@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,110 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/TickCounter.h>
8
+ #include <Jolt/Physics/Collision/Shape/Shape.h>
9
+
10
+ JPH_SUPPRESS_WARNING_PUSH
11
+ JPH_CLANG_SUPPRESS_WARNING("-Wc++98-compat-pedantic")
12
+
13
+ // Shorthand function to ifdef out code if narrow phase stats tracking is off
14
+ #ifdef JPH_TRACK_NARROWPHASE_STATS
15
+ #define JPH_IF_TRACK_NARROWPHASE_STATS(...) __VA_ARGS__
16
+ #else
17
+ #define JPH_IF_TRACK_NARROWPHASE_STATS(...)
18
+ #endif // JPH_TRACK_NARROWPHASE_STATS
19
+
20
+ JPH_SUPPRESS_WARNING_POP
21
+
22
+ #ifdef JPH_TRACK_NARROWPHASE_STATS
23
+
24
+ JPH_NAMESPACE_BEGIN
25
+
26
+ /// Structure that tracks narrow phase timing information for a particular combination of shapes
27
+ class NarrowPhaseStat
28
+ {
29
+ public:
30
+ /// Trace an individual stat in CSV form.
31
+ void ReportStats(const char *inName, EShapeSubType inType1, EShapeSubType inType2, uint64 inTicks100Pct) const;
32
+
33
+ /// Trace the collected broadphase stats in CSV form.
34
+ /// This report can be used to judge and tweak the efficiency of the broadphase.
35
+ static void sReportStats();
36
+
37
+ atomic<uint64> mNumQueries = 0;
38
+ atomic<uint64> mHitsReported = 0;
39
+ atomic<uint64> mTotalTicks = 0;
40
+ atomic<uint64> mChildTicks = 0;
41
+
42
+ static NarrowPhaseStat sCollideShape[NumSubShapeTypes][NumSubShapeTypes];
43
+ static NarrowPhaseStat sCastShape[NumSubShapeTypes][NumSubShapeTypes];
44
+ };
45
+
46
+ /// Object that tracks the start and end of a narrow phase operation
47
+ class TrackNarrowPhaseStat
48
+ {
49
+ public:
50
+ TrackNarrowPhaseStat(NarrowPhaseStat &inStat) :
51
+ mStat(inStat),
52
+ mParent(sRoot),
53
+ mStart(GetProcessorTickCount())
54
+ {
55
+ // Make this the new root of the chain
56
+ sRoot = this;
57
+ }
58
+
59
+ ~TrackNarrowPhaseStat()
60
+ {
61
+ uint64 delta_ticks = GetProcessorTickCount() - mStart;
62
+
63
+ // Notify parent of time spent in child
64
+ if (mParent != nullptr)
65
+ mParent->mStat.mChildTicks += delta_ticks;
66
+
67
+ // Increment stats at this level
68
+ mStat.mNumQueries++;
69
+ mStat.mTotalTicks += delta_ticks;
70
+
71
+ // Restore root pointer
72
+ JPH_ASSERT(sRoot == this);
73
+ sRoot = mParent;
74
+ }
75
+
76
+ NarrowPhaseStat & mStat;
77
+ TrackNarrowPhaseStat * mParent;
78
+ uint64 mStart;
79
+
80
+ static thread_local TrackNarrowPhaseStat *sRoot;
81
+ };
82
+
83
+ /// Object that tracks the start and end of a hit being processed by a collision collector
84
+ class TrackNarrowPhaseCollector
85
+ {
86
+ public:
87
+ TrackNarrowPhaseCollector() :
88
+ mStart(GetProcessorTickCount())
89
+ {
90
+ }
91
+
92
+ ~TrackNarrowPhaseCollector()
93
+ {
94
+ // Mark time spent in collector as 'child' time for the parent
95
+ uint64 delta_ticks = GetProcessorTickCount() - mStart;
96
+ if (TrackNarrowPhaseStat::sRoot != nullptr)
97
+ TrackNarrowPhaseStat::sRoot->mStat.mChildTicks += delta_ticks;
98
+
99
+ // Notify all parents of a hit
100
+ for (TrackNarrowPhaseStat *track = TrackNarrowPhaseStat::sRoot; track != nullptr; track = track->mParent)
101
+ track->mStat.mHitsReported++;
102
+ }
103
+
104
+ private:
105
+ uint64 mStart;
106
+ };
107
+
108
+ JPH_NAMESPACE_END
109
+
110
+ #endif // JPH_TRACK_NARROWPHASE_STATS
@@ -0,0 +1,111 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/NonCopyable.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Layer that objects can be in, determines which other objects it can collide with
12
+ #ifndef JPH_OBJECT_LAYER_BITS
13
+ #define JPH_OBJECT_LAYER_BITS 16
14
+ #endif // JPH_OBJECT_LAYER_BITS
15
+ #if JPH_OBJECT_LAYER_BITS == 16
16
+ using ObjectLayer = uint16;
17
+ #elif JPH_OBJECT_LAYER_BITS == 32
18
+ using ObjectLayer = uint32;
19
+ #else
20
+ #error "JPH_OBJECT_LAYER_BITS must be 16 or 32"
21
+ #endif
22
+
23
+ /// Constant value used to indicate an invalid object layer
24
+ static constexpr ObjectLayer cObjectLayerInvalid = ObjectLayer(~ObjectLayer(0U));
25
+
26
+ /// Filter class for object layers
27
+ class JPH_EXPORT ObjectLayerFilter : public NonCopyable
28
+ {
29
+ public:
30
+ /// Destructor
31
+ virtual ~ObjectLayerFilter() = default;
32
+
33
+ /// Function to filter out object layers when doing collision query test (return true to allow testing against objects with this layer)
34
+ virtual bool ShouldCollide([[maybe_unused]] ObjectLayer inLayer) const
35
+ {
36
+ return true;
37
+ }
38
+
39
+ #ifdef JPH_TRACK_BROADPHASE_STATS
40
+ /// Get a string that describes this filter for stat tracking purposes
41
+ virtual String GetDescription() const
42
+ {
43
+ return "No Description";
44
+ }
45
+ #endif // JPH_TRACK_BROADPHASE_STATS
46
+ };
47
+
48
+ /// Filter class to test if two objects can collide based on their object layer. Used while finding collision pairs.
49
+ class JPH_EXPORT ObjectLayerPairFilter : public NonCopyable
50
+ {
51
+ public:
52
+ /// Destructor
53
+ virtual ~ObjectLayerPairFilter() = default;
54
+
55
+ /// Returns true if two layers can collide
56
+ virtual bool ShouldCollide([[maybe_unused]] ObjectLayer inLayer1, [[maybe_unused]] ObjectLayer inLayer2) const
57
+ {
58
+ return true;
59
+ }
60
+ };
61
+
62
+ /// Default filter class that uses the pair filter in combination with a specified layer to filter layers
63
+ class JPH_EXPORT DefaultObjectLayerFilter : public ObjectLayerFilter
64
+ {
65
+ public:
66
+ /// Constructor
67
+ DefaultObjectLayerFilter(const ObjectLayerPairFilter &inObjectLayerPairFilter, ObjectLayer inLayer) :
68
+ mObjectLayerPairFilter(inObjectLayerPairFilter),
69
+ mLayer(inLayer)
70
+ {
71
+ }
72
+
73
+ /// Copy constructor
74
+ DefaultObjectLayerFilter(const DefaultObjectLayerFilter &inRHS) :
75
+ mObjectLayerPairFilter(inRHS.mObjectLayerPairFilter),
76
+ mLayer(inRHS.mLayer)
77
+ {
78
+ }
79
+
80
+ // See ObjectLayerFilter::ShouldCollide
81
+ virtual bool ShouldCollide(ObjectLayer inLayer) const override
82
+ {
83
+ return mObjectLayerPairFilter.ShouldCollide(mLayer, inLayer);
84
+ }
85
+
86
+ private:
87
+ const ObjectLayerPairFilter & mObjectLayerPairFilter;
88
+ ObjectLayer mLayer;
89
+ };
90
+
91
+ /// Allows objects from a specific layer only
92
+ class JPH_EXPORT SpecifiedObjectLayerFilter : public ObjectLayerFilter
93
+ {
94
+ public:
95
+ /// Constructor
96
+ explicit SpecifiedObjectLayerFilter(ObjectLayer inLayer) :
97
+ mLayer(inLayer)
98
+ {
99
+ }
100
+
101
+ // See ObjectLayerFilter::ShouldCollide
102
+ virtual bool ShouldCollide(ObjectLayer inLayer) const override
103
+ {
104
+ return mLayer == inLayer;
105
+ }
106
+
107
+ private:
108
+ ObjectLayer mLayer;
109
+ };
110
+
111
+ JPH_NAMESPACE_END
@@ -0,0 +1,52 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Collision/ObjectLayer.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Filter class to test if two objects can collide based on their object layer. Used while finding collision pairs.
12
+ /// Uses group bits and mask bits. Two layers can collide if Object1.Group & Object2.Mask is non-zero and Object2.Group & Object1.Mask is non-zero.
13
+ /// The behavior is similar to that in e.g. Bullet.
14
+ /// This implementation works together with BroadPhaseLayerInterfaceMask and ObjectVsBroadPhaseLayerFilterMask
15
+ class ObjectLayerPairFilterMask : public ObjectLayerPairFilter
16
+ {
17
+ public:
18
+ JPH_OVERRIDE_NEW_DELETE
19
+
20
+ /// Number of bits for the group and mask bits
21
+ static constexpr uint32 cNumBits = JPH_OBJECT_LAYER_BITS / 2;
22
+ static constexpr uint32 cMask = (1 << cNumBits) - 1;
23
+
24
+ /// Construct an ObjectLayer from a group and mask bits
25
+ static ObjectLayer sGetObjectLayer(uint32 inGroup, uint32 inMask = cMask)
26
+ {
27
+ JPH_ASSERT((inGroup & ~cMask) == 0);
28
+ JPH_ASSERT((inMask & ~cMask) == 0);
29
+ return ObjectLayer((inGroup & cMask) | (inMask << cNumBits));
30
+ }
31
+
32
+ /// Get the group bits from an ObjectLayer
33
+ static inline uint32 sGetGroup(ObjectLayer inObjectLayer)
34
+ {
35
+ return uint32(inObjectLayer) & cMask;
36
+ }
37
+
38
+ /// Get the mask bits from an ObjectLayer
39
+ static inline uint32 sGetMask(ObjectLayer inObjectLayer)
40
+ {
41
+ return uint32(inObjectLayer) >> cNumBits;
42
+ }
43
+
44
+ /// Returns true if two layers can collide
45
+ virtual bool ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override
46
+ {
47
+ return (sGetGroup(inObject1) & sGetMask(inObject2)) != 0
48
+ && (sGetGroup(inObject2) & sGetMask(inObject1)) != 0;
49
+ }
50
+ };
51
+
52
+ JPH_NAMESPACE_END
@@ -0,0 +1,78 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Collision/ObjectLayer.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Filter class to test if two objects can collide based on their object layer. Used while finding collision pairs.
12
+ /// This implementation uses a table to determine if two layers can collide.
13
+ class ObjectLayerPairFilterTable : public ObjectLayerPairFilter
14
+ {
15
+ private:
16
+ /// Get which bit corresponds to the pair (inLayer1, inLayer2)
17
+ uint GetBit(ObjectLayer inLayer1, ObjectLayer inLayer2) const
18
+ {
19
+ // We store the lower left half only, so swap the inputs when trying to access the top right half
20
+ if (inLayer1 > inLayer2)
21
+ std::swap(inLayer1, inLayer2);
22
+
23
+ JPH_ASSERT(inLayer2 < mNumObjectLayers);
24
+
25
+ // Calculate at which bit the entry for this pair resides
26
+ // We use the fact that a row always starts at inLayer2 * (inLayer2 + 1) / 2
27
+ // (this is the amount of bits needed to store a table of inLayer2 entries)
28
+ return (inLayer2 * (inLayer2 + 1)) / 2 + inLayer1;
29
+ }
30
+
31
+ public:
32
+ JPH_OVERRIDE_NEW_DELETE
33
+
34
+ /// Constructs the table with inNumObjectLayers Layers, initially all layer pairs are disabled
35
+ explicit ObjectLayerPairFilterTable(uint inNumObjectLayers) :
36
+ mNumObjectLayers(inNumObjectLayers)
37
+ {
38
+ // By default nothing collides
39
+ // For the first layer we only need to store 1 bit, for the second 2 bits, for the third 3 bits, etc.
40
+ // We use the formula Sum_i=1^N i = N * (N + 1) / 2 to calculate the size of the table
41
+ int table_size = (inNumObjectLayers * (inNumObjectLayers + 1) / 2 + 7) / 8;
42
+ mTable.resize(table_size, 0);
43
+ }
44
+
45
+ /// Get the number of object layers
46
+ uint GetNumObjectLayers() const
47
+ {
48
+ return mNumObjectLayers;
49
+ }
50
+
51
+ /// Disable collision between two object layers
52
+ void DisableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2)
53
+ {
54
+ uint bit = GetBit(inLayer1, inLayer2);
55
+ mTable[bit >> 3] &= (0xff ^ (1 << (bit & 0b111)));
56
+ }
57
+
58
+ /// Enable collision between two object layers
59
+ void EnableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2)
60
+ {
61
+ uint bit = GetBit(inLayer1, inLayer2);
62
+ mTable[bit >> 3] |= 1 << (bit & 0b111);
63
+ }
64
+
65
+ /// Returns true if two layers can collide
66
+ virtual bool ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override
67
+ {
68
+ // Test if the bit is set for this group pair
69
+ uint bit = GetBit(inObject1, inObject2);
70
+ return (mTable[bit >> 3] & (1 << (bit & 0b111))) != 0;
71
+ }
72
+
73
+ private:
74
+ uint mNumObjectLayers; ///< The number of layers that this table supports
75
+ Array<uint8> mTable; ///< The table of bits that indicates which layers collide
76
+ };
77
+
78
+ JPH_NAMESPACE_END
@@ -0,0 +1,35 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Physics/Collision/PhysicsMaterial.h>
8
+ #include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>
9
+ #include <Jolt/Core/StreamUtils.h>
10
+
11
+ JPH_NAMESPACE_BEGIN
12
+
13
+ RefConst<PhysicsMaterial> PhysicsMaterial::sDefault;
14
+
15
+ JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PhysicsMaterial)
16
+ {
17
+ JPH_ADD_BASE_CLASS(PhysicsMaterial, SerializableObject)
18
+ }
19
+
20
+ void PhysicsMaterial::SaveBinaryState(StreamOut &inStream) const
21
+ {
22
+ inStream.Write(GetRTTI()->GetHash());
23
+ }
24
+
25
+ void PhysicsMaterial::RestoreBinaryState(StreamIn &inStream)
26
+ {
27
+ // RTTI hash is read in sRestoreFromBinaryState
28
+ }
29
+
30
+ PhysicsMaterial::PhysicsMaterialResult PhysicsMaterial::sRestoreFromBinaryState(StreamIn &inStream)
31
+ {
32
+ return StreamUtils::RestoreObject<PhysicsMaterial>(inStream, &PhysicsMaterial::RestoreBinaryState);
33
+ }
34
+
35
+ JPH_NAMESPACE_END
@@ -0,0 +1,57 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/Reference.h>
8
+ #include <Jolt/Core/Color.h>
9
+ #include <Jolt/Core/Result.h>
10
+ #include <Jolt/ObjectStream/SerializableObject.h>
11
+
12
+ JPH_NAMESPACE_BEGIN
13
+
14
+ class StreamIn;
15
+ class StreamOut;
16
+
17
+ /// This structure describes the surface of (part of) a shape. You should inherit from it to define additional
18
+ /// information that is interesting for the simulation. The 2 materials involved in a contact could be used
19
+ /// to decide which sound or particle effects to play.
20
+ ///
21
+ /// If you inherit from this material, don't forget to create a suitable default material in sDefault
22
+ class JPH_EXPORT PhysicsMaterial : public SerializableObject, public RefTarget<PhysicsMaterial>
23
+ {
24
+ JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PhysicsMaterial)
25
+
26
+ public:
27
+ /// Constructor
28
+ PhysicsMaterial() = default;
29
+ virtual ~PhysicsMaterial() override = default;
30
+
31
+ /// Default material that is used when a shape has no materials defined
32
+ static RefConst<PhysicsMaterial> sDefault;
33
+
34
+ // Properties
35
+ virtual const char * GetDebugName() const { return "Unknown"; }
36
+ virtual Color GetDebugColor() const { return Color::sGrey; }
37
+
38
+ /// Saves the contents of the material in binary form to inStream.
39
+ virtual void SaveBinaryState(StreamOut &inStream) const;
40
+
41
+ using PhysicsMaterialResult = Result<Ref<PhysicsMaterial>>;
42
+
43
+ /// Creates a PhysicsMaterial of the correct type and restores its contents from the binary stream inStream.
44
+ static PhysicsMaterialResult sRestoreFromBinaryState(StreamIn &inStream);
45
+
46
+ protected:
47
+ /// Don't allow copy constructing this base class, but allow derived classes to copy themselves
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+ PhysicsMaterial(const PhysicsMaterial &) = default;
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+ PhysicsMaterial & operator = (const PhysicsMaterial &) = default;
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+
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+ /// This function should not be called directly, it is used by sRestoreFromBinaryState.
52
+ virtual void RestoreBinaryState(StreamIn &inStream);
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+ };
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+
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+ using PhysicsMaterialList = Array<RefConst<PhysicsMaterial>>;
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+
57
+ JPH_NAMESPACE_END
@@ -0,0 +1,38 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>
8
+ #include <Jolt/ObjectStream/TypeDeclarations.h>
9
+ #include <Jolt/Core/StreamIn.h>
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+ #include <Jolt/Core/StreamOut.h>
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+
12
+ JPH_NAMESPACE_BEGIN
13
+
14
+ JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PhysicsMaterialSimple)
15
+ {
16
+ JPH_ADD_BASE_CLASS(PhysicsMaterialSimple, PhysicsMaterial)
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+
18
+ JPH_ADD_ATTRIBUTE(PhysicsMaterialSimple, mDebugName)
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+ JPH_ADD_ATTRIBUTE(PhysicsMaterialSimple, mDebugColor)
20
+ }
21
+
22
+ void PhysicsMaterialSimple::SaveBinaryState(StreamOut &inStream) const
23
+ {
24
+ PhysicsMaterial::SaveBinaryState(inStream);
25
+
26
+ inStream.Write(mDebugName);
27
+ inStream.Write(mDebugColor);
28
+ }
29
+
30
+ void PhysicsMaterialSimple::RestoreBinaryState(StreamIn &inStream)
31
+ {
32
+ PhysicsMaterial::RestoreBinaryState(inStream);
33
+
34
+ inStream.Read(mDebugName);
35
+ inStream.Read(mDebugColor);
36
+ }
37
+
38
+ JPH_NAMESPACE_END
@@ -0,0 +1,37 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Collision/PhysicsMaterial.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Sample implementation of PhysicsMaterial that just holds the needed properties directly
12
+ class JPH_EXPORT PhysicsMaterialSimple : public PhysicsMaterial
13
+ {
14
+ JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PhysicsMaterialSimple)
15
+
16
+ public:
17
+ /// Constructor
18
+ PhysicsMaterialSimple() = default;
19
+ PhysicsMaterialSimple(const string_view &inName, ColorArg inColor) : mDebugName(inName), mDebugColor(inColor) { }
20
+
21
+ // Properties
22
+ virtual const char * GetDebugName() const override { return mDebugName.c_str(); }
23
+ virtual Color GetDebugColor() const override { return mDebugColor; }
24
+
25
+ // See: PhysicsMaterial::SaveBinaryState
26
+ virtual void SaveBinaryState(StreamOut &inStream) const override;
27
+
28
+ protected:
29
+ // See: PhysicsMaterial::RestoreBinaryState
30
+ virtual void RestoreBinaryState(StreamIn &inStream) override;
31
+
32
+ private:
33
+ String mDebugName; ///< Name of the material, used for debugging purposes
34
+ Color mDebugColor = Color::sGrey; ///< Color of the material, used to render the shapes
35
+ };
36
+
37
+ JPH_NAMESPACE_END
@@ -0,0 +1,87 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Collision/BackFaceMode.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Structure that holds a single ray cast
12
+ template <class Vec, class Mat, class RayCastType>
13
+ struct RayCastT
14
+ {
15
+ JPH_OVERRIDE_NEW_DELETE
16
+
17
+ /// Constructors
18
+ RayCastT() = default; // Allow raycast to be created uninitialized
19
+ RayCastT(typename Vec::ArgType inOrigin, Vec3Arg inDirection) : mOrigin(inOrigin), mDirection(inDirection) { }
20
+ RayCastT(const RayCastT<Vec, Mat, RayCastType> &) = default;
21
+
22
+ /// Transform this ray using inTransform
23
+ RayCastType Transformed(typename Mat::ArgType inTransform) const
24
+ {
25
+ Vec ray_origin = inTransform * mOrigin;
26
+ Vec3 ray_direction(inTransform * (mOrigin + mDirection) - ray_origin);
27
+ return { ray_origin, ray_direction };
28
+ }
29
+
30
+ /// Translate ray using inTranslation
31
+ RayCastType Translated(typename Vec::ArgType inTranslation) const
32
+ {
33
+ return { inTranslation + mOrigin, mDirection };
34
+ }
35
+
36
+ /// Get point with fraction inFraction on ray (0 = start of ray, 1 = end of ray)
37
+ inline Vec GetPointOnRay(float inFraction) const
38
+ {
39
+ return mOrigin + inFraction * mDirection;
40
+ }
41
+
42
+ Vec mOrigin; ///< Origin of the ray
43
+ Vec3 mDirection; ///< Direction and length of the ray (anything beyond this length will not be reported as a hit)
44
+ };
45
+
46
+ struct RayCast : public RayCastT<Vec3, Mat44, RayCast>
47
+ {
48
+ using RayCastT<Vec3, Mat44, RayCast>::RayCastT;
49
+ };
50
+
51
+ struct RRayCast : public RayCastT<RVec3, RMat44, RRayCast>
52
+ {
53
+ using RayCastT<RVec3, RMat44, RRayCast>::RayCastT;
54
+
55
+ /// Convert from RayCast, converts single to double precision
56
+ explicit RRayCast(const RayCast &inRay) :
57
+ RRayCast(RVec3(inRay.mOrigin), inRay.mDirection)
58
+ {
59
+ }
60
+
61
+ /// Convert to RayCast, which implies casting from double precision to single precision
62
+ explicit operator RayCast() const
63
+ {
64
+ return RayCast(Vec3(mOrigin), mDirection);
65
+ }
66
+ };
67
+
68
+ /// Settings to be passed with a ray cast
69
+ class RayCastSettings
70
+ {
71
+ public:
72
+ JPH_OVERRIDE_NEW_DELETE
73
+
74
+ /// Set the backfacing mode for all shapes
75
+ void SetBackFaceMode(EBackFaceMode inMode) { mBackFaceModeTriangles = mBackFaceModeConvex = inMode; }
76
+
77
+ /// How backfacing triangles should be treated (should we report back facing hits for triangle based shapes, e.g. MeshShape/HeightFieldShape?)
78
+ EBackFaceMode mBackFaceModeTriangles = EBackFaceMode::IgnoreBackFaces;
79
+
80
+ /// How backfacing convex objects should be treated (should we report back facing hits for convex shapes?)
81
+ EBackFaceMode mBackFaceModeConvex = EBackFaceMode::IgnoreBackFaces;
82
+
83
+ /// If convex shapes should be treated as solid. When true, a ray starting inside a convex shape will generate a hit at fraction 0.
84
+ bool mTreatConvexAsSolid = true;
85
+ };
86
+
87
+ JPH_NAMESPACE_END