ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,48 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFTBODY_RIGIDBODY_COLLISION_CONFIGURATION
17
- #define BT_SOFTBODY_RIGIDBODY_COLLISION_CONFIGURATION
18
-
19
- #include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h"
20
-
21
- class btVoronoiSimplexSolver;
22
- class btGjkEpaPenetrationDepthSolver;
23
-
24
-
25
- ///btSoftBodyRigidBodyCollisionConfiguration add softbody interaction on top of btDefaultCollisionConfiguration
26
- class btSoftBodyRigidBodyCollisionConfiguration : public btDefaultCollisionConfiguration
27
- {
28
-
29
- //default CreationFunctions, filling the m_doubleDispatch table
30
- btCollisionAlgorithmCreateFunc* m_softSoftCreateFunc;
31
- btCollisionAlgorithmCreateFunc* m_softRigidConvexCreateFunc;
32
- btCollisionAlgorithmCreateFunc* m_swappedSoftRigidConvexCreateFunc;
33
- btCollisionAlgorithmCreateFunc* m_softRigidConcaveCreateFunc;
34
- btCollisionAlgorithmCreateFunc* m_swappedSoftRigidConcaveCreateFunc;
35
-
36
- public:
37
-
38
- btSoftBodyRigidBodyCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo = btDefaultCollisionConstructionInfo());
39
-
40
- virtual ~btSoftBodyRigidBodyCollisionConfiguration();
41
-
42
- ///creation of soft-soft and soft-rigid, and otherwise fallback to base class implementation
43
- virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1);
44
-
45
- };
46
-
47
- #endif //BT_SOFTBODY_RIGIDBODY_COLLISION_CONFIGURATION
48
-
@@ -1,165 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
17
- #define BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
18
-
19
-
20
- class btVertexBufferDescriptor
21
- {
22
- public:
23
- enum BufferTypes
24
- {
25
- CPU_BUFFER,
26
- DX11_BUFFER,
27
- OPENGL_BUFFER
28
- };
29
-
30
- protected:
31
-
32
- bool m_hasVertexPositions;
33
- bool m_hasNormals;
34
-
35
- int m_vertexOffset;
36
- int m_vertexStride;
37
-
38
- int m_normalOffset;
39
- int m_normalStride;
40
-
41
- public:
42
- btVertexBufferDescriptor()
43
- {
44
- m_hasVertexPositions = false;
45
- m_hasNormals = false;
46
- m_vertexOffset = 0;
47
- m_vertexStride = 0;
48
- m_normalOffset = 0;
49
- m_normalStride = 0;
50
- }
51
-
52
- virtual ~btVertexBufferDescriptor()
53
- {
54
-
55
- }
56
-
57
- virtual bool hasVertexPositions() const
58
- {
59
- return m_hasVertexPositions;
60
- }
61
-
62
- virtual bool hasNormals() const
63
- {
64
- return m_hasNormals;
65
- }
66
-
67
- /**
68
- * Return the type of the vertex buffer descriptor.
69
- */
70
- virtual BufferTypes getBufferType() const = 0;
71
-
72
- /**
73
- * Return the vertex offset in floats from the base pointer.
74
- */
75
- virtual int getVertexOffset() const
76
- {
77
- return m_vertexOffset;
78
- }
79
-
80
- /**
81
- * Return the vertex stride in number of floats between vertices.
82
- */
83
- virtual int getVertexStride() const
84
- {
85
- return m_vertexStride;
86
- }
87
-
88
- /**
89
- * Return the vertex offset in floats from the base pointer.
90
- */
91
- virtual int getNormalOffset() const
92
- {
93
- return m_normalOffset;
94
- }
95
-
96
- /**
97
- * Return the vertex stride in number of floats between vertices.
98
- */
99
- virtual int getNormalStride() const
100
- {
101
- return m_normalStride;
102
- }
103
- };
104
-
105
-
106
- class btCPUVertexBufferDescriptor : public btVertexBufferDescriptor
107
- {
108
- protected:
109
- float *m_basePointer;
110
-
111
- public:
112
- /**
113
- * vertexBasePointer is pointer to beginning of the buffer.
114
- * vertexOffset is the offset in floats to the first vertex.
115
- * vertexStride is the stride in floats between vertices.
116
- */
117
- btCPUVertexBufferDescriptor( float *basePointer, int vertexOffset, int vertexStride )
118
- {
119
- m_basePointer = basePointer;
120
- m_vertexOffset = vertexOffset;
121
- m_vertexStride = vertexStride;
122
- m_hasVertexPositions = true;
123
- }
124
-
125
- /**
126
- * vertexBasePointer is pointer to beginning of the buffer.
127
- * vertexOffset is the offset in floats to the first vertex.
128
- * vertexStride is the stride in floats between vertices.
129
- */
130
- btCPUVertexBufferDescriptor( float *basePointer, int vertexOffset, int vertexStride, int normalOffset, int normalStride )
131
- {
132
- m_basePointer = basePointer;
133
-
134
- m_vertexOffset = vertexOffset;
135
- m_vertexStride = vertexStride;
136
- m_hasVertexPositions = true;
137
-
138
- m_normalOffset = normalOffset;
139
- m_normalStride = normalStride;
140
- m_hasNormals = true;
141
- }
142
-
143
- virtual ~btCPUVertexBufferDescriptor()
144
- {
145
-
146
- }
147
-
148
- /**
149
- * Return the type of the vertex buffer descriptor.
150
- */
151
- virtual BufferTypes getBufferType() const
152
- {
153
- return CPU_BUFFER;
154
- }
155
-
156
- /**
157
- * Return the base pointer in memory to the first vertex.
158
- */
159
- virtual float *getBasePointer() const
160
- {
161
- return m_basePointer;
162
- }
163
- };
164
-
165
- #endif // #ifndef BT_SOFT_BODY_SOLVER_VERTEX_BUFFER_H
@@ -1,154 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFT_BODY_SOLVERS_H
17
- #define BT_SOFT_BODY_SOLVERS_H
18
-
19
- #include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
20
-
21
-
22
- class btSoftBodyTriangleData;
23
- class btSoftBodyLinkData;
24
- class btSoftBodyVertexData;
25
- class btVertexBufferDescriptor;
26
- class btCollisionObject;
27
- class btSoftBody;
28
-
29
-
30
- class btSoftBodySolver
31
- {
32
- public:
33
- enum SolverTypes
34
- {
35
- DEFAULT_SOLVER,
36
- CPU_SOLVER,
37
- CL_SOLVER,
38
- CL_SIMD_SOLVER,
39
- DX_SOLVER,
40
- DX_SIMD_SOLVER
41
- };
42
-
43
-
44
- protected:
45
- int m_numberOfPositionIterations;
46
- int m_numberOfVelocityIterations;
47
- // Simulation timescale
48
- float m_timeScale;
49
-
50
- public:
51
- btSoftBodySolver() :
52
- m_numberOfPositionIterations( 10 ),
53
- m_timeScale( 1 )
54
- {
55
- m_numberOfVelocityIterations = 0;
56
- m_numberOfPositionIterations = 5;
57
- }
58
-
59
- virtual ~btSoftBodySolver()
60
- {
61
- }
62
-
63
- /**
64
- * Return the type of the solver.
65
- */
66
- virtual SolverTypes getSolverType() const = 0;
67
-
68
-
69
- /** Ensure that this solver is initialized. */
70
- virtual bool checkInitialized() = 0;
71
-
72
- /** Optimize soft bodies in this solver. */
73
- virtual void optimize( btAlignedObjectArray< btSoftBody * > &softBodies , bool forceUpdate=false) = 0;
74
-
75
- /** Copy necessary data back to the original soft body source objects. */
76
- virtual void copyBackToSoftBodies(bool bMove = true) = 0;
77
-
78
- /** Predict motion of soft bodies into next timestep */
79
- virtual void predictMotion( float solverdt ) = 0;
80
-
81
- /** Solve constraints for a set of soft bodies */
82
- virtual void solveConstraints( float solverdt ) = 0;
83
-
84
- /** Perform necessary per-step updates of soft bodies such as recomputing normals and bounding boxes */
85
- virtual void updateSoftBodies() = 0;
86
-
87
- /** Process a collision between one of the world's soft bodies and another collision object */
88
- virtual void processCollision( btSoftBody *, btCollisionObject* ) = 0;
89
-
90
- /** Process a collision between two soft bodies */
91
- virtual void processCollision( btSoftBody*, btSoftBody* ) = 0;
92
-
93
- /** Set the number of velocity constraint solver iterations this solver uses. */
94
- virtual void setNumberOfPositionIterations( int iterations )
95
- {
96
- m_numberOfPositionIterations = iterations;
97
- }
98
-
99
- /** Get the number of velocity constraint solver iterations this solver uses. */
100
- virtual int getNumberOfPositionIterations()
101
- {
102
- return m_numberOfPositionIterations;
103
- }
104
-
105
- /** Set the number of velocity constraint solver iterations this solver uses. */
106
- virtual void setNumberOfVelocityIterations( int iterations )
107
- {
108
- m_numberOfVelocityIterations = iterations;
109
- }
110
-
111
- /** Get the number of velocity constraint solver iterations this solver uses. */
112
- virtual int getNumberOfVelocityIterations()
113
- {
114
- return m_numberOfVelocityIterations;
115
- }
116
-
117
- /** Return the timescale that the simulation is using */
118
- float getTimeScale()
119
- {
120
- return m_timeScale;
121
- }
122
-
123
- #if 0
124
- /**
125
- * Add a collision object to be used by the indicated softbody.
126
- */
127
- virtual void addCollisionObjectForSoftBody( int clothIdentifier, btCollisionObject *collisionObject ) = 0;
128
- #endif
129
- };
130
-
131
- /**
132
- * Class to manage movement of data from a solver to a given target.
133
- * This version is abstract. Subclasses will have custom pairings for different combinations.
134
- */
135
- class btSoftBodySolverOutput
136
- {
137
- protected:
138
-
139
- public:
140
- btSoftBodySolverOutput()
141
- {
142
- }
143
-
144
- virtual ~btSoftBodySolverOutput()
145
- {
146
- }
147
-
148
-
149
- /** Output current computed vertex data to the vertex buffers for all cloths in the solver. */
150
- virtual void copySoftBodyToVertexBuffer( const btSoftBody * const softBody, btVertexBufferDescriptor *vertexBuffer ) = 0;
151
- };
152
-
153
-
154
- #endif // #ifndef BT_SOFT_BODY_SOLVERS_H
@@ -1,75 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFT_RIGID_COLLISION_ALGORITHM_H
17
- #define BT_SOFT_RIGID_COLLISION_ALGORITHM_H
18
-
19
- #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
21
- #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
22
- class btPersistentManifold;
23
- #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
24
-
25
- #include "LinearMath/btVector3.h"
26
- class btSoftBody;
27
-
28
- /// btSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody
29
- class btSoftRigidCollisionAlgorithm : public btCollisionAlgorithm
30
- {
31
- // bool m_ownManifold;
32
- // btPersistentManifold* m_manifoldPtr;
33
-
34
- btSoftBody* m_softBody;
35
- btCollisionObject* m_rigidCollisionObject;
36
-
37
- ///for rigid versus soft (instead of soft versus rigid), we use this swapped boolean
38
- bool m_isSwapped;
39
-
40
- public:
41
-
42
- btSoftRigidCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped);
43
-
44
- virtual ~btSoftRigidCollisionAlgorithm();
45
-
46
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
47
-
48
- virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
49
-
50
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
51
- {
52
- //we don't add any manifolds
53
- }
54
-
55
-
56
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
57
- {
58
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
59
- {
60
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftRigidCollisionAlgorithm));
61
- if (!m_swapped)
62
- {
63
- return new(mem) btSoftRigidCollisionAlgorithm(0,ci,body0,body1,false);
64
- } else
65
- {
66
- return new(mem) btSoftRigidCollisionAlgorithm(0,ci,body0,body1,true);
67
- }
68
- }
69
- };
70
-
71
- };
72
-
73
- #endif //BT_SOFT_RIGID_COLLISION_ALGORITHM_H
74
-
75
-
@@ -1,107 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFT_RIGID_DYNAMICS_WORLD_H
17
- #define BT_SOFT_RIGID_DYNAMICS_WORLD_H
18
-
19
- #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
20
- #include "btSoftBody.h"
21
-
22
- typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray;
23
-
24
- class btSoftBodySolver;
25
-
26
- class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
27
- {
28
-
29
- btSoftBodyArray m_softBodies;
30
- int m_drawFlags;
31
- bool m_drawNodeTree;
32
- bool m_drawFaceTree;
33
- bool m_drawClusterTree;
34
- btSoftBodyWorldInfo m_sbi;
35
- ///Solver classes that encapsulate multiple soft bodies for solving
36
- btSoftBodySolver *m_softBodySolver;
37
- bool m_ownsSolver;
38
-
39
- protected:
40
-
41
- virtual void predictUnconstraintMotion(btScalar timeStep);
42
-
43
- virtual void internalSingleStepSimulation( btScalar timeStep);
44
-
45
- void solveSoftBodiesConstraints( btScalar timeStep );
46
-
47
- void serializeSoftBodies(btSerializer* serializer);
48
-
49
- public:
50
-
51
- btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver, btCollisionConfiguration* collisionConfiguration, btSoftBodySolver *softBodySolver = 0 );
52
-
53
- virtual ~btSoftRigidDynamicsWorld();
54
-
55
- virtual void debugDrawWorld();
56
-
57
- void addSoftBody(btSoftBody* body,short int collisionFilterGroup=btBroadphaseProxy::DefaultFilter,short int collisionFilterMask=btBroadphaseProxy::AllFilter);
58
-
59
- void removeSoftBody(btSoftBody* body);
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-
61
- ///removeCollisionObject will first check if it is a rigid body, if so call removeRigidBody otherwise call btDiscreteDynamicsWorld::removeCollisionObject
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- virtual void removeCollisionObject(btCollisionObject* collisionObject);
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-
64
- int getDrawFlags() const { return(m_drawFlags); }
65
- void setDrawFlags(int f) { m_drawFlags=f; }
66
-
67
- btSoftBodyWorldInfo& getWorldInfo()
68
- {
69
- return m_sbi;
70
- }
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- const btSoftBodyWorldInfo& getWorldInfo() const
72
- {
73
- return m_sbi;
74
- }
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-
76
- virtual btDynamicsWorldType getWorldType() const
77
- {
78
- return BT_SOFT_RIGID_DYNAMICS_WORLD;
79
- }
80
-
81
- btSoftBodyArray& getSoftBodyArray()
82
- {
83
- return m_softBodies;
84
- }
85
-
86
- const btSoftBodyArray& getSoftBodyArray() const
87
- {
88
- return m_softBodies;
89
- }
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-
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-
92
- virtual void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const;
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-
94
- /// rayTestSingle performs a raycast call and calls the resultCallback. It is used internally by rayTest.
95
- /// In a future implementation, we consider moving the ray test as a virtual method in btCollisionShape.
96
- /// This allows more customization.
97
- static void rayTestSingle(const btTransform& rayFromTrans,const btTransform& rayToTrans,
98
- btCollisionObject* collisionObject,
99
- const btCollisionShape* collisionShape,
100
- const btTransform& colObjWorldTransform,
101
- RayResultCallback& resultCallback);
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-
103
- virtual void serialize(btSerializer* serializer);
104
-
105
- };
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-
107
- #endif //BT_SOFT_RIGID_DYNAMICS_WORLD_H
@@ -1,69 +0,0 @@
1
- /*
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- Bullet Continuous Collision Detection and Physics Library
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- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
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- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
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-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
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- #ifndef BT_SOFT_SOFT_COLLISION_ALGORITHM_H
17
- #define BT_SOFT_SOFT_COLLISION_ALGORITHM_H
18
-
19
- #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
21
- #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
22
- #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
23
-
24
- class btPersistentManifold;
25
- class btSoftBody;
26
-
27
- ///collision detection between two btSoftBody shapes
28
- class btSoftSoftCollisionAlgorithm : public btCollisionAlgorithm
29
- {
30
- bool m_ownManifold;
31
- btPersistentManifold* m_manifoldPtr;
32
-
33
- btSoftBody* m_softBody0;
34
- btSoftBody* m_softBody1;
35
-
36
-
37
- public:
38
- btSoftSoftCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
39
- : btCollisionAlgorithm(ci) {}
40
-
41
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
42
-
43
- virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
44
-
45
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
46
- {
47
- if (m_manifoldPtr && m_ownManifold)
48
- manifoldArray.push_back(m_manifoldPtr);
49
- }
50
-
51
- btSoftSoftCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1);
52
-
53
- virtual ~btSoftSoftCollisionAlgorithm();
54
-
55
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
56
- {
57
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
58
- {
59
- int bbsize = sizeof(btSoftSoftCollisionAlgorithm);
60
- void* ptr = ci.m_dispatcher1->allocateCollisionAlgorithm(bbsize);
61
- return new(ptr) btSoftSoftCollisionAlgorithm(0,ci,body0,body1);
62
- }
63
- };
64
-
65
- };
66
-
67
- #endif //BT_SOFT_SOFT_COLLISION_ALGORITHM_H
68
-
69
-