@bloomengine/engine 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +169 -0
- package/native/android/Cargo.lock +1848 -0
- package/native/android/Cargo.toml +20 -0
- package/native/android/src/lib.rs +1747 -0
- package/native/ios/Cargo.lock +1688 -0
- package/native/ios/Cargo.toml +19 -0
- package/native/ios/src/lib.rs +2258 -0
- package/native/linux/Cargo.lock +1719 -0
- package/native/linux/Cargo.toml +22 -0
- package/native/linux/src/lib.rs +2236 -0
- package/native/macos/Cargo.lock +3310 -0
- package/native/macos/Cargo.toml +29 -0
- package/native/macos/src/lib.rs +3444 -0
- package/native/shared/Cargo.lock +1898 -0
- package/native/shared/Cargo.toml +42 -0
- package/native/shared/assets/default_font.ttf +0 -0
- package/native/shared/build.rs +77 -0
- package/native/shared/shaders/common/fog.wgsl +16 -0
- package/native/shared/shaders/common/imposter.wgsl +112 -0
- package/native/shared/shaders/common/pbr.wgsl +186 -0
- package/native/shared/shaders/common/shadows.wgsl +77 -0
- package/native/shared/shaders/common/sky.wgsl +8 -0
- package/native/shared/shaders/common/tonemap.wgsl +25 -0
- package/native/shared/shaders/impulse_field.wgsl +53 -0
- package/native/shared/shaders/material_abi.wgsl +360 -0
- package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
- package/native/shared/src/audio.rs +363 -0
- package/native/shared/src/custom_shaders.rs +104 -0
- package/native/shared/src/drs.rs +211 -0
- package/native/shared/src/engine.rs +186 -0
- package/native/shared/src/frame_callbacks.rs +88 -0
- package/native/shared/src/geometry.rs +236 -0
- package/native/shared/src/handles.rs +76 -0
- package/native/shared/src/input.rs +273 -0
- package/native/shared/src/jolt_sys.rs +822 -0
- package/native/shared/src/lib.rs +43 -0
- package/native/shared/src/models.rs +1941 -0
- package/native/shared/src/physics_jolt.rs +1528 -0
- package/native/shared/src/picking.rs +298 -0
- package/native/shared/src/postfx.rs +339 -0
- package/native/shared/src/profiler.rs +416 -0
- package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
- package/native/shared/src/renderer/brdf_lut.rs +154 -0
- package/native/shared/src/renderer/formats.rs +778 -0
- package/native/shared/src/renderer/graph.rs +465 -0
- package/native/shared/src/renderer/hot_reload.rs +390 -0
- package/native/shared/src/renderer/impulse_field.rs +455 -0
- package/native/shared/src/renderer/material_pipeline.rs +604 -0
- package/native/shared/src/renderer/material_system.rs +2106 -0
- package/native/shared/src/renderer/mod.rs +13923 -0
- package/native/shared/src/renderer/planar_reflection.rs +458 -0
- package/native/shared/src/renderer/post_pass.rs +249 -0
- package/native/shared/src/renderer/shader_include.rs +205 -0
- package/native/shared/src/renderer/shader_library.rs +134 -0
- package/native/shared/src/renderer/shaders.rs +5855 -0
- package/native/shared/src/renderer/transient.rs +576 -0
- package/native/shared/src/renderer/types.rs +259 -0
- package/native/shared/src/renderer/util.rs +151 -0
- package/native/shared/src/scene.rs +1066 -0
- package/native/shared/src/sdf_cache.rs +274 -0
- package/native/shared/src/shadows.rs +551 -0
- package/native/shared/src/staging.rs +90 -0
- package/native/shared/src/string_header.rs +35 -0
- package/native/shared/src/text_renderer.rs +456 -0
- package/native/shared/src/textures.rs +154 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +64 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +629 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +108 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +56 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +35 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +66 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +1768 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +389 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +107 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +46 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +223 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +155 -0
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- package/native/tvos/src/lib.rs +3179 -0
- package/native/watchos/Cargo.lock +16 -0
- package/native/watchos/Cargo.toml +19 -0
- package/native/watchos/shaders/bloom_postfx.metal +99 -0
- package/native/watchos/src/BloomWatchApp.swift +1236 -0
- package/native/watchos/src/BloomWatchAudio.swift +179 -0
- package/native/watchos/src/audio.rs +55 -0
- package/native/watchos/src/draw_list.rs +223 -0
- package/native/watchos/src/ffi_stubs.rs +454 -0
- package/native/watchos/src/lib.rs +1013 -0
- package/native/watchos/src/models.rs +746 -0
- package/native/watchos/src/postfx.rs +91 -0
- package/native/watchos/src/scene.rs +534 -0
- package/native/watchos/src/textures.rs +184 -0
- package/native/web/Cargo.lock +1656 -0
- package/native/web/Cargo.toml +38 -0
- package/native/web/bloom_glue.js +218 -0
- package/native/web/build.sh +101 -0
- package/native/web/index.html +390 -0
- package/native/web/jolt_bridge.js +1311 -0
- package/native/web/src/lib.rs +2739 -0
- package/native/windows/Cargo.lock +1813 -0
- package/native/windows/Cargo.toml +31 -0
- package/native/windows/src/lib.rs +1933 -0
- package/package.json +558 -0
- package/src/audio/index.ts +151 -0
- package/src/core/colors.ts +56 -0
- package/src/core/index.ts +903 -0
- package/src/core/keys.ts +63 -0
- package/src/core/types.ts +102 -0
- package/src/index.ts +158 -0
- package/src/math/index.ts +502 -0
- package/src/mobile/index.ts +294 -0
- package/src/models/index.ts +859 -0
- package/src/physics/index.ts +1072 -0
- package/src/scene/index.ts +570 -0
- package/src/shapes/index.ts +120 -0
- package/src/text/index.ts +48 -0
- package/src/textures/index.ts +173 -0
- package/src/world/index.ts +22 -0
- package/src/world/loader.ts +385 -0
- package/src/world/prefab.ts +205 -0
- package/src/world/saver.ts +61 -0
- package/src/world/terrain.ts +254 -0
- package/src/world/types.ts +136 -0
- package/src/world/validate.ts +202 -0
- package/src/world/version.ts +47 -0
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//! Minimal .glb (glTF 2.0 binary) loader for watchOS.
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//!
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//! Supports a single mesh's first primitive — POSITION / NORMAL / TEXCOORD_0 /
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//! indices, plus PBR baseColorFactor / metallicFactor / roughnessFactor from
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//! the referenced material. Multi-primitive meshes, skinning, animations,
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//! and external texture files are intentionally out of scope for this first
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//! cut; they'll be added as concrete games need them.
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//!
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//! Uses a hand-rolled JSON value parser to avoid pulling in the full serde /
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//! serde_json compile tree — the glTF JSON schema is well-formed output from
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//! exporters, so we don't need serde's robustness, just its shape.
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use std::sync::{Arc, Mutex};
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// ---------- Model registry ----------
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/// A Model mirrors glTF's layout: a list of Meshes (each with Primitives),
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/// a list of Nodes (transform + optional mesh reference + children), and
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/// scene roots (node indices the scene starts from). bloom_scene_attach_model
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/// walks the node tree and spawns one bloom scene node per glTF node, with
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/// the glTF node's transform baked in.
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pub struct Model {
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pub meshes: Vec<Mesh>,
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pub nodes: Vec<Node>,
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pub scene_roots: Vec<usize>,
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pub skins: Vec<Skin>,
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pub animations: Vec<Animation>,
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}
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/// One node in the glTF scene graph. Translation/rotation/scale compose into
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/// the local transform; if `matrix` is set it wins outright (glTF spec).
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pub struct Node {
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pub translation: [f32; 3],
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pub rotation: [f32; 4], // quaternion xyzw
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pub scale: [f32; 3],
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pub matrix: Option<[f32; 16]>, // column-major if present
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pub mesh: Option<usize>,
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pub skin: Option<usize>,
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pub children: Vec<usize>,
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}
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impl Node {
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pub fn identity() -> Self {
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Self {
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translation: [0.0; 3],
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rotation: [0.0, 0.0, 0.0, 1.0],
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scale: [1.0; 3],
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matrix: None,
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mesh: None,
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skin: None,
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children: Vec::new(),
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}
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}
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/// Compose TRS into a column-major 4x4 matrix, or return `matrix` if set.
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pub fn local_transform(&self) -> [f32; 16] {
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if let Some(m) = self.matrix { return m; }
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let [tx, ty, tz] = self.translation;
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let [qx, qy, qz, qw] = self.rotation;
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let [sx, sy, sz] = self.scale;
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// Rotation matrix from quaternion.
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let xx = qx * qx; let yy = qy * qy; let zz = qz * qz;
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let xy = qx * qy; let xz = qx * qz; let yz = qy * qz;
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let wx = qw * qx; let wy = qw * qy; let wz = qw * qz;
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[
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(1.0 - 2.0 * (yy + zz)) * sx,
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(2.0 * (xy + wz)) * sx,
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(2.0 * (xz - wy)) * sx,
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0.0,
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(2.0 * (xy - wz)) * sy,
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(1.0 - 2.0 * (xx + zz)) * sy,
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(2.0 * (yz + wx)) * sy,
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0.0,
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(2.0 * (xz + wy)) * sz,
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(2.0 * (yz - wx)) * sz,
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(1.0 - 2.0 * (xx + yy)) * sz,
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0.0,
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tx, ty, tz, 1.0,
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]
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}
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}
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pub struct Mesh {
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pub primitives: Vec<Primitive>,
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}
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pub struct Primitive {
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pub positions: Vec<f32>,
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pub normals: Vec<f32>,
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pub uvs: Vec<f32>,
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pub indices: Vec<u32>,
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pub color: [f32; 4],
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pub metallic: f32,
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pub roughness: f32,
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/// PBR texture slots — texture registry handles (0 = none).
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pub tex_base_color: u32,
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pub tex_normal: u32,
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pub tex_metallic_roughness: u32,
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pub tex_emissive: u32,
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pub tex_occlusion: u32,
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/// Per-vertex skinning attributes (glTF JOINTS_0 / WEIGHTS_0). 4 per
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/// vertex; empty if the primitive isn't skinned.
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pub joint_indices: Vec<u32>,
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pub weights: Vec<f32>,
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}
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/// A glTF skin: list of bone node indices + inverse-bind matrices. Used
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/// alongside a skinned primitive to drive SCNSkinner.
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pub struct Skin {
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pub joints: Vec<usize>, // glTF node indices
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pub inverse_bind_matrices: Vec<[f32; 16]>, // one per joint
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}
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/// One glTF animation — an ordered bundle of per-bone keyframe tracks.
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pub struct Animation {
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pub name: String,
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pub duration: f32,
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pub channels: Vec<Channel>,
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}
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#[repr(u32)]
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#[derive(Clone, Copy)]
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pub enum ChannelPath { Translation = 0, Rotation = 1, Scale = 2 }
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pub struct Channel {
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pub target_node: usize, // glTF node index (will be resolved to bloom handle on attach)
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pub path: ChannelPath,
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/// Flat key/value arrays. For Translation/Scale: 3 floats per keyframe.
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/// For Rotation (quaternion xyzw): 4 floats per keyframe.
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pub times: Vec<f32>,
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pub values: Vec<f32>,
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}
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static MODELS: Mutex<Vec<Option<Arc<Model>>>> = Mutex::new(Vec::new());
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pub fn load(path: &str) -> u32 {
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let Ok(bytes) = std::fs::read(path) else { return 0; };
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let Some(model) = parse_glb(&bytes) else { return 0; };
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let mut reg = MODELS.lock().unwrap();
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if reg.is_empty() { reg.push(None); } // sentinel 0 handle
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reg.push(Some(Arc::new(model)));
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(reg.len() - 1) as u32
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}
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pub fn get(handle: u32) -> Option<Arc<Model>> {
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let reg = MODELS.lock().unwrap();
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reg.get(handle as usize).and_then(|m| m.as_ref().cloned())
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}
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// ---------- GLB parsing ----------
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const GLB_MAGIC: u32 = 0x46546C67; // "glTF" LE
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const CHUNK_JSON: u32 = 0x4E4F534A; // "JSON"
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const CHUNK_BIN: u32 = 0x004E4942; // "BIN\0"
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fn parse_glb(bytes: &[u8]) -> Option<Model> {
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if bytes.len() < 12 { return None; }
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if u32_le(bytes, 0) != GLB_MAGIC { return None; }
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let _version = u32_le(bytes, 4);
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let _total_len = u32_le(bytes, 8);
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// Walk chunks. Expect JSON first, then BIN.
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let mut off = 12usize;
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let mut json_bytes: &[u8] = &[];
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let mut bin_bytes: &[u8] = &[];
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while off + 8 <= bytes.len() {
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let chunk_len = u32_le(bytes, off) as usize;
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let chunk_type = u32_le(bytes, off + 4);
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let data_start = off + 8;
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let data_end = data_start + chunk_len;
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if data_end > bytes.len() { break; }
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let data = &bytes[data_start..data_end];
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match chunk_type {
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CHUNK_JSON => json_bytes = data,
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CHUNK_BIN => bin_bytes = data,
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_ => {}
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}
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off = data_end;
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}
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if json_bytes.is_empty() { return None; }
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let json = std::str::from_utf8(json_bytes).ok()?;
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let root = json_parse(json)?;
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let meshes_js = root.get("meshes")?.arr()?;
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let accessors = root.get("accessors")?.arr()?;
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let buf_views = root.get("bufferViews")?.arr()?;
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let mut meshes: Vec<Mesh> = Vec::with_capacity(meshes_js.len());
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for mesh_js in meshes_js {
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let prims_js = match mesh_js.get("primitives").and_then(|v| v.arr()) {
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Some(p) => p,
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None => continue,
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};
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let mut primitives: Vec<Primitive> = Vec::with_capacity(prims_js.len());
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for prim in prims_js {
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if let Some(p) = parse_primitive(prim, &root, accessors, buf_views, bin_bytes) {
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primitives.push(p);
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}
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}
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meshes.push(Mesh { primitives });
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}
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if meshes.is_empty() { return None; }
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// Parse nodes + scenes (glTF hierarchy).
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let mut nodes: Vec<Node> = Vec::new();
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if let Some(nodes_js) = root.get("nodes").and_then(|v| v.arr()) {
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nodes.reserve(nodes_js.len());
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for n in nodes_js {
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nodes.push(parse_node(n));
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}
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}
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let mut scene_roots: Vec<usize> = Vec::new();
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if let Some(scenes_js) = root.get("scenes").and_then(|v| v.arr()) {
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// Pick the default scene (glTF's "scene" field) or scene 0.
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let default_idx = root.get("scene").and_then(|v| v.num()).unwrap_or(0.0) as usize;
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if let Some(scene) = scenes_js.get(default_idx).or_else(|| scenes_js.first()) {
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if let Some(arr) = scene.get("nodes").and_then(|v| v.arr()) {
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for n in arr {
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if let Some(i) = n.num() { scene_roots.push(i as usize); }
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}
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}
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}
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}
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// Fallback: if the file has no scenes/ but has nodes, treat node 0 as root.
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if scene_roots.is_empty() && !nodes.is_empty() {
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scene_roots.push(0);
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}
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// Fallback: if no nodes at all but meshes exist, synthesize a single root
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// node pointing at mesh 0 so older callers still get a valid hierarchy.
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if nodes.is_empty() && !meshes.is_empty() {
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let mut n = Node::identity();
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n.mesh = Some(0);
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nodes.push(n);
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scene_roots.push(0);
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}
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241
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242
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// Parse skins: joints (node indices) + inverse-bind matrices.
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let mut skins: Vec<Skin> = Vec::new();
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if let Some(skins_js) = root.get("skins").and_then(|v| v.arr()) {
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skins.reserve(skins_js.len());
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246
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for sk in skins_js {
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let mut joints: Vec<usize> = Vec::new();
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if let Some(j) = sk.get("joints").and_then(|v| v.arr()) {
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for v in j {
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if let Some(n) = v.num() { joints.push(n as usize); }
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}
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252
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}
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253
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let mut ibms: Vec<[f32; 16]> = Vec::new();
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254
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if let Some(ibm_acc_idx) = sk.get("inverseBindMatrices").and_then(|v| v.num()) {
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255
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let raw = read_f32_vec(accessors, buf_views, bin_bytes, ibm_acc_idx as usize, 16)
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256
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.unwrap_or_default();
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257
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for chunk in raw.chunks(16) {
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258
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if chunk.len() == 16 {
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259
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let mut m = [0.0f32; 16];
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260
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m.copy_from_slice(chunk);
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261
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ibms.push(m);
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}
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}
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264
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}
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265
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// If IBMs are missing, fall back to identity per joint (spec
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266
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// default). Happens rarely but keeps Swift's SCNSkinner happy.
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267
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if ibms.is_empty() {
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268
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let mut id = [0.0f32; 16];
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269
|
+
id[0] = 1.0; id[5] = 1.0; id[10] = 1.0; id[15] = 1.0;
|
|
270
|
+
ibms = vec![id; joints.len()];
|
|
271
|
+
}
|
|
272
|
+
skins.push(Skin { joints, inverse_bind_matrices: ibms });
|
|
273
|
+
}
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
// Parse animations.
|
|
277
|
+
let mut animations: Vec<Animation> = Vec::new();
|
|
278
|
+
if let Some(anims_js) = root.get("animations").and_then(|v| v.arr()) {
|
|
279
|
+
for a in anims_js {
|
|
280
|
+
let name = a.get("name").and_then(|v| match v { JVal::Str(s) => Some(s.clone()), _ => None })
|
|
281
|
+
.unwrap_or_default();
|
|
282
|
+
let samplers = match a.get("samplers").and_then(|v| v.arr()) {
|
|
283
|
+
Some(s) => s,
|
|
284
|
+
None => continue,
|
|
285
|
+
};
|
|
286
|
+
let channels_js = match a.get("channels").and_then(|v| v.arr()) {
|
|
287
|
+
Some(c) => c,
|
|
288
|
+
None => continue,
|
|
289
|
+
};
|
|
290
|
+
let mut channels: Vec<Channel> = Vec::new();
|
|
291
|
+
let mut duration = 0.0f32;
|
|
292
|
+
for ch in channels_js {
|
|
293
|
+
let Some(smp_idx) = ch.get("sampler").and_then(|v| v.num()) else { continue };
|
|
294
|
+
let Some(tgt) = ch.get("target") else { continue };
|
|
295
|
+
let Some(tgt_node) = tgt.get("node").and_then(|v| v.num()) else { continue };
|
|
296
|
+
let path_str = tgt.get("path").and_then(|v| match v { JVal::Str(s) => Some(s.as_str()), _ => None });
|
|
297
|
+
let path = match path_str {
|
|
298
|
+
Some("translation") => ChannelPath::Translation,
|
|
299
|
+
Some("rotation") => ChannelPath::Rotation,
|
|
300
|
+
Some("scale") => ChannelPath::Scale,
|
|
301
|
+
_ => continue, // 'weights' (morph targets) not supported yet
|
|
302
|
+
};
|
|
303
|
+
let Some(smp) = samplers.get(smp_idx as usize) else { continue };
|
|
304
|
+
let Some(input_idx) = smp.get("input").and_then(|v| v.num()) else { continue };
|
|
305
|
+
let Some(output_idx) = smp.get("output").and_then(|v| v.num()) else { continue };
|
|
306
|
+
|
|
307
|
+
let times = read_f32_vec(accessors, buf_views, bin_bytes, input_idx as usize, 1)
|
|
308
|
+
.unwrap_or_default();
|
|
309
|
+
let comps = match path { ChannelPath::Rotation => 4, _ => 3 };
|
|
310
|
+
let values = read_f32_vec(accessors, buf_views, bin_bytes, output_idx as usize, comps)
|
|
311
|
+
.unwrap_or_default();
|
|
312
|
+
|
|
313
|
+
if let Some(&t) = times.last() { if t > duration { duration = t; } }
|
|
314
|
+
channels.push(Channel { target_node: tgt_node as usize, path, times, values });
|
|
315
|
+
}
|
|
316
|
+
animations.push(Animation { name, duration, channels });
|
|
317
|
+
}
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
Some(Model { meshes, nodes, scene_roots, skins, animations })
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
fn parse_node(n: &JVal) -> Node {
|
|
324
|
+
let mut node = Node::identity();
|
|
325
|
+
if let Some(t) = n.get("translation").and_then(|v| v.arr()) {
|
|
326
|
+
for (i, v) in t.iter().take(3).enumerate() {
|
|
327
|
+
if let Some(f) = v.num() { node.translation[i] = f as f32; }
|
|
328
|
+
}
|
|
329
|
+
}
|
|
330
|
+
if let Some(r) = n.get("rotation").and_then(|v| v.arr()) {
|
|
331
|
+
for (i, v) in r.iter().take(4).enumerate() {
|
|
332
|
+
if let Some(f) = v.num() { node.rotation[i] = f as f32; }
|
|
333
|
+
}
|
|
334
|
+
}
|
|
335
|
+
if let Some(s) = n.get("scale").and_then(|v| v.arr()) {
|
|
336
|
+
for (i, v) in s.iter().take(3).enumerate() {
|
|
337
|
+
if let Some(f) = v.num() { node.scale[i] = f as f32; }
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
if let Some(m) = n.get("matrix").and_then(|v| v.arr()) {
|
|
341
|
+
let mut arr = [0.0f32; 16];
|
|
342
|
+
for (i, v) in m.iter().take(16).enumerate() {
|
|
343
|
+
if let Some(f) = v.num() { arr[i] = f as f32; }
|
|
344
|
+
}
|
|
345
|
+
node.matrix = Some(arr);
|
|
346
|
+
}
|
|
347
|
+
if let Some(mi) = n.get("mesh").and_then(|v| v.num()) {
|
|
348
|
+
node.mesh = Some(mi as usize);
|
|
349
|
+
}
|
|
350
|
+
if let Some(si) = n.get("skin").and_then(|v| v.num()) {
|
|
351
|
+
node.skin = Some(si as usize);
|
|
352
|
+
}
|
|
353
|
+
if let Some(kids) = n.get("children").and_then(|v| v.arr()) {
|
|
354
|
+
for v in kids {
|
|
355
|
+
if let Some(i) = v.num() { node.children.push(i as usize); }
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
node
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
fn parse_primitive(
|
|
362
|
+
prim: &JVal, root: &JVal,
|
|
363
|
+
accessors: &[JVal], buf_views: &[JVal], bin_bytes: &[u8],
|
|
364
|
+
) -> Option<Primitive> {
|
|
365
|
+
let attrs = prim.get("attributes")?;
|
|
366
|
+
let pos_acc = attrs.get("POSITION")?.num()? as usize;
|
|
367
|
+
let nrm_acc = attrs.get("NORMAL").and_then(|v| v.num().map(|n| n as usize));
|
|
368
|
+
let uv_acc = attrs.get("TEXCOORD_0").and_then(|v| v.num().map(|n| n as usize));
|
|
369
|
+
let j0_acc = attrs.get("JOINTS_0").and_then(|v| v.num().map(|n| n as usize));
|
|
370
|
+
let w0_acc = attrs.get("WEIGHTS_0").and_then(|v| v.num().map(|n| n as usize));
|
|
371
|
+
let idx_acc = prim.get("indices").and_then(|v| v.num().map(|n| n as usize));
|
|
372
|
+
let mat_idx = prim.get("material").and_then(|v| v.num().map(|n| n as usize));
|
|
373
|
+
|
|
374
|
+
let positions = read_f32_vec(accessors, buf_views, bin_bytes, pos_acc, 3)?;
|
|
375
|
+
let normals = nrm_acc
|
|
376
|
+
.and_then(|a| read_f32_vec(accessors, buf_views, bin_bytes, a, 3))
|
|
377
|
+
.unwrap_or_default();
|
|
378
|
+
let uvs = uv_acc
|
|
379
|
+
.and_then(|a| read_f32_vec(accessors, buf_views, bin_bytes, a, 2))
|
|
380
|
+
.unwrap_or_default();
|
|
381
|
+
// Indexless primitives (POSITION-only triangle soups) — synthesize
|
|
382
|
+
// sequential indices so the SceneKit SCNGeometryElement path stays
|
|
383
|
+
// uniform. Fox.glb uses this layout.
|
|
384
|
+
let indices = match idx_acc {
|
|
385
|
+
Some(a) => read_index_vec(accessors, buf_views, bin_bytes, a)?,
|
|
386
|
+
None => (0..(positions.len() / 3) as u32).collect(),
|
|
387
|
+
};
|
|
388
|
+
// JOINTS_0 is typically unsigned byte or short vec4 per vertex.
|
|
389
|
+
let joint_indices = j0_acc
|
|
390
|
+
.and_then(|a| read_joint_indices(accessors, buf_views, bin_bytes, a))
|
|
391
|
+
.unwrap_or_default();
|
|
392
|
+
// WEIGHTS_0 is f32 vec4 per vertex (spec allows normalized u8/u16 but
|
|
393
|
+
// current Khronos samples use float; stick with float for v1).
|
|
394
|
+
let weights = w0_acc
|
|
395
|
+
.and_then(|a| read_f32_vec(accessors, buf_views, bin_bytes, a, 4))
|
|
396
|
+
.unwrap_or_default();
|
|
397
|
+
|
|
398
|
+
let mut color = [1.0f32; 4];
|
|
399
|
+
let mut metallic = 1.0f32;
|
|
400
|
+
let mut roughness = 1.0f32;
|
|
401
|
+
let mut tex_base_color = 0u32;
|
|
402
|
+
let mut tex_normal = 0u32;
|
|
403
|
+
let mut tex_metallic_roughness = 0u32;
|
|
404
|
+
let mut tex_emissive = 0u32;
|
|
405
|
+
let mut tex_occlusion = 0u32;
|
|
406
|
+
|
|
407
|
+
if let Some(mi) = mat_idx {
|
|
408
|
+
if let Some(mats) = root.get("materials").and_then(|v| v.arr()) {
|
|
409
|
+
if let Some(mat) = mats.get(mi) {
|
|
410
|
+
if let Some(pbr) = mat.get("pbrMetallicRoughness") {
|
|
411
|
+
if let Some(bc) = pbr.get("baseColorFactor").and_then(|v| v.arr()) {
|
|
412
|
+
for (i, n) in bc.iter().take(4).enumerate() {
|
|
413
|
+
if let Some(f) = n.num() { color[i] = f as f32; }
|
|
414
|
+
}
|
|
415
|
+
}
|
|
416
|
+
if let Some(m) = pbr.get("metallicFactor").and_then(|v| v.num()) {
|
|
417
|
+
metallic = m as f32;
|
|
418
|
+
}
|
|
419
|
+
if let Some(r) = pbr.get("roughnessFactor").and_then(|v| v.num()) {
|
|
420
|
+
roughness = r as f32;
|
|
421
|
+
}
|
|
422
|
+
tex_base_color = resolve_texture(root, pbr, "baseColorTexture", bin_bytes);
|
|
423
|
+
tex_metallic_roughness = resolve_texture(root, pbr, "metallicRoughnessTexture", bin_bytes);
|
|
424
|
+
}
|
|
425
|
+
tex_normal = resolve_texture(root, mat, "normalTexture", bin_bytes);
|
|
426
|
+
tex_emissive = resolve_texture(root, mat, "emissiveTexture", bin_bytes);
|
|
427
|
+
tex_occlusion = resolve_texture(root, mat, "occlusionTexture", bin_bytes);
|
|
428
|
+
}
|
|
429
|
+
}
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
Some(Primitive {
|
|
433
|
+
positions, normals, uvs, indices,
|
|
434
|
+
color, metallic, roughness,
|
|
435
|
+
tex_base_color, tex_normal, tex_metallic_roughness, tex_emissive, tex_occlusion,
|
|
436
|
+
joint_indices, weights,
|
|
437
|
+
})
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
/// Read a JOINTS_0 accessor as u32 quads. Handles componentType 5121
|
|
441
|
+
/// (UNSIGNED_BYTE) and 5123 (UNSIGNED_SHORT); returns empty for anything
|
|
442
|
+
/// else.
|
|
443
|
+
fn read_joint_indices(
|
|
444
|
+
accessors: &[JVal], buf_views: &[JVal], bin: &[u8], acc_idx: usize,
|
|
445
|
+
) -> Option<Vec<u32>> {
|
|
446
|
+
let acc = accessors.get(acc_idx)?;
|
|
447
|
+
let comp_type = acc.get("componentType")?.num()? as u32;
|
|
448
|
+
let bv_idx = acc.get("bufferView")?.num()? as usize;
|
|
449
|
+
let count = acc.get("count")?.num()? as usize;
|
|
450
|
+
let byte_off_acc = acc.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
451
|
+
let bv = buf_views.get(bv_idx)?;
|
|
452
|
+
let byte_off_bv = bv.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
453
|
+
let base = byte_off_bv + byte_off_acc;
|
|
454
|
+
|
|
455
|
+
let stride_per_element = match comp_type {
|
|
456
|
+
5121 => 1, // u8
|
|
457
|
+
5123 => 2, // u16
|
|
458
|
+
_ => return None,
|
|
459
|
+
};
|
|
460
|
+
let total_bytes = count * 4 * stride_per_element;
|
|
461
|
+
if base + total_bytes > bin.len() { return None; }
|
|
462
|
+
|
|
463
|
+
let mut out = Vec::with_capacity(count * 4);
|
|
464
|
+
for i in 0..(count * 4) {
|
|
465
|
+
let o = base + i * stride_per_element;
|
|
466
|
+
let v = match comp_type {
|
|
467
|
+
5121 => bin[o] as u32,
|
|
468
|
+
5123 => u16::from_le_bytes([bin[o], bin[o + 1]]) as u32,
|
|
469
|
+
_ => return None,
|
|
470
|
+
};
|
|
471
|
+
out.push(v);
|
|
472
|
+
}
|
|
473
|
+
Some(out)
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
/// Chase a material.<slotName>.index → textures[i].source → images[j]
|
|
477
|
+
/// → bufferViews[k] → BIN bytes, register via crate::textures. Returns the
|
|
478
|
+
/// texture handle or 0 on any missing link.
|
|
479
|
+
fn resolve_texture(root: &JVal, parent: &JVal, slot_name: &str, bin: &[u8]) -> u32 {
|
|
480
|
+
let Some(slot) = parent.get(slot_name) else { return 0 };
|
|
481
|
+
let Some(tex_idx) = slot.get("index").and_then(|v| v.num()) else { return 0 };
|
|
482
|
+
let Some(textures) = root.get("textures").and_then(|v| v.arr()) else { return 0 };
|
|
483
|
+
let Some(tex) = textures.get(tex_idx as usize) else { return 0 };
|
|
484
|
+
let Some(src_idx) = tex.get("source").and_then(|v| v.num()) else { return 0 };
|
|
485
|
+
let Some(images) = root.get("images").and_then(|v| v.arr()) else { return 0 };
|
|
486
|
+
let Some(img) = images.get(src_idx as usize) else { return 0 };
|
|
487
|
+
let Some(bv_idx) = img.get("bufferView").and_then(|v| v.num()) else { return 0 };
|
|
488
|
+
let Some(buf_views) = root.get("bufferViews").and_then(|v| v.arr()) else { return 0 };
|
|
489
|
+
let Some(bv) = buf_views.get(bv_idx as usize) else { return 0 };
|
|
490
|
+
|
|
491
|
+
let off = bv.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
492
|
+
let len = bv.get("byteLength").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
493
|
+
if off + len > bin.len() { return 0; }
|
|
494
|
+
crate::textures::register_bytes(&bin[off..off + len])
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
fn u32_le(b: &[u8], o: usize) -> u32 {
|
|
498
|
+
u32::from_le_bytes([b[o], b[o+1], b[o+2], b[o+3]])
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
/// Resolve accessor → raw float slice from the bin chunk. `components` is
|
|
502
|
+
/// the expected vector width (3 for position/normal, 2 for uv). glTF stores
|
|
503
|
+
/// accessor.componentType = 5126 (FLOAT) for these.
|
|
504
|
+
fn read_f32_vec(
|
|
505
|
+
accessors: &[JVal], buf_views: &[JVal], bin: &[u8],
|
|
506
|
+
acc_idx: usize, components: usize,
|
|
507
|
+
) -> Option<Vec<f32>> {
|
|
508
|
+
let acc = accessors.get(acc_idx)?;
|
|
509
|
+
let bv_idx = acc.get("bufferView")?.num()? as usize;
|
|
510
|
+
let count = acc.get("count")?.num()? as usize;
|
|
511
|
+
let byte_off_acc = acc.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
512
|
+
|
|
513
|
+
let bv = buf_views.get(bv_idx)?;
|
|
514
|
+
let byte_off_bv = bv.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
515
|
+
let stride = bv.get("byteStride").and_then(|v| v.num()).map(|n| n as usize)
|
|
516
|
+
.unwrap_or(components * 4);
|
|
517
|
+
|
|
518
|
+
let mut out = Vec::with_capacity(count * components);
|
|
519
|
+
for i in 0..count {
|
|
520
|
+
let base = byte_off_bv + byte_off_acc + i * stride;
|
|
521
|
+
if base + components * 4 > bin.len() { return None; }
|
|
522
|
+
for c in 0..components {
|
|
523
|
+
let b = base + c * 4;
|
|
524
|
+
out.push(f32::from_le_bytes([bin[b], bin[b+1], bin[b+2], bin[b+3]]));
|
|
525
|
+
}
|
|
526
|
+
}
|
|
527
|
+
Some(out)
|
|
528
|
+
}
|
|
529
|
+
|
|
530
|
+
/// Indices — componentType 5121 (u8), 5123 (u16), or 5125 (u32). Always
|
|
531
|
+
/// returned as u32.
|
|
532
|
+
fn read_index_vec(
|
|
533
|
+
accessors: &[JVal], buf_views: &[JVal], bin: &[u8], acc_idx: usize,
|
|
534
|
+
) -> Option<Vec<u32>> {
|
|
535
|
+
let acc = accessors.get(acc_idx)?;
|
|
536
|
+
let comp_type = acc.get("componentType")?.num()? as u32;
|
|
537
|
+
let bv_idx = acc.get("bufferView")?.num()? as usize;
|
|
538
|
+
let count = acc.get("count")?.num()? as usize;
|
|
539
|
+
let byte_off_acc = acc.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
540
|
+
|
|
541
|
+
let bv = buf_views.get(bv_idx)?;
|
|
542
|
+
let byte_off_bv = bv.get("byteOffset").and_then(|v| v.num()).unwrap_or(0.0) as usize;
|
|
543
|
+
let base = byte_off_bv + byte_off_acc;
|
|
544
|
+
|
|
545
|
+
let mut out = Vec::with_capacity(count);
|
|
546
|
+
match comp_type {
|
|
547
|
+
5121 => { // u8
|
|
548
|
+
if base + count > bin.len() { return None; }
|
|
549
|
+
for i in 0..count { out.push(bin[base + i] as u32); }
|
|
550
|
+
}
|
|
551
|
+
5123 => { // u16
|
|
552
|
+
if base + count * 2 > bin.len() { return None; }
|
|
553
|
+
for i in 0..count {
|
|
554
|
+
let o = base + i * 2;
|
|
555
|
+
out.push(u16::from_le_bytes([bin[o], bin[o+1]]) as u32);
|
|
556
|
+
}
|
|
557
|
+
}
|
|
558
|
+
5125 => { // u32
|
|
559
|
+
if base + count * 4 > bin.len() { return None; }
|
|
560
|
+
for i in 0..count {
|
|
561
|
+
let o = base + i * 4;
|
|
562
|
+
out.push(u32::from_le_bytes([bin[o], bin[o+1], bin[o+2], bin[o+3]]));
|
|
563
|
+
}
|
|
564
|
+
}
|
|
565
|
+
_ => return None,
|
|
566
|
+
}
|
|
567
|
+
Some(out)
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
// ---------- Tiny JSON value parser ----------
|
|
571
|
+
//
|
|
572
|
+
// Only what we need for glTF: objects, arrays, numbers, strings. No booleans,
|
|
573
|
+
// null, escapes, or unicode. Exporter output tends to be well-formed.
|
|
574
|
+
|
|
575
|
+
#[derive(Debug, Clone)]
|
|
576
|
+
pub enum JVal {
|
|
577
|
+
Obj(Vec<(String, JVal)>),
|
|
578
|
+
Arr(Vec<JVal>),
|
|
579
|
+
Num(f64),
|
|
580
|
+
Str(String),
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
impl JVal {
|
|
584
|
+
pub fn get(&self, key: &str) -> Option<&JVal> {
|
|
585
|
+
match self {
|
|
586
|
+
JVal::Obj(v) => v.iter().find(|(k, _)| k == key).map(|(_, v)| v),
|
|
587
|
+
_ => None,
|
|
588
|
+
}
|
|
589
|
+
}
|
|
590
|
+
pub fn arr(&self) -> Option<&[JVal]> {
|
|
591
|
+
if let JVal::Arr(a) = self { Some(a.as_slice()) } else { None }
|
|
592
|
+
}
|
|
593
|
+
pub fn num(&self) -> Option<f64> {
|
|
594
|
+
if let JVal::Num(n) = self { Some(*n) } else { None }
|
|
595
|
+
}
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
struct P<'a> { bytes: &'a [u8], pos: usize }
|
|
599
|
+
|
|
600
|
+
impl<'a> P<'a> {
|
|
601
|
+
fn peek(&self) -> Option<u8> { self.bytes.get(self.pos).copied() }
|
|
602
|
+
fn bump(&mut self) -> Option<u8> {
|
|
603
|
+
let c = self.peek()?; self.pos += 1; Some(c)
|
|
604
|
+
}
|
|
605
|
+
fn skip_ws(&mut self) {
|
|
606
|
+
while let Some(c) = self.peek() {
|
|
607
|
+
if c == b' ' || c == b'\t' || c == b'\n' || c == b'\r' { self.pos += 1; }
|
|
608
|
+
else { break; }
|
|
609
|
+
}
|
|
610
|
+
}
|
|
611
|
+
fn val(&mut self) -> Option<JVal> {
|
|
612
|
+
self.skip_ws();
|
|
613
|
+
match self.peek()? {
|
|
614
|
+
b'{' => self.obj(),
|
|
615
|
+
b'[' => self.arr(),
|
|
616
|
+
b'"' => self.string().map(JVal::Str),
|
|
617
|
+
b'-' | b'0'..=b'9' => self.number().map(JVal::Num),
|
|
618
|
+
b't' => { for c in b"true" { if self.bump() != Some(*c) { return None; } } Some(JVal::Num(1.0)) }
|
|
619
|
+
b'f' => { for c in b"false" { if self.bump() != Some(*c) { return None; } } Some(JVal::Num(0.0)) }
|
|
620
|
+
b'n' => { for c in b"null" { if self.bump() != Some(*c) { return None; } } Some(JVal::Num(0.0)) }
|
|
621
|
+
_ => None,
|
|
622
|
+
}
|
|
623
|
+
}
|
|
624
|
+
fn obj(&mut self) -> Option<JVal> {
|
|
625
|
+
if self.bump() != Some(b'{') { return None; }
|
|
626
|
+
let mut kv = Vec::new();
|
|
627
|
+
loop {
|
|
628
|
+
self.skip_ws();
|
|
629
|
+
match self.peek()? {
|
|
630
|
+
b'}' => { self.bump(); return Some(JVal::Obj(kv)); }
|
|
631
|
+
b',' => { self.bump(); continue; }
|
|
632
|
+
b'"' => {
|
|
633
|
+
let key = self.string()?;
|
|
634
|
+
self.skip_ws();
|
|
635
|
+
if self.bump() != Some(b':') { return None; }
|
|
636
|
+
let v = self.val()?;
|
|
637
|
+
kv.push((key, v));
|
|
638
|
+
}
|
|
639
|
+
_ => return None,
|
|
640
|
+
}
|
|
641
|
+
}
|
|
642
|
+
}
|
|
643
|
+
fn arr(&mut self) -> Option<JVal> {
|
|
644
|
+
if self.bump() != Some(b'[') { return None; }
|
|
645
|
+
let mut items = Vec::new();
|
|
646
|
+
loop {
|
|
647
|
+
self.skip_ws();
|
|
648
|
+
match self.peek()? {
|
|
649
|
+
b']' => { self.bump(); return Some(JVal::Arr(items)); }
|
|
650
|
+
b',' => { self.bump(); continue; }
|
|
651
|
+
_ => items.push(self.val()?),
|
|
652
|
+
}
|
|
653
|
+
}
|
|
654
|
+
}
|
|
655
|
+
fn string(&mut self) -> Option<String> {
|
|
656
|
+
if self.bump() != Some(b'"') { return None; }
|
|
657
|
+
let start = self.pos;
|
|
658
|
+
while let Some(c) = self.peek() {
|
|
659
|
+
if c == b'"' {
|
|
660
|
+
let s = std::str::from_utf8(&self.bytes[start..self.pos]).ok()?.to_string();
|
|
661
|
+
self.bump();
|
|
662
|
+
return Some(s);
|
|
663
|
+
}
|
|
664
|
+
if c == b'\\' { self.bump(); } // skip escape + next char
|
|
665
|
+
self.bump();
|
|
666
|
+
}
|
|
667
|
+
None
|
|
668
|
+
}
|
|
669
|
+
fn number(&mut self) -> Option<f64> {
|
|
670
|
+
let start = self.pos;
|
|
671
|
+
if self.peek() == Some(b'-') { self.bump(); }
|
|
672
|
+
while let Some(c) = self.peek() {
|
|
673
|
+
match c {
|
|
674
|
+
b'0'..=b'9' | b'.' | b'e' | b'E' | b'+' | b'-' => { self.bump(); }
|
|
675
|
+
_ => break,
|
|
676
|
+
}
|
|
677
|
+
}
|
|
678
|
+
std::str::from_utf8(&self.bytes[start..self.pos]).ok()?.parse().ok()
|
|
679
|
+
}
|
|
680
|
+
}
|
|
681
|
+
|
|
682
|
+
pub fn json_parse(s: &str) -> Option<JVal> {
|
|
683
|
+
P { bytes: s.as_bytes(), pos: 0 }.val()
|
|
684
|
+
}
|
|
685
|
+
|
|
686
|
+
// ---------- Procedural cube mesh — for bloom_gen_mesh_cube ----------
|
|
687
|
+
|
|
688
|
+
pub fn gen_cube_mesh(w: f32, h: f32, d: f32) -> u32 {
|
|
689
|
+
let hx = w * 0.5;
|
|
690
|
+
let hy = h * 0.5;
|
|
691
|
+
let hz = d * 0.5;
|
|
692
|
+
|
|
693
|
+
// 6 faces × 4 verts each, positions + normals + uvs per vertex.
|
|
694
|
+
// Face data: normal direction and (a, b) UV-space corners relative.
|
|
695
|
+
let faces: &[[f32; 3]] = &[
|
|
696
|
+
[ 0.0, 0.0, 1.0], [ 0.0, 0.0, -1.0],
|
|
697
|
+
[ 1.0, 0.0, 0.0], [-1.0, 0.0, 0.0],
|
|
698
|
+
[ 0.0, 1.0, 0.0], [ 0.0, -1.0, 0.0],
|
|
699
|
+
];
|
|
700
|
+
let corners: &[[[f32; 3]; 4]] = &[
|
|
701
|
+
[[-hx,-hy, hz],[ hx,-hy, hz],[ hx, hy, hz],[-hx, hy, hz]], // +Z
|
|
702
|
+
[[ hx,-hy,-hz],[-hx,-hy,-hz],[-hx, hy,-hz],[ hx, hy,-hz]], // -Z
|
|
703
|
+
[[ hx,-hy, hz],[ hx,-hy,-hz],[ hx, hy,-hz],[ hx, hy, hz]], // +X
|
|
704
|
+
[[-hx,-hy,-hz],[-hx,-hy, hz],[-hx, hy, hz],[-hx, hy,-hz]], // -X
|
|
705
|
+
[[-hx, hy, hz],[ hx, hy, hz],[ hx, hy,-hz],[-hx, hy,-hz]], // +Y
|
|
706
|
+
[[-hx,-hy,-hz],[ hx,-hy,-hz],[ hx,-hy, hz],[-hx,-hy, hz]], // -Y
|
|
707
|
+
];
|
|
708
|
+
let uvs_per_corner = [[0.0_f32, 0.0], [1.0, 0.0], [1.0, 1.0], [0.0, 1.0]];
|
|
709
|
+
|
|
710
|
+
let mut positions = Vec::with_capacity(6 * 4 * 3);
|
|
711
|
+
let mut normals = Vec::with_capacity(6 * 4 * 3);
|
|
712
|
+
let mut uvs = Vec::with_capacity(6 * 4 * 2);
|
|
713
|
+
let mut indices = Vec::with_capacity(6 * 6);
|
|
714
|
+
|
|
715
|
+
for f in 0..6 {
|
|
716
|
+
let n = faces[f];
|
|
717
|
+
for c in 0..4 {
|
|
718
|
+
let p = corners[f][c];
|
|
719
|
+
positions.extend_from_slice(&p);
|
|
720
|
+
normals.extend_from_slice(&n);
|
|
721
|
+
uvs.extend_from_slice(&uvs_per_corner[c]);
|
|
722
|
+
}
|
|
723
|
+
let base = (f * 4) as u32;
|
|
724
|
+
indices.extend_from_slice(&[base, base+1, base+2, base, base+2, base+3]);
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
let mut reg = MODELS.lock().unwrap();
|
|
728
|
+
if reg.is_empty() { reg.push(None); }
|
|
729
|
+
let mut root = Node::identity();
|
|
730
|
+
root.mesh = Some(0);
|
|
731
|
+
reg.push(Some(Arc::new(Model {
|
|
732
|
+
meshes: vec![Mesh { primitives: vec![Primitive {
|
|
733
|
+
positions, normals, uvs, indices,
|
|
734
|
+
color: [1.0, 1.0, 1.0, 1.0],
|
|
735
|
+
metallic: 0.0, roughness: 0.6,
|
|
736
|
+
tex_base_color: 0, tex_normal: 0, tex_metallic_roughness: 0,
|
|
737
|
+
tex_emissive: 0, tex_occlusion: 0,
|
|
738
|
+
joint_indices: Vec::new(), weights: Vec::new(),
|
|
739
|
+
}] }],
|
|
740
|
+
nodes: vec![root],
|
|
741
|
+
scene_roots: vec![0],
|
|
742
|
+
skins: Vec::new(),
|
|
743
|
+
animations: Vec::new(),
|
|
744
|
+
})));
|
|
745
|
+
(reg.len() - 1) as u32
|
|
746
|
+
}
|