@bloomengine/engine 0.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +169 -0
  3. package/native/android/Cargo.lock +1848 -0
  4. package/native/android/Cargo.toml +20 -0
  5. package/native/android/src/lib.rs +1747 -0
  6. package/native/ios/Cargo.lock +1688 -0
  7. package/native/ios/Cargo.toml +19 -0
  8. package/native/ios/src/lib.rs +2258 -0
  9. package/native/linux/Cargo.lock +1719 -0
  10. package/native/linux/Cargo.toml +22 -0
  11. package/native/linux/src/lib.rs +2236 -0
  12. package/native/macos/Cargo.lock +3310 -0
  13. package/native/macos/Cargo.toml +29 -0
  14. package/native/macos/src/lib.rs +3444 -0
  15. package/native/shared/Cargo.lock +1898 -0
  16. package/native/shared/Cargo.toml +42 -0
  17. package/native/shared/assets/default_font.ttf +0 -0
  18. package/native/shared/build.rs +77 -0
  19. package/native/shared/shaders/common/fog.wgsl +16 -0
  20. package/native/shared/shaders/common/imposter.wgsl +112 -0
  21. package/native/shared/shaders/common/pbr.wgsl +186 -0
  22. package/native/shared/shaders/common/shadows.wgsl +77 -0
  23. package/native/shared/shaders/common/sky.wgsl +8 -0
  24. package/native/shared/shaders/common/tonemap.wgsl +25 -0
  25. package/native/shared/shaders/impulse_field.wgsl +53 -0
  26. package/native/shared/shaders/material_abi.wgsl +360 -0
  27. package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
  28. package/native/shared/src/audio.rs +363 -0
  29. package/native/shared/src/custom_shaders.rs +104 -0
  30. package/native/shared/src/drs.rs +211 -0
  31. package/native/shared/src/engine.rs +186 -0
  32. package/native/shared/src/frame_callbacks.rs +88 -0
  33. package/native/shared/src/geometry.rs +236 -0
  34. package/native/shared/src/handles.rs +76 -0
  35. package/native/shared/src/input.rs +273 -0
  36. package/native/shared/src/jolt_sys.rs +822 -0
  37. package/native/shared/src/lib.rs +43 -0
  38. package/native/shared/src/models.rs +1941 -0
  39. package/native/shared/src/physics_jolt.rs +1528 -0
  40. package/native/shared/src/picking.rs +298 -0
  41. package/native/shared/src/postfx.rs +339 -0
  42. package/native/shared/src/profiler.rs +416 -0
  43. package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
  44. package/native/shared/src/renderer/brdf_lut.rs +154 -0
  45. package/native/shared/src/renderer/formats.rs +778 -0
  46. package/native/shared/src/renderer/graph.rs +465 -0
  47. package/native/shared/src/renderer/hot_reload.rs +390 -0
  48. package/native/shared/src/renderer/impulse_field.rs +455 -0
  49. package/native/shared/src/renderer/material_pipeline.rs +604 -0
  50. package/native/shared/src/renderer/material_system.rs +2106 -0
  51. package/native/shared/src/renderer/mod.rs +13923 -0
  52. package/native/shared/src/renderer/planar_reflection.rs +458 -0
  53. package/native/shared/src/renderer/post_pass.rs +249 -0
  54. package/native/shared/src/renderer/shader_include.rs +205 -0
  55. package/native/shared/src/renderer/shader_library.rs +134 -0
  56. package/native/shared/src/renderer/shaders.rs +5855 -0
  57. package/native/shared/src/renderer/transient.rs +576 -0
  58. package/native/shared/src/renderer/types.rs +259 -0
  59. package/native/shared/src/renderer/util.rs +151 -0
  60. package/native/shared/src/scene.rs +1066 -0
  61. package/native/shared/src/sdf_cache.rs +274 -0
  62. package/native/shared/src/shadows.rs +551 -0
  63. package/native/shared/src/staging.rs +90 -0
  64. package/native/shared/src/string_header.rs +35 -0
  65. package/native/shared/src/text_renderer.rs +456 -0
  66. package/native/shared/src/textures.rs +154 -0
  67. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
  68. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
  69. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
  70. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
  71. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
  72. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
  73. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
  74. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
  75. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
  76. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
  77. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
  78. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
  79. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
  80. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
  81. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
  82. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
  83. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
  84. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
  85. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
  86. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
  87. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
  88. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
  89. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
  90. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
  91. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
  92. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
  93. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
  94. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
  95. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
  96. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
  97. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
  98. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
  99. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
  100. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
  101. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
  102. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
  103. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
  104. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
  105. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
  106. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
  107. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
  108. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
  109. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
  110. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
  111. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
  112. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
  113. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
  114. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
  115. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
  116. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
  117. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
  118. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
  119. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
  120. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
  121. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
  122. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
  123. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
  124. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
  125. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
  126. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
  127. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
  128. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
  129. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
  130. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
  131. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
  132. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
  133. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
  134. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
  135. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
  136. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
  137. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
  146. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
  147. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
  148. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
  149. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
  150. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
  151. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
  165. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
  166. package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
  167. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
  168. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
  169. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
  170. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
  171. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
  172. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
  173. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
  174. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
  175. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
  176. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
  177. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
  178. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
  179. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
  180. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
  181. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
  182. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
  183. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
  184. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
  185. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
  186. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
  187. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
  188. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
  189. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
  190. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
  191. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
  192. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
  193. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
  194. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
  195. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
  196. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
  197. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
  198. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
  199. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
  200. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
  205. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
  206. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
  207. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
  208. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
  209. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
  210. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
  211. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
  212. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
  213. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
  214. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
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  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +205 -0
  485. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +204 -0
  486. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +29 -0
  487. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +1107 -0
  488. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +383 -0
  489. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +168 -0
  490. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +48 -0
  491. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +158 -0
  492. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +130 -0
  493. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +80 -0
  494. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +88 -0
  495. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +165 -0
  496. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +91 -0
  497. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +82 -0
  498. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +72 -0
  499. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +237 -0
  500. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +145 -0
  501. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +87 -0
  502. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +82 -0
  503. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +73 -0
  504. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +84 -0
  505. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +139 -0
  506. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +52 -0
  507. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +43 -0
  508. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +28 -0
  509. package/native/third_party/JoltPhysics/LICENSE +7 -0
  510. package/native/third_party/JoltPhysics/README.md +173 -0
  511. package/native/third_party/bloom_jolt/CMakeLists.txt +78 -0
  512. package/native/third_party/bloom_jolt/include/bloom_jolt.h +519 -0
  513. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +1780 -0
  514. package/native/tvos/Cargo.lock +1692 -0
  515. package/native/tvos/Cargo.toml +22 -0
  516. package/native/tvos/src/lib.rs +3179 -0
  517. package/native/watchos/Cargo.lock +16 -0
  518. package/native/watchos/Cargo.toml +19 -0
  519. package/native/watchos/shaders/bloom_postfx.metal +99 -0
  520. package/native/watchos/src/BloomWatchApp.swift +1236 -0
  521. package/native/watchos/src/BloomWatchAudio.swift +179 -0
  522. package/native/watchos/src/audio.rs +55 -0
  523. package/native/watchos/src/draw_list.rs +223 -0
  524. package/native/watchos/src/ffi_stubs.rs +454 -0
  525. package/native/watchos/src/lib.rs +1013 -0
  526. package/native/watchos/src/models.rs +746 -0
  527. package/native/watchos/src/postfx.rs +91 -0
  528. package/native/watchos/src/scene.rs +534 -0
  529. package/native/watchos/src/textures.rs +184 -0
  530. package/native/web/Cargo.lock +1656 -0
  531. package/native/web/Cargo.toml +38 -0
  532. package/native/web/bloom_glue.js +218 -0
  533. package/native/web/build.sh +101 -0
  534. package/native/web/index.html +390 -0
  535. package/native/web/jolt_bridge.js +1311 -0
  536. package/native/web/src/lib.rs +2739 -0
  537. package/native/windows/Cargo.lock +1813 -0
  538. package/native/windows/Cargo.toml +31 -0
  539. package/native/windows/src/lib.rs +1933 -0
  540. package/package.json +558 -0
  541. package/src/audio/index.ts +151 -0
  542. package/src/core/colors.ts +56 -0
  543. package/src/core/index.ts +903 -0
  544. package/src/core/keys.ts +63 -0
  545. package/src/core/types.ts +102 -0
  546. package/src/index.ts +158 -0
  547. package/src/math/index.ts +502 -0
  548. package/src/mobile/index.ts +294 -0
  549. package/src/models/index.ts +859 -0
  550. package/src/physics/index.ts +1072 -0
  551. package/src/scene/index.ts +570 -0
  552. package/src/shapes/index.ts +120 -0
  553. package/src/text/index.ts +48 -0
  554. package/src/textures/index.ts +173 -0
  555. package/src/world/index.ts +22 -0
  556. package/src/world/loader.ts +385 -0
  557. package/src/world/prefab.ts +205 -0
  558. package/src/world/saver.ts +61 -0
  559. package/src/world/terrain.ts +254 -0
  560. package/src/world/types.ts +136 -0
  561. package/src/world/validate.ts +202 -0
  562. package/src/world/version.ts +47 -0
@@ -0,0 +1,158 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #ifdef JPH_DEBUG_RENDERER
8
+
9
+ #include <Jolt/Renderer/DebugRendererRecorder.h>
10
+
11
+ JPH_NAMESPACE_BEGIN
12
+
13
+ void DebugRendererRecorder::DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor)
14
+ {
15
+ lock_guard lock(mMutex);
16
+
17
+ mCurrentFrame.mLines.push_back({ inFrom, inTo, inColor });
18
+ }
19
+
20
+ void DebugRendererRecorder::DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow)
21
+ {
22
+ lock_guard lock(mMutex);
23
+
24
+ mCurrentFrame.mTriangles.push_back({ inV1, inV2, inV3, inColor, inCastShadow });
25
+ }
26
+
27
+ DebugRenderer::Batch DebugRendererRecorder::CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount)
28
+ {
29
+ if (inTriangles == nullptr || inTriangleCount == 0)
30
+ return new BatchImpl(0);
31
+
32
+ lock_guard lock(mMutex);
33
+
34
+ mStream.Write(ECommand::CreateBatch);
35
+
36
+ uint32 batch_id = mNextBatchID++;
37
+ JPH_ASSERT(batch_id != 0);
38
+ mStream.Write(batch_id);
39
+ mStream.Write((uint32)inTriangleCount);
40
+ mStream.WriteBytes(inTriangles, inTriangleCount * sizeof(Triangle));
41
+
42
+ return new BatchImpl(batch_id);
43
+ }
44
+
45
+ DebugRenderer::Batch DebugRendererRecorder::CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount)
46
+ {
47
+ if (inVertices == nullptr || inVertexCount == 0 || inIndices == nullptr || inIndexCount == 0)
48
+ return new BatchImpl(0);
49
+
50
+ lock_guard lock(mMutex);
51
+
52
+ mStream.Write(ECommand::CreateBatchIndexed);
53
+
54
+ uint32 batch_id = mNextBatchID++;
55
+ JPH_ASSERT(batch_id != 0);
56
+ mStream.Write(batch_id);
57
+ mStream.Write((uint32)inVertexCount);
58
+ mStream.WriteBytes(inVertices, inVertexCount * sizeof(Vertex));
59
+ mStream.Write((uint32)inIndexCount);
60
+ mStream.WriteBytes(inIndices, inIndexCount * sizeof(uint32));
61
+
62
+ return new BatchImpl(batch_id);
63
+ }
64
+
65
+ void DebugRendererRecorder::DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode)
66
+ {
67
+ lock_guard lock(mMutex);
68
+
69
+ // See if this geometry was used before
70
+ uint32 &geometry_id = mGeometries[inGeometry];
71
+ if (geometry_id == 0)
72
+ {
73
+ mStream.Write(ECommand::CreateGeometry);
74
+
75
+ // Create a new ID
76
+ geometry_id = mNextGeometryID++;
77
+ JPH_ASSERT(geometry_id != 0);
78
+ mStream.Write(geometry_id);
79
+
80
+ // Save bounds
81
+ mStream.Write(inGeometry->mBounds.mMin);
82
+ mStream.Write(inGeometry->mBounds.mMax);
83
+
84
+ // Save the LODs
85
+ mStream.Write((uint32)inGeometry->mLODs.size());
86
+ for (const LOD & lod : inGeometry->mLODs)
87
+ {
88
+ mStream.Write(lod.mDistance);
89
+ mStream.Write(static_cast<const BatchImpl *>(lod.mTriangleBatch.GetPtr())->mID);
90
+ }
91
+ }
92
+
93
+ mCurrentFrame.mGeometries.push_back({ inModelMatrix, inModelColor, geometry_id, inCullMode, inCastShadow, inDrawMode });
94
+ }
95
+
96
+ void DebugRendererRecorder::DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight)
97
+ {
98
+ lock_guard lock(mMutex);
99
+
100
+ mCurrentFrame.mTexts.push_back({ inPosition, inString, inColor, inHeight });
101
+ }
102
+
103
+ void DebugRendererRecorder::EndFrame()
104
+ {
105
+ lock_guard lock(mMutex);
106
+
107
+ mStream.Write(ECommand::EndFrame);
108
+
109
+ // Write all lines
110
+ mStream.Write((uint32)mCurrentFrame.mLines.size());
111
+ for (const LineBlob &line : mCurrentFrame.mLines)
112
+ {
113
+ mStream.Write(line.mFrom);
114
+ mStream.Write(line.mTo);
115
+ mStream.Write(line.mColor);
116
+ }
117
+ mCurrentFrame.mLines.clear();
118
+
119
+ // Write all triangles
120
+ mStream.Write((uint32)mCurrentFrame.mTriangles.size());
121
+ for (const TriangleBlob &triangle : mCurrentFrame.mTriangles)
122
+ {
123
+ mStream.Write(triangle.mV1);
124
+ mStream.Write(triangle.mV2);
125
+ mStream.Write(triangle.mV3);
126
+ mStream.Write(triangle.mColor);
127
+ mStream.Write(triangle.mCastShadow);
128
+ }
129
+ mCurrentFrame.mTriangles.clear();
130
+
131
+ // Write all texts
132
+ mStream.Write((uint32)mCurrentFrame.mTexts.size());
133
+ for (const TextBlob &text : mCurrentFrame.mTexts)
134
+ {
135
+ mStream.Write(text.mPosition);
136
+ mStream.Write(text.mString);
137
+ mStream.Write(text.mColor);
138
+ mStream.Write(text.mHeight);
139
+ }
140
+ mCurrentFrame.mTexts.clear();
141
+
142
+ // Write all geometries
143
+ mStream.Write((uint32)mCurrentFrame.mGeometries.size());
144
+ for (const GeometryBlob &geom : mCurrentFrame.mGeometries)
145
+ {
146
+ mStream.Write(geom.mModelMatrix);
147
+ mStream.Write(geom.mModelColor);
148
+ mStream.Write(geom.mGeometryID);
149
+ mStream.Write(geom.mCullMode);
150
+ mStream.Write(geom.mCastShadow);
151
+ mStream.Write(geom.mDrawMode);
152
+ }
153
+ mCurrentFrame.mGeometries.clear();
154
+ }
155
+
156
+ JPH_NAMESPACE_END
157
+
158
+ #endif // JPH_DEBUG_RENDERER
@@ -0,0 +1,130 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #ifndef JPH_DEBUG_RENDERER
8
+ #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
+ #endif // !JPH_DEBUG_RENDERER
10
+
11
+ #include <Jolt/Renderer/DebugRenderer.h>
12
+ #include <Jolt/Core/StreamOut.h>
13
+ #include <Jolt/Core/Mutex.h>
14
+ #include <Jolt/Core/UnorderedMap.h>
15
+
16
+ JPH_NAMESPACE_BEGIN
17
+
18
+ /// Implementation of DebugRenderer that records the API invocations to be played back later
19
+ class JPH_DEBUG_RENDERER_EXPORT DebugRendererRecorder final : public DebugRenderer
20
+ {
21
+ public:
22
+ JPH_OVERRIDE_NEW_DELETE
23
+
24
+ /// Constructor
25
+ DebugRendererRecorder(StreamOut &inStream) : mStream(inStream) { Initialize(); }
26
+
27
+ /// Implementation of DebugRenderer interface
28
+ virtual void DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor) override;
29
+ virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow) override;
30
+ virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) override;
31
+ virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) override;
32
+ virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode) override;
33
+ virtual void DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight) override;
34
+
35
+ /// Mark the end of a frame
36
+ void EndFrame();
37
+
38
+ /// Control commands written into the stream
39
+ enum class ECommand : uint8
40
+ {
41
+ CreateBatch,
42
+ CreateBatchIndexed,
43
+ CreateGeometry,
44
+ EndFrame
45
+ };
46
+
47
+ /// Holds a single line segment
48
+ struct LineBlob
49
+ {
50
+ RVec3 mFrom;
51
+ RVec3 mTo;
52
+ Color mColor;
53
+ };
54
+
55
+ /// Holds a single triangle
56
+ struct TriangleBlob
57
+ {
58
+ RVec3 mV1;
59
+ RVec3 mV2;
60
+ RVec3 mV3;
61
+ Color mColor;
62
+ ECastShadow mCastShadow;
63
+ };
64
+
65
+ /// Holds a single text entry
66
+ struct TextBlob
67
+ {
68
+ TextBlob() = default;
69
+ TextBlob(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight) : mPosition(inPosition), mString(inString), mColor(inColor), mHeight(inHeight) { }
70
+
71
+ RVec3 mPosition;
72
+ String mString;
73
+ Color mColor;
74
+ float mHeight;
75
+ };
76
+
77
+ /// Holds a single geometry draw call
78
+ struct GeometryBlob
79
+ {
80
+ RMat44 mModelMatrix;
81
+ Color mModelColor;
82
+ uint32 mGeometryID;
83
+ ECullMode mCullMode;
84
+ ECastShadow mCastShadow;
85
+ EDrawMode mDrawMode;
86
+ };
87
+
88
+ /// All information for a single frame
89
+ struct Frame
90
+ {
91
+ Array<LineBlob> mLines;
92
+ Array<TriangleBlob> mTriangles;
93
+ Array<TextBlob> mTexts;
94
+ Array<GeometryBlob> mGeometries;
95
+ };
96
+
97
+ private:
98
+ /// Implementation specific batch object
99
+ class BatchImpl : public RefTargetVirtual
100
+ {
101
+ public:
102
+ JPH_OVERRIDE_NEW_DELETE
103
+
104
+ BatchImpl(uint32 inID) : mID(inID) { }
105
+
106
+ virtual void AddRef() override { ++mRefCount; }
107
+ virtual void Release() override { if (--mRefCount == 0) delete this; }
108
+
109
+ atomic<uint32> mRefCount = 0;
110
+ uint32 mID;
111
+ };
112
+
113
+ /// Lock that prevents concurrent access to the internal structures
114
+ Mutex mMutex;
115
+
116
+ /// Stream that recorded data will be sent to
117
+ StreamOut & mStream;
118
+
119
+ /// Next available ID
120
+ uint32 mNextBatchID = 1;
121
+ uint32 mNextGeometryID = 1;
122
+
123
+ /// Cached geometries and their IDs
124
+ UnorderedMap<GeometryRef, uint32> mGeometries;
125
+
126
+ /// Data that is being accumulated for the current frame
127
+ Frame mCurrentFrame;
128
+ };
129
+
130
+ JPH_NAMESPACE_END
@@ -0,0 +1,80 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #ifdef JPH_DEBUG_RENDERER
8
+
9
+ #include <Jolt/Renderer/DebugRendererSimple.h>
10
+
11
+ JPH_NAMESPACE_BEGIN
12
+
13
+ DebugRendererSimple::DebugRendererSimple()
14
+ {
15
+ Initialize();
16
+ }
17
+
18
+ DebugRenderer::Batch DebugRendererSimple::CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount)
19
+ {
20
+ BatchImpl *batch = new BatchImpl;
21
+ if (inTriangles == nullptr || inTriangleCount == 0)
22
+ return batch;
23
+
24
+ batch->mTriangles.assign(inTriangles, inTriangles + inTriangleCount);
25
+ return batch;
26
+ }
27
+
28
+ DebugRenderer::Batch DebugRendererSimple::CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount)
29
+ {
30
+ BatchImpl *batch = new BatchImpl;
31
+ if (inVertices == nullptr || inVertexCount == 0 || inIndices == nullptr || inIndexCount == 0)
32
+ return batch;
33
+
34
+ // Convert indexed triangle list to triangle list
35
+ batch->mTriangles.resize(inIndexCount / 3);
36
+ for (size_t t = 0; t < batch->mTriangles.size(); ++t)
37
+ {
38
+ Triangle &triangle = batch->mTriangles[t];
39
+ triangle.mV[0] = inVertices[inIndices[t * 3 + 0]];
40
+ triangle.mV[1] = inVertices[inIndices[t * 3 + 1]];
41
+ triangle.mV[2] = inVertices[inIndices[t * 3 + 2]];
42
+ }
43
+
44
+ return batch;
45
+ }
46
+
47
+ void DebugRendererSimple::DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode)
48
+ {
49
+ // Figure out which LOD to use
50
+ const LOD *lod = inGeometry->mLODs.data();
51
+ if (mCameraPosSet)
52
+ lod = &inGeometry->GetLOD(Vec3(mCameraPos), inWorldSpaceBounds, inLODScaleSq);
53
+
54
+ // Draw the batch
55
+ const BatchImpl *batch = static_cast<const BatchImpl *>(lod->mTriangleBatch.GetPtr());
56
+ for (const Triangle &triangle : batch->mTriangles)
57
+ {
58
+ RVec3 v0 = inModelMatrix * Vec3(triangle.mV[0].mPosition);
59
+ RVec3 v1 = inModelMatrix * Vec3(triangle.mV[1].mPosition);
60
+ RVec3 v2 = inModelMatrix * Vec3(triangle.mV[2].mPosition);
61
+ Color color = inModelColor * triangle.mV[0].mColor;
62
+
63
+ switch (inDrawMode)
64
+ {
65
+ case EDrawMode::Wireframe:
66
+ DrawLine(v0, v1, color);
67
+ DrawLine(v1, v2, color);
68
+ DrawLine(v2, v0, color);
69
+ break;
70
+
71
+ case EDrawMode::Solid:
72
+ DrawTriangle(v0, v1, v2, color, inCastShadow);
73
+ break;
74
+ }
75
+ }
76
+ }
77
+
78
+ JPH_NAMESPACE_END
79
+
80
+ #endif // JPH_DEBUG_RENDERER
@@ -0,0 +1,88 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #pragma once
6
+
7
+ #ifndef JPH_DEBUG_RENDERER
8
+ #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
+ #endif // !JPH_DEBUG_RENDERER
10
+
11
+ #include <Jolt/Renderer/DebugRenderer.h>
12
+
13
+ JPH_NAMESPACE_BEGIN
14
+
15
+ /// Inherit from this class to simplify implementing a debug renderer, start with this implementation:
16
+ ///
17
+ /// class MyDebugRenderer : public JPH::DebugRendererSimple
18
+ /// {
19
+ /// public:
20
+ /// virtual void DrawLine(JPH::RVec3Arg inFrom, JPH::RVec3Arg inTo, JPH::ColorArg inColor) override
21
+ /// {
22
+ /// // Implement
23
+ /// }
24
+ ///
25
+ /// virtual void DrawTriangle(JPH::RVec3Arg inV1, JPH::RVec3Arg inV2, JPH::RVec3Arg inV3, JPH::ColorArg inColor, ECastShadow inCastShadow) override
26
+ /// {
27
+ /// // Implement
28
+ /// }
29
+ ///
30
+ /// virtual void DrawText3D(JPH::RVec3Arg inPosition, const string_view &inString, JPH::ColorArg inColor, float inHeight) override
31
+ /// {
32
+ /// // Implement
33
+ /// }
34
+ /// };
35
+ ///
36
+ /// Note that this class is meant to be a quick start for implementing a debug renderer, it is not the most efficient way to implement a debug renderer.
37
+ class JPH_DEBUG_RENDERER_EXPORT DebugRendererSimple : public DebugRenderer
38
+ {
39
+ public:
40
+ JPH_OVERRIDE_NEW_DELETE
41
+
42
+ /// Constructor
43
+ DebugRendererSimple();
44
+
45
+ /// Should be called every frame by the application to provide the camera position.
46
+ /// This is used to determine the correct LOD for rendering.
47
+ void SetCameraPos(RVec3Arg inCameraPos)
48
+ {
49
+ mCameraPos = inCameraPos;
50
+ mCameraPosSet = true;
51
+ }
52
+
53
+ /// Fallback implementation that uses DrawLine to draw a triangle (override this if you have a version that renders solid triangles)
54
+ virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow) override
55
+ {
56
+ DrawLine(inV1, inV2, inColor);
57
+ DrawLine(inV2, inV3, inColor);
58
+ DrawLine(inV3, inV1, inColor);
59
+ }
60
+
61
+ protected:
62
+ /// Implementation of DebugRenderer interface
63
+ virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) override;
64
+ virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) override;
65
+ virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode) override;
66
+
67
+ private:
68
+ /// Implementation specific batch object
69
+ class BatchImpl : public RefTargetVirtual
70
+ {
71
+ public:
72
+ JPH_OVERRIDE_NEW_DELETE
73
+
74
+ virtual void AddRef() override { ++mRefCount; }
75
+ virtual void Release() override { if (--mRefCount == 0) delete this; }
76
+
77
+ Array<Triangle> mTriangles;
78
+
79
+ private:
80
+ atomic<uint32> mRefCount = 0;
81
+ };
82
+
83
+ /// Last provided camera position
84
+ RVec3 mCameraPos;
85
+ bool mCameraPosSet = false;
86
+ };
87
+
88
+ JPH_NAMESPACE_END
@@ -0,0 +1,165 @@
1
+ // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
+ // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
+ // SPDX-License-Identifier: MIT
4
+
5
+ #include <Jolt/Jolt.h>
6
+
7
+ #include <Jolt/Skeleton/SkeletalAnimation.h>
8
+ #include <Jolt/Skeleton/SkeletonPose.h>
9
+ #include <Jolt/ObjectStream/TypeDeclarations.h>
10
+ #include <Jolt/Core/StreamIn.h>
11
+ #include <Jolt/Core/StreamOut.h>
12
+
13
+ JPH_NAMESPACE_BEGIN
14
+
15
+ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::JointState)
16
+ {
17
+ JPH_ADD_ATTRIBUTE(JointState, mRotation)
18
+ JPH_ADD_ATTRIBUTE(JointState, mTranslation)
19
+ }
20
+
21
+ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::Keyframe)
22
+ {
23
+ JPH_ADD_BASE_CLASS(Keyframe, JointState)
24
+
25
+ JPH_ADD_ATTRIBUTE(Keyframe, mTime)
26
+ }
27
+
28
+ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::AnimatedJoint)
29
+ {
30
+ JPH_ADD_ATTRIBUTE(AnimatedJoint, mJointName)
31
+ JPH_ADD_ATTRIBUTE(AnimatedJoint, mKeyframes)
32
+ }
33
+
34
+ JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation)
35
+ {
36
+ JPH_ADD_ATTRIBUTE(SkeletalAnimation, mAnimatedJoints)
37
+ JPH_ADD_ATTRIBUTE(SkeletalAnimation, mIsLooping)
38
+ }
39
+
40
+
41
+ void SkeletalAnimation::JointState::FromMatrix(Mat44Arg inMatrix)
42
+ {
43
+ mRotation = inMatrix.GetQuaternion();
44
+ mTranslation = inMatrix.GetTranslation();
45
+ }
46
+
47
+ float SkeletalAnimation::GetDuration() const
48
+ {
49
+ if (!mAnimatedJoints.empty() && !mAnimatedJoints[0].mKeyframes.empty())
50
+ return mAnimatedJoints[0].mKeyframes.back().mTime;
51
+ else
52
+ return 0.0f;
53
+ }
54
+
55
+ void SkeletalAnimation::ScaleJoints(float inScale)
56
+ {
57
+ for (SkeletalAnimation::AnimatedJoint &j : mAnimatedJoints)
58
+ for (SkeletalAnimation::Keyframe &k : j.mKeyframes)
59
+ k.mTranslation *= inScale;
60
+ }
61
+
62
+ void SkeletalAnimation::Sample(float inTime, SkeletonPose &ioPose) const
63
+ {
64
+ // Correct time when animation is looping
65
+ JPH_ASSERT(inTime >= 0.0f);
66
+ float duration = GetDuration();
67
+ float time = duration > 0.0f && mIsLooping? fmod(inTime, duration) : inTime;
68
+
69
+ for (const AnimatedJoint &aj : mAnimatedJoints)
70
+ {
71
+ // Do binary search for keyframe
72
+ int high = (int)aj.mKeyframes.size(), low = -1;
73
+ while (high - low > 1)
74
+ {
75
+ int probe = (high + low) / 2;
76
+ if (aj.mKeyframes[probe].mTime < time)
77
+ low = probe;
78
+ else
79
+ high = probe;
80
+ }
81
+
82
+ JointState &state = ioPose.GetJoint(ioPose.GetSkeleton()->GetJointIndex(aj.mJointName));
83
+
84
+ if (low == -1)
85
+ {
86
+ // Before first key, return first key
87
+ state = static_cast<const JointState &>(aj.mKeyframes.front());
88
+ }
89
+ else if (high == (int)aj.mKeyframes.size())
90
+ {
91
+ // Beyond last key, return last key
92
+ state = static_cast<const JointState &>(aj.mKeyframes.back());
93
+ }
94
+ else
95
+ {
96
+ // Interpolate
97
+ const Keyframe &s1 = aj.mKeyframes[low];
98
+ const Keyframe &s2 = aj.mKeyframes[low + 1];
99
+
100
+ float fraction = (time - s1.mTime) / (s2.mTime - s1.mTime);
101
+ JPH_ASSERT(fraction >= 0.0f && fraction <= 1.0f);
102
+
103
+ state.mTranslation = (1.0f - fraction) * s1.mTranslation + fraction * s2.mTranslation;
104
+ JPH_ASSERT(s1.mRotation.IsNormalized());
105
+ JPH_ASSERT(s2.mRotation.IsNormalized());
106
+ state.mRotation = s1.mRotation.SLERP(s2.mRotation, fraction);
107
+ JPH_ASSERT(state.mRotation.IsNormalized());
108
+ }
109
+ }
110
+ }
111
+
112
+ void SkeletalAnimation::SaveBinaryState(StreamOut &inStream) const
113
+ {
114
+ inStream.Write((uint32)mAnimatedJoints.size());
115
+ for (const AnimatedJoint &j : mAnimatedJoints)
116
+ {
117
+ // Write Joint name and number of keyframes
118
+ inStream.Write(j.mJointName);
119
+ inStream.Write((uint32)j.mKeyframes.size());
120
+ for (const Keyframe &k : j.mKeyframes)
121
+ {
122
+ inStream.Write(k.mTime);
123
+ inStream.Write(k.mRotation);
124
+ inStream.Write(k.mTranslation);
125
+ }
126
+ }
127
+
128
+ // Save additional parameters
129
+ inStream.Write(mIsLooping);
130
+ }
131
+
132
+ SkeletalAnimation::AnimationResult SkeletalAnimation::sRestoreFromBinaryState(StreamIn &inStream)
133
+ {
134
+ AnimationResult result;
135
+
136
+ Ref<SkeletalAnimation> animation = new SkeletalAnimation;
137
+
138
+ // Restore animated joints
139
+ uint32 len = 0;
140
+ inStream.Read(len);
141
+ animation->mAnimatedJoints.resize(len);
142
+ for (AnimatedJoint &j : animation->mAnimatedJoints)
143
+ {
144
+ // Read joint name
145
+ inStream.Read(j.mJointName);
146
+
147
+ // Read keyframes
148
+ len = 0;
149
+ inStream.Read(len);
150
+ j.mKeyframes.resize(len);
151
+ for (Keyframe &k : j.mKeyframes)
152
+ {
153
+ inStream.Read(k.mTime);
154
+ inStream.Read(k.mRotation);
155
+ inStream.Read(k.mTranslation);
156
+ }
157
+ }
158
+
159
+ // Read additional parameters
160
+ inStream.Read(animation->mIsLooping);
161
+ result.Set(animation);
162
+ return result;
163
+ }
164
+
165
+ JPH_NAMESPACE_END