ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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*/
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#ifndef BT_MINKOWSKI_SUM_SHAPE_H
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#define BT_MINKOWSKI_SUM_SHAPE_H
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#include "btConvexInternalShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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/// The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes.
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class btMinkowskiSumShape : public btConvexInternalShape
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{
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btTransform m_transA;
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btTransform m_transB;
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const btConvexShape* m_shapeA;
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const btConvexShape* m_shapeB;
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public:
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btMinkowskiSumShape(const btConvexShape* shapeA,const btConvexShape* shapeB);
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
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void setTransformA(const btTransform& transA) { m_transA = transA;}
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void setTransformB(const btTransform& transB) { m_transB = transB;}
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const btTransform& getTransformA()const { return m_transA;}
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const btTransform& GetTransformB()const { return m_transB;}
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virtual btScalar getMargin() const;
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const btConvexShape* getShapeA() const { return m_shapeA;}
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const btConvexShape* getShapeB() const { return m_shapeB;}
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virtual const char* getName()const
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{
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return "MinkowskiSum";
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}
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};
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#endif //BT_MINKOWSKI_SUM_SHAPE_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_MULTI_SPHERE_MINKOWSKI_H
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#define BT_MULTI_SPHERE_MINKOWSKI_H
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#include "btConvexInternalShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btAabbUtil2.h"
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///The btMultiSphereShape represents the convex hull of a collection of spheres. You can create special capsules or other smooth volumes.
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///It is possible to animate the spheres for deformation, but call 'recalcLocalAabb' after changing any sphere position/radius
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class btMultiSphereShape : public btConvexInternalAabbCachingShape
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{
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btAlignedObjectArray<btVector3> m_localPositionArray;
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btAlignedObjectArray<btScalar> m_radiArray;
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public:
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btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres);
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///CollisionShape Interface
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
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/// btConvexShape Interface
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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int getSphereCount() const
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{
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return m_localPositionArray.size();
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}
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const btVector3& getSpherePosition(int index) const
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{
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return m_localPositionArray[index];
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}
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btScalar getSphereRadius(int index) const
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{
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return m_radiArray[index];
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}
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virtual const char* getName()const
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{
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return "MultiSphere";
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}
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virtual int calculateSerializeBufferSize() const;
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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};
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struct btPositionAndRadius
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{
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btVector3FloatData m_pos;
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float m_radius;
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};
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struct btMultiSphereShapeData
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{
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btConvexInternalShapeData m_convexInternalShapeData;
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btPositionAndRadius *m_localPositionArrayPtr;
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int m_localPositionArraySize;
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char m_padding[4];
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};
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SIMD_FORCE_INLINE int btMultiSphereShape::calculateSerializeBufferSize() const
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{
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return sizeof(btMultiSphereShapeData);
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}
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#endif //BT_MULTI_SPHERE_MINKOWSKI_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
|
10
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|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/// This file was created by Alex Silverman
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#ifndef BT_BVH_TRIANGLE_MATERIAL_MESH_SHAPE_H
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#define BT_BVH_TRIANGLE_MATERIAL_MESH_SHAPE_H
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#include "btBvhTriangleMeshShape.h"
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#include "btMaterial.h"
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///The BvhTriangleMaterialMeshShape extends the btBvhTriangleMeshShape. Its main contribution is the interface into a material array, which allows per-triangle friction and restitution.
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ATTRIBUTE_ALIGNED16(class) btMultimaterialTriangleMeshShape : public btBvhTriangleMeshShape
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{
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btAlignedObjectArray <btMaterial*> m_materialList;
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int ** m_triangleMaterials;
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public:
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BT_DECLARE_ALIGNED_ALLOCATOR();
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btMultimaterialTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression, bool buildBvh = true):
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btBvhTriangleMeshShape(meshInterface, useQuantizedAabbCompression, buildBvh)
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{
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m_shapeType = MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE;
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const unsigned char *vertexbase;
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int numverts;
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PHY_ScalarType type;
|
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int stride;
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const unsigned char *indexbase;
|
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int indexstride;
|
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int numfaces;
|
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PHY_ScalarType indicestype;
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|
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//m_materialLookup = (int**)(btAlignedAlloc(sizeof(int*) * meshInterface->getNumSubParts(), 16));
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for(int i = 0; i < meshInterface->getNumSubParts(); i++)
|
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{
|
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m_meshInterface->getLockedReadOnlyVertexIndexBase(
|
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&vertexbase,
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numverts,
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type,
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stride,
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&indexbase,
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indexstride,
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numfaces,
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indicestype,
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i);
|
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//m_materialLookup[i] = (int*)(btAlignedAlloc(sizeof(int) * numfaces, 16));
|
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}
|
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}
|
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|
66
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///optionally pass in a larger bvh aabb, used for quantization. This allows for deformations within this aabb
|
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btMultimaterialTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression,const btVector3& bvhAabbMin,const btVector3& bvhAabbMax, bool buildBvh = true):
|
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btBvhTriangleMeshShape(meshInterface, useQuantizedAabbCompression, bvhAabbMin, bvhAabbMax, buildBvh)
|
69
|
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{
|
70
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m_shapeType = MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE;
|
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|
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|
72
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const unsigned char *vertexbase;
|
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int numverts;
|
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PHY_ScalarType type;
|
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int stride;
|
76
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const unsigned char *indexbase;
|
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int indexstride;
|
78
|
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int numfaces;
|
79
|
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PHY_ScalarType indicestype;
|
80
|
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|
81
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//m_materialLookup = (int**)(btAlignedAlloc(sizeof(int*) * meshInterface->getNumSubParts(), 16));
|
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|
83
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for(int i = 0; i < meshInterface->getNumSubParts(); i++)
|
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{
|
85
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m_meshInterface->getLockedReadOnlyVertexIndexBase(
|
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&vertexbase,
|
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numverts,
|
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type,
|
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stride,
|
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&indexbase,
|
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indexstride,
|
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numfaces,
|
93
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indicestype,
|
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i);
|
95
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//m_materialLookup[i] = (int*)(btAlignedAlloc(sizeof(int) * numfaces * 2, 16));
|
96
|
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}
|
97
|
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}
|
98
|
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|
99
|
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virtual ~btMultimaterialTriangleMeshShape()
|
100
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{
|
101
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/*
|
102
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for(int i = 0; i < m_meshInterface->getNumSubParts(); i++)
|
103
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{
|
104
|
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btAlignedFree(m_materialValues[i]);
|
105
|
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m_materialLookup[i] = NULL;
|
106
|
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}
|
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|
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btAlignedFree(m_materialValues);
|
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|
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m_materialLookup = NULL;
|
109
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*/
|
110
|
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}
|
111
|
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//debugging
|
112
|
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virtual const char* getName()const {return "MULTIMATERIALTRIANGLEMESH";}
|
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|
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|
114
|
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///Obtains the material for a specific triangle
|
115
|
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const btMaterial * getMaterialProperties(int partID, int triIndex);
|
116
|
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|
117
|
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}
|
118
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;
|
119
|
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|
120
|
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#endif //BT_BVH_TRIANGLE_MATERIAL_MESH_SHAPE_H
|
@@ -1,65 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
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///Contains contributions from Disney Studio's
|
17
|
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|
18
|
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#ifndef BT_OPTIMIZED_BVH_H
|
19
|
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#define BT_OPTIMIZED_BVH_H
|
20
|
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|
21
|
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#include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h"
|
22
|
-
|
23
|
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class btStridingMeshInterface;
|
24
|
-
|
25
|
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|
26
|
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///The btOptimizedBvh extends the btQuantizedBvh to create AABB tree for triangle meshes, through the btStridingMeshInterface.
|
27
|
-
ATTRIBUTE_ALIGNED16(class) btOptimizedBvh : public btQuantizedBvh
|
28
|
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{
|
29
|
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|
30
|
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public:
|
31
|
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BT_DECLARE_ALIGNED_ALLOCATOR();
|
32
|
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|
33
|
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protected:
|
34
|
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|
35
|
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public:
|
36
|
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|
37
|
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btOptimizedBvh();
|
38
|
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|
39
|
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virtual ~btOptimizedBvh();
|
40
|
-
|
41
|
-
void build(btStridingMeshInterface* triangles,bool useQuantizedAabbCompression, const btVector3& bvhAabbMin, const btVector3& bvhAabbMax);
|
42
|
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|
43
|
-
void refit(btStridingMeshInterface* triangles,const btVector3& aabbMin,const btVector3& aabbMax);
|
44
|
-
|
45
|
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void refitPartial(btStridingMeshInterface* triangles,const btVector3& aabbMin, const btVector3& aabbMax);
|
46
|
-
|
47
|
-
void updateBvhNodes(btStridingMeshInterface* meshInterface,int firstNode,int endNode,int index);
|
48
|
-
|
49
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/// Data buffer MUST be 16 byte aligned
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virtual bool serializeInPlace(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const
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{
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return btQuantizedBvh::serialize(o_alignedDataBuffer,i_dataBufferSize,i_swapEndian);
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}
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///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
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static btOptimizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
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};
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#endif //BT_OPTIMIZED_BVH_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
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|
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This software is provided 'as-is', without any express or implied warranty.
|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
|
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subject to the following restrictions:
|
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|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_POLYHEDRAL_CONVEX_SHAPE_H
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#define BT_POLYHEDRAL_CONVEX_SHAPE_H
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#include "LinearMath/btMatrix3x3.h"
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#include "btConvexInternalShape.h"
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class btConvexPolyhedron;
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///The btPolyhedralConvexShape is an internal interface class for polyhedral convex shapes.
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class btPolyhedralConvexShape : public btConvexInternalShape
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{
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protected:
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btConvexPolyhedron* m_polyhedron;
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public:
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btPolyhedralConvexShape();
|
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|
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virtual ~btPolyhedralConvexShape();
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///optional method mainly used to generate multiple contact points by clipping polyhedral features (faces/edges)
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virtual bool initializePolyhedralFeatures();
|
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const btConvexPolyhedron* getConvexPolyhedron() const
|
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{
|
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return m_polyhedron;
|
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}
|
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|
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//brute force implementations
|
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
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virtual int getNumVertices() const = 0 ;
|
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virtual int getNumEdges() const = 0;
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virtual void getEdge(int i,btVector3& pa,btVector3& pb) const = 0;
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virtual void getVertex(int i,btVector3& vtx) const = 0;
|
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virtual int getNumPlanes() const = 0;
|
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virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const = 0;
|
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// virtual int getIndex(int i) const = 0 ;
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virtual bool isInside(const btVector3& pt,btScalar tolerance) const = 0;
|
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};
|
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///The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape
|
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class btPolyhedralConvexAabbCachingShape : public btPolyhedralConvexShape
|
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{
|
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|
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btVector3 m_localAabbMin;
|
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btVector3 m_localAabbMax;
|
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bool m_isLocalAabbValid;
|
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protected:
|
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void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax)
|
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{
|
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m_isLocalAabbValid = true;
|
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m_localAabbMin = aabbMin;
|
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m_localAabbMax = aabbMax;
|
83
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}
|
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-
|
85
|
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inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const
|
86
|
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{
|
87
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btAssert(m_isLocalAabbValid);
|
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aabbMin = m_localAabbMin;
|
89
|
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aabbMax = m_localAabbMax;
|
90
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}
|
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|
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public:
|
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|
94
|
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btPolyhedralConvexAabbCachingShape();
|
95
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|
96
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inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const
|
97
|
-
{
|
98
|
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|
99
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//lazy evaluation of local aabb
|
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btAssert(m_isLocalAabbValid);
|
101
|
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btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax);
|
102
|
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}
|
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|
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|
104
|
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virtual void setLocalScaling(const btVector3& scaling);
|
105
|
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|
106
|
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virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
107
|
-
|
108
|
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void recalcLocalAabb();
|
109
|
-
|
110
|
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};
|
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|
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|
112
|
-
#endif //BT_POLYHEDRAL_CONVEX_SHAPE_H
|
@@ -1,93 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
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#ifndef BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
|
17
|
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#define BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
|
18
|
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|
19
|
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#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
|
20
|
-
|
21
|
-
|
22
|
-
///The btScaledBvhTriangleMeshShape allows to instance a scaled version of an existing btBvhTriangleMeshShape.
|
23
|
-
///Note that each btBvhTriangleMeshShape still can have its own local scaling, independent from this btScaledBvhTriangleMeshShape 'localScaling'
|
24
|
-
ATTRIBUTE_ALIGNED16(class) btScaledBvhTriangleMeshShape : public btConcaveShape
|
25
|
-
{
|
26
|
-
|
27
|
-
|
28
|
-
btVector3 m_localScaling;
|
29
|
-
|
30
|
-
btBvhTriangleMeshShape* m_bvhTriMeshShape;
|
31
|
-
|
32
|
-
public:
|
33
|
-
|
34
|
-
|
35
|
-
btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,const btVector3& localScaling);
|
36
|
-
|
37
|
-
virtual ~btScaledBvhTriangleMeshShape();
|
38
|
-
|
39
|
-
|
40
|
-
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
41
|
-
virtual void setLocalScaling(const btVector3& scaling);
|
42
|
-
virtual const btVector3& getLocalScaling() const;
|
43
|
-
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
|
44
|
-
|
45
|
-
virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
|
46
|
-
|
47
|
-
btBvhTriangleMeshShape* getChildShape()
|
48
|
-
{
|
49
|
-
return m_bvhTriMeshShape;
|
50
|
-
}
|
51
|
-
|
52
|
-
const btBvhTriangleMeshShape* getChildShape() const
|
53
|
-
{
|
54
|
-
return m_bvhTriMeshShape;
|
55
|
-
}
|
56
|
-
|
57
|
-
//debugging
|
58
|
-
virtual const char* getName()const {return "SCALEDBVHTRIANGLEMESH";}
|
59
|
-
|
60
|
-
virtual int calculateSerializeBufferSize() const;
|
61
|
-
|
62
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
63
|
-
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
|
64
|
-
|
65
|
-
};
|
66
|
-
|
67
|
-
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
|
68
|
-
struct btScaledTriangleMeshShapeData
|
69
|
-
{
|
70
|
-
btTriangleMeshShapeData m_trimeshShapeData;
|
71
|
-
|
72
|
-
btVector3FloatData m_localScaling;
|
73
|
-
};
|
74
|
-
|
75
|
-
|
76
|
-
SIMD_FORCE_INLINE int btScaledBvhTriangleMeshShape::calculateSerializeBufferSize() const
|
77
|
-
{
|
78
|
-
return sizeof(btScaledTriangleMeshShapeData);
|
79
|
-
}
|
80
|
-
|
81
|
-
|
82
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
83
|
-
SIMD_FORCE_INLINE const char* btScaledBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const
|
84
|
-
{
|
85
|
-
btScaledTriangleMeshShapeData* scaledMeshData = (btScaledTriangleMeshShapeData*) dataBuffer;
|
86
|
-
m_bvhTriMeshShape->serialize(&scaledMeshData->m_trimeshShapeData,serializer);
|
87
|
-
scaledMeshData->m_trimeshShapeData.m_collisionShapeData.m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE;
|
88
|
-
m_localScaling.serializeFloat(scaledMeshData->m_localScaling);
|
89
|
-
return "btScaledTriangleMeshShapeData";
|
90
|
-
}
|
91
|
-
|
92
|
-
|
93
|
-
#endif //BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
|
@@ -1,59 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
///btShapeHull implemented by John McCutchan.
|
17
|
-
|
18
|
-
#ifndef BT_SHAPE_HULL_H
|
19
|
-
#define BT_SHAPE_HULL_H
|
20
|
-
|
21
|
-
#include "LinearMath/btAlignedObjectArray.h"
|
22
|
-
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
23
|
-
|
24
|
-
|
25
|
-
///The btShapeHull class takes a btConvexShape, builds a simplified convex hull using btConvexHull and provides triangle indices and vertices.
|
26
|
-
///It can be useful for to simplify a complex convex object and for visualization of a non-polyhedral convex object.
|
27
|
-
///It approximates the convex hull using the supporting vertex of 42 directions.
|
28
|
-
class btShapeHull
|
29
|
-
{
|
30
|
-
protected:
|
31
|
-
|
32
|
-
btAlignedObjectArray<btVector3> m_vertices;
|
33
|
-
btAlignedObjectArray<unsigned int> m_indices;
|
34
|
-
unsigned int m_numIndices;
|
35
|
-
const btConvexShape* m_shape;
|
36
|
-
|
37
|
-
static btVector3* getUnitSpherePoints();
|
38
|
-
|
39
|
-
public:
|
40
|
-
btShapeHull (const btConvexShape* shape);
|
41
|
-
~btShapeHull ();
|
42
|
-
|
43
|
-
bool buildHull (btScalar margin);
|
44
|
-
|
45
|
-
int numTriangles () const;
|
46
|
-
int numVertices () const;
|
47
|
-
int numIndices () const;
|
48
|
-
|
49
|
-
const btVector3* getVertexPointer() const
|
50
|
-
{
|
51
|
-
return &m_vertices[0];
|
52
|
-
}
|
53
|
-
const unsigned int* getIndexPointer() const
|
54
|
-
{
|
55
|
-
return &m_indices[0];
|
56
|
-
}
|
57
|
-
};
|
58
|
-
|
59
|
-
#endif //BT_SHAPE_HULL_H
|
@@ -1,73 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
#ifndef BT_SPHERE_MINKOWSKI_H
|
16
|
-
#define BT_SPHERE_MINKOWSKI_H
|
17
|
-
|
18
|
-
#include "btConvexInternalShape.h"
|
19
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
20
|
-
|
21
|
-
///The btSphereShape implements an implicit sphere, centered around a local origin with radius.
|
22
|
-
ATTRIBUTE_ALIGNED16(class) btSphereShape : public btConvexInternalShape
|
23
|
-
|
24
|
-
{
|
25
|
-
|
26
|
-
public:
|
27
|
-
BT_DECLARE_ALIGNED_ALLOCATOR();
|
28
|
-
|
29
|
-
btSphereShape (btScalar radius) : btConvexInternalShape ()
|
30
|
-
{
|
31
|
-
m_shapeType = SPHERE_SHAPE_PROXYTYPE;
|
32
|
-
m_implicitShapeDimensions.setX(radius);
|
33
|
-
m_collisionMargin = radius;
|
34
|
-
}
|
35
|
-
|
36
|
-
virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
37
|
-
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
38
|
-
//notice that the vectors should be unit length
|
39
|
-
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
40
|
-
|
41
|
-
|
42
|
-
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
|
43
|
-
|
44
|
-
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
45
|
-
|
46
|
-
|
47
|
-
btScalar getRadius() const { return m_implicitShapeDimensions.getX() * m_localScaling.getX();}
|
48
|
-
|
49
|
-
void setUnscaledRadius(btScalar radius)
|
50
|
-
{
|
51
|
-
m_implicitShapeDimensions.setX(radius);
|
52
|
-
btConvexInternalShape::setMargin(radius);
|
53
|
-
}
|
54
|
-
|
55
|
-
//debugging
|
56
|
-
virtual const char* getName()const {return "SPHERE";}
|
57
|
-
|
58
|
-
virtual void setMargin(btScalar margin)
|
59
|
-
{
|
60
|
-
btConvexInternalShape::setMargin(margin);
|
61
|
-
}
|
62
|
-
virtual btScalar getMargin() const
|
63
|
-
{
|
64
|
-
//to improve gjk behaviour, use radius+margin as the full margin, so never get into the penetration case
|
65
|
-
//this means, non-uniform scaling is not supported anymore
|
66
|
-
return getRadius();
|
67
|
-
}
|
68
|
-
|
69
|
-
|
70
|
-
};
|
71
|
-
|
72
|
-
|
73
|
-
#endif //BT_SPHERE_MINKOWSKI_H
|