ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,254 +0,0 @@
|
|
1
|
-
/**********************************************************************************
|
2
|
-
* Copyright (c) 2008-2009 The Khronos Group Inc.
|
3
|
-
*
|
4
|
-
* Permission is hereby granted, free of charge, to any person obtaining a
|
5
|
-
* copy of this software and/or associated documentation files (the
|
6
|
-
* "Materials"), to deal in the Materials without restriction, including
|
7
|
-
* without limitation the rights to use, copy, modify, merge, publish,
|
8
|
-
* distribute, sublicense, and/or sell copies of the Materials, and to
|
9
|
-
* permit persons to whom the Materials are furnished to do so, subject to
|
10
|
-
* the following conditions:
|
11
|
-
*
|
12
|
-
* The above copyright notice and this permission notice shall be included
|
13
|
-
* in all copies or substantial portions of the Materials.
|
14
|
-
*
|
15
|
-
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
16
|
-
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
17
|
-
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
18
|
-
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
19
|
-
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
20
|
-
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
21
|
-
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
22
|
-
**********************************************************************************/
|
23
|
-
|
24
|
-
#ifndef __CL_PLATFORM_H
|
25
|
-
#define __CL_PLATFORM_H
|
26
|
-
|
27
|
-
#define CL_PLATFORM_MINI_CL 0x12345
|
28
|
-
|
29
|
-
struct MiniCLKernelDesc
|
30
|
-
{
|
31
|
-
MiniCLKernelDesc(void* pCode, const char* pName);
|
32
|
-
};
|
33
|
-
|
34
|
-
#define MINICL_REGISTER(__kernel_func) static MiniCLKernelDesc __kernel_func##Desc((void*)__kernel_func, #__kernel_func);
|
35
|
-
|
36
|
-
|
37
|
-
#ifdef __APPLE__
|
38
|
-
/* Contains #defines for AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER below */
|
39
|
-
#include <AvailabilityMacros.h>
|
40
|
-
#endif
|
41
|
-
|
42
|
-
#ifdef __cplusplus
|
43
|
-
extern "C" {
|
44
|
-
#endif
|
45
|
-
|
46
|
-
#define CL_API_ENTRY
|
47
|
-
#define CL_API_CALL
|
48
|
-
#ifdef __APPLE__
|
49
|
-
#define CL_API_SUFFIX__VERSION_1_0 // AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER
|
50
|
-
#define CL_EXTENSION_WEAK_LINK __attribute__((weak_import))
|
51
|
-
#else
|
52
|
-
#define CL_API_SUFFIX__VERSION_1_0
|
53
|
-
#define CL_EXTENSION_WEAK_LINK
|
54
|
-
#endif
|
55
|
-
|
56
|
-
#if defined (_WIN32) && ! defined (__MINGW32__)
|
57
|
-
typedef signed __int8 int8_t;
|
58
|
-
typedef unsigned __int8 uint8_t;
|
59
|
-
typedef signed __int16 int16_t;
|
60
|
-
typedef unsigned __int16 uint16_t;
|
61
|
-
typedef signed __int32 int32_t;
|
62
|
-
typedef unsigned __int32 uint32_t;
|
63
|
-
typedef signed __int64 int64_t;
|
64
|
-
typedef unsigned __int64 uint64_t;
|
65
|
-
|
66
|
-
typedef int8_t cl_char;
|
67
|
-
typedef uint8_t cl_uchar;
|
68
|
-
typedef int16_t cl_short ;
|
69
|
-
typedef uint16_t cl_ushort ;
|
70
|
-
typedef int32_t cl_int ;
|
71
|
-
typedef uint32_t cl_uint ;
|
72
|
-
typedef int64_t cl_long ;
|
73
|
-
typedef uint64_t cl_ulong ;
|
74
|
-
|
75
|
-
typedef uint16_t cl_half ;
|
76
|
-
typedef float cl_float ;
|
77
|
-
typedef double cl_double ;
|
78
|
-
|
79
|
-
|
80
|
-
typedef int8_t cl_char2[2] ;
|
81
|
-
typedef int8_t cl_char4[4] ;
|
82
|
-
typedef int8_t cl_char8[8] ;
|
83
|
-
typedef int8_t cl_char16[16] ;
|
84
|
-
typedef uint8_t cl_uchar2[2] ;
|
85
|
-
typedef uint8_t cl_uchar4[4] ;
|
86
|
-
typedef uint8_t cl_uchar8[8] ;
|
87
|
-
typedef uint8_t cl_uchar16[16] ;
|
88
|
-
|
89
|
-
typedef int16_t cl_short2[2] ;
|
90
|
-
typedef int16_t cl_short4[4] ;
|
91
|
-
typedef int16_t cl_short8[8] ;
|
92
|
-
typedef int16_t cl_short16[16] ;
|
93
|
-
typedef uint16_t cl_ushort2[2] ;
|
94
|
-
typedef uint16_t cl_ushort4[4] ;
|
95
|
-
typedef uint16_t cl_ushort8[8] ;
|
96
|
-
typedef uint16_t cl_ushort16[16] ;
|
97
|
-
|
98
|
-
typedef int32_t cl_int2[2] ;
|
99
|
-
typedef int32_t cl_int4[4] ;
|
100
|
-
typedef int32_t cl_int8[8] ;
|
101
|
-
typedef int32_t cl_int16[16] ;
|
102
|
-
typedef uint32_t cl_uint2[2] ;
|
103
|
-
typedef uint32_t cl_uint4[4] ;
|
104
|
-
typedef uint32_t cl_uint8[8] ;
|
105
|
-
typedef uint32_t cl_uint16[16] ;
|
106
|
-
|
107
|
-
typedef int64_t cl_long2[2] ;
|
108
|
-
typedef int64_t cl_long4[4] ;
|
109
|
-
typedef int64_t cl_long8[8] ;
|
110
|
-
typedef int64_t cl_long16[16] ;
|
111
|
-
typedef uint64_t cl_ulong2[2] ;
|
112
|
-
typedef uint64_t cl_ulong4[4] ;
|
113
|
-
typedef uint64_t cl_ulong8[8] ;
|
114
|
-
typedef uint64_t cl_ulong16[16] ;
|
115
|
-
|
116
|
-
typedef float cl_float2[2] ;
|
117
|
-
typedef float cl_float4[4] ;
|
118
|
-
typedef float cl_float8[8] ;
|
119
|
-
typedef float cl_float16[16] ;
|
120
|
-
|
121
|
-
typedef double cl_double2[2] ;
|
122
|
-
typedef double cl_double4[4] ;
|
123
|
-
typedef double cl_double8[8] ;
|
124
|
-
typedef double cl_double16[16] ;
|
125
|
-
|
126
|
-
|
127
|
-
#else
|
128
|
-
#include <stdint.h>
|
129
|
-
|
130
|
-
/* scalar types */
|
131
|
-
typedef int8_t cl_char;
|
132
|
-
typedef uint8_t cl_uchar;
|
133
|
-
typedef int16_t cl_short __attribute__((aligned(2)));
|
134
|
-
typedef uint16_t cl_ushort __attribute__((aligned(2)));
|
135
|
-
typedef int32_t cl_int __attribute__((aligned(4)));
|
136
|
-
typedef uint32_t cl_uint __attribute__((aligned(4)));
|
137
|
-
typedef int64_t cl_long __attribute__((aligned(8)));
|
138
|
-
typedef uint64_t cl_ulong __attribute__((aligned(8)));
|
139
|
-
|
140
|
-
typedef uint16_t cl_half __attribute__((aligned(2)));
|
141
|
-
typedef float cl_float __attribute__((aligned(4)));
|
142
|
-
typedef double cl_double __attribute__((aligned(8)));
|
143
|
-
|
144
|
-
|
145
|
-
/*
|
146
|
-
* Vector types
|
147
|
-
*
|
148
|
-
* Note: OpenCL requires that all types be naturally aligned.
|
149
|
-
* This means that vector types must be naturally aligned.
|
150
|
-
* For example, a vector of four floats must be aligned to
|
151
|
-
* a 16 byte boundary (calculated as 4 * the natural 4-byte
|
152
|
-
* alignment of the float). The alignment qualifiers here
|
153
|
-
* will only function properly if your compiler supports them
|
154
|
-
* and if you don't actively work to defeat them. For example,
|
155
|
-
* in order for a cl_float4 to be 16 byte aligned in a struct,
|
156
|
-
* the start of the struct must itself be 16-byte aligned.
|
157
|
-
*
|
158
|
-
* Maintaining proper alignment is the user's responsibility.
|
159
|
-
*/
|
160
|
-
typedef int8_t cl_char2[2] __attribute__((aligned(2)));
|
161
|
-
typedef int8_t cl_char4[4] __attribute__((aligned(4)));
|
162
|
-
typedef int8_t cl_char8[8] __attribute__((aligned(8)));
|
163
|
-
typedef int8_t cl_char16[16] __attribute__((aligned(16)));
|
164
|
-
typedef uint8_t cl_uchar2[2] __attribute__((aligned(2)));
|
165
|
-
typedef uint8_t cl_uchar4[4] __attribute__((aligned(4)));
|
166
|
-
typedef uint8_t cl_uchar8[8] __attribute__((aligned(8)));
|
167
|
-
typedef uint8_t cl_uchar16[16] __attribute__((aligned(16)));
|
168
|
-
|
169
|
-
typedef int16_t cl_short2[2] __attribute__((aligned(4)));
|
170
|
-
typedef int16_t cl_short4[4] __attribute__((aligned(8)));
|
171
|
-
typedef int16_t cl_short8[8] __attribute__((aligned(16)));
|
172
|
-
typedef int16_t cl_short16[16] __attribute__((aligned(32)));
|
173
|
-
typedef uint16_t cl_ushort2[2] __attribute__((aligned(4)));
|
174
|
-
typedef uint16_t cl_ushort4[4] __attribute__((aligned(8)));
|
175
|
-
typedef uint16_t cl_ushort8[8] __attribute__((aligned(16)));
|
176
|
-
typedef uint16_t cl_ushort16[16] __attribute__((aligned(32)));
|
177
|
-
|
178
|
-
typedef int32_t cl_int2[2] __attribute__((aligned(8)));
|
179
|
-
typedef int32_t cl_int4[4] __attribute__((aligned(16)));
|
180
|
-
typedef int32_t cl_int8[8] __attribute__((aligned(32)));
|
181
|
-
typedef int32_t cl_int16[16] __attribute__((aligned(64)));
|
182
|
-
typedef uint32_t cl_uint2[2] __attribute__((aligned(8)));
|
183
|
-
typedef uint32_t cl_uint4[4] __attribute__((aligned(16)));
|
184
|
-
typedef uint32_t cl_uint8[8] __attribute__((aligned(32)));
|
185
|
-
typedef uint32_t cl_uint16[16] __attribute__((aligned(64)));
|
186
|
-
|
187
|
-
typedef int64_t cl_long2[2] __attribute__((aligned(16)));
|
188
|
-
typedef int64_t cl_long4[4] __attribute__((aligned(32)));
|
189
|
-
typedef int64_t cl_long8[8] __attribute__((aligned(64)));
|
190
|
-
typedef int64_t cl_long16[16] __attribute__((aligned(128)));
|
191
|
-
typedef uint64_t cl_ulong2[2] __attribute__((aligned(16)));
|
192
|
-
typedef uint64_t cl_ulong4[4] __attribute__((aligned(32)));
|
193
|
-
typedef uint64_t cl_ulong8[8] __attribute__((aligned(64)));
|
194
|
-
typedef uint64_t cl_ulong16[16] __attribute__((aligned(128)));
|
195
|
-
|
196
|
-
typedef float cl_float2[2] __attribute__((aligned(8)));
|
197
|
-
typedef float cl_float4[4] __attribute__((aligned(16)));
|
198
|
-
typedef float cl_float8[8] __attribute__((aligned(32)));
|
199
|
-
typedef float cl_float16[16] __attribute__((aligned(64)));
|
200
|
-
|
201
|
-
typedef double cl_double2[2] __attribute__((aligned(16)));
|
202
|
-
typedef double cl_double4[4] __attribute__((aligned(32)));
|
203
|
-
typedef double cl_double8[8] __attribute__((aligned(64)));
|
204
|
-
typedef double cl_double16[16] __attribute__((aligned(128)));
|
205
|
-
#endif
|
206
|
-
|
207
|
-
#include <stddef.h>
|
208
|
-
|
209
|
-
/* and a few goodies to go with them */
|
210
|
-
#define CL_CHAR_BIT 8
|
211
|
-
#define CL_SCHAR_MAX 127
|
212
|
-
#define CL_SCHAR_MIN (-127-1)
|
213
|
-
#define CL_CHAR_MAX CL_SCHAR_MAX
|
214
|
-
#define CL_CHAR_MIN CL_SCHAR_MIN
|
215
|
-
#define CL_UCHAR_MAX 255
|
216
|
-
#define CL_SHRT_MAX 32767
|
217
|
-
#define CL_SHRT_MIN (-32767-1)
|
218
|
-
#define CL_USHRT_MAX 65535
|
219
|
-
#define CL_INT_MAX 2147483647
|
220
|
-
#define CL_INT_MIN (-2147483647-1)
|
221
|
-
#define CL_UINT_MAX 0xffffffffU
|
222
|
-
#define CL_LONG_MAX ((cl_long) 0x7FFFFFFFFFFFFFFFLL)
|
223
|
-
#define CL_LONG_MIN ((cl_long) -0x7FFFFFFFFFFFFFFFLL - 1LL)
|
224
|
-
#define CL_ULONG_MAX ((cl_ulong) 0xFFFFFFFFFFFFFFFFULL)
|
225
|
-
|
226
|
-
#define CL_FLT_DIG 6
|
227
|
-
#define CL_FLT_MANT_DIG 24
|
228
|
-
#define CL_FLT_MAX_10_EXP +38
|
229
|
-
#define CL_FLT_MAX_EXP +128
|
230
|
-
#define CL_FLT_MIN_10_EXP -37
|
231
|
-
#define CL_FLT_MIN_EXP -125
|
232
|
-
#define CL_FLT_RADIX 2
|
233
|
-
#define CL_FLT_MAX 0x1.fffffep127f
|
234
|
-
#define CL_FLT_MIN 0x1.0p-126f
|
235
|
-
#define CL_FLT_EPSILON 0x1.0p-23f
|
236
|
-
|
237
|
-
#define CL_DBL_DIG 15
|
238
|
-
#define CL_DBL_MANT_DIG 53
|
239
|
-
#define CL_DBL_MAX_10_EXP +308
|
240
|
-
#define CL_DBL_MAX_EXP +1024
|
241
|
-
#define CL_DBL_MIN_10_EXP -307
|
242
|
-
#define CL_DBL_MIN_EXP -1021
|
243
|
-
#define CL_DBL_RADIX 2
|
244
|
-
#define CL_DBL_MAX 0x1.fffffffffffffp1023
|
245
|
-
#define CL_DBL_MIN 0x1.0p-1022
|
246
|
-
#define CL_DBL_EPSILON 0x1.0p-52
|
247
|
-
|
248
|
-
/* There are no vector types for half */
|
249
|
-
|
250
|
-
#ifdef __cplusplus
|
251
|
-
}
|
252
|
-
#endif
|
253
|
-
|
254
|
-
#endif // __CL_PLATFORM_H
|
@@ -1,69 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BULLET_COLLISION_COMMON_H
|
17
|
-
#define BULLET_COLLISION_COMMON_H
|
18
|
-
|
19
|
-
///Common headerfile includes for Bullet Collision Detection
|
20
|
-
|
21
|
-
///Bullet's btCollisionWorld and btCollisionObject definitions
|
22
|
-
#include "BulletCollision/CollisionDispatch/btCollisionWorld.h"
|
23
|
-
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
24
|
-
|
25
|
-
///Collision Shapes
|
26
|
-
#include "BulletCollision/CollisionShapes/btBoxShape.h"
|
27
|
-
#include "BulletCollision/CollisionShapes/btSphereShape.h"
|
28
|
-
#include "BulletCollision/CollisionShapes/btCapsuleShape.h"
|
29
|
-
#include "BulletCollision/CollisionShapes/btCylinderShape.h"
|
30
|
-
#include "BulletCollision/CollisionShapes/btConeShape.h"
|
31
|
-
#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
|
32
|
-
#include "BulletCollision/CollisionShapes/btConvexHullShape.h"
|
33
|
-
#include "BulletCollision/CollisionShapes/btTriangleMesh.h"
|
34
|
-
#include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h"
|
35
|
-
#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
|
36
|
-
#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
|
37
|
-
#include "BulletCollision/CollisionShapes/btTriangleMeshShape.h"
|
38
|
-
#include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
|
39
|
-
#include "BulletCollision/CollisionShapes/btCompoundShape.h"
|
40
|
-
#include "BulletCollision/CollisionShapes/btTetrahedronShape.h"
|
41
|
-
#include "BulletCollision/CollisionShapes/btEmptyShape.h"
|
42
|
-
#include "BulletCollision/CollisionShapes/btMultiSphereShape.h"
|
43
|
-
#include "BulletCollision/CollisionShapes/btUniformScalingShape.h"
|
44
|
-
|
45
|
-
///Narrowphase Collision Detector
|
46
|
-
#include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h"
|
47
|
-
|
48
|
-
//btSphereBoxCollisionAlgorithm is broken, use gjk for now
|
49
|
-
//#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h"
|
50
|
-
#include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h"
|
51
|
-
|
52
|
-
///Dispatching and generation of collision pairs (broadphase)
|
53
|
-
#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
|
54
|
-
#include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h"
|
55
|
-
#include "BulletCollision/BroadphaseCollision/btAxisSweep3.h"
|
56
|
-
#include "BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h"
|
57
|
-
#include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h"
|
58
|
-
|
59
|
-
///Math library & Utils
|
60
|
-
#include "LinearMath/btQuaternion.h"
|
61
|
-
#include "LinearMath/btTransform.h"
|
62
|
-
#include "LinearMath/btDefaultMotionState.h"
|
63
|
-
#include "LinearMath/btQuickprof.h"
|
64
|
-
#include "LinearMath/btIDebugDraw.h"
|
65
|
-
#include "LinearMath/btSerializer.h"
|
66
|
-
|
67
|
-
|
68
|
-
#endif //BULLET_COLLISION_COMMON_H
|
69
|
-
|
@@ -1,48 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BULLET_DYNAMICS_COMMON_H
|
17
|
-
#define BULLET_DYNAMICS_COMMON_H
|
18
|
-
|
19
|
-
///Common headerfile includes for Bullet Dynamics, including Collision Detection
|
20
|
-
#include "btBulletCollisionCommon.h"
|
21
|
-
|
22
|
-
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
|
23
|
-
|
24
|
-
#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
|
25
|
-
#include "BulletDynamics/Dynamics/btRigidBody.h"
|
26
|
-
|
27
|
-
#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
|
28
|
-
#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
|
29
|
-
#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
|
30
|
-
#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
|
31
|
-
#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
|
32
|
-
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h"
|
33
|
-
#include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h"
|
34
|
-
#include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h"
|
35
|
-
|
36
|
-
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
37
|
-
|
38
|
-
|
39
|
-
///Vehicle simulation, with wheel contact simulated by raycasts
|
40
|
-
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
#endif //BULLET_DYNAMICS_COMMON_H
|
48
|
-
|
@@ -1,225 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (C) 2009 Sony Computer Entertainment Inc.
|
3
|
-
All rights reserved.
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
|
15
|
-
*/
|
16
|
-
|
17
|
-
#ifndef _BOOLINVEC_H
|
18
|
-
#define _BOOLINVEC_H
|
19
|
-
|
20
|
-
#include <math.h>
|
21
|
-
namespace Vectormath {
|
22
|
-
|
23
|
-
class floatInVec;
|
24
|
-
|
25
|
-
//--------------------------------------------------------------------------------------------------
|
26
|
-
// boolInVec class
|
27
|
-
//
|
28
|
-
|
29
|
-
class boolInVec
|
30
|
-
{
|
31
|
-
private:
|
32
|
-
unsigned int mData;
|
33
|
-
|
34
|
-
public:
|
35
|
-
// Default constructor; does no initialization
|
36
|
-
//
|
37
|
-
inline boolInVec( ) { };
|
38
|
-
|
39
|
-
// Construct from a value converted from float
|
40
|
-
//
|
41
|
-
inline boolInVec(floatInVec vec);
|
42
|
-
|
43
|
-
// Explicit cast from bool
|
44
|
-
//
|
45
|
-
explicit inline boolInVec(bool scalar);
|
46
|
-
|
47
|
-
// Explicit cast to bool
|
48
|
-
//
|
49
|
-
inline bool getAsBool() const;
|
50
|
-
|
51
|
-
#ifndef _VECTORMATH_NO_SCALAR_CAST
|
52
|
-
// Implicit cast to bool
|
53
|
-
//
|
54
|
-
inline operator bool() const;
|
55
|
-
#endif
|
56
|
-
|
57
|
-
// Boolean negation operator
|
58
|
-
//
|
59
|
-
inline const boolInVec operator ! () const;
|
60
|
-
|
61
|
-
// Assignment operator
|
62
|
-
//
|
63
|
-
inline boolInVec& operator = (boolInVec vec);
|
64
|
-
|
65
|
-
// Boolean and assignment operator
|
66
|
-
//
|
67
|
-
inline boolInVec& operator &= (boolInVec vec);
|
68
|
-
|
69
|
-
// Boolean exclusive or assignment operator
|
70
|
-
//
|
71
|
-
inline boolInVec& operator ^= (boolInVec vec);
|
72
|
-
|
73
|
-
// Boolean or assignment operator
|
74
|
-
//
|
75
|
-
inline boolInVec& operator |= (boolInVec vec);
|
76
|
-
|
77
|
-
};
|
78
|
-
|
79
|
-
// Equal operator
|
80
|
-
//
|
81
|
-
inline const boolInVec operator == (boolInVec vec0, boolInVec vec1);
|
82
|
-
|
83
|
-
// Not equal operator
|
84
|
-
//
|
85
|
-
inline const boolInVec operator != (boolInVec vec0, boolInVec vec1);
|
86
|
-
|
87
|
-
// And operator
|
88
|
-
//
|
89
|
-
inline const boolInVec operator & (boolInVec vec0, boolInVec vec1);
|
90
|
-
|
91
|
-
// Exclusive or operator
|
92
|
-
//
|
93
|
-
inline const boolInVec operator ^ (boolInVec vec0, boolInVec vec1);
|
94
|
-
|
95
|
-
// Or operator
|
96
|
-
//
|
97
|
-
inline const boolInVec operator | (boolInVec vec0, boolInVec vec1);
|
98
|
-
|
99
|
-
// Conditionally select between two values
|
100
|
-
//
|
101
|
-
inline const boolInVec select(boolInVec vec0, boolInVec vec1, boolInVec select_vec1);
|
102
|
-
|
103
|
-
|
104
|
-
} // namespace Vectormath
|
105
|
-
|
106
|
-
|
107
|
-
//--------------------------------------------------------------------------------------------------
|
108
|
-
// boolInVec implementation
|
109
|
-
//
|
110
|
-
|
111
|
-
#include "floatInVec.h"
|
112
|
-
|
113
|
-
namespace Vectormath {
|
114
|
-
|
115
|
-
inline
|
116
|
-
boolInVec::boolInVec(floatInVec vec)
|
117
|
-
{
|
118
|
-
*this = (vec != floatInVec(0.0f));
|
119
|
-
}
|
120
|
-
|
121
|
-
inline
|
122
|
-
boolInVec::boolInVec(bool scalar)
|
123
|
-
{
|
124
|
-
mData = -(int)scalar;
|
125
|
-
}
|
126
|
-
|
127
|
-
inline
|
128
|
-
bool
|
129
|
-
boolInVec::getAsBool() const
|
130
|
-
{
|
131
|
-
return (mData > 0);
|
132
|
-
}
|
133
|
-
|
134
|
-
#ifndef _VECTORMATH_NO_SCALAR_CAST
|
135
|
-
inline
|
136
|
-
boolInVec::operator bool() const
|
137
|
-
{
|
138
|
-
return getAsBool();
|
139
|
-
}
|
140
|
-
#endif
|
141
|
-
|
142
|
-
inline
|
143
|
-
const boolInVec
|
144
|
-
boolInVec::operator ! () const
|
145
|
-
{
|
146
|
-
return boolInVec(!mData);
|
147
|
-
}
|
148
|
-
|
149
|
-
inline
|
150
|
-
boolInVec&
|
151
|
-
boolInVec::operator = (boolInVec vec)
|
152
|
-
{
|
153
|
-
mData = vec.mData;
|
154
|
-
return *this;
|
155
|
-
}
|
156
|
-
|
157
|
-
inline
|
158
|
-
boolInVec&
|
159
|
-
boolInVec::operator &= (boolInVec vec)
|
160
|
-
{
|
161
|
-
*this = *this & vec;
|
162
|
-
return *this;
|
163
|
-
}
|
164
|
-
|
165
|
-
inline
|
166
|
-
boolInVec&
|
167
|
-
boolInVec::operator ^= (boolInVec vec)
|
168
|
-
{
|
169
|
-
*this = *this ^ vec;
|
170
|
-
return *this;
|
171
|
-
}
|
172
|
-
|
173
|
-
inline
|
174
|
-
boolInVec&
|
175
|
-
boolInVec::operator |= (boolInVec vec)
|
176
|
-
{
|
177
|
-
*this = *this | vec;
|
178
|
-
return *this;
|
179
|
-
}
|
180
|
-
|
181
|
-
inline
|
182
|
-
const boolInVec
|
183
|
-
operator == (boolInVec vec0, boolInVec vec1)
|
184
|
-
{
|
185
|
-
return boolInVec(vec0.getAsBool() == vec1.getAsBool());
|
186
|
-
}
|
187
|
-
|
188
|
-
inline
|
189
|
-
const boolInVec
|
190
|
-
operator != (boolInVec vec0, boolInVec vec1)
|
191
|
-
{
|
192
|
-
return !(vec0 == vec1);
|
193
|
-
}
|
194
|
-
|
195
|
-
inline
|
196
|
-
const boolInVec
|
197
|
-
operator & (boolInVec vec0, boolInVec vec1)
|
198
|
-
{
|
199
|
-
return boolInVec(vec0.getAsBool() & vec1.getAsBool());
|
200
|
-
}
|
201
|
-
|
202
|
-
inline
|
203
|
-
const boolInVec
|
204
|
-
operator | (boolInVec vec0, boolInVec vec1)
|
205
|
-
{
|
206
|
-
return boolInVec(vec0.getAsBool() | vec1.getAsBool());
|
207
|
-
}
|
208
|
-
|
209
|
-
inline
|
210
|
-
const boolInVec
|
211
|
-
operator ^ (boolInVec vec0, boolInVec vec1)
|
212
|
-
{
|
213
|
-
return boolInVec(vec0.getAsBool() ^ vec1.getAsBool());
|
214
|
-
}
|
215
|
-
|
216
|
-
inline
|
217
|
-
const boolInVec
|
218
|
-
select(boolInVec vec0, boolInVec vec1, boolInVec select_vec1)
|
219
|
-
{
|
220
|
-
return (select_vec1.getAsBool() == 0) ? vec0 : vec1;
|
221
|
-
}
|
222
|
-
|
223
|
-
} // namespace Vectormath
|
224
|
-
|
225
|
-
#endif // boolInVec_h
|