@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +866 -0
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,876 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Math/BVec16.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ /// Helper class for implementing an UnorderedSet or UnorderedMap
12
+ /// Based on CppCon 2017: Matt Kulukundis "Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step"
13
+ /// See: https://www.youtube.com/watch?v=ncHmEUmJZf4
14
+ template <class Key, class KeyValue, class HashTableDetail, class Hash, class KeyEqual>
15
+ class HashTable
16
+ {
17
+ public:
18
+ /// Properties
19
+ using value_type = KeyValue;
20
+ using size_type = uint32;
21
+ using difference_type = ptrdiff_t;
22
+
23
+ private:
24
+ /// Base class for iterators
25
+ template <class Table, class Iterator>
26
+ class IteratorBase
27
+ {
28
+ public:
29
+ /// Properties
30
+ using difference_type = typename Table::difference_type;
31
+ using value_type = typename Table::value_type;
32
+ using iterator_category = std::forward_iterator_tag;
33
+
34
+ /// Copy constructor
35
+ IteratorBase(const IteratorBase &inRHS) = default;
36
+
37
+ /// Assignment operator
38
+ IteratorBase & operator = (const IteratorBase &inRHS) = default;
39
+
40
+ /// Iterator at start of table
41
+ explicit IteratorBase(Table *inTable) :
42
+ mTable(inTable),
43
+ mIndex(0)
44
+ {
45
+ while (mIndex < mTable->mMaxSize && (mTable->mControl[mIndex] & cBucketUsed) == 0)
46
+ ++mIndex;
47
+ }
48
+
49
+ /// Iterator at specific index
50
+ IteratorBase(Table *inTable, size_type inIndex) :
51
+ mTable(inTable),
52
+ mIndex(inIndex)
53
+ {
54
+ }
55
+
56
+ /// Prefix increment
57
+ Iterator & operator ++ ()
58
+ {
59
+ JPH_ASSERT(IsValid());
60
+
61
+ do
62
+ {
63
+ ++mIndex;
64
+ }
65
+ while (mIndex < mTable->mMaxSize && (mTable->mControl[mIndex] & cBucketUsed) == 0);
66
+
67
+ return static_cast<Iterator &>(*this);
68
+ }
69
+
70
+ /// Postfix increment
71
+ Iterator operator ++ (int)
72
+ {
73
+ Iterator result(mTable, mIndex);
74
+ ++(*this);
75
+ return result;
76
+ }
77
+
78
+ /// Access to key value pair
79
+ const KeyValue & operator * () const
80
+ {
81
+ JPH_ASSERT(IsValid());
82
+ return mTable->mData[mIndex];
83
+ }
84
+
85
+ /// Access to key value pair
86
+ const KeyValue * operator -> () const
87
+ {
88
+ JPH_ASSERT(IsValid());
89
+ return mTable->mData + mIndex;
90
+ }
91
+
92
+ /// Equality operator
93
+ bool operator == (const Iterator &inRHS) const
94
+ {
95
+ return mIndex == inRHS.mIndex && mTable == inRHS.mTable;
96
+ }
97
+
98
+ /// Inequality operator
99
+ bool operator != (const Iterator &inRHS) const
100
+ {
101
+ return !(*this == inRHS);
102
+ }
103
+
104
+ /// Check that the iterator is valid
105
+ bool IsValid() const
106
+ {
107
+ return mIndex < mTable->mMaxSize
108
+ && (mTable->mControl[mIndex] & cBucketUsed) != 0;
109
+ }
110
+
111
+ Table * mTable;
112
+ size_type mIndex;
113
+ };
114
+
115
+ /// Get the maximum number of elements that we can support given a number of buckets
116
+ static constexpr size_type sGetMaxLoad(size_type inBucketCount)
117
+ {
118
+ return uint32((cMaxLoadFactorNumerator * inBucketCount) / cMaxLoadFactorDenominator);
119
+ }
120
+
121
+ /// Update the control value for a bucket
122
+ JPH_INLINE void SetControlValue(size_type inIndex, uint8 inValue)
123
+ {
124
+ JPH_ASSERT(inIndex < mMaxSize);
125
+ mControl[inIndex] = inValue;
126
+
127
+ // Mirror the first 15 bytes to the 15 bytes beyond mMaxSize
128
+ // Note that this is equivalent to:
129
+ // if (inIndex < 15)
130
+ // mControl[inIndex + mMaxSize] = inValue
131
+ // else
132
+ // mControl[inIndex] = inValue
133
+ // Which performs a needless write if inIndex >= 15 but at least it is branch-less
134
+ mControl[((inIndex - 15) & (mMaxSize - 1)) + 15] = inValue;
135
+ }
136
+
137
+ /// Get the index and control value for a particular key
138
+ JPH_INLINE void GetIndexAndControlValue(const Key &inKey, size_type &outIndex, uint8 &outControl) const
139
+ {
140
+ // Calculate hash
141
+ uint64 hash_value = Hash { } (inKey);
142
+
143
+ // Split hash into index and control value
144
+ outIndex = size_type(hash_value >> 7) & (mMaxSize - 1);
145
+ outControl = cBucketUsed | uint8(hash_value);
146
+ }
147
+
148
+ /// Allocate space for the hash table
149
+ void AllocateTable(size_type inMaxSize)
150
+ {
151
+ JPH_ASSERT(mData == nullptr);
152
+
153
+ mMaxSize = inMaxSize;
154
+ mLoadLeft = sGetMaxLoad(inMaxSize);
155
+ size_t required_size = size_t(mMaxSize) * (sizeof(KeyValue) + 1) + 15; // Add 15 bytes to mirror the first 15 bytes of the control values
156
+ if constexpr (cNeedsAlignedAllocate)
157
+ mData = reinterpret_cast<KeyValue *>(AlignedAllocate(required_size, alignof(KeyValue)));
158
+ else
159
+ mData = reinterpret_cast<KeyValue *>(Allocate(required_size));
160
+ mControl = reinterpret_cast<uint8 *>(mData + mMaxSize);
161
+ }
162
+
163
+ /// Copy the contents of another hash table
164
+ void CopyTable(const HashTable &inRHS)
165
+ {
166
+ if (inRHS.empty())
167
+ return;
168
+
169
+ AllocateTable(inRHS.mMaxSize);
170
+
171
+ // Copy control bytes
172
+ memcpy(mControl, inRHS.mControl, mMaxSize + 15);
173
+
174
+ // Copy elements
175
+ uint index = 0;
176
+ for (const uint8 *control = mControl, *control_end = mControl + mMaxSize; control != control_end; ++control, ++index)
177
+ if (*control & cBucketUsed)
178
+ new (mData + index) KeyValue(inRHS.mData[index]);
179
+ mSize = inRHS.mSize;
180
+ }
181
+
182
+ /// Grow the table to a new size
183
+ void GrowTable(size_type inNewMaxSize)
184
+ {
185
+ // Move the old table to a temporary structure
186
+ size_type old_max_size = mMaxSize;
187
+ KeyValue *old_data = mData;
188
+ const uint8 *old_control = mControl;
189
+ mData = nullptr;
190
+ mControl = nullptr;
191
+ mSize = 0;
192
+ mMaxSize = 0;
193
+ mLoadLeft = 0;
194
+
195
+ // Allocate new table
196
+ AllocateTable(inNewMaxSize);
197
+
198
+ // Reset all control bytes
199
+ memset(mControl, cBucketEmpty, mMaxSize + 15);
200
+
201
+ if (old_data != nullptr)
202
+ {
203
+ // Copy all elements from the old table
204
+ for (size_type i = 0; i < old_max_size; ++i)
205
+ if (old_control[i] & cBucketUsed)
206
+ {
207
+ size_type index;
208
+ KeyValue *element = old_data + i;
209
+ JPH_IF_ENABLE_ASSERTS(bool inserted =) InsertKey</* InsertAfterGrow= */ true>(HashTableDetail::sGetKey(*element), index);
210
+ JPH_ASSERT(inserted);
211
+ new (mData + index) KeyValue(std::move(*element));
212
+ element->~KeyValue();
213
+ }
214
+
215
+ // Free memory
216
+ if constexpr (cNeedsAlignedAllocate)
217
+ AlignedFree(old_data);
218
+ else
219
+ Free(old_data);
220
+ }
221
+ }
222
+
223
+ protected:
224
+ /// Get an element by index
225
+ KeyValue & GetElement(size_type inIndex) const
226
+ {
227
+ return mData[inIndex];
228
+ }
229
+
230
+ /// Insert a key into the map, returns true if the element was inserted, false if it already existed.
231
+ /// outIndex is the index at which the element should be constructed / where it is located.
232
+ template <bool InsertAfterGrow = false>
233
+ bool InsertKey(const Key &inKey, size_type &outIndex)
234
+ {
235
+ // Ensure we have enough space
236
+ if (mLoadLeft == 0)
237
+ {
238
+ // Should not be growing if we're already growing!
239
+ if constexpr (InsertAfterGrow)
240
+ JPH_ASSERT(false);
241
+
242
+ // Decide if we need to clean up all tombstones or if we need to grow the map
243
+ size_type num_deleted = sGetMaxLoad(mMaxSize) - mSize;
244
+ if (num_deleted * cMaxDeletedElementsDenominator > mMaxSize * cMaxDeletedElementsNumerator)
245
+ rehash(0);
246
+ else
247
+ {
248
+ // Grow by a power of 2
249
+ size_type new_max_size = max<size_type>(mMaxSize << 1, 16);
250
+ if (new_max_size < mMaxSize)
251
+ {
252
+ JPH_ASSERT(false, "Overflow in hash table size, can't grow!");
253
+ return false;
254
+ }
255
+ GrowTable(new_max_size);
256
+ }
257
+ }
258
+
259
+ // Split hash into index and control value
260
+ size_type index;
261
+ uint8 control;
262
+ GetIndexAndControlValue(inKey, index, control);
263
+
264
+ // Keeps track of the index of the first deleted bucket we found
265
+ constexpr size_type cNoDeleted = ~size_type(0);
266
+ size_type first_deleted_index = cNoDeleted;
267
+
268
+ // Linear probing
269
+ KeyEqual equal;
270
+ size_type bucket_mask = mMaxSize - 1;
271
+ BVec16 control16 = BVec16::sReplicate(control);
272
+ BVec16 bucket_empty = BVec16::sZero();
273
+ BVec16 bucket_deleted = BVec16::sReplicate(cBucketDeleted);
274
+ for (;;)
275
+ {
276
+ // Read 16 control values (note that we added 15 bytes at the end of the control values that mirror the first 15 bytes)
277
+ BVec16 control_bytes = BVec16::sLoadByte16(mControl + index);
278
+
279
+ // Check if we must find the element before we can insert
280
+ if constexpr (!InsertAfterGrow)
281
+ {
282
+ // Check for the control value we're looking for
283
+ // Note that when deleting we can create empty buckets instead of deleted buckets.
284
+ // This means we must unconditionally check all buckets in this batch for equality
285
+ // (also beyond the first empty bucket).
286
+ uint32 control_equal = uint32(BVec16::sEquals(control_bytes, control16).GetTrues());
287
+
288
+ // Index within the 16 buckets
289
+ size_type local_index = index;
290
+
291
+ // Loop while there's still buckets to process
292
+ while (control_equal != 0)
293
+ {
294
+ // Get the first equal bucket
295
+ uint first_equal = CountTrailingZeros(control_equal);
296
+
297
+ // Skip to the bucket
298
+ local_index += first_equal;
299
+
300
+ // Make sure that our index is not beyond the end of the table
301
+ local_index &= bucket_mask;
302
+
303
+ // We found a bucket with same control value
304
+ if (equal(HashTableDetail::sGetKey(mData[local_index]), inKey))
305
+ {
306
+ // Element already exists
307
+ outIndex = local_index;
308
+ return false;
309
+ }
310
+
311
+ // Skip past this bucket
312
+ control_equal >>= first_equal + 1;
313
+ local_index++;
314
+ }
315
+
316
+ // Check if we're still scanning for deleted buckets
317
+ if (first_deleted_index == cNoDeleted)
318
+ {
319
+ // Check if any buckets have been deleted, if so store the first one
320
+ uint32 control_deleted = uint32(BVec16::sEquals(control_bytes, bucket_deleted).GetTrues());
321
+ if (control_deleted != 0)
322
+ first_deleted_index = index + CountTrailingZeros(control_deleted);
323
+ }
324
+ }
325
+
326
+ // Check for empty buckets
327
+ uint32 control_empty = uint32(BVec16::sEquals(control_bytes, bucket_empty).GetTrues());
328
+ if (control_empty != 0)
329
+ {
330
+ // If we found a deleted bucket, use it.
331
+ // It doesn't matter if it is before or after the first empty bucket we found
332
+ // since we will always be scanning in batches of 16 buckets.
333
+ if (first_deleted_index == cNoDeleted || InsertAfterGrow)
334
+ {
335
+ index += CountTrailingZeros(control_empty);
336
+ --mLoadLeft; // Using an empty bucket decreases the load left
337
+ }
338
+ else
339
+ {
340
+ index = first_deleted_index;
341
+ }
342
+
343
+ // Make sure that our index is not beyond the end of the table
344
+ index &= bucket_mask;
345
+
346
+ // Update control byte
347
+ SetControlValue(index, control);
348
+ ++mSize;
349
+
350
+ // Return index to newly allocated bucket
351
+ outIndex = index;
352
+ return true;
353
+ }
354
+
355
+ // Move to next batch of 16 buckets
356
+ index = (index + 16) & bucket_mask;
357
+ }
358
+ }
359
+
360
+ public:
361
+ /// Non-const iterator
362
+ class iterator : public IteratorBase<HashTable, iterator>
363
+ {
364
+ using Base = IteratorBase<HashTable, iterator>;
365
+
366
+ public:
367
+ using IteratorBase<HashTable, iterator>::operator ==;
368
+
369
+ /// Properties
370
+ using reference = typename Base::value_type &;
371
+ using pointer = typename Base::value_type *;
372
+
373
+ /// Constructors
374
+ explicit iterator(HashTable *inTable) : Base(inTable) { }
375
+ iterator(HashTable *inTable, size_type inIndex) : Base(inTable, inIndex) { }
376
+ iterator(const iterator &inIterator) : Base(inIterator) { }
377
+
378
+ /// Assignment
379
+ iterator & operator = (const iterator &inRHS) { Base::operator = (inRHS); return *this; }
380
+
381
+ using Base::operator *;
382
+
383
+ /// Non-const access to key value pair
384
+ KeyValue & operator * ()
385
+ {
386
+ JPH_ASSERT(this->IsValid());
387
+ return this->mTable->mData[this->mIndex];
388
+ }
389
+
390
+ using Base::operator ->;
391
+
392
+ /// Non-const access to key value pair
393
+ KeyValue * operator -> ()
394
+ {
395
+ JPH_ASSERT(this->IsValid());
396
+ return this->mTable->mData + this->mIndex;
397
+ }
398
+ };
399
+
400
+ /// Const iterator
401
+ class const_iterator : public IteratorBase<const HashTable, const_iterator>
402
+ {
403
+ using Base = IteratorBase<const HashTable, const_iterator>;
404
+
405
+ public:
406
+ using IteratorBase<const HashTable, const_iterator>::operator ==;
407
+
408
+ /// Properties
409
+ using reference = const typename Base::value_type &;
410
+ using pointer = const typename Base::value_type *;
411
+
412
+ /// Constructors
413
+ explicit const_iterator(const HashTable *inTable) : Base(inTable) { }
414
+ const_iterator(const HashTable *inTable, size_type inIndex) : Base(inTable, inIndex) { }
415
+ const_iterator(const const_iterator &inRHS) : Base(inRHS) { }
416
+ const_iterator(const iterator &inIterator) : Base(inIterator.mTable, inIterator.mIndex) { }
417
+
418
+ /// Assignment
419
+ const_iterator & operator = (const iterator &inRHS) { this->mTable = inRHS.mTable; this->mIndex = inRHS.mIndex; return *this; }
420
+ const_iterator & operator = (const const_iterator &inRHS) { Base::operator = (inRHS); return *this; }
421
+ };
422
+
423
+ /// Default constructor
424
+ HashTable() = default;
425
+
426
+ /// Copy constructor
427
+ HashTable(const HashTable &inRHS)
428
+ {
429
+ CopyTable(inRHS);
430
+ }
431
+
432
+ /// Move constructor
433
+ HashTable(HashTable &&ioRHS) noexcept :
434
+ mData(ioRHS.mData),
435
+ mControl(ioRHS.mControl),
436
+ mSize(ioRHS.mSize),
437
+ mMaxSize(ioRHS.mMaxSize),
438
+ mLoadLeft(ioRHS.mLoadLeft)
439
+ {
440
+ ioRHS.mData = nullptr;
441
+ ioRHS.mControl = nullptr;
442
+ ioRHS.mSize = 0;
443
+ ioRHS.mMaxSize = 0;
444
+ ioRHS.mLoadLeft = 0;
445
+ }
446
+
447
+ /// Assignment operator
448
+ HashTable & operator = (const HashTable &inRHS)
449
+ {
450
+ if (this != &inRHS)
451
+ {
452
+ clear();
453
+
454
+ CopyTable(inRHS);
455
+ }
456
+
457
+ return *this;
458
+ }
459
+
460
+ /// Move assignment operator
461
+ HashTable & operator = (HashTable &&ioRHS) noexcept
462
+ {
463
+ if (this != &ioRHS)
464
+ {
465
+ clear();
466
+
467
+ mData = ioRHS.mData;
468
+ mControl = ioRHS.mControl;
469
+ mSize = ioRHS.mSize;
470
+ mMaxSize = ioRHS.mMaxSize;
471
+ mLoadLeft = ioRHS.mLoadLeft;
472
+
473
+ ioRHS.mData = nullptr;
474
+ ioRHS.mControl = nullptr;
475
+ ioRHS.mSize = 0;
476
+ ioRHS.mMaxSize = 0;
477
+ ioRHS.mLoadLeft = 0;
478
+ }
479
+
480
+ return *this;
481
+ }
482
+
483
+ /// Destructor
484
+ ~HashTable()
485
+ {
486
+ clear();
487
+ }
488
+
489
+ /// Reserve memory for a certain number of elements
490
+ void reserve(size_type inMaxSize)
491
+ {
492
+ // Calculate max size based on load factor
493
+ size_type max_size = GetNextPowerOf2(max<uint32>((cMaxLoadFactorDenominator * inMaxSize) / cMaxLoadFactorNumerator, 16));
494
+ if (max_size <= mMaxSize)
495
+ return;
496
+
497
+ GrowTable(max_size);
498
+ }
499
+
500
+ /// Destroy the entire hash table
501
+ void clear()
502
+ {
503
+ // Delete all elements
504
+ if constexpr (!std::is_trivially_destructible<KeyValue>())
505
+ if (!empty())
506
+ for (size_type i = 0; i < mMaxSize; ++i)
507
+ if (mControl[i] & cBucketUsed)
508
+ mData[i].~KeyValue();
509
+
510
+ if (mData != nullptr)
511
+ {
512
+ // Free memory
513
+ if constexpr (cNeedsAlignedAllocate)
514
+ AlignedFree(mData);
515
+ else
516
+ Free(mData);
517
+
518
+ // Reset members
519
+ mData = nullptr;
520
+ mControl = nullptr;
521
+ mSize = 0;
522
+ mMaxSize = 0;
523
+ mLoadLeft = 0;
524
+ }
525
+ }
526
+
527
+ /// Destroy the entire hash table but keeps the memory allocated
528
+ void ClearAndKeepMemory()
529
+ {
530
+ // Destruct elements
531
+ if constexpr (!std::is_trivially_destructible<KeyValue>())
532
+ if (!empty())
533
+ for (size_type i = 0; i < mMaxSize; ++i)
534
+ if (mControl[i] & cBucketUsed)
535
+ mData[i].~KeyValue();
536
+ mSize = 0;
537
+
538
+ // If there are elements that are not marked cBucketEmpty, we reset them
539
+ size_type max_load = sGetMaxLoad(mMaxSize);
540
+ if (mLoadLeft != max_load)
541
+ {
542
+ // Reset all control bytes
543
+ memset(mControl, cBucketEmpty, mMaxSize + 15);
544
+ mLoadLeft = max_load;
545
+ }
546
+ }
547
+
548
+ /// Iterator to first element
549
+ iterator begin()
550
+ {
551
+ return iterator(this);
552
+ }
553
+
554
+ /// Iterator to one beyond last element
555
+ iterator end()
556
+ {
557
+ return iterator(this, mMaxSize);
558
+ }
559
+
560
+ /// Iterator to first element
561
+ const_iterator begin() const
562
+ {
563
+ return const_iterator(this);
564
+ }
565
+
566
+ /// Iterator to one beyond last element
567
+ const_iterator end() const
568
+ {
569
+ return const_iterator(this, mMaxSize);
570
+ }
571
+
572
+ /// Iterator to first element
573
+ const_iterator cbegin() const
574
+ {
575
+ return const_iterator(this);
576
+ }
577
+
578
+ /// Iterator to one beyond last element
579
+ const_iterator cend() const
580
+ {
581
+ return const_iterator(this, mMaxSize);
582
+ }
583
+
584
+ /// Number of buckets in the table
585
+ size_type bucket_count() const
586
+ {
587
+ return mMaxSize;
588
+ }
589
+
590
+ /// Max number of buckets that the table can have
591
+ constexpr size_type max_bucket_count() const
592
+ {
593
+ return size_type(1) << (sizeof(size_type) * 8 - 1);
594
+ }
595
+
596
+ /// Check if there are no elements in the table
597
+ bool empty() const
598
+ {
599
+ return mSize == 0;
600
+ }
601
+
602
+ /// Number of elements in the table
603
+ size_type size() const
604
+ {
605
+ return mSize;
606
+ }
607
+
608
+ /// Max number of elements that the table can hold
609
+ constexpr size_type max_size() const
610
+ {
611
+ return size_type((uint64(max_bucket_count()) * cMaxLoadFactorNumerator) / cMaxLoadFactorDenominator);
612
+ }
613
+
614
+ /// Get the max load factor for this table (max number of elements / number of buckets)
615
+ constexpr float max_load_factor() const
616
+ {
617
+ return float(cMaxLoadFactorNumerator) / float(cMaxLoadFactorDenominator);
618
+ }
619
+
620
+ /// Insert a new element, returns iterator and if the element was inserted
621
+ std::pair<iterator, bool> insert(const value_type &inValue)
622
+ {
623
+ size_type index;
624
+ bool inserted = InsertKey(HashTableDetail::sGetKey(inValue), index);
625
+ if (inserted)
626
+ new (mData + index) KeyValue(inValue);
627
+ return std::make_pair(iterator(this, index), inserted);
628
+ }
629
+
630
+ /// Find an element, returns iterator to element or end() if not found
631
+ const_iterator find(const Key &inKey) const
632
+ {
633
+ // Check if we have any data
634
+ if (empty())
635
+ return cend();
636
+
637
+ // Split hash into index and control value
638
+ size_type index;
639
+ uint8 control;
640
+ GetIndexAndControlValue(inKey, index, control);
641
+
642
+ // Linear probing
643
+ KeyEqual equal;
644
+ size_type bucket_mask = mMaxSize - 1;
645
+ BVec16 control16 = BVec16::sReplicate(control);
646
+ BVec16 bucket_empty = BVec16::sZero();
647
+ for (;;)
648
+ {
649
+ // Read 16 control values
650
+ // (note that we added 15 bytes at the end of the control values that mirror the first 15 bytes)
651
+ BVec16 control_bytes = BVec16::sLoadByte16(mControl + index);
652
+
653
+ // Check for the control value we're looking for
654
+ // Note that when deleting we can create empty buckets instead of deleted buckets.
655
+ // This means we must unconditionally check all buckets in this batch for equality
656
+ // (also beyond the first empty bucket).
657
+ uint32 control_equal = uint32(BVec16::sEquals(control_bytes, control16).GetTrues());
658
+
659
+ // Index within the 16 buckets
660
+ size_type local_index = index;
661
+
662
+ // Loop while there's still buckets to process
663
+ while (control_equal != 0)
664
+ {
665
+ // Get the first equal bucket
666
+ uint first_equal = CountTrailingZeros(control_equal);
667
+
668
+ // Skip to the bucket
669
+ local_index += first_equal;
670
+
671
+ // Make sure that our index is not beyond the end of the table
672
+ local_index &= bucket_mask;
673
+
674
+ // We found a bucket with same control value
675
+ if (equal(HashTableDetail::sGetKey(mData[local_index]), inKey))
676
+ {
677
+ // Element found
678
+ return const_iterator(this, local_index);
679
+ }
680
+
681
+ // Skip past this bucket
682
+ control_equal >>= first_equal + 1;
683
+ local_index++;
684
+ }
685
+
686
+ // Check for empty buckets
687
+ uint32 control_empty = uint32(BVec16::sEquals(control_bytes, bucket_empty).GetTrues());
688
+ if (control_empty != 0)
689
+ {
690
+ // An empty bucket was found, we didn't find the element
691
+ return cend();
692
+ }
693
+
694
+ // Move to next batch of 16 buckets
695
+ index = (index + 16) & bucket_mask;
696
+ }
697
+ }
698
+
699
+ /// @brief Erase an element by iterator
700
+ void erase(const const_iterator &inIterator)
701
+ {
702
+ JPH_ASSERT(inIterator.IsValid());
703
+
704
+ // Read 16 control values before and after the current index
705
+ // (note that we added 15 bytes at the end of the control values that mirror the first 15 bytes)
706
+ BVec16 control_bytes_before = BVec16::sLoadByte16(mControl + ((inIterator.mIndex - 16) & (mMaxSize - 1)));
707
+ BVec16 control_bytes_after = BVec16::sLoadByte16(mControl + inIterator.mIndex);
708
+ BVec16 bucket_empty = BVec16::sZero();
709
+ uint32 control_empty_before = uint32(BVec16::sEquals(control_bytes_before, bucket_empty).GetTrues());
710
+ uint32 control_empty_after = uint32(BVec16::sEquals(control_bytes_after, bucket_empty).GetTrues());
711
+
712
+ // If (this index including) there exist 16 consecutive non-empty slots (represented by a bit being 0) then
713
+ // a probe looking for some element needs to continue probing so we cannot mark the bucket as empty
714
+ // but must mark it as deleted instead.
715
+ // Note that we use: CountLeadingZeros(uint16) = CountLeadingZeros(uint32) - 16.
716
+ uint8 control_value = CountLeadingZeros(control_empty_before) - 16 + CountTrailingZeros(control_empty_after) < 16? cBucketEmpty : cBucketDeleted;
717
+
718
+ // Mark the bucket as empty/deleted
719
+ SetControlValue(inIterator.mIndex, control_value);
720
+
721
+ // Destruct the element
722
+ mData[inIterator.mIndex].~KeyValue();
723
+
724
+ // If we marked the bucket as empty we can increase the load left
725
+ if (control_value == cBucketEmpty)
726
+ ++mLoadLeft;
727
+
728
+ // Decrease size
729
+ --mSize;
730
+ }
731
+
732
+ /// @brief Erase an element by key
733
+ size_type erase(const Key &inKey)
734
+ {
735
+ const_iterator it = find(inKey);
736
+ if (it == cend())
737
+ return 0;
738
+
739
+ erase(it);
740
+ return 1;
741
+ }
742
+
743
+ /// Swap the contents of two hash tables
744
+ void swap(HashTable &ioRHS) noexcept
745
+ {
746
+ std::swap(mData, ioRHS.mData);
747
+ std::swap(mControl, ioRHS.mControl);
748
+ std::swap(mSize, ioRHS.mSize);
749
+ std::swap(mMaxSize, ioRHS.mMaxSize);
750
+ std::swap(mLoadLeft, ioRHS.mLoadLeft);
751
+ }
752
+
753
+ /// In place re-hashing of all elements in the table. Removes all cBucketDeleted elements
754
+ /// The std version takes a bucket count, but we just re-hash to the same size.
755
+ void rehash(size_type)
756
+ {
757
+ // Update the control value for all buckets
758
+ for (size_type i = 0; i < mMaxSize; ++i)
759
+ {
760
+ uint8 &control = mControl[i];
761
+ switch (control)
762
+ {
763
+ case cBucketDeleted:
764
+ // Deleted buckets become empty
765
+ control = cBucketEmpty;
766
+ break;
767
+ case cBucketEmpty:
768
+ // Remains empty
769
+ break;
770
+ default:
771
+ // Mark all occupied as deleted, to indicate it needs to move to the correct place
772
+ control = cBucketDeleted;
773
+ break;
774
+ }
775
+ }
776
+
777
+ // Replicate control values to the last 15 entries
778
+ for (size_type i = 0; i < 15; ++i)
779
+ mControl[mMaxSize + i] = mControl[i];
780
+
781
+ // Loop over all elements that have been 'deleted' and move them to their new spot
782
+ BVec16 bucket_used = BVec16::sReplicate(cBucketUsed);
783
+ size_type bucket_mask = mMaxSize - 1;
784
+ uint32 probe_mask = bucket_mask & ~uint32(0b1111); // Mask out lower 4 bits because we test 16 buckets at a time
785
+ for (size_type src = 0; src < mMaxSize; ++src)
786
+ if (mControl[src] == cBucketDeleted)
787
+ for (;;)
788
+ {
789
+ // Split hash into index and control value
790
+ size_type src_index;
791
+ uint8 src_control;
792
+ GetIndexAndControlValue(HashTableDetail::sGetKey(mData[src]), src_index, src_control);
793
+
794
+ // Linear probing
795
+ size_type dst = src_index;
796
+ for (;;)
797
+ {
798
+ // Check if any buckets are free
799
+ BVec16 control_bytes = BVec16::sLoadByte16(mControl + dst);
800
+ uint32 control_free = uint32(BVec16::sAnd(control_bytes, bucket_used).GetTrues()) ^ 0xffff;
801
+ if (control_free != 0)
802
+ {
803
+ // Select this bucket as destination
804
+ dst += CountTrailingZeros(control_free);
805
+ dst &= bucket_mask;
806
+ break;
807
+ }
808
+
809
+ // Move to next batch of 16 buckets
810
+ dst = (dst + 16) & bucket_mask;
811
+ }
812
+
813
+ // Check if we stay in the same probe group
814
+ if (((dst - src_index) & probe_mask) == ((src - src_index) & probe_mask))
815
+ {
816
+ // We stay in the same group, we can stay where we are
817
+ SetControlValue(src, src_control);
818
+ break;
819
+ }
820
+ else if (mControl[dst] == cBucketEmpty)
821
+ {
822
+ // There's an empty bucket, move us there
823
+ SetControlValue(dst, src_control);
824
+ SetControlValue(src, cBucketEmpty);
825
+ new (mData + dst) KeyValue(std::move(mData[src]));
826
+ mData[src].~KeyValue();
827
+ break;
828
+ }
829
+ else
830
+ {
831
+ // There's an element in the bucket we want to move to, swap them
832
+ JPH_ASSERT(mControl[dst] == cBucketDeleted);
833
+ SetControlValue(dst, src_control);
834
+ std::swap(mData[src], mData[dst]);
835
+ // Iterate again with the same source bucket
836
+ }
837
+ }
838
+
839
+ // Reinitialize load left
840
+ mLoadLeft = sGetMaxLoad(mMaxSize) - mSize;
841
+ }
842
+
843
+ private:
844
+ /// If this allocator needs to fall back to aligned allocations because the type requires it
845
+ static constexpr bool cNeedsAlignedAllocate = alignof(KeyValue) > JPH_DEFAULT_ALLOCATE_ALIGNMENT;
846
+
847
+ /// Max load factor is cMaxLoadFactorNumerator / cMaxLoadFactorDenominator
848
+ static constexpr uint64 cMaxLoadFactorNumerator = 7;
849
+ static constexpr uint64 cMaxLoadFactorDenominator = 8;
850
+
851
+ /// If we can recover this fraction of deleted elements, we'll reshuffle the buckets in place rather than growing the table
852
+ static constexpr uint64 cMaxDeletedElementsNumerator = 1;
853
+ static constexpr uint64 cMaxDeletedElementsDenominator = 8;
854
+
855
+ /// Values that the control bytes can have
856
+ static constexpr uint8 cBucketEmpty = 0;
857
+ static constexpr uint8 cBucketDeleted = 0x7f;
858
+ static constexpr uint8 cBucketUsed = 0x80; // Lowest 7 bits are lowest 7 bits of the hash value
859
+
860
+ /// The buckets, an array of size mMaxSize
861
+ KeyValue * mData = nullptr;
862
+
863
+ /// Control bytes, an array of size mMaxSize + 15
864
+ uint8 * mControl = nullptr;
865
+
866
+ /// Number of elements in the table
867
+ size_type mSize = 0;
868
+
869
+ /// Max number of elements that can be stored in the table
870
+ size_type mMaxSize = 0;
871
+
872
+ /// Number of elements we can add to the table before we need to grow
873
+ size_type mLoadLeft = 0;
874
+ };
875
+
876
+ JPH_NAMESPACE_END