@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
  265. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +148 -0
  266. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +92 -0
  267. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +64 -0
  268. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +629 -0
  269. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +108 -0
  270. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +56 -0
  271. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +35 -0
  272. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +66 -0
  273. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +1768 -0
  274. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +389 -0
  275. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +107 -0
  276. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +46 -0
  277. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +37 -0
  278. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +223 -0
  279. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +49 -0
  280. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +16 -0
  281. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +155 -0
  282. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.h +56 -0
  283. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollidePointResult.h +25 -0
  284. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShape.h +106 -0
  285. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShapeVsShapePerLeaf.h +94 -0
  286. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h +110 -0
  287. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVerticesVsTriangles.h +102 -0
  288. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.cpp +121 -0
  289. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.h +50 -0
  290. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h +109 -0
  291. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollectorImpl.h +219 -0
  292. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.cpp +107 -0
  293. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.h +97 -0
  294. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.cpp +35 -0
  295. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.h +97 -0
  296. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ContactListener.h +143 -0
  297. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.cpp +213 -0
  298. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.h +48 -0
  299. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.cpp +32 -0
  300. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.h +46 -0
  301. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.cpp +38 -0
  302. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.h +130 -0
  303. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/InternalEdgeRemovingCollector.h +279 -0
  304. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.cpp +271 -0
  305. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.h +44 -0
  306. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.cpp +448 -0
  307. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.h +77 -0
  308. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.cpp +62 -0
  309. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.h +110 -0
  310. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayer.h +111 -0
  311. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterMask.h +52 -0
  312. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterTable.h +78 -0
  313. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.cpp +35 -0
  314. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.h +57 -0
  315. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.cpp +38 -0
  316. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.h +37 -0
  317. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/RayCast.h +87 -0
  318. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.cpp +318 -0
  319. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.h +115 -0
  320. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.cpp +438 -0
  321. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.h +129 -0
  322. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.cpp +433 -0
  323. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.h +354 -0
  324. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShapeVisitors.h +461 -0
  325. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.cpp +1311 -0
  326. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.h +202 -0
  327. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.cpp +566 -0
  328. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.h +150 -0
  329. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.cpp +418 -0
  330. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.h +126 -0
  331. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.cpp +87 -0
  332. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.h +80 -0
  333. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.cpp +64 -0
  334. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.h +75 -0
  335. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/GetTrianglesContext.h +248 -0
  336. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp +2754 -0
  337. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.h +380 -0
  338. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.cpp +1305 -0
  339. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.h +228 -0
  340. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.cpp +596 -0
  341. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.h +176 -0
  342. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.cpp +217 -0
  343. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h +140 -0
  344. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.cpp +541 -0
  345. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.h +147 -0
  346. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h +319 -0
  347. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.cpp +333 -0
  348. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h +161 -0
  349. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaleHelpers.h +83 -0
  350. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.cpp +238 -0
  351. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.h +145 -0
  352. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.cpp +325 -0
  353. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.h +466 -0
  354. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.cpp +347 -0
  355. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.h +125 -0
  356. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.cpp +674 -0
  357. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.h +139 -0
  358. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeID.h +138 -0
  359. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeIDPair.h +65 -0
  360. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.cpp +453 -0
  361. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.gliffy +1 -0
  362. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h +135 -0
  363. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.cpp +691 -0
  364. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.h +132 -0
  365. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.cpp +430 -0
  366. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.h +143 -0
  367. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeCast.h +173 -0
  368. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeFilter.h +73 -0
  369. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilter.h +40 -0
  370. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilterWrapper.h +58 -0
  371. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SortReverseAndStore.h +48 -0
  372. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.cpp +180 -0
  373. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.h +194 -0
  374. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/CalculateSolverSteps.h +70 -0
  375. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.cpp +246 -0
  376. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.h +133 -0
  377. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.cpp +73 -0
  378. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.h +243 -0
  379. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.cpp +289 -0
  380. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.h +100 -0
  381. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h +257 -0
  382. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AxisConstraintPart.h +682 -0
  383. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/DualAxisConstraintPart.h +276 -0
  384. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/GearConstraintPart.h +195 -0
  385. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/HingeRotationConstraintPart.h +222 -0
  386. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/IndependentAxisConstraintPart.h +246 -0
  387. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h +239 -0
  388. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RackAndPinionConstraintPart.h +196 -0
  389. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationEulerConstraintPart.h +283 -0
  390. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationQuatConstraintPart.h +246 -0
  391. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SpringPart.h +169 -0
  392. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SwingTwistConstraintPart.h +597 -0
  393. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.cpp +1804 -0
  394. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.h +524 -0
  395. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.cpp +266 -0
  396. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.h +120 -0
  397. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.cpp +215 -0
  398. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.h +96 -0
  399. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.cpp +188 -0
  400. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.h +116 -0
  401. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.cpp +443 -0
  402. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.h +205 -0
  403. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.cpp +43 -0
  404. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.h +66 -0
  405. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.cpp +458 -0
  406. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.h +191 -0
  407. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.cpp +85 -0
  408. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.h +76 -0
  409. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.cpp +308 -0
  410. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.h +54 -0
  411. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.cpp +157 -0
  412. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.h +94 -0
  413. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.cpp +253 -0
  414. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.h +137 -0
  415. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.cpp +189 -0
  416. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.h +118 -0
  417. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.cpp +900 -0
  418. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.h +289 -0
  419. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.cpp +501 -0
  420. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.h +198 -0
  421. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.cpp +35 -0
  422. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.h +70 -0
  423. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.cpp +524 -0
  424. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.h +197 -0
  425. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.cpp +56 -0
  426. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.h +65 -0
  427. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.cpp +17 -0
  428. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.h +159 -0
  429. package/native/third_party/JoltPhysics/Jolt/Physics/EActivation.h +16 -0
  430. package/native/third_party/JoltPhysics/Jolt/Physics/EPhysicsUpdateError.h +37 -0
  431. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.cpp +492 -0
  432. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.h +144 -0
  433. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.cpp +582 -0
  434. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.h +187 -0
  435. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsLock.h +169 -0
  436. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.cpp +261 -0
  437. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.h +104 -0
  438. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSettings.h +125 -0
  439. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsStepListener.h +37 -0
  440. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.cpp +2915 -0
  441. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.h +391 -0
  442. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.cpp +25 -0
  443. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.h +176 -0
  444. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.cpp +744 -0
  445. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.h +245 -0
  446. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyContactListener.h +55 -0
  447. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.cpp +128 -0
  448. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.h +75 -0
  449. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyManifold.h +74 -0
  450. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.cpp +1501 -0
  451. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.h +333 -0
  452. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.cpp +354 -0
  453. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.h +73 -0
  454. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.cpp +1487 -0
  455. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.h +390 -0
  456. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyUpdateContext.h +63 -0
  457. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +36 -0
  458. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +136 -0
  459. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +90 -0
  460. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +50 -0
  461. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +306 -0
  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +119 -0
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +547 -0
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +169 -0
  465. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +33 -0
  466. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +33 -0
  467. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +376 -0
  468. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +146 -0
  469. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +703 -0
  470. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +252 -0
  471. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +17 -0
  472. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +87 -0
  473. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +81 -0
  474. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +39 -0
  475. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +122 -0
  476. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +93 -0
  477. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +52 -0
  478. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +56 -0
  479. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +159 -0
  480. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +87 -0
  481. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +93 -0
  482. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +148 -0
  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +866 -0
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,547 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Physics/Vehicle/TrackedVehicleController.h>
8
+ #include <Jolt/Physics/PhysicsSystem.h>
9
+ #include <Jolt/ObjectStream/TypeDeclarations.h>
10
+ #include <Jolt/Core/StreamIn.h>
11
+ #include <Jolt/Core/StreamOut.h>
12
+ #ifdef JPH_DEBUG_RENDERER
13
+ #include <Jolt/Renderer/DebugRenderer.h>
14
+ #endif // JPH_DEBUG_RENDERER
15
+
16
+ JPH_NAMESPACE_BEGIN
17
+
18
+ JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(TrackedVehicleControllerSettings)
19
+ {
20
+ JPH_ADD_BASE_CLASS(TrackedVehicleControllerSettings, VehicleControllerSettings)
21
+
22
+ JPH_ADD_ATTRIBUTE(TrackedVehicleControllerSettings, mEngine)
23
+ JPH_ADD_ATTRIBUTE(TrackedVehicleControllerSettings, mTransmission)
24
+ JPH_ADD_ATTRIBUTE(TrackedVehicleControllerSettings, mTracks)
25
+ }
26
+
27
+ JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(WheelSettingsTV)
28
+ {
29
+ JPH_ADD_BASE_CLASS(WheelSettingsTV, WheelSettings)
30
+
31
+ JPH_ADD_ATTRIBUTE(WheelSettingsTV, mLongitudinalFriction)
32
+ JPH_ADD_ATTRIBUTE(WheelSettingsTV, mLateralFriction)
33
+ }
34
+
35
+ void WheelSettingsTV::SaveBinaryState(StreamOut &inStream) const
36
+ {
37
+ WheelSettings::SaveBinaryState(inStream);
38
+
39
+ inStream.Write(mLongitudinalFriction);
40
+ inStream.Write(mLateralFriction);
41
+ }
42
+
43
+ void WheelSettingsTV::RestoreBinaryState(StreamIn &inStream)
44
+ {
45
+ WheelSettings::RestoreBinaryState(inStream);
46
+
47
+ inStream.Read(mLongitudinalFriction);
48
+ inStream.Read(mLateralFriction);
49
+ }
50
+
51
+ WheelTV::WheelTV(const WheelSettingsTV &inSettings) :
52
+ Wheel(inSettings)
53
+ {
54
+ }
55
+
56
+ void WheelTV::CalculateAngularVelocity(const VehicleConstraint &inConstraint)
57
+ {
58
+ const WheelSettingsTV *settings = GetSettings();
59
+ const Wheels &wheels = inConstraint.GetWheels();
60
+ const VehicleTrack &track = static_cast<const TrackedVehicleController *>(inConstraint.GetController())->GetTracks()[mTrackIndex];
61
+
62
+ // Calculate angular velocity of this wheel
63
+ mAngularVelocity = track.mAngularVelocity * wheels[track.mDrivenWheel]->GetSettings()->mRadius / settings->mRadius;
64
+ }
65
+
66
+ void WheelTV::Update(uint inWheelIndex, float inDeltaTime, const VehicleConstraint &inConstraint)
67
+ {
68
+ CalculateAngularVelocity(inConstraint);
69
+
70
+ // Update rotation of wheel
71
+ mAngle = fmod(mAngle + mAngularVelocity * inDeltaTime, 2.0f * JPH_PI);
72
+
73
+ // Reset brake impulse, will be set during post collision again
74
+ mBrakeImpulse = 0.0f;
75
+
76
+ if (mContactBody != nullptr)
77
+ {
78
+ // Friction at the point of this wheel between track and floor
79
+ const WheelSettingsTV *settings = GetSettings();
80
+ VehicleConstraint::CombineFunction combine_friction = inConstraint.GetCombineFriction();
81
+ mCombinedLongitudinalFriction = settings->mLongitudinalFriction;
82
+ mCombinedLateralFriction = settings->mLateralFriction;
83
+ combine_friction(inWheelIndex, mCombinedLongitudinalFriction, mCombinedLateralFriction, *mContactBody, mContactSubShapeID);
84
+ }
85
+ else
86
+ {
87
+ // No collision
88
+ mCombinedLongitudinalFriction = mCombinedLateralFriction = 0.0f;
89
+ }
90
+ }
91
+
92
+ VehicleController *TrackedVehicleControllerSettings::ConstructController(VehicleConstraint &inConstraint) const
93
+ {
94
+ return new TrackedVehicleController(*this, inConstraint);
95
+ }
96
+
97
+ TrackedVehicleControllerSettings::TrackedVehicleControllerSettings()
98
+ {
99
+ // Numbers guestimated from: https://en.wikipedia.org/wiki/M1_Abrams
100
+ mEngine.mMinRPM = 500.0f;
101
+ mEngine.mMaxRPM = 4000.0f;
102
+ mEngine.mMaxTorque = 500.0f; // Note actual torque for M1 is around 5000 but we need a reduced mass in order to keep the simulation sane
103
+
104
+ mTransmission.mShiftDownRPM = 1000.0f;
105
+ mTransmission.mShiftUpRPM = 3500.0f;
106
+ mTransmission.mGearRatios = { 4.0f, 3.0f, 2.0f, 1.0f };
107
+ mTransmission.mReverseGearRatios = { -4.0f, -3.0f };
108
+ }
109
+
110
+ void TrackedVehicleControllerSettings::SaveBinaryState(StreamOut &inStream) const
111
+ {
112
+ mEngine.SaveBinaryState(inStream);
113
+
114
+ mTransmission.SaveBinaryState(inStream);
115
+
116
+ for (const VehicleTrackSettings &t : mTracks)
117
+ t.SaveBinaryState(inStream);
118
+ }
119
+
120
+ void TrackedVehicleControllerSettings::RestoreBinaryState(StreamIn &inStream)
121
+ {
122
+ mEngine.RestoreBinaryState(inStream);
123
+
124
+ mTransmission.RestoreBinaryState(inStream);
125
+
126
+ for (VehicleTrackSettings &t : mTracks)
127
+ t.RestoreBinaryState(inStream);
128
+ }
129
+
130
+ TrackedVehicleController::TrackedVehicleController(const TrackedVehicleControllerSettings &inSettings, VehicleConstraint &inConstraint) :
131
+ VehicleController(inConstraint)
132
+ {
133
+ // Copy engine settings
134
+ static_cast<VehicleEngineSettings &>(mEngine) = inSettings.mEngine;
135
+ JPH_ASSERT(inSettings.mEngine.mMinRPM >= 0.0f);
136
+ JPH_ASSERT(inSettings.mEngine.mMinRPM <= inSettings.mEngine.mMaxRPM);
137
+ mEngine.SetCurrentRPM(mEngine.mMinRPM);
138
+
139
+ // Copy transmission settings
140
+ static_cast<VehicleTransmissionSettings &>(mTransmission) = inSettings.mTransmission;
141
+ #ifdef JPH_ENABLE_ASSERTS
142
+ for (float r : inSettings.mTransmission.mGearRatios)
143
+ JPH_ASSERT(r > 0.0f);
144
+ for (float r : inSettings.mTransmission.mReverseGearRatios)
145
+ JPH_ASSERT(r < 0.0f);
146
+ #endif // JPH_ENABLE_ASSERTS
147
+ JPH_ASSERT(inSettings.mTransmission.mSwitchTime >= 0.0f);
148
+ JPH_ASSERT(inSettings.mTransmission.mShiftDownRPM > 0.0f);
149
+ JPH_ASSERT(inSettings.mTransmission.mMode != ETransmissionMode::Auto || inSettings.mTransmission.mShiftUpRPM < inSettings.mEngine.mMaxRPM);
150
+ JPH_ASSERT(inSettings.mTransmission.mShiftUpRPM > inSettings.mTransmission.mShiftDownRPM);
151
+
152
+ // Copy track settings
153
+ for (uint i = 0; i < std::size(mTracks); ++i)
154
+ {
155
+ const VehicleTrackSettings &d = inSettings.mTracks[i];
156
+ static_cast<VehicleTrackSettings &>(mTracks[i]) = d;
157
+ JPH_ASSERT(d.mInertia >= 0.0f);
158
+ JPH_ASSERT(d.mAngularDamping >= 0.0f);
159
+ JPH_ASSERT(d.mMaxBrakeTorque >= 0.0f);
160
+ JPH_ASSERT(d.mDifferentialRatio > 0.0f);
161
+ }
162
+ }
163
+
164
+ bool TrackedVehicleController::AllowSleep() const
165
+ {
166
+ return mForwardInput == 0.0f // No user input
167
+ && mTransmission.AllowSleep() // Transmission is not shifting
168
+ && mEngine.AllowSleep(); // Engine is idling
169
+ }
170
+
171
+ void TrackedVehicleController::PreCollide(float inDeltaTime, PhysicsSystem &inPhysicsSystem)
172
+ {
173
+ Wheels &wheels = mConstraint.GetWheels();
174
+
175
+ // Fill in track index
176
+ for (size_t t = 0; t < std::size(mTracks); ++t)
177
+ for (uint w : mTracks[t].mWheels)
178
+ static_cast<WheelTV *>(wheels[w])->mTrackIndex = (uint)t;
179
+
180
+ // Angular damping: dw/dt = -c * w
181
+ // Solution: w(t) = w(0) * e^(-c * t) or w2 = w1 * e^(-c * dt)
182
+ // Taylor expansion of e^(-c * dt) = 1 - c * dt + ...
183
+ // Since dt is usually in the order of 1/60 and c is a low number too this approximation is good enough
184
+ for (VehicleTrack &t : mTracks)
185
+ t.mAngularVelocity *= max(0.0f, 1.0f - t.mAngularDamping * inDeltaTime);
186
+ }
187
+
188
+ void TrackedVehicleController::SyncLeftRightTracks()
189
+ {
190
+ // Apply left to right ratio according to track inertias
191
+ VehicleTrack &tl = mTracks[(int)ETrackSide::Left];
192
+ VehicleTrack &tr = mTracks[(int)ETrackSide::Right];
193
+
194
+ if (mLeftRatio * mRightRatio > 0.0f)
195
+ {
196
+ // Solve: (tl.mAngularVelocity + dl) / (tr.mAngularVelocity + dr) = mLeftRatio / mRightRatio and dl * tr.mInertia = -dr * tl.mInertia, where dl/dr are the delta angular velocities for left and right tracks
197
+ float impulse = (mLeftRatio * tr.mAngularVelocity - mRightRatio * tl.mAngularVelocity) / (mLeftRatio * tr.mInertia + mRightRatio * tl.mInertia);
198
+ tl.mAngularVelocity += impulse * tl.mInertia;
199
+ tr.mAngularVelocity -= impulse * tr.mInertia;
200
+ }
201
+ else
202
+ {
203
+ // Solve: (tl.mAngularVelocity + dl) / (tr.mAngularVelocity + dr) = mLeftRatio / mRightRatio and dl * tr.mInertia = dr * tl.mInertia, where dl/dr are the delta angular velocities for left and right tracks
204
+ float impulse = (mLeftRatio * tr.mAngularVelocity - mRightRatio * tl.mAngularVelocity) / (mRightRatio * tl.mInertia - mLeftRatio * tr.mInertia);
205
+ tl.mAngularVelocity += impulse * tl.mInertia;
206
+ tr.mAngularVelocity += impulse * tr.mInertia;
207
+ }
208
+ }
209
+
210
+ void TrackedVehicleController::PostCollide(float inDeltaTime, PhysicsSystem &inPhysicsSystem)
211
+ {
212
+ JPH_PROFILE_FUNCTION();
213
+
214
+ Wheels &wheels = mConstraint.GetWheels();
215
+
216
+ // Update wheel angle, do this before applying torque to the wheels (as friction will slow them down again)
217
+ for (uint wheel_index = 0, num_wheels = (uint)wheels.size(); wheel_index < num_wheels; ++wheel_index)
218
+ {
219
+ WheelTV *w = static_cast<WheelTV *>(wheels[wheel_index]);
220
+ w->Update(wheel_index, inDeltaTime, mConstraint);
221
+ }
222
+
223
+ // First calculate engine speed based on speed of all wheels
224
+ bool can_engine_apply_torque = false;
225
+ if (mTransmission.GetCurrentGear() != 0 && mTransmission.GetClutchFriction() > 1.0e-3f)
226
+ {
227
+ float transmission_ratio = mTransmission.GetCurrentRatio();
228
+ bool forward = transmission_ratio >= 0.0f;
229
+ float fastest_wheel_speed = forward? -FLT_MAX : FLT_MAX;
230
+ for (const VehicleTrack &t : mTracks)
231
+ {
232
+ if (forward)
233
+ fastest_wheel_speed = max(fastest_wheel_speed, t.mAngularVelocity * t.mDifferentialRatio);
234
+ else
235
+ fastest_wheel_speed = min(fastest_wheel_speed, t.mAngularVelocity * t.mDifferentialRatio);
236
+ for (uint w : t.mWheels)
237
+ if (wheels[w]->HasContact())
238
+ {
239
+ can_engine_apply_torque = true;
240
+ break;
241
+ }
242
+ }
243
+
244
+ // Update RPM only if the tracks are connected to the engine
245
+ if (fastest_wheel_speed > -FLT_MAX && fastest_wheel_speed < FLT_MAX)
246
+ mEngine.SetCurrentRPM(fastest_wheel_speed * mTransmission.GetCurrentRatio() * VehicleEngine::cAngularVelocityToRPM);
247
+ }
248
+ else
249
+ {
250
+ // Update engine with damping
251
+ mEngine.ApplyDamping(inDeltaTime);
252
+
253
+ // In auto transmission mode, don't accelerate the engine when switching gears
254
+ float forward_input = mTransmission.mMode == ETransmissionMode::Manual? abs(mForwardInput) : 0.0f;
255
+
256
+ // Engine not connected to wheels, update RPM based on engine inertia alone
257
+ mEngine.ApplyTorque(mEngine.GetTorque(forward_input), inDeltaTime);
258
+ }
259
+
260
+ // Update transmission
261
+ // Note: only allow switching gears up when the tracks are rolling in the same direction
262
+ mTransmission.Update(inDeltaTime, mEngine.GetCurrentRPM(), mForwardInput, mLeftRatio * mRightRatio > 0.0f && can_engine_apply_torque);
263
+
264
+ // Calculate the amount of torque the transmission gives to the differentials
265
+ float transmission_ratio = mTransmission.GetCurrentRatio();
266
+ float transmission_torque = mTransmission.GetClutchFriction() * transmission_ratio * mEngine.GetTorque(abs(mForwardInput));
267
+ if (transmission_torque != 0.0f)
268
+ {
269
+ // Apply the transmission torque to the wheels
270
+ for (uint i = 0; i < std::size(mTracks); ++i)
271
+ {
272
+ VehicleTrack &t = mTracks[i];
273
+
274
+ // Get wheel rotation ratio for this track
275
+ float ratio = i == 0? mLeftRatio : mRightRatio;
276
+
277
+ // Calculate the max angular velocity of the driven wheel of the track given current engine RPM
278
+ // Note this adds 0.1% slop to avoid numerical accuracy issues
279
+ float track_max_angular_velocity = mEngine.GetCurrentRPM() / (transmission_ratio * t.mDifferentialRatio * ratio * VehicleEngine::cAngularVelocityToRPM) * 1.001f;
280
+
281
+ // Calculate torque on the driven wheel
282
+ float differential_torque = t.mDifferentialRatio * ratio * transmission_torque;
283
+
284
+ // Apply torque to driven wheel
285
+ if (t.mAngularVelocity * track_max_angular_velocity < 0.0f || abs(t.mAngularVelocity) < abs(track_max_angular_velocity))
286
+ t.mAngularVelocity += differential_torque * inDeltaTime / t.mInertia;
287
+ }
288
+ }
289
+
290
+ // Ensure that we have the correct ratio between the two tracks
291
+ SyncLeftRightTracks();
292
+
293
+ // Braking
294
+ for (VehicleTrack &t : mTracks)
295
+ {
296
+ // Calculate brake torque
297
+ float brake_torque = mBrakeInput * t.mMaxBrakeTorque;
298
+ if (brake_torque > 0.0f)
299
+ {
300
+ // Calculate how much torque is needed to stop the track from rotating in this time step
301
+ float brake_torque_to_lock_track = abs(t.mAngularVelocity) * t.mInertia / inDeltaTime;
302
+ if (brake_torque > brake_torque_to_lock_track)
303
+ {
304
+ // Wheels are locked
305
+ t.mAngularVelocity = 0.0f;
306
+ brake_torque -= brake_torque_to_lock_track;
307
+ }
308
+ else
309
+ {
310
+ // Slow down the track
311
+ t.mAngularVelocity -= Sign(t.mAngularVelocity) * brake_torque * inDeltaTime / t.mInertia;
312
+ }
313
+ }
314
+
315
+ if (brake_torque > 0.0f)
316
+ {
317
+ // Sum the radius of all wheels touching the floor
318
+ float total_radius = 0.0f;
319
+ for (uint wheel_index : t.mWheels)
320
+ {
321
+ const WheelTV *w = static_cast<WheelTV *>(wheels[wheel_index]);
322
+
323
+ if (w->HasContact())
324
+ total_radius += w->GetSettings()->mRadius;
325
+ }
326
+
327
+ if (total_radius > 0.0f)
328
+ {
329
+ brake_torque /= total_radius;
330
+ for (uint wheel_index : t.mWheels)
331
+ {
332
+ WheelTV *w = static_cast<WheelTV *>(wheels[wheel_index]);
333
+ if (w->HasContact())
334
+ {
335
+ // Impulse: p = F * dt = Torque / Wheel_Radius * dt, Torque = Total_Torque * Wheel_Radius / Summed_Radius => p = Total_Torque * dt / Summed_Radius
336
+ w->mBrakeImpulse = brake_torque * inDeltaTime;
337
+ }
338
+ }
339
+ }
340
+ }
341
+ }
342
+
343
+ // Update wheel angular velocity based on that of the track
344
+ for (Wheel *w_base : wheels)
345
+ {
346
+ WheelTV *w = static_cast<WheelTV *>(w_base);
347
+ w->CalculateAngularVelocity(mConstraint);
348
+ }
349
+ }
350
+
351
+ bool TrackedVehicleController::SolveLongitudinalAndLateralConstraints(float inDeltaTime)
352
+ {
353
+ bool impulse = false;
354
+
355
+ for (Wheel *w_base : mConstraint.GetWheels())
356
+ if (w_base->HasContact())
357
+ {
358
+ WheelTV *w = static_cast<WheelTV *>(w_base);
359
+ const WheelSettingsTV *settings = w->GetSettings();
360
+ VehicleTrack &track = mTracks[w->mTrackIndex];
361
+
362
+ // Calculate max impulse that we can apply on the ground
363
+ float max_longitudinal_friction_impulse = w->mCombinedLongitudinalFriction * w->GetSuspensionLambda();
364
+
365
+ // Calculate relative velocity between wheel contact point and floor in longitudinal direction
366
+ Vec3 relative_velocity = mConstraint.GetVehicleBody()->GetPointVelocity(w->GetContactPosition()) - w->GetContactPointVelocity();
367
+ float relative_longitudinal_velocity = relative_velocity.Dot(w->GetContactLongitudinal());
368
+
369
+ // Calculate brake force to apply
370
+ float min_longitudinal_impulse, max_longitudinal_impulse;
371
+ if (w->mBrakeImpulse != 0.0f)
372
+ {
373
+ // Limit brake force by max tire friction
374
+ float brake_impulse = min(w->mBrakeImpulse, max_longitudinal_friction_impulse);
375
+
376
+ // Check which direction the brakes should be applied (we don't want to apply an impulse that would accelerate the vehicle)
377
+ if (relative_longitudinal_velocity >= 0.0f)
378
+ {
379
+ min_longitudinal_impulse = -brake_impulse;
380
+ max_longitudinal_impulse = 0.0f;
381
+ }
382
+ else
383
+ {
384
+ min_longitudinal_impulse = 0.0f;
385
+ max_longitudinal_impulse = brake_impulse;
386
+ }
387
+
388
+ // Longitudinal impulse, note that we assume that once the wheels are locked that the brakes have more than enough torque to keep the wheels locked so we exclude any rotation deltas
389
+ impulse |= w->SolveLongitudinalConstraintPart(mConstraint, min_longitudinal_impulse, max_longitudinal_impulse);
390
+ }
391
+ else
392
+ {
393
+ // Assume we want to apply an angular impulse that makes the delta velocity between track and ground zero in one time step, calculate the amount of linear impulse needed to do that
394
+ float desired_angular_velocity = relative_longitudinal_velocity / settings->mRadius;
395
+ float linear_impulse = (track.mAngularVelocity - desired_angular_velocity) * track.mInertia / settings->mRadius;
396
+
397
+ // Limit the impulse by max track friction
398
+ float prev_lambda = w->GetLongitudinalLambda();
399
+ min_longitudinal_impulse = max_longitudinal_impulse = Clamp(prev_lambda + linear_impulse, -max_longitudinal_friction_impulse, max_longitudinal_friction_impulse);
400
+
401
+ // Longitudinal impulse
402
+ impulse |= w->SolveLongitudinalConstraintPart(mConstraint, min_longitudinal_impulse, max_longitudinal_impulse);
403
+
404
+ // Update the angular velocity of the track according to the lambda that was applied
405
+ track.mAngularVelocity -= (w->GetLongitudinalLambda() - prev_lambda) * settings->mRadius / track.mInertia;
406
+ SyncLeftRightTracks();
407
+ }
408
+ }
409
+
410
+ for (Wheel *w_base : mConstraint.GetWheels())
411
+ if (w_base->HasContact())
412
+ {
413
+ WheelTV *w = static_cast<WheelTV *>(w_base);
414
+
415
+ // Update angular velocity of wheel for the next iteration
416
+ w->CalculateAngularVelocity(mConstraint);
417
+
418
+ // Lateral friction
419
+ float max_lateral_friction_impulse = w->mCombinedLateralFriction * w->GetSuspensionLambda();
420
+ impulse |= w->SolveLateralConstraintPart(mConstraint, -max_lateral_friction_impulse, max_lateral_friction_impulse);
421
+ }
422
+
423
+ return impulse;
424
+ }
425
+
426
+ #ifdef JPH_DEBUG_RENDERER
427
+
428
+ void TrackedVehicleController::Draw(DebugRenderer *inRenderer) const
429
+ {
430
+ float constraint_size = mConstraint.GetDrawConstraintSize();
431
+
432
+ // Draw RPM
433
+ Body *body = mConstraint.GetVehicleBody();
434
+ Vec3 rpm_meter_up = body->GetRotation() * mConstraint.GetLocalUp();
435
+ RVec3 rpm_meter_pos = body->GetPosition() + body->GetRotation() * mRPMMeterPosition;
436
+ Vec3 rpm_meter_fwd = body->GetRotation() * mConstraint.GetLocalForward();
437
+ mEngine.DrawRPM(inRenderer, rpm_meter_pos, rpm_meter_fwd, rpm_meter_up, mRPMMeterSize, mTransmission.mShiftDownRPM, mTransmission.mShiftUpRPM);
438
+
439
+ // Draw current vehicle state
440
+ String status = StringFormat("Forward: %.1f, LRatio: %.1f, RRatio: %.1f, Brake: %.1f\n"
441
+ "Gear: %d, Clutch: %.1f, EngineRPM: %.0f, V: %.1f km/h",
442
+ (double)mForwardInput, (double)mLeftRatio, (double)mRightRatio, (double)mBrakeInput,
443
+ mTransmission.GetCurrentGear(), (double)mTransmission.GetClutchFriction(), (double)mEngine.GetCurrentRPM(), (double)body->GetLinearVelocity().Length() * 3.6);
444
+ inRenderer->DrawText3D(body->GetPosition(), status, Color::sWhite, constraint_size);
445
+
446
+ for (const VehicleTrack &t : mTracks)
447
+ {
448
+ const WheelTV *w = static_cast<const WheelTV *>(mConstraint.GetWheels()[t.mDrivenWheel]);
449
+ const WheelSettings *settings = w->GetSettings();
450
+
451
+ // Calculate where the suspension attaches to the body in world space
452
+ RVec3 ws_position = body->GetCenterOfMassPosition() + body->GetRotation() * (settings->mPosition - body->GetShape()->GetCenterOfMass());
453
+
454
+ DebugRenderer::sInstance->DrawText3D(ws_position, StringFormat("W: %.1f", (double)t.mAngularVelocity), Color::sWhite, constraint_size);
455
+ }
456
+
457
+ RMat44 body_transform = body->GetWorldTransform();
458
+
459
+ for (const Wheel *w_base : mConstraint.GetWheels())
460
+ {
461
+ const WheelTV *w = static_cast<const WheelTV *>(w_base);
462
+ const WheelSettings *settings = w->GetSettings();
463
+
464
+ // Calculate where the suspension attaches to the body in world space
465
+ RVec3 ws_position = body_transform * settings->mPosition;
466
+ Vec3 ws_direction = body_transform.Multiply3x3(settings->mSuspensionDirection);
467
+
468
+ // Draw suspension
469
+ RVec3 min_suspension_pos = ws_position + ws_direction * settings->mSuspensionMinLength;
470
+ RVec3 max_suspension_pos = ws_position + ws_direction * settings->mSuspensionMaxLength;
471
+ inRenderer->DrawLine(ws_position, min_suspension_pos, Color::sRed);
472
+ inRenderer->DrawLine(min_suspension_pos, max_suspension_pos, Color::sGreen);
473
+
474
+ // Draw current length
475
+ RVec3 wheel_pos = ws_position + ws_direction * w->GetSuspensionLength();
476
+ inRenderer->DrawMarker(wheel_pos, w->GetSuspensionLength() < settings->mSuspensionMinLength? Color::sRed : Color::sGreen, constraint_size);
477
+
478
+ // Draw wheel basis
479
+ Vec3 wheel_forward, wheel_up, wheel_right;
480
+ mConstraint.GetWheelLocalBasis(w, wheel_forward, wheel_up, wheel_right);
481
+ wheel_forward = body_transform.Multiply3x3(wheel_forward);
482
+ wheel_up = body_transform.Multiply3x3(wheel_up);
483
+ wheel_right = body_transform.Multiply3x3(wheel_right);
484
+ Vec3 steering_axis = body_transform.Multiply3x3(settings->mSteeringAxis);
485
+ inRenderer->DrawLine(wheel_pos, wheel_pos + wheel_forward, Color::sRed);
486
+ inRenderer->DrawLine(wheel_pos, wheel_pos + wheel_up, Color::sGreen);
487
+ inRenderer->DrawLine(wheel_pos, wheel_pos + wheel_right, Color::sBlue);
488
+ inRenderer->DrawLine(wheel_pos, wheel_pos + steering_axis, Color::sYellow);
489
+
490
+ // Draw wheel
491
+ RMat44 wheel_transform(Vec4(wheel_up, 0.0f), Vec4(wheel_right, 0.0f), Vec4(wheel_forward, 0.0f), wheel_pos);
492
+ wheel_transform.SetRotation(wheel_transform.GetRotation() * Mat44::sRotationY(-w->GetRotationAngle()));
493
+ inRenderer->DrawCylinder(wheel_transform, settings->mWidth * 0.5f, settings->mRadius, w->GetSuspensionLength() <= settings->mSuspensionMinLength? Color::sRed : Color::sGreen, DebugRenderer::ECastShadow::Off, DebugRenderer::EDrawMode::Wireframe);
494
+
495
+ if (w->HasContact())
496
+ {
497
+ // Draw contact
498
+ inRenderer->DrawLine(w->GetContactPosition(), w->GetContactPosition() + w->GetContactNormal(), Color::sYellow);
499
+ inRenderer->DrawLine(w->GetContactPosition(), w->GetContactPosition() + w->GetContactLongitudinal(), Color::sRed);
500
+ inRenderer->DrawLine(w->GetContactPosition(), w->GetContactPosition() + w->GetContactLateral(), Color::sBlue);
501
+
502
+ DebugRenderer::sInstance->DrawText3D(w->GetContactPosition(), StringFormat("S: %.2f", (double)w->GetSuspensionLength()), Color::sWhite, constraint_size);
503
+ }
504
+ }
505
+ }
506
+
507
+ #endif // JPH_DEBUG_RENDERER
508
+
509
+ void TrackedVehicleController::SaveState(StateRecorder &inStream) const
510
+ {
511
+ inStream.Write(mForwardInput);
512
+ inStream.Write(mLeftRatio);
513
+ inStream.Write(mRightRatio);
514
+ inStream.Write(mBrakeInput);
515
+
516
+ mEngine.SaveState(inStream);
517
+ mTransmission.SaveState(inStream);
518
+
519
+ for (const VehicleTrack &t : mTracks)
520
+ t.SaveState(inStream);
521
+ }
522
+
523
+ void TrackedVehicleController::RestoreState(StateRecorder &inStream)
524
+ {
525
+ inStream.Read(mForwardInput);
526
+ inStream.Read(mLeftRatio);
527
+ inStream.Read(mRightRatio);
528
+ inStream.Read(mBrakeInput);
529
+
530
+ mEngine.RestoreState(inStream);
531
+ mTransmission.RestoreState(inStream);
532
+
533
+ for (VehicleTrack &t : mTracks)
534
+ t.RestoreState(inStream);
535
+ }
536
+
537
+ Ref<VehicleControllerSettings> TrackedVehicleController::GetSettings() const
538
+ {
539
+ TrackedVehicleControllerSettings *settings = new TrackedVehicleControllerSettings;
540
+ settings->mEngine = static_cast<const VehicleEngineSettings &>(mEngine);
541
+ settings->mTransmission = static_cast<const VehicleTransmissionSettings &>(mTransmission);
542
+ for (size_t i = 0; i < std::size(mTracks); ++i)
543
+ settings->mTracks[i] = static_cast<const VehicleTrackSettings &>(mTracks[i]);
544
+ return settings;
545
+ }
546
+
547
+ JPH_NAMESPACE_END