ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2010 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _BT_TRIANGLE_INFO_MAP_H
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#define _BT_TRIANGLE_INFO_MAP_H
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#include "LinearMath/btHashMap.h"
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#include "LinearMath/btSerializer.h"
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///for btTriangleInfo m_flags
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#define TRI_INFO_V0V1_CONVEX 1
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#define TRI_INFO_V1V2_CONVEX 2
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#define TRI_INFO_V2V0_CONVEX 4
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#define TRI_INFO_V0V1_SWAP_NORMALB 8
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#define TRI_INFO_V1V2_SWAP_NORMALB 16
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#define TRI_INFO_V2V0_SWAP_NORMALB 32
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///The btTriangleInfo structure stores information to adjust collision normals to avoid collisions against internal edges
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///it can be generated using
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struct btTriangleInfo
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{
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btTriangleInfo()
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{
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m_edgeV0V1Angle = SIMD_2_PI;
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m_edgeV1V2Angle = SIMD_2_PI;
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m_edgeV2V0Angle = SIMD_2_PI;
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m_flags=0;
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}
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int m_flags;
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btScalar m_edgeV0V1Angle;
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btScalar m_edgeV1V2Angle;
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btScalar m_edgeV2V0Angle;
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};
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typedef btHashMap<btHashInt,btTriangleInfo> btInternalTriangleInfoMap;
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///The btTriangleInfoMap stores edge angle information for some triangles. You can compute this information yourself or using btGenerateInternalEdgeInfo.
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struct btTriangleInfoMap : public btInternalTriangleInfoMap
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{
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btScalar m_convexEpsilon;///used to determine if an edge or contact normal is convex, using the dot product
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btScalar m_planarEpsilon; ///used to determine if a triangle edge is planar with zero angle
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btScalar m_equalVertexThreshold; ///used to compute connectivity: if the distance between two vertices is smaller than m_equalVertexThreshold, they are considered to be 'shared'
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btScalar m_edgeDistanceThreshold; ///used to determine edge contacts: if the closest distance between a contact point and an edge is smaller than this distance threshold it is considered to "hit the edge"
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btScalar m_maxEdgeAngleThreshold; //ignore edges that connect triangles at an angle larger than this m_maxEdgeAngleThreshold
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btScalar m_zeroAreaThreshold; ///used to determine if a triangle is degenerate (length squared of cross product of 2 triangle edges < threshold)
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btTriangleInfoMap()
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{
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m_convexEpsilon = 0.00f;
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m_planarEpsilon = 0.0001f;
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m_equalVertexThreshold = btScalar(0.0001)*btScalar(0.0001);
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m_edgeDistanceThreshold = btScalar(0.1);
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m_zeroAreaThreshold = btScalar(0.0001)*btScalar(0.0001);
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m_maxEdgeAngleThreshold = SIMD_2_PI;
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}
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virtual ~btTriangleInfoMap() {}
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virtual int calculateSerializeBufferSize() const;
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
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void deSerialize(struct btTriangleInfoMapData& data);
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};
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///those fields have to be float and not btScalar for the serialization to work properly
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struct btTriangleInfoData
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{
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int m_flags;
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float m_edgeV0V1Angle;
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float m_edgeV1V2Angle;
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float m_edgeV2V0Angle;
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};
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struct btTriangleInfoMapData
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{
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int *m_hashTablePtr;
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int *m_nextPtr;
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btTriangleInfoData *m_valueArrayPtr;
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int *m_keyArrayPtr;
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float m_convexEpsilon;
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float m_planarEpsilon;
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float m_equalVertexThreshold;
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float m_edgeDistanceThreshold;
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float m_zeroAreaThreshold;
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int m_nextSize;
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int m_hashTableSize;
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int m_numValues;
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int m_numKeys;
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char m_padding[4];
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};
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SIMD_FORCE_INLINE int btTriangleInfoMap::calculateSerializeBufferSize() const
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{
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return sizeof(btTriangleInfoMapData);
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}
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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SIMD_FORCE_INLINE const char* btTriangleInfoMap::serialize(void* dataBuffer, btSerializer* serializer) const
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{
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btTriangleInfoMapData* tmapData = (btTriangleInfoMapData*) dataBuffer;
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tmapData->m_convexEpsilon = m_convexEpsilon;
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tmapData->m_planarEpsilon = m_planarEpsilon;
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tmapData->m_equalVertexThreshold = m_equalVertexThreshold;
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tmapData->m_edgeDistanceThreshold = m_edgeDistanceThreshold;
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tmapData->m_zeroAreaThreshold = m_zeroAreaThreshold;
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tmapData->m_hashTableSize = m_hashTable.size();
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tmapData->m_hashTablePtr = tmapData->m_hashTableSize ? (int*)serializer->getUniquePointer((void*)&m_hashTable[0]) : 0;
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if (tmapData->m_hashTablePtr)
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{
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//serialize an int buffer
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int sz = sizeof(int);
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int numElem = tmapData->m_hashTableSize;
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btChunk* chunk = serializer->allocate(sz,numElem);
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int* memPtr = (int*)chunk->m_oldPtr;
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for (int i=0;i<numElem;i++,memPtr++)
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{
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*memPtr = m_hashTable[i];
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}
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serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*)&m_hashTable[0]);
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}
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tmapData->m_nextSize = m_next.size();
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tmapData->m_nextPtr = tmapData->m_nextSize? (int*)serializer->getUniquePointer((void*)&m_next[0]): 0;
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if (tmapData->m_nextPtr)
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{
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int sz = sizeof(int);
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int numElem = tmapData->m_nextSize;
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btChunk* chunk = serializer->allocate(sz,numElem);
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int* memPtr = (int*)chunk->m_oldPtr;
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for (int i=0;i<numElem;i++,memPtr++)
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{
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*memPtr = m_next[i];
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}
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serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*)&m_next[0]);
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}
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tmapData->m_numValues = m_valueArray.size();
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tmapData->m_valueArrayPtr = tmapData->m_numValues ? (btTriangleInfoData*)serializer->getUniquePointer((void*)&m_valueArray[0]): 0;
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if (tmapData->m_valueArrayPtr)
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{
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int sz = sizeof(btTriangleInfoData);
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int numElem = tmapData->m_numValues;
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btChunk* chunk = serializer->allocate(sz,numElem);
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btTriangleInfoData* memPtr = (btTriangleInfoData*)chunk->m_oldPtr;
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for (int i=0;i<numElem;i++,memPtr++)
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{
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memPtr->m_edgeV0V1Angle = m_valueArray[i].m_edgeV0V1Angle;
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memPtr->m_edgeV1V2Angle = m_valueArray[i].m_edgeV1V2Angle;
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memPtr->m_edgeV2V0Angle = m_valueArray[i].m_edgeV2V0Angle;
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memPtr->m_flags = m_valueArray[i].m_flags;
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}
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serializer->finalizeChunk(chunk,"btTriangleInfoData",BT_ARRAY_CODE,(void*) &m_valueArray[0]);
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}
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tmapData->m_numKeys = m_keyArray.size();
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tmapData->m_keyArrayPtr = tmapData->m_numKeys ? (int*)serializer->getUniquePointer((void*)&m_keyArray[0]) : 0;
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if (tmapData->m_keyArrayPtr)
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{
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int sz = sizeof(int);
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int numElem = tmapData->m_numValues;
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btChunk* chunk = serializer->allocate(sz,numElem);
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int* memPtr = (int*)chunk->m_oldPtr;
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for (int i=0;i<numElem;i++,memPtr++)
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{
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*memPtr = m_keyArray[i].getUid1();
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}
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serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*) &m_keyArray[0]);
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}
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return "btTriangleInfoMapData";
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}
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///fills the dataBuffer and returns the struct name (and 0 on failure)
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SIMD_FORCE_INLINE void btTriangleInfoMap::deSerialize(btTriangleInfoMapData& tmapData )
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{
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m_convexEpsilon = tmapData.m_convexEpsilon;
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m_planarEpsilon = tmapData.m_planarEpsilon;
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m_equalVertexThreshold = tmapData.m_equalVertexThreshold;
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m_edgeDistanceThreshold = tmapData.m_edgeDistanceThreshold;
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m_zeroAreaThreshold = tmapData.m_zeroAreaThreshold;
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m_hashTable.resize(tmapData.m_hashTableSize);
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int i =0;
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for (i=0;i<tmapData.m_hashTableSize;i++)
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m_hashTable[i] = tmapData.m_hashTablePtr[i];
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}
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m_next.resize(tmapData.m_nextSize);
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for (i=0;i<tmapData.m_nextSize;i++)
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{
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m_next[i] = tmapData.m_nextPtr[i];
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}
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m_valueArray.resize(tmapData.m_numValues);
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for (i=0;i<tmapData.m_numValues;i++)
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{
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m_valueArray[i].m_edgeV0V1Angle = tmapData.m_valueArrayPtr[i].m_edgeV0V1Angle;
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m_valueArray[i].m_edgeV1V2Angle = tmapData.m_valueArrayPtr[i].m_edgeV1V2Angle;
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m_valueArray[i].m_edgeV2V0Angle = tmapData.m_valueArrayPtr[i].m_edgeV2V0Angle;
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m_valueArray[i].m_flags = tmapData.m_valueArrayPtr[i].m_flags;
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}
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m_keyArray.resize(tmapData.m_numKeys,btHashInt(0));
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for (i=0;i<tmapData.m_numKeys;i++)
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{
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m_keyArray[i].setUid1(tmapData.m_keyArrayPtr[i]);
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}
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}
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#endif //_BT_TRIANGLE_INFO_MAP_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_TRIANGLE_MESH_H
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#define BT_TRIANGLE_MESH_H
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#include "btTriangleIndexVertexArray.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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///The btTriangleMesh class is a convenience class derived from btTriangleIndexVertexArray, that provides storage for a concave triangle mesh. It can be used as data for the btBvhTriangleMeshShape.
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///It allows either 32bit or 16bit indices, and 4 (x-y-z-w) or 3 (x-y-z) component vertices.
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///If you want to share triangle/index data between graphics mesh and collision mesh (btBvhTriangleMeshShape), you can directly use btTriangleIndexVertexArray or derive your own class from btStridingMeshInterface.
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///Performance of btTriangleMesh and btTriangleIndexVertexArray used in a btBvhTriangleMeshShape is the same.
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class btTriangleMesh : public btTriangleIndexVertexArray
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{
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btAlignedObjectArray<btVector3> m_4componentVertices;
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btAlignedObjectArray<float> m_3componentVertices;
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btAlignedObjectArray<unsigned int> m_32bitIndices;
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btAlignedObjectArray<unsigned short int> m_16bitIndices;
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bool m_use32bitIndices;
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bool m_use4componentVertices;
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public:
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btScalar m_weldingThreshold;
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btTriangleMesh (bool use32bitIndices=true,bool use4componentVertices=true);
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bool getUse32bitIndices() const
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{
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return m_use32bitIndices;
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}
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bool getUse4componentVertices() const
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{
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return m_use4componentVertices;
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}
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///By default addTriangle won't search for duplicate vertices, because the search is very slow for large triangle meshes.
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///In general it is better to directly use btTriangleIndexVertexArray instead.
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void addTriangle(const btVector3& vertex0,const btVector3& vertex1,const btVector3& vertex2, bool removeDuplicateVertices=false);
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int getNumTriangles() const;
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virtual void preallocateVertices(int numverts){(void) numverts;}
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virtual void preallocateIndices(int numindices){(void) numindices;}
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int findOrAddVertex(const btVector3& vertex, bool removeDuplicateVertices);
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///addIndex is an internal method, use addTriangle instead
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void addIndex(int index);
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};
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#endif //BT_TRIANGLE_MESH_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_TRIANGLE_MESH_SHAPE_H
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#define BT_TRIANGLE_MESH_SHAPE_H
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#include "btConcaveShape.h"
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#include "btStridingMeshInterface.h"
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///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead.
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class btTriangleMeshShape : public btConcaveShape
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{
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protected:
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btVector3 m_localAabbMin;
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btVector3 m_localAabbMax;
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btStridingMeshInterface* m_meshInterface;
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///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class.
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///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead!
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btTriangleMeshShape(btStridingMeshInterface* meshInterface);
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public:
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virtual ~btTriangleMeshShape();
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virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
|
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const
|
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{
|
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btAssert(0);
|
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return localGetSupportingVertex(vec);
|
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}
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void recalcLocalAabb();
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virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
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virtual void setLocalScaling(const btVector3& scaling);
|
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virtual const btVector3& getLocalScaling() const;
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btStridingMeshInterface* getMeshInterface()
|
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{
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return m_meshInterface;
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}
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const btStridingMeshInterface* getMeshInterface() const
|
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{
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return m_meshInterface;
|
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}
|
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|
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const btVector3& getLocalAabbMin() const
|
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{
|
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return m_localAabbMin;
|
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}
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const btVector3& getLocalAabbMax() const
|
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{
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return m_localAabbMax;
|
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}
|
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//debugging
|
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virtual const char* getName()const {return "TRIANGLEMESH";}
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};
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#endif //BT_TRIANGLE_MESH_SHAPE_H
|
@@ -1,182 +0,0 @@
|
|
1
|
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/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
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including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
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3. This notice may not be removed or altered from any source distribution.
|
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*/
|
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|
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#ifndef BT_OBB_TRIANGLE_MINKOWSKI_H
|
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#define BT_OBB_TRIANGLE_MINKOWSKI_H
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|
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#include "btConvexShape.h"
|
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#include "btBoxShape.h"
|
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|
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ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape
|
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{
|
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public:
|
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|
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btVector3 m_vertices1[3];
|
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|
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|
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|
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virtual int getNumVertices() const
|
31
|
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{
|
32
|
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return 3;
|
33
|
-
}
|
34
|
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|
35
|
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btVector3& getVertexPtr(int index)
|
36
|
-
{
|
37
|
-
return m_vertices1[index];
|
38
|
-
}
|
39
|
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|
40
|
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const btVector3& getVertexPtr(int index) const
|
41
|
-
{
|
42
|
-
return m_vertices1[index];
|
43
|
-
}
|
44
|
-
virtual void getVertex(int index,btVector3& vert) const
|
45
|
-
{
|
46
|
-
vert = m_vertices1[index];
|
47
|
-
}
|
48
|
-
|
49
|
-
virtual int getNumEdges() const
|
50
|
-
{
|
51
|
-
return 3;
|
52
|
-
}
|
53
|
-
|
54
|
-
virtual void getEdge(int i,btVector3& pa,btVector3& pb) const
|
55
|
-
{
|
56
|
-
getVertex(i,pa);
|
57
|
-
getVertex((i+1)%3,pb);
|
58
|
-
}
|
59
|
-
|
60
|
-
|
61
|
-
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const
|
62
|
-
{
|
63
|
-
// btAssert(0);
|
64
|
-
getAabbSlow(t,aabbMin,aabbMax);
|
65
|
-
}
|
66
|
-
|
67
|
-
btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const
|
68
|
-
{
|
69
|
-
btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2]));
|
70
|
-
return m_vertices1[dots.maxAxis()];
|
71
|
-
|
72
|
-
}
|
73
|
-
|
74
|
-
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
|
75
|
-
{
|
76
|
-
for (int i=0;i<numVectors;i++)
|
77
|
-
{
|
78
|
-
const btVector3& dir = vectors[i];
|
79
|
-
btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2]));
|
80
|
-
supportVerticesOut[i] = m_vertices1[dots.maxAxis()];
|
81
|
-
}
|
82
|
-
|
83
|
-
}
|
84
|
-
|
85
|
-
btTriangleShape() : btPolyhedralConvexShape ()
|
86
|
-
{
|
87
|
-
m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
|
88
|
-
}
|
89
|
-
|
90
|
-
btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape ()
|
91
|
-
{
|
92
|
-
m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
|
93
|
-
m_vertices1[0] = p0;
|
94
|
-
m_vertices1[1] = p1;
|
95
|
-
m_vertices1[2] = p2;
|
96
|
-
}
|
97
|
-
|
98
|
-
|
99
|
-
virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const
|
100
|
-
{
|
101
|
-
getPlaneEquation(i,planeNormal,planeSupport);
|
102
|
-
}
|
103
|
-
|
104
|
-
virtual int getNumPlanes() const
|
105
|
-
{
|
106
|
-
return 1;
|
107
|
-
}
|
108
|
-
|
109
|
-
void calcNormal(btVector3& normal) const
|
110
|
-
{
|
111
|
-
normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]);
|
112
|
-
normal.normalize();
|
113
|
-
}
|
114
|
-
|
115
|
-
virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const
|
116
|
-
{
|
117
|
-
(void)i;
|
118
|
-
calcNormal(planeNormal);
|
119
|
-
planeSupport = m_vertices1[0];
|
120
|
-
}
|
121
|
-
|
122
|
-
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
|
123
|
-
{
|
124
|
-
(void)mass;
|
125
|
-
btAssert(0);
|
126
|
-
inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
|
127
|
-
}
|
128
|
-
|
129
|
-
virtual bool isInside(const btVector3& pt,btScalar tolerance) const
|
130
|
-
{
|
131
|
-
btVector3 normal;
|
132
|
-
calcNormal(normal);
|
133
|
-
//distance to plane
|
134
|
-
btScalar dist = pt.dot(normal);
|
135
|
-
btScalar planeconst = m_vertices1[0].dot(normal);
|
136
|
-
dist -= planeconst;
|
137
|
-
if (dist >= -tolerance && dist <= tolerance)
|
138
|
-
{
|
139
|
-
//inside check on edge-planes
|
140
|
-
int i;
|
141
|
-
for (i=0;i<3;i++)
|
142
|
-
{
|
143
|
-
btVector3 pa,pb;
|
144
|
-
getEdge(i,pa,pb);
|
145
|
-
btVector3 edge = pb-pa;
|
146
|
-
btVector3 edgeNormal = edge.cross(normal);
|
147
|
-
edgeNormal.normalize();
|
148
|
-
btScalar dist = pt.dot( edgeNormal);
|
149
|
-
btScalar edgeConst = pa.dot(edgeNormal);
|
150
|
-
dist -= edgeConst;
|
151
|
-
if (dist < -tolerance)
|
152
|
-
return false;
|
153
|
-
}
|
154
|
-
|
155
|
-
return true;
|
156
|
-
}
|
157
|
-
|
158
|
-
return false;
|
159
|
-
}
|
160
|
-
//debugging
|
161
|
-
virtual const char* getName()const
|
162
|
-
{
|
163
|
-
return "Triangle";
|
164
|
-
}
|
165
|
-
|
166
|
-
virtual int getNumPreferredPenetrationDirections() const
|
167
|
-
{
|
168
|
-
return 2;
|
169
|
-
}
|
170
|
-
|
171
|
-
virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
|
172
|
-
{
|
173
|
-
calcNormal(penetrationVector);
|
174
|
-
if (index)
|
175
|
-
penetrationVector *= btScalar(-1.);
|
176
|
-
}
|
177
|
-
|
178
|
-
|
179
|
-
};
|
180
|
-
|
181
|
-
#endif //BT_OBB_TRIANGLE_MINKOWSKI_H
|
182
|
-
|
@@ -1,87 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_UNIFORM_SCALING_SHAPE_H
|
17
|
-
#define BT_UNIFORM_SCALING_SHAPE_H
|
18
|
-
|
19
|
-
#include "btConvexShape.h"
|
20
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
21
|
-
|
22
|
-
///The btUniformScalingShape allows to re-use uniform scaled instances of btConvexShape in a memory efficient way.
|
23
|
-
///Istead of using btUniformScalingShape, it is better to use the non-uniform setLocalScaling method on convex shapes that implement it.
|
24
|
-
class btUniformScalingShape : public btConvexShape
|
25
|
-
{
|
26
|
-
btConvexShape* m_childConvexShape;
|
27
|
-
|
28
|
-
btScalar m_uniformScalingFactor;
|
29
|
-
|
30
|
-
public:
|
31
|
-
|
32
|
-
btUniformScalingShape( btConvexShape* convexChildShape, btScalar uniformScalingFactor);
|
33
|
-
|
34
|
-
virtual ~btUniformScalingShape();
|
35
|
-
|
36
|
-
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
|
37
|
-
|
38
|
-
virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
|
39
|
-
|
40
|
-
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
|
41
|
-
|
42
|
-
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
|
43
|
-
|
44
|
-
btScalar getUniformScalingFactor() const
|
45
|
-
{
|
46
|
-
return m_uniformScalingFactor;
|
47
|
-
}
|
48
|
-
|
49
|
-
btConvexShape* getChildShape()
|
50
|
-
{
|
51
|
-
return m_childConvexShape;
|
52
|
-
}
|
53
|
-
|
54
|
-
const btConvexShape* getChildShape() const
|
55
|
-
{
|
56
|
-
return m_childConvexShape;
|
57
|
-
}
|
58
|
-
|
59
|
-
virtual const char* getName()const
|
60
|
-
{
|
61
|
-
return "UniformScalingShape";
|
62
|
-
}
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
///////////////////////////
|
67
|
-
|
68
|
-
|
69
|
-
///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
|
70
|
-
void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
71
|
-
|
72
|
-
virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
|
73
|
-
|
74
|
-
virtual void setLocalScaling(const btVector3& scaling) ;
|
75
|
-
virtual const btVector3& getLocalScaling() const ;
|
76
|
-
|
77
|
-
virtual void setMargin(btScalar margin);
|
78
|
-
virtual btScalar getMargin() const;
|
79
|
-
|
80
|
-
virtual int getNumPreferredPenetrationDirections() const;
|
81
|
-
|
82
|
-
virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
|
83
|
-
|
84
|
-
|
85
|
-
};
|
86
|
-
|
87
|
-
#endif //BT_UNIFORM_SCALING_SHAPE_H
|