ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
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/*
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Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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StackAlloc extracted from GJK-EPA collision solver by Nathanael Presson
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Nov.2006
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*/
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#ifndef BT_STACK_ALLOC
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#define BT_STACK_ALLOC
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#include "btScalar.h" //for btAssert
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#include "btAlignedAllocator.h"
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///The btBlock class is an internal structure for the btStackAlloc memory allocator.
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struct btBlock
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{
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btBlock* previous;
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unsigned char* address;
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};
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///The StackAlloc class provides some fast stack-based memory allocator (LIFO last-in first-out)
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class btStackAlloc
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{
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public:
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btStackAlloc(unsigned int size) { ctor();create(size); }
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~btStackAlloc() { destroy(); }
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inline void create(unsigned int size)
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{
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destroy();
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data = (unsigned char*) btAlignedAlloc(size,16);
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totalsize = size;
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}
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inline void destroy()
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{
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btAssert(usedsize==0);
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//Raise(L"StackAlloc is still in use");
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if(usedsize==0)
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{
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if(!ischild && data)
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btAlignedFree(data);
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data = 0;
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usedsize = 0;
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}
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}
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int getAvailableMemory() const
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{
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return static_cast<int>(totalsize - usedsize);
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unsigned char* allocate(unsigned int size)
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if(nus<totalsize)
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usedsize=nus;
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btAssert(0);
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//&& (L"Not enough memory"));
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return(0);
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SIMD_FORCE_INLINE btBlock* beginBlock()
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current = pb;
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return(pb);
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SIMD_FORCE_INLINE void endBlock(btBlock* block)
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{
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btAssert(block==current);
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current = block->previous;
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}
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data = 0;
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current = 0;
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}
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unsigned char* data;
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unsigned int totalsize;
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unsigned int usedsize;
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btBlock* current;
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bool ischild;
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#endif //BT_STACK_ALLOC
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/*
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Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_TRANSFORM_H
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#define BT_TRANSFORM_H
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#include "btMatrix3x3.h"
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#ifdef BT_USE_DOUBLE_PRECISION
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#define btTransformData btTransformDoubleData
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#else
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#define btTransformData btTransformFloatData
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#endif
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/**@brief The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear.
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*It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. */
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class btTransform {
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///Storage for the rotation
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btMatrix3x3 m_basis;
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///Storage for the translation
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btVector3 m_origin;
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public:
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/**@brief No initialization constructor */
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btTransform() {}
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/**@brief Constructor from btQuaternion (optional btVector3 )
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* @param q Rotation from quaternion
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* @param c Translation from Vector (default 0,0,0) */
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explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q,
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const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
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: m_basis(q),
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m_origin(c)
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{}
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/**@brief Constructor from btMatrix3x3 (optional btVector3)
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* @param b Rotation from Matrix
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* @param c Translation from Vector default (0,0,0)*/
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explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b,
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const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
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: m_basis(b),
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m_origin(c)
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{}
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/**@brief Copy constructor */
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SIMD_FORCE_INLINE btTransform (const btTransform& other)
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: m_basis(other.m_basis),
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m_origin(other.m_origin)
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{
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}
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/**@brief Assignment Operator */
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SIMD_FORCE_INLINE btTransform& operator=(const btTransform& other)
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{
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m_basis = other.m_basis;
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m_origin = other.m_origin;
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return *this;
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}
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/**@brief Set the current transform as the value of the product of two transforms
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* @param t2 Transform 2
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* This = Transform1 * Transform2 */
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SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) {
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m_basis = t1.m_basis * t2.m_basis;
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m_origin = t1(t2.m_origin);
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}
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/* void multInverseLeft(const btTransform& t1, const btTransform& t2) {
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btVector3 v = t2.m_origin - t1.m_origin;
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m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
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m_origin = v * t1.m_basis;
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}
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*/
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/**@brief Return the transform of the vector */
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SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const
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{
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return btVector3(m_basis[0].dot(x) + m_origin.x(),
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m_basis[1].dot(x) + m_origin.y(),
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m_basis[2].dot(x) + m_origin.z());
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}
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/**@brief Return the transform of the vector */
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SIMD_FORCE_INLINE btVector3 operator*(const btVector3& x) const
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{
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return (*this)(x);
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}
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/**@brief Return the transform of the btQuaternion */
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SIMD_FORCE_INLINE btQuaternion operator*(const btQuaternion& q) const
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{
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return getRotation() * q;
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}
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/**@brief Return the basis matrix for the rotation */
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SIMD_FORCE_INLINE btMatrix3x3& getBasis() { return m_basis; }
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/**@brief Return the basis matrix for the rotation */
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SIMD_FORCE_INLINE const btMatrix3x3& getBasis() const { return m_basis; }
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/**@brief Return the origin vector translation */
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SIMD_FORCE_INLINE btVector3& getOrigin() { return m_origin; }
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/**@brief Return the origin vector translation */
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SIMD_FORCE_INLINE const btVector3& getOrigin() const { return m_origin; }
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/**@brief Return a quaternion representing the rotation */
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btQuaternion getRotation() const {
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btQuaternion q;
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m_basis.getRotation(q);
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return q;
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}
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/**@brief Set from an array
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* @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */
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void setFromOpenGLMatrix(const btScalar *m)
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{
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m_basis.setFromOpenGLSubMatrix(m);
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m_origin.setValue(m[12],m[13],m[14]);
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}
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/**@brief Fill an array representation
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* @param m A pointer to a 15 element array (12 rotation(row major padded on the right by 1), and 3 translation */
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void getOpenGLMatrix(btScalar *m) const
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{
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m_basis.getOpenGLSubMatrix(m);
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m[12] = m_origin.x();
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m[13] = m_origin.y();
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m[14] = m_origin.z();
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m[15] = btScalar(1.0);
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}
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/**@brief Set the translational element
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* @param origin The vector to set the translation to */
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SIMD_FORCE_INLINE void setOrigin(const btVector3& origin)
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{
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m_origin = origin;
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}
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SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const;
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/**@brief Set the rotational element by btMatrix3x3 */
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SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis)
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{
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m_basis = basis;
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}
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/**@brief Set the rotational element by btQuaternion */
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SIMD_FORCE_INLINE void setRotation(const btQuaternion& q)
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{
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m_basis.setRotation(q);
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}
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/**@brief Set this transformation to the identity */
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void setIdentity()
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{
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m_basis.setIdentity();
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m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0));
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}
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/**@brief Multiply this Transform by another(this = this * another)
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* @param t The other transform */
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btTransform& operator*=(const btTransform& t)
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{
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m_origin += m_basis * t.m_origin;
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m_basis *= t.m_basis;
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return *this;
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}
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/**@brief Return the inverse of this transform */
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btTransform inverse() const
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{
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btMatrix3x3 inv = m_basis.transpose();
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return btTransform(inv, inv * -m_origin);
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}
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/**@brief Return the inverse of this transform times the other transform
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* @param t The other transform
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* return this.inverse() * the other */
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btTransform inverseTimes(const btTransform& t) const;
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/**@brief Return the product of this transform and the other */
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btTransform operator*(const btTransform& t) const;
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/**@brief Return an identity transform */
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static const btTransform& getIdentity()
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{
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static const btTransform identityTransform(btMatrix3x3::getIdentity());
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return identityTransform;
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}
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void serialize(struct btTransformData& dataOut) const;
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void serializeFloat(struct btTransformFloatData& dataOut) const;
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void deSerialize(const struct btTransformData& dataIn);
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void deSerializeDouble(const struct btTransformDoubleData& dataIn);
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void deSerializeFloat(const struct btTransformFloatData& dataIn);
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};
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SIMD_FORCE_INLINE btVector3
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btTransform::invXform(const btVector3& inVec) const
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{
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btVector3 v = inVec - m_origin;
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return (m_basis.transpose() * v);
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}
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SIMD_FORCE_INLINE btTransform
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btTransform::inverseTimes(const btTransform& t) const
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btTransform::operator*(const btTransform& t) const
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(*this)(t.m_origin));
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/**@brief Test if two transforms have all elements equal */
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SIMD_FORCE_INLINE bool operator==(const btTransform& t1, const btTransform& t2)
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///for serialization
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struct btTransformFloatData
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btMatrix3x3FloatData m_basis;
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btVector3FloatData m_origin;
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struct btTransformDoubleData
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btMatrix3x3DoubleData m_basis;
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btVector3DoubleData m_origin;
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SIMD_FORCE_INLINE void btTransform::serialize(btTransformData& dataOut) const
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m_basis.serialize(dataOut.m_basis);
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m_origin.serialize(dataOut.m_origin);
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SIMD_FORCE_INLINE void btTransform::serializeFloat(btTransformFloatData& dataOut) const
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m_basis.serializeFloat(dataOut.m_basis);
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m_origin.serializeFloat(dataOut.m_origin);
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SIMD_FORCE_INLINE void btTransform::deSerialize(const btTransformData& dataIn)
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m_basis.deSerialize(dataIn.m_basis);
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m_origin.deSerialize(dataIn.m_origin);
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}
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SIMD_FORCE_INLINE void btTransform::deSerializeFloat(const btTransformFloatData& dataIn)
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{
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m_basis.deSerializeFloat(dataIn.m_basis);
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m_origin.deSerializeFloat(dataIn.m_origin);
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}
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SIMD_FORCE_INLINE void btTransform::deSerializeDouble(const btTransformDoubleData& dataIn)
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{
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m_basis.deSerializeDouble(dataIn.m_basis);
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m_origin.deSerializeDouble(dataIn.m_origin);
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#endif //BT_TRANSFORM_H
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@@ -1,228 +0,0 @@
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/*
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Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_TRANSFORM_UTIL_H
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#define BT_TRANSFORM_UTIL_H
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#include "btTransform.h"
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#define ANGULAR_MOTION_THRESHOLD btScalar(0.5)*SIMD_HALF_PI
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SIMD_FORCE_INLINE btVector3 btAabbSupport(const btVector3& halfExtents,const btVector3& supportDir)
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{
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return btVector3(supportDir.x() < btScalar(0.0) ? -halfExtents.x() : halfExtents.x(),
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supportDir.y() < btScalar(0.0) ? -halfExtents.y() : halfExtents.y(),
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supportDir.z() < btScalar(0.0) ? -halfExtents.z() : halfExtents.z());
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}
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/// Utils related to temporal transforms
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class btTransformUtil
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{
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public:
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static void integrateTransform(const btTransform& curTrans,const btVector3& linvel,const btVector3& angvel,btScalar timeStep,btTransform& predictedTransform)
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{
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predictedTransform.setOrigin(curTrans.getOrigin() + linvel * timeStep);
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// #define QUATERNION_DERIVATIVE
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#ifdef QUATERNION_DERIVATIVE
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btQuaternion predictedOrn = curTrans.getRotation();
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predictedOrn += (angvel * predictedOrn) * (timeStep * btScalar(0.5));
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predictedOrn.normalize();
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#else
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//Exponential map
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//google for "Practical Parameterization of Rotations Using the Exponential Map", F. Sebastian Grassia
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btVector3 axis;
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btScalar fAngle = angvel.length();
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//limit the angular motion
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if (fAngle*timeStep > ANGULAR_MOTION_THRESHOLD)
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{
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}
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if ( fAngle < btScalar(0.001) )
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{
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// use Taylor's expansions of sync function
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axis = angvel*( btScalar(0.5)*timeStep-(timeStep*timeStep*timeStep)*(btScalar(0.020833333333))*fAngle*fAngle );
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}
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else
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{
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// sync(fAngle) = sin(c*fAngle)/t
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axis = angvel*( btSin(btScalar(0.5)*fAngle*timeStep)/fAngle );
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}
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btQuaternion dorn (axis.x(),axis.y(),axis.z(),btCos( fAngle*timeStep*btScalar(0.5) ));
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btQuaternion orn0 = curTrans.getRotation();
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btQuaternion predictedOrn = dorn * orn0;
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predictedOrn.normalize();
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#endif
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predictedTransform.setRotation(predictedOrn);
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}
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static void calculateVelocityQuaternion(const btVector3& pos0,const btVector3& pos1,const btQuaternion& orn0,const btQuaternion& orn1,btScalar timeStep,btVector3& linVel,btVector3& angVel)
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{
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linVel = (pos1 - pos0) / timeStep;
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btVector3 axis;
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btScalar angle;
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if (orn0 != orn1)
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{
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calculateDiffAxisAngleQuaternion(orn0,orn1,axis,angle);
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angVel = axis * angle / timeStep;
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} else
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{
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angVel.setValue(0,0,0);
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}
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}
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static void calculateDiffAxisAngleQuaternion(const btQuaternion& orn0,const btQuaternion& orn1a,btVector3& axis,btScalar& angle)
|
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{
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btQuaternion orn1 = orn0.nearest(orn1a);
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btQuaternion dorn = orn1 * orn0.inverse();
|
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angle = dorn.getAngle();
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axis = btVector3(dorn.x(),dorn.y(),dorn.z());
|
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axis[3] = btScalar(0.);
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//check for axis length
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btScalar len = axis.length2();
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if (len < SIMD_EPSILON*SIMD_EPSILON)
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axis = btVector3(btScalar(1.),btScalar(0.),btScalar(0.));
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else
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axis /= btSqrt(len);
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}
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static void calculateVelocity(const btTransform& transform0,const btTransform& transform1,btScalar timeStep,btVector3& linVel,btVector3& angVel)
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{
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linVel = (transform1.getOrigin() - transform0.getOrigin()) / timeStep;
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btVector3 axis;
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btScalar angle;
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calculateDiffAxisAngle(transform0,transform1,axis,angle);
|
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angVel = axis * angle / timeStep;
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}
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static void calculateDiffAxisAngle(const btTransform& transform0,const btTransform& transform1,btVector3& axis,btScalar& angle)
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{
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btMatrix3x3 dmat = transform1.getBasis() * transform0.getBasis().inverse();
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btQuaternion dorn;
|
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dmat.getRotation(dorn);
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///floating point inaccuracy can lead to w component > 1..., which breaks
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dorn.normalize();
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angle = dorn.getAngle();
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axis = btVector3(dorn.x(),dorn.y(),dorn.z());
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axis[3] = btScalar(0.);
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//check for axis length
|
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btScalar len = axis.length2();
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if (len < SIMD_EPSILON*SIMD_EPSILON)
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axis = btVector3(btScalar(1.),btScalar(0.),btScalar(0.));
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else
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axis /= btSqrt(len);
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}
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};
|
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|
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///The btConvexSeparatingDistanceUtil can help speed up convex collision detection
|
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|
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///by conservatively updating a cached separating distance/vector instead of re-calculating the closest distance
|
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|
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class btConvexSeparatingDistanceUtil
|
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|
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{
|
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btQuaternion m_ornA;
|
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|
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btQuaternion m_ornB;
|
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btVector3 m_posA;
|
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btVector3 m_posB;
|
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|
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btVector3 m_separatingNormal;
|
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|
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btScalar m_boundingRadiusA;
|
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btScalar m_boundingRadiusB;
|
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btScalar m_separatingDistance;
|
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|
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|
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|
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public:
|
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|
161
|
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btConvexSeparatingDistanceUtil(btScalar boundingRadiusA,btScalar boundingRadiusB)
|
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|
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:m_boundingRadiusA(boundingRadiusA),
|
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|
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m_boundingRadiusB(boundingRadiusB),
|
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m_separatingDistance(0.f)
|
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|
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{
|
166
|
-
}
|
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|
168
|
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btScalar getConservativeSeparatingDistance()
|
169
|
-
{
|
170
|
-
return m_separatingDistance;
|
171
|
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}
|
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|
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|
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|
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void updateSeparatingDistance(const btTransform& transA,const btTransform& transB)
|
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|
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{
|
175
|
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const btVector3& toPosA = transA.getOrigin();
|
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|
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const btVector3& toPosB = transB.getOrigin();
|
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|
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btQuaternion toOrnA = transA.getRotation();
|
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|
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btQuaternion toOrnB = transB.getRotation();
|
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|
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|
180
|
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if (m_separatingDistance>0.f)
|
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|
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{
|
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|
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|
184
|
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btVector3 linVelA,angVelA,linVelB,angVelB;
|
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btTransformUtil::calculateVelocityQuaternion(m_posA,toPosA,m_ornA,toOrnA,btScalar(1.),linVelA,angVelA);
|
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btTransformUtil::calculateVelocityQuaternion(m_posB,toPosB,m_ornB,toOrnB,btScalar(1.),linVelB,angVelB);
|
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btScalar maxAngularProjectedVelocity = angVelA.length() * m_boundingRadiusA + angVelB.length() * m_boundingRadiusB;
|
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|
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btVector3 relLinVel = (linVelB-linVelA);
|
189
|
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btScalar relLinVelocLength = relLinVel.dot(m_separatingNormal);
|
190
|
-
if (relLinVelocLength<0.f)
|
191
|
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{
|
192
|
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relLinVelocLength = 0.f;
|
193
|
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}
|
194
|
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|
195
|
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btScalar projectedMotion = maxAngularProjectedVelocity +relLinVelocLength;
|
196
|
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m_separatingDistance -= projectedMotion;
|
197
|
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}
|
198
|
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|
199
|
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m_posA = toPosA;
|
200
|
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m_posB = toPosB;
|
201
|
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m_ornA = toOrnA;
|
202
|
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m_ornB = toOrnB;
|
203
|
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}
|
204
|
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|
205
|
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void initSeparatingDistance(const btVector3& separatingVector,btScalar separatingDistance,const btTransform& transA,const btTransform& transB)
|
206
|
-
{
|
207
|
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m_separatingDistance = separatingDistance;
|
208
|
-
|
209
|
-
if (m_separatingDistance>0.f)
|
210
|
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{
|
211
|
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m_separatingNormal = separatingVector;
|
212
|
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|
213
|
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const btVector3& toPosA = transA.getOrigin();
|
214
|
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const btVector3& toPosB = transB.getOrigin();
|
215
|
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btQuaternion toOrnA = transA.getRotation();
|
216
|
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btQuaternion toOrnB = transB.getRotation();
|
217
|
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m_posA = toPosA;
|
218
|
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m_posB = toPosB;
|
219
|
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m_ornA = toOrnA;
|
220
|
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m_ornB = toOrnB;
|
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|
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}
|
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|
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}
|
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|
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};
|
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|
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#endif //BT_TRANSFORM_UTIL_H
|
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|