@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,197 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Constraints/TwoBodyConstraint.h>
8
+ #include <Jolt/Physics/Constraints/MotorSettings.h>
9
+ #include <Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h>
10
+ #include <Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h>
11
+ #include <Jolt/Physics/Constraints/ConstraintPart/SwingTwistConstraintPart.h>
12
+
13
+ JPH_NAMESPACE_BEGIN
14
+
15
+ /// Swing twist constraint settings, used to create a swing twist constraint
16
+ /// All values in this structure are copied to the swing twist constraint and the settings object is no longer needed afterwards.
17
+ ///
18
+ /// This image describes the limit settings:
19
+ /// @image html Docs/SwingTwistConstraint.png
20
+ class JPH_EXPORT SwingTwistConstraintSettings final : public TwoBodyConstraintSettings
21
+ {
22
+ JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, SwingTwistConstraintSettings)
23
+
24
+ public:
25
+ // See: ConstraintSettings::SaveBinaryState
26
+ virtual void SaveBinaryState(StreamOut &inStream) const override;
27
+
28
+ /// Create an instance of this constraint
29
+ virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const override;
30
+
31
+ /// This determines in which space the constraint is setup, all properties below should be in the specified space
32
+ EConstraintSpace mSpace = EConstraintSpace::WorldSpace;
33
+
34
+ ///@name Body 1 constraint reference frame (space determined by mSpace)
35
+ RVec3 mPosition1 = RVec3::sZero();
36
+ Vec3 mTwistAxis1 = Vec3::sAxisX();
37
+ Vec3 mPlaneAxis1 = Vec3::sAxisY();
38
+
39
+ ///@name Body 2 constraint reference frame (space determined by mSpace)
40
+ RVec3 mPosition2 = RVec3::sZero();
41
+ Vec3 mTwistAxis2 = Vec3::sAxisX();
42
+ Vec3 mPlaneAxis2 = Vec3::sAxisY();
43
+
44
+ /// The type of swing constraint that we want to use.
45
+ ESwingType mSwingType = ESwingType::Cone;
46
+
47
+ ///@name Swing rotation limits
48
+ float mNormalHalfConeAngle = 0.0f; ///< See image at Detailed Description. Angle in radians.
49
+ float mPlaneHalfConeAngle = 0.0f; ///< See image at Detailed Description. Angle in radians.
50
+
51
+ ///@name Twist rotation limits
52
+ float mTwistMinAngle = 0.0f; ///< See image at Detailed Description. Angle in radians. Should be \f$\in [-\pi, \pi]\f$.
53
+ float mTwistMaxAngle = 0.0f; ///< See image at Detailed Description. Angle in radians. Should be \f$\in [-\pi, \pi]\f$.
54
+
55
+ ///@name Friction
56
+ float mMaxFrictionTorque = 0.0f; ///< Maximum amount of torque (N m) to apply as friction when the constraint is not powered by a motor
57
+
58
+ ///@name In case the constraint is powered, this determines the motor settings around the swing and twist axis
59
+ MotorSettings mSwingMotorSettings;
60
+ MotorSettings mTwistMotorSettings;
61
+
62
+ protected:
63
+ // See: ConstraintSettings::RestoreBinaryState
64
+ virtual void RestoreBinaryState(StreamIn &inStream) override;
65
+ };
66
+
67
+ /// A swing twist constraint is a specialized constraint for humanoid ragdolls that allows limited rotation only
68
+ ///
69
+ /// @see SwingTwistConstraintSettings for a description of the limits
70
+ class JPH_EXPORT SwingTwistConstraint final : public TwoBodyConstraint
71
+ {
72
+ public:
73
+ JPH_OVERRIDE_NEW_DELETE
74
+
75
+ /// Construct swing twist constraint
76
+ SwingTwistConstraint(Body &inBody1, Body &inBody2, const SwingTwistConstraintSettings &inSettings);
77
+
78
+ ///@name Generic interface of a constraint
79
+ virtual EConstraintSubType GetSubType() const override { return EConstraintSubType::SwingTwist; }
80
+ virtual void NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override;
81
+ virtual void SetupVelocityConstraint(float inDeltaTime) override;
82
+ virtual void ResetWarmStart() override;
83
+ virtual void WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override;
84
+ virtual bool SolveVelocityConstraint(float inDeltaTime) override;
85
+ virtual bool SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override;
86
+ #ifdef JPH_DEBUG_RENDERER
87
+ virtual void DrawConstraint(DebugRenderer *inRenderer) const override;
88
+ virtual void DrawConstraintLimits(DebugRenderer *inRenderer) const override;
89
+ #endif // JPH_DEBUG_RENDERER
90
+ virtual void SaveState(StateRecorder &inStream) const override;
91
+ virtual void RestoreState(StateRecorder &inStream) override;
92
+ virtual Ref<ConstraintSettings> GetConstraintSettings() const override;
93
+
94
+ // See: TwoBodyConstraint
95
+ virtual Mat44 GetConstraintToBody1Matrix() const override { return Mat44::sRotationTranslation(mConstraintToBody1, mLocalSpacePosition1); }
96
+ virtual Mat44 GetConstraintToBody2Matrix() const override { return Mat44::sRotationTranslation(mConstraintToBody2, mLocalSpacePosition2); }
97
+
98
+ ///@name Constraint reference frame
99
+ inline Vec3 GetLocalSpacePosition1() const { return mLocalSpacePosition1; }
100
+ inline Vec3 GetLocalSpacePosition2() const { return mLocalSpacePosition2; }
101
+ inline Quat GetConstraintToBody1() const { return mConstraintToBody1; }
102
+ inline Quat GetConstraintToBody2() const { return mConstraintToBody2; }
103
+
104
+ ///@name Constraint limits
105
+ inline float GetNormalHalfConeAngle() const { return mNormalHalfConeAngle; }
106
+ inline void SetNormalHalfConeAngle(float inAngle) { mNormalHalfConeAngle = inAngle; UpdateLimits(); }
107
+ inline float GetPlaneHalfConeAngle() const { return mPlaneHalfConeAngle; }
108
+ inline void SetPlaneHalfConeAngle(float inAngle) { mPlaneHalfConeAngle = inAngle; UpdateLimits(); }
109
+ inline float GetTwistMinAngle() const { return mTwistMinAngle; }
110
+ inline void SetTwistMinAngle(float inAngle) { mTwistMinAngle = inAngle; UpdateLimits(); }
111
+ inline float GetTwistMaxAngle() const { return mTwistMaxAngle; }
112
+ inline void SetTwistMaxAngle(float inAngle) { mTwistMaxAngle = inAngle; UpdateLimits(); }
113
+
114
+ ///@name Motor settings
115
+ const MotorSettings & GetSwingMotorSettings() const { return mSwingMotorSettings; }
116
+ MotorSettings & GetSwingMotorSettings() { return mSwingMotorSettings; }
117
+ const MotorSettings & GetTwistMotorSettings() const { return mTwistMotorSettings; }
118
+ MotorSettings & GetTwistMotorSettings() { return mTwistMotorSettings; }
119
+
120
+ ///@name Friction control
121
+ void SetMaxFrictionTorque(float inFrictionTorque) { mMaxFrictionTorque = inFrictionTorque; }
122
+ float GetMaxFrictionTorque() const { return mMaxFrictionTorque; }
123
+
124
+ ///@name Motor controls
125
+
126
+ /// Controls if the motors are on or off
127
+ void SetSwingMotorState(EMotorState inState);
128
+ EMotorState GetSwingMotorState() const { return mSwingMotorState; }
129
+ void SetTwistMotorState(EMotorState inState);
130
+ EMotorState GetTwistMotorState() const { return mTwistMotorState; }
131
+
132
+ /// Set the target angular velocity of body 2 in constraint space of body 2
133
+ void SetTargetAngularVelocityCS(Vec3Arg inAngularVelocity) { mTargetAngularVelocity = inAngularVelocity; }
134
+ Vec3 GetTargetAngularVelocityCS() const { return mTargetAngularVelocity; }
135
+
136
+ /// Set the target orientation in constraint space (drives constraint to: GetRotationInConstraintSpace() == inOrientation)
137
+ void SetTargetOrientationCS(QuatArg inOrientation);
138
+ Quat GetTargetOrientationCS() const { return mTargetOrientation; }
139
+
140
+ /// Set the target orientation in body space (R2 = R1 * inOrientation, where R1 and R2 are the world space rotations for body 1 and 2).
141
+ /// Solve: R2 * ConstraintToBody2 = R1 * ConstraintToBody1 * q (see SwingTwistConstraint::GetSwingTwist) and R2 = R1 * inOrientation for q.
142
+ void SetTargetOrientationBS(QuatArg inOrientation) { SetTargetOrientationCS(mConstraintToBody1.Conjugated() * inOrientation * mConstraintToBody2); }
143
+
144
+ /// Get current rotation of constraint in constraint space.
145
+ /// Solve: R2 * ConstraintToBody2 = R1 * ConstraintToBody1 * q for q.
146
+ Quat GetRotationInConstraintSpace() const;
147
+
148
+ ///@name Get Lagrange multiplier from last physics update (the linear/angular impulse applied to satisfy the constraint)
149
+ inline Vec3 GetTotalLambdaPosition() const { return mPointConstraintPart.GetTotalLambda(); }
150
+ inline float GetTotalLambdaTwist() const { return mSwingTwistConstraintPart.GetTotalTwistLambda(); }
151
+ inline float GetTotalLambdaSwingY() const { return mSwingTwistConstraintPart.GetTotalSwingYLambda(); }
152
+ inline float GetTotalLambdaSwingZ() const { return mSwingTwistConstraintPart.GetTotalSwingZLambda(); }
153
+ inline Vec3 GetTotalLambdaMotor() const { return Vec3(mMotorConstraintPart[0].GetTotalLambda(), mMotorConstraintPart[1].GetTotalLambda(), mMotorConstraintPart[2].GetTotalLambda()); }
154
+
155
+ private:
156
+ // Update the limits in the swing twist constraint part
157
+ void UpdateLimits();
158
+
159
+ // CONFIGURATION PROPERTIES FOLLOW
160
+
161
+ // Local space constraint positions
162
+ Vec3 mLocalSpacePosition1;
163
+ Vec3 mLocalSpacePosition2;
164
+
165
+ // Transforms from constraint space to body space
166
+ Quat mConstraintToBody1;
167
+ Quat mConstraintToBody2;
168
+
169
+ // Limits
170
+ float mNormalHalfConeAngle;
171
+ float mPlaneHalfConeAngle;
172
+ float mTwistMinAngle;
173
+ float mTwistMaxAngle;
174
+
175
+ // Friction
176
+ float mMaxFrictionTorque;
177
+
178
+ // Motor controls
179
+ MotorSettings mSwingMotorSettings;
180
+ MotorSettings mTwistMotorSettings;
181
+ EMotorState mSwingMotorState = EMotorState::Off;
182
+ EMotorState mTwistMotorState = EMotorState::Off;
183
+ Vec3 mTargetAngularVelocity = Vec3::sZero();
184
+ Quat mTargetOrientation = Quat::sIdentity();
185
+
186
+ // RUN TIME PROPERTIES FOLLOW
187
+
188
+ // Rotation axis for motor constraint parts
189
+ Vec3 mWorldSpaceMotorAxis[3];
190
+
191
+ // The constraint parts
192
+ PointConstraintPart mPointConstraintPart;
193
+ SwingTwistConstraintPart mSwingTwistConstraintPart;
194
+ AngleConstraintPart mMotorConstraintPart[3];
195
+ };
196
+
197
+ JPH_NAMESPACE_END
@@ -0,0 +1,56 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Physics/Constraints/TwoBodyConstraint.h>
8
+ #include <Jolt/Physics/IslandBuilder.h>
9
+ #include <Jolt/Physics/LargeIslandSplitter.h>
10
+ #include <Jolt/Physics/Body/BodyManager.h>
11
+
12
+ #ifdef JPH_DEBUG_RENDERER
13
+ #include <Jolt/Renderer/DebugRenderer.h>
14
+ #endif // JPH_DEBUG_RENDERER
15
+
16
+ JPH_NAMESPACE_BEGIN
17
+
18
+ JPH_IMPLEMENT_SERIALIZABLE_ABSTRACT(TwoBodyConstraintSettings)
19
+ {
20
+ JPH_ADD_BASE_CLASS(TwoBodyConstraintSettings, ConstraintSettings)
21
+ }
22
+
23
+ void TwoBodyConstraint::BuildIslands(uint32 inConstraintIndex, IslandBuilder &ioBuilder, BodyManager &inBodyManager)
24
+ {
25
+ // Activate bodies
26
+ BodyID body_ids[2];
27
+ int num_bodies = 0;
28
+ if (mBody1->IsDynamic() && !mBody1->IsActive())
29
+ body_ids[num_bodies++] = mBody1->GetID();
30
+ if (mBody2->IsDynamic() && !mBody2->IsActive())
31
+ body_ids[num_bodies++] = mBody2->GetID();
32
+ if (num_bodies > 0)
33
+ inBodyManager.ActivateBodies(body_ids, num_bodies);
34
+
35
+ // Link the bodies into the same island
36
+ ioBuilder.LinkConstraint(inConstraintIndex, mBody1->GetIndexInActiveBodiesInternal(), mBody2->GetIndexInActiveBodiesInternal());
37
+ }
38
+
39
+ uint TwoBodyConstraint::BuildIslandSplits(LargeIslandSplitter &ioSplitter) const
40
+ {
41
+ return ioSplitter.AssignSplit(mBody1, mBody2);
42
+ }
43
+
44
+ #ifdef JPH_DEBUG_RENDERER
45
+
46
+ void TwoBodyConstraint::DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const
47
+ {
48
+ RMat44 transform1 = mBody1->GetCenterOfMassTransform() * GetConstraintToBody1Matrix();
49
+ RMat44 transform2 = mBody2->GetCenterOfMassTransform() * GetConstraintToBody2Matrix();
50
+ inRenderer->DrawCoordinateSystem(transform1, 1.1f * mDrawConstraintSize);
51
+ inRenderer->DrawCoordinateSystem(transform2, mDrawConstraintSize);
52
+ }
53
+
54
+ #endif // JPH_DEBUG_RENDERER
55
+
56
+ JPH_NAMESPACE_END
@@ -0,0 +1,65 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Physics/Constraints/Constraint.h>
8
+ #include <Jolt/Physics/Body/Body.h>
9
+
10
+ JPH_NAMESPACE_BEGIN
11
+
12
+ class TwoBodyConstraint;
13
+
14
+ /// Base class for settings for all constraints that involve 2 bodies
15
+ class JPH_EXPORT TwoBodyConstraintSettings : public ConstraintSettings
16
+ {
17
+ JPH_DECLARE_SERIALIZABLE_ABSTRACT(JPH_EXPORT, TwoBodyConstraintSettings)
18
+
19
+ public:
20
+ /// Create an instance of this constraint
21
+ /// You can use Body::sFixedToWorld for inBody1 if you want to attach inBody2 to the world
22
+ virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const = 0;
23
+ };
24
+
25
+ /// Base class for all constraints that involve 2 bodies. Body1 is usually considered the parent, Body2 the child.
26
+ class JPH_EXPORT TwoBodyConstraint : public Constraint
27
+ {
28
+ public:
29
+ JPH_OVERRIDE_NEW_DELETE
30
+
31
+ /// Constructor
32
+ TwoBodyConstraint(Body &inBody1, Body &inBody2, const TwoBodyConstraintSettings &inSettings) : Constraint(inSettings), mBody1(&inBody1), mBody2(&inBody2) { }
33
+
34
+ /// Get the type of a constraint
35
+ virtual EConstraintType GetType() const override { return EConstraintType::TwoBodyConstraint; }
36
+
37
+ /// Solver interface
38
+ virtual bool IsActive() const override { return Constraint::IsActive() && (mBody1->IsActive() || mBody2->IsActive()) && (mBody2->IsDynamic() || mBody1->IsDynamic()); }
39
+ #ifdef JPH_DEBUG_RENDERER
40
+ virtual void DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const override;
41
+ #endif // JPH_DEBUG_RENDERER
42
+
43
+ /// Access to the connected bodies
44
+ Body * GetBody1() const { return mBody1; }
45
+ Body * GetBody2() const { return mBody2; }
46
+
47
+ /// Calculates the transform that transforms from constraint space to body 1 space. The first column of the matrix is the primary constraint axis (e.g. the hinge axis / slider direction), second column the secondary etc.
48
+ virtual Mat44 GetConstraintToBody1Matrix() const = 0;
49
+
50
+ /// Calculates the transform that transforms from constraint space to body 2 space. The first column of the matrix is the primary constraint axis (e.g. the hinge axis / slider direction), second column the secondary etc.
51
+ virtual Mat44 GetConstraintToBody2Matrix() const = 0;
52
+
53
+ /// Link bodies that are connected by this constraint in the island builder
54
+ virtual void BuildIslands(uint32 inConstraintIndex, IslandBuilder &ioBuilder, BodyManager &inBodyManager) override;
55
+
56
+ /// Link bodies that are connected by this constraint in the same split. Returns the split index.
57
+ virtual uint BuildIslandSplits(LargeIslandSplitter &ioSplitter) const override;
58
+
59
+ protected:
60
+ /// The two bodies involved
61
+ Body * mBody1;
62
+ Body * mBody2;
63
+ };
64
+
65
+ JPH_NAMESPACE_END
@@ -0,0 +1,17 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Physics/DeterminismLog.h>
8
+
9
+ #ifdef JPH_ENABLE_DETERMINISM_LOG
10
+
11
+ JPH_NAMESPACE_BEGIN
12
+
13
+ DeterminismLog DeterminismLog::sLog;
14
+
15
+ JPH_NAMESPACE_END
16
+
17
+ #endif // JPH_ENABLE_DETERMINISM_LOG
@@ -0,0 +1,159 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ //#define JPH_ENABLE_DETERMINISM_LOG
8
+ #ifdef JPH_ENABLE_DETERMINISM_LOG
9
+
10
+ #include <Jolt/Physics/Body/BodyID.h>
11
+ #include <Jolt/Physics/Collision/Shape/SubShapeID.h>
12
+
13
+ JPH_SUPPRESS_WARNINGS_STD_BEGIN
14
+ #include <iomanip>
15
+ #include <fstream>
16
+ JPH_SUPPRESS_WARNINGS_STD_END
17
+
18
+ JPH_NAMESPACE_BEGIN
19
+
20
+ /// A simple class that logs the state of the simulation. The resulting text file can be used to diff between platforms and find issues in determinism.
21
+ class DeterminismLog
22
+ {
23
+ private:
24
+ JPH_INLINE uint32 Convert(float inValue) const
25
+ {
26
+ return *(uint32 *)&inValue;
27
+ }
28
+
29
+ JPH_INLINE uint64 Convert(double inValue) const
30
+ {
31
+ return *(uint64 *)&inValue;
32
+ }
33
+
34
+ public:
35
+ DeterminismLog()
36
+ {
37
+ mLog.open("detlog.txt", std::ios::out | std::ios::trunc | std::ios::binary); // Binary because we don't want a difference between Unix and Windows line endings.
38
+ mLog.fill('0');
39
+ }
40
+
41
+ DeterminismLog & operator << (char inValue)
42
+ {
43
+ mLog << inValue;
44
+ return *this;
45
+ }
46
+
47
+ DeterminismLog & operator << (const char *inValue)
48
+ {
49
+ mLog << std::dec << inValue;
50
+ return *this;
51
+ }
52
+
53
+ DeterminismLog & operator << (const string &inValue)
54
+ {
55
+ mLog << std::dec << inValue;
56
+ return *this;
57
+ }
58
+
59
+ DeterminismLog & operator << (const BodyID &inValue)
60
+ {
61
+ mLog << std::hex << std::setw(8) << inValue.GetIndexAndSequenceNumber();
62
+ return *this;
63
+ }
64
+
65
+ DeterminismLog & operator << (const SubShapeID &inValue)
66
+ {
67
+ mLog << std::hex << std::setw(8) << inValue.GetValue();
68
+ return *this;
69
+ }
70
+
71
+ DeterminismLog & operator << (float inValue)
72
+ {
73
+ mLog << std::hex << std::setw(8) << Convert(inValue);
74
+ return *this;
75
+ }
76
+
77
+ DeterminismLog & operator << (int inValue)
78
+ {
79
+ mLog << inValue;
80
+ return *this;
81
+ }
82
+
83
+ DeterminismLog & operator << (uint32 inValue)
84
+ {
85
+ mLog << std::hex << std::setw(8) << inValue;
86
+ return *this;
87
+ }
88
+
89
+ DeterminismLog & operator << (uint64 inValue)
90
+ {
91
+ mLog << std::hex << std::setw(16) << inValue;
92
+ return *this;
93
+ }
94
+
95
+ DeterminismLog & operator << (Vec3Arg inValue)
96
+ {
97
+ mLog << std::hex << std::setw(8) << Convert(inValue.GetX()) << " " << std::setw(8) << Convert(inValue.GetY()) << " " << std::setw(8) << Convert(inValue.GetZ());
98
+ return *this;
99
+ }
100
+
101
+ DeterminismLog & operator << (DVec3Arg inValue)
102
+ {
103
+ mLog << std::hex << std::setw(16) << Convert(inValue.GetX()) << " " << std::setw(16) << Convert(inValue.GetY()) << " " << std::setw(16) << Convert(inValue.GetZ());
104
+ return *this;
105
+ }
106
+
107
+ DeterminismLog & operator << (Vec4Arg inValue)
108
+ {
109
+ mLog << std::hex << std::setw(8) << Convert(inValue.GetX()) << " " << std::setw(8) << Convert(inValue.GetY()) << " " << std::setw(8) << Convert(inValue.GetZ()) << " " << std::setw(8) << Convert(inValue.GetW());
110
+ return *this;
111
+ }
112
+
113
+ DeterminismLog & operator << (const Float3 &inValue)
114
+ {
115
+ mLog << std::hex << std::setw(8) << Convert(inValue.x) << " " << std::setw(8) << Convert(inValue.y) << " " << std::setw(8) << Convert(inValue.z);
116
+ return *this;
117
+ }
118
+
119
+ DeterminismLog & operator << (Mat44Arg inValue)
120
+ {
121
+ *this << inValue.GetColumn4(0) << " " << inValue.GetColumn4(1) << " " << inValue.GetColumn4(2) << " " << inValue.GetColumn4(3);
122
+ return *this;
123
+ }
124
+
125
+ DeterminismLog & operator << (DMat44Arg inValue)
126
+ {
127
+ *this << inValue.GetColumn4(0) << " " << inValue.GetColumn4(1) << " " << inValue.GetColumn4(2) << " " << inValue.GetTranslation();
128
+ return *this;
129
+ }
130
+
131
+ DeterminismLog & operator << (QuatArg inValue)
132
+ {
133
+ *this << inValue.GetXYZW();
134
+ return *this;
135
+ }
136
+
137
+ // Singleton instance
138
+ static DeterminismLog sLog;
139
+
140
+ private:
141
+ std::ofstream mLog;
142
+ };
143
+
144
+ /// Will log something to the determinism log, usage: JPH_DET_LOG("label " << value);
145
+ #define JPH_DET_LOG(...) DeterminismLog::sLog << __VA_ARGS__ << '\n'
146
+
147
+ JPH_NAMESPACE_END
148
+
149
+ #else
150
+
151
+ JPH_SUPPRESS_WARNING_PUSH
152
+ JPH_SUPPRESS_WARNINGS
153
+
154
+ /// By default we log nothing
155
+ #define JPH_DET_LOG(...)
156
+
157
+ JPH_SUPPRESS_WARNING_POP
158
+
159
+ #endif // JPH_ENABLE_DETERMINISM_LOG
@@ -0,0 +1,16 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ JPH_NAMESPACE_BEGIN
8
+
9
+ /// Enum used by AddBody to determine if the body needs to be initially active
10
+ enum class EActivation
11
+ {
12
+ Activate, ///< Activate the body, making it part of the simulation
13
+ DontActivate ///< Leave activation state as it is (will not deactivate an active body)
14
+ };
15
+
16
+ JPH_NAMESPACE_END
@@ -0,0 +1,37 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ JPH_NAMESPACE_BEGIN
8
+
9
+ /// Enum used by PhysicsSystem to report error conditions during the PhysicsSystem::Update call. This is a bit field, multiple errors can trigger in the same update.
10
+ enum class EPhysicsUpdateError : uint32
11
+ {
12
+ None = 0, ///< No errors
13
+ ManifoldCacheFull = 1 << 0, ///< The manifold cache is full, this means that the total number of contacts between bodies is too high. Some contacts were ignored. Increase inMaxContactConstraints in PhysicsSystem::Init.
14
+ BodyPairCacheFull = 1 << 1, ///< The body pair cache is full, this means that too many bodies contacted. Some contacts were ignored. Increase inMaxBodyPairs in PhysicsSystem::Init.
15
+ ContactConstraintsFull = 1 << 2, ///< The contact constraints buffer is full. Some contacts were ignored. Increase inMaxContactConstraints in PhysicsSystem::Init.
16
+ };
17
+
18
+ /// OR operator for EPhysicsUpdateError
19
+ inline EPhysicsUpdateError operator | (EPhysicsUpdateError inA, EPhysicsUpdateError inB)
20
+ {
21
+ return static_cast<EPhysicsUpdateError>(static_cast<uint32>(inA) | static_cast<uint32>(inB));
22
+ }
23
+
24
+ /// OR operator for EPhysicsUpdateError
25
+ inline EPhysicsUpdateError operator |= (EPhysicsUpdateError &ioA, EPhysicsUpdateError inB)
26
+ {
27
+ ioA = ioA | inB;
28
+ return ioA;
29
+ }
30
+
31
+ /// AND operator for EPhysicsUpdateError
32
+ inline EPhysicsUpdateError operator & (EPhysicsUpdateError inA, EPhysicsUpdateError inB)
33
+ {
34
+ return static_cast<EPhysicsUpdateError>(static_cast<uint32>(inA) & static_cast<uint32>(inB));
35
+ }
36
+
37
+ JPH_NAMESPACE_END