ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,647 +0,0 @@
1
- #ifndef BT_BOX_COLLISION_H_INCLUDED
2
- #define BT_BOX_COLLISION_H_INCLUDED
3
-
4
- /*! \file gim_box_collision.h
5
- \author Francisco Leon Najera
6
- */
7
- /*
8
- This source file is part of GIMPACT Library.
9
-
10
- For the latest info, see http://gimpact.sourceforge.net/
11
-
12
- Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13
- email: projectileman@yahoo.com
14
-
15
-
16
- This software is provided 'as-is', without any express or implied warranty.
17
- In no event will the authors be held liable for any damages arising from the use of this software.
18
- Permission is granted to anyone to use this software for any purpose,
19
- including commercial applications, and to alter it and redistribute it freely,
20
- subject to the following restrictions:
21
-
22
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
23
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
24
- 3. This notice may not be removed or altered from any source distribution.
25
- */
26
-
27
- #include "LinearMath/btTransform.h"
28
-
29
-
30
- ///Swap numbers
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- #define BT_SWAP_NUMBERS(a,b){ \
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- a = a+b; \
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- b = a-b; \
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- a = a-b; \
35
- }\
36
-
37
-
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- #define BT_MAX(a,b) (a<b?b:a)
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- #define BT_MIN(a,b) (a>b?b:a)
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-
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- #define BT_GREATER(x, y) btFabs(x) > (y)
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-
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- #define BT_MAX3(a,b,c) BT_MAX(a,BT_MAX(b,c))
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- #define BT_MIN3(a,b,c) BT_MIN(a,BT_MIN(b,c))
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-
46
-
47
-
48
-
49
-
50
-
51
- enum eBT_PLANE_INTERSECTION_TYPE
52
- {
53
- BT_CONST_BACK_PLANE = 0,
54
- BT_CONST_COLLIDE_PLANE,
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- BT_CONST_FRONT_PLANE
56
- };
57
-
58
- //SIMD_FORCE_INLINE bool test_cross_edge_box(
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- // const btVector3 & edge,
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- // const btVector3 & absolute_edge,
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- // const btVector3 & pointa,
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- // const btVector3 & pointb, const btVector3 & extend,
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- // int dir_index0,
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- // int dir_index1
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- // int component_index0,
66
- // int component_index1)
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- //{
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- // // dir coords are -z and y
69
- //
70
- // const btScalar dir0 = -edge[dir_index0];
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- // const btScalar dir1 = edge[dir_index1];
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- // btScalar pmin = pointa[component_index0]*dir0 + pointa[component_index1]*dir1;
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- // btScalar pmax = pointb[component_index0]*dir0 + pointb[component_index1]*dir1;
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- // //find minmax
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- // if(pmin>pmax)
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- // {
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- // BT_SWAP_NUMBERS(pmin,pmax);
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- // }
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- // //find extends
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- // const btScalar rad = extend[component_index0] * absolute_edge[dir_index0] +
81
- // extend[component_index1] * absolute_edge[dir_index1];
82
- //
83
- // if(pmin>rad || -rad>pmax) return false;
84
- // return true;
85
- //}
86
- //
87
- //SIMD_FORCE_INLINE bool test_cross_edge_box_X_axis(
88
- // const btVector3 & edge,
89
- // const btVector3 & absolute_edge,
90
- // const btVector3 & pointa,
91
- // const btVector3 & pointb, btVector3 & extend)
92
- //{
93
- //
94
- // return test_cross_edge_box(edge,absolute_edge,pointa,pointb,extend,2,1,1,2);
95
- //}
96
- //
97
- //
98
- //SIMD_FORCE_INLINE bool test_cross_edge_box_Y_axis(
99
- // const btVector3 & edge,
100
- // const btVector3 & absolute_edge,
101
- // const btVector3 & pointa,
102
- // const btVector3 & pointb, btVector3 & extend)
103
- //{
104
- //
105
- // return test_cross_edge_box(edge,absolute_edge,pointa,pointb,extend,0,2,2,0);
106
- //}
107
- //
108
- //SIMD_FORCE_INLINE bool test_cross_edge_box_Z_axis(
109
- // const btVector3 & edge,
110
- // const btVector3 & absolute_edge,
111
- // const btVector3 & pointa,
112
- // const btVector3 & pointb, btVector3 & extend)
113
- //{
114
- //
115
- // return test_cross_edge_box(edge,absolute_edge,pointa,pointb,extend,1,0,0,1);
116
- //}
117
-
118
-
119
- #define TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,i_dir_0,i_dir_1,i_comp_0,i_comp_1)\
120
- {\
121
- const btScalar dir0 = -edge[i_dir_0];\
122
- const btScalar dir1 = edge[i_dir_1];\
123
- btScalar pmin = pointa[i_comp_0]*dir0 + pointa[i_comp_1]*dir1;\
124
- btScalar pmax = pointb[i_comp_0]*dir0 + pointb[i_comp_1]*dir1;\
125
- if(pmin>pmax)\
126
- {\
127
- BT_SWAP_NUMBERS(pmin,pmax); \
128
- }\
129
- const btScalar abs_dir0 = absolute_edge[i_dir_0];\
130
- const btScalar abs_dir1 = absolute_edge[i_dir_1];\
131
- const btScalar rad = _extend[i_comp_0] * abs_dir0 + _extend[i_comp_1] * abs_dir1;\
132
- if(pmin>rad || -rad>pmax) return false;\
133
- }\
134
-
135
-
136
- #define TEST_CROSS_EDGE_BOX_X_AXIS_MCR(edge,absolute_edge,pointa,pointb,_extend)\
137
- {\
138
- TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,2,1,1,2);\
139
- }\
140
-
141
- #define TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(edge,absolute_edge,pointa,pointb,_extend)\
142
- {\
143
- TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,0,2,2,0);\
144
- }\
145
-
146
- #define TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(edge,absolute_edge,pointa,pointb,_extend)\
147
- {\
148
- TEST_CROSS_EDGE_BOX_MCR(edge,absolute_edge,pointa,pointb,_extend,1,0,0,1);\
149
- }\
150
-
151
-
152
- //! Returns the dot product between a vec3f and the col of a matrix
153
- SIMD_FORCE_INLINE btScalar bt_mat3_dot_col(
154
- const btMatrix3x3 & mat, const btVector3 & vec3, int colindex)
155
- {
156
- return vec3[0]*mat[0][colindex] + vec3[1]*mat[1][colindex] + vec3[2]*mat[2][colindex];
157
- }
158
-
159
-
160
- //! Class for transforming a model1 to the space of model0
161
- ATTRIBUTE_ALIGNED16 (class) BT_BOX_BOX_TRANSFORM_CACHE
162
- {
163
- public:
164
- btVector3 m_T1to0;//!< Transforms translation of model1 to model 0
165
- btMatrix3x3 m_R1to0;//!< Transforms Rotation of model1 to model 0, equal to R0' * R1
166
- btMatrix3x3 m_AR;//!< Absolute value of m_R1to0
167
-
168
- SIMD_FORCE_INLINE void calc_absolute_matrix()
169
- {
170
- // static const btVector3 vepsi(1e-6f,1e-6f,1e-6f);
171
- // m_AR[0] = vepsi + m_R1to0[0].absolute();
172
- // m_AR[1] = vepsi + m_R1to0[1].absolute();
173
- // m_AR[2] = vepsi + m_R1to0[2].absolute();
174
-
175
- int i,j;
176
-
177
- for(i=0;i<3;i++)
178
- {
179
- for(j=0;j<3;j++ )
180
- {
181
- m_AR[i][j] = 1e-6f + btFabs(m_R1to0[i][j]);
182
- }
183
- }
184
-
185
- }
186
-
187
- BT_BOX_BOX_TRANSFORM_CACHE()
188
- {
189
- }
190
-
191
-
192
-
193
- //! Calc the transformation relative 1 to 0. Inverts matrics by transposing
194
- SIMD_FORCE_INLINE void calc_from_homogenic(const btTransform & trans0,const btTransform & trans1)
195
- {
196
-
197
- btTransform temp_trans = trans0.inverse();
198
- temp_trans = temp_trans * trans1;
199
-
200
- m_T1to0 = temp_trans.getOrigin();
201
- m_R1to0 = temp_trans.getBasis();
202
-
203
-
204
- calc_absolute_matrix();
205
- }
206
-
207
- //! Calcs the full invertion of the matrices. Useful for scaling matrices
208
- SIMD_FORCE_INLINE void calc_from_full_invert(const btTransform & trans0,const btTransform & trans1)
209
- {
210
- m_R1to0 = trans0.getBasis().inverse();
211
- m_T1to0 = m_R1to0 * (-trans0.getOrigin());
212
-
213
- m_T1to0 += m_R1to0*trans1.getOrigin();
214
- m_R1to0 *= trans1.getBasis();
215
-
216
- calc_absolute_matrix();
217
- }
218
-
219
- SIMD_FORCE_INLINE btVector3 transform(const btVector3 & point) const
220
- {
221
- return btVector3(m_R1to0[0].dot(point) + m_T1to0.x(),
222
- m_R1to0[1].dot(point) + m_T1to0.y(),
223
- m_R1to0[2].dot(point) + m_T1to0.z());
224
- }
225
- };
226
-
227
-
228
- #define BOX_PLANE_EPSILON 0.000001f
229
-
230
- //! Axis aligned box
231
- ATTRIBUTE_ALIGNED16 (class) btAABB
232
- {
233
- public:
234
- btVector3 m_min;
235
- btVector3 m_max;
236
-
237
- btAABB()
238
- {}
239
-
240
-
241
- btAABB(const btVector3 & V1,
242
- const btVector3 & V2,
243
- const btVector3 & V3)
244
- {
245
- m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
246
- m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
247
- m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
248
-
249
- m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
250
- m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
251
- m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
252
- }
253
-
254
- btAABB(const btVector3 & V1,
255
- const btVector3 & V2,
256
- const btVector3 & V3,
257
- btScalar margin)
258
- {
259
- m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
260
- m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
261
- m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
262
-
263
- m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
264
- m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
265
- m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
266
-
267
- m_min[0] -= margin;
268
- m_min[1] -= margin;
269
- m_min[2] -= margin;
270
- m_max[0] += margin;
271
- m_max[1] += margin;
272
- m_max[2] += margin;
273
- }
274
-
275
- btAABB(const btAABB &other):
276
- m_min(other.m_min),m_max(other.m_max)
277
- {
278
- }
279
-
280
- btAABB(const btAABB &other,btScalar margin ):
281
- m_min(other.m_min),m_max(other.m_max)
282
- {
283
- m_min[0] -= margin;
284
- m_min[1] -= margin;
285
- m_min[2] -= margin;
286
- m_max[0] += margin;
287
- m_max[1] += margin;
288
- m_max[2] += margin;
289
- }
290
-
291
- SIMD_FORCE_INLINE void invalidate()
292
- {
293
- m_min[0] = SIMD_INFINITY;
294
- m_min[1] = SIMD_INFINITY;
295
- m_min[2] = SIMD_INFINITY;
296
- m_max[0] = -SIMD_INFINITY;
297
- m_max[1] = -SIMD_INFINITY;
298
- m_max[2] = -SIMD_INFINITY;
299
- }
300
-
301
- SIMD_FORCE_INLINE void increment_margin(btScalar margin)
302
- {
303
- m_min[0] -= margin;
304
- m_min[1] -= margin;
305
- m_min[2] -= margin;
306
- m_max[0] += margin;
307
- m_max[1] += margin;
308
- m_max[2] += margin;
309
- }
310
-
311
- SIMD_FORCE_INLINE void copy_with_margin(const btAABB &other, btScalar margin)
312
- {
313
- m_min[0] = other.m_min[0] - margin;
314
- m_min[1] = other.m_min[1] - margin;
315
- m_min[2] = other.m_min[2] - margin;
316
-
317
- m_max[0] = other.m_max[0] + margin;
318
- m_max[1] = other.m_max[1] + margin;
319
- m_max[2] = other.m_max[2] + margin;
320
- }
321
-
322
- template<typename CLASS_POINT>
323
- SIMD_FORCE_INLINE void calc_from_triangle(
324
- const CLASS_POINT & V1,
325
- const CLASS_POINT & V2,
326
- const CLASS_POINT & V3)
327
- {
328
- m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
329
- m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
330
- m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
331
-
332
- m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
333
- m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
334
- m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
335
- }
336
-
337
- template<typename CLASS_POINT>
338
- SIMD_FORCE_INLINE void calc_from_triangle_margin(
339
- const CLASS_POINT & V1,
340
- const CLASS_POINT & V2,
341
- const CLASS_POINT & V3, btScalar margin)
342
- {
343
- m_min[0] = BT_MIN3(V1[0],V2[0],V3[0]);
344
- m_min[1] = BT_MIN3(V1[1],V2[1],V3[1]);
345
- m_min[2] = BT_MIN3(V1[2],V2[2],V3[2]);
346
-
347
- m_max[0] = BT_MAX3(V1[0],V2[0],V3[0]);
348
- m_max[1] = BT_MAX3(V1[1],V2[1],V3[1]);
349
- m_max[2] = BT_MAX3(V1[2],V2[2],V3[2]);
350
-
351
- m_min[0] -= margin;
352
- m_min[1] -= margin;
353
- m_min[2] -= margin;
354
- m_max[0] += margin;
355
- m_max[1] += margin;
356
- m_max[2] += margin;
357
- }
358
-
359
- //! Apply a transform to an AABB
360
- SIMD_FORCE_INLINE void appy_transform(const btTransform & trans)
361
- {
362
- btVector3 center = (m_max+m_min)*0.5f;
363
- btVector3 extends = m_max - center;
364
- // Compute new center
365
- center = trans(center);
366
-
367
- btVector3 textends(extends.dot(trans.getBasis().getRow(0).absolute()),
368
- extends.dot(trans.getBasis().getRow(1).absolute()),
369
- extends.dot(trans.getBasis().getRow(2).absolute()));
370
-
371
- m_min = center - textends;
372
- m_max = center + textends;
373
- }
374
-
375
-
376
- //! Apply a transform to an AABB
377
- SIMD_FORCE_INLINE void appy_transform_trans_cache(const BT_BOX_BOX_TRANSFORM_CACHE & trans)
378
- {
379
- btVector3 center = (m_max+m_min)*0.5f;
380
- btVector3 extends = m_max - center;
381
- // Compute new center
382
- center = trans.transform(center);
383
-
384
- btVector3 textends(extends.dot(trans.m_R1to0.getRow(0).absolute()),
385
- extends.dot(trans.m_R1to0.getRow(1).absolute()),
386
- extends.dot(trans.m_R1to0.getRow(2).absolute()));
387
-
388
- m_min = center - textends;
389
- m_max = center + textends;
390
- }
391
-
392
- //! Merges a Box
393
- SIMD_FORCE_INLINE void merge(const btAABB & box)
394
- {
395
- m_min[0] = BT_MIN(m_min[0],box.m_min[0]);
396
- m_min[1] = BT_MIN(m_min[1],box.m_min[1]);
397
- m_min[2] = BT_MIN(m_min[2],box.m_min[2]);
398
-
399
- m_max[0] = BT_MAX(m_max[0],box.m_max[0]);
400
- m_max[1] = BT_MAX(m_max[1],box.m_max[1]);
401
- m_max[2] = BT_MAX(m_max[2],box.m_max[2]);
402
- }
403
-
404
- //! Merges a point
405
- template<typename CLASS_POINT>
406
- SIMD_FORCE_INLINE void merge_point(const CLASS_POINT & point)
407
- {
408
- m_min[0] = BT_MIN(m_min[0],point[0]);
409
- m_min[1] = BT_MIN(m_min[1],point[1]);
410
- m_min[2] = BT_MIN(m_min[2],point[2]);
411
-
412
- m_max[0] = BT_MAX(m_max[0],point[0]);
413
- m_max[1] = BT_MAX(m_max[1],point[1]);
414
- m_max[2] = BT_MAX(m_max[2],point[2]);
415
- }
416
-
417
- //! Gets the extend and center
418
- SIMD_FORCE_INLINE void get_center_extend(btVector3 & center,btVector3 & extend) const
419
- {
420
- center = (m_max+m_min)*0.5f;
421
- extend = m_max - center;
422
- }
423
-
424
- //! Finds the intersecting box between this box and the other.
425
- SIMD_FORCE_INLINE void find_intersection(const btAABB & other, btAABB & intersection) const
426
- {
427
- intersection.m_min[0] = BT_MAX(other.m_min[0],m_min[0]);
428
- intersection.m_min[1] = BT_MAX(other.m_min[1],m_min[1]);
429
- intersection.m_min[2] = BT_MAX(other.m_min[2],m_min[2]);
430
-
431
- intersection.m_max[0] = BT_MIN(other.m_max[0],m_max[0]);
432
- intersection.m_max[1] = BT_MIN(other.m_max[1],m_max[1]);
433
- intersection.m_max[2] = BT_MIN(other.m_max[2],m_max[2]);
434
- }
435
-
436
-
437
- SIMD_FORCE_INLINE bool has_collision(const btAABB & other) const
438
- {
439
- if(m_min[0] > other.m_max[0] ||
440
- m_max[0] < other.m_min[0] ||
441
- m_min[1] > other.m_max[1] ||
442
- m_max[1] < other.m_min[1] ||
443
- m_min[2] > other.m_max[2] ||
444
- m_max[2] < other.m_min[2])
445
- {
446
- return false;
447
- }
448
- return true;
449
- }
450
-
451
- /*! \brief Finds the Ray intersection parameter.
452
- \param aabb Aligned box
453
- \param vorigin A vec3f with the origin of the ray
454
- \param vdir A vec3f with the direction of the ray
455
- */
456
- SIMD_FORCE_INLINE bool collide_ray(const btVector3 & vorigin,const btVector3 & vdir) const
457
- {
458
- btVector3 extents,center;
459
- this->get_center_extend(center,extents);;
460
-
461
- btScalar Dx = vorigin[0] - center[0];
462
- if(BT_GREATER(Dx, extents[0]) && Dx*vdir[0]>=0.0f) return false;
463
- btScalar Dy = vorigin[1] - center[1];
464
- if(BT_GREATER(Dy, extents[1]) && Dy*vdir[1]>=0.0f) return false;
465
- btScalar Dz = vorigin[2] - center[2];
466
- if(BT_GREATER(Dz, extents[2]) && Dz*vdir[2]>=0.0f) return false;
467
-
468
-
469
- btScalar f = vdir[1] * Dz - vdir[2] * Dy;
470
- if(btFabs(f) > extents[1]*btFabs(vdir[2]) + extents[2]*btFabs(vdir[1])) return false;
471
- f = vdir[2] * Dx - vdir[0] * Dz;
472
- if(btFabs(f) > extents[0]*btFabs(vdir[2]) + extents[2]*btFabs(vdir[0]))return false;
473
- f = vdir[0] * Dy - vdir[1] * Dx;
474
- if(btFabs(f) > extents[0]*btFabs(vdir[1]) + extents[1]*btFabs(vdir[0]))return false;
475
- return true;
476
- }
477
-
478
-
479
- SIMD_FORCE_INLINE void projection_interval(const btVector3 & direction, btScalar &vmin, btScalar &vmax) const
480
- {
481
- btVector3 center = (m_max+m_min)*0.5f;
482
- btVector3 extend = m_max-center;
483
-
484
- btScalar _fOrigin = direction.dot(center);
485
- btScalar _fMaximumExtent = extend.dot(direction.absolute());
486
- vmin = _fOrigin - _fMaximumExtent;
487
- vmax = _fOrigin + _fMaximumExtent;
488
- }
489
-
490
- SIMD_FORCE_INLINE eBT_PLANE_INTERSECTION_TYPE plane_classify(const btVector4 &plane) const
491
- {
492
- btScalar _fmin,_fmax;
493
- this->projection_interval(plane,_fmin,_fmax);
494
-
495
- if(plane[3] > _fmax + BOX_PLANE_EPSILON)
496
- {
497
- return BT_CONST_BACK_PLANE; // 0
498
- }
499
-
500
- if(plane[3]+BOX_PLANE_EPSILON >=_fmin)
501
- {
502
- return BT_CONST_COLLIDE_PLANE; //1
503
- }
504
- return BT_CONST_FRONT_PLANE;//2
505
- }
506
-
507
- SIMD_FORCE_INLINE bool overlapping_trans_conservative(const btAABB & box, btTransform & trans1_to_0) const
508
- {
509
- btAABB tbox = box;
510
- tbox.appy_transform(trans1_to_0);
511
- return has_collision(tbox);
512
- }
513
-
514
- SIMD_FORCE_INLINE bool overlapping_trans_conservative2(const btAABB & box,
515
- const BT_BOX_BOX_TRANSFORM_CACHE & trans1_to_0) const
516
- {
517
- btAABB tbox = box;
518
- tbox.appy_transform_trans_cache(trans1_to_0);
519
- return has_collision(tbox);
520
- }
521
-
522
- //! transcache is the transformation cache from box to this AABB
523
- SIMD_FORCE_INLINE bool overlapping_trans_cache(
524
- const btAABB & box,const BT_BOX_BOX_TRANSFORM_CACHE & transcache, bool fulltest) const
525
- {
526
-
527
- //Taken from OPCODE
528
- btVector3 ea,eb;//extends
529
- btVector3 ca,cb;//extends
530
- get_center_extend(ca,ea);
531
- box.get_center_extend(cb,eb);
532
-
533
-
534
- btVector3 T;
535
- btScalar t,t2;
536
- int i;
537
-
538
- // Class I : A's basis vectors
539
- for(i=0;i<3;i++)
540
- {
541
- T[i] = transcache.m_R1to0[i].dot(cb) + transcache.m_T1to0[i] - ca[i];
542
- t = transcache.m_AR[i].dot(eb) + ea[i];
543
- if(BT_GREATER(T[i], t)) return false;
544
- }
545
- // Class II : B's basis vectors
546
- for(i=0;i<3;i++)
547
- {
548
- t = bt_mat3_dot_col(transcache.m_R1to0,T,i);
549
- t2 = bt_mat3_dot_col(transcache.m_AR,ea,i) + eb[i];
550
- if(BT_GREATER(t,t2)) return false;
551
- }
552
- // Class III : 9 cross products
553
- if(fulltest)
554
- {
555
- int j,m,n,o,p,q,r;
556
- for(i=0;i<3;i++)
557
- {
558
- m = (i+1)%3;
559
- n = (i+2)%3;
560
- o = i==0?1:0;
561
- p = i==2?1:2;
562
- for(j=0;j<3;j++)
563
- {
564
- q = j==2?1:2;
565
- r = j==0?1:0;
566
- t = T[n]*transcache.m_R1to0[m][j] - T[m]*transcache.m_R1to0[n][j];
567
- t2 = ea[o]*transcache.m_AR[p][j] + ea[p]*transcache.m_AR[o][j] +
568
- eb[r]*transcache.m_AR[i][q] + eb[q]*transcache.m_AR[i][r];
569
- if(BT_GREATER(t,t2)) return false;
570
- }
571
- }
572
- }
573
- return true;
574
- }
575
-
576
- //! Simple test for planes.
577
- SIMD_FORCE_INLINE bool collide_plane(
578
- const btVector4 & plane) const
579
- {
580
- eBT_PLANE_INTERSECTION_TYPE classify = plane_classify(plane);
581
- return (classify == BT_CONST_COLLIDE_PLANE);
582
- }
583
-
584
- //! test for a triangle, with edges
585
- SIMD_FORCE_INLINE bool collide_triangle_exact(
586
- const btVector3 & p1,
587
- const btVector3 & p2,
588
- const btVector3 & p3,
589
- const btVector4 & triangle_plane) const
590
- {
591
- if(!collide_plane(triangle_plane)) return false;
592
-
593
- btVector3 center,extends;
594
- this->get_center_extend(center,extends);
595
-
596
- const btVector3 v1(p1 - center);
597
- const btVector3 v2(p2 - center);
598
- const btVector3 v3(p3 - center);
599
-
600
- //First axis
601
- btVector3 diff(v2 - v1);
602
- btVector3 abs_diff = diff.absolute();
603
- //Test With X axis
604
- TEST_CROSS_EDGE_BOX_X_AXIS_MCR(diff,abs_diff,v1,v3,extends);
605
- //Test With Y axis
606
- TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(diff,abs_diff,v1,v3,extends);
607
- //Test With Z axis
608
- TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(diff,abs_diff,v1,v3,extends);
609
-
610
-
611
- diff = v3 - v2;
612
- abs_diff = diff.absolute();
613
- //Test With X axis
614
- TEST_CROSS_EDGE_BOX_X_AXIS_MCR(diff,abs_diff,v2,v1,extends);
615
- //Test With Y axis
616
- TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(diff,abs_diff,v2,v1,extends);
617
- //Test With Z axis
618
- TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(diff,abs_diff,v2,v1,extends);
619
-
620
- diff = v1 - v3;
621
- abs_diff = diff.absolute();
622
- //Test With X axis
623
- TEST_CROSS_EDGE_BOX_X_AXIS_MCR(diff,abs_diff,v3,v2,extends);
624
- //Test With Y axis
625
- TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(diff,abs_diff,v3,v2,extends);
626
- //Test With Z axis
627
- TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(diff,abs_diff,v3,v2,extends);
628
-
629
- return true;
630
- }
631
- };
632
-
633
-
634
- //! Compairison of transformation objects
635
- SIMD_FORCE_INLINE bool btCompareTransformsEqual(const btTransform & t1,const btTransform & t2)
636
- {
637
- if(!(t1.getOrigin() == t2.getOrigin()) ) return false;
638
-
639
- if(!(t1.getBasis().getRow(0) == t2.getBasis().getRow(0)) ) return false;
640
- if(!(t1.getBasis().getRow(1) == t2.getBasis().getRow(1)) ) return false;
641
- if(!(t1.getBasis().getRow(2) == t2.getBasis().getRow(2)) ) return false;
642
- return true;
643
- }
644
-
645
-
646
-
647
- #endif // GIM_BOX_COLLISION_H_INCLUDED