@bloomengine/engine 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +169 -0
- package/native/android/Cargo.lock +1848 -0
- package/native/android/Cargo.toml +20 -0
- package/native/android/src/lib.rs +1747 -0
- package/native/ios/Cargo.lock +1688 -0
- package/native/ios/Cargo.toml +19 -0
- package/native/ios/src/lib.rs +2258 -0
- package/native/linux/Cargo.lock +1719 -0
- package/native/linux/Cargo.toml +22 -0
- package/native/linux/src/lib.rs +2236 -0
- package/native/macos/Cargo.lock +3310 -0
- package/native/macos/Cargo.toml +29 -0
- package/native/macos/src/lib.rs +3444 -0
- package/native/shared/Cargo.lock +1898 -0
- package/native/shared/Cargo.toml +42 -0
- package/native/shared/assets/default_font.ttf +0 -0
- package/native/shared/build.rs +77 -0
- package/native/shared/shaders/common/fog.wgsl +16 -0
- package/native/shared/shaders/common/imposter.wgsl +112 -0
- package/native/shared/shaders/common/pbr.wgsl +186 -0
- package/native/shared/shaders/common/shadows.wgsl +77 -0
- package/native/shared/shaders/common/sky.wgsl +8 -0
- package/native/shared/shaders/common/tonemap.wgsl +25 -0
- package/native/shared/shaders/impulse_field.wgsl +53 -0
- package/native/shared/shaders/material_abi.wgsl +360 -0
- package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
- package/native/shared/src/audio.rs +363 -0
- package/native/shared/src/custom_shaders.rs +104 -0
- package/native/shared/src/drs.rs +211 -0
- package/native/shared/src/engine.rs +186 -0
- package/native/shared/src/frame_callbacks.rs +88 -0
- package/native/shared/src/geometry.rs +236 -0
- package/native/shared/src/handles.rs +76 -0
- package/native/shared/src/input.rs +273 -0
- package/native/shared/src/jolt_sys.rs +822 -0
- package/native/shared/src/lib.rs +43 -0
- package/native/shared/src/models.rs +1941 -0
- package/native/shared/src/physics_jolt.rs +1528 -0
- package/native/shared/src/picking.rs +298 -0
- package/native/shared/src/postfx.rs +339 -0
- package/native/shared/src/profiler.rs +416 -0
- package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
- package/native/shared/src/renderer/brdf_lut.rs +154 -0
- package/native/shared/src/renderer/formats.rs +778 -0
- package/native/shared/src/renderer/graph.rs +465 -0
- package/native/shared/src/renderer/hot_reload.rs +390 -0
- package/native/shared/src/renderer/impulse_field.rs +455 -0
- package/native/shared/src/renderer/material_pipeline.rs +604 -0
- package/native/shared/src/renderer/material_system.rs +2106 -0
- package/native/shared/src/renderer/mod.rs +13923 -0
- package/native/shared/src/renderer/planar_reflection.rs +458 -0
- package/native/shared/src/renderer/post_pass.rs +249 -0
- package/native/shared/src/renderer/shader_include.rs +205 -0
- package/native/shared/src/renderer/shader_library.rs +134 -0
- package/native/shared/src/renderer/shaders.rs +5855 -0
- package/native/shared/src/renderer/transient.rs +576 -0
- package/native/shared/src/renderer/types.rs +259 -0
- package/native/shared/src/renderer/util.rs +151 -0
- package/native/shared/src/scene.rs +1066 -0
- package/native/shared/src/sdf_cache.rs +274 -0
- package/native/shared/src/shadows.rs +551 -0
- package/native/shared/src/staging.rs +90 -0
- package/native/shared/src/string_header.rs +35 -0
- package/native/shared/src/text_renderer.rs +456 -0
- package/native/shared/src/textures.rs +154 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +64 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +629 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +108 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +56 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +35 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +66 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +1768 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +389 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +107 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +46 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +223 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +155 -0
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- package/native/tvos/src/lib.rs +3179 -0
- package/native/watchos/Cargo.lock +16 -0
- package/native/watchos/Cargo.toml +19 -0
- package/native/watchos/shaders/bloom_postfx.metal +99 -0
- package/native/watchos/src/BloomWatchApp.swift +1236 -0
- package/native/watchos/src/BloomWatchAudio.swift +179 -0
- package/native/watchos/src/audio.rs +55 -0
- package/native/watchos/src/draw_list.rs +223 -0
- package/native/watchos/src/ffi_stubs.rs +454 -0
- package/native/watchos/src/lib.rs +1013 -0
- package/native/watchos/src/models.rs +746 -0
- package/native/watchos/src/postfx.rs +91 -0
- package/native/watchos/src/scene.rs +534 -0
- package/native/watchos/src/textures.rs +184 -0
- package/native/web/Cargo.lock +1656 -0
- package/native/web/Cargo.toml +38 -0
- package/native/web/bloom_glue.js +218 -0
- package/native/web/build.sh +101 -0
- package/native/web/index.html +390 -0
- package/native/web/jolt_bridge.js +1311 -0
- package/native/web/src/lib.rs +2739 -0
- package/native/windows/Cargo.lock +1813 -0
- package/native/windows/Cargo.toml +31 -0
- package/native/windows/src/lib.rs +1933 -0
- package/package.json +558 -0
- package/src/audio/index.ts +151 -0
- package/src/core/colors.ts +56 -0
- package/src/core/index.ts +903 -0
- package/src/core/keys.ts +63 -0
- package/src/core/types.ts +102 -0
- package/src/index.ts +158 -0
- package/src/math/index.ts +502 -0
- package/src/mobile/index.ts +294 -0
- package/src/models/index.ts +859 -0
- package/src/physics/index.ts +1072 -0
- package/src/scene/index.ts +570 -0
- package/src/shapes/index.ts +120 -0
- package/src/text/index.ts +48 -0
- package/src/textures/index.ts +173 -0
- package/src/world/index.ts +22 -0
- package/src/world/loader.ts +385 -0
- package/src/world/prefab.ts +205 -0
- package/src/world/saver.ts +61 -0
- package/src/world/terrain.ts +254 -0
- package/src/world/types.ts +136 -0
- package/src/world/validate.ts +202 -0
- package/src/world/version.ts +47 -0
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[package]
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name = "bloom-web"
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version = "0.1.0"
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edition = "2021"
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[lib]
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crate-type = ["cdylib"]
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[features]
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default = ["jolt"]
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jolt = ["bloom-shared/jolt"]
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[dependencies]
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bloom-shared = { path = "../shared", default-features = false, features = ["web"] }
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wasm-bindgen = "0.2"
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wasm-bindgen-futures = "0.4"
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web-sys = { version = "0.3", features = [
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"Window",
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"Document",
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"HtmlCanvasElement",
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"Element",
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"KeyboardEvent",
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"MouseEvent",
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"TouchEvent",
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"Touch",
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"TouchList",
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"Navigator",
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"Gpu",
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"Performance",
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"GamepadEvent",
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"Gamepad",
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"GamepadButton",
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"Storage",
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"console",
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] }
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js-sys = "0.3"
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wgpu = { version = "29", features = ["webgpu", "webgl"] }
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console_error_panic_hook = "0.1"
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/**
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* Bloom Engine — Web Glue Layer
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*
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* Orchestrates loading of both WASM modules:
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* 1. bloom_web.wasm (Bloom rendering engine, compiled from Rust via wasm-pack)
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* 2. game.wasm (Perry-compiled game logic)
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*
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* Bridges Perry's FFI calls to Bloom's wasm-bindgen exports, handles the
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* requestAnimationFrame loop, and manages cross-module callback invocation.
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*
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* Usage:
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* <script type="module">
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* import { bootBloomGame } from './bloom_glue.js';
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* await bootBloomGame('./pkg/bloom_web.js', './game.wasm');
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* </script>
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*
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* Or for Perry's self-contained HTML output, set window.__bloomWasmUrl
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* before bootPerryWasm is called.
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*/
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// State
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let bloomModule = null; // wasm-bindgen exports from bloom_web
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let perryInstance = null; // Perry WASM instance
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let perryMemory = null; // Perry WASM memory
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let rafId = null; // requestAnimationFrame handle
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let gameRunning = false;
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// Game loop state
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let gameCallbackHandle = null; // Perry closure handle for runGame callback
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let perryClosureCall1 = null; // Reference to Perry's closure_call_1 function
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/**
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* Boot a Bloom game from two WASM modules.
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*
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* @param {string} bloomPkgUrl - URL to bloom_web.js (wasm-pack output)
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* @param {string} gameWasmUrl - URL to the Perry-compiled game.wasm
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*/
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export async function bootBloomGame(bloomPkgUrl, gameWasmUrl) {
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// 1. Load Bloom engine WASM
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bloomModule = await import(bloomPkgUrl);
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await bloomModule.default(); // Initialize wasm-bindgen
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// 2. Build FFI import object mapping bloom_* names to wasm-bindgen exports.
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// Perry WASM imports these under the "ffi" namespace.
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const ffiImports = buildFfiImports();
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// 3. Fetch and instantiate Perry game WASM.
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// Perry's runtime JS (wasm_runtime.js) is embedded in the HTML.
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// We provide our FFI imports to it.
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if (typeof globalThis.__ffiImports === 'undefined') {
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globalThis.__ffiImports = ffiImports;
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} else {
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Object.assign(globalThis.__ffiImports, ffiImports);
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}
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// If Perry's bootPerryWasm is available (self-contained HTML mode),
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// it will use __ffiImports. Otherwise, load game WASM directly.
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if (gameWasmUrl && typeof globalThis.bootPerryWasm === 'undefined') {
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console.warn('bloom_glue: Perry runtime not found. Load game via Perry HTML output.');
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}
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}
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/**
|
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* Build the FFI imports object from Bloom wasm-bindgen exports.
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* All bloom_* functions are mapped directly, plus bloom_run_game
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* is intercepted to set up the rAF loop.
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*/
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function buildFfiImports() {
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const imports = {};
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70
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|
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// Map all bloom_* exports
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for (const [name, fn] of Object.entries(bloomModule)) {
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if (typeof fn === 'function' && name.startsWith('bloom_')) {
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imports[name] = fn;
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}
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}
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|
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// Intercept bloom_run_game to set up the rAF loop
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imports['bloom_run_game'] = (callbackHandle) => {
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gameCallbackHandle = callbackHandle;
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gameRunning = true;
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startRafLoop();
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};
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|
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// Intercept bloom_window_should_close to return 1.0 on web
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// so that while(!windowShouldClose()) loops exit immediately
|
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// when runGame is being used (the rAF loop takes over)
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const origShouldClose = imports['bloom_window_should_close'];
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89
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imports['bloom_window_should_close'] = () => {
|
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90
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// Once runGame is called, signal the while loop to exit
|
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91
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if (gameRunning) return f64ToI64(1.0);
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return origShouldClose ? origShouldClose() : f64ToI64(0.0);
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93
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};
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94
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+
|
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95
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return imports;
|
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96
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+
}
|
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97
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+
|
|
98
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+
/**
|
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99
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* Start the requestAnimationFrame game loop.
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100
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* Each frame: begin_drawing → invoke game callback → end_drawing.
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*/
|
|
102
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function startRafLoop() {
|
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103
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function frame() {
|
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104
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if (!gameRunning) return;
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105
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+
|
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106
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bloomModule.bloom_begin_drawing();
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107
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+
|
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108
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// Invoke the game's callback with delta time
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if (gameCallbackHandle !== null) {
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110
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const dt = bloomModule.bloom_get_delta_time();
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invokePerryCallback(gameCallbackHandle, dt);
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112
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}
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113
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+
|
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114
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+
bloomModule.bloom_end_drawing();
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115
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+
|
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116
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rafId = requestAnimationFrame(frame);
|
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117
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+
}
|
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118
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+
|
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119
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rafId = requestAnimationFrame(frame);
|
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120
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}
|
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121
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+
|
|
122
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+
/**
|
|
123
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* Invoke a Perry closure/function handle.
|
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124
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*
|
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125
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+
* Perry closures are stored in the JS handle store and invoked via
|
|
126
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* the indirect function table. We use the mem_dispatch closure_call_1
|
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127
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* function from Perry's runtime.
|
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128
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*/
|
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129
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+
function invokePerryCallback(handle, arg) {
|
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130
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+
// Perry's runtime exposes closure_call_1 via the __memDispatch table
|
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131
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+
// which is available in Perry's wasm_runtime.js scope.
|
|
132
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+
// If we have a direct reference, use it.
|
|
133
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+
if (perryClosureCall1) {
|
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134
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+
perryClosureCall1(handle, arg);
|
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135
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+
return;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
// Fallback: try the globally available __memDispatch table
|
|
139
|
+
if (typeof globalThis.__memDispatch !== 'undefined' &&
|
|
140
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+
globalThis.__memDispatch.closure_call_1) {
|
|
141
|
+
perryClosureCall1 = globalThis.__memDispatch.closure_call_1;
|
|
142
|
+
perryClosureCall1(handle, arg);
|
|
143
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+
return;
|
|
144
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+
}
|
|
145
|
+
|
|
146
|
+
// Fallback: try to call through Perry's WASM indirect function table directly
|
|
147
|
+
if (perryInstance) {
|
|
148
|
+
const table = perryInstance.exports.__indirect_function_table;
|
|
149
|
+
if (table) {
|
|
150
|
+
// For simple function references (not closures), handle IS the table index
|
|
151
|
+
try {
|
|
152
|
+
const fn = table.get(handle | 0);
|
|
153
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+
if (fn) {
|
|
154
|
+
fn(f64ToI64(arg));
|
|
155
|
+
return;
|
|
156
|
+
}
|
|
157
|
+
} catch (e) {
|
|
158
|
+
console.warn('bloom_glue: failed to invoke callback via table:', e);
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
console.warn('bloom_glue: could not invoke game callback');
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
/**
|
|
167
|
+
* Stop the game loop.
|
|
168
|
+
*/
|
|
169
|
+
export function stopGame() {
|
|
170
|
+
gameRunning = false;
|
|
171
|
+
if (rafId !== null) {
|
|
172
|
+
cancelAnimationFrame(rafId);
|
|
173
|
+
rafId = null;
|
|
174
|
+
}
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
/**
|
|
178
|
+
* Set the Perry WASM instance (called by bloom_glue or Perry's boot code).
|
|
179
|
+
* Needed for cross-module callback invocation.
|
|
180
|
+
*/
|
|
181
|
+
export function setPerryInstance(instance) {
|
|
182
|
+
perryInstance = instance;
|
|
183
|
+
perryMemory = instance?.exports?.memory;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
// --- NaN-boxing helpers ---
|
|
187
|
+
|
|
188
|
+
function f64ToI64(v) {
|
|
189
|
+
const buf = new ArrayBuffer(8);
|
|
190
|
+
new Float64Array(buf)[0] = v;
|
|
191
|
+
return new BigUint64Array(buf)[0];
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
function i64ToF64(b) {
|
|
195
|
+
const buf = new ArrayBuffer(8);
|
|
196
|
+
new BigUint64Array(buf)[0] = BigInt.asUintN(64, b);
|
|
197
|
+
return new Float64Array(buf)[0];
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
// --- Auto-setup for Perry self-contained HTML mode ---
|
|
201
|
+
|
|
202
|
+
// When Perry generates a self-contained HTML, it calls bootPerryWasm(base64).
|
|
203
|
+
// We hook into this by providing __ffiImports before boot.
|
|
204
|
+
// The bloom engine must be loaded first (via a <script> that imports bloom_web.js).
|
|
205
|
+
|
|
206
|
+
if (typeof globalThis.__bloomAutoInit !== 'undefined') {
|
|
207
|
+
// Auto-init mode: bloom_web was already loaded
|
|
208
|
+
(async () => {
|
|
209
|
+
try {
|
|
210
|
+
bloomModule = globalThis.__bloomModule;
|
|
211
|
+
const ffi = buildFfiImports();
|
|
212
|
+
globalThis.__ffiImports = ffi;
|
|
213
|
+
console.log('bloom_glue: FFI imports ready for Perry WASM');
|
|
214
|
+
} catch (e) {
|
|
215
|
+
console.error('bloom_glue: auto-init failed:', e);
|
|
216
|
+
}
|
|
217
|
+
})();
|
|
218
|
+
}
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
#!/bin/bash
|
|
2
|
+
# Build Bloom Engine for Web
|
|
3
|
+
#
|
|
4
|
+
# Usage:
|
|
5
|
+
# ./native/web/build.sh [game.ts] [--output dist/]
|
|
6
|
+
#
|
|
7
|
+
# Steps:
|
|
8
|
+
# 1. Build bloom_web.wasm via wasm-pack
|
|
9
|
+
# 2. Compile game TypeScript via perry --target wasm (if provided)
|
|
10
|
+
# 3. Assemble output directory with all files needed to serve
|
|
11
|
+
#
|
|
12
|
+
# Prerequisites:
|
|
13
|
+
# - wasm-pack: cargo install wasm-pack
|
|
14
|
+
# - perry: ../../../perry/perry/target/release/perry (or in PATH)
|
|
15
|
+
# - wasm-opt (optional): for binary size optimization
|
|
16
|
+
|
|
17
|
+
set -e
|
|
18
|
+
|
|
19
|
+
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
|
|
20
|
+
ENGINE_DIR="$(cd "$SCRIPT_DIR/../.." && pwd)"
|
|
21
|
+
WEB_CRATE="$SCRIPT_DIR"
|
|
22
|
+
OUTPUT_DIR="${2:-$ENGINE_DIR/dist/web}"
|
|
23
|
+
GAME_FILE="$1"
|
|
24
|
+
|
|
25
|
+
echo "=== Bloom Web Build ==="
|
|
26
|
+
echo ""
|
|
27
|
+
|
|
28
|
+
# 1. Build Bloom WASM via wasm-pack
|
|
29
|
+
echo "[1/4] Building bloom_web.wasm..."
|
|
30
|
+
cd "$WEB_CRATE"
|
|
31
|
+
wasm-pack build --target web --out-dir pkg --no-typescript 2>&1 | tail -3
|
|
32
|
+
echo " Output: $WEB_CRATE/pkg/"
|
|
33
|
+
|
|
34
|
+
# 2. Optimize WASM binary (if wasm-opt is available)
|
|
35
|
+
if command -v wasm-opt &> /dev/null; then
|
|
36
|
+
echo "[2/4] Optimizing WASM with wasm-opt..."
|
|
37
|
+
WASM_FILE="$WEB_CRATE/pkg/bloom_web_bg.wasm"
|
|
38
|
+
ORIG_SIZE=$(wc -c < "$WASM_FILE")
|
|
39
|
+
wasm-opt -Oz "$WASM_FILE" -o "$WASM_FILE.opt"
|
|
40
|
+
mv "$WASM_FILE.opt" "$WASM_FILE"
|
|
41
|
+
OPT_SIZE=$(wc -c < "$WASM_FILE")
|
|
42
|
+
echo " Optimized: $((ORIG_SIZE / 1024))KB → $((OPT_SIZE / 1024))KB"
|
|
43
|
+
else
|
|
44
|
+
echo "[2/4] Skipping wasm-opt (not installed). Install with: cargo install wasm-opt"
|
|
45
|
+
fi
|
|
46
|
+
|
|
47
|
+
# 3. Compile game (if provided)
|
|
48
|
+
if [ -n "$GAME_FILE" ] && [ -f "$GAME_FILE" ]; then
|
|
49
|
+
echo "[3/4] Compiling game: $GAME_FILE"
|
|
50
|
+
|
|
51
|
+
# Find perry compiler
|
|
52
|
+
PERRY=""
|
|
53
|
+
if command -v perry &> /dev/null; then
|
|
54
|
+
PERRY="perry"
|
|
55
|
+
elif [ -f "$ENGINE_DIR/../../perry/perry/target/release/perry" ]; then
|
|
56
|
+
PERRY="$ENGINE_DIR/../../perry/perry/target/release/perry"
|
|
57
|
+
else
|
|
58
|
+
echo " ERROR: perry compiler not found. Install it or add to PATH."
|
|
59
|
+
exit 1
|
|
60
|
+
fi
|
|
61
|
+
|
|
62
|
+
$PERRY "$GAME_FILE" --target wasm -o "/tmp/bloom_game.html"
|
|
63
|
+
echo " Game compiled to WASM"
|
|
64
|
+
else
|
|
65
|
+
echo "[3/4] No game file specified, skipping game compilation"
|
|
66
|
+
fi
|
|
67
|
+
|
|
68
|
+
# 4. Assemble output directory
|
|
69
|
+
echo "[4/4] Assembling output..."
|
|
70
|
+
mkdir -p "$OUTPUT_DIR"
|
|
71
|
+
|
|
72
|
+
# Copy Bloom WASM package
|
|
73
|
+
cp -r "$WEB_CRATE/pkg" "$OUTPUT_DIR/pkg"
|
|
74
|
+
|
|
75
|
+
# Copy HTML template and glue
|
|
76
|
+
cp "$WEB_CRATE/index.html" "$OUTPUT_DIR/index.html"
|
|
77
|
+
cp "$WEB_CRATE/bloom_glue.js" "$OUTPUT_DIR/bloom_glue.js"
|
|
78
|
+
cp "$WEB_CRATE/jolt_bridge.js" "$OUTPUT_DIR/jolt_bridge.js"
|
|
79
|
+
|
|
80
|
+
# Copy game assets (if game directory has an assets/ folder)
|
|
81
|
+
if [ -n "$GAME_FILE" ]; then
|
|
82
|
+
GAME_DIR="$(dirname "$(realpath "$GAME_FILE")")"
|
|
83
|
+
if [ -d "$GAME_DIR/assets" ]; then
|
|
84
|
+
cp -r "$GAME_DIR/assets" "$OUTPUT_DIR/assets"
|
|
85
|
+
echo " Copied assets/ directory"
|
|
86
|
+
fi
|
|
87
|
+
fi
|
|
88
|
+
|
|
89
|
+
# Calculate total size
|
|
90
|
+
TOTAL_SIZE=$(du -sh "$OUTPUT_DIR" | cut -f1)
|
|
91
|
+
WASM_SIZE=$(wc -c < "$OUTPUT_DIR/pkg/bloom_web_bg.wasm" 2>/dev/null || echo "0")
|
|
92
|
+
|
|
93
|
+
echo ""
|
|
94
|
+
echo "=== Build Complete ==="
|
|
95
|
+
echo " Output: $OUTPUT_DIR"
|
|
96
|
+
echo " WASM size: $((WASM_SIZE / 1024))KB"
|
|
97
|
+
echo " Total size: $TOTAL_SIZE"
|
|
98
|
+
echo ""
|
|
99
|
+
echo "To serve locally:"
|
|
100
|
+
echo " cd $OUTPUT_DIR && python3 -m http.server 8080"
|
|
101
|
+
echo " Open http://localhost:8080"
|