@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,596 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Physics/Collision/Shape/MutableCompoundShape.h>
8
+ #include <Jolt/Physics/Collision/Shape/CompoundShapeVisitors.h>
9
+ #include <Jolt/Core/Profiler.h>
10
+ #include <Jolt/Core/StreamIn.h>
11
+ #include <Jolt/Core/StreamOut.h>
12
+ #include <Jolt/ObjectStream/TypeDeclarations.h>
13
+
14
+ JPH_NAMESPACE_BEGIN
15
+
16
+ JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(MutableCompoundShapeSettings)
17
+ {
18
+ JPH_ADD_BASE_CLASS(MutableCompoundShapeSettings, CompoundShapeSettings)
19
+ }
20
+
21
+ ShapeSettings::ShapeResult MutableCompoundShapeSettings::Create() const
22
+ {
23
+ // Build a mutable compound shape
24
+ if (mCachedResult.IsEmpty())
25
+ Ref<Shape> shape = new MutableCompoundShape(*this, mCachedResult);
26
+ return mCachedResult;
27
+ }
28
+
29
+ MutableCompoundShape::MutableCompoundShape(const MutableCompoundShapeSettings &inSettings, ShapeResult &outResult) :
30
+ CompoundShape(EShapeSubType::MutableCompound, inSettings, outResult)
31
+ {
32
+ mSubShapes.reserve(inSettings.mSubShapes.size());
33
+ for (const CompoundShapeSettings::SubShapeSettings &shape : inSettings.mSubShapes)
34
+ {
35
+ // Start constructing the runtime sub shape
36
+ SubShape out_shape;
37
+ if (!out_shape.FromSettings(shape, outResult))
38
+ return;
39
+
40
+ mSubShapes.push_back(out_shape);
41
+ }
42
+
43
+ AdjustCenterOfMass();
44
+
45
+ CalculateSubShapeBounds(0, (uint)mSubShapes.size());
46
+
47
+ // Check if we're not exceeding the amount of sub shape id bits
48
+ if (GetSubShapeIDBitsRecursive() > SubShapeID::MaxBits)
49
+ {
50
+ outResult.SetError("Compound hierarchy is too deep and exceeds the amount of available sub shape ID bits");
51
+ return;
52
+ }
53
+
54
+ outResult.Set(this);
55
+ }
56
+
57
+ Ref<MutableCompoundShape> MutableCompoundShape::Clone() const
58
+ {
59
+ Ref<MutableCompoundShape> clone = new MutableCompoundShape();
60
+ clone->SetUserData(GetUserData());
61
+
62
+ clone->mCenterOfMass = mCenterOfMass;
63
+ clone->mLocalBounds = mLocalBounds;
64
+ clone->mSubShapes = mSubShapes;
65
+ clone->mInnerRadius = mInnerRadius;
66
+ clone->mSubShapeBounds = mSubShapeBounds;
67
+
68
+ return clone;
69
+ }
70
+
71
+ void MutableCompoundShape::AdjustCenterOfMass()
72
+ {
73
+ // First calculate the delta of the center of mass
74
+ float mass = 0.0f;
75
+ Vec3 center_of_mass = Vec3::sZero();
76
+ for (const CompoundShape::SubShape &sub_shape : mSubShapes)
77
+ {
78
+ MassProperties child = sub_shape.mShape->GetMassProperties();
79
+ mass += child.mMass;
80
+ center_of_mass += sub_shape.GetPositionCOM() * child.mMass;
81
+ }
82
+ if (mass > 0.0f)
83
+ center_of_mass /= mass;
84
+
85
+ // Now adjust all shapes to recenter around center of mass
86
+ for (CompoundShape::SubShape &sub_shape : mSubShapes)
87
+ sub_shape.SetPositionCOM(sub_shape.GetPositionCOM() - center_of_mass);
88
+
89
+ // Update bounding boxes
90
+ for (Bounds &bounds : mSubShapeBounds)
91
+ {
92
+ Vec4 xxxx = center_of_mass.SplatX();
93
+ Vec4 yyyy = center_of_mass.SplatY();
94
+ Vec4 zzzz = center_of_mass.SplatZ();
95
+ bounds.mMinX -= xxxx;
96
+ bounds.mMinY -= yyyy;
97
+ bounds.mMinZ -= zzzz;
98
+ bounds.mMaxX -= xxxx;
99
+ bounds.mMaxY -= yyyy;
100
+ bounds.mMaxZ -= zzzz;
101
+ }
102
+ mLocalBounds.Translate(-center_of_mass);
103
+
104
+ // And adjust the center of mass for this shape in the opposite direction
105
+ mCenterOfMass += center_of_mass;
106
+ }
107
+
108
+ void MutableCompoundShape::CalculateLocalBounds()
109
+ {
110
+ uint num_blocks = GetNumBlocks();
111
+ if (num_blocks > 0)
112
+ {
113
+ // Initialize min/max for first block
114
+ const Bounds *bounds = mSubShapeBounds.data();
115
+ Vec4 min_x = bounds->mMinX;
116
+ Vec4 min_y = bounds->mMinY;
117
+ Vec4 min_z = bounds->mMinZ;
118
+ Vec4 max_x = bounds->mMaxX;
119
+ Vec4 max_y = bounds->mMaxY;
120
+ Vec4 max_z = bounds->mMaxZ;
121
+
122
+ // Accumulate other blocks
123
+ const Bounds *bounds_end = bounds + num_blocks;
124
+ for (++bounds; bounds < bounds_end; ++bounds)
125
+ {
126
+ min_x = Vec4::sMin(min_x, bounds->mMinX);
127
+ min_y = Vec4::sMin(min_y, bounds->mMinY);
128
+ min_z = Vec4::sMin(min_z, bounds->mMinZ);
129
+ max_x = Vec4::sMax(max_x, bounds->mMaxX);
130
+ max_y = Vec4::sMax(max_y, bounds->mMaxY);
131
+ max_z = Vec4::sMax(max_z, bounds->mMaxZ);
132
+ }
133
+
134
+ // Calculate resulting bounding box
135
+ mLocalBounds.mMin.SetX(min_x.ReduceMin());
136
+ mLocalBounds.mMin.SetY(min_y.ReduceMin());
137
+ mLocalBounds.mMin.SetZ(min_z.ReduceMin());
138
+ mLocalBounds.mMax.SetX(max_x.ReduceMax());
139
+ mLocalBounds.mMax.SetY(max_y.ReduceMax());
140
+ mLocalBounds.mMax.SetZ(max_z.ReduceMax());
141
+ }
142
+ else
143
+ {
144
+ // There are no subshapes, make the bounding box empty
145
+ mLocalBounds.mMin = mLocalBounds.mMax = Vec3::sZero();
146
+ }
147
+
148
+ // Cache the inner radius as it can take a while to recursively iterate over all sub shapes
149
+ CalculateInnerRadius();
150
+ }
151
+
152
+ void MutableCompoundShape::EnsureSubShapeBoundsCapacity()
153
+ {
154
+ // Check if we have enough space
155
+ uint new_capacity = ((uint)mSubShapes.size() + 3) >> 2;
156
+ if (mSubShapeBounds.size() < new_capacity)
157
+ mSubShapeBounds.resize(new_capacity);
158
+ }
159
+
160
+ void MutableCompoundShape::CalculateSubShapeBounds(uint inStartIdx, uint inNumber)
161
+ {
162
+ // Ensure that we have allocated the required space for mSubShapeBounds
163
+ EnsureSubShapeBoundsCapacity();
164
+
165
+ // Loop over blocks of 4 sub shapes
166
+ for (uint sub_shape_idx_start = inStartIdx & ~uint(3), sub_shape_idx_end = inStartIdx + inNumber; sub_shape_idx_start < sub_shape_idx_end; sub_shape_idx_start += 4)
167
+ {
168
+ Mat44 bounds_min;
169
+ Mat44 bounds_max;
170
+
171
+ AABox sub_shape_bounds;
172
+ for (uint col = 0; col < 4; ++col)
173
+ {
174
+ uint sub_shape_idx = sub_shape_idx_start + col;
175
+ if (sub_shape_idx < mSubShapes.size()) // else reuse sub_shape_bounds from previous iteration
176
+ {
177
+ const SubShape &sub_shape = mSubShapes[sub_shape_idx];
178
+
179
+ // Transform the shape's bounds into our local space
180
+ Mat44 transform = Mat44::sRotationTranslation(sub_shape.GetRotation(), sub_shape.GetPositionCOM());
181
+
182
+ // Get the bounding box
183
+ sub_shape_bounds = sub_shape.mShape->GetWorldSpaceBounds(transform, Vec3::sOne());
184
+ }
185
+
186
+ // Put the bounds as columns in a matrix
187
+ bounds_min.SetColumn3(col, sub_shape_bounds.mMin);
188
+ bounds_max.SetColumn3(col, sub_shape_bounds.mMax);
189
+ }
190
+
191
+ // Transpose to go to structure of arrays format
192
+ Mat44 bounds_min_t = bounds_min.Transposed();
193
+ Mat44 bounds_max_t = bounds_max.Transposed();
194
+
195
+ // Store in our bounds array
196
+ Bounds &bounds = mSubShapeBounds[sub_shape_idx_start >> 2];
197
+ bounds.mMinX = bounds_min_t.GetColumn4(0);
198
+ bounds.mMinY = bounds_min_t.GetColumn4(1);
199
+ bounds.mMinZ = bounds_min_t.GetColumn4(2);
200
+ bounds.mMaxX = bounds_max_t.GetColumn4(0);
201
+ bounds.mMaxY = bounds_max_t.GetColumn4(1);
202
+ bounds.mMaxZ = bounds_max_t.GetColumn4(2);
203
+ }
204
+
205
+ CalculateLocalBounds();
206
+ }
207
+
208
+ uint MutableCompoundShape::AddShape(Vec3Arg inPosition, QuatArg inRotation, const Shape *inShape, uint32 inUserData, uint inIndex)
209
+ {
210
+ SubShape sub_shape;
211
+ sub_shape.mShape = inShape;
212
+ sub_shape.mUserData = inUserData;
213
+ sub_shape.SetTransform(inPosition, inRotation, mCenterOfMass);
214
+
215
+ if (inIndex >= mSubShapes.size())
216
+ {
217
+ uint shape_idx = uint(mSubShapes.size());
218
+ mSubShapes.push_back(sub_shape);
219
+ CalculateSubShapeBounds(shape_idx, 1);
220
+ return shape_idx;
221
+ }
222
+ else
223
+ {
224
+ mSubShapes.insert(mSubShapes.begin() + inIndex, sub_shape);
225
+ CalculateSubShapeBounds(inIndex, uint(mSubShapes.size()) - inIndex);
226
+ return inIndex;
227
+ }
228
+ }
229
+
230
+ void MutableCompoundShape::RemoveShape(uint inIndex)
231
+ {
232
+ mSubShapes.erase(mSubShapes.begin() + inIndex);
233
+
234
+ // We always need to recalculate the bounds of the sub shapes as we test blocks
235
+ // of 4 sub shapes at a time and removed shapes get their bounds updated
236
+ // to repeat the bounds of the previous sub shape
237
+ uint num_bounds = (uint)mSubShapes.size() - inIndex;
238
+ CalculateSubShapeBounds(inIndex, num_bounds);
239
+ }
240
+
241
+ void MutableCompoundShape::ModifyShape(uint inIndex, Vec3Arg inPosition, QuatArg inRotation)
242
+ {
243
+ SubShape &sub_shape = mSubShapes[inIndex];
244
+ sub_shape.SetTransform(inPosition, inRotation, mCenterOfMass);
245
+
246
+ CalculateSubShapeBounds(inIndex, 1);
247
+ }
248
+
249
+ void MutableCompoundShape::ModifyShape(uint inIndex, Vec3Arg inPosition, QuatArg inRotation, const Shape *inShape)
250
+ {
251
+ SubShape &sub_shape = mSubShapes[inIndex];
252
+ sub_shape.mShape = inShape;
253
+ sub_shape.SetTransform(inPosition, inRotation, mCenterOfMass);
254
+
255
+ CalculateSubShapeBounds(inIndex, 1);
256
+ }
257
+
258
+ void MutableCompoundShape::ModifyShapes(uint inStartIndex, uint inNumber, const Vec3 *inPositions, const Quat *inRotations, uint inPositionStride, uint inRotationStride)
259
+ {
260
+ JPH_ASSERT(inStartIndex + inNumber <= mSubShapes.size());
261
+
262
+ const Vec3 *pos = inPositions;
263
+ const Quat *rot = inRotations;
264
+ for (SubShape *dest = &mSubShapes[inStartIndex], *dest_end = dest + inNumber; dest < dest_end; ++dest)
265
+ {
266
+ // Update transform
267
+ dest->SetTransform(*pos, *rot, mCenterOfMass);
268
+
269
+ // Advance pointer in position / rotation buffer
270
+ pos = reinterpret_cast<const Vec3 *>(reinterpret_cast<const uint8 *>(pos) + inPositionStride);
271
+ rot = reinterpret_cast<const Quat *>(reinterpret_cast<const uint8 *>(rot) + inRotationStride);
272
+ }
273
+
274
+ CalculateSubShapeBounds(inStartIndex, inNumber);
275
+ }
276
+
277
+ template <class Visitor>
278
+ inline void MutableCompoundShape::WalkSubShapes(Visitor &ioVisitor) const
279
+ {
280
+ // Loop over all blocks of 4 bounding boxes
281
+ for (uint block = 0, num_blocks = GetNumBlocks(); block < num_blocks; ++block)
282
+ {
283
+ // Test the bounding boxes
284
+ const Bounds &bounds = mSubShapeBounds[block];
285
+ typename Visitor::Result result = ioVisitor.TestBlock(bounds.mMinX, bounds.mMinY, bounds.mMinZ, bounds.mMaxX, bounds.mMaxY, bounds.mMaxZ);
286
+
287
+ // Check if any of the bounding boxes collided
288
+ if (ioVisitor.ShouldVisitBlock(result))
289
+ {
290
+ // Go through the individual boxes
291
+ uint sub_shape_start_idx = block << 2;
292
+ for (uint col = 0, max_col = min<uint>(4, (uint)mSubShapes.size() - sub_shape_start_idx); col < max_col; ++col) // Don't read beyond the end of the subshapes array
293
+ if (ioVisitor.ShouldVisitSubShape(result, col)) // Because the early out fraction can change, we need to retest every shape
294
+ {
295
+ // Test sub shape
296
+ uint sub_shape_idx = sub_shape_start_idx + col;
297
+ const SubShape &sub_shape = mSubShapes[sub_shape_idx];
298
+ ioVisitor.VisitShape(sub_shape, sub_shape_idx);
299
+
300
+ // If no better collision is available abort
301
+ if (ioVisitor.ShouldAbort())
302
+ break;
303
+ }
304
+ }
305
+ }
306
+ }
307
+
308
+ bool MutableCompoundShape::CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const
309
+ {
310
+ JPH_PROFILE_FUNCTION();
311
+
312
+ struct Visitor : public CastRayVisitor
313
+ {
314
+ using CastRayVisitor::CastRayVisitor;
315
+
316
+ using Result = Vec4;
317
+
318
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
319
+ {
320
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
321
+ }
322
+
323
+ JPH_INLINE bool ShouldVisitBlock(Vec4Arg inResult) const
324
+ {
325
+ UVec4 closer = Vec4::sLess(inResult, Vec4::sReplicate(mHit.mFraction));
326
+ return closer.TestAnyTrue();
327
+ }
328
+
329
+ JPH_INLINE bool ShouldVisitSubShape(Vec4Arg inResult, uint inIndexInBlock) const
330
+ {
331
+ return inResult[inIndexInBlock] < mHit.mFraction;
332
+ }
333
+ };
334
+
335
+ Visitor visitor(inRay, this, inSubShapeIDCreator, ioHit);
336
+ WalkSubShapes(visitor);
337
+ return visitor.mReturnValue;
338
+ }
339
+
340
+ void MutableCompoundShape::CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter) const
341
+ {
342
+ JPH_PROFILE_FUNCTION();
343
+
344
+ // Test shape filter
345
+ if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
346
+ return;
347
+
348
+ struct Visitor : public CastRayVisitorCollector
349
+ {
350
+ using CastRayVisitorCollector::CastRayVisitorCollector;
351
+
352
+ using Result = Vec4;
353
+
354
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
355
+ {
356
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
357
+ }
358
+
359
+ JPH_INLINE bool ShouldVisitBlock(Vec4Arg inResult) const
360
+ {
361
+ UVec4 closer = Vec4::sLess(inResult, Vec4::sReplicate(mCollector.GetEarlyOutFraction()));
362
+ return closer.TestAnyTrue();
363
+ }
364
+
365
+ JPH_INLINE bool ShouldVisitSubShape(Vec4Arg inResult, uint inIndexInBlock) const
366
+ {
367
+ return inResult[inIndexInBlock] < mCollector.GetEarlyOutFraction();
368
+ }
369
+ };
370
+
371
+ Visitor visitor(inRay, inRayCastSettings, this, inSubShapeIDCreator, ioCollector, inShapeFilter);
372
+ WalkSubShapes(visitor);
373
+ }
374
+
375
+ void MutableCompoundShape::CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter) const
376
+ {
377
+ JPH_PROFILE_FUNCTION();
378
+
379
+ // Test shape filter
380
+ if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
381
+ return;
382
+
383
+ struct Visitor : public CollidePointVisitor
384
+ {
385
+ using CollidePointVisitor::CollidePointVisitor;
386
+
387
+ using Result = UVec4;
388
+
389
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
390
+ {
391
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
392
+ }
393
+
394
+ JPH_INLINE bool ShouldVisitBlock(UVec4Arg inResult) const
395
+ {
396
+ return inResult.TestAnyTrue();
397
+ }
398
+
399
+ JPH_INLINE bool ShouldVisitSubShape(UVec4Arg inResult, uint inIndexInBlock) const
400
+ {
401
+ return inResult[inIndexInBlock] != 0;
402
+ }
403
+ };
404
+
405
+ Visitor visitor(inPoint, this, inSubShapeIDCreator, ioCollector, inShapeFilter);
406
+ WalkSubShapes(visitor);
407
+ }
408
+
409
+ void MutableCompoundShape::sCastShapeVsCompound(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector)
410
+ {
411
+ JPH_PROFILE_FUNCTION();
412
+
413
+ struct Visitor : public CastShapeVisitor
414
+ {
415
+ using CastShapeVisitor::CastShapeVisitor;
416
+
417
+ using Result = Vec4;
418
+
419
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
420
+ {
421
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
422
+ }
423
+
424
+ JPH_INLINE bool ShouldVisitBlock(Vec4Arg inResult) const
425
+ {
426
+ UVec4 closer = Vec4::sLess(inResult, Vec4::sReplicate(mCollector.GetPositiveEarlyOutFraction()));
427
+ return closer.TestAnyTrue();
428
+ }
429
+
430
+ JPH_INLINE bool ShouldVisitSubShape(Vec4Arg inResult, uint inIndexInBlock) const
431
+ {
432
+ return inResult[inIndexInBlock] < mCollector.GetPositiveEarlyOutFraction();
433
+ }
434
+ };
435
+
436
+ JPH_ASSERT(inShape->GetSubType() == EShapeSubType::MutableCompound);
437
+ const MutableCompoundShape *shape = static_cast<const MutableCompoundShape *>(inShape);
438
+
439
+ Visitor visitor(inShapeCast, inShapeCastSettings, shape, inScale, inShapeFilter, inCenterOfMassTransform2, inSubShapeIDCreator1, inSubShapeIDCreator2, ioCollector);
440
+ shape->WalkSubShapes(visitor);
441
+ }
442
+
443
+ void MutableCompoundShape::CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const
444
+ {
445
+ JPH_PROFILE_FUNCTION();
446
+
447
+ // Test shape filter
448
+ if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
449
+ return;
450
+
451
+ struct Visitor : public CollectTransformedShapesVisitor
452
+ {
453
+ using CollectTransformedShapesVisitor::CollectTransformedShapesVisitor;
454
+
455
+ using Result = UVec4;
456
+
457
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
458
+ {
459
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
460
+ }
461
+
462
+ JPH_INLINE bool ShouldVisitBlock(UVec4Arg inResult) const
463
+ {
464
+ return inResult.TestAnyTrue();
465
+ }
466
+
467
+ JPH_INLINE bool ShouldVisitSubShape(UVec4Arg inResult, uint inIndexInBlock) const
468
+ {
469
+ return inResult[inIndexInBlock] != 0;
470
+ }
471
+ };
472
+
473
+ Visitor visitor(inBox, this, inPositionCOM, inRotation, inScale, inSubShapeIDCreator, ioCollector, inShapeFilter);
474
+ WalkSubShapes(visitor);
475
+ }
476
+
477
+ int MutableCompoundShape::GetIntersectingSubShapes(const AABox &inBox, uint *outSubShapeIndices, int inMaxSubShapeIndices) const
478
+ {
479
+ JPH_PROFILE_FUNCTION();
480
+
481
+ GetIntersectingSubShapesVisitorMC<AABox> visitor(inBox, outSubShapeIndices, inMaxSubShapeIndices);
482
+ WalkSubShapes(visitor);
483
+ return visitor.GetNumResults();
484
+ }
485
+
486
+ int MutableCompoundShape::GetIntersectingSubShapes(const OrientedBox &inBox, uint *outSubShapeIndices, int inMaxSubShapeIndices) const
487
+ {
488
+ JPH_PROFILE_FUNCTION();
489
+
490
+ GetIntersectingSubShapesVisitorMC<OrientedBox> visitor(inBox, outSubShapeIndices, inMaxSubShapeIndices);
491
+ WalkSubShapes(visitor);
492
+ return visitor.GetNumResults();
493
+ }
494
+
495
+ void MutableCompoundShape::sCollideCompoundVsShape(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter)
496
+ {
497
+ JPH_PROFILE_FUNCTION();
498
+
499
+ JPH_ASSERT(inShape1->GetSubType() == EShapeSubType::MutableCompound);
500
+ const MutableCompoundShape *shape1 = static_cast<const MutableCompoundShape *>(inShape1);
501
+
502
+ struct Visitor : public CollideCompoundVsShapeVisitor
503
+ {
504
+ using CollideCompoundVsShapeVisitor::CollideCompoundVsShapeVisitor;
505
+
506
+ using Result = UVec4;
507
+
508
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
509
+ {
510
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
511
+ }
512
+
513
+ JPH_INLINE bool ShouldVisitBlock(UVec4Arg inResult) const
514
+ {
515
+ return inResult.TestAnyTrue();
516
+ }
517
+
518
+ JPH_INLINE bool ShouldVisitSubShape(UVec4Arg inResult, uint inIndexInBlock) const
519
+ {
520
+ return inResult[inIndexInBlock] != 0;
521
+ }
522
+ };
523
+
524
+ Visitor visitor(shape1, inShape2, inScale1, inScale2, inCenterOfMassTransform1, inCenterOfMassTransform2, inSubShapeIDCreator1, inSubShapeIDCreator2, inCollideShapeSettings, ioCollector, inShapeFilter);
525
+ shape1->WalkSubShapes(visitor);
526
+ }
527
+
528
+ void MutableCompoundShape::sCollideShapeVsCompound(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, const ShapeFilter &inShapeFilter)
529
+ {
530
+ JPH_PROFILE_FUNCTION();
531
+
532
+ JPH_ASSERT(inShape2->GetSubType() == EShapeSubType::MutableCompound);
533
+ const MutableCompoundShape *shape2 = static_cast<const MutableCompoundShape *>(inShape2);
534
+
535
+ struct Visitor : public CollideShapeVsCompoundVisitor
536
+ {
537
+ using CollideShapeVsCompoundVisitor::CollideShapeVsCompoundVisitor;
538
+
539
+ using Result = UVec4;
540
+
541
+ JPH_INLINE Result TestBlock(Vec4Arg inBoundsMinX, Vec4Arg inBoundsMinY, Vec4Arg inBoundsMinZ, Vec4Arg inBoundsMaxX, Vec4Arg inBoundsMaxY, Vec4Arg inBoundsMaxZ) const
542
+ {
543
+ return TestBounds(inBoundsMinX, inBoundsMinY, inBoundsMinZ, inBoundsMaxX, inBoundsMaxY, inBoundsMaxZ);
544
+ }
545
+
546
+ JPH_INLINE bool ShouldVisitBlock(UVec4Arg inResult) const
547
+ {
548
+ return inResult.TestAnyTrue();
549
+ }
550
+
551
+ JPH_INLINE bool ShouldVisitSubShape(UVec4Arg inResult, uint inIndexInBlock) const
552
+ {
553
+ return inResult[inIndexInBlock] != 0;
554
+ }
555
+ };
556
+
557
+ Visitor visitor(inShape1, shape2, inScale1, inScale2, inCenterOfMassTransform1, inCenterOfMassTransform2, inSubShapeIDCreator1, inSubShapeIDCreator2, inCollideShapeSettings, ioCollector, inShapeFilter);
558
+ shape2->WalkSubShapes(visitor);
559
+ }
560
+
561
+ void MutableCompoundShape::SaveBinaryState(StreamOut &inStream) const
562
+ {
563
+ CompoundShape::SaveBinaryState(inStream);
564
+
565
+ // Write bounds
566
+ uint bounds_size = (((uint)mSubShapes.size() + 3) >> 2) * sizeof(Bounds);
567
+ inStream.WriteBytes(mSubShapeBounds.data(), bounds_size);
568
+ }
569
+
570
+ void MutableCompoundShape::RestoreBinaryState(StreamIn &inStream)
571
+ {
572
+ CompoundShape::RestoreBinaryState(inStream);
573
+
574
+ // Ensure that we have allocated the required space for mSubShapeBounds
575
+ EnsureSubShapeBoundsCapacity();
576
+
577
+ // Read bounds
578
+ uint bounds_size = (((uint)mSubShapes.size() + 3) >> 2) * sizeof(Bounds);
579
+ inStream.ReadBytes(mSubShapeBounds.data(), bounds_size);
580
+ }
581
+
582
+ void MutableCompoundShape::sRegister()
583
+ {
584
+ ShapeFunctions &f = ShapeFunctions::sGet(EShapeSubType::MutableCompound);
585
+ f.mConstruct = []() -> Shape * { return new MutableCompoundShape; };
586
+ f.mColor = Color::sDarkOrange;
587
+
588
+ for (EShapeSubType s : sAllSubShapeTypes)
589
+ {
590
+ CollisionDispatch::sRegisterCollideShape(EShapeSubType::MutableCompound, s, sCollideCompoundVsShape);
591
+ CollisionDispatch::sRegisterCollideShape(s, EShapeSubType::MutableCompound, sCollideShapeVsCompound);
592
+ CollisionDispatch::sRegisterCastShape(s, EShapeSubType::MutableCompound, sCastShapeVsCompound);
593
+ }
594
+ }
595
+
596
+ JPH_NAMESPACE_END