@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,170 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2025 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/STLAllocator.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ #ifndef JPH_DISABLE_CUSTOM_ALLOCATOR
12
+
13
+ /// STL allocator that keeps N elements in a local buffer before falling back to regular allocations
14
+ template <typename T, size_t N>
15
+ class STLLocalAllocator : private STLAllocator<T>
16
+ {
17
+ using Base = STLAllocator<T>;
18
+
19
+ public:
20
+ /// General properties
21
+ using value_type = T;
22
+ using pointer = T *;
23
+ using const_pointer = const T *;
24
+ using reference = T &;
25
+ using const_reference = const T &;
26
+ using size_type = size_t;
27
+ using difference_type = ptrdiff_t;
28
+
29
+ /// The allocator is not stateless (has local buffer)
30
+ using is_always_equal = std::false_type;
31
+
32
+ /// We cannot copy, move or swap allocators
33
+ using propagate_on_container_copy_assignment = std::false_type;
34
+ using propagate_on_container_move_assignment = std::false_type;
35
+ using propagate_on_container_swap = std::false_type;
36
+
37
+ /// Constructor
38
+ STLLocalAllocator() = default;
39
+ STLLocalAllocator(const STLLocalAllocator &) = delete; // Can't copy an allocator as the buffer is local to the original
40
+ STLLocalAllocator(STLLocalAllocator &&) = delete; // Can't move an allocator as the buffer is local to the original
41
+ STLLocalAllocator & operator = (const STLLocalAllocator &) = delete; // Can't copy an allocator as the buffer is local to the original
42
+
43
+ /// Constructor used when rebinding to another type. This expects the allocator to use the original memory pool from the first allocator,
44
+ /// but in our case we cannot use the local buffer of the original allocator as it has different size and alignment rules.
45
+ /// To solve this we make this allocator fall back to the heap immediately.
46
+ template <class T2>
47
+ explicit STLLocalAllocator(const STLLocalAllocator<T2, N> &) : mNumElementsUsed(N) { }
48
+
49
+ /// Check if inPointer is in the local buffer
50
+ inline bool is_local(const_pointer inPointer) const
51
+ {
52
+ ptrdiff_t diff = inPointer - reinterpret_cast<const_pointer>(mElements);
53
+ return diff >= 0 && diff < ptrdiff_t(N);
54
+ }
55
+
56
+ /// Allocate memory
57
+ inline pointer allocate(size_type inN)
58
+ {
59
+ // If we allocate more than we have, fall back to the heap
60
+ if (mNumElementsUsed + inN > N)
61
+ return Base::allocate(inN);
62
+
63
+ // Allocate from our local buffer
64
+ pointer result = reinterpret_cast<pointer>(mElements) + mNumElementsUsed;
65
+ mNumElementsUsed += inN;
66
+ return result;
67
+ }
68
+
69
+ /// Always implements a reallocate function as we can often reallocate in place
70
+ static constexpr bool has_reallocate = true;
71
+
72
+ /// Reallocate memory
73
+ inline pointer reallocate(pointer inOldPointer, size_type inOldSize, size_type inNewSize)
74
+ {
75
+ JPH_ASSERT(inNewSize > 0); // Reallocating to zero size is implementation dependent, so we don't allow it
76
+
77
+ // If there was no previous allocation, we can go through the regular allocate function
78
+ if (inOldPointer == nullptr)
79
+ return allocate(inNewSize);
80
+
81
+ // If the pointer is outside our local buffer, fall back to the heap
82
+ if (!is_local(inOldPointer))
83
+ {
84
+ if constexpr (AllocatorHasReallocate<Base>::sValue)
85
+ return Base::reallocate(inOldPointer, inOldSize, inNewSize);
86
+ else
87
+ return ReallocateImpl(inOldPointer, inOldSize, inNewSize);
88
+ }
89
+
90
+ // If we happen to have space left, we only need to update our bookkeeping
91
+ pointer base_ptr = reinterpret_cast<pointer>(mElements) + mNumElementsUsed - inOldSize;
92
+ if (inOldPointer == base_ptr
93
+ && mNumElementsUsed - inOldSize + inNewSize <= N)
94
+ {
95
+ mNumElementsUsed += inNewSize - inOldSize;
96
+ return base_ptr;
97
+ }
98
+
99
+ // We can't reallocate in place, fall back to the heap
100
+ return ReallocateImpl(inOldPointer, inOldSize, inNewSize);
101
+ }
102
+
103
+ /// Free memory
104
+ inline void deallocate(pointer inPointer, size_type inN)
105
+ {
106
+ // If the pointer is not in our local buffer, fall back to the heap
107
+ if (!is_local(inPointer))
108
+ return Base::deallocate(inPointer, inN);
109
+
110
+ // Else we can only reclaim memory if it was the last allocation
111
+ if (inPointer == reinterpret_cast<pointer>(mElements) + mNumElementsUsed - inN)
112
+ mNumElementsUsed -= inN;
113
+ }
114
+
115
+ /// Allocators are not-stateless, assume if allocator address matches that the allocators are the same
116
+ inline bool operator == (const STLLocalAllocator<T, N> &inRHS) const
117
+ {
118
+ return this == &inRHS;
119
+ }
120
+
121
+ inline bool operator != (const STLLocalAllocator<T, N> &inRHS) const
122
+ {
123
+ return this != &inRHS;
124
+ }
125
+
126
+ /// Converting to allocator for other type
127
+ template <typename T2>
128
+ struct rebind
129
+ {
130
+ using other = STLLocalAllocator<T2, N>;
131
+ };
132
+
133
+ private:
134
+ /// Implements reallocate when the base class doesn't or when we go from local buffer to heap
135
+ inline pointer ReallocateImpl(pointer inOldPointer, size_type inOldSize, size_type inNewSize)
136
+ {
137
+ pointer new_pointer = Base::allocate(inNewSize);
138
+ size_type n = min(inOldSize, inNewSize);
139
+ if constexpr (std::is_trivially_copyable<T>())
140
+ {
141
+ // Can use mem copy
142
+ memcpy(new_pointer, inOldPointer, n * sizeof(T));
143
+ }
144
+ else
145
+ {
146
+ // Need to actually move the elements
147
+ for (size_t i = 0; i < n; ++i)
148
+ {
149
+ new (new_pointer + i) T(std::move(inOldPointer[i]));
150
+ inOldPointer[i].~T();
151
+ }
152
+ }
153
+ deallocate(inOldPointer, inOldSize);
154
+ return new_pointer;
155
+ }
156
+
157
+ alignas(T) uint8 mElements[N * sizeof(T)];
158
+ size_type mNumElementsUsed = 0;
159
+ };
160
+
161
+ /// The STLLocalAllocator always implements a reallocate function as it can often reallocate in place
162
+ template <class T, size_t N> struct AllocatorHasReallocate<STLLocalAllocator<T, N>> { static constexpr bool sValue = STLLocalAllocator<T, N>::has_reallocate; };
163
+
164
+ #else
165
+
166
+ template <typename T, size_t N> using STLLocalAllocator = std::allocator<T>;
167
+
168
+ #endif // !JPH_DISABLE_CUSTOM_ALLOCATOR
169
+
170
+ JPH_NAMESPACE_END
@@ -0,0 +1,80 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/TempAllocator.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// STL allocator that wraps around TempAllocator
12
+ template <typename T>
13
+ class STLTempAllocator
14
+ {
15
+ public:
16
+ using value_type = T;
17
+
18
+ /// Pointer to type
19
+ using pointer = T *;
20
+ using const_pointer = const T *;
21
+
22
+ /// Reference to type.
23
+ /// Can be removed in C++20.
24
+ using reference = T &;
25
+ using const_reference = const T &;
26
+
27
+ using size_type = size_t;
28
+ using difference_type = ptrdiff_t;
29
+
30
+ /// The allocator is not stateless (depends on the temp allocator)
31
+ using is_always_equal = std::false_type;
32
+
33
+ /// Constructor
34
+ inline STLTempAllocator(TempAllocator &inAllocator) : mAllocator(inAllocator) { }
35
+
36
+ /// Constructor from other allocator
37
+ template <typename T2>
38
+ inline explicit STLTempAllocator(const STLTempAllocator<T2> &inRHS) : mAllocator(inRHS.GetAllocator()) { }
39
+
40
+ /// Allocate memory
41
+ inline pointer allocate(size_type inN)
42
+ {
43
+ return pointer(mAllocator.Allocate(uint(inN * sizeof(value_type))));
44
+ }
45
+
46
+ /// Free memory
47
+ inline void deallocate(pointer inPointer, size_type inN)
48
+ {
49
+ mAllocator.Free(inPointer, uint(inN * sizeof(value_type)));
50
+ }
51
+
52
+ /// Allocators are not-stateless, assume if allocator address matches that the allocators are the same
53
+ inline bool operator == (const STLTempAllocator<T> &inRHS) const
54
+ {
55
+ return &mAllocator == &inRHS.mAllocator;
56
+ }
57
+
58
+ inline bool operator != (const STLTempAllocator<T> &inRHS) const
59
+ {
60
+ return &mAllocator != &inRHS.mAllocator;
61
+ }
62
+
63
+ /// Converting to allocator for other type
64
+ template <typename T2>
65
+ struct rebind
66
+ {
67
+ using other = STLTempAllocator<T2>;
68
+ };
69
+
70
+ /// Get our temp allocator
71
+ TempAllocator & GetAllocator() const
72
+ {
73
+ return mAllocator;
74
+ }
75
+
76
+ private:
77
+ TempAllocator & mAllocator;
78
+ };
79
+
80
+ JPH_NAMESPACE_END
@@ -0,0 +1,49 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/NonCopyable.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Class that calls a function when it goes out of scope
12
+ template <class F>
13
+ class ScopeExit : public NonCopyable
14
+ {
15
+ public:
16
+ /// Constructor specifies the exit function
17
+ JPH_INLINE explicit ScopeExit(F &&inFunction) : mFunction(std::move(inFunction)) { }
18
+
19
+ /// Destructor calls the exit function
20
+ JPH_INLINE ~ScopeExit() { if (!mInvoked) mFunction(); }
21
+
22
+ /// Call the exit function now instead of when going out of scope
23
+ JPH_INLINE void Invoke()
24
+ {
25
+ if (!mInvoked)
26
+ {
27
+ mFunction();
28
+ mInvoked = true;
29
+ }
30
+ }
31
+
32
+ /// No longer call the exit function when going out of scope
33
+ JPH_INLINE void Release()
34
+ {
35
+ mInvoked = true;
36
+ }
37
+
38
+ private:
39
+ F mFunction;
40
+ bool mInvoked = false;
41
+ };
42
+
43
+ #define JPH_SCOPE_EXIT_TAG2(line) scope_exit##line
44
+ #define JPH_SCOPE_EXIT_TAG(line) JPH_SCOPE_EXIT_TAG2(line)
45
+
46
+ /// Usage: JPH_SCOPE_EXIT([]{ code to call on scope exit });
47
+ #define JPH_SCOPE_EXIT(...) ScopeExit JPH_SCOPE_EXIT_TAG(__LINE__)(__VA_ARGS__)
48
+
49
+ JPH_NAMESPACE_END
@@ -0,0 +1,135 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Core/Semaphore.h>
8
+
9
+ #ifdef JPH_PLATFORM_WINDOWS
10
+ JPH_SUPPRESS_WARNING_PUSH
11
+ JPH_MSVC_SUPPRESS_WARNING(5039) // winbase.h(13179): warning C5039: 'TpSetCallbackCleanupGroup': pointer or reference to potentially throwing function passed to 'extern "C"' function under -EHc. Undefined behavior may occur if this function throws an exception.
12
+ JPH_MSVC2026_PLUS_SUPPRESS_WARNING(4865) // wingdi.h(2806,1): '<unnamed-enum-DISPLAYCONFIG_OUTPUT_TECHNOLOGY_OTHER>': the underlying type will change from 'int' to '__int64' when '/Zc:enumTypes' is specified on the command line
13
+ #ifndef WIN32_LEAN_AND_MEAN
14
+ #define WIN32_LEAN_AND_MEAN
15
+ #endif
16
+ #ifndef JPH_COMPILER_MINGW
17
+ #include <Windows.h>
18
+ #else
19
+ #include <windows.h>
20
+ #endif
21
+ JPH_SUPPRESS_WARNING_POP
22
+ #endif
23
+
24
+ JPH_NAMESPACE_BEGIN
25
+
26
+ Semaphore::Semaphore()
27
+ {
28
+ #ifdef JPH_PLATFORM_WINDOWS
29
+ mSemaphore = CreateSemaphore(nullptr, 0, INT_MAX, nullptr);
30
+ if (mSemaphore == nullptr)
31
+ {
32
+ Trace("Failed to create semaphore");
33
+ std::abort();
34
+ }
35
+ #elif defined(JPH_USE_PTHREADS)
36
+ int ret = sem_init(&mSemaphore, 0, 0);
37
+ if (ret == -1)
38
+ {
39
+ Trace("Failed to create semaphore");
40
+ std::abort();
41
+ }
42
+ #elif defined(JPH_USE_GRAND_CENTRAL_DISPATCH)
43
+ mSemaphore = dispatch_semaphore_create(0);
44
+ if (mSemaphore == nullptr)
45
+ {
46
+ Trace("Failed to create semaphore");
47
+ std::abort();
48
+ }
49
+ #elif defined(JPH_PLATFORM_BLUE)
50
+ if (!JPH_PLATFORM_BLUE_SEMAPHORE_INIT(mSemaphore))
51
+ {
52
+ Trace("Failed to create semaphore");
53
+ std::abort();
54
+ }
55
+ #endif
56
+ }
57
+
58
+ Semaphore::~Semaphore()
59
+ {
60
+ #ifdef JPH_PLATFORM_WINDOWS
61
+ CloseHandle(mSemaphore);
62
+ #elif defined(JPH_USE_PTHREADS)
63
+ sem_destroy(&mSemaphore);
64
+ #elif defined(JPH_USE_GRAND_CENTRAL_DISPATCH)
65
+ dispatch_release(mSemaphore);
66
+ #elif defined(JPH_PLATFORM_BLUE)
67
+ JPH_PLATFORM_BLUE_SEMAPHORE_DESTROY(mSemaphore);
68
+ #endif
69
+ }
70
+
71
+ void Semaphore::Release(uint inNumber)
72
+ {
73
+ JPH_ASSERT(inNumber > 0);
74
+
75
+ #if defined(JPH_PLATFORM_WINDOWS) || defined(JPH_USE_PTHREADS) || defined(JPH_USE_GRAND_CENTRAL_DISPATCH) || defined(JPH_PLATFORM_BLUE)
76
+ int old_value = mCount.fetch_add(inNumber, std::memory_order_release);
77
+ if (old_value < 0)
78
+ {
79
+ int new_value = old_value + (int)inNumber;
80
+ int num_to_release = min(new_value, 0) - old_value;
81
+ #ifdef JPH_PLATFORM_WINDOWS
82
+ ::ReleaseSemaphore(mSemaphore, num_to_release, nullptr);
83
+ #elif defined(JPH_USE_PTHREADS)
84
+ for (int i = 0; i < num_to_release; ++i)
85
+ sem_post(&mSemaphore);
86
+ #elif defined(JPH_USE_GRAND_CENTRAL_DISPATCH)
87
+ for (int i = 0; i < num_to_release; ++i)
88
+ dispatch_semaphore_signal(mSemaphore);
89
+ #elif defined(JPH_PLATFORM_BLUE)
90
+ JPH_PLATFORM_BLUE_SEMAPHORE_SIGNAL(mSemaphore, num_to_release);
91
+ #endif
92
+ }
93
+ #else
94
+ std::lock_guard lock(mLock);
95
+ mCount.fetch_add(inNumber, std::memory_order_relaxed);
96
+ if (inNumber > 1)
97
+ mWaitVariable.notify_all();
98
+ else
99
+ mWaitVariable.notify_one();
100
+ #endif
101
+ }
102
+
103
+ void Semaphore::Acquire(uint inNumber)
104
+ {
105
+ JPH_ASSERT(inNumber > 0);
106
+
107
+ #if defined(JPH_PLATFORM_WINDOWS) || defined(JPH_USE_PTHREADS) || defined(JPH_USE_GRAND_CENTRAL_DISPATCH) || defined(JPH_PLATFORM_BLUE)
108
+ int old_value = mCount.fetch_sub(inNumber, std::memory_order_acquire);
109
+ int new_value = old_value - (int)inNumber;
110
+ if (new_value < 0)
111
+ {
112
+ int num_to_acquire = min(old_value, 0) - new_value;
113
+ #ifdef JPH_PLATFORM_WINDOWS
114
+ for (int i = 0; i < num_to_acquire; ++i)
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+ WaitForSingleObject(mSemaphore, INFINITE);
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+ #elif defined(JPH_USE_PTHREADS)
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+ for (int i = 0; i < num_to_acquire; ++i)
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+ sem_wait(&mSemaphore);
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+ #elif defined(JPH_USE_GRAND_CENTRAL_DISPATCH)
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+ for (int i = 0; i < num_to_acquire; ++i)
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+ dispatch_semaphore_wait(mSemaphore, DISPATCH_TIME_FOREVER);
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+ #elif defined(JPH_PLATFORM_BLUE)
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+ JPH_PLATFORM_BLUE_SEMAPHORE_WAIT(mSemaphore, num_to_acquire);
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+ #endif
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+ }
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+ #else
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+ std::unique_lock lock(mLock);
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+ mWaitVariable.wait(lock, [this, inNumber]() {
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+ return mCount.load(std::memory_order_relaxed) >= int(inNumber);
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+ });
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+ mCount.fetch_sub(inNumber, std::memory_order_relaxed);
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+ #endif
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+ }
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+
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+ JPH_NAMESPACE_END
@@ -0,0 +1,68 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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+ // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
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+ // SPDX-License-Identifier: MIT
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+
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+ #pragma once
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+
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+ #include <Jolt/Core/Atomics.h>
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+
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+ // Determine which platform specific construct we'll use
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+ JPH_SUPPRESS_WARNINGS_STD_BEGIN
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+ #ifdef JPH_PLATFORM_WINDOWS
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+ // We include windows.h in the cpp file, the semaphore itself is a void pointer
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+ #elif defined(JPH_PLATFORM_LINUX) || defined(JPH_PLATFORM_ANDROID) || defined(JPH_PLATFORM_BSD) || defined(JPH_PLATFORM_WASM)
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+ #include <semaphore.h>
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+ #define JPH_USE_PTHREADS
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+ #elif defined(JPH_PLATFORM_MACOS) || defined(JPH_PLATFORM_IOS)
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+ #include <dispatch/dispatch.h>
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+ #define JPH_USE_GRAND_CENTRAL_DISPATCH
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+ #elif defined(JPH_PLATFORM_BLUE)
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+ // Jolt/Core/PlatformBlue.h should have defined everything that is needed below
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+ #else
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+ #include <mutex>
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+ #include <condition_variable>
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+ #endif
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+ JPH_SUPPRESS_WARNINGS_STD_END
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+
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+ JPH_NAMESPACE_BEGIN
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+
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+ /// Implements a semaphore
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+ /// When we switch to C++20 we can use counting_semaphore to unify this
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+ class JPH_EXPORT Semaphore
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+ {
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+ public:
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+ /// Constructor
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+ Semaphore();
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+ ~Semaphore();
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+
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+ /// Release the semaphore, signaling the thread waiting on the barrier that there may be work
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+ void Release(uint inNumber = 1);
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+
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+ /// Acquire the semaphore inNumber times
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+ void Acquire(uint inNumber = 1);
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+
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+ /// Get the current value of the semaphore
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+ inline int GetValue() const { return mCount.load(std::memory_order_relaxed); }
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+
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+ private:
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+ #if defined(JPH_PLATFORM_WINDOWS) || defined(JPH_USE_PTHREADS) || defined(JPH_USE_GRAND_CENTRAL_DISPATCH) || defined(JPH_PLATFORM_BLUE)
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+ #ifdef JPH_PLATFORM_WINDOWS
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+ using SemaphoreType = void *;
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+ #elif defined(JPH_USE_PTHREADS)
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+ using SemaphoreType = sem_t;
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+ #elif defined(JPH_USE_GRAND_CENTRAL_DISPATCH)
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+ using SemaphoreType = dispatch_semaphore_t;
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+ #elif defined(JPH_PLATFORM_BLUE)
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+ using SemaphoreType = JPH_PLATFORM_BLUE_SEMAPHORE;
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+ #endif
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+ alignas(JPH_CACHE_LINE_SIZE) atomic<int> mCount { 0 }; ///< We increment mCount for every release, to acquire we decrement the count. If the count is negative we know that we are waiting on the actual semaphore.
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+ SemaphoreType mSemaphore { }; ///< The semaphore is an expensive construct so we only acquire/release it if we know that we need to wait/have waiting threads
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+ #else
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+ // Other platforms: Emulate a semaphore using a mutex, condition variable and count
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+ std::mutex mLock;
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+ std::condition_variable mWaitVariable;
64
+ atomic<int> mCount { 0 };
65
+ #endif
66
+ };
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+
68
+ JPH_NAMESPACE_END