ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,254 +0,0 @@
1
- /**********************************************************************************
2
- * Copyright (c) 2008-2009 The Khronos Group Inc.
3
- *
4
- * Permission is hereby granted, free of charge, to any person obtaining a
5
- * copy of this software and/or associated documentation files (the
6
- * "Materials"), to deal in the Materials without restriction, including
7
- * without limitation the rights to use, copy, modify, merge, publish,
8
- * distribute, sublicense, and/or sell copies of the Materials, and to
9
- * permit persons to whom the Materials are furnished to do so, subject to
10
- * the following conditions:
11
- *
12
- * The above copyright notice and this permission notice shall be included
13
- * in all copies or substantial portions of the Materials.
14
- *
15
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
18
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
19
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
20
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
21
- * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
22
- **********************************************************************************/
23
-
24
- #ifndef __CL_PLATFORM_H
25
- #define __CL_PLATFORM_H
26
-
27
- #define CL_PLATFORM_MINI_CL 0x12345
28
-
29
- struct MiniCLKernelDesc
30
- {
31
- MiniCLKernelDesc(void* pCode, const char* pName);
32
- };
33
-
34
- #define MINICL_REGISTER(__kernel_func) static MiniCLKernelDesc __kernel_func##Desc((void*)__kernel_func, #__kernel_func);
35
-
36
-
37
- #ifdef __APPLE__
38
- /* Contains #defines for AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER below */
39
- #include <AvailabilityMacros.h>
40
- #endif
41
-
42
- #ifdef __cplusplus
43
- extern "C" {
44
- #endif
45
-
46
- #define CL_API_ENTRY
47
- #define CL_API_CALL
48
- #ifdef __APPLE__
49
- #define CL_API_SUFFIX__VERSION_1_0 // AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER
50
- #define CL_EXTENSION_WEAK_LINK __attribute__((weak_import))
51
- #else
52
- #define CL_API_SUFFIX__VERSION_1_0
53
- #define CL_EXTENSION_WEAK_LINK
54
- #endif
55
-
56
- #if defined (_WIN32) && ! defined (__MINGW32__)
57
- typedef signed __int8 int8_t;
58
- typedef unsigned __int8 uint8_t;
59
- typedef signed __int16 int16_t;
60
- typedef unsigned __int16 uint16_t;
61
- typedef signed __int32 int32_t;
62
- typedef unsigned __int32 uint32_t;
63
- typedef signed __int64 int64_t;
64
- typedef unsigned __int64 uint64_t;
65
-
66
- typedef int8_t cl_char;
67
- typedef uint8_t cl_uchar;
68
- typedef int16_t cl_short ;
69
- typedef uint16_t cl_ushort ;
70
- typedef int32_t cl_int ;
71
- typedef uint32_t cl_uint ;
72
- typedef int64_t cl_long ;
73
- typedef uint64_t cl_ulong ;
74
-
75
- typedef uint16_t cl_half ;
76
- typedef float cl_float ;
77
- typedef double cl_double ;
78
-
79
-
80
- typedef int8_t cl_char2[2] ;
81
- typedef int8_t cl_char4[4] ;
82
- typedef int8_t cl_char8[8] ;
83
- typedef int8_t cl_char16[16] ;
84
- typedef uint8_t cl_uchar2[2] ;
85
- typedef uint8_t cl_uchar4[4] ;
86
- typedef uint8_t cl_uchar8[8] ;
87
- typedef uint8_t cl_uchar16[16] ;
88
-
89
- typedef int16_t cl_short2[2] ;
90
- typedef int16_t cl_short4[4] ;
91
- typedef int16_t cl_short8[8] ;
92
- typedef int16_t cl_short16[16] ;
93
- typedef uint16_t cl_ushort2[2] ;
94
- typedef uint16_t cl_ushort4[4] ;
95
- typedef uint16_t cl_ushort8[8] ;
96
- typedef uint16_t cl_ushort16[16] ;
97
-
98
- typedef int32_t cl_int2[2] ;
99
- typedef int32_t cl_int4[4] ;
100
- typedef int32_t cl_int8[8] ;
101
- typedef int32_t cl_int16[16] ;
102
- typedef uint32_t cl_uint2[2] ;
103
- typedef uint32_t cl_uint4[4] ;
104
- typedef uint32_t cl_uint8[8] ;
105
- typedef uint32_t cl_uint16[16] ;
106
-
107
- typedef int64_t cl_long2[2] ;
108
- typedef int64_t cl_long4[4] ;
109
- typedef int64_t cl_long8[8] ;
110
- typedef int64_t cl_long16[16] ;
111
- typedef uint64_t cl_ulong2[2] ;
112
- typedef uint64_t cl_ulong4[4] ;
113
- typedef uint64_t cl_ulong8[8] ;
114
- typedef uint64_t cl_ulong16[16] ;
115
-
116
- typedef float cl_float2[2] ;
117
- typedef float cl_float4[4] ;
118
- typedef float cl_float8[8] ;
119
- typedef float cl_float16[16] ;
120
-
121
- typedef double cl_double2[2] ;
122
- typedef double cl_double4[4] ;
123
- typedef double cl_double8[8] ;
124
- typedef double cl_double16[16] ;
125
-
126
-
127
- #else
128
- #include <stdint.h>
129
-
130
- /* scalar types */
131
- typedef int8_t cl_char;
132
- typedef uint8_t cl_uchar;
133
- typedef int16_t cl_short __attribute__((aligned(2)));
134
- typedef uint16_t cl_ushort __attribute__((aligned(2)));
135
- typedef int32_t cl_int __attribute__((aligned(4)));
136
- typedef uint32_t cl_uint __attribute__((aligned(4)));
137
- typedef int64_t cl_long __attribute__((aligned(8)));
138
- typedef uint64_t cl_ulong __attribute__((aligned(8)));
139
-
140
- typedef uint16_t cl_half __attribute__((aligned(2)));
141
- typedef float cl_float __attribute__((aligned(4)));
142
- typedef double cl_double __attribute__((aligned(8)));
143
-
144
-
145
- /*
146
- * Vector types
147
- *
148
- * Note: OpenCL requires that all types be naturally aligned.
149
- * This means that vector types must be naturally aligned.
150
- * For example, a vector of four floats must be aligned to
151
- * a 16 byte boundary (calculated as 4 * the natural 4-byte
152
- * alignment of the float). The alignment qualifiers here
153
- * will only function properly if your compiler supports them
154
- * and if you don't actively work to defeat them. For example,
155
- * in order for a cl_float4 to be 16 byte aligned in a struct,
156
- * the start of the struct must itself be 16-byte aligned.
157
- *
158
- * Maintaining proper alignment is the user's responsibility.
159
- */
160
- typedef int8_t cl_char2[2] __attribute__((aligned(2)));
161
- typedef int8_t cl_char4[4] __attribute__((aligned(4)));
162
- typedef int8_t cl_char8[8] __attribute__((aligned(8)));
163
- typedef int8_t cl_char16[16] __attribute__((aligned(16)));
164
- typedef uint8_t cl_uchar2[2] __attribute__((aligned(2)));
165
- typedef uint8_t cl_uchar4[4] __attribute__((aligned(4)));
166
- typedef uint8_t cl_uchar8[8] __attribute__((aligned(8)));
167
- typedef uint8_t cl_uchar16[16] __attribute__((aligned(16)));
168
-
169
- typedef int16_t cl_short2[2] __attribute__((aligned(4)));
170
- typedef int16_t cl_short4[4] __attribute__((aligned(8)));
171
- typedef int16_t cl_short8[8] __attribute__((aligned(16)));
172
- typedef int16_t cl_short16[16] __attribute__((aligned(32)));
173
- typedef uint16_t cl_ushort2[2] __attribute__((aligned(4)));
174
- typedef uint16_t cl_ushort4[4] __attribute__((aligned(8)));
175
- typedef uint16_t cl_ushort8[8] __attribute__((aligned(16)));
176
- typedef uint16_t cl_ushort16[16] __attribute__((aligned(32)));
177
-
178
- typedef int32_t cl_int2[2] __attribute__((aligned(8)));
179
- typedef int32_t cl_int4[4] __attribute__((aligned(16)));
180
- typedef int32_t cl_int8[8] __attribute__((aligned(32)));
181
- typedef int32_t cl_int16[16] __attribute__((aligned(64)));
182
- typedef uint32_t cl_uint2[2] __attribute__((aligned(8)));
183
- typedef uint32_t cl_uint4[4] __attribute__((aligned(16)));
184
- typedef uint32_t cl_uint8[8] __attribute__((aligned(32)));
185
- typedef uint32_t cl_uint16[16] __attribute__((aligned(64)));
186
-
187
- typedef int64_t cl_long2[2] __attribute__((aligned(16)));
188
- typedef int64_t cl_long4[4] __attribute__((aligned(32)));
189
- typedef int64_t cl_long8[8] __attribute__((aligned(64)));
190
- typedef int64_t cl_long16[16] __attribute__((aligned(128)));
191
- typedef uint64_t cl_ulong2[2] __attribute__((aligned(16)));
192
- typedef uint64_t cl_ulong4[4] __attribute__((aligned(32)));
193
- typedef uint64_t cl_ulong8[8] __attribute__((aligned(64)));
194
- typedef uint64_t cl_ulong16[16] __attribute__((aligned(128)));
195
-
196
- typedef float cl_float2[2] __attribute__((aligned(8)));
197
- typedef float cl_float4[4] __attribute__((aligned(16)));
198
- typedef float cl_float8[8] __attribute__((aligned(32)));
199
- typedef float cl_float16[16] __attribute__((aligned(64)));
200
-
201
- typedef double cl_double2[2] __attribute__((aligned(16)));
202
- typedef double cl_double4[4] __attribute__((aligned(32)));
203
- typedef double cl_double8[8] __attribute__((aligned(64)));
204
- typedef double cl_double16[16] __attribute__((aligned(128)));
205
- #endif
206
-
207
- #include <stddef.h>
208
-
209
- /* and a few goodies to go with them */
210
- #define CL_CHAR_BIT 8
211
- #define CL_SCHAR_MAX 127
212
- #define CL_SCHAR_MIN (-127-1)
213
- #define CL_CHAR_MAX CL_SCHAR_MAX
214
- #define CL_CHAR_MIN CL_SCHAR_MIN
215
- #define CL_UCHAR_MAX 255
216
- #define CL_SHRT_MAX 32767
217
- #define CL_SHRT_MIN (-32767-1)
218
- #define CL_USHRT_MAX 65535
219
- #define CL_INT_MAX 2147483647
220
- #define CL_INT_MIN (-2147483647-1)
221
- #define CL_UINT_MAX 0xffffffffU
222
- #define CL_LONG_MAX ((cl_long) 0x7FFFFFFFFFFFFFFFLL)
223
- #define CL_LONG_MIN ((cl_long) -0x7FFFFFFFFFFFFFFFLL - 1LL)
224
- #define CL_ULONG_MAX ((cl_ulong) 0xFFFFFFFFFFFFFFFFULL)
225
-
226
- #define CL_FLT_DIG 6
227
- #define CL_FLT_MANT_DIG 24
228
- #define CL_FLT_MAX_10_EXP +38
229
- #define CL_FLT_MAX_EXP +128
230
- #define CL_FLT_MIN_10_EXP -37
231
- #define CL_FLT_MIN_EXP -125
232
- #define CL_FLT_RADIX 2
233
- #define CL_FLT_MAX 0x1.fffffep127f
234
- #define CL_FLT_MIN 0x1.0p-126f
235
- #define CL_FLT_EPSILON 0x1.0p-23f
236
-
237
- #define CL_DBL_DIG 15
238
- #define CL_DBL_MANT_DIG 53
239
- #define CL_DBL_MAX_10_EXP +308
240
- #define CL_DBL_MAX_EXP +1024
241
- #define CL_DBL_MIN_10_EXP -307
242
- #define CL_DBL_MIN_EXP -1021
243
- #define CL_DBL_RADIX 2
244
- #define CL_DBL_MAX 0x1.fffffffffffffp1023
245
- #define CL_DBL_MIN 0x1.0p-1022
246
- #define CL_DBL_EPSILON 0x1.0p-52
247
-
248
- /* There are no vector types for half */
249
-
250
- #ifdef __cplusplus
251
- }
252
- #endif
253
-
254
- #endif // __CL_PLATFORM_H
@@ -1,69 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BULLET_COLLISION_COMMON_H
17
- #define BULLET_COLLISION_COMMON_H
18
-
19
- ///Common headerfile includes for Bullet Collision Detection
20
-
21
- ///Bullet's btCollisionWorld and btCollisionObject definitions
22
- #include "BulletCollision/CollisionDispatch/btCollisionWorld.h"
23
- #include "BulletCollision/CollisionDispatch/btCollisionObject.h"
24
-
25
- ///Collision Shapes
26
- #include "BulletCollision/CollisionShapes/btBoxShape.h"
27
- #include "BulletCollision/CollisionShapes/btSphereShape.h"
28
- #include "BulletCollision/CollisionShapes/btCapsuleShape.h"
29
- #include "BulletCollision/CollisionShapes/btCylinderShape.h"
30
- #include "BulletCollision/CollisionShapes/btConeShape.h"
31
- #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
32
- #include "BulletCollision/CollisionShapes/btConvexHullShape.h"
33
- #include "BulletCollision/CollisionShapes/btTriangleMesh.h"
34
- #include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h"
35
- #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
36
- #include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
37
- #include "BulletCollision/CollisionShapes/btTriangleMeshShape.h"
38
- #include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
39
- #include "BulletCollision/CollisionShapes/btCompoundShape.h"
40
- #include "BulletCollision/CollisionShapes/btTetrahedronShape.h"
41
- #include "BulletCollision/CollisionShapes/btEmptyShape.h"
42
- #include "BulletCollision/CollisionShapes/btMultiSphereShape.h"
43
- #include "BulletCollision/CollisionShapes/btUniformScalingShape.h"
44
-
45
- ///Narrowphase Collision Detector
46
- #include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h"
47
-
48
- //btSphereBoxCollisionAlgorithm is broken, use gjk for now
49
- //#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h"
50
- #include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h"
51
-
52
- ///Dispatching and generation of collision pairs (broadphase)
53
- #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
54
- #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h"
55
- #include "BulletCollision/BroadphaseCollision/btAxisSweep3.h"
56
- #include "BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h"
57
- #include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h"
58
-
59
- ///Math library & Utils
60
- #include "LinearMath/btQuaternion.h"
61
- #include "LinearMath/btTransform.h"
62
- #include "LinearMath/btDefaultMotionState.h"
63
- #include "LinearMath/btQuickprof.h"
64
- #include "LinearMath/btIDebugDraw.h"
65
- #include "LinearMath/btSerializer.h"
66
-
67
-
68
- #endif //BULLET_COLLISION_COMMON_H
69
-
@@ -1,48 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BULLET_DYNAMICS_COMMON_H
17
- #define BULLET_DYNAMICS_COMMON_H
18
-
19
- ///Common headerfile includes for Bullet Dynamics, including Collision Detection
20
- #include "btBulletCollisionCommon.h"
21
-
22
- #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
23
-
24
- #include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
25
- #include "BulletDynamics/Dynamics/btRigidBody.h"
26
-
27
- #include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
28
- #include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
29
- #include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
30
- #include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
31
- #include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
32
- #include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h"
33
- #include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h"
34
- #include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h"
35
-
36
- #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
37
-
38
-
39
- ///Vehicle simulation, with wheel contact simulated by raycasts
40
- #include "BulletDynamics/Vehicle/btRaycastVehicle.h"
41
-
42
-
43
-
44
-
45
-
46
-
47
- #endif //BULLET_DYNAMICS_COMMON_H
48
-
@@ -1,225 +0,0 @@
1
- /*
2
- Copyright (C) 2009 Sony Computer Entertainment Inc.
3
- All rights reserved.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
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- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
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-
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- */
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-
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- #ifndef _BOOLINVEC_H
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- #define _BOOLINVEC_H
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-
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- #include <math.h>
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- namespace Vectormath {
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-
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- class floatInVec;
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-
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- //--------------------------------------------------------------------------------------------------
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- // boolInVec class
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- //
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-
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- class boolInVec
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- {
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- private:
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- unsigned int mData;
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-
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- public:
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- // Default constructor; does no initialization
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- //
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- inline boolInVec( ) { };
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-
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- // Construct from a value converted from float
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- //
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- inline boolInVec(floatInVec vec);
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-
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- // Explicit cast from bool
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- //
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- explicit inline boolInVec(bool scalar);
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-
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- // Explicit cast to bool
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- //
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- inline bool getAsBool() const;
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-
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- #ifndef _VECTORMATH_NO_SCALAR_CAST
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- // Implicit cast to bool
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- //
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- inline operator bool() const;
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- #endif
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-
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- // Boolean negation operator
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- //
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- inline const boolInVec operator ! () const;
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-
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- // Assignment operator
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- //
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- inline boolInVec& operator = (boolInVec vec);
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-
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- // Boolean and assignment operator
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- //
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- inline boolInVec& operator &= (boolInVec vec);
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-
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- // Boolean exclusive or assignment operator
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- //
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- inline boolInVec& operator ^= (boolInVec vec);
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-
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- // Boolean or assignment operator
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- //
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- inline boolInVec& operator |= (boolInVec vec);
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-
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- };
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-
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- // Equal operator
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- //
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- inline const boolInVec operator == (boolInVec vec0, boolInVec vec1);
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-
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- // Not equal operator
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- //
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- inline const boolInVec operator != (boolInVec vec0, boolInVec vec1);
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-
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- // And operator
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- //
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- inline const boolInVec operator & (boolInVec vec0, boolInVec vec1);
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-
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- // Exclusive or operator
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- //
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- inline const boolInVec operator ^ (boolInVec vec0, boolInVec vec1);
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-
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- // Or operator
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- //
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- inline const boolInVec operator | (boolInVec vec0, boolInVec vec1);
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-
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- // Conditionally select between two values
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- //
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- inline const boolInVec select(boolInVec vec0, boolInVec vec1, boolInVec select_vec1);
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-
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-
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- } // namespace Vectormath
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-
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-
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- //--------------------------------------------------------------------------------------------------
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- // boolInVec implementation
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- //
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-
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- #include "floatInVec.h"
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-
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- namespace Vectormath {
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-
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- inline
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- boolInVec::boolInVec(floatInVec vec)
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- {
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- *this = (vec != floatInVec(0.0f));
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- }
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-
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- inline
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- boolInVec::boolInVec(bool scalar)
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- {
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- mData = -(int)scalar;
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- }
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-
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- inline
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- bool
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- boolInVec::getAsBool() const
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- {
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- return (mData > 0);
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- }
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-
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- #ifndef _VECTORMATH_NO_SCALAR_CAST
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- inline
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- boolInVec::operator bool() const
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- {
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- return getAsBool();
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- }
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- #endif
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-
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- inline
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- const boolInVec
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- boolInVec::operator ! () const
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- {
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- return boolInVec(!mData);
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- }
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-
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- inline
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- boolInVec&
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- boolInVec::operator = (boolInVec vec)
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- {
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- mData = vec.mData;
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- return *this;
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- }
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-
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- inline
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- boolInVec&
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- boolInVec::operator &= (boolInVec vec)
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- {
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- *this = *this & vec;
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- return *this;
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- }
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-
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- inline
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- boolInVec&
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- boolInVec::operator ^= (boolInVec vec)
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- {
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- *this = *this ^ vec;
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- return *this;
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- }
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-
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- inline
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- boolInVec&
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- boolInVec::operator |= (boolInVec vec)
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- {
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- *this = *this | vec;
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- return *this;
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- }
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-
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- inline
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- const boolInVec
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- operator == (boolInVec vec0, boolInVec vec1)
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- {
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- return boolInVec(vec0.getAsBool() == vec1.getAsBool());
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- }
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-
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- inline
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- const boolInVec
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- operator != (boolInVec vec0, boolInVec vec1)
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- {
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- return !(vec0 == vec1);
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- }
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-
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- inline
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- const boolInVec
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- operator & (boolInVec vec0, boolInVec vec1)
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- {
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- return boolInVec(vec0.getAsBool() & vec1.getAsBool());
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- }
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-
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- inline
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- const boolInVec
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- operator | (boolInVec vec0, boolInVec vec1)
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- {
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- return boolInVec(vec0.getAsBool() | vec1.getAsBool());
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- }
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-
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- inline
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- const boolInVec
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- operator ^ (boolInVec vec0, boolInVec vec1)
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- {
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- return boolInVec(vec0.getAsBool() ^ vec1.getAsBool());
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- }
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-
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- inline
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- const boolInVec
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- select(boolInVec vec0, boolInVec vec1, boolInVec select_vec1)
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- {
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- return (select_vec1.getAsBool() == 0) ? vec0 : vec1;
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- }
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-
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- } // namespace Vectormath
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-
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- #endif // boolInVec_h