ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,494 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
-
17
- #ifndef BT_OBJECT_ARRAY__
18
- #define BT_OBJECT_ARRAY__
19
-
20
- #include "btScalar.h" // has definitions like SIMD_FORCE_INLINE
21
- #include "btAlignedAllocator.h"
22
-
23
- ///If the platform doesn't support placement new, you can disable BT_USE_PLACEMENT_NEW
24
- ///then the btAlignedObjectArray doesn't support objects with virtual methods, and non-trivial constructors/destructors
25
- ///You can enable BT_USE_MEMCPY, then swapping elements in the array will use memcpy instead of operator=
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- ///see discussion here: http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1231 and
27
- ///http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1240
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-
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- #define BT_USE_PLACEMENT_NEW 1
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- //#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
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- #define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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-
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- #ifdef BT_USE_MEMCPY
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- #include <memory.h>
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- #include <string.h>
36
- #endif //BT_USE_MEMCPY
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-
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- #ifdef BT_USE_PLACEMENT_NEW
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- #include <new> //for placement new
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- #endif //BT_USE_PLACEMENT_NEW
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-
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-
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- ///The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods
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- ///It is developed to replace stl::vector to avoid portability issues, including STL alignment issues to add SIMD/SSE data
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- template <typename T>
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- //template <class T>
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- class btAlignedObjectArray
48
- {
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- btAlignedAllocator<T , 16> m_allocator;
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-
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- int m_size;
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- int m_capacity;
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- T* m_data;
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- //PCK: added this line
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- bool m_ownsMemory;
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-
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- #ifdef BT_ALLOW_ARRAY_COPY_OPERATOR
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- public:
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- SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other)
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- {
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- copyFromArray(other);
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- return *this;
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- }
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- #else//BT_ALLOW_ARRAY_COPY_OPERATOR
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- private:
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- SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other);
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- #endif//BT_ALLOW_ARRAY_COPY_OPERATOR
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-
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- protected:
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- SIMD_FORCE_INLINE int allocSize(int size)
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- {
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- return (size ? size*2 : 1);
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- }
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- SIMD_FORCE_INLINE void copy(int start,int end, T* dest) const
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- {
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- int i;
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- for (i=start;i<end;++i)
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- #ifdef BT_USE_PLACEMENT_NEW
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- new (&dest[i]) T(m_data[i]);
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- #else
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- dest[i] = m_data[i];
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- #endif //BT_USE_PLACEMENT_NEW
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- }
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-
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- SIMD_FORCE_INLINE void init()
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- {
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- //PCK: added this line
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- m_ownsMemory = true;
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- m_data = 0;
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- m_size = 0;
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- m_capacity = 0;
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- }
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- SIMD_FORCE_INLINE void destroy(int first,int last)
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- {
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- int i;
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- for (i=first; i<last;i++)
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- {
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- m_data[i].~T();
99
- }
100
- }
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-
102
- SIMD_FORCE_INLINE void* allocate(int size)
103
- {
104
- if (size)
105
- return m_allocator.allocate(size);
106
- return 0;
107
- }
108
-
109
- SIMD_FORCE_INLINE void deallocate()
110
- {
111
- if(m_data) {
112
- //PCK: enclosed the deallocation in this block
113
- if (m_ownsMemory)
114
- {
115
- m_allocator.deallocate(m_data);
116
- }
117
- m_data = 0;
118
- }
119
- }
120
-
121
-
122
-
123
-
124
- public:
125
-
126
- btAlignedObjectArray()
127
- {
128
- init();
129
- }
130
-
131
- ~btAlignedObjectArray()
132
- {
133
- clear();
134
- }
135
-
136
- ///Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
137
- btAlignedObjectArray(const btAlignedObjectArray& otherArray)
138
- {
139
- init();
140
-
141
- int otherSize = otherArray.size();
142
- resize (otherSize);
143
- otherArray.copy(0, otherSize, m_data);
144
- }
145
-
146
-
147
-
148
- /// return the number of elements in the array
149
- SIMD_FORCE_INLINE int size() const
150
- {
151
- return m_size;
152
- }
153
-
154
- SIMD_FORCE_INLINE const T& at(int n) const
155
- {
156
- btAssert(n>=0);
157
- btAssert(n<size());
158
- return m_data[n];
159
- }
160
-
161
- SIMD_FORCE_INLINE T& at(int n)
162
- {
163
- btAssert(n>=0);
164
- btAssert(n<size());
165
- return m_data[n];
166
- }
167
-
168
- SIMD_FORCE_INLINE const T& operator[](int n) const
169
- {
170
- btAssert(n>=0);
171
- btAssert(n<size());
172
- return m_data[n];
173
- }
174
-
175
- SIMD_FORCE_INLINE T& operator[](int n)
176
- {
177
- btAssert(n>=0);
178
- btAssert(n<size());
179
- return m_data[n];
180
- }
181
-
182
-
183
- ///clear the array, deallocated memory. Generally it is better to use array.resize(0), to reduce performance overhead of run-time memory (de)allocations.
184
- SIMD_FORCE_INLINE void clear()
185
- {
186
- destroy(0,size());
187
-
188
- deallocate();
189
-
190
- init();
191
- }
192
-
193
- SIMD_FORCE_INLINE void pop_back()
194
- {
195
- btAssert(m_size>0);
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- m_size--;
197
- m_data[m_size].~T();
198
- }
199
-
200
- ///resize changes the number of elements in the array. If the new size is larger, the new elements will be constructed using the optional second argument.
201
- ///when the new number of elements is smaller, the destructor will be called, but memory will not be freed, to reduce performance overhead of run-time memory (de)allocations.
202
- SIMD_FORCE_INLINE void resize(int newsize, const T& fillData=T())
203
- {
204
- int curSize = size();
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-
206
- if (newsize < curSize)
207
- {
208
- for(int i = newsize; i < curSize; i++)
209
- {
210
- m_data[i].~T();
211
- }
212
- } else
213
- {
214
- if (newsize > size())
215
- {
216
- reserve(newsize);
217
- }
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- #ifdef BT_USE_PLACEMENT_NEW
219
- for (int i=curSize;i<newsize;i++)
220
- {
221
- new ( &m_data[i]) T(fillData);
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- }
223
- #endif //BT_USE_PLACEMENT_NEW
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-
225
- }
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-
227
- m_size = newsize;
228
- }
229
-
230
- SIMD_FORCE_INLINE T& expandNonInitializing( )
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- {
232
- int sz = size();
233
- if( sz == capacity() )
234
- {
235
- reserve( allocSize(size()) );
236
- }
237
- m_size++;
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-
239
- return m_data[sz];
240
- }
241
-
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-
243
- SIMD_FORCE_INLINE T& expand( const T& fillValue=T())
244
- {
245
- int sz = size();
246
- if( sz == capacity() )
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- {
248
- reserve( allocSize(size()) );
249
- }
250
- m_size++;
251
- #ifdef BT_USE_PLACEMENT_NEW
252
- new (&m_data[sz]) T(fillValue); //use the in-place new (not really allocating heap memory)
253
- #endif
254
-
255
- return m_data[sz];
256
- }
257
-
258
-
259
- SIMD_FORCE_INLINE void push_back(const T& _Val)
260
- {
261
- int sz = size();
262
- if( sz == capacity() )
263
- {
264
- reserve( allocSize(size()) );
265
- }
266
-
267
- #ifdef BT_USE_PLACEMENT_NEW
268
- new ( &m_data[m_size] ) T(_Val);
269
- #else
270
- m_data[size()] = _Val;
271
- #endif //BT_USE_PLACEMENT_NEW
272
-
273
- m_size++;
274
- }
275
-
276
-
277
- /// return the pre-allocated (reserved) elements, this is at least as large as the total number of elements,see size() and reserve()
278
- SIMD_FORCE_INLINE int capacity() const
279
- {
280
- return m_capacity;
281
- }
282
-
283
- SIMD_FORCE_INLINE void reserve(int _Count)
284
- { // determine new minimum length of allocated storage
285
- if (capacity() < _Count)
286
- { // not enough room, reallocate
287
- T* s = (T*)allocate(_Count);
288
-
289
- copy(0, size(), s);
290
-
291
- destroy(0,size());
292
-
293
- deallocate();
294
-
295
- //PCK: added this line
296
- m_ownsMemory = true;
297
-
298
- m_data = s;
299
-
300
- m_capacity = _Count;
301
-
302
- }
303
- }
304
-
305
-
306
- class less
307
- {
308
- public:
309
-
310
- bool operator() ( const T& a, const T& b )
311
- {
312
- return ( a < b );
313
- }
314
- };
315
-
316
-
317
- template <typename L>
318
- void quickSortInternal(const L& CompareFunc,int lo, int hi)
319
- {
320
- // lo is the lower index, hi is the upper index
321
- // of the region of array a that is to be sorted
322
- int i=lo, j=hi;
323
- T x=m_data[(lo+hi)/2];
324
-
325
- // partition
326
- do
327
- {
328
- while (CompareFunc(m_data[i],x))
329
- i++;
330
- while (CompareFunc(x,m_data[j]))
331
- j--;
332
- if (i<=j)
333
- {
334
- swap(i,j);
335
- i++; j--;
336
- }
337
- } while (i<=j);
338
-
339
- // recursion
340
- if (lo<j)
341
- quickSortInternal( CompareFunc, lo, j);
342
- if (i<hi)
343
- quickSortInternal( CompareFunc, i, hi);
344
- }
345
-
346
-
347
- template <typename L>
348
- void quickSort(const L& CompareFunc)
349
- {
350
- //don't sort 0 or 1 elements
351
- if (size()>1)
352
- {
353
- quickSortInternal(CompareFunc,0,size()-1);
354
- }
355
- }
356
-
357
-
358
- ///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
359
- template <typename L>
360
- void downHeap(T *pArr, int k, int n, const L& CompareFunc)
361
- {
362
- /* PRE: a[k+1..N] is a heap */
363
- /* POST: a[k..N] is a heap */
364
-
365
- T temp = pArr[k - 1];
366
- /* k has child(s) */
367
- while (k <= n/2)
368
- {
369
- int child = 2*k;
370
-
371
- if ((child < n) && CompareFunc(pArr[child - 1] , pArr[child]))
372
- {
373
- child++;
374
- }
375
- /* pick larger child */
376
- if (CompareFunc(temp , pArr[child - 1]))
377
- {
378
- /* move child up */
379
- pArr[k - 1] = pArr[child - 1];
380
- k = child;
381
- }
382
- else
383
- {
384
- break;
385
- }
386
- }
387
- pArr[k - 1] = temp;
388
- } /*downHeap*/
389
-
390
- void swap(int index0,int index1)
391
- {
392
- #ifdef BT_USE_MEMCPY
393
- char temp[sizeof(T)];
394
- memcpy(temp,&m_data[index0],sizeof(T));
395
- memcpy(&m_data[index0],&m_data[index1],sizeof(T));
396
- memcpy(&m_data[index1],temp,sizeof(T));
397
- #else
398
- T temp = m_data[index0];
399
- m_data[index0] = m_data[index1];
400
- m_data[index1] = temp;
401
- #endif //BT_USE_PLACEMENT_NEW
402
-
403
- }
404
-
405
- template <typename L>
406
- void heapSort(const L& CompareFunc)
407
- {
408
- /* sort a[0..N-1], N.B. 0 to N-1 */
409
- int k;
410
- int n = m_size;
411
- for (k = n/2; k > 0; k--)
412
- {
413
- downHeap(m_data, k, n, CompareFunc);
414
- }
415
-
416
- /* a[1..N] is now a heap */
417
- while ( n>=1 )
418
- {
419
- swap(0,n-1); /* largest of a[0..n-1] */
420
-
421
-
422
- n = n - 1;
423
- /* restore a[1..i-1] heap */
424
- downHeap(m_data, 1, n, CompareFunc);
425
- }
426
- }
427
-
428
- ///non-recursive binary search, assumes sorted array
429
- int findBinarySearch(const T& key) const
430
- {
431
- int first = 0;
432
- int last = size()-1;
433
-
434
- //assume sorted array
435
- while (first <= last) {
436
- int mid = (first + last) / 2; // compute mid point.
437
- if (key > m_data[mid])
438
- first = mid + 1; // repeat search in top half.
439
- else if (key < m_data[mid])
440
- last = mid - 1; // repeat search in bottom half.
441
- else
442
- return mid; // found it. return position /////
443
- }
444
- return size(); // failed to find key
445
- }
446
-
447
-
448
- int findLinearSearch(const T& key) const
449
- {
450
- int index=size();
451
- int i;
452
-
453
- for (i=0;i<size();i++)
454
- {
455
- if (m_data[i] == key)
456
- {
457
- index = i;
458
- break;
459
- }
460
- }
461
- return index;
462
- }
463
-
464
- void remove(const T& key)
465
- {
466
-
467
- int findIndex = findLinearSearch(key);
468
- if (findIndex<size())
469
- {
470
- swap( findIndex,size()-1);
471
- pop_back();
472
- }
473
- }
474
-
475
- //PCK: whole function
476
- void initializeFromBuffer(void *buffer, int size, int capacity)
477
- {
478
- clear();
479
- m_ownsMemory = false;
480
- m_data = (T*)buffer;
481
- m_size = size;
482
- m_capacity = capacity;
483
- }
484
-
485
- void copyFromArray(const btAlignedObjectArray& otherArray)
486
- {
487
- int otherSize = otherArray.size();
488
- resize (otherSize);
489
- otherArray.copy(0, otherSize, m_data);
490
- }
491
-
492
- };
493
-
494
- #endif //BT_OBJECT_ARRAY__