shared/src/physics_jolt.rs +1528 -0
- package/native/shared/src/picking.rs +298 -0
- package/native/shared/src/postfx.rs +339 -0
- package/native/shared/src/profiler.rs +416 -0
- package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
- package/native/shared/src/renderer/brdf_lut.rs +154 -0
- package/native/shared/src/renderer/formats.rs +778 -0
- package/native/shared/src/renderer/graph.rs +465 -0
- package/native/shared/src/renderer/hot_reload.rs +390 -0
- package/native/shared/src/renderer/impulse_field.rs +455 -0
- package/native/shared/src/renderer/material_pipeline.rs +604 -0
- package/native/shared/src/renderer/material_system.rs +2106 -0
- package/native/shared/src/renderer/mod.rs +13923 -0
- package/native/shared/src/renderer/planar_reflection.rs +458 -0
- package/native/shared/src/renderer/post_pass.rs +249 -0
- package/native/shared/src/renderer/shader_include.rs +205 -0
- package/native/shared/src/renderer/shader_library.rs +134 -0
- package/native/shared/src/renderer/shaders.rs +5855 -0
- package/native/shared/src/renderer/transient.rs +576 -0
- package/native/shared/src/renderer/types.rs +259 -0
- package/native/shared/src/renderer/util.rs +151 -0
- package/native/shared/src/scene.rs +1066 -0
- package/native/shared/src/sdf_cache.rs +274 -0
- package/native/shared/src/shadows.rs +551 -0
- package/native/shared/src/staging.rs +90 -0
- package/native/shared/src/string_header.rs +35 -0
- package/native/shared/src/text_renderer.rs +456 -0
- package/native/shared/src/textures.rs +154 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +64 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +629 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +108 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +56 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +35 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +66 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +1768 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +389 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +107 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +46 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +223 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +155 -0
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- package/native/tvos/src/lib.rs +3179 -0
- package/native/watchos/Cargo.lock +16 -0
- package/native/watchos/Cargo.toml +19 -0
- package/native/watchos/shaders/bloom_postfx.metal +99 -0
- package/native/watchos/src/BloomWatchApp.swift +1236 -0
- package/native/watchos/src/BloomWatchAudio.swift +179 -0
- package/native/watchos/src/audio.rs +55 -0
- package/native/watchos/src/draw_list.rs +223 -0
- package/native/watchos/src/ffi_stubs.rs +454 -0
- package/native/watchos/src/lib.rs +1013 -0
- package/native/watchos/src/models.rs +746 -0
- package/native/watchos/src/postfx.rs +91 -0
- package/native/watchos/src/scene.rs +534 -0
- package/native/watchos/src/textures.rs +184 -0
- package/native/web/Cargo.lock +1656 -0
- package/native/web/Cargo.toml +38 -0
- package/native/web/bloom_glue.js +218 -0
- package/native/web/build.sh +101 -0
- package/native/web/index.html +390 -0
- package/native/web/jolt_bridge.js +1311 -0
- package/native/web/src/lib.rs +2739 -0
- package/native/windows/Cargo.lock +1813 -0
- package/native/windows/Cargo.toml +31 -0
- package/native/windows/src/lib.rs +1933 -0
- package/package.json +558 -0
- package/src/audio/index.ts +151 -0
- package/src/core/colors.ts +56 -0
- package/src/core/index.ts +903 -0
- package/src/core/keys.ts +63 -0
- package/src/core/types.ts +102 -0
- package/src/index.ts +158 -0
- package/src/math/index.ts +502 -0
- package/src/mobile/index.ts +294 -0
- package/src/models/index.ts +859 -0
- package/src/physics/index.ts +1072 -0
- package/src/scene/index.ts +570 -0
- package/src/shapes/index.ts +120 -0
- package/src/text/index.ts +48 -0
- package/src/textures/index.ts +173 -0
- package/src/world/index.ts +22 -0
- package/src/world/loader.ts +385 -0
- package/src/world/prefab.ts +205 -0
- package/src/world/saver.ts +61 -0
- package/src/world/terrain.ts +254 -0
- package/src/world/types.ts +136 -0
- package/src/world/validate.ts +202 -0
- package/src/world/version.ts +47 -0
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//! bloom-watchos: Canvas + (future) SceneKit backend for watchOS.
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//!
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//! The Swift shell (`BloomWatchApp.swift`, compiled by Perry via
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//! `--features watchos-swift-app`) owns `@main`. During init it spawns the
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//! game thread calling `_perry_user_main`. The root view is a SwiftUI
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//! `Canvas` that drains this crate's draw list each frame. Digital Crown
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//! rotation, taps, and layout dimensions come back in through the
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//! `bloom_watchos_*` inbound functions.
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#![allow(non_upper_case_globals)]
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mod ffi_stubs;
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mod draw_list;
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mod textures;
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mod audio;
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mod scene;
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mod models;
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mod postfx;
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/// Perry StringHeader layout — mirrors bloom-shared's copy. Inlined here
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/// because we don't depend on bloom-shared (keeps the watchos crate
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/// wgpu-free).
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#[repr(C)]
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struct StringHeader {
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utf16_len: u32,
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byte_len: u32,
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capacity: u32,
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refcount: u32,
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}
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/// Decode a Perry-side string pointer (i64 on this ABI) into a borrowed &str.
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/// Returns "" for null / too-small pointers to keep the FFI boundary robust.
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fn perry_str<'a>(ptr: i64) -> &'a str {
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if ptr == 0 { return ""; }
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let p = ptr as *const u8;
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if (p as usize) < 0x1000 { return ""; }
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unsafe {
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let header = p as *const StringHeader;
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let len = (*header).byte_len as usize;
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let data = p.add(std::mem::size_of::<StringHeader>());
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std::str::from_utf8_unchecked(std::slice::from_raw_parts(data, len))
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}
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}
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use std::ffi::{c_char, c_void};
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use std::sync::atomic::{AtomicI64, AtomicU64, AtomicUsize, Ordering};
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use std::sync::OnceLock;
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use std::time::Instant;
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use draw_list::{kind, DrawCmd};
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// ============================================================
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// Minimal engine state (input + timing). Rendering state lives
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// in the draw_list and textures modules.
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// ============================================================
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const MAX_TOUCH: usize = 4;
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struct WatchState {
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crown_bits: AtomicU64, // f64 bits
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touch_x: [AtomicU64; MAX_TOUCH],
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touch_y: [AtomicU64; MAX_TOUCH],
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touch_active: [AtomicU64; MAX_TOUCH],
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screen_w: AtomicU64, // f64 bits
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screen_h: AtomicU64, // f64 bits
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target_fps: AtomicI64,
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start: OnceLock<Instant>,
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last_frame_ns: AtomicU64,
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frame_count: AtomicUsize,
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}
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fn state() -> &'static WatchState {
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static S: OnceLock<WatchState> = OnceLock::new();
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S.get_or_init(|| WatchState {
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crown_bits: AtomicU64::new(0),
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touch_x: std::array::from_fn(|_| AtomicU64::new(0)),
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touch_y: std::array::from_fn(|_| AtomicU64::new(0)),
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touch_active: std::array::from_fn(|_| AtomicU64::new(0)),
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screen_w: AtomicU64::new(198f64.to_bits()),
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screen_h: AtomicU64::new(242f64.to_bits()),
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target_fps: AtomicI64::new(30),
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start: OnceLock::new(),
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last_frame_ns: AtomicU64::new(0),
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frame_count: AtomicUsize::new(0),
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})
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}
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fn now_nanos() -> u64 {
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let s = state();
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let start = s.start.get_or_init(Instant::now);
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start.elapsed().as_nanos() as u64
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}
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fn add_crown(delta: f64) {
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let s = state();
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loop {
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let cur = s.crown_bits.load(Ordering::Acquire);
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let new = (f64::from_bits(cur) + delta).to_bits();
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if s.crown_bits
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.compare_exchange_weak(cur, new, Ordering::AcqRel, Ordering::Acquire)
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.is_ok()
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{
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break;
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}
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}
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}
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fn consume_crown() -> f64 {
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let s = state();
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let bits = s.crown_bits.swap(0, Ordering::AcqRel);
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f64::from_bits(bits)
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}
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// ============================================================
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// Swift → Rust inbound hooks. Called from BloomWatchApp.swift.
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// ============================================================
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#[no_mangle]
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pub extern "C" fn bloom_watchos_crown_delta(delta: f64) { add_crown(delta); }
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#[no_mangle]
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pub extern "C" fn bloom_watchos_touch(index: i64, x: f64, y: f64, active: i64) {
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let s = state();
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let i = index as usize;
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if i < MAX_TOUCH {
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s.touch_x[i].store(x.to_bits(), Ordering::Release);
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s.touch_y[i].store(y.to_bits(), Ordering::Release);
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s.touch_active[i].store(active as u64, Ordering::Release);
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}
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}
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#[no_mangle]
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pub extern "C" fn bloom_watchos_set_screen(w: f64, h: f64) {
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let s = state();
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s.screen_w.store(w.to_bits(), Ordering::Release);
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s.screen_h.store(h.to_bits(), Ordering::Release);
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}
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#[no_mangle]
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pub extern "C" fn bloom_watchos_set_bundle_path(path: *const c_char) {
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if path.is_null() { return; }
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let s = unsafe { std::ffi::CStr::from_ptr(path) };
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if let Ok(str) = s.to_str() {
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textures::set_bundle_path(str);
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}
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}
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// Draw-list snapshot accessors for Swift Canvas.
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#[no_mangle]
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pub extern "C" fn bloom_watchos_frame_count() -> u64 { draw_list::frame() }
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#[no_mangle]
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pub extern "C" fn bloom_watchos_copy_draw_list(dst: *mut DrawCmd, max: i64) -> i64 {
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draw_list::copy_into(dst, max)
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}
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/// Returns [r,g,b,a] of the current clear color, 0-255 per channel, into a
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/// Swift-supplied 4-element f64 buffer.
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#[no_mangle]
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pub extern "C" fn bloom_watchos_clear_color(out: *mut f64) {
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if out.is_null() { return; }
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let c = draw_list::clear_rgba();
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unsafe { std::ptr::copy_nonoverlapping(c.as_ptr(), out, 4); }
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}
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#[no_mangle]
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pub extern "C" fn bloom_watchos_texture_path(handle: u32) -> *const c_char {
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textures::path_ptr(handle)
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}
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/// Copy camera state [px,py,pz, tx,ty,tz, ux,uy,uz, fovy, proj] into a
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/// Swift-supplied 11-element f64 buffer. Called by the Swift SceneView.
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#[no_mangle]
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pub extern "C" fn bloom_watchos_camera_state(out: *mut f64) {
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draw_list::camera_snapshot(out);
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}
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/// 1 if the game has ever opened a 3D mode section — hints to the Swift
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/// shell that it should host a SceneView layer underneath the Canvas.
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#[no_mangle]
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pub extern "C" fn bloom_watchos_has_3d() -> f64 {
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if draw_list::has_3d() { 1.0 } else { 0.0 }
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}
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// ============================================================
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// Perry game-loop handshake.
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// ============================================================
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//
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190
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// With --features watchos-swift-app, Perry doesn't generate its own main() —
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191
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// BloomWatchApp.swift is @main. Perry's watchos runtime still provides the
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192
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// `perry_main_init` C symbol which does global TS init; the Swift App calls
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193
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// it before spawning the game thread. We don't need to register any ObjC
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194
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// classes from this crate.
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195
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#[no_mangle]
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197
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pub extern "C" fn perry_register_native_classes() {}
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#[no_mangle]
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pub extern "C" fn perry_scene_will_connect(_scene: *const c_void) {}
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202
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// ============================================================
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203
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// Platform / timing / input overrides
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204
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// ============================================================
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205
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#[no_mangle]
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pub extern "C" fn bloom_get_platform() -> f64 { 8.0 }
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#[no_mangle]
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pub extern "C" fn bloom_get_crown_rotation() -> f64 { consume_crown() }
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#[no_mangle]
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213
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pub extern "C" fn bloom_get_screen_width() -> f64 {
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f64::from_bits(state().screen_w.load(Ordering::Acquire))
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}
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#[no_mangle]
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218
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pub extern "C" fn bloom_get_screen_height() -> f64 {
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219
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f64::from_bits(state().screen_h.load(Ordering::Acquire))
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220
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}
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#[no_mangle]
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223
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pub extern "C" fn bloom_get_touch_x(index: f64) -> f64 {
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224
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let s = state();
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let i = index as usize;
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if i < MAX_TOUCH { f64::from_bits(s.touch_x[i].load(Ordering::Acquire)) } else { 0.0 }
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}
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#[no_mangle]
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230
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pub extern "C" fn bloom_get_touch_y(index: f64) -> f64 {
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231
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let s = state();
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let i = index as usize;
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if i < MAX_TOUCH { f64::from_bits(s.touch_y[i].load(Ordering::Acquire)) } else { 0.0 }
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234
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}
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235
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#[no_mangle]
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237
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pub extern "C" fn bloom_get_touch_count() -> f64 {
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238
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let s = state();
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239
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let mut n = 0.0;
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240
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for i in 0..MAX_TOUCH {
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241
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if s.touch_active[i].load(Ordering::Acquire) != 0 { n += 1.0; }
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242
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}
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n
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}
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245
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246
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#[no_mangle]
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247
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pub extern "C" fn bloom_get_delta_time() -> f64 {
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248
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let s = state();
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249
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let now = now_nanos();
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250
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let last = s.last_frame_ns.swap(now, Ordering::AcqRel);
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251
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if last == 0 { 1.0 / 30.0 } else { (now - last) as f64 / 1_000_000_000.0 }
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252
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}
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253
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254
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#[no_mangle]
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255
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pub extern "C" fn bloom_get_time() -> f64 {
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256
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now_nanos() as f64 / 1_000_000_000.0
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257
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}
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258
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259
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#[no_mangle]
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260
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pub extern "C" fn bloom_get_fps() -> f64 {
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261
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state().target_fps.load(Ordering::Acquire) as f64
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262
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}
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263
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264
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#[no_mangle]
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265
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pub extern "C" fn bloom_set_target_fps(fps: f64) {
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266
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state().target_fps.store(fps as i64, Ordering::Release);
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267
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}
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268
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269
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// No-op on watchOS (no deferred 3D pipeline); kept to satisfy the FFI
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270
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// surface so cross-platform game code can call setDirect2DMode() freely.
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271
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#[no_mangle]
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272
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pub extern "C" fn bloom_set_direct_2d_mode(_on: f64) {}
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273
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274
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#[no_mangle]
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275
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pub extern "C" fn bloom_init_window(_w: f64, _h: f64, _title: i64, _fullscreen: f64) {}
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|
276
|
+
|
|
277
|
+
#[no_mangle]
|
|
278
|
+
pub extern "C" fn bloom_close_window() {}
|
|
279
|
+
|
|
280
|
+
#[no_mangle]
|
|
281
|
+
pub extern "C" fn bloom_window_should_close() -> f64 { 0.0 }
|
|
282
|
+
|
|
283
|
+
// ============================================================
|
|
284
|
+
// Drawing lifecycle
|
|
285
|
+
// ============================================================
|
|
286
|
+
|
|
287
|
+
#[no_mangle]
|
|
288
|
+
pub extern "C" fn bloom_begin_drawing() {
|
|
289
|
+
// Pace the game thread to target fps. Canvas refresh is driven by the
|
|
290
|
+
// frame counter change on the Swift side, so this sleep also controls
|
|
291
|
+
// apparent frame rate in the view.
|
|
292
|
+
let fps = state().target_fps.load(Ordering::Acquire);
|
|
293
|
+
if fps > 0 {
|
|
294
|
+
let frame_ns = 1_000_000_000u64 / fps as u64;
|
|
295
|
+
std::thread::sleep(std::time::Duration::from_nanos(frame_ns));
|
|
296
|
+
}
|
|
297
|
+
draw_list::begin();
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
#[no_mangle]
|
|
301
|
+
pub extern "C" fn bloom_end_drawing() {
|
|
302
|
+
draw_list::end();
|
|
303
|
+
state().frame_count.fetch_add(1, Ordering::Relaxed);
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
#[no_mangle]
|
|
307
|
+
pub extern "C" fn bloom_clear_background(r: f64, g: f64, b: f64, a: f64) {
|
|
308
|
+
draw_list::set_clear(r, g, b, a);
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
#[no_mangle]
|
|
312
|
+
pub extern "C" fn bloom_run_game(_callback: f64) {}
|
|
313
|
+
|
|
314
|
+
#[no_mangle]
|
|
315
|
+
pub extern "C" fn bloom_is_any_input_pressed() -> f64 {
|
|
316
|
+
let s = state();
|
|
317
|
+
for i in 0..MAX_TOUCH {
|
|
318
|
+
if s.touch_active[i].load(Ordering::Acquire) != 0 { return 1.0; }
|
|
319
|
+
}
|
|
320
|
+
if f64::from_bits(s.crown_bits.load(Ordering::Acquire)).abs() > 0.0 { return 1.0; }
|
|
321
|
+
0.0
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
#[no_mangle] pub extern "C" fn bloom_is_key_pressed(_k: f64) -> f64 { 0.0 }
|
|
325
|
+
#[no_mangle] pub extern "C" fn bloom_is_key_down(_k: f64) -> f64 { 0.0 }
|
|
326
|
+
#[no_mangle] pub extern "C" fn bloom_is_key_released(_k: f64) -> f64 { 0.0 }
|
|
327
|
+
|
|
328
|
+
#[no_mangle] pub extern "C" fn bloom_inject_key_down(_k: f64) {}
|
|
329
|
+
#[no_mangle] pub extern "C" fn bloom_inject_key_up(_k: f64) {}
|
|
330
|
+
#[no_mangle] pub extern "C" fn bloom_inject_gamepad_axis(_a: f64, _v: f64) {}
|
|
331
|
+
#[no_mangle] pub extern "C" fn bloom_inject_gamepad_button_down(_b: f64) {}
|
|
332
|
+
#[no_mangle] pub extern "C" fn bloom_inject_gamepad_button_up(_b: f64) {}
|
|
333
|
+
|
|
334
|
+
#[no_mangle] pub extern "C" fn bloom_is_gamepad_available() -> f64 { 0.0 }
|
|
335
|
+
#[no_mangle] pub extern "C" fn bloom_get_gamepad_axis(_a: f64) -> f64 { 0.0 }
|
|
336
|
+
#[no_mangle] pub extern "C" fn bloom_is_gamepad_button_pressed(_b: f64) -> f64 { 0.0 }
|
|
337
|
+
#[no_mangle] pub extern "C" fn bloom_is_gamepad_button_down(_b: f64) -> f64 { 0.0 }
|
|
338
|
+
#[no_mangle] pub extern "C" fn bloom_is_gamepad_button_released(_b: f64) -> f64 { 0.0 }
|
|
339
|
+
#[no_mangle] pub extern "C" fn bloom_get_gamepad_axis_count() -> f64 { 0.0 }
|
|
340
|
+
|
|
341
|
+
// ============================================================
|
|
342
|
+
// 2D shape commands → draw list
|
|
343
|
+
// ============================================================
|
|
344
|
+
|
|
345
|
+
#[no_mangle]
|
|
346
|
+
pub extern "C" fn bloom_draw_rect(x: f64, y: f64, w: f64, h: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
347
|
+
let mut c = DrawCmd::zero();
|
|
348
|
+
c.kind = kind::RECT;
|
|
349
|
+
c.x = x; c.y = y; c.w = w; c.h = h;
|
|
350
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
351
|
+
draw_list::push(c);
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
#[no_mangle]
|
|
355
|
+
pub extern "C" fn bloom_draw_rect_lines(x: f64, y: f64, w: f64, h: f64, thickness: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
356
|
+
let mut c = DrawCmd::zero();
|
|
357
|
+
c.kind = kind::RECT_LINES;
|
|
358
|
+
c.x = x; c.y = y; c.w = w; c.h = h;
|
|
359
|
+
c.thickness = thickness;
|
|
360
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
361
|
+
draw_list::push(c);
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
#[no_mangle]
|
|
365
|
+
pub extern "C" fn bloom_draw_circle(cx: f64, cy: f64, rad: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
366
|
+
let mut c = DrawCmd::zero();
|
|
367
|
+
c.kind = kind::CIRCLE;
|
|
368
|
+
c.x = cx; c.y = cy; c.w = rad; c.h = rad;
|
|
369
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
370
|
+
draw_list::push(c);
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
#[no_mangle]
|
|
374
|
+
pub extern "C" fn bloom_draw_circle_lines(cx: f64, cy: f64, rad: f64, thickness: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
375
|
+
let mut c = DrawCmd::zero();
|
|
376
|
+
c.kind = kind::CIRCLE_LINES;
|
|
377
|
+
c.x = cx; c.y = cy; c.w = rad; c.h = rad;
|
|
378
|
+
c.thickness = thickness;
|
|
379
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
380
|
+
draw_list::push(c);
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
#[no_mangle]
|
|
384
|
+
pub extern "C" fn bloom_draw_line(x1: f64, y1: f64, x2: f64, y2: f64, thickness: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
385
|
+
let mut c = DrawCmd::zero();
|
|
386
|
+
c.kind = kind::LINE;
|
|
387
|
+
c.x = x1; c.y = y1;
|
|
388
|
+
c.src_x = x2; c.src_y = y2;
|
|
389
|
+
c.thickness = thickness;
|
|
390
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
391
|
+
draw_list::push(c);
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
#[no_mangle]
|
|
395
|
+
pub extern "C" fn bloom_draw_triangle(x1: f64, y1: f64, x2: f64, y2: f64, x3: f64, y3: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
396
|
+
let mut c = DrawCmd::zero();
|
|
397
|
+
c.kind = kind::TRIANGLE;
|
|
398
|
+
c.x = x1; c.y = y1;
|
|
399
|
+
c.src_x = x2; c.src_y = y2;
|
|
400
|
+
c.src_w = x3; c.src_h = y3;
|
|
401
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
402
|
+
draw_list::push(c);
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
#[no_mangle]
|
|
406
|
+
pub extern "C" fn bloom_draw_poly(_cx: f64, _cy: f64, _sides: f64, _radius: f64, _rot: f64, _r: f64, _g: f64, _b: f64, _a: f64) {
|
|
407
|
+
// Polygon fill — defer; Canvas handles via context.fill(Path.addArc).
|
|
408
|
+
// Will land with the rest of the Canvas geometry work.
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
// ============================================================
|
|
412
|
+
// Texture commands
|
|
413
|
+
// ============================================================
|
|
414
|
+
|
|
415
|
+
#[no_mangle]
|
|
416
|
+
pub extern "C" fn bloom_load_texture(path: i64) -> f64 {
|
|
417
|
+
textures::load(perry_str(path)) as f64
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
#[no_mangle]
|
|
421
|
+
pub extern "C" fn bloom_unload_texture(_handle: f64) {
|
|
422
|
+
// Retain by handle — unload is a no-op on watch (reloading isn't common
|
|
423
|
+
// in Jump-class games; we keep cached CGImages on the Swift side for
|
|
424
|
+
// the life of the process).
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
#[no_mangle]
|
|
428
|
+
pub extern "C" fn bloom_get_texture_width(handle: f64) -> f64 {
|
|
429
|
+
textures::width(handle as u32) as f64
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
#[no_mangle]
|
|
433
|
+
pub extern "C" fn bloom_get_texture_height(handle: f64) -> f64 {
|
|
434
|
+
textures::height(handle as u32) as f64
|
|
435
|
+
}
|
|
436
|
+
|
|
437
|
+
#[no_mangle]
|
|
438
|
+
pub extern "C" fn bloom_draw_texture(handle: f64, x: f64, y: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
439
|
+
let h = handle as u32;
|
|
440
|
+
if h == 0 { return; }
|
|
441
|
+
let mut c = DrawCmd::zero();
|
|
442
|
+
c.kind = kind::TEXTURE;
|
|
443
|
+
c.tex = h;
|
|
444
|
+
c.x = x; c.y = y;
|
|
445
|
+
c.w = textures::width(h) as f64;
|
|
446
|
+
c.h = textures::height(h) as f64;
|
|
447
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
448
|
+
draw_list::push(c);
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
#[no_mangle]
|
|
452
|
+
pub extern "C" fn bloom_draw_texture_rec(handle: f64,
|
|
453
|
+
src_x: f64, src_y: f64, src_w: f64, src_h: f64,
|
|
454
|
+
dst_x: f64, dst_y: f64,
|
|
455
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
456
|
+
) {
|
|
457
|
+
let h = handle as u32;
|
|
458
|
+
if h == 0 { return; }
|
|
459
|
+
let mut c = DrawCmd::zero();
|
|
460
|
+
c.kind = kind::TEXTURE_REC;
|
|
461
|
+
c.tex = h;
|
|
462
|
+
c.x = dst_x; c.y = dst_y;
|
|
463
|
+
c.w = src_w; c.h = src_h;
|
|
464
|
+
c.src_x = src_x; c.src_y = src_y; c.src_w = src_w; c.src_h = src_h;
|
|
465
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
466
|
+
draw_list::push(c);
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
#[no_mangle]
|
|
470
|
+
pub extern "C" fn bloom_draw_texture_pro(handle: f64,
|
|
471
|
+
src_x: f64, src_y: f64, src_w: f64, src_h: f64,
|
|
472
|
+
dst_x: f64, dst_y: f64, dst_w: f64, dst_h: f64,
|
|
473
|
+
ox: f64, oy: f64, rot: f64,
|
|
474
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
475
|
+
) {
|
|
476
|
+
let h = handle as u32;
|
|
477
|
+
if h == 0 { return; }
|
|
478
|
+
let mut c = DrawCmd::zero();
|
|
479
|
+
c.kind = kind::TEXTURE_PRO;
|
|
480
|
+
c.tex = h;
|
|
481
|
+
c.x = dst_x; c.y = dst_y; c.w = dst_w; c.h = dst_h;
|
|
482
|
+
c.src_x = src_x; c.src_y = src_y; c.src_w = src_w; c.src_h = src_h;
|
|
483
|
+
c.ox = ox; c.oy = oy; c.rot = rot;
|
|
484
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
485
|
+
draw_list::push(c);
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
#[no_mangle]
|
|
489
|
+
pub extern "C" fn bloom_set_texture_filter(_handle: f64, _mode: f64) {}
|
|
490
|
+
|
|
491
|
+
// ============================================================
|
|
492
|
+
// Text
|
|
493
|
+
// ============================================================
|
|
494
|
+
|
|
495
|
+
#[no_mangle]
|
|
496
|
+
pub extern "C" fn bloom_draw_text(text: i64, x: f64, y: f64, size: f64,
|
|
497
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
498
|
+
) {
|
|
499
|
+
push_text(perry_str(text), x, y, size, r, g, b, a);
|
|
500
|
+
}
|
|
501
|
+
|
|
502
|
+
#[no_mangle]
|
|
503
|
+
pub extern "C" fn bloom_draw_text_ex(_font: f64, text: i64,
|
|
504
|
+
x: f64, y: f64, size: f64, _spacing: f64,
|
|
505
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
506
|
+
) {
|
|
507
|
+
push_text(perry_str(text), x, y, size, r, g, b, a);
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
fn push_text(s: &str, x: f64, y: f64, size: f64,
|
|
511
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
512
|
+
) {
|
|
513
|
+
if s.is_empty() { return; }
|
|
514
|
+
let mut c = DrawCmd::zero();
|
|
515
|
+
c.kind = kind::TEXT;
|
|
516
|
+
c.x = x; c.y = y;
|
|
517
|
+
c.size = size;
|
|
518
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
519
|
+
c.set_text(s);
|
|
520
|
+
draw_list::push(c);
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
/// Crude text width estimate — fontSize * 0.55 * char_count. Good enough for
|
|
524
|
+
/// HUD layout; real glyph metrics would require calling back into Swift
|
|
525
|
+
/// (CoreText) or bundling a font parser.
|
|
526
|
+
#[no_mangle]
|
|
527
|
+
pub extern "C" fn bloom_measure_text(text: i64, size: f64) -> f64 {
|
|
528
|
+
perry_str(text).chars().count() as f64 * size * 0.55
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
#[no_mangle]
|
|
532
|
+
pub extern "C" fn bloom_measure_text_ex(_font: f64, text: i64, size: f64, _spacing: f64) -> f64 {
|
|
533
|
+
bloom_measure_text(text, size)
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
#[no_mangle]
|
|
537
|
+
pub extern "C" fn bloom_load_font(_path: i64, _size: f64) -> f64 {
|
|
538
|
+
1.0 // All text uses the system font on watch; single sentinel handle.
|
|
539
|
+
}
|
|
540
|
+
|
|
541
|
+
#[no_mangle]
|
|
542
|
+
pub extern "C" fn bloom_unload_font(_handle: f64) {}
|
|
543
|
+
|
|
544
|
+
// ============================================================
|
|
545
|
+
// File I/O — minimal std::fs-backed implementations
|
|
546
|
+
// ============================================================
|
|
547
|
+
|
|
548
|
+
#[no_mangle]
|
|
549
|
+
pub extern "C" fn bloom_file_exists(path: i64) -> f64 {
|
|
550
|
+
let p = perry_str(path);
|
|
551
|
+
if p.is_empty() { return 0.0; }
|
|
552
|
+
// Resolve bundle-relative paths the same way textures does.
|
|
553
|
+
let full = if p.starts_with('/') { p.to_string() } else { textures::resolve_bundle_path(p) };
|
|
554
|
+
if std::path::Path::new(&full).exists() { 1.0 } else { 0.0 }
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
#[no_mangle]
|
|
558
|
+
pub extern "C" fn bloom_read_file(path: i64) -> i64 {
|
|
559
|
+
// Perry's native FFI wraps string returns — returning 0 signals null
|
|
560
|
+
// from the watchOS side. Jump reads level files via this path; a later
|
|
561
|
+
// pass will resolve bundle-relative paths and hand back a StringHeader.
|
|
562
|
+
let _ = path;
|
|
563
|
+
0
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
#[no_mangle]
|
|
567
|
+
pub extern "C" fn bloom_write_file(_path: i64, _data: i64) -> f64 {
|
|
568
|
+
0.0 // watchOS app sandbox — defer real write support.
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
// ============================================================
|
|
572
|
+
// 3D immediate-mode primitives
|
|
573
|
+
// ============================================================
|
|
574
|
+
|
|
575
|
+
#[no_mangle]
|
|
576
|
+
pub extern "C" fn bloom_begin_mode_3d(
|
|
577
|
+
px: f64, py: f64, pz: f64,
|
|
578
|
+
tx: f64, ty: f64, tz: f64,
|
|
579
|
+
ux: f64, uy: f64, uz: f64,
|
|
580
|
+
fovy: f64, proj: f64,
|
|
581
|
+
) {
|
|
582
|
+
draw_list::set_camera(px, py, pz, tx, ty, tz, ux, uy, uz, fovy, proj);
|
|
583
|
+
}
|
|
584
|
+
|
|
585
|
+
#[no_mangle]
|
|
586
|
+
pub extern "C" fn bloom_end_mode_3d() {
|
|
587
|
+
// No-op: 3D commands are already in the list; the camera stays set until
|
|
588
|
+
// the next begin_mode_3d. Swift's SceneView draws 3D cmds under the
|
|
589
|
+
// Canvas layer each frame.
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
#[no_mangle]
|
|
593
|
+
pub extern "C" fn bloom_draw_cube(x: f64, y: f64, z: f64, w: f64, h: f64, d: f64,
|
|
594
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
595
|
+
) {
|
|
596
|
+
let mut c = DrawCmd::zero();
|
|
597
|
+
c.kind = kind::CUBE;
|
|
598
|
+
c.x = x; c.y = y; c.src_x = z; // src_x doubles as z on 3D cmds
|
|
599
|
+
c.w = w; c.h = h; c.size = d;
|
|
600
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
601
|
+
draw_list::push(c);
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
#[no_mangle]
|
|
605
|
+
pub extern "C" fn bloom_draw_cube_wires(x: f64, y: f64, z: f64, w: f64, h: f64, d: f64,
|
|
606
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
607
|
+
) {
|
|
608
|
+
let mut c = DrawCmd::zero();
|
|
609
|
+
c.kind = kind::CUBE_WIRES;
|
|
610
|
+
c.x = x; c.y = y; c.src_x = z; // src_x doubles as z on 3D cmds
|
|
611
|
+
c.w = w; c.h = h; c.size = d;
|
|
612
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
613
|
+
draw_list::push(c);
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
#[no_mangle]
|
|
617
|
+
pub extern "C" fn bloom_draw_sphere(x: f64, y: f64, z: f64, radius: f64,
|
|
618
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
619
|
+
) {
|
|
620
|
+
let mut c = DrawCmd::zero();
|
|
621
|
+
c.kind = kind::SPHERE;
|
|
622
|
+
c.x = x; c.y = y; c.src_x = z; // src_x doubles as z on 3D cmds
|
|
623
|
+
c.w = radius;
|
|
624
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
625
|
+
draw_list::push(c);
|
|
626
|
+
}
|
|
627
|
+
|
|
628
|
+
#[no_mangle]
|
|
629
|
+
pub extern "C" fn bloom_draw_sphere_wires(x: f64, y: f64, z: f64, radius: f64,
|
|
630
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
631
|
+
) {
|
|
632
|
+
let mut c = DrawCmd::zero();
|
|
633
|
+
c.kind = kind::SPHERE_WIRES;
|
|
634
|
+
c.x = x; c.y = y; c.src_x = z; // src_x doubles as z on 3D cmds
|
|
635
|
+
c.w = radius;
|
|
636
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
637
|
+
draw_list::push(c);
|
|
638
|
+
}
|
|
639
|
+
|
|
640
|
+
#[no_mangle]
|
|
641
|
+
pub extern "C" fn bloom_draw_cylinder(x: f64, y: f64, z: f64,
|
|
642
|
+
radius_top: f64, _radius_bottom: f64, height: f64, _slices: f64,
|
|
643
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
644
|
+
) {
|
|
645
|
+
let mut c = DrawCmd::zero();
|
|
646
|
+
c.kind = kind::CYLINDER;
|
|
647
|
+
c.x = x; c.y = y; c.src_x = z; // src_x doubles as z on 3D cmds
|
|
648
|
+
c.w = radius_top; c.h = height;
|
|
649
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
650
|
+
draw_list::push(c);
|
|
651
|
+
}
|
|
652
|
+
|
|
653
|
+
#[no_mangle]
|
|
654
|
+
pub extern "C" fn bloom_draw_plane(x: f64, y: f64, z: f64, w: f64, h: f64,
|
|
655
|
+
r: f64, g: f64, b: f64, a: f64,
|
|
656
|
+
) {
|
|
657
|
+
let mut c = DrawCmd::zero();
|
|
658
|
+
c.kind = kind::PLANE;
|
|
659
|
+
c.x = x; c.y = y; c.src_x = z; // src_x doubles as z on 3D cmds
|
|
660
|
+
c.w = w; c.h = h;
|
|
661
|
+
c.r = r; c.g = g; c.b = b; c.a = a;
|
|
662
|
+
draw_list::push(c);
|
|
663
|
+
}
|
|
664
|
+
|
|
665
|
+
// ============================================================
|
|
666
|
+
// Audio (forwards to Swift BloomAudioManager)
|
|
667
|
+
// ============================================================
|
|
668
|
+
|
|
669
|
+
#[no_mangle] pub extern "C" fn bloom_init_audio() { audio::init_audio(); }
|
|
670
|
+
#[no_mangle] pub extern "C" fn bloom_close_audio() { audio::close_audio(); }
|
|
671
|
+
|
|
672
|
+
#[no_mangle]
|
|
673
|
+
pub extern "C" fn bloom_load_sound(path: i64) -> f64 {
|
|
674
|
+
audio::load_sound(perry_str(path)) as f64
|
|
675
|
+
}
|
|
676
|
+
#[no_mangle] pub extern "C" fn bloom_play_sound(handle: f64) { audio::play_sound(handle as u32); }
|
|
677
|
+
#[no_mangle] pub extern "C" fn bloom_stop_sound(handle: f64) { audio::stop_sound(handle as u32); }
|
|
678
|
+
#[no_mangle] pub extern "C" fn bloom_set_sound_volume(handle: f64, v: f64) {
|
|
679
|
+
audio::set_sound_volume(handle as u32, v as f32);
|
|
680
|
+
}
|
|
681
|
+
#[no_mangle] pub extern "C" fn bloom_set_master_volume(v: f64) {
|
|
682
|
+
audio::set_master_volume(v as f32);
|
|
683
|
+
}
|
|
684
|
+
#[no_mangle] pub extern "C" fn bloom_play_sound_3d(handle: f64, _x: f64, _y: f64, _z: f64) {
|
|
685
|
+
// No spatial audio on watch — play at full 2D volume.
|
|
686
|
+
audio::play_sound(handle as u32);
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
#[no_mangle]
|
|
690
|
+
pub extern "C" fn bloom_load_music(path: i64) -> f64 {
|
|
691
|
+
audio::load_music(perry_str(path)) as f64
|
|
692
|
+
}
|
|
693
|
+
#[no_mangle] pub extern "C" fn bloom_play_music(handle: f64) { audio::play_music(handle as u32); }
|
|
694
|
+
#[no_mangle] pub extern "C" fn bloom_stop_music(handle: f64) { audio::stop_music(handle as u32); }
|
|
695
|
+
#[no_mangle] pub extern "C" fn bloom_set_music_volume(handle: f64, v: f64) {
|
|
696
|
+
audio::set_music_volume(handle as u32, v as f32);
|
|
697
|
+
}
|
|
698
|
+
#[no_mangle] pub extern "C" fn bloom_is_music_playing(handle: f64) -> f64 {
|
|
699
|
+
if audio::is_music_playing(handle as u32) { 1.0 } else { 0.0 }
|
|
700
|
+
}
|
|
701
|
+
#[no_mangle] pub extern "C" fn bloom_update_music_stream(_handle: f64) {
|
|
702
|
+
// AVAudioPlayer owns stream pumping internally — no per-frame poke needed.
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
// ============================================================
|
|
706
|
+
// Retained scene graph (bloom_scene_*) — synced to SCNNodes in Swift
|
|
707
|
+
// ============================================================
|
|
708
|
+
|
|
709
|
+
#[no_mangle] pub extern "C" fn bloom_scene_create_node() -> f64 { scene::create() as f64 }
|
|
710
|
+
#[no_mangle] pub extern "C" fn bloom_scene_destroy_node(h: f64) { scene::destroy(h as u32); }
|
|
711
|
+
#[no_mangle] pub extern "C" fn bloom_scene_set_visible(h: f64, v: f64) {
|
|
712
|
+
scene::set_visible(h as u32, v > 0.5);
|
|
713
|
+
}
|
|
714
|
+
#[no_mangle] pub extern "C" fn bloom_scene_set_cast_shadow(_h: f64, _v: f64) {
|
|
715
|
+
// SceneKit manages shadow casting via per-node + light config; deferred.
|
|
716
|
+
}
|
|
717
|
+
#[no_mangle] pub extern "C" fn bloom_scene_set_receive_shadow(_h: f64, _v: f64) {}
|
|
718
|
+
#[no_mangle] pub extern "C" fn bloom_scene_set_parent(h: f64, parent: f64) {
|
|
719
|
+
scene::set_parent(h as u32, parent as u32);
|
|
720
|
+
}
|
|
721
|
+
|
|
722
|
+
/// Transform is a raw pointer to 16 column-major f64s (128 bytes). No
|
|
723
|
+
/// StringHeader wrapping — bloom's TS side passes a `number[]` which Perry
|
|
724
|
+
/// forwards as a pointer to the Float64 data.
|
|
725
|
+
#[no_mangle]
|
|
726
|
+
pub extern "C" fn bloom_scene_set_transform(handle: f64, matrix_ptr: i64) {
|
|
727
|
+
if matrix_ptr == 0 { return; }
|
|
728
|
+
let src = unsafe { std::slice::from_raw_parts(matrix_ptr as *const f64, 16) };
|
|
729
|
+
let mut arr = [0.0f32; 16];
|
|
730
|
+
for i in 0..16 { arr[i] = src[i] as f32; }
|
|
731
|
+
scene::set_transform(handle as u32, arr);
|
|
732
|
+
}
|
|
733
|
+
|
|
734
|
+
/// Geometry: vert_ptr points to `vertex_count * 12` f64s (12 floats per
|
|
735
|
+
/// vertex: xyz, nx ny nz, rgba, uv). idx_ptr points to `index_count` f64s
|
|
736
|
+
/// (each integer index boxed as f64 — matches bloom's TS `number[]` calls).
|
|
737
|
+
#[no_mangle]
|
|
738
|
+
pub extern "C" fn bloom_scene_update_geometry(
|
|
739
|
+
handle: f64, verts_ptr: i64, vertex_count: f64,
|
|
740
|
+
idx_ptr: i64, index_count: f64,
|
|
741
|
+
) {
|
|
742
|
+
if verts_ptr == 0 || idx_ptr == 0 { return; }
|
|
743
|
+
let vcount = vertex_count as usize;
|
|
744
|
+
let icount = index_count as usize;
|
|
745
|
+
let verts = unsafe { std::slice::from_raw_parts(verts_ptr as *const f64, vcount * 12) };
|
|
746
|
+
let idx_f64 = unsafe { std::slice::from_raw_parts(idx_ptr as *const f64, icount) };
|
|
747
|
+
scene::update_geometry_f64(handle as u32, verts, idx_f64);
|
|
748
|
+
}
|
|
749
|
+
|
|
750
|
+
#[no_mangle]
|
|
751
|
+
pub extern "C" fn bloom_scene_set_material_color(h: f64, r: f64, g: f64, b: f64, a: f64) {
|
|
752
|
+
scene::set_color(h as u32, [r as f32 / 255.0, g as f32 / 255.0, b as f32 / 255.0, a as f32 / 255.0]);
|
|
753
|
+
}
|
|
754
|
+
#[no_mangle]
|
|
755
|
+
pub extern "C" fn bloom_scene_set_material_pbr(h: f64, roughness: f64, metalness: f64) {
|
|
756
|
+
scene::set_pbr(h as u32, roughness as f32, metalness as f32);
|
|
757
|
+
}
|
|
758
|
+
#[no_mangle]
|
|
759
|
+
pub extern "C" fn bloom_scene_set_material_texture(h: f64, tex: f64) {
|
|
760
|
+
scene::set_texture(h as u32, tex as u32);
|
|
761
|
+
}
|
|
762
|
+
#[no_mangle] pub extern "C" fn bloom_scene_node_count() -> f64 { scene::node_count() as f64 }
|
|
763
|
+
|
|
764
|
+
#[no_mangle]
|
|
765
|
+
pub extern "C" fn bloom_scene_get_transform(handle: f64, out: f64) -> f64 {
|
|
766
|
+
// `out` is a pointer to 16 f32s the caller has allocated. Write them.
|
|
767
|
+
if out == 0.0 { return 0.0; }
|
|
768
|
+
let t = scene::get_transform(handle as u32);
|
|
769
|
+
unsafe {
|
|
770
|
+
std::ptr::copy_nonoverlapping(t.as_ptr(), out as usize as *mut f32, 16);
|
|
771
|
+
}
|
|
772
|
+
1.0
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
// ============================================================
|
|
776
|
+
// Models — glTF (.glb) loading + scene attachment
|
|
777
|
+
// ============================================================
|
|
778
|
+
|
|
779
|
+
#[no_mangle]
|
|
780
|
+
pub extern "C" fn bloom_load_model(path: i64) -> f64 {
|
|
781
|
+
let p = perry_str(path);
|
|
782
|
+
if p.is_empty() { return 0.0; }
|
|
783
|
+
let full = if p.starts_with('/') { p.to_string() } else { textures::resolve_bundle_path(p) };
|
|
784
|
+
models::load(&full) as f64
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
#[no_mangle]
|
|
788
|
+
pub extern "C" fn bloom_gen_mesh_cube(w: f64, h: f64, d: f64) -> f64 {
|
|
789
|
+
models::gen_cube_mesh(w as f32, h as f32, d as f32) as f64
|
|
790
|
+
}
|
|
791
|
+
|
|
792
|
+
/// Attach a loaded model to a scene node. If the model has a glTF scene
|
|
793
|
+
/// hierarchy, the full subtree is spawned as bloom scene-node descendants of
|
|
794
|
+
/// `node_handle` with each glTF node's TRS transform baked in. For
|
|
795
|
+
/// single-node models this collapses to the pre-#15 behavior (the target
|
|
796
|
+
/// node gets the one mesh's first primitive, sibling primitives become its
|
|
797
|
+
/// children).
|
|
798
|
+
///
|
|
799
|
+
/// The `mesh_idx` parameter is only honored when the model has no scene
|
|
800
|
+
/// hierarchy — it picks which mesh to instantiate into `node_handle`.
|
|
801
|
+
#[no_mangle]
|
|
802
|
+
pub extern "C" fn bloom_scene_attach_model(node_handle: f64, model_handle: f64, mesh_idx: f64) {
|
|
803
|
+
let Some(model) = models::get(model_handle as u32) else { return; };
|
|
804
|
+
let root = node_handle as u32;
|
|
805
|
+
|
|
806
|
+
// If the model has a scene graph with non-trivial hierarchy (>1 node or a
|
|
807
|
+
// transform on the root), walk it. Otherwise fall back to single-mesh
|
|
808
|
+
// mode so mesh_idx still picks which mesh to attach.
|
|
809
|
+
let single_mesh = model.nodes.len() <= 1
|
|
810
|
+
&& model.scene_roots.len() <= 1
|
|
811
|
+
&& model.nodes.first().map(|n| n.matrix.is_none()
|
|
812
|
+
&& n.translation == [0.0; 3]
|
|
813
|
+
&& n.rotation == [0.0, 0.0, 0.0, 1.0]
|
|
814
|
+
&& n.scale == [1.0; 3]).unwrap_or(true);
|
|
815
|
+
|
|
816
|
+
if single_mesh {
|
|
817
|
+
let mesh_i = mesh_idx as usize;
|
|
818
|
+
let Some(mesh) = model.meshes.get(mesh_i) else { return; };
|
|
819
|
+
attach_mesh(root, mesh);
|
|
820
|
+
return;
|
|
821
|
+
}
|
|
822
|
+
|
|
823
|
+
// Scene-hierarchy path: one bloom scene node per glTF node. The attach
|
|
824
|
+
// target `root` itself doesn't gain geometry — it's the hierarchy's
|
|
825
|
+
// anchor. Children materialize via scene::create + scene::set_parent.
|
|
826
|
+
// We build a gltf_node_idx → bloom_handle map during the walk, then
|
|
827
|
+
// resolve skin joint references once everyone's in place.
|
|
828
|
+
let mut gltf_to_bloom: std::collections::HashMap<usize, u32> = std::collections::HashMap::new();
|
|
829
|
+
let mut skinned_nodes: Vec<(u32, usize)> = Vec::new(); // (bloom_handle, gltf_node_idx)
|
|
830
|
+
for scene_root in &model.scene_roots {
|
|
831
|
+
spawn_node_subtree(&model, *scene_root, root, &mut gltf_to_bloom, &mut skinned_nodes);
|
|
832
|
+
}
|
|
833
|
+
// Second pass: attach skin data to each skinned mesh-node. Joints are
|
|
834
|
+
// resolved to the bloom handles we just created.
|
|
835
|
+
for (bloom_handle, gltf_idx) in skinned_nodes {
|
|
836
|
+
let gltf_node = &model.nodes[gltf_idx];
|
|
837
|
+
let Some(skin_idx) = gltf_node.skin else { continue };
|
|
838
|
+
let Some(skin) = model.skins.get(skin_idx) else { continue };
|
|
839
|
+
let Some(mesh_idx) = gltf_node.mesh else { continue };
|
|
840
|
+
let Some(mesh) = model.meshes.get(mesh_idx) else { continue };
|
|
841
|
+
let Some(prim) = mesh.primitives.first() else { continue };
|
|
842
|
+
|
|
843
|
+
let joint_handles: Vec<u32> = skin.joints.iter()
|
|
844
|
+
.map(|&gi| *gltf_to_bloom.get(&gi).unwrap_or(&0))
|
|
845
|
+
.collect();
|
|
846
|
+
scene::set_skin(bloom_handle,
|
|
847
|
+
joint_handles,
|
|
848
|
+
skin.inverse_bind_matrices.clone(),
|
|
849
|
+
prim.joint_indices.clone(),
|
|
850
|
+
prim.weights.clone(),
|
|
851
|
+
);
|
|
852
|
+
|
|
853
|
+
// Animation tracks — resolve channel targets to bloom handles.
|
|
854
|
+
// Auto-select animation 0 for now (typically the idle/survey clip).
|
|
855
|
+
// Follow-up: bloom_update_model_animation to switch between them.
|
|
856
|
+
if let Some(anim) = model.animations.first() {
|
|
857
|
+
let mut tracks: Vec<scene::AnimTrack> = Vec::new();
|
|
858
|
+
for ch in &anim.channels {
|
|
859
|
+
let Some(&bone_h) = gltf_to_bloom.get(&ch.target_node) else { continue };
|
|
860
|
+
if bone_h == 0 { continue; }
|
|
861
|
+
tracks.push(scene::AnimTrack {
|
|
862
|
+
bone_handle: bone_h,
|
|
863
|
+
path: ch.path as u32,
|
|
864
|
+
times: ch.times.clone(),
|
|
865
|
+
values: ch.values.clone(),
|
|
866
|
+
});
|
|
867
|
+
}
|
|
868
|
+
if !tracks.is_empty() {
|
|
869
|
+
scene::set_anim_tracks(bloom_handle, tracks);
|
|
870
|
+
}
|
|
871
|
+
}
|
|
872
|
+
}
|
|
873
|
+
}
|
|
874
|
+
|
|
875
|
+
fn attach_mesh(handle: u32, mesh: &models::Mesh) {
|
|
876
|
+
if mesh.primitives.is_empty() { return; }
|
|
877
|
+
apply_primitive(handle, &mesh.primitives[0]);
|
|
878
|
+
for prim in mesh.primitives.iter().skip(1) {
|
|
879
|
+
let child = scene::create();
|
|
880
|
+
scene::set_parent(child, handle);
|
|
881
|
+
apply_primitive(child, prim);
|
|
882
|
+
}
|
|
883
|
+
}
|
|
884
|
+
|
|
885
|
+
fn spawn_node_subtree(
|
|
886
|
+
model: &models::Model, node_idx: usize, parent: u32,
|
|
887
|
+
gltf_to_bloom: &mut std::collections::HashMap<usize, u32>,
|
|
888
|
+
skinned_nodes: &mut Vec<(u32, usize)>,
|
|
889
|
+
) {
|
|
890
|
+
let Some(gltf_node) = model.nodes.get(node_idx) else { return; };
|
|
891
|
+
let bloom_node = scene::create();
|
|
892
|
+
gltf_to_bloom.insert(node_idx, bloom_node);
|
|
893
|
+
scene::set_parent(bloom_node, parent);
|
|
894
|
+
scene::set_transform(bloom_node, gltf_node.local_transform());
|
|
895
|
+
if let Some(mi) = gltf_node.mesh {
|
|
896
|
+
if let Some(mesh) = model.meshes.get(mi) {
|
|
897
|
+
attach_mesh(bloom_node, mesh);
|
|
898
|
+
if gltf_node.skin.is_some() {
|
|
899
|
+
skinned_nodes.push((bloom_node, node_idx));
|
|
900
|
+
}
|
|
901
|
+
}
|
|
902
|
+
}
|
|
903
|
+
for &child_idx in &gltf_node.children {
|
|
904
|
+
spawn_node_subtree(model, child_idx, bloom_node, gltf_to_bloom, skinned_nodes);
|
|
905
|
+
}
|
|
906
|
+
}
|
|
907
|
+
|
|
908
|
+
fn apply_primitive(handle: u32, prim: &models::Primitive) {
|
|
909
|
+
scene::set_geometry(handle,
|
|
910
|
+
prim.positions.clone(), prim.normals.clone(),
|
|
911
|
+
prim.uvs.clone(), prim.indices.clone());
|
|
912
|
+
scene::set_color(handle, prim.color);
|
|
913
|
+
scene::set_pbr(handle, prim.roughness, prim.metallic);
|
|
914
|
+
scene::set_pbr_textures(handle,
|
|
915
|
+
prim.tex_base_color, prim.tex_normal,
|
|
916
|
+
prim.tex_metallic_roughness, prim.tex_emissive, prim.tex_occlusion);
|
|
917
|
+
}
|
|
918
|
+
|
|
919
|
+
// ============================================================
|
|
920
|
+
// Post-processing — stored for Swift to translate into SwiftUI modifiers
|
|
921
|
+
// ============================================================
|
|
922
|
+
|
|
923
|
+
#[no_mangle] pub extern "C" fn bloom_enable_postfx() { postfx::set_enabled(true); }
|
|
924
|
+
#[no_mangle] pub extern "C" fn bloom_disable_postfx() { postfx::set_enabled(false); }
|
|
925
|
+
#[no_mangle] pub extern "C" fn bloom_set_vignette(strength: f64, softness: f64) {
|
|
926
|
+
postfx::set_vignette(strength, softness);
|
|
927
|
+
}
|
|
928
|
+
#[no_mangle] pub extern "C" fn bloom_set_chromatic_aberration(strength: f64) {
|
|
929
|
+
postfx::set_chromatic_aberration(strength);
|
|
930
|
+
}
|
|
931
|
+
#[no_mangle] pub extern "C" fn bloom_set_film_grain(strength: f64) {
|
|
932
|
+
postfx::set_film_grain(strength);
|
|
933
|
+
}
|
|
934
|
+
#[no_mangle] pub extern "C" fn bloom_set_manual_exposure(v: f64) { postfx::set_exposure(v); }
|
|
935
|
+
#[no_mangle] pub extern "C" fn bloom_set_auto_exposure(on: f64) {
|
|
936
|
+
postfx::set_auto_exposure(on > 0.5);
|
|
937
|
+
}
|
|
938
|
+
#[no_mangle] pub extern "C" fn bloom_set_sun_shafts(
|
|
939
|
+
strength: f64, decay: f64, r: f64, g: f64, b: f64,
|
|
940
|
+
) {
|
|
941
|
+
postfx::set_sun_shafts(strength, decay, r, g, b);
|
|
942
|
+
}
|
|
943
|
+
|
|
944
|
+
#[no_mangle]
|
|
945
|
+
pub extern "C" fn bloom_watchos_postfx_state(out: *mut postfx::PostFxState) {
|
|
946
|
+
postfx::snapshot(out);
|
|
947
|
+
}
|
|
948
|
+
|
|
949
|
+
#[no_mangle] pub extern "C" fn bloom_add_directional_light(
|
|
950
|
+
dx: f64, dy: f64, dz: f64, r: f64, g: f64, b: f64, intensity: f64,
|
|
951
|
+
) {
|
|
952
|
+
scene::add_directional_light(dx as f32, dy as f32, dz as f32,
|
|
953
|
+
r as f32, g as f32, b as f32, intensity as f32);
|
|
954
|
+
}
|
|
955
|
+
|
|
956
|
+
#[no_mangle] pub extern "C" fn bloom_add_point_light(
|
|
957
|
+
x: f64, y: f64, z: f64, range: f64, r: f64, g: f64, b: f64, intensity: f64,
|
|
958
|
+
) {
|
|
959
|
+
scene::add_point_light(x as f32, y as f32, z as f32, range as f32,
|
|
960
|
+
r as f32, g as f32, b as f32, intensity as f32);
|
|
961
|
+
}
|
|
962
|
+
|
|
963
|
+
// ============================================================
|
|
964
|
+
// Scene snapshot accessors for Swift
|
|
965
|
+
// ============================================================
|
|
966
|
+
|
|
967
|
+
#[no_mangle]
|
|
968
|
+
pub extern "C" fn bloom_watchos_scene_drain_dirty(dst: *mut scene::SceneNodeInfo, max: i64) -> i64 {
|
|
969
|
+
scene::drain_dirty(dst, max)
|
|
970
|
+
}
|
|
971
|
+
|
|
972
|
+
#[no_mangle]
|
|
973
|
+
pub extern "C" fn bloom_watchos_scene_drain_destroyed(dst: *mut u32, max: i64) -> i64 {
|
|
974
|
+
scene::drain_destroyed(dst, max)
|
|
975
|
+
}
|
|
976
|
+
|
|
977
|
+
#[no_mangle]
|
|
978
|
+
pub extern "C" fn bloom_watchos_scene_copy_lights(dst: *mut scene::Light, max: i64) -> i64 {
|
|
979
|
+
scene::copy_lights(dst, max)
|
|
980
|
+
}
|
|
981
|
+
|
|
982
|
+
#[no_mangle]
|
|
983
|
+
pub extern "C" fn bloom_watchos_scene_geometry(handle: u32, out: *mut scene::GeometryPtrs) {
|
|
984
|
+
if out.is_null() { return; }
|
|
985
|
+
unsafe { *out = scene::geometry_ptrs(handle); }
|
|
986
|
+
}
|
|
987
|
+
|
|
988
|
+
#[no_mangle]
|
|
989
|
+
pub extern "C" fn bloom_watchos_scene_skin(handle: u32, out: *mut scene::SkinPtrs) {
|
|
990
|
+
if out.is_null() { return; }
|
|
991
|
+
unsafe { *out = scene::skin_ptrs(handle); }
|
|
992
|
+
}
|
|
993
|
+
|
|
994
|
+
#[no_mangle]
|
|
995
|
+
pub extern "C" fn bloom_watchos_scene_anim_track_count(handle: u32) -> i64 {
|
|
996
|
+
scene::anim_track_count(handle)
|
|
997
|
+
}
|
|
998
|
+
|
|
999
|
+
#[no_mangle]
|
|
1000
|
+
pub extern "C" fn bloom_watchos_scene_anim_track_info(handle: u32, idx: i64, out: *mut scene::AnimTrackInfo) {
|
|
1001
|
+
scene::anim_track_info(handle, idx, out);
|
|
1002
|
+
}
|
|
1003
|
+
|
|
1004
|
+
#[no_mangle]
|
|
1005
|
+
pub extern "C" fn bloom_draw_grid(slices: f64, spacing: f64) {
|
|
1006
|
+
let mut c = DrawCmd::zero();
|
|
1007
|
+
c.kind = kind::GRID;
|
|
1008
|
+
c.w = slices;
|
|
1009
|
+
c.h = spacing;
|
|
1010
|
+
// Grid color — light gray, matches bloom's default.
|
|
1011
|
+
c.r = 200.0; c.g = 200.0; c.b = 200.0; c.a = 255.0;
|
|
1012
|
+
draw_list::push(c);
|
|
1013
|
+
}
|