@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,244 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #include <Jolt/Core/Atomics.h>
8
+
9
+ JPH_NAMESPACE_BEGIN
10
+
11
+ // Forward declares
12
+ template <class T> class Ref;
13
+ template <class T> class RefConst;
14
+
15
+ /// Simple class to facilitate reference counting / releasing
16
+ /// Derive your class from RefTarget and you can reference it by using Ref<classname> or RefConst<classname>
17
+ ///
18
+ /// Reference counting classes keep an integer which indicates how many references
19
+ /// to the object are active. Reference counting objects are derived from RefTarget
20
+ /// and staT & their life with a reference count of zero. They can then be assigned
21
+ /// to equivalents of pointers (Ref) which will increase the reference count immediately.
22
+ /// If the destructor of Ref is called or another object is assigned to the reference
23
+ /// counting pointer it will decrease the reference count of the object again. If this
24
+ /// reference count becomes zero, the object is destroyed.
25
+ ///
26
+ /// This provides a very powerful mechanism to prevent memory leaks, but also gives
27
+ /// some responsibility to the programmer. The most notable point is that you cannot
28
+ /// have one object reference another and have the other reference the first one
29
+ /// back, because this way the reference count of both objects will never become
30
+ /// lower than 1, resulting in a memory leak. By carefully designing your classes
31
+ /// (and particularly identifying who owns who in the class hierarchy) you can avoid
32
+ /// these problems.
33
+ template <class T>
34
+ class RefTarget
35
+ {
36
+ public:
37
+ /// Constructor
38
+ inline RefTarget() = default;
39
+ inline RefTarget(const RefTarget &) { /* Do not copy refcount */ }
40
+ inline ~RefTarget() { JPH_IF_ENABLE_ASSERTS(uint32 value = mRefCount.load(memory_order_relaxed);) JPH_ASSERT(value == 0 || value == cEmbedded); } ///< assert no one is referencing us
41
+
42
+ /// Mark this class as embedded, this means the type can be used in a compound or constructed on the stack.
43
+ /// The Release function will never destruct the object, it is assumed the destructor will be called by whoever allocated
44
+ /// the object and at that point in time it is checked that no references are left to the structure.
45
+ inline void SetEmbedded() const { JPH_IF_ENABLE_ASSERTS(uint32 old = ) mRefCount.fetch_add(cEmbedded, memory_order_relaxed); JPH_ASSERT(old < cEmbedded); }
46
+
47
+ /// Assignment operator
48
+ inline RefTarget & operator = (const RefTarget &) { /* Don't copy refcount */ return *this; }
49
+
50
+ /// Get current refcount of this object
51
+ uint32 GetRefCount() const { return mRefCount.load(memory_order_relaxed); }
52
+
53
+ /// Add or release a reference to this object
54
+ inline void AddRef() const
55
+ {
56
+ // Adding a reference can use relaxed memory ordering
57
+ mRefCount.fetch_add(1, memory_order_relaxed);
58
+ }
59
+
60
+ inline void Release() const
61
+ {
62
+ #ifndef JPH_TSAN_ENABLED
63
+ // Releasing a reference must use release semantics...
64
+ if (mRefCount.fetch_sub(1, memory_order_release) == 1)
65
+ {
66
+ // ... so that we can use acquire to ensure that we see any updates from other threads that released a ref before deleting the object
67
+ atomic_thread_fence(memory_order_acquire);
68
+ delete static_cast<const T *>(this);
69
+ }
70
+ #else
71
+ // But under TSAN, we cannot use atomic_thread_fence, so we use an acq_rel operation unconditionally instead
72
+ if (mRefCount.fetch_sub(1, memory_order_acq_rel) == 1)
73
+ delete static_cast<const T *>(this);
74
+ #endif
75
+ }
76
+
77
+ /// INTERNAL HELPER FUNCTION USED BY SERIALIZATION
78
+ static int sInternalGetRefCountOffset() { return offsetof(T, mRefCount); }
79
+
80
+ protected:
81
+ static constexpr uint32 cEmbedded = 0x0ebedded; ///< A large value that gets added to the refcount to mark the object as embedded
82
+
83
+ mutable atomic<uint32> mRefCount = 0; ///< Current reference count
84
+ };
85
+
86
+ /// Pure virtual version of RefTarget
87
+ class JPH_EXPORT RefTargetVirtual
88
+ {
89
+ public:
90
+ /// Virtual destructor
91
+ virtual ~RefTargetVirtual() = default;
92
+
93
+ /// Virtual add reference
94
+ virtual void AddRef() = 0;
95
+
96
+ /// Virtual release reference
97
+ virtual void Release() = 0;
98
+ };
99
+
100
+ /// Class for automatic referencing, this is the equivalent of a pointer to type T
101
+ /// if you assign a value to this class it will increment the reference count by one
102
+ /// of this object, and if you assign something else it will decrease the reference
103
+ /// count of the first object again. If it reaches a reference count of zero it will
104
+ /// be deleted
105
+ template <class T>
106
+ class Ref
107
+ {
108
+ public:
109
+ /// Constructor
110
+ inline Ref() : mPtr(nullptr) { }
111
+ inline Ref(T *inRHS) : mPtr(inRHS) { AddRef(); }
112
+ inline Ref(const Ref<T> &inRHS) : mPtr(inRHS.mPtr) { AddRef(); }
113
+ inline Ref(Ref<T> &&inRHS) noexcept : mPtr(inRHS.mPtr) { inRHS.mPtr = nullptr; }
114
+ inline ~Ref() { Release(); }
115
+
116
+ /// Assignment operators
117
+ inline Ref<T> & operator = (T *inRHS) { if (mPtr != inRHS) { Release(); mPtr = inRHS; AddRef(); } return *this; }
118
+ inline Ref<T> & operator = (const Ref<T> &inRHS) { if (mPtr != inRHS.mPtr) { Release(); mPtr = inRHS.mPtr; AddRef(); } return *this; }
119
+ inline Ref<T> & operator = (Ref<T> &&inRHS) noexcept { if (mPtr != inRHS.mPtr) { Release(); mPtr = inRHS.mPtr; inRHS.mPtr = nullptr; } return *this; }
120
+
121
+ /// Casting operators
122
+ inline operator T *() const { return mPtr; }
123
+
124
+ /// Access like a normal pointer
125
+ inline T * operator -> () const { return mPtr; }
126
+ inline T & operator * () const { return *mPtr; }
127
+
128
+ /// Comparison
129
+ inline bool operator == (const T * inRHS) const { return mPtr == inRHS; }
130
+ inline bool operator == (const Ref<T> &inRHS) const { return mPtr == inRHS.mPtr; }
131
+ inline bool operator != (const T * inRHS) const { return mPtr != inRHS; }
132
+ inline bool operator != (const Ref<T> &inRHS) const { return mPtr != inRHS.mPtr; }
133
+
134
+ /// Get pointer
135
+ inline T * GetPtr() const { return mPtr; }
136
+
137
+ /// Get hash for this object
138
+ uint64 GetHash() const
139
+ {
140
+ return Hash<T *> { } (mPtr);
141
+ }
142
+
143
+ /// INTERNAL HELPER FUNCTION USED BY SERIALIZATION
144
+ void ** InternalGetPointer() { return reinterpret_cast<void **>(&mPtr); }
145
+
146
+ private:
147
+ template <class T2> friend class RefConst;
148
+
149
+ /// Use "variable = nullptr;" to release an object, do not call these functions
150
+ inline void AddRef() { if (mPtr != nullptr) mPtr->AddRef(); }
151
+ inline void Release() { if (mPtr != nullptr) mPtr->Release(); }
152
+
153
+ T * mPtr; ///< Pointer to object that we are reference counting
154
+ };
155
+
156
+ /// Class for automatic referencing, this is the equivalent of a CONST pointer to type T
157
+ /// if you assign a value to this class it will increment the reference count by one
158
+ /// of this object, and if you assign something else it will decrease the reference
159
+ /// count of the first object again. If it reaches a reference count of zero it will
160
+ /// be deleted
161
+ template <class T>
162
+ class RefConst
163
+ {
164
+ public:
165
+ /// Constructor
166
+ inline RefConst() : mPtr(nullptr) { }
167
+ inline RefConst(const T * inRHS) : mPtr(inRHS) { AddRef(); }
168
+ inline RefConst(const RefConst<T> &inRHS) : mPtr(inRHS.mPtr) { AddRef(); }
169
+ inline RefConst(RefConst<T> &&inRHS) noexcept : mPtr(inRHS.mPtr) { inRHS.mPtr = nullptr; }
170
+ inline RefConst(const Ref<T> &inRHS) : mPtr(inRHS.mPtr) { AddRef(); }
171
+ inline RefConst(Ref<T> &&inRHS) noexcept : mPtr(inRHS.mPtr) { inRHS.mPtr = nullptr; }
172
+ inline ~RefConst() { Release(); }
173
+
174
+ /// Assignment operators
175
+ inline RefConst<T> & operator = (const T * inRHS) { if (mPtr != inRHS) { Release(); mPtr = inRHS; AddRef(); } return *this; }
176
+ inline RefConst<T> & operator = (const RefConst<T> &inRHS) { if (mPtr != inRHS.mPtr) { Release(); mPtr = inRHS.mPtr; AddRef(); } return *this; }
177
+ inline RefConst<T> & operator = (RefConst<T> &&inRHS) noexcept { if (mPtr != inRHS.mPtr) { Release(); mPtr = inRHS.mPtr; inRHS.mPtr = nullptr; } return *this; }
178
+ inline RefConst<T> & operator = (const Ref<T> &inRHS) { if (mPtr != inRHS.mPtr) { Release(); mPtr = inRHS.mPtr; AddRef(); } return *this; }
179
+ inline RefConst<T> & operator = (Ref<T> &&inRHS) noexcept { if (mPtr != inRHS.mPtr) { Release(); mPtr = inRHS.mPtr; inRHS.mPtr = nullptr; } return *this; }
180
+
181
+ /// Casting operators
182
+ inline operator const T * () const { return mPtr; }
183
+
184
+ /// Access like a normal pointer
185
+ inline const T * operator -> () const { return mPtr; }
186
+ inline const T & operator * () const { return *mPtr; }
187
+
188
+ /// Comparison
189
+ inline bool operator == (const T * inRHS) const { return mPtr == inRHS; }
190
+ inline bool operator == (const RefConst<T> &inRHS) const { return mPtr == inRHS.mPtr; }
191
+ inline bool operator == (const Ref<T> &inRHS) const { return mPtr == inRHS.mPtr; }
192
+ inline bool operator != (const T * inRHS) const { return mPtr != inRHS; }
193
+ inline bool operator != (const RefConst<T> &inRHS) const { return mPtr != inRHS.mPtr; }
194
+ inline bool operator != (const Ref<T> &inRHS) const { return mPtr != inRHS.mPtr; }
195
+
196
+ /// Get pointer
197
+ inline const T * GetPtr() const { return mPtr; }
198
+
199
+ /// Get hash for this object
200
+ uint64 GetHash() const
201
+ {
202
+ return Hash<const T *> { } (mPtr);
203
+ }
204
+
205
+ /// INTERNAL HELPER FUNCTION USED BY SERIALIZATION
206
+ void ** InternalGetPointer() { return const_cast<void **>(reinterpret_cast<const void **>(&mPtr)); }
207
+
208
+ private:
209
+ /// Use "variable = nullptr;" to release an object, do not call these functions
210
+ inline void AddRef() { if (mPtr != nullptr) mPtr->AddRef(); }
211
+ inline void Release() { if (mPtr != nullptr) mPtr->Release(); }
212
+
213
+ const T * mPtr; ///< Pointer to object that we are reference counting
214
+ };
215
+
216
+ JPH_NAMESPACE_END
217
+
218
+ JPH_SUPPRESS_WARNING_PUSH
219
+ JPH_CLANG_SUPPRESS_WARNING("-Wc++98-compat")
220
+
221
+ namespace std
222
+ {
223
+ /// Declare std::hash for Ref
224
+ template <class T>
225
+ struct hash<JPH::Ref<T>>
226
+ {
227
+ size_t operator () (const JPH::Ref<T> &inRHS) const
228
+ {
229
+ return size_t(inRHS.GetHash());
230
+ }
231
+ };
232
+
233
+ /// Declare std::hash for RefConst
234
+ template <class T>
235
+ struct hash<JPH::RefConst<T>>
236
+ {
237
+ size_t operator () (const JPH::RefConst<T> &inRHS) const
238
+ {
239
+ return size_t(inRHS.GetHash());
240
+ }
241
+ };
242
+ }
243
+
244
+ JPH_SUPPRESS_WARNING_POP
@@ -0,0 +1,174 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ JPH_NAMESPACE_BEGIN
8
+
9
+ /// Helper class that either contains a valid result or an error
10
+ template <class Type>
11
+ class Result
12
+ {
13
+ public:
14
+ /// Default constructor
15
+ Result() { }
16
+
17
+ /// Copy constructor
18
+ Result(const Result<Type> &inRHS) :
19
+ mState(inRHS.mState)
20
+ {
21
+ switch (inRHS.mState)
22
+ {
23
+ case EState::Valid:
24
+ new (&mResult) Type (inRHS.mResult);
25
+ break;
26
+
27
+ case EState::Error:
28
+ new (&mError) String(inRHS.mError);
29
+ break;
30
+
31
+ case EState::Invalid:
32
+ break;
33
+ }
34
+ }
35
+
36
+ /// Move constructor
37
+ Result(Result<Type> &&inRHS) noexcept :
38
+ mState(inRHS.mState)
39
+ {
40
+ switch (inRHS.mState)
41
+ {
42
+ case EState::Valid:
43
+ new (&mResult) Type (std::move(inRHS.mResult));
44
+ break;
45
+
46
+ case EState::Error:
47
+ new (&mError) String(std::move(inRHS.mError));
48
+ break;
49
+
50
+ case EState::Invalid:
51
+ break;
52
+ }
53
+
54
+ // Don't reset the state of inRHS, the destructors still need to be called after a move operation
55
+ }
56
+
57
+ /// Destructor
58
+ ~Result() { Clear(); }
59
+
60
+ /// Copy assignment
61
+ Result<Type> & operator = (const Result<Type> &inRHS)
62
+ {
63
+ Clear();
64
+
65
+ mState = inRHS.mState;
66
+
67
+ switch (inRHS.mState)
68
+ {
69
+ case EState::Valid:
70
+ new (&mResult) Type (inRHS.mResult);
71
+ break;
72
+
73
+ case EState::Error:
74
+ new (&mError) String(inRHS.mError);
75
+ break;
76
+
77
+ case EState::Invalid:
78
+ break;
79
+ }
80
+
81
+ return *this;
82
+ }
83
+
84
+ /// Move assignment
85
+ Result<Type> & operator = (Result<Type> &&inRHS) noexcept
86
+ {
87
+ Clear();
88
+
89
+ mState = inRHS.mState;
90
+
91
+ switch (inRHS.mState)
92
+ {
93
+ case EState::Valid:
94
+ new (&mResult) Type (std::move(inRHS.mResult));
95
+ break;
96
+
97
+ case EState::Error:
98
+ new (&mError) String(std::move(inRHS.mError));
99
+ break;
100
+
101
+ case EState::Invalid:
102
+ break;
103
+ }
104
+
105
+ // Don't reset the state of inRHS, the destructors still need to be called after a move operation
106
+
107
+ return *this;
108
+ }
109
+
110
+ /// Clear result or error
111
+ void Clear()
112
+ {
113
+ switch (mState)
114
+ {
115
+ case EState::Valid:
116
+ mResult.~Type();
117
+ break;
118
+
119
+ case EState::Error:
120
+ mError.~String();
121
+ break;
122
+
123
+ case EState::Invalid:
124
+ break;
125
+ }
126
+
127
+ mState = EState::Invalid;
128
+ }
129
+
130
+ /// Checks if the result is still uninitialized
131
+ bool IsEmpty() const { return mState == EState::Invalid; }
132
+
133
+ /// Checks if the result is valid
134
+ bool IsValid() const { return mState == EState::Valid; }
135
+
136
+ /// Get the result value
137
+ const Type & Get() const { JPH_ASSERT(IsValid()); return mResult; }
138
+
139
+ /// Set the result value
140
+ void Set(const Type &inResult) { Clear(); new (&mResult) Type(inResult); mState = EState::Valid; }
141
+
142
+ /// Set the result value (move value)
143
+ void Set(Type &&inResult) { Clear(); new (&mResult) Type(std::move(inResult)); mState = EState::Valid; }
144
+
145
+ /// Check if we had an error
146
+ bool HasError() const { return mState == EState::Error; }
147
+
148
+ /// Get the error value
149
+ const String & GetError() const { JPH_ASSERT(HasError()); return mError; }
150
+
151
+ /// Set an error value
152
+ void SetError(const char *inError) { Clear(); new (&mError) String(inError); mState = EState::Error; }
153
+ void SetError(const string_view &inError) { Clear(); new (&mError) String(inError); mState = EState::Error; }
154
+ void SetError(String &&inError) { Clear(); new (&mError) String(std::move(inError)); mState = EState::Error; }
155
+
156
+ private:
157
+ union
158
+ {
159
+ Type mResult; ///< The actual result object
160
+ String mError; ///< The error description if the result failed
161
+ };
162
+
163
+ /// State of the result
164
+ enum class EState : uint8
165
+ {
166
+ Invalid,
167
+ Valid,
168
+ Error
169
+ };
170
+
171
+ EState mState = EState::Invalid;
172
+ };
173
+
174
+ JPH_NAMESPACE_END
@@ -0,0 +1,72 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ JPH_NAMESPACE_BEGIN
8
+
9
+ /// STL allocator that takes care that memory is aligned to N bytes
10
+ template <typename T, size_t N>
11
+ class STLAlignedAllocator
12
+ {
13
+ public:
14
+ using value_type = T;
15
+
16
+ /// Pointer to type
17
+ using pointer = T *;
18
+ using const_pointer = const T *;
19
+
20
+ /// Reference to type.
21
+ /// Can be removed in C++20.
22
+ using reference = T &;
23
+ using const_reference = const T &;
24
+
25
+ using size_type = size_t;
26
+ using difference_type = ptrdiff_t;
27
+
28
+ /// The allocator is stateless
29
+ using is_always_equal = std::true_type;
30
+
31
+ /// Allocator supports moving
32
+ using propagate_on_container_move_assignment = std::true_type;
33
+
34
+ /// Constructor
35
+ inline STLAlignedAllocator() = default;
36
+
37
+ /// Constructor from other allocator
38
+ template <typename T2>
39
+ inline explicit STLAlignedAllocator(const STLAlignedAllocator<T2, N> &) { }
40
+
41
+ /// Allocate memory
42
+ inline pointer allocate(size_type inN)
43
+ {
44
+ return (pointer)AlignedAllocate(inN * sizeof(value_type), N);
45
+ }
46
+
47
+ /// Free memory
48
+ inline void deallocate(pointer inPointer, size_type)
49
+ {
50
+ AlignedFree(inPointer);
51
+ }
52
+
53
+ /// Allocators are stateless so assumed to be equal
54
+ inline bool operator == (const STLAlignedAllocator<T, N> &) const
55
+ {
56
+ return true;
57
+ }
58
+
59
+ inline bool operator != (const STLAlignedAllocator<T, N> &) const
60
+ {
61
+ return false;
62
+ }
63
+
64
+ /// Converting to allocator for other type
65
+ template <typename T2>
66
+ struct rebind
67
+ {
68
+ using other = STLAlignedAllocator<T2, N>;
69
+ };
70
+ };
71
+
72
+ JPH_NAMESPACE_END
@@ -0,0 +1,127 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ JPH_NAMESPACE_BEGIN
8
+
9
+ /// Default implementation of AllocatorHasReallocate which tells if an allocator has a reallocate function
10
+ template <class T> struct AllocatorHasReallocate { static constexpr bool sValue = false; };
11
+
12
+ #ifndef JPH_DISABLE_CUSTOM_ALLOCATOR
13
+
14
+ /// STL allocator that forwards to our allocation functions
15
+ template <typename T>
16
+ class STLAllocator
17
+ {
18
+ public:
19
+ using value_type = T;
20
+
21
+ /// Pointer to type
22
+ using pointer = T *;
23
+ using const_pointer = const T *;
24
+
25
+ /// Reference to type.
26
+ /// Can be removed in C++20.
27
+ using reference = T &;
28
+ using const_reference = const T &;
29
+
30
+ using size_type = size_t;
31
+ using difference_type = ptrdiff_t;
32
+
33
+ /// The allocator is stateless
34
+ using is_always_equal = std::true_type;
35
+
36
+ /// Allocator supports moving
37
+ using propagate_on_container_move_assignment = std::true_type;
38
+
39
+ /// Constructor
40
+ inline STLAllocator() = default;
41
+
42
+ /// Constructor from other allocator
43
+ template <typename T2>
44
+ inline STLAllocator(const STLAllocator<T2> &) { }
45
+
46
+ /// If this allocator needs to fall back to aligned allocations because the type requires it
47
+ static constexpr bool needs_aligned_allocate = alignof(T) > JPH_DEFAULT_ALLOCATE_ALIGNMENT;
48
+
49
+ /// Allocate memory
50
+ inline pointer allocate(size_type inN)
51
+ {
52
+ if constexpr (needs_aligned_allocate)
53
+ return pointer(AlignedAllocate(inN * sizeof(value_type), alignof(T)));
54
+ else
55
+ return pointer(Allocate(inN * sizeof(value_type)));
56
+ }
57
+
58
+ /// Should we expose a reallocate function?
59
+ static constexpr bool has_reallocate = std::is_trivially_copyable<T>() && !needs_aligned_allocate;
60
+
61
+ /// Reallocate memory
62
+ template <bool has_reallocate_v = has_reallocate, typename = std::enable_if_t<has_reallocate_v>>
63
+ inline pointer reallocate(pointer inOldPointer, size_type inOldSize, size_type inNewSize)
64
+ {
65
+ JPH_ASSERT(inNewSize > 0); // Reallocating to zero size is implementation dependent, so we don't allow it
66
+ return pointer(Reallocate(inOldPointer, inOldSize * sizeof(value_type), inNewSize * sizeof(value_type)));
67
+ }
68
+
69
+ /// Free memory
70
+ inline void deallocate(pointer inPointer, size_type)
71
+ {
72
+ if constexpr (needs_aligned_allocate)
73
+ AlignedFree(inPointer);
74
+ else
75
+ Free(inPointer);
76
+ }
77
+
78
+ /// Allocators are stateless so assumed to be equal
79
+ inline bool operator == (const STLAllocator<T> &) const
80
+ {
81
+ return true;
82
+ }
83
+
84
+ inline bool operator != (const STLAllocator<T> &) const
85
+ {
86
+ return false;
87
+ }
88
+
89
+ /// Converting to allocator for other type
90
+ template <typename T2>
91
+ struct rebind
92
+ {
93
+ using other = STLAllocator<T2>;
94
+ };
95
+ };
96
+
97
+ /// The STLAllocator implements the reallocate function if the alignment of the class is smaller or equal to the default alignment for the platform
98
+ template <class T> struct AllocatorHasReallocate<STLAllocator<T>> { static constexpr bool sValue = STLAllocator<T>::has_reallocate; };
99
+
100
+ #else
101
+
102
+ template <typename T> using STLAllocator = std::allocator<T>;
103
+
104
+ #endif // !JPH_DISABLE_CUSTOM_ALLOCATOR
105
+
106
+ // Declare STL containers that use our allocator
107
+ using String = std::basic_string<char, std::char_traits<char>, STLAllocator<char>>;
108
+ using IStringStream = std::basic_istringstream<char, std::char_traits<char>, STLAllocator<char>>;
109
+
110
+ JPH_NAMESPACE_END
111
+
112
+ #if (!defined(JPH_PLATFORM_WINDOWS) || defined(JPH_COMPILER_MINGW)) && !defined(JPH_DISABLE_CUSTOM_ALLOCATOR)
113
+
114
+ namespace std
115
+ {
116
+ /// Declare std::hash for String, for some reason on Linux based platforms template deduction takes the wrong variant
117
+ template <>
118
+ struct hash<JPH::String>
119
+ {
120
+ inline size_t operator () (const JPH::String &inRHS) const
121
+ {
122
+ return hash<string_view> { } (inRHS);
123
+ }
124
+ };
125
+ }
126
+
127
+ #endif // (!JPH_PLATFORM_WINDOWS || JPH_COMPILER_MINGW) && !JPH_DISABLE_CUSTOM_ALLOCATOR