@bloomengine/engine 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +169 -0
- package/native/android/Cargo.lock +1848 -0
- package/native/android/Cargo.toml +20 -0
- package/native/android/src/lib.rs +1747 -0
- package/native/ios/Cargo.lock +1688 -0
- package/native/ios/Cargo.toml +19 -0
- package/native/ios/src/lib.rs +2258 -0
- package/native/linux/Cargo.lock +1719 -0
- package/native/linux/Cargo.toml +22 -0
- package/native/linux/src/lib.rs +2236 -0
- package/native/macos/Cargo.lock +3310 -0
- package/native/macos/Cargo.toml +29 -0
- package/native/macos/src/lib.rs +3444 -0
- package/native/shared/Cargo.lock +1898 -0
- package/native/shared/Cargo.toml +42 -0
- package/native/shared/assets/default_font.ttf +0 -0
- package/native/shared/build.rs +77 -0
- package/native/shared/shaders/common/fog.wgsl +16 -0
- package/native/shared/shaders/common/imposter.wgsl +112 -0
- package/native/shared/shaders/common/pbr.wgsl +186 -0
- package/native/shared/shaders/common/shadows.wgsl +77 -0
- package/native/shared/shaders/common/sky.wgsl +8 -0
- package/native/shared/shaders/common/tonemap.wgsl +25 -0
- package/native/shared/shaders/impulse_field.wgsl +53 -0
- package/native/shared/shaders/material_abi.wgsl +360 -0
- package/native/shared/shaders/materials/test_minimal.wgsl +42 -0
- package/native/shared/src/audio.rs +363 -0
- package/native/shared/src/custom_shaders.rs +104 -0
- package/native/shared/src/drs.rs +211 -0
- package/native/shared/src/engine.rs +186 -0
- package/native/shared/src/frame_callbacks.rs +88 -0
- package/native/shared/src/geometry.rs +236 -0
- package/native/shared/src/handles.rs +76 -0
- package/native/shared/src/input.rs +273 -0
- package/native/shared/src/jolt_sys.rs +822 -0
- package/native/shared/src/lib.rs +43 -0
- package/native/shared/src/models.rs +1941 -0
- package/native/shared/src/physics_jolt.rs +1528 -0
- package/native/shared/src/picking.rs +298 -0
- package/native/shared/src/postfx.rs +339 -0
- package/native/shared/src/profiler.rs +416 -0
- package/native/shared/src/renderer/atmosphere_lut.rs +573 -0
- package/native/shared/src/renderer/brdf_lut.rs +154 -0
- package/native/shared/src/renderer/formats.rs +778 -0
- package/native/shared/src/renderer/graph.rs +465 -0
- package/native/shared/src/renderer/hot_reload.rs +390 -0
- package/native/shared/src/renderer/impulse_field.rs +455 -0
- package/native/shared/src/renderer/material_pipeline.rs +604 -0
- package/native/shared/src/renderer/material_system.rs +2106 -0
- package/native/shared/src/renderer/mod.rs +13923 -0
- package/native/shared/src/renderer/planar_reflection.rs +458 -0
- package/native/shared/src/renderer/post_pass.rs +249 -0
- package/native/shared/src/renderer/shader_include.rs +205 -0
- package/native/shared/src/renderer/shader_library.rs +134 -0
- package/native/shared/src/renderer/shaders.rs +5855 -0
- package/native/shared/src/renderer/transient.rs +576 -0
- package/native/shared/src/renderer/types.rs +259 -0
- package/native/shared/src/renderer/util.rs +151 -0
- package/native/shared/src/scene.rs +1066 -0
- package/native/shared/src/sdf_cache.rs +274 -0
- package/native/shared/src/shadows.rs +551 -0
- package/native/shared/src/staging.rs +90 -0
- package/native/shared/src/string_header.rs +35 -0
- package/native/shared/src/text_renderer.rs +456 -0
- package/native/shared/src/textures.rs +154 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +242 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +121 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +296 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +323 -0
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +555 -0
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +112 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +94 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +713 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +74 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +652 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +143 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +43 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +122 -0
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +215 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +234 -0
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +876 -0
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +27 -0
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +311 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +56 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +65 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +364 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +230 -0
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +51 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +182 -0
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +351 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +85 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +223 -0
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +18 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +677 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +301 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +90 -0
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +137 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +149 -0
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +436 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +244 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +174 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +127 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +135 -0
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +329 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +97 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +168 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +53 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +63 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +101 -0
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +209 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +37 -0
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +80 -0
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +313 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +224 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +200 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +498 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +1467 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +276 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +335 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +105 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +188 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +845 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +557 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +77 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +945 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +222 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +40 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +178 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +39 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +104 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +241 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +96 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +72 -0
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +34 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +703 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +116 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +99 -0
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +158 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +310 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +291 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +941 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +48 -0
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +177 -0
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +42 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +50 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +102 -0
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +243 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +952 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +208 -0
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +32 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +259 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +268 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +406 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +44 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +79 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +232 -0
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +636 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +71 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +942 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +320 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +1152 -0
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +211 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +54 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +38 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +337 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +252 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +165 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +57 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +635 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +166 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +418 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +55 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +255 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +62 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +26 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +67 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +60 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +15 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +170 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +70 -0
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +45 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +426 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +452 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +197 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +68 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +28 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +234 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +124 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +130 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +101 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +1099 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +324 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +111 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +134 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +120 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +1220 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +403 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +36 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +19 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +185 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +58 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +308 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +178 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +31 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +354 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +159 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +59 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +157 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +98 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +1933 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +752 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +20 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +17 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +114 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +109 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +313 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +38 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +148 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +92 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +64 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +629 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +108 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +56 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +35 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +66 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +1768 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +389 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +107 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +46 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +37 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +223 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +49 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +16 -0
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +155 -0
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- package/native/tvos/src/lib.rs +3179 -0
- package/native/watchos/Cargo.lock +16 -0
- package/native/watchos/Cargo.toml +19 -0
- package/native/watchos/shaders/bloom_postfx.metal +99 -0
- package/native/watchos/src/BloomWatchApp.swift +1236 -0
- package/native/watchos/src/BloomWatchAudio.swift +179 -0
- package/native/watchos/src/audio.rs +55 -0
- package/native/watchos/src/draw_list.rs +223 -0
- package/native/watchos/src/ffi_stubs.rs +454 -0
- package/native/watchos/src/lib.rs +1013 -0
- package/native/watchos/src/models.rs +746 -0
- package/native/watchos/src/postfx.rs +91 -0
- package/native/watchos/src/scene.rs +534 -0
- package/native/watchos/src/textures.rs +184 -0
- package/native/web/Cargo.lock +1656 -0
- package/native/web/Cargo.toml +38 -0
- package/native/web/bloom_glue.js +218 -0
- package/native/web/build.sh +101 -0
- package/native/web/index.html +390 -0
- package/native/web/jolt_bridge.js +1311 -0
- package/native/web/src/lib.rs +2739 -0
- package/native/windows/Cargo.lock +1813 -0
- package/native/windows/Cargo.toml +31 -0
- package/native/windows/src/lib.rs +1933 -0
- package/package.json +558 -0
- package/src/audio/index.ts +151 -0
- package/src/core/colors.ts +56 -0
- package/src/core/index.ts +903 -0
- package/src/core/keys.ts +63 -0
- package/src/core/types.ts +102 -0
- package/src/index.ts +158 -0
- package/src/math/index.ts +502 -0
- package/src/mobile/index.ts +294 -0
- package/src/models/index.ts +859 -0
- package/src/physics/index.ts +1072 -0
- package/src/scene/index.ts +570 -0
- package/src/shapes/index.ts +120 -0
- package/src/text/index.ts +48 -0
- package/src/textures/index.ts +173 -0
- package/src/world/index.ts +22 -0
- package/src/world/loader.ts +385 -0
- package/src/world/prefab.ts +205 -0
- package/src/world/saver.ts +61 -0
- package/src/world/terrain.ts +254 -0
- package/src/world/types.ts +136 -0
- package/src/world/validate.ts +202 -0
- package/src/world/version.ts +47 -0
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#ifdef JPH_DEBUG_RENDERER
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#include <Jolt/Renderer/DebugRendererRecorder.h>
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JPH_NAMESPACE_BEGIN
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void DebugRendererRecorder::DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor)
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{
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lock_guard lock(mMutex);
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mCurrentFrame.mLines.push_back({ inFrom, inTo, inColor });
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}
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void DebugRendererRecorder::DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow)
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{
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lock_guard lock(mMutex);
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mCurrentFrame.mTriangles.push_back({ inV1, inV2, inV3, inColor, inCastShadow });
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}
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DebugRenderer::Batch DebugRendererRecorder::CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount)
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{
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if (inTriangles == nullptr || inTriangleCount == 0)
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return new BatchImpl(0);
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lock_guard lock(mMutex);
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mStream.Write(ECommand::CreateBatch);
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uint32 batch_id = mNextBatchID++;
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JPH_ASSERT(batch_id != 0);
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mStream.Write(batch_id);
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mStream.Write((uint32)inTriangleCount);
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mStream.WriteBytes(inTriangles, inTriangleCount * sizeof(Triangle));
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return new BatchImpl(batch_id);
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}
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DebugRenderer::Batch DebugRendererRecorder::CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount)
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{
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if (inVertices == nullptr || inVertexCount == 0 || inIndices == nullptr || inIndexCount == 0)
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return new BatchImpl(0);
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lock_guard lock(mMutex);
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mStream.Write(ECommand::CreateBatchIndexed);
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uint32 batch_id = mNextBatchID++;
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JPH_ASSERT(batch_id != 0);
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mStream.Write(batch_id);
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mStream.Write((uint32)inVertexCount);
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mStream.WriteBytes(inVertices, inVertexCount * sizeof(Vertex));
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mStream.Write((uint32)inIndexCount);
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mStream.WriteBytes(inIndices, inIndexCount * sizeof(uint32));
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return new BatchImpl(batch_id);
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}
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void DebugRendererRecorder::DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode)
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{
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lock_guard lock(mMutex);
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// See if this geometry was used before
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uint32 &geometry_id = mGeometries[inGeometry];
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if (geometry_id == 0)
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{
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mStream.Write(ECommand::CreateGeometry);
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// Create a new ID
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geometry_id = mNextGeometryID++;
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JPH_ASSERT(geometry_id != 0);
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mStream.Write(geometry_id);
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// Save bounds
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mStream.Write(inGeometry->mBounds.mMin);
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mStream.Write(inGeometry->mBounds.mMax);
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// Save the LODs
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mStream.Write((uint32)inGeometry->mLODs.size());
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for (const LOD & lod : inGeometry->mLODs)
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{
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mStream.Write(lod.mDistance);
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mStream.Write(static_cast<const BatchImpl *>(lod.mTriangleBatch.GetPtr())->mID);
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}
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}
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mCurrentFrame.mGeometries.push_back({ inModelMatrix, inModelColor, geometry_id, inCullMode, inCastShadow, inDrawMode });
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}
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void DebugRendererRecorder::DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight)
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{
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lock_guard lock(mMutex);
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mCurrentFrame.mTexts.push_back({ inPosition, inString, inColor, inHeight });
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}
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void DebugRendererRecorder::EndFrame()
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{
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lock_guard lock(mMutex);
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mStream.Write(ECommand::EndFrame);
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// Write all lines
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mStream.Write((uint32)mCurrentFrame.mLines.size());
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for (const LineBlob &line : mCurrentFrame.mLines)
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{
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mStream.Write(line.mFrom);
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mStream.Write(line.mTo);
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mStream.Write(line.mColor);
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}
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mCurrentFrame.mLines.clear();
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// Write all triangles
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mStream.Write((uint32)mCurrentFrame.mTriangles.size());
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for (const TriangleBlob &triangle : mCurrentFrame.mTriangles)
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{
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mStream.Write(triangle.mV1);
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mStream.Write(triangle.mV2);
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mStream.Write(triangle.mV3);
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mStream.Write(triangle.mColor);
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mStream.Write(triangle.mCastShadow);
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}
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mCurrentFrame.mTriangles.clear();
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// Write all texts
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mStream.Write((uint32)mCurrentFrame.mTexts.size());
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for (const TextBlob &text : mCurrentFrame.mTexts)
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{
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mStream.Write(text.mPosition);
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mStream.Write(text.mString);
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mStream.Write(text.mColor);
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mStream.Write(text.mHeight);
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}
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mCurrentFrame.mTexts.clear();
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// Write all geometries
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mStream.Write((uint32)mCurrentFrame.mGeometries.size());
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for (const GeometryBlob &geom : mCurrentFrame.mGeometries)
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{
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mStream.Write(geom.mModelMatrix);
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mStream.Write(geom.mModelColor);
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mStream.Write(geom.mGeometryID);
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mStream.Write(geom.mCullMode);
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mStream.Write(geom.mCastShadow);
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mStream.Write(geom.mDrawMode);
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}
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mCurrentFrame.mGeometries.clear();
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}
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JPH_NAMESPACE_END
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#endif // JPH_DEBUG_RENDERER
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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2
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#ifndef JPH_DEBUG_RENDERER
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#error This file should only be included when JPH_DEBUG_RENDERER is defined
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#endif // !JPH_DEBUG_RENDERER
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#include <Jolt/Renderer/DebugRenderer.h>
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#include <Jolt/Core/StreamOut.h>
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#include <Jolt/Core/Mutex.h>
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#include <Jolt/Core/UnorderedMap.h>
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JPH_NAMESPACE_BEGIN
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/// Implementation of DebugRenderer that records the API invocations to be played back later
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class JPH_DEBUG_RENDERER_EXPORT DebugRendererRecorder final : public DebugRenderer
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{
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public:
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JPH_OVERRIDE_NEW_DELETE
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/// Constructor
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DebugRendererRecorder(StreamOut &inStream) : mStream(inStream) { Initialize(); }
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/// Implementation of DebugRenderer interface
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virtual void DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor) override;
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virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow) override;
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virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) override;
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virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) override;
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virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode) override;
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virtual void DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight) override;
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/// Mark the end of a frame
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void EndFrame();
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/// Control commands written into the stream
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enum class ECommand : uint8
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{
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CreateBatch,
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CreateBatchIndexed,
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CreateGeometry,
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EndFrame
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};
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/// Holds a single line segment
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struct LineBlob
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{
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RVec3 mFrom;
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RVec3 mTo;
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Color mColor;
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};
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/// Holds a single triangle
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struct TriangleBlob
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{
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RVec3 mV1;
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RVec3 mV2;
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RVec3 mV3;
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Color mColor;
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ECastShadow mCastShadow;
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};
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/// Holds a single text entry
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struct TextBlob
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{
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TextBlob() = default;
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TextBlob(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight) : mPosition(inPosition), mString(inString), mColor(inColor), mHeight(inHeight) { }
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RVec3 mPosition;
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String mString;
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Color mColor;
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float mHeight;
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};
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/// Holds a single geometry draw call
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struct GeometryBlob
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{
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RMat44 mModelMatrix;
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Color mModelColor;
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uint32 mGeometryID;
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ECullMode mCullMode;
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ECastShadow mCastShadow;
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EDrawMode mDrawMode;
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};
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/// All information for a single frame
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struct Frame
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{
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Array<LineBlob> mLines;
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Array<TriangleBlob> mTriangles;
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Array<TextBlob> mTexts;
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Array<GeometryBlob> mGeometries;
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};
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private:
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/// Implementation specific batch object
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class BatchImpl : public RefTargetVirtual
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{
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public:
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JPH_OVERRIDE_NEW_DELETE
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BatchImpl(uint32 inID) : mID(inID) { }
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virtual void AddRef() override { ++mRefCount; }
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virtual void Release() override { if (--mRefCount == 0) delete this; }
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atomic<uint32> mRefCount = 0;
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uint32 mID;
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};
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/// Lock that prevents concurrent access to the internal structures
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Mutex mMutex;
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/// Stream that recorded data will be sent to
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StreamOut & mStream;
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/// Next available ID
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uint32 mNextBatchID = 1;
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uint32 mNextGeometryID = 1;
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/// Cached geometries and their IDs
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UnorderedMap<GeometryRef, uint32> mGeometries;
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/// Data that is being accumulated for the current frame
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Frame mCurrentFrame;
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};
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JPH_NAMESPACE_END
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@@ -0,0 +1,80 @@
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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2
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// SPDX-FileCopyrightText: 2024 Jorrit Rouwe
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3
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// SPDX-License-Identifier: MIT
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4
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5
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#include <Jolt/Jolt.h>
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|
6
|
+
|
|
7
|
+
#ifdef JPH_DEBUG_RENDERER
|
|
8
|
+
|
|
9
|
+
#include <Jolt/Renderer/DebugRendererSimple.h>
|
|
10
|
+
|
|
11
|
+
JPH_NAMESPACE_BEGIN
|
|
12
|
+
|
|
13
|
+
DebugRendererSimple::DebugRendererSimple()
|
|
14
|
+
{
|
|
15
|
+
Initialize();
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
DebugRenderer::Batch DebugRendererSimple::CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount)
|
|
19
|
+
{
|
|
20
|
+
BatchImpl *batch = new BatchImpl;
|
|
21
|
+
if (inTriangles == nullptr || inTriangleCount == 0)
|
|
22
|
+
return batch;
|
|
23
|
+
|
|
24
|
+
batch->mTriangles.assign(inTriangles, inTriangles + inTriangleCount);
|
|
25
|
+
return batch;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
DebugRenderer::Batch DebugRendererSimple::CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount)
|
|
29
|
+
{
|
|
30
|
+
BatchImpl *batch = new BatchImpl;
|
|
31
|
+
if (inVertices == nullptr || inVertexCount == 0 || inIndices == nullptr || inIndexCount == 0)
|
|
32
|
+
return batch;
|
|
33
|
+
|
|
34
|
+
// Convert indexed triangle list to triangle list
|
|
35
|
+
batch->mTriangles.resize(inIndexCount / 3);
|
|
36
|
+
for (size_t t = 0; t < batch->mTriangles.size(); ++t)
|
|
37
|
+
{
|
|
38
|
+
Triangle &triangle = batch->mTriangles[t];
|
|
39
|
+
triangle.mV[0] = inVertices[inIndices[t * 3 + 0]];
|
|
40
|
+
triangle.mV[1] = inVertices[inIndices[t * 3 + 1]];
|
|
41
|
+
triangle.mV[2] = inVertices[inIndices[t * 3 + 2]];
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
return batch;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
void DebugRendererSimple::DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode)
|
|
48
|
+
{
|
|
49
|
+
// Figure out which LOD to use
|
|
50
|
+
const LOD *lod = inGeometry->mLODs.data();
|
|
51
|
+
if (mCameraPosSet)
|
|
52
|
+
lod = &inGeometry->GetLOD(Vec3(mCameraPos), inWorldSpaceBounds, inLODScaleSq);
|
|
53
|
+
|
|
54
|
+
// Draw the batch
|
|
55
|
+
const BatchImpl *batch = static_cast<const BatchImpl *>(lod->mTriangleBatch.GetPtr());
|
|
56
|
+
for (const Triangle &triangle : batch->mTriangles)
|
|
57
|
+
{
|
|
58
|
+
RVec3 v0 = inModelMatrix * Vec3(triangle.mV[0].mPosition);
|
|
59
|
+
RVec3 v1 = inModelMatrix * Vec3(triangle.mV[1].mPosition);
|
|
60
|
+
RVec3 v2 = inModelMatrix * Vec3(triangle.mV[2].mPosition);
|
|
61
|
+
Color color = inModelColor * triangle.mV[0].mColor;
|
|
62
|
+
|
|
63
|
+
switch (inDrawMode)
|
|
64
|
+
{
|
|
65
|
+
case EDrawMode::Wireframe:
|
|
66
|
+
DrawLine(v0, v1, color);
|
|
67
|
+
DrawLine(v1, v2, color);
|
|
68
|
+
DrawLine(v2, v0, color);
|
|
69
|
+
break;
|
|
70
|
+
|
|
71
|
+
case EDrawMode::Solid:
|
|
72
|
+
DrawTriangle(v0, v1, v2, color, inCastShadow);
|
|
73
|
+
break;
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
JPH_NAMESPACE_END
|
|
79
|
+
|
|
80
|
+
#endif // JPH_DEBUG_RENDERER
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
+
// SPDX-FileCopyrightText: 2024 Jorrit Rouwe
|
|
3
|
+
// SPDX-License-Identifier: MIT
|
|
4
|
+
|
|
5
|
+
#pragma once
|
|
6
|
+
|
|
7
|
+
#ifndef JPH_DEBUG_RENDERER
|
|
8
|
+
#error This file should only be included when JPH_DEBUG_RENDERER is defined
|
|
9
|
+
#endif // !JPH_DEBUG_RENDERER
|
|
10
|
+
|
|
11
|
+
#include <Jolt/Renderer/DebugRenderer.h>
|
|
12
|
+
|
|
13
|
+
JPH_NAMESPACE_BEGIN
|
|
14
|
+
|
|
15
|
+
/// Inherit from this class to simplify implementing a debug renderer, start with this implementation:
|
|
16
|
+
///
|
|
17
|
+
/// class MyDebugRenderer : public JPH::DebugRendererSimple
|
|
18
|
+
/// {
|
|
19
|
+
/// public:
|
|
20
|
+
/// virtual void DrawLine(JPH::RVec3Arg inFrom, JPH::RVec3Arg inTo, JPH::ColorArg inColor) override
|
|
21
|
+
/// {
|
|
22
|
+
/// // Implement
|
|
23
|
+
/// }
|
|
24
|
+
///
|
|
25
|
+
/// virtual void DrawTriangle(JPH::RVec3Arg inV1, JPH::RVec3Arg inV2, JPH::RVec3Arg inV3, JPH::ColorArg inColor, ECastShadow inCastShadow) override
|
|
26
|
+
/// {
|
|
27
|
+
/// // Implement
|
|
28
|
+
/// }
|
|
29
|
+
///
|
|
30
|
+
/// virtual void DrawText3D(JPH::RVec3Arg inPosition, const string_view &inString, JPH::ColorArg inColor, float inHeight) override
|
|
31
|
+
/// {
|
|
32
|
+
/// // Implement
|
|
33
|
+
/// }
|
|
34
|
+
/// };
|
|
35
|
+
///
|
|
36
|
+
/// Note that this class is meant to be a quick start for implementing a debug renderer, it is not the most efficient way to implement a debug renderer.
|
|
37
|
+
class JPH_DEBUG_RENDERER_EXPORT DebugRendererSimple : public DebugRenderer
|
|
38
|
+
{
|
|
39
|
+
public:
|
|
40
|
+
JPH_OVERRIDE_NEW_DELETE
|
|
41
|
+
|
|
42
|
+
/// Constructor
|
|
43
|
+
DebugRendererSimple();
|
|
44
|
+
|
|
45
|
+
/// Should be called every frame by the application to provide the camera position.
|
|
46
|
+
/// This is used to determine the correct LOD for rendering.
|
|
47
|
+
void SetCameraPos(RVec3Arg inCameraPos)
|
|
48
|
+
{
|
|
49
|
+
mCameraPos = inCameraPos;
|
|
50
|
+
mCameraPosSet = true;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
/// Fallback implementation that uses DrawLine to draw a triangle (override this if you have a version that renders solid triangles)
|
|
54
|
+
virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow) override
|
|
55
|
+
{
|
|
56
|
+
DrawLine(inV1, inV2, inColor);
|
|
57
|
+
DrawLine(inV2, inV3, inColor);
|
|
58
|
+
DrawLine(inV3, inV1, inColor);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
protected:
|
|
62
|
+
/// Implementation of DebugRenderer interface
|
|
63
|
+
virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) override;
|
|
64
|
+
virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) override;
|
|
65
|
+
virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode) override;
|
|
66
|
+
|
|
67
|
+
private:
|
|
68
|
+
/// Implementation specific batch object
|
|
69
|
+
class BatchImpl : public RefTargetVirtual
|
|
70
|
+
{
|
|
71
|
+
public:
|
|
72
|
+
JPH_OVERRIDE_NEW_DELETE
|
|
73
|
+
|
|
74
|
+
virtual void AddRef() override { ++mRefCount; }
|
|
75
|
+
virtual void Release() override { if (--mRefCount == 0) delete this; }
|
|
76
|
+
|
|
77
|
+
Array<Triangle> mTriangles;
|
|
78
|
+
|
|
79
|
+
private:
|
|
80
|
+
atomic<uint32> mRefCount = 0;
|
|
81
|
+
};
|
|
82
|
+
|
|
83
|
+
/// Last provided camera position
|
|
84
|
+
RVec3 mCameraPos;
|
|
85
|
+
bool mCameraPosSet = false;
|
|
86
|
+
};
|
|
87
|
+
|
|
88
|
+
JPH_NAMESPACE_END
|
|
@@ -0,0 +1,165 @@
|
|
|
1
|
+
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
+
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
|
3
|
+
// SPDX-License-Identifier: MIT
|
|
4
|
+
|
|
5
|
+
#include <Jolt/Jolt.h>
|
|
6
|
+
|
|
7
|
+
#include <Jolt/Skeleton/SkeletalAnimation.h>
|
|
8
|
+
#include <Jolt/Skeleton/SkeletonPose.h>
|
|
9
|
+
#include <Jolt/ObjectStream/TypeDeclarations.h>
|
|
10
|
+
#include <Jolt/Core/StreamIn.h>
|
|
11
|
+
#include <Jolt/Core/StreamOut.h>
|
|
12
|
+
|
|
13
|
+
JPH_NAMESPACE_BEGIN
|
|
14
|
+
|
|
15
|
+
JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::JointState)
|
|
16
|
+
{
|
|
17
|
+
JPH_ADD_ATTRIBUTE(JointState, mRotation)
|
|
18
|
+
JPH_ADD_ATTRIBUTE(JointState, mTranslation)
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::Keyframe)
|
|
22
|
+
{
|
|
23
|
+
JPH_ADD_BASE_CLASS(Keyframe, JointState)
|
|
24
|
+
|
|
25
|
+
JPH_ADD_ATTRIBUTE(Keyframe, mTime)
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::AnimatedJoint)
|
|
29
|
+
{
|
|
30
|
+
JPH_ADD_ATTRIBUTE(AnimatedJoint, mJointName)
|
|
31
|
+
JPH_ADD_ATTRIBUTE(AnimatedJoint, mKeyframes)
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation)
|
|
35
|
+
{
|
|
36
|
+
JPH_ADD_ATTRIBUTE(SkeletalAnimation, mAnimatedJoints)
|
|
37
|
+
JPH_ADD_ATTRIBUTE(SkeletalAnimation, mIsLooping)
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
|
|
41
|
+
void SkeletalAnimation::JointState::FromMatrix(Mat44Arg inMatrix)
|
|
42
|
+
{
|
|
43
|
+
mRotation = inMatrix.GetQuaternion();
|
|
44
|
+
mTranslation = inMatrix.GetTranslation();
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
float SkeletalAnimation::GetDuration() const
|
|
48
|
+
{
|
|
49
|
+
if (!mAnimatedJoints.empty() && !mAnimatedJoints[0].mKeyframes.empty())
|
|
50
|
+
return mAnimatedJoints[0].mKeyframes.back().mTime;
|
|
51
|
+
else
|
|
52
|
+
return 0.0f;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
void SkeletalAnimation::ScaleJoints(float inScale)
|
|
56
|
+
{
|
|
57
|
+
for (SkeletalAnimation::AnimatedJoint &j : mAnimatedJoints)
|
|
58
|
+
for (SkeletalAnimation::Keyframe &k : j.mKeyframes)
|
|
59
|
+
k.mTranslation *= inScale;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
void SkeletalAnimation::Sample(float inTime, SkeletonPose &ioPose) const
|
|
63
|
+
{
|
|
64
|
+
// Correct time when animation is looping
|
|
65
|
+
JPH_ASSERT(inTime >= 0.0f);
|
|
66
|
+
float duration = GetDuration();
|
|
67
|
+
float time = duration > 0.0f && mIsLooping? fmod(inTime, duration) : inTime;
|
|
68
|
+
|
|
69
|
+
for (const AnimatedJoint &aj : mAnimatedJoints)
|
|
70
|
+
{
|
|
71
|
+
// Do binary search for keyframe
|
|
72
|
+
int high = (int)aj.mKeyframes.size(), low = -1;
|
|
73
|
+
while (high - low > 1)
|
|
74
|
+
{
|
|
75
|
+
int probe = (high + low) / 2;
|
|
76
|
+
if (aj.mKeyframes[probe].mTime < time)
|
|
77
|
+
low = probe;
|
|
78
|
+
else
|
|
79
|
+
high = probe;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
JointState &state = ioPose.GetJoint(ioPose.GetSkeleton()->GetJointIndex(aj.mJointName));
|
|
83
|
+
|
|
84
|
+
if (low == -1)
|
|
85
|
+
{
|
|
86
|
+
// Before first key, return first key
|
|
87
|
+
state = static_cast<const JointState &>(aj.mKeyframes.front());
|
|
88
|
+
}
|
|
89
|
+
else if (high == (int)aj.mKeyframes.size())
|
|
90
|
+
{
|
|
91
|
+
// Beyond last key, return last key
|
|
92
|
+
state = static_cast<const JointState &>(aj.mKeyframes.back());
|
|
93
|
+
}
|
|
94
|
+
else
|
|
95
|
+
{
|
|
96
|
+
// Interpolate
|
|
97
|
+
const Keyframe &s1 = aj.mKeyframes[low];
|
|
98
|
+
const Keyframe &s2 = aj.mKeyframes[low + 1];
|
|
99
|
+
|
|
100
|
+
float fraction = (time - s1.mTime) / (s2.mTime - s1.mTime);
|
|
101
|
+
JPH_ASSERT(fraction >= 0.0f && fraction <= 1.0f);
|
|
102
|
+
|
|
103
|
+
state.mTranslation = (1.0f - fraction) * s1.mTranslation + fraction * s2.mTranslation;
|
|
104
|
+
JPH_ASSERT(s1.mRotation.IsNormalized());
|
|
105
|
+
JPH_ASSERT(s2.mRotation.IsNormalized());
|
|
106
|
+
state.mRotation = s1.mRotation.SLERP(s2.mRotation, fraction);
|
|
107
|
+
JPH_ASSERT(state.mRotation.IsNormalized());
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
void SkeletalAnimation::SaveBinaryState(StreamOut &inStream) const
|
|
113
|
+
{
|
|
114
|
+
inStream.Write((uint32)mAnimatedJoints.size());
|
|
115
|
+
for (const AnimatedJoint &j : mAnimatedJoints)
|
|
116
|
+
{
|
|
117
|
+
// Write Joint name and number of keyframes
|
|
118
|
+
inStream.Write(j.mJointName);
|
|
119
|
+
inStream.Write((uint32)j.mKeyframes.size());
|
|
120
|
+
for (const Keyframe &k : j.mKeyframes)
|
|
121
|
+
{
|
|
122
|
+
inStream.Write(k.mTime);
|
|
123
|
+
inStream.Write(k.mRotation);
|
|
124
|
+
inStream.Write(k.mTranslation);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
// Save additional parameters
|
|
129
|
+
inStream.Write(mIsLooping);
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
SkeletalAnimation::AnimationResult SkeletalAnimation::sRestoreFromBinaryState(StreamIn &inStream)
|
|
133
|
+
{
|
|
134
|
+
AnimationResult result;
|
|
135
|
+
|
|
136
|
+
Ref<SkeletalAnimation> animation = new SkeletalAnimation;
|
|
137
|
+
|
|
138
|
+
// Restore animated joints
|
|
139
|
+
uint32 len = 0;
|
|
140
|
+
inStream.Read(len);
|
|
141
|
+
animation->mAnimatedJoints.resize(len);
|
|
142
|
+
for (AnimatedJoint &j : animation->mAnimatedJoints)
|
|
143
|
+
{
|
|
144
|
+
// Read joint name
|
|
145
|
+
inStream.Read(j.mJointName);
|
|
146
|
+
|
|
147
|
+
// Read keyframes
|
|
148
|
+
len = 0;
|
|
149
|
+
inStream.Read(len);
|
|
150
|
+
j.mKeyframes.resize(len);
|
|
151
|
+
for (Keyframe &k : j.mKeyframes)
|
|
152
|
+
{
|
|
153
|
+
inStream.Read(k.mTime);
|
|
154
|
+
inStream.Read(k.mRotation);
|
|
155
|
+
inStream.Read(k.mTranslation);
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
// Read additional parameters
|
|
160
|
+
inStream.Read(animation->mIsLooping);
|
|
161
|
+
result.Set(animation);
|
|
162
|
+
return result;
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
JPH_NAMESPACE_END
|