@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,38 @@
1
+ [package]
2
+ name = "bloom-web"
3
+ version = "0.1.0"
4
+ edition = "2021"
5
+
6
+ [lib]
7
+ crate-type = ["cdylib"]
8
+
9
+ [features]
10
+ default = ["jolt"]
11
+ jolt = ["bloom-shared/jolt"]
12
+
13
+ [dependencies]
14
+ bloom-shared = { path = "../shared", default-features = false, features = ["web"] }
15
+ wasm-bindgen = "0.2"
16
+ wasm-bindgen-futures = "0.4"
17
+ web-sys = { version = "0.3", features = [
18
+ "Window",
19
+ "Document",
20
+ "HtmlCanvasElement",
21
+ "Element",
22
+ "KeyboardEvent",
23
+ "MouseEvent",
24
+ "TouchEvent",
25
+ "Touch",
26
+ "TouchList",
27
+ "Navigator",
28
+ "Gpu",
29
+ "Performance",
30
+ "GamepadEvent",
31
+ "Gamepad",
32
+ "GamepadButton",
33
+ "Storage",
34
+ "console",
35
+ ] }
36
+ js-sys = "0.3"
37
+ wgpu = { version = "29", features = ["webgpu", "webgl"] }
38
+ console_error_panic_hook = "0.1"
@@ -0,0 +1,218 @@
1
+ /**
2
+ * Bloom Engine — Web Glue Layer
3
+ *
4
+ * Orchestrates loading of both WASM modules:
5
+ * 1. bloom_web.wasm (Bloom rendering engine, compiled from Rust via wasm-pack)
6
+ * 2. game.wasm (Perry-compiled game logic)
7
+ *
8
+ * Bridges Perry's FFI calls to Bloom's wasm-bindgen exports, handles the
9
+ * requestAnimationFrame loop, and manages cross-module callback invocation.
10
+ *
11
+ * Usage:
12
+ * <script type="module">
13
+ * import { bootBloomGame } from './bloom_glue.js';
14
+ * await bootBloomGame('./pkg/bloom_web.js', './game.wasm');
15
+ * </script>
16
+ *
17
+ * Or for Perry's self-contained HTML output, set window.__bloomWasmUrl
18
+ * before bootPerryWasm is called.
19
+ */
20
+
21
+ // State
22
+ let bloomModule = null; // wasm-bindgen exports from bloom_web
23
+ let perryInstance = null; // Perry WASM instance
24
+ let perryMemory = null; // Perry WASM memory
25
+ let rafId = null; // requestAnimationFrame handle
26
+ let gameRunning = false;
27
+
28
+ // Game loop state
29
+ let gameCallbackHandle = null; // Perry closure handle for runGame callback
30
+ let perryClosureCall1 = null; // Reference to Perry's closure_call_1 function
31
+
32
+ /**
33
+ * Boot a Bloom game from two WASM modules.
34
+ *
35
+ * @param {string} bloomPkgUrl - URL to bloom_web.js (wasm-pack output)
36
+ * @param {string} gameWasmUrl - URL to the Perry-compiled game.wasm
37
+ */
38
+ export async function bootBloomGame(bloomPkgUrl, gameWasmUrl) {
39
+ // 1. Load Bloom engine WASM
40
+ bloomModule = await import(bloomPkgUrl);
41
+ await bloomModule.default(); // Initialize wasm-bindgen
42
+
43
+ // 2. Build FFI import object mapping bloom_* names to wasm-bindgen exports.
44
+ // Perry WASM imports these under the "ffi" namespace.
45
+ const ffiImports = buildFfiImports();
46
+
47
+ // 3. Fetch and instantiate Perry game WASM.
48
+ // Perry's runtime JS (wasm_runtime.js) is embedded in the HTML.
49
+ // We provide our FFI imports to it.
50
+ if (typeof globalThis.__ffiImports === 'undefined') {
51
+ globalThis.__ffiImports = ffiImports;
52
+ } else {
53
+ Object.assign(globalThis.__ffiImports, ffiImports);
54
+ }
55
+
56
+ // If Perry's bootPerryWasm is available (self-contained HTML mode),
57
+ // it will use __ffiImports. Otherwise, load game WASM directly.
58
+ if (gameWasmUrl && typeof globalThis.bootPerryWasm === 'undefined') {
59
+ console.warn('bloom_glue: Perry runtime not found. Load game via Perry HTML output.');
60
+ }
61
+ }
62
+
63
+ /**
64
+ * Build the FFI imports object from Bloom wasm-bindgen exports.
65
+ * All bloom_* functions are mapped directly, plus bloom_run_game
66
+ * is intercepted to set up the rAF loop.
67
+ */
68
+ function buildFfiImports() {
69
+ const imports = {};
70
+
71
+ // Map all bloom_* exports
72
+ for (const [name, fn] of Object.entries(bloomModule)) {
73
+ if (typeof fn === 'function' && name.startsWith('bloom_')) {
74
+ imports[name] = fn;
75
+ }
76
+ }
77
+
78
+ // Intercept bloom_run_game to set up the rAF loop
79
+ imports['bloom_run_game'] = (callbackHandle) => {
80
+ gameCallbackHandle = callbackHandle;
81
+ gameRunning = true;
82
+ startRafLoop();
83
+ };
84
+
85
+ // Intercept bloom_window_should_close to return 1.0 on web
86
+ // so that while(!windowShouldClose()) loops exit immediately
87
+ // when runGame is being used (the rAF loop takes over)
88
+ const origShouldClose = imports['bloom_window_should_close'];
89
+ imports['bloom_window_should_close'] = () => {
90
+ // Once runGame is called, signal the while loop to exit
91
+ if (gameRunning) return f64ToI64(1.0);
92
+ return origShouldClose ? origShouldClose() : f64ToI64(0.0);
93
+ };
94
+
95
+ return imports;
96
+ }
97
+
98
+ /**
99
+ * Start the requestAnimationFrame game loop.
100
+ * Each frame: begin_drawing → invoke game callback → end_drawing.
101
+ */
102
+ function startRafLoop() {
103
+ function frame() {
104
+ if (!gameRunning) return;
105
+
106
+ bloomModule.bloom_begin_drawing();
107
+
108
+ // Invoke the game's callback with delta time
109
+ if (gameCallbackHandle !== null) {
110
+ const dt = bloomModule.bloom_get_delta_time();
111
+ invokePerryCallback(gameCallbackHandle, dt);
112
+ }
113
+
114
+ bloomModule.bloom_end_drawing();
115
+
116
+ rafId = requestAnimationFrame(frame);
117
+ }
118
+
119
+ rafId = requestAnimationFrame(frame);
120
+ }
121
+
122
+ /**
123
+ * Invoke a Perry closure/function handle.
124
+ *
125
+ * Perry closures are stored in the JS handle store and invoked via
126
+ * the indirect function table. We use the mem_dispatch closure_call_1
127
+ * function from Perry's runtime.
128
+ */
129
+ function invokePerryCallback(handle, arg) {
130
+ // Perry's runtime exposes closure_call_1 via the __memDispatch table
131
+ // which is available in Perry's wasm_runtime.js scope.
132
+ // If we have a direct reference, use it.
133
+ if (perryClosureCall1) {
134
+ perryClosureCall1(handle, arg);
135
+ return;
136
+ }
137
+
138
+ // Fallback: try the globally available __memDispatch table
139
+ if (typeof globalThis.__memDispatch !== 'undefined' &&
140
+ globalThis.__memDispatch.closure_call_1) {
141
+ perryClosureCall1 = globalThis.__memDispatch.closure_call_1;
142
+ perryClosureCall1(handle, arg);
143
+ return;
144
+ }
145
+
146
+ // Fallback: try to call through Perry's WASM indirect function table directly
147
+ if (perryInstance) {
148
+ const table = perryInstance.exports.__indirect_function_table;
149
+ if (table) {
150
+ // For simple function references (not closures), handle IS the table index
151
+ try {
152
+ const fn = table.get(handle | 0);
153
+ if (fn) {
154
+ fn(f64ToI64(arg));
155
+ return;
156
+ }
157
+ } catch (e) {
158
+ console.warn('bloom_glue: failed to invoke callback via table:', e);
159
+ }
160
+ }
161
+ }
162
+
163
+ console.warn('bloom_glue: could not invoke game callback');
164
+ }
165
+
166
+ /**
167
+ * Stop the game loop.
168
+ */
169
+ export function stopGame() {
170
+ gameRunning = false;
171
+ if (rafId !== null) {
172
+ cancelAnimationFrame(rafId);
173
+ rafId = null;
174
+ }
175
+ }
176
+
177
+ /**
178
+ * Set the Perry WASM instance (called by bloom_glue or Perry's boot code).
179
+ * Needed for cross-module callback invocation.
180
+ */
181
+ export function setPerryInstance(instance) {
182
+ perryInstance = instance;
183
+ perryMemory = instance?.exports?.memory;
184
+ }
185
+
186
+ // --- NaN-boxing helpers ---
187
+
188
+ function f64ToI64(v) {
189
+ const buf = new ArrayBuffer(8);
190
+ new Float64Array(buf)[0] = v;
191
+ return new BigUint64Array(buf)[0];
192
+ }
193
+
194
+ function i64ToF64(b) {
195
+ const buf = new ArrayBuffer(8);
196
+ new BigUint64Array(buf)[0] = BigInt.asUintN(64, b);
197
+ return new Float64Array(buf)[0];
198
+ }
199
+
200
+ // --- Auto-setup for Perry self-contained HTML mode ---
201
+
202
+ // When Perry generates a self-contained HTML, it calls bootPerryWasm(base64).
203
+ // We hook into this by providing __ffiImports before boot.
204
+ // The bloom engine must be loaded first (via a <script> that imports bloom_web.js).
205
+
206
+ if (typeof globalThis.__bloomAutoInit !== 'undefined') {
207
+ // Auto-init mode: bloom_web was already loaded
208
+ (async () => {
209
+ try {
210
+ bloomModule = globalThis.__bloomModule;
211
+ const ffi = buildFfiImports();
212
+ globalThis.__ffiImports = ffi;
213
+ console.log('bloom_glue: FFI imports ready for Perry WASM');
214
+ } catch (e) {
215
+ console.error('bloom_glue: auto-init failed:', e);
216
+ }
217
+ })();
218
+ }
@@ -0,0 +1,101 @@
1
+ #!/bin/bash
2
+ # Build Bloom Engine for Web
3
+ #
4
+ # Usage:
5
+ # ./native/web/build.sh [game.ts] [--output dist/]
6
+ #
7
+ # Steps:
8
+ # 1. Build bloom_web.wasm via wasm-pack
9
+ # 2. Compile game TypeScript via perry --target wasm (if provided)
10
+ # 3. Assemble output directory with all files needed to serve
11
+ #
12
+ # Prerequisites:
13
+ # - wasm-pack: cargo install wasm-pack
14
+ # - perry: ../../../perry/perry/target/release/perry (or in PATH)
15
+ # - wasm-opt (optional): for binary size optimization
16
+
17
+ set -e
18
+
19
+ SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
20
+ ENGINE_DIR="$(cd "$SCRIPT_DIR/../.." && pwd)"
21
+ WEB_CRATE="$SCRIPT_DIR"
22
+ OUTPUT_DIR="${2:-$ENGINE_DIR/dist/web}"
23
+ GAME_FILE="$1"
24
+
25
+ echo "=== Bloom Web Build ==="
26
+ echo ""
27
+
28
+ # 1. Build Bloom WASM via wasm-pack
29
+ echo "[1/4] Building bloom_web.wasm..."
30
+ cd "$WEB_CRATE"
31
+ wasm-pack build --target web --out-dir pkg --no-typescript 2>&1 | tail -3
32
+ echo " Output: $WEB_CRATE/pkg/"
33
+
34
+ # 2. Optimize WASM binary (if wasm-opt is available)
35
+ if command -v wasm-opt &> /dev/null; then
36
+ echo "[2/4] Optimizing WASM with wasm-opt..."
37
+ WASM_FILE="$WEB_CRATE/pkg/bloom_web_bg.wasm"
38
+ ORIG_SIZE=$(wc -c < "$WASM_FILE")
39
+ wasm-opt -Oz "$WASM_FILE" -o "$WASM_FILE.opt"
40
+ mv "$WASM_FILE.opt" "$WASM_FILE"
41
+ OPT_SIZE=$(wc -c < "$WASM_FILE")
42
+ echo " Optimized: $((ORIG_SIZE / 1024))KB → $((OPT_SIZE / 1024))KB"
43
+ else
44
+ echo "[2/4] Skipping wasm-opt (not installed). Install with: cargo install wasm-opt"
45
+ fi
46
+
47
+ # 3. Compile game (if provided)
48
+ if [ -n "$GAME_FILE" ] && [ -f "$GAME_FILE" ]; then
49
+ echo "[3/4] Compiling game: $GAME_FILE"
50
+
51
+ # Find perry compiler
52
+ PERRY=""
53
+ if command -v perry &> /dev/null; then
54
+ PERRY="perry"
55
+ elif [ -f "$ENGINE_DIR/../../perry/perry/target/release/perry" ]; then
56
+ PERRY="$ENGINE_DIR/../../perry/perry/target/release/perry"
57
+ else
58
+ echo " ERROR: perry compiler not found. Install it or add to PATH."
59
+ exit 1
60
+ fi
61
+
62
+ $PERRY "$GAME_FILE" --target wasm -o "/tmp/bloom_game.html"
63
+ echo " Game compiled to WASM"
64
+ else
65
+ echo "[3/4] No game file specified, skipping game compilation"
66
+ fi
67
+
68
+ # 4. Assemble output directory
69
+ echo "[4/4] Assembling output..."
70
+ mkdir -p "$OUTPUT_DIR"
71
+
72
+ # Copy Bloom WASM package
73
+ cp -r "$WEB_CRATE/pkg" "$OUTPUT_DIR/pkg"
74
+
75
+ # Copy HTML template and glue
76
+ cp "$WEB_CRATE/index.html" "$OUTPUT_DIR/index.html"
77
+ cp "$WEB_CRATE/bloom_glue.js" "$OUTPUT_DIR/bloom_glue.js"
78
+ cp "$WEB_CRATE/jolt_bridge.js" "$OUTPUT_DIR/jolt_bridge.js"
79
+
80
+ # Copy game assets (if game directory has an assets/ folder)
81
+ if [ -n "$GAME_FILE" ]; then
82
+ GAME_DIR="$(dirname "$(realpath "$GAME_FILE")")"
83
+ if [ -d "$GAME_DIR/assets" ]; then
84
+ cp -r "$GAME_DIR/assets" "$OUTPUT_DIR/assets"
85
+ echo " Copied assets/ directory"
86
+ fi
87
+ fi
88
+
89
+ # Calculate total size
90
+ TOTAL_SIZE=$(du -sh "$OUTPUT_DIR" | cut -f1)
91
+ WASM_SIZE=$(wc -c < "$OUTPUT_DIR/pkg/bloom_web_bg.wasm" 2>/dev/null || echo "0")
92
+
93
+ echo ""
94
+ echo "=== Build Complete ==="
95
+ echo " Output: $OUTPUT_DIR"
96
+ echo " WASM size: $((WASM_SIZE / 1024))KB"
97
+ echo " Total size: $TOTAL_SIZE"
98
+ echo ""
99
+ echo "To serve locally:"
100
+ echo " cd $OUTPUT_DIR && python3 -m http.server 8080"
101
+ echo " Open http://localhost:8080"