ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,211 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
-
17
-
18
- // definitions for "GPU on CPU" code
19
-
20
-
21
- #ifndef BT_GPU_DEFINES_H
22
- #define BT_GPU_DEFINES_H
23
-
24
- typedef unsigned int uint;
25
-
26
- struct int2
27
- {
28
- int x, y;
29
- };
30
-
31
- struct uint2
32
- {
33
- unsigned int x, y;
34
- };
35
-
36
- struct int3
37
- {
38
- int x, y, z;
39
- };
40
-
41
- struct uint3
42
- {
43
- unsigned int x, y, z;
44
- };
45
-
46
- struct float4
47
- {
48
- float x, y, z, w;
49
- };
50
-
51
- struct float3
52
- {
53
- float x, y, z;
54
- };
55
-
56
-
57
- #define BT_GPU___device__ inline
58
- #define BT_GPU___devdata__
59
- #define BT_GPU___constant__
60
- #define BT_GPU_max(a, b) ((a) > (b) ? (a) : (b))
61
- #define BT_GPU_min(a, b) ((a) < (b) ? (a) : (b))
62
- #define BT_GPU_params s3DGridBroadphaseParams
63
- #define BT_GPU___mul24(a, b) ((a)*(b))
64
- #define BT_GPU___global__ inline
65
- #define BT_GPU___shared__ static
66
- #define BT_GPU___syncthreads()
67
- #define CUDART_PI_F SIMD_PI
68
-
69
- static inline uint2 bt3dGrid_make_uint2(unsigned int x, unsigned int y)
70
- {
71
- uint2 t; t.x = x; t.y = y; return t;
72
- }
73
- #define BT_GPU_make_uint2(x, y) bt3dGrid_make_uint2(x, y)
74
-
75
- static inline int3 bt3dGrid_make_int3(int x, int y, int z)
76
- {
77
- int3 t; t.x = x; t.y = y; t.z = z; return t;
78
- }
79
- #define BT_GPU_make_int3(x, y, z) bt3dGrid_make_int3(x, y, z)
80
-
81
- static inline float3 bt3dGrid_make_float3(float x, float y, float z)
82
- {
83
- float3 t; t.x = x; t.y = y; t.z = z; return t;
84
- }
85
- #define BT_GPU_make_float3(x, y, z) bt3dGrid_make_float3(x, y, z)
86
-
87
- static inline float3 bt3dGrid_make_float34(float4 f)
88
- {
89
- float3 t; t.x = f.x; t.y = f.y; t.z = f.z; return t;
90
- }
91
- #define BT_GPU_make_float34(f) bt3dGrid_make_float34(f)
92
-
93
- static inline float3 bt3dGrid_make_float31(float f)
94
- {
95
- float3 t; t.x = t.y = t.z = f; return t;
96
- }
97
- #define BT_GPU_make_float31(x) bt3dGrid_make_float31(x)
98
-
99
- static inline float4 bt3dGrid_make_float42(float3 v, float f)
100
- {
101
- float4 t; t.x = v.x; t.y = v.y; t.z = v.z; t.w = f; return t;
102
- }
103
- #define BT_GPU_make_float42(a, b) bt3dGrid_make_float42(a, b)
104
-
105
- static inline float4 bt3dGrid_make_float44(float a, float b, float c, float d)
106
- {
107
- float4 t; t.x = a; t.y = b; t.z = c; t.w = d; return t;
108
- }
109
- #define BT_GPU_make_float44(a, b, c, d) bt3dGrid_make_float44(a, b, c, d)
110
-
111
- inline int3 operator+(int3 a, int3 b)
112
- {
113
- return bt3dGrid_make_int3(a.x + b.x, a.y + b.y, a.z + b.z);
114
- }
115
-
116
- inline float4 operator+(const float4& a, const float4& b)
117
- {
118
- float4 r; r.x = a.x+b.x; r.y = a.y+b.y; r.z = a.z+b.z; r.w = a.w+b.w; return r;
119
- }
120
- inline float4 operator*(const float4& a, float fact)
121
- {
122
- float4 r; r.x = a.x*fact; r.y = a.y*fact; r.z = a.z*fact; r.w = a.w*fact; return r;
123
- }
124
- inline float4 operator*(float fact, float4& a)
125
- {
126
- return (a * fact);
127
- }
128
- inline float4& operator*=(float4& a, float fact)
129
- {
130
- a = fact * a;
131
- return a;
132
- }
133
- inline float4& operator+=(float4& a, const float4& b)
134
- {
135
- a = a + b;
136
- return a;
137
- }
138
-
139
- inline float3 operator+(const float3& a, const float3& b)
140
- {
141
- float3 r; r.x = a.x+b.x; r.y = a.y+b.y; r.z = a.z+b.z; return r;
142
- }
143
- inline float3 operator-(const float3& a, const float3& b)
144
- {
145
- float3 r; r.x = a.x-b.x; r.y = a.y-b.y; r.z = a.z-b.z; return r;
146
- }
147
- static inline float bt3dGrid_dot(float3& a, float3& b)
148
- {
149
- return a.x*b.x+a.y*b.y+a.z*b.z;
150
- }
151
- #define BT_GPU_dot(a,b) bt3dGrid_dot(a,b)
152
-
153
- static inline float bt3dGrid_dot4(float4& a, float4& b)
154
- {
155
- return a.x*b.x+a.y*b.y+a.z*b.z+a.w*b.w;
156
- }
157
- #define BT_GPU_dot4(a,b) bt3dGrid_dot4(a,b)
158
-
159
- static inline float3 bt3dGrid_cross(const float3& a, const float3& b)
160
- {
161
- float3 r; r.x = a.y*b.z-a.z*b.y; r.y = -a.x*b.z+a.z*b.x; r.z = a.x*b.y-a.y*b.x; return r;
162
- }
163
- #define BT_GPU_cross(a,b) bt3dGrid_cross(a,b)
164
-
165
-
166
- inline float3 operator*(const float3& a, float fact)
167
- {
168
- float3 r; r.x = a.x*fact; r.y = a.y*fact; r.z = a.z*fact; return r;
169
- }
170
-
171
-
172
- inline float3& operator+=(float3& a, const float3& b)
173
- {
174
- a = a + b;
175
- return a;
176
- }
177
- inline float3& operator-=(float3& a, const float3& b)
178
- {
179
- a = a - b;
180
- return a;
181
- }
182
- inline float3& operator*=(float3& a, float fact)
183
- {
184
- a = a * fact;
185
- return a;
186
- }
187
- inline float3 operator-(const float3& v)
188
- {
189
- float3 r; r.x = -v.x; r.y = -v.y; r.z = -v.z; return r;
190
- }
191
-
192
-
193
- #define BT_GPU_FETCH(a, b) a[b]
194
- #define BT_GPU_FETCH4(a, b) a[b]
195
- #define BT_GPU_PREF(func) btGpu_##func
196
- #define BT_GPU_SAFE_CALL(func) func
197
- #define BT_GPU_Memset memset
198
- #define BT_GPU_MemcpyToSymbol(a, b, c) memcpy(&a, b, c)
199
- #define BT_GPU_BindTexture(a, b, c, d)
200
- #define BT_GPU_UnbindTexture(a)
201
-
202
- static uint2 s_blockIdx, s_blockDim, s_threadIdx;
203
- #define BT_GPU_blockIdx s_blockIdx
204
- #define BT_GPU_blockDim s_blockDim
205
- #define BT_GPU_threadIdx s_threadIdx
206
- #define BT_GPU_EXECKERNEL(numb, numt, kfunc, args) {s_blockDim.x=numt;for(int nb=0;nb<numb;nb++){s_blockIdx.x=nb;for(int nt=0;nt<numt;nt++){s_threadIdx.x=nt;kfunc args;}}}
207
-
208
- #define BT_GPU_CHECK_ERROR(s)
209
-
210
-
211
- #endif //BT_GPU_DEFINES_H
@@ -1,55 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- //----------------------------------------------------------------------------------------
17
-
18
- // Shared code for GPU-based utilities
19
-
20
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
21
- // Keep this file free from Bullet headers
22
- // will be compiled by both CPU and CUDA compilers
23
- // file with definitions of BT_GPU_xxx should be included first
24
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
25
-
26
- //----------------------------------------------------------------------------------------
27
-
28
- #include "btGpuUtilsSharedDefs.h"
29
-
30
- //----------------------------------------------------------------------------------------
31
-
32
- extern "C"
33
- {
34
-
35
- //----------------------------------------------------------------------------------------
36
-
37
- //Round a / b to nearest higher integer value
38
- int BT_GPU_PREF(iDivUp)(int a, int b)
39
- {
40
- return (a % b != 0) ? (a / b + 1) : (a / b);
41
- } // iDivUp()
42
-
43
- //----------------------------------------------------------------------------------------
44
-
45
- // compute grid and thread block size for a given number of elements
46
- void BT_GPU_PREF(computeGridSize)(int n, int blockSize, int &numBlocks, int &numThreads)
47
- {
48
- numThreads = BT_GPU_min(blockSize, n);
49
- numBlocks = BT_GPU_PREF(iDivUp)(n, numThreads);
50
- } // computeGridSize()
51
-
52
- //----------------------------------------------------------------------------------------
53
-
54
- } // extern "C"
55
-
@@ -1,52 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- // Shared definitions for GPU-based utilities
17
-
18
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
19
- // Keep this file free from Bullet headers
20
- // it is included into both CUDA and CPU code
21
- // file with definitions of BT_GPU_xxx should be included first
22
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
23
-
24
-
25
- #ifndef BTGPUUTILSDHAREDDEFS_H
26
- #define BTGPUUTILSDHAREDDEFS_H
27
-
28
-
29
- extern "C"
30
- {
31
-
32
-
33
- //Round a / b to nearest higher integer value
34
- int BT_GPU_PREF(iDivUp)(int a, int b);
35
-
36
- // compute grid and thread block size for a given number of elements
37
- void BT_GPU_PREF(computeGridSize)(int n, int blockSize, int &numBlocks, int &numThreads);
38
-
39
- void BT_GPU_PREF(allocateArray)(void** devPtr, unsigned int size);
40
- void BT_GPU_PREF(freeArray)(void* devPtr);
41
- void BT_GPU_PREF(copyArrayFromDevice)(void* host, const void* device, unsigned int size);
42
- void BT_GPU_PREF(copyArrayToDevice)(void* device, const void* host, unsigned int size);
43
- void BT_GPU_PREF(registerGLBufferObject(unsigned int vbo));
44
- void* BT_GPU_PREF(mapGLBufferObject(unsigned int vbo));
45
- void BT_GPU_PREF(unmapGLBufferObject(unsigned int vbo));
46
-
47
-
48
- } // extern "C"
49
-
50
-
51
- #endif // BTGPUUTILSDHAREDDEFS_H
52
-
@@ -1,285 +0,0 @@
1
- /*
2
- Copyright (C) 2010 Sony Computer Entertainment Inc.
3
- All rights reserved.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
-
15
- */
16
-
17
- #ifndef __BT_PARALLEL_CONSTRAINT_SOLVER_H
18
- #define __BT_PARALLEL_CONSTRAINT_SOLVER_H
19
-
20
- #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
21
-
22
-
23
-
24
-
25
- #include "LinearMath/btScalar.h"
26
- #include "PlatformDefinitions.h"
27
-
28
-
29
- #define PFX_MAX_SOLVER_PHASES 64
30
- #define PFX_MAX_SOLVER_BATCHES 16
31
- #define PFX_MAX_SOLVER_PAIRS 128
32
- #define PFX_MIN_SOLVER_PAIRS 16
33
-
34
- #ifdef __CELLOS_LV2__
35
- ATTRIBUTE_ALIGNED128(struct) PfxParallelBatch {
36
- #else
37
- ATTRIBUTE_ALIGNED16(struct) PfxParallelBatch {
38
- #endif
39
- uint16_t pairIndices[PFX_MAX_SOLVER_PAIRS];
40
- };
41
-
42
- #ifdef __CELLOS_LV2__
43
- ATTRIBUTE_ALIGNED128(struct) PfxParallelGroup {
44
- #else
45
- ATTRIBUTE_ALIGNED16(struct) PfxParallelGroup {
46
- #endif
47
- uint16_t numPhases;
48
- uint16_t numBatches[PFX_MAX_SOLVER_PHASES];
49
- uint16_t numPairs[PFX_MAX_SOLVER_PHASES*PFX_MAX_SOLVER_BATCHES];
50
- };
51
-
52
-
53
-
54
- ATTRIBUTE_ALIGNED16(struct) PfxSortData16 {
55
- union {
56
- uint8_t i8data[16];
57
- uint16_t i16data[8];
58
- uint32_t i32data[4];
59
- #ifdef __SPU__
60
- vec_uint4 vdata;
61
- #endif
62
- };
63
-
64
- #ifdef __SPU__
65
- void set8(int elem,uint8_t data) {vdata=(vec_uint4)spu_insert(data,(vec_uchar16)vdata,elem);}
66
- void set16(int elem,uint16_t data) {vdata=(vec_uint4)spu_insert(data,(vec_ushort8)vdata,elem);}
67
- void set32(int elem,uint32_t data) {vdata=(vec_uint4)spu_insert(data,(vec_uint4)vdata,elem);}
68
- uint8_t get8(int elem) const {return spu_extract((vec_uchar16)vdata,elem);}
69
- uint16_t get16(int elem) const {return spu_extract((vec_ushort8)vdata,elem);}
70
- uint32_t get32(int elem) const {return spu_extract((vec_uint4)vdata,elem);}
71
- #else
72
- void set8(int elem,uint8_t data) {i8data[elem] = data;}
73
- void set16(int elem,uint16_t data) {i16data[elem] = data;}
74
- void set32(int elem,uint32_t data) {i32data[elem] = data;}
75
- uint8_t get8(int elem) const {return i8data[elem];}
76
- uint16_t get16(int elem) const {return i16data[elem];}
77
- uint32_t get32(int elem) const {return i32data[elem];}
78
- #endif
79
- };
80
-
81
- typedef PfxSortData16 PfxConstraintPair;
82
-
83
-
84
- //J PfxBroadphasePair�Ƌ���
85
-
86
- SIMD_FORCE_INLINE void pfxSetConstraintId(PfxConstraintPair &pair,uint32_t i) {pair.set32(2,i);}
87
- SIMD_FORCE_INLINE void pfxSetNumConstraints(PfxConstraintPair &pair,uint8_t n) {pair.set8(7,n);}
88
-
89
- SIMD_FORCE_INLINE uint32_t pfxGetConstraintId1(const PfxConstraintPair &pair) {return pair.get32(2);}
90
- SIMD_FORCE_INLINE uint8_t pfxGetNumConstraints(const PfxConstraintPair &pair) {return pair.get8(7);}
91
-
92
- typedef PfxSortData16 PfxBroadphasePair;
93
-
94
- SIMD_FORCE_INLINE void pfxSetRigidBodyIdA(PfxBroadphasePair &pair,uint16_t i) {pair.set16(0,i);}
95
- SIMD_FORCE_INLINE void pfxSetRigidBodyIdB(PfxBroadphasePair &pair,uint16_t i) {pair.set16(1,i);}
96
- SIMD_FORCE_INLINE void pfxSetMotionMaskA(PfxBroadphasePair &pair,uint8_t i) {pair.set8(4,i);}
97
- SIMD_FORCE_INLINE void pfxSetMotionMaskB(PfxBroadphasePair &pair,uint8_t i) {pair.set8(5,i);}
98
- SIMD_FORCE_INLINE void pfxSetBroadphaseFlag(PfxBroadphasePair &pair,uint8_t f) {pair.set8(6,(pair.get8(6)&0xf0)|(f&0x0f));}
99
- SIMD_FORCE_INLINE void pfxSetActive(PfxBroadphasePair &pair,bool b) {pair.set8(6,(pair.get8(6)&0x0f)|((b?1:0)<<4));}
100
- SIMD_FORCE_INLINE void pfxSetContactId(PfxBroadphasePair &pair,uint32_t i) {pair.set32(2,i);}
101
-
102
- SIMD_FORCE_INLINE uint16_t pfxGetRigidBodyIdA(const PfxBroadphasePair &pair) {return pair.get16(0);}
103
- SIMD_FORCE_INLINE uint16_t pfxGetRigidBodyIdB(const PfxBroadphasePair &pair) {return pair.get16(1);}
104
- SIMD_FORCE_INLINE uint8_t pfxGetMotionMaskA(const PfxBroadphasePair &pair) {return pair.get8(4);}
105
- SIMD_FORCE_INLINE uint8_t pfxGetMotionMaskB(const PfxBroadphasePair &pair) {return pair.get8(5);}
106
- SIMD_FORCE_INLINE uint8_t pfxGetBroadphaseFlag(const PfxBroadphasePair &pair) {return pair.get8(6)&0x0f;}
107
- SIMD_FORCE_INLINE bool pfxGetActive(const PfxBroadphasePair &pair) {return (pair.get8(6)>>4)!=0;}
108
- SIMD_FORCE_INLINE uint32_t pfxGetContactId1(const PfxBroadphasePair &pair) {return pair.get32(2);}
109
-
110
-
111
-
112
- #if defined(__PPU__) || defined (__SPU__)
113
- ATTRIBUTE_ALIGNED128(struct) PfxSolverBody {
114
- #else
115
- ATTRIBUTE_ALIGNED16(struct) PfxSolverBody {
116
- #endif
117
- vmVector3 mDeltaLinearVelocity;
118
- vmVector3 mDeltaAngularVelocity;
119
- vmMatrix3 mInertiaInv;
120
- vmQuat mOrientation;
121
- float mMassInv;
122
- float friction;
123
- float restitution;
124
- float unused;
125
- float unused2;
126
- float unused3;
127
- float unused4;
128
- float unused5;
129
- };
130
-
131
-
132
- #ifdef __PPU__
133
- #include "SpuDispatch/BulletPE2ConstraintSolverSpursSupport.h"
134
- #endif
135
-
136
- static SIMD_FORCE_INLINE vmVector3 btReadVector3(const double* p)
137
- {
138
- float tmp[3] = {float(p[0]),float(p[1]),float(p[2])};
139
- vmVector3 v;
140
- loadXYZ(v, tmp);
141
- return v;
142
- }
143
-
144
- static SIMD_FORCE_INLINE vmQuat btReadQuat(const double* p)
145
- {
146
- float tmp[4] = {float(p[0]),float(p[1]),float(p[2]),float(p[4])};
147
- vmQuat vq;
148
- loadXYZW(vq, tmp);
149
- return vq;
150
- }
151
-
152
- static SIMD_FORCE_INLINE void btStoreVector3(const vmVector3 &src, double* p)
153
- {
154
- float tmp[3];
155
- vmVector3 v = src;
156
- storeXYZ(v, tmp);
157
- p[0] = tmp[0];
158
- p[1] = tmp[1];
159
- p[2] = tmp[2];
160
- }
161
-
162
-
163
- static SIMD_FORCE_INLINE vmVector3 btReadVector3(const float* p)
164
- {
165
- vmVector3 v;
166
- loadXYZ(v, p);
167
- return v;
168
- }
169
-
170
- static SIMD_FORCE_INLINE vmQuat btReadQuat(const float* p)
171
- {
172
- vmQuat vq;
173
- loadXYZW(vq, p);
174
- return vq;
175
- }
176
-
177
- static SIMD_FORCE_INLINE void btStoreVector3(const vmVector3 &src, float* p)
178
- {
179
- vmVector3 v = src;
180
- storeXYZ(v, p);
181
- }
182
-
183
-
184
-
185
-
186
- class btPersistentManifold;
187
-
188
- enum {
189
- PFX_CONSTRAINT_SOLVER_CMD_SETUP_SOLVER_BODIES,
190
- PFX_CONSTRAINT_SOLVER_CMD_SETUP_CONTACT_CONSTRAINTS,
191
- PFX_CONSTRAINT_SOLVER_CMD_SETUP_JOINT_CONSTRAINTS,
192
- PFX_CONSTRAINT_SOLVER_CMD_SOLVE_CONSTRAINTS,
193
- PFX_CONSTRAINT_SOLVER_CMD_POST_SOLVER
194
- };
195
-
196
-
197
- struct PfxSetupContactConstraintsIO {
198
- PfxConstraintPair *offsetContactPairs;
199
- uint32_t numContactPairs1;
200
- btPersistentManifold* offsetContactManifolds;
201
- class TrbState *offsetRigStates;
202
- struct PfxSolverBody *offsetSolverBodies;
203
- uint32_t numRigidBodies;
204
- float separateBias;
205
- float timeStep;
206
- class btCriticalSection* criticalSection;
207
- };
208
-
209
-
210
-
211
- struct PfxSolveConstraintsIO {
212
- PfxParallelGroup *contactParallelGroup;
213
- PfxParallelBatch *contactParallelBatches;
214
- PfxConstraintPair *contactPairs;
215
- uint32_t numContactPairs;
216
- btPersistentManifold *offsetContactManifolds;
217
- PfxParallelGroup *jointParallelGroup;
218
- PfxParallelBatch *jointParallelBatches;
219
- PfxConstraintPair *jointPairs;
220
- uint32_t numJointPairs;
221
- struct btSolverConstraint* offsetSolverConstraints;
222
- TrbState *offsetRigStates1;
223
- PfxSolverBody *offsetSolverBodies;
224
- uint32_t numRigidBodies;
225
- uint32_t iteration;
226
-
227
- uint32_t taskId;
228
-
229
- class btBarrier* barrier;
230
-
231
- };
232
-
233
- struct PfxPostSolverIO {
234
- TrbState *states;
235
- PfxSolverBody *solverBodies;
236
- uint32_t numRigidBodies;
237
- };
238
-
239
- ATTRIBUTE_ALIGNED16(struct) btConstraintSolverIO {
240
- uint8_t cmd;
241
- union {
242
- PfxSetupContactConstraintsIO setupContactConstraints;
243
- PfxSolveConstraintsIO solveConstraints;
244
- PfxPostSolverIO postSolver;
245
- };
246
-
247
- //SPU only
248
- uint32_t barrierAddr2;
249
- uint32_t criticalsectionAddr2;
250
- uint32_t maxTasks1;
251
- };
252
-
253
-
254
-
255
-
256
- void SolverThreadFunc(void* userPtr,void* lsMemory);
257
- void* SolverlsMemoryFunc();
258
- ///The btParallelConstraintSolver performs computations on constraint rows in parallel
259
- ///Using the cross-platform threading it supports Windows, Linux, Mac OSX and PlayStation 3 Cell SPUs
260
- class btParallelConstraintSolver : public btSequentialImpulseConstraintSolver
261
- {
262
-
263
- protected:
264
- struct btParallelSolverMemoryCache* m_memoryCache;
265
-
266
- class btThreadSupportInterface* m_solverThreadSupport;
267
-
268
- struct btConstraintSolverIO* m_solverIO;
269
- class btBarrier* m_barrier;
270
- class btCriticalSection* m_criticalSection;
271
-
272
-
273
- public:
274
-
275
- btParallelConstraintSolver(class btThreadSupportInterface* solverThreadSupport);
276
-
277
- virtual ~btParallelConstraintSolver();
278
-
279
- virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btStackAlloc* stackAlloc,btDispatcher* dispatcher);
280
-
281
- };
282
-
283
-
284
-
285
- #endif //__BT_PARALLEL_CONSTRAINT_SOLVER_H
@@ -1,85 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_THREAD_SUPPORT_INTERFACE_H
17
- #define BT_THREAD_SUPPORT_INTERFACE_H
18
-
19
-
20
- #include <LinearMath/btScalar.h> //for ATTRIBUTE_ALIGNED16
21
- #include "PlatformDefinitions.h"
22
- #include "PpuAddressSpace.h"
23
-
24
- class btBarrier {
25
- public:
26
- btBarrier() {}
27
- virtual ~btBarrier() {}
28
-
29
- virtual void sync() = 0;
30
- virtual void setMaxCount(int n) = 0;
31
- virtual int getMaxCount() = 0;
32
- };
33
-
34
- class btCriticalSection {
35
- public:
36
- btCriticalSection() {}
37
- virtual ~btCriticalSection() {}
38
-
39
- ATTRIBUTE_ALIGNED16(unsigned int mCommonBuff[32]);
40
-
41
- virtual unsigned int getSharedParam(int i) = 0;
42
- virtual void setSharedParam(int i,unsigned int p) = 0;
43
-
44
- virtual void lock() = 0;
45
- virtual void unlock() = 0;
46
- };
47
-
48
-
49
- class btThreadSupportInterface
50
- {
51
- public:
52
-
53
- virtual ~btThreadSupportInterface();
54
-
55
- ///send messages to SPUs
56
- virtual void sendRequest(uint32_t uiCommand, ppu_address_t uiArgument0, uint32_t uiArgument1) =0;
57
-
58
- ///check for messages from SPUs
59
- virtual void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1) =0;
60
-
61
-
62
- ///non-blocking test if a task is completed. First implement all versions, and then enable this API
63
- ///virtual bool isTaskCompleted(unsigned int *puiArgument0, unsigned int *puiArgument1, int timeOutInMilliseconds)=0;
64
-
65
- ///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
66
- virtual void startSPU() =0;
67
-
68
- ///tell the task scheduler we are done with the SPU tasks
69
- virtual void stopSPU()=0;
70
-
71
- ///tell the task scheduler to use no more than numTasks tasks
72
- virtual void setNumTasks(int numTasks)=0;
73
-
74
- virtual int getNumTasks() const = 0;
75
-
76
- virtual btBarrier* createBarrier() = 0;
77
-
78
- virtual btCriticalSection* createCriticalSection() = 0;
79
-
80
- virtual void* getThreadLocalMemory(int taskId) { return 0; }
81
-
82
- };
83
-
84
- #endif //BT_THREAD_SUPPORT_INTERFACE_H
85
-