@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,205 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Vehicle/VehicleConstraint.h>
8
+ #include <Jolt/Physics/Vehicle/VehicleController.h>
9
+ #include <Jolt/Physics/Vehicle/VehicleEngine.h>
10
+ #include <Jolt/Physics/Vehicle/VehicleTransmission.h>
11
+ #include <Jolt/Physics/Vehicle/VehicleDifferential.h>
12
+ #include <Jolt/Core/LinearCurve.h>
13
+
14
+ JPH_NAMESPACE_BEGIN
15
+
16
+ class PhysicsSystem;
17
+
18
+ /// WheelSettings object specifically for WheeledVehicleController
19
+ class JPH_EXPORT WheelSettingsWV : public WheelSettings
20
+ {
21
+ JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, WheelSettingsWV)
22
+
23
+ public:
24
+ /// Constructor
25
+ WheelSettingsWV();
26
+
27
+ // See: WheelSettings
28
+ virtual void SaveBinaryState(StreamOut &inStream) const override;
29
+ virtual void RestoreBinaryState(StreamIn &inStream) override;
30
+
31
+ float mInertia = 0.9f; ///< Moment of inertia (kg m^2), for a cylinder this would be 0.5 * M * R^2 which is 0.9 for a wheel with a mass of 20 kg and radius 0.3 m
32
+ float mAngularDamping = 0.2f; ///< Angular damping factor of the wheel: dw/dt = -c * w. Value should be zero or positive and is usually close to 0.
33
+ float mMaxSteerAngle = DegreesToRadians(70.0f); ///< How much this wheel can steer (radians)
34
+ LinearCurve mLongitudinalFriction; ///< On the Y-axis: friction in the forward direction of the tire. Friction is normally between 0 (no friction) and 1 (full friction) although friction can be a little bit higher than 1 because of the profile of a tire. On the X-axis: the slip ratio (fraction) defined as (omega_wheel * r_wheel - v_longitudinal) / |v_longitudinal|. You can see slip ratio as the amount the wheel is spinning relative to the floor: 0 means the wheel has full traction and is rolling perfectly in sync with the ground, 1 is for example when the wheel is locked and sliding over the ground.
35
+ LinearCurve mLateralFriction; ///< On the Y-axis: friction in the sideways direction of the tire. Friction is normally between 0 (no friction) and 1 (full friction) although friction can be a little bit higher than 1 because of the profile of a tire. On the X-axis: the slip angle (degrees) defined as angle between relative contact velocity and tire direction.
36
+ float mMaxBrakeTorque = 1500.0f; ///< How much torque (Nm) the brakes can apply to this wheel
37
+ float mMaxHandBrakeTorque = 4000.0f; ///< How much torque (Nm) the hand brake can apply to this wheel (usually only applied to the rear wheels)
38
+ };
39
+
40
+ /// Wheel object specifically for WheeledVehicleController
41
+ class JPH_EXPORT WheelWV : public Wheel
42
+ {
43
+ public:
44
+ JPH_OVERRIDE_NEW_DELETE
45
+
46
+ /// Constructor
47
+ explicit WheelWV(const WheelSettingsWV &inWheel);
48
+
49
+ /// Override GetSettings and cast to the correct class
50
+ const WheelSettingsWV * GetSettings() const { return StaticCast<WheelSettingsWV>(mSettings); }
51
+
52
+ /// Apply a torque (N m) to the wheel for a particular delta time
53
+ void ApplyTorque(float inTorque, float inDeltaTime)
54
+ {
55
+ mAngularVelocity += inTorque * inDeltaTime / GetSettings()->mInertia;
56
+ }
57
+
58
+ /// Update the wheel rotation based on the current angular velocity
59
+ void Update(uint inWheelIndex, float inDeltaTime, const VehicleConstraint &inConstraint);
60
+
61
+ float mLongitudinalSlip = 0.0f; ///< Velocity difference between ground and wheel relative to ground velocity
62
+ float mLateralSlip = 0.0f; ///< Angular difference (in radians) between ground and wheel relative to ground velocity
63
+ float mCombinedLongitudinalFriction = 0.0f; ///< Combined friction coefficient in longitudinal direction (combines terrain and tires)
64
+ float mCombinedLateralFriction = 0.0f; ///< Combined friction coefficient in lateral direction (combines terrain and tires)
65
+ float mBrakeImpulse = 0.0f; ///< Amount of impulse that the brakes can apply to the floor (excluding friction)
66
+ };
67
+
68
+ /// Settings of a vehicle with regular wheels
69
+ ///
70
+ /// The properties in this controller are largely based on "Car Physics for Games" by Marco Monster.
71
+ /// See: https://www.asawicki.info/Mirror/Car%20Physics%20for%20Games/Car%20Physics%20for%20Games.html
72
+ class JPH_EXPORT WheeledVehicleControllerSettings : public VehicleControllerSettings
73
+ {
74
+ JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, WheeledVehicleControllerSettings)
75
+
76
+ public:
77
+ // See: VehicleControllerSettings
78
+ virtual VehicleController * ConstructController(VehicleConstraint &inConstraint) const override;
79
+ virtual void SaveBinaryState(StreamOut &inStream) const override;
80
+ virtual void RestoreBinaryState(StreamIn &inStream) override;
81
+
82
+ VehicleEngineSettings mEngine; ///< The properties of the engine
83
+ VehicleTransmissionSettings mTransmission; ///< The properties of the transmission (aka gear box)
84
+ Array<VehicleDifferentialSettings> mDifferentials; ///< List of differentials and their properties
85
+ float mDifferentialLimitedSlipRatio = 1.4f; ///< Ratio max / min average wheel speed of each differential (measured at the clutch). When the ratio is exceeded all torque gets distributed to the differential with the minimal average velocity. This allows implementing a limited slip differential between differentials. Set to FLT_MAX for an open differential. Value should be > 1.
86
+ };
87
+
88
+ /// Runtime controller class
89
+ class JPH_EXPORT WheeledVehicleController : public VehicleController
90
+ {
91
+ public:
92
+ JPH_OVERRIDE_NEW_DELETE
93
+
94
+ /// Constructor
95
+ WheeledVehicleController(const WheeledVehicleControllerSettings &inSettings, VehicleConstraint &inConstraint);
96
+
97
+ /// Typedefs
98
+ using Differentials = Array<VehicleDifferentialSettings>;
99
+
100
+ /// Set input from driver
101
+ /// @param inForward Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed
102
+ /// @param inRight Value between -1 and 1 indicating desired steering angle (1 = right)
103
+ /// @param inBrake Value between 0 and 1 indicating how strong the brake pedal is pressed
104
+ /// @param inHandBrake Value between 0 and 1 indicating how strong the hand brake is pulled
105
+ void SetDriverInput(float inForward, float inRight, float inBrake, float inHandBrake) { mForwardInput = inForward; mRightInput = inRight; mBrakeInput = inBrake; mHandBrakeInput = inHandBrake; }
106
+
107
+ /// Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed
108
+ void SetForwardInput(float inForward) { mForwardInput = inForward; }
109
+ float GetForwardInput() const { return mForwardInput; }
110
+
111
+ /// Value between -1 and 1 indicating desired steering angle (1 = right)
112
+ void SetRightInput(float inRight) { mRightInput = inRight; }
113
+ float GetRightInput() const { return mRightInput; }
114
+
115
+ /// Value between 0 and 1 indicating how strong the brake pedal is pressed
116
+ void SetBrakeInput(float inBrake) { mBrakeInput = inBrake; }
117
+ float GetBrakeInput() const { return mBrakeInput; }
118
+
119
+ /// Value between 0 and 1 indicating how strong the hand brake is pulled
120
+ void SetHandBrakeInput(float inHandBrake) { mHandBrakeInput = inHandBrake; }
121
+ float GetHandBrakeInput() const { return mHandBrakeInput; }
122
+
123
+ /// Get current engine state
124
+ const VehicleEngine & GetEngine() const { return mEngine; }
125
+
126
+ /// Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
127
+ VehicleEngine & GetEngine() { return mEngine; }
128
+
129
+ /// Get current transmission state
130
+ const VehicleTransmission & GetTransmission() const { return mTransmission; }
131
+
132
+ /// Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
133
+ VehicleTransmission & GetTransmission() { return mTransmission; }
134
+
135
+ /// Get the differentials this vehicle has
136
+ const Differentials & GetDifferentials() const { return mDifferentials; }
137
+
138
+ /// Get the differentials this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step)
139
+ Differentials & GetDifferentials() { return mDifferentials; }
140
+
141
+ /// Ratio max / min average wheel speed of each differential (measured at the clutch).
142
+ float GetDifferentialLimitedSlipRatio() const { return mDifferentialLimitedSlipRatio; }
143
+ void SetDifferentialLimitedSlipRatio(float inV) { mDifferentialLimitedSlipRatio = inV; }
144
+
145
+ /// Get the average wheel speed of all driven wheels (measured at the clutch)
146
+ float GetWheelSpeedAtClutch() const;
147
+
148
+ /// Calculate max tire impulses by combining friction, slip, and suspension impulse. Note that the actual applied impulse may be lower (e.g. when the vehicle is stationary on a horizontal surface the actual impulse applied will be 0).
149
+ using TireMaxImpulseCallback = function<void(uint inWheelIndex, float &outLongitudinalImpulse, float &outLateralImpulse, float inSuspensionImpulse, float inLongitudinalFriction, float inLateralFriction, float inLongitudinalSlip, float inLateralSlip, float inDeltaTime)>;
150
+ const TireMaxImpulseCallback&GetTireMaxImpulseCallback() const { return mTireMaxImpulseCallback; }
151
+ void SetTireMaxImpulseCallback(const TireMaxImpulseCallback &inTireMaxImpulseCallback) { mTireMaxImpulseCallback = inTireMaxImpulseCallback; }
152
+
153
+ #ifdef JPH_DEBUG_RENDERER
154
+ /// Debug drawing of RPM meter
155
+ void SetRPMMeter(Vec3Arg inPosition, float inSize) { mRPMMeterPosition = inPosition; mRPMMeterSize = inSize; }
156
+ #endif // JPH_DEBUG_RENDERER
157
+
158
+ // See: VehicleController
159
+ virtual Ref<VehicleControllerSettings> GetSettings() const override;
160
+
161
+ protected:
162
+ /// Convert controller back to settings
163
+ void ToSettings(WheeledVehicleControllerSettings &outSettings) const;
164
+
165
+ // See: VehicleController
166
+ virtual Wheel * ConstructWheel(const WheelSettings &inWheel) const override { JPH_ASSERT(IsKindOf(&inWheel, JPH_RTTI(WheelSettingsWV))); return new WheelWV(static_cast<const WheelSettingsWV &>(inWheel)); }
167
+ virtual bool AllowSleep() const override;
168
+ virtual void PreCollide(float inDeltaTime, PhysicsSystem &inPhysicsSystem) override;
169
+ virtual void PostCollide(float inDeltaTime, PhysicsSystem &inPhysicsSystem) override;
170
+ virtual bool SolveLongitudinalAndLateralConstraints(float inDeltaTime) override;
171
+ virtual void SaveState(StateRecorder &inStream) const override;
172
+ virtual void RestoreState(StateRecorder &inStream) override;
173
+ #ifdef JPH_DEBUG_RENDERER
174
+ virtual void Draw(DebugRenderer *inRenderer) const override;
175
+ #endif // JPH_DEBUG_RENDERER
176
+
177
+ // Control information
178
+ float mForwardInput = 0.0f; ///< Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed
179
+ float mRightInput = 0.0f; ///< Value between -1 and 1 indicating desired steering angle
180
+ float mBrakeInput = 0.0f; ///< Value between 0 and 1 indicating how strong the brake pedal is pressed
181
+ float mHandBrakeInput = 0.0f; ///< Value between 0 and 1 indicating how strong the hand brake is pulled
182
+
183
+ // Simulation information
184
+ VehicleEngine mEngine; ///< Engine state of the vehicle
185
+ VehicleTransmission mTransmission; ///< Transmission state of the vehicle
186
+ Differentials mDifferentials; ///< Differential states of the vehicle
187
+ float mDifferentialLimitedSlipRatio; ///< Ratio max / min average wheel speed of each differential (measured at the clutch).
188
+ float mPreviousDeltaTime = 0.0f; ///< Delta time of the last step
189
+
190
+ // Callback that calculates the max impulse that the tire can apply to the ground
191
+ TireMaxImpulseCallback mTireMaxImpulseCallback =
192
+ [](uint, float &outLongitudinalImpulse, float &outLateralImpulse, float inSuspensionImpulse, float inLongitudinalFriction, float inLateralFriction, float, float, float)
193
+ {
194
+ outLongitudinalImpulse = inLongitudinalFriction * inSuspensionImpulse;
195
+ outLateralImpulse = inLateralFriction * inSuspensionImpulse;
196
+ };
197
+
198
+ #ifdef JPH_DEBUG_RENDERER
199
+ // Debug settings
200
+ Vec3 mRPMMeterPosition { 0, 1, 0 }; ///< Position (in local space of the body) of the RPM meter when drawing the constraint
201
+ float mRPMMeterSize = 0.5f; ///< Size of the RPM meter when drawing the constraint
202
+ #endif // JPH_DEBUG_RENDERER
203
+ };
204
+
205
+ JPH_NAMESPACE_END
@@ -0,0 +1,204 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/RegisterTypes.h>
8
+ #include <Jolt/Core/Factory.h>
9
+ #include <Jolt/Core/RTTI.h>
10
+ #include <Jolt/Core/TickCounter.h>
11
+ #include <Jolt/Physics/Collision/CollisionDispatch.h>
12
+ #include <Jolt/Physics/Collision/Shape/TriangleShape.h>
13
+ #include <Jolt/Physics/Collision/Shape/PlaneShape.h>
14
+ #include <Jolt/Physics/Collision/Shape/SphereShape.h>
15
+ #include <Jolt/Physics/Collision/Shape/BoxShape.h>
16
+ #include <Jolt/Physics/Collision/Shape/CapsuleShape.h>
17
+ #include <Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h>
18
+ #include <Jolt/Physics/Collision/Shape/CylinderShape.h>
19
+ #include <Jolt/Physics/Collision/Shape/TaperedCylinderShape.h>
20
+ #include <Jolt/Physics/Collision/Shape/ScaledShape.h>
21
+ #include <Jolt/Physics/Collision/Shape/MeshShape.h>
22
+ #include <Jolt/Physics/Collision/Shape/ConvexHullShape.h>
23
+ #include <Jolt/Physics/Collision/Shape/HeightFieldShape.h>
24
+ #include <Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h>
25
+ #include <Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h>
26
+ #include <Jolt/Physics/Collision/Shape/MutableCompoundShape.h>
27
+ #include <Jolt/Physics/Collision/Shape/StaticCompoundShape.h>
28
+ #include <Jolt/Physics/Collision/Shape/EmptyShape.h>
29
+ #include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>
30
+ #include <Jolt/Physics/SoftBody/SoftBodyShape.h>
31
+
32
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, Skeleton)
33
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, SkeletalAnimation)
34
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, RagdollSettings)
35
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PointConstraintSettings)
36
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, SixDOFConstraintSettings)
37
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, SliderConstraintSettings)
38
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, SwingTwistConstraintSettings)
39
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, DistanceConstraintSettings)
40
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, HingeConstraintSettings)
41
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, FixedConstraintSettings)
42
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, ConeConstraintSettings)
43
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PathConstraintSettings)
44
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PathConstraintPath)
45
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PathConstraintPathHermite)
46
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, VehicleConstraintSettings)
47
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, WheeledVehicleControllerSettings)
48
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, WheelSettingsWV)
49
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, TrackedVehicleControllerSettings)
50
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, WheelSettingsTV)
51
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, MotorcycleControllerSettings)
52
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, RackAndPinionConstraintSettings)
53
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, GearConstraintSettings)
54
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PulleyConstraintSettings)
55
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, MotorSettings)
56
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PhysicsScene)
57
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, PhysicsMaterial)
58
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, GroupFilter)
59
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, GroupFilterTable)
60
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, BodyCreationSettings)
61
+ JPH_DECLARE_RTTI_WITH_NAMESPACE_FOR_FACTORY(JPH_EXPORT, JPH, SoftBodyCreationSettings)
62
+
63
+ JPH_NAMESPACE_BEGIN
64
+
65
+ bool VerifyJoltVersionIDInternal(uint64 inVersionID)
66
+ {
67
+ return inVersionID == JPH_VERSION_ID;
68
+ }
69
+
70
+ void RegisterTypesInternal(uint64 inVersionID)
71
+ {
72
+ // Version check
73
+ if (!VerifyJoltVersionIDInternal(inVersionID))
74
+ {
75
+ Trace("Version mismatch, make sure you compile the client code with the same Jolt version and compiler definitions!");
76
+ uint64 mismatch = JPH_VERSION_ID ^ inVersionID;
77
+ if (mismatch & 0xffffff)
78
+ Trace("Client reported version %d.%d.%d, library version is %d.%d.%d.",
79
+ (inVersionID >> 16) & 0xff, (inVersionID >> 8) & 0xff, inVersionID & 0xff,
80
+ JPH_VERSION_MAJOR, JPH_VERSION_MINOR, JPH_VERSION_PATCH);
81
+ auto check_bit = [mismatch](int inBit, const char *inLabel) { if (mismatch & (uint64(1) << (inBit + 23))) Trace("Mismatching define %s.", inLabel); };
82
+ check_bit(1, "JPH_DOUBLE_PRECISION");
83
+ check_bit(2, "JPH_CROSS_PLATFORM_DETERMINISTIC");
84
+ check_bit(3, "JPH_FLOATING_POINT_EXCEPTIONS_ENABLED");
85
+ check_bit(4, "JPH_PROFILE_ENABLED");
86
+ check_bit(5, "JPH_EXTERNAL_PROFILE");
87
+ check_bit(6, "JPH_DEBUG_RENDERER");
88
+ check_bit(7, "JPH_DISABLE_TEMP_ALLOCATOR");
89
+ check_bit(8, "JPH_DISABLE_CUSTOM_ALLOCATOR");
90
+ check_bit(9, "JPH_OBJECT_LAYER_BITS");
91
+ check_bit(10, "JPH_ENABLE_ASSERTS");
92
+ check_bit(11, "JPH_OBJECT_STREAM");
93
+ std::abort();
94
+ }
95
+
96
+ #ifndef JPH_DISABLE_CUSTOM_ALLOCATOR
97
+ JPH_ASSERT(Allocate != nullptr && Reallocate != nullptr && Free != nullptr && AlignedAllocate != nullptr && AlignedFree != nullptr, "Need to supply an allocator first or call RegisterDefaultAllocator()");
98
+ #endif // !JPH_DISABLE_CUSTOM_ALLOCATOR
99
+
100
+ JPH_ASSERT(Factory::sInstance != nullptr, "Need to create a factory first!");
101
+
102
+ // Initialize dispatcher
103
+ CollisionDispatch::sInit();
104
+
105
+ // Register base classes first so that we can specialize them later
106
+ CompoundShape::sRegister();
107
+ ConvexShape::sRegister();
108
+
109
+ // Register compounds before others so that we can specialize them later (register them in reverse order of collision complexity)
110
+ MutableCompoundShape::sRegister();
111
+ StaticCompoundShape::sRegister();
112
+
113
+ // Leaf classes
114
+ TriangleShape::sRegister();
115
+ PlaneShape::sRegister();
116
+ SphereShape::sRegister();
117
+ BoxShape::sRegister();
118
+ CapsuleShape::sRegister();
119
+ TaperedCapsuleShape::sRegister();
120
+ CylinderShape::sRegister();
121
+ TaperedCylinderShape::sRegister();
122
+ MeshShape::sRegister();
123
+ ConvexHullShape::sRegister();
124
+ HeightFieldShape::sRegister();
125
+ SoftBodyShape::sRegister();
126
+
127
+ // Register these last because their collision functions are simple so we want to execute them first (register them in reverse order of collision complexity)
128
+ RotatedTranslatedShape::sRegister();
129
+ OffsetCenterOfMassShape::sRegister();
130
+ ScaledShape::sRegister();
131
+ EmptyShape::sRegister();
132
+
133
+ // Create list of all types
134
+ const RTTI *types[] = {
135
+ JPH_RTTI(SkeletalAnimation),
136
+ JPH_RTTI(Skeleton),
137
+ JPH_RTTI(CompoundShapeSettings),
138
+ JPH_RTTI(StaticCompoundShapeSettings),
139
+ JPH_RTTI(MutableCompoundShapeSettings),
140
+ JPH_RTTI(TriangleShapeSettings),
141
+ JPH_RTTI(PlaneShapeSettings),
142
+ JPH_RTTI(SphereShapeSettings),
143
+ JPH_RTTI(BoxShapeSettings),
144
+ JPH_RTTI(CapsuleShapeSettings),
145
+ JPH_RTTI(TaperedCapsuleShapeSettings),
146
+ JPH_RTTI(CylinderShapeSettings),
147
+ JPH_RTTI(TaperedCylinderShapeSettings),
148
+ JPH_RTTI(ScaledShapeSettings),
149
+ JPH_RTTI(MeshShapeSettings),
150
+ JPH_RTTI(ConvexHullShapeSettings),
151
+ JPH_RTTI(HeightFieldShapeSettings),
152
+ JPH_RTTI(RotatedTranslatedShapeSettings),
153
+ JPH_RTTI(OffsetCenterOfMassShapeSettings),
154
+ JPH_RTTI(EmptyShapeSettings),
155
+ JPH_RTTI(RagdollSettings),
156
+ JPH_RTTI(PointConstraintSettings),
157
+ JPH_RTTI(SixDOFConstraintSettings),
158
+ JPH_RTTI(SliderConstraintSettings),
159
+ JPH_RTTI(SwingTwistConstraintSettings),
160
+ JPH_RTTI(DistanceConstraintSettings),
161
+ JPH_RTTI(HingeConstraintSettings),
162
+ JPH_RTTI(FixedConstraintSettings),
163
+ JPH_RTTI(ConeConstraintSettings),
164
+ JPH_RTTI(PathConstraintSettings),
165
+ JPH_RTTI(VehicleConstraintSettings),
166
+ JPH_RTTI(WheeledVehicleControllerSettings),
167
+ JPH_RTTI(WheelSettingsWV),
168
+ JPH_RTTI(TrackedVehicleControllerSettings),
169
+ JPH_RTTI(WheelSettingsTV),
170
+ JPH_RTTI(MotorcycleControllerSettings),
171
+ JPH_RTTI(PathConstraintPath),
172
+ JPH_RTTI(PathConstraintPathHermite),
173
+ JPH_RTTI(RackAndPinionConstraintSettings),
174
+ JPH_RTTI(GearConstraintSettings),
175
+ JPH_RTTI(PulleyConstraintSettings),
176
+ JPH_RTTI(MotorSettings),
177
+ JPH_RTTI(PhysicsScene),
178
+ JPH_RTTI(PhysicsMaterial),
179
+ JPH_RTTI(PhysicsMaterialSimple),
180
+ JPH_RTTI(GroupFilter),
181
+ JPH_RTTI(GroupFilterTable),
182
+ JPH_RTTI(BodyCreationSettings),
183
+ JPH_RTTI(SoftBodyCreationSettings)
184
+ };
185
+
186
+ // Register them all
187
+ Factory::sInstance->Register(types, (uint)std::size(types));
188
+
189
+ // Initialize default physics material
190
+ if (PhysicsMaterial::sDefault == nullptr)
191
+ PhysicsMaterial::sDefault = new PhysicsMaterialSimple("Default", Color::sGrey);
192
+ }
193
+
194
+ void UnregisterTypes()
195
+ {
196
+ // Unregister all types
197
+ if (Factory::sInstance != nullptr)
198
+ Factory::sInstance->Clear();
199
+
200
+ // Delete default physics material
201
+ PhysicsMaterial::sDefault = nullptr;
202
+ }
203
+
204
+ JPH_NAMESPACE_END
@@ -0,0 +1,29 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ JPH_NAMESPACE_BEGIN
8
+
9
+ /// Internal helper function
10
+ JPH_EXPORT extern bool VerifyJoltVersionIDInternal(uint64 inVersionID);
11
+
12
+ /// This function can be used to verify the library ABI is compatible with your
13
+ /// application.
14
+ /// Use it in this way: `assert(VerifyJoltVersionID());`.
15
+ /// Returns `false` if the library used is not compatible with your app.
16
+ JPH_INLINE bool VerifyJoltVersionID() { return VerifyJoltVersionIDInternal(JPH_VERSION_ID); }
17
+
18
+ /// Internal helper function
19
+ JPH_EXPORT extern void RegisterTypesInternal(uint64 inVersionID);
20
+
21
+ /// Register all physics types with the factory and install their collision handlers with the CollisionDispatch class.
22
+ /// If you have your own custom shape types you probably need to register their handlers with the CollisionDispatch before calling this function.
23
+ /// If you implement your own default material (PhysicsMaterial::sDefault) make sure to initialize it before this function or else this function will create one for you.
24
+ JPH_INLINE void RegisterTypes() { RegisterTypesInternal(JPH_VERSION_ID); }
25
+
26
+ /// Unregisters all types with the factory and cleans up the default material
27
+ JPH_EXPORT extern void UnregisterTypes();
28
+
29
+ JPH_NAMESPACE_END