ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,81 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#include "vectormath/vmInclude.h"
|
17
|
-
#include "btSoftBodySolver_DX11.h"
|
18
|
-
#include "btSoftBodySolverVertexBuffer_DX11.h"
|
19
|
-
#include "btSoftBodySolverLinkData_DX11SIMDAware.h"
|
20
|
-
#include "btSoftBodySolverVertexData_DX11.h"
|
21
|
-
#include "btSoftBodySolverTriangleData_DX11.h"
|
22
|
-
|
23
|
-
|
24
|
-
#ifndef BT_SOFT_BODY_DX11_SOLVER_SIMDAWARE_H
|
25
|
-
#define BT_SOFT_BODY_DX11_SOLVER_SIMDAWARE_H
|
26
|
-
|
27
|
-
class btDX11SIMDAwareSoftBodySolver : public btDX11SoftBodySolver
|
28
|
-
{
|
29
|
-
protected:
|
30
|
-
struct SolvePositionsFromLinksKernelCB
|
31
|
-
{
|
32
|
-
int startWave;
|
33
|
-
int numWaves;
|
34
|
-
float kst;
|
35
|
-
float ti;
|
36
|
-
};
|
37
|
-
|
38
|
-
|
39
|
-
/** Link data for all cloths. Note that this will be sorted batch-wise for efficient computation and m_linkAddresses will maintain the addressing. */
|
40
|
-
btSoftBodyLinkDataDX11SIMDAware m_linkData;
|
41
|
-
|
42
|
-
/** Variable to define whether we need to update solver constants on the next iteration */
|
43
|
-
bool m_updateSolverConstants;
|
44
|
-
|
45
|
-
|
46
|
-
virtual bool buildShaders();
|
47
|
-
|
48
|
-
void updateConstants( float timeStep );
|
49
|
-
|
50
|
-
|
51
|
-
//////////////////////////////////////
|
52
|
-
// Kernel dispatches
|
53
|
-
|
54
|
-
|
55
|
-
void solveLinksForPosition( int startLink, int numLinks, float kst, float ti );
|
56
|
-
|
57
|
-
// End kernel dispatches
|
58
|
-
/////////////////////////////////////
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
public:
|
63
|
-
btDX11SIMDAwareSoftBodySolver(ID3D11Device * dx11Device, ID3D11DeviceContext* dx11Context, DXFunctions::CompileFromMemoryFunc dx11CompileFromMemory = &D3DX11CompileFromMemory);
|
64
|
-
|
65
|
-
virtual ~btDX11SIMDAwareSoftBodySolver();
|
66
|
-
|
67
|
-
virtual btSoftBodyLinkData &getLinkData();
|
68
|
-
|
69
|
-
virtual void optimize( btAlignedObjectArray< btSoftBody * > &softBodies , bool forceUpdate=false);
|
70
|
-
|
71
|
-
virtual void solveConstraints( float solverdt );
|
72
|
-
|
73
|
-
virtual SolverTypes getSolverType() const
|
74
|
-
{
|
75
|
-
return DX_SIMD_SOLVER;
|
76
|
-
}
|
77
|
-
|
78
|
-
};
|
79
|
-
|
80
|
-
#endif // #ifndef BT_SOFT_BODY_DX11_SOLVER_SIMDAWARE_H
|
81
|
-
|
@@ -1,209 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_SOFT_BODY_SOLVER_BUFFER_OPENCL_H
|
17
|
-
#define BT_SOFT_BODY_SOLVER_BUFFER_OPENCL_H
|
18
|
-
|
19
|
-
// OpenCL support
|
20
|
-
|
21
|
-
#ifdef USE_MINICL
|
22
|
-
#include "MiniCL/cl.h"
|
23
|
-
#else //USE_MINICL
|
24
|
-
#ifdef __APPLE__
|
25
|
-
#include <OpenCL/OpenCL.h>
|
26
|
-
#else
|
27
|
-
#include <CL/cl.h>
|
28
|
-
#endif //__APPLE__
|
29
|
-
#endif//USE_MINICL
|
30
|
-
|
31
|
-
#ifndef SAFE_RELEASE
|
32
|
-
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
|
33
|
-
#endif
|
34
|
-
|
35
|
-
template <typename ElementType> class btOpenCLBuffer
|
36
|
-
{
|
37
|
-
public:
|
38
|
-
|
39
|
-
cl_command_queue m_cqCommandQue;
|
40
|
-
cl_context m_clContext;
|
41
|
-
cl_mem m_buffer;
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
btAlignedObjectArray< ElementType > * m_CPUBuffer;
|
46
|
-
|
47
|
-
int m_gpuSize;
|
48
|
-
bool m_onGPU;
|
49
|
-
bool m_readOnlyOnGPU;
|
50
|
-
bool m_allocated;
|
51
|
-
|
52
|
-
|
53
|
-
bool createBuffer( cl_mem* preexistingBuffer = 0)
|
54
|
-
{
|
55
|
-
|
56
|
-
cl_int err;
|
57
|
-
|
58
|
-
|
59
|
-
if( preexistingBuffer )
|
60
|
-
{
|
61
|
-
m_buffer = *preexistingBuffer;
|
62
|
-
}
|
63
|
-
else {
|
64
|
-
|
65
|
-
cl_mem_flags flags= m_readOnlyOnGPU ? CL_MEM_READ_ONLY : CL_MEM_READ_WRITE;
|
66
|
-
|
67
|
-
size_t size = m_CPUBuffer->size() * sizeof(ElementType);
|
68
|
-
// At a minimum the buffer must exist
|
69
|
-
if( size == 0 )
|
70
|
-
size = sizeof(ElementType);
|
71
|
-
m_buffer = clCreateBuffer(m_clContext, flags, size, 0, &err);
|
72
|
-
if( err != CL_SUCCESS )
|
73
|
-
{
|
74
|
-
btAssert( "Buffer::Buffer(m_buffer)");
|
75
|
-
}
|
76
|
-
}
|
77
|
-
|
78
|
-
m_gpuSize = m_CPUBuffer->size();
|
79
|
-
|
80
|
-
return true;
|
81
|
-
}
|
82
|
-
|
83
|
-
public:
|
84
|
-
btOpenCLBuffer( cl_command_queue commandQue,cl_context ctx, btAlignedObjectArray< ElementType >* CPUBuffer, bool readOnly)
|
85
|
-
:m_cqCommandQue(commandQue),
|
86
|
-
m_clContext(ctx),
|
87
|
-
m_buffer(0),
|
88
|
-
m_CPUBuffer(CPUBuffer),
|
89
|
-
m_gpuSize(0),
|
90
|
-
m_onGPU(false),
|
91
|
-
m_readOnlyOnGPU(readOnly),
|
92
|
-
m_allocated(false)
|
93
|
-
{
|
94
|
-
}
|
95
|
-
|
96
|
-
~btOpenCLBuffer()
|
97
|
-
{
|
98
|
-
clReleaseMemObject(m_buffer);
|
99
|
-
}
|
100
|
-
|
101
|
-
|
102
|
-
bool moveToGPU()
|
103
|
-
{
|
104
|
-
|
105
|
-
|
106
|
-
cl_int err;
|
107
|
-
|
108
|
-
if( (m_CPUBuffer->size() != m_gpuSize) )
|
109
|
-
{
|
110
|
-
m_onGPU = false;
|
111
|
-
}
|
112
|
-
|
113
|
-
if( !m_allocated && m_CPUBuffer->size() == 0 )
|
114
|
-
{
|
115
|
-
// If it isn't on the GPU and yet there is no data on the CPU side this may cause a problem with some kernels.
|
116
|
-
// We should create *something* on the device side
|
117
|
-
if (!createBuffer()) {
|
118
|
-
return false;
|
119
|
-
}
|
120
|
-
m_allocated = true;
|
121
|
-
}
|
122
|
-
|
123
|
-
if( !m_onGPU && m_CPUBuffer->size() > 0 )
|
124
|
-
{
|
125
|
-
if (!m_allocated || (m_CPUBuffer->size() != m_gpuSize)) {
|
126
|
-
if (!createBuffer()) {
|
127
|
-
return false;
|
128
|
-
}
|
129
|
-
m_allocated = true;
|
130
|
-
}
|
131
|
-
|
132
|
-
size_t size = m_CPUBuffer->size() * sizeof(ElementType);
|
133
|
-
err = clEnqueueWriteBuffer(m_cqCommandQue,m_buffer,
|
134
|
-
CL_FALSE,
|
135
|
-
0,
|
136
|
-
size,
|
137
|
-
&((*m_CPUBuffer)[0]),0,0,0);
|
138
|
-
if( err != CL_SUCCESS )
|
139
|
-
{
|
140
|
-
btAssert( "CommandQueue::enqueueWriteBuffer(m_buffer)" );
|
141
|
-
}
|
142
|
-
|
143
|
-
m_onGPU = true;
|
144
|
-
}
|
145
|
-
|
146
|
-
return true;
|
147
|
-
|
148
|
-
}
|
149
|
-
|
150
|
-
bool moveFromGPU()
|
151
|
-
{
|
152
|
-
|
153
|
-
cl_int err;
|
154
|
-
|
155
|
-
if (m_CPUBuffer->size() > 0) {
|
156
|
-
if (m_onGPU && !m_readOnlyOnGPU) {
|
157
|
-
size_t size = m_CPUBuffer->size() * sizeof(ElementType);
|
158
|
-
err = clEnqueueReadBuffer(m_cqCommandQue,
|
159
|
-
m_buffer,
|
160
|
-
CL_TRUE,
|
161
|
-
0,
|
162
|
-
size,
|
163
|
-
&((*m_CPUBuffer)[0]),0,0,0);
|
164
|
-
|
165
|
-
if( err != CL_SUCCESS )
|
166
|
-
{
|
167
|
-
btAssert( "CommandQueue::enqueueReadBuffer(m_buffer)" );
|
168
|
-
}
|
169
|
-
|
170
|
-
m_onGPU = false;
|
171
|
-
}
|
172
|
-
}
|
173
|
-
|
174
|
-
return true;
|
175
|
-
}
|
176
|
-
|
177
|
-
bool copyFromGPU()
|
178
|
-
{
|
179
|
-
|
180
|
-
cl_int err;
|
181
|
-
size_t size = m_CPUBuffer->size() * sizeof(ElementType);
|
182
|
-
|
183
|
-
if (m_CPUBuffer->size() > 0) {
|
184
|
-
if (m_onGPU && !m_readOnlyOnGPU) {
|
185
|
-
err = clEnqueueReadBuffer(m_cqCommandQue,
|
186
|
-
m_buffer,
|
187
|
-
CL_TRUE,
|
188
|
-
0,size,
|
189
|
-
&((*m_CPUBuffer)[0]),0,0,0);
|
190
|
-
|
191
|
-
if( err != CL_SUCCESS )
|
192
|
-
{
|
193
|
-
btAssert( "CommandQueue::enqueueReadBuffer(m_buffer)");
|
194
|
-
}
|
195
|
-
|
196
|
-
}
|
197
|
-
}
|
198
|
-
|
199
|
-
return true;
|
200
|
-
}
|
201
|
-
|
202
|
-
virtual void changedOnCPU()
|
203
|
-
{
|
204
|
-
m_onGPU = false;
|
205
|
-
}
|
206
|
-
}; // class btOpenCLBuffer
|
207
|
-
|
208
|
-
|
209
|
-
#endif // #ifndef BT_SOFT_BODY_SOLVER_BUFFER_OPENCL_H
|
@@ -1,99 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#include "BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h"
|
17
|
-
#include "btSoftBodySolverBuffer_OpenCL.h"
|
18
|
-
|
19
|
-
|
20
|
-
#ifndef BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_H
|
21
|
-
#define BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_H
|
22
|
-
|
23
|
-
|
24
|
-
class btSoftBodyLinkDataOpenCL : public btSoftBodyLinkData
|
25
|
-
{
|
26
|
-
public:
|
27
|
-
bool m_onGPU;
|
28
|
-
|
29
|
-
cl_command_queue m_cqCommandQue;
|
30
|
-
|
31
|
-
|
32
|
-
btOpenCLBuffer<LinkNodePair> m_clLinks;
|
33
|
-
btOpenCLBuffer<float> m_clLinkStrength;
|
34
|
-
btOpenCLBuffer<float> m_clLinksMassLSC;
|
35
|
-
btOpenCLBuffer<float> m_clLinksRestLengthSquared;
|
36
|
-
btOpenCLBuffer<Vectormath::Aos::Vector3> m_clLinksCLength;
|
37
|
-
btOpenCLBuffer<float> m_clLinksLengthRatio;
|
38
|
-
btOpenCLBuffer<float> m_clLinksRestLength;
|
39
|
-
btOpenCLBuffer<float> m_clLinksMaterialLinearStiffnessCoefficient;
|
40
|
-
|
41
|
-
struct BatchPair
|
42
|
-
{
|
43
|
-
int start;
|
44
|
-
int length;
|
45
|
-
|
46
|
-
BatchPair() :
|
47
|
-
start(0),
|
48
|
-
length(0)
|
49
|
-
{
|
50
|
-
}
|
51
|
-
|
52
|
-
BatchPair( int s, int l ) :
|
53
|
-
start( s ),
|
54
|
-
length( l )
|
55
|
-
{
|
56
|
-
}
|
57
|
-
};
|
58
|
-
|
59
|
-
/**
|
60
|
-
* Link addressing information for each cloth.
|
61
|
-
* Allows link locations to be computed independently of data batching.
|
62
|
-
*/
|
63
|
-
btAlignedObjectArray< int > m_linkAddresses;
|
64
|
-
|
65
|
-
/**
|
66
|
-
* Start and length values for computation batches over link data.
|
67
|
-
*/
|
68
|
-
btAlignedObjectArray< BatchPair > m_batchStartLengths;
|
69
|
-
|
70
|
-
btSoftBodyLinkDataOpenCL(cl_command_queue queue, cl_context ctx);
|
71
|
-
|
72
|
-
virtual ~btSoftBodyLinkDataOpenCL();
|
73
|
-
|
74
|
-
/** Allocate enough space in all link-related arrays to fit numLinks links */
|
75
|
-
virtual void createLinks( int numLinks );
|
76
|
-
|
77
|
-
/** Insert the link described into the correct data structures assuming space has already been allocated by a call to createLinks */
|
78
|
-
virtual void setLinkAt(
|
79
|
-
const LinkDescription &link,
|
80
|
-
int linkIndex );
|
81
|
-
|
82
|
-
virtual bool onAccelerator();
|
83
|
-
|
84
|
-
virtual bool moveToAccelerator();
|
85
|
-
|
86
|
-
virtual bool moveFromAccelerator();
|
87
|
-
|
88
|
-
/**
|
89
|
-
* Generate (and later update) the batching for the entire link set.
|
90
|
-
* This redoes a lot of work because it batches the entire set when each cloth is inserted.
|
91
|
-
* In theory we could delay it until just before we need the cloth.
|
92
|
-
* It's a one-off overhead, though, so that is a later optimisation.
|
93
|
-
*/
|
94
|
-
void generateBatches();
|
95
|
-
};
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
#endif // #ifndef BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_H
|
@@ -1,169 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#include "BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h"
|
17
|
-
#include "btSoftBodySolverBuffer_OpenCL.h"
|
18
|
-
|
19
|
-
|
20
|
-
#ifndef BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_SIMDAWARE_H
|
21
|
-
#define BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_SIMDAWARE_H
|
22
|
-
|
23
|
-
|
24
|
-
class btSoftBodyLinkDataOpenCLSIMDAware : public btSoftBodyLinkData
|
25
|
-
{
|
26
|
-
public:
|
27
|
-
bool m_onGPU;
|
28
|
-
|
29
|
-
cl_command_queue m_cqCommandQue;
|
30
|
-
|
31
|
-
const int m_wavefrontSize;
|
32
|
-
const int m_linksPerWorkItem;
|
33
|
-
const int m_maxLinksPerWavefront;
|
34
|
-
int m_maxBatchesWithinWave;
|
35
|
-
int m_maxVerticesWithinWave;
|
36
|
-
int m_numWavefronts;
|
37
|
-
|
38
|
-
int m_maxVertex;
|
39
|
-
|
40
|
-
struct NumBatchesVerticesPair
|
41
|
-
{
|
42
|
-
int numBatches;
|
43
|
-
int numVertices;
|
44
|
-
};
|
45
|
-
|
46
|
-
btAlignedObjectArray<int> m_linksPerWavefront;
|
47
|
-
btAlignedObjectArray<NumBatchesVerticesPair> m_numBatchesAndVerticesWithinWaves;
|
48
|
-
btOpenCLBuffer< NumBatchesVerticesPair > m_clNumBatchesAndVerticesWithinWaves;
|
49
|
-
|
50
|
-
// All arrays here will contain batches of m_maxLinksPerWavefront links
|
51
|
-
// ordered by wavefront.
|
52
|
-
// with either global vertex pairs or local vertex pairs
|
53
|
-
btAlignedObjectArray< int > m_wavefrontVerticesGlobalAddresses; // List of global vertices per wavefront
|
54
|
-
btOpenCLBuffer<int> m_clWavefrontVerticesGlobalAddresses;
|
55
|
-
btAlignedObjectArray< LinkNodePair > m_linkVerticesLocalAddresses; // Vertex pair for the link
|
56
|
-
btOpenCLBuffer<LinkNodePair> m_clLinkVerticesLocalAddresses;
|
57
|
-
btOpenCLBuffer<float> m_clLinkStrength;
|
58
|
-
btOpenCLBuffer<float> m_clLinksMassLSC;
|
59
|
-
btOpenCLBuffer<float> m_clLinksRestLengthSquared;
|
60
|
-
btOpenCLBuffer<float> m_clLinksRestLength;
|
61
|
-
btOpenCLBuffer<float> m_clLinksMaterialLinearStiffnessCoefficient;
|
62
|
-
|
63
|
-
struct BatchPair
|
64
|
-
{
|
65
|
-
int start;
|
66
|
-
int length;
|
67
|
-
|
68
|
-
BatchPair() :
|
69
|
-
start(0),
|
70
|
-
length(0)
|
71
|
-
{
|
72
|
-
}
|
73
|
-
|
74
|
-
BatchPair( int s, int l ) :
|
75
|
-
start( s ),
|
76
|
-
length( l )
|
77
|
-
{
|
78
|
-
}
|
79
|
-
};
|
80
|
-
|
81
|
-
/**
|
82
|
-
* Link addressing information for each cloth.
|
83
|
-
* Allows link locations to be computed independently of data batching.
|
84
|
-
*/
|
85
|
-
btAlignedObjectArray< int > m_linkAddresses;
|
86
|
-
|
87
|
-
/**
|
88
|
-
* Start and length values for computation batches over link data.
|
89
|
-
*/
|
90
|
-
btAlignedObjectArray< BatchPair > m_wavefrontBatchStartLengths;
|
91
|
-
|
92
|
-
btSoftBodyLinkDataOpenCLSIMDAware(cl_command_queue queue, cl_context ctx);
|
93
|
-
|
94
|
-
virtual ~btSoftBodyLinkDataOpenCLSIMDAware();
|
95
|
-
|
96
|
-
/** Allocate enough space in all link-related arrays to fit numLinks links */
|
97
|
-
virtual void createLinks( int numLinks );
|
98
|
-
|
99
|
-
/** Insert the link described into the correct data structures assuming space has already been allocated by a call to createLinks */
|
100
|
-
virtual void setLinkAt(
|
101
|
-
const LinkDescription &link,
|
102
|
-
int linkIndex );
|
103
|
-
|
104
|
-
virtual bool onAccelerator();
|
105
|
-
|
106
|
-
virtual bool moveToAccelerator();
|
107
|
-
|
108
|
-
virtual bool moveFromAccelerator();
|
109
|
-
|
110
|
-
/**
|
111
|
-
* Generate (and later update) the batching for the entire link set.
|
112
|
-
* This redoes a lot of work because it batches the entire set when each cloth is inserted.
|
113
|
-
* In theory we could delay it until just before we need the cloth.
|
114
|
-
* It's a one-off overhead, though, so that is a later optimisation.
|
115
|
-
*/
|
116
|
-
void generateBatches();
|
117
|
-
|
118
|
-
int getMaxVerticesPerWavefront()
|
119
|
-
{
|
120
|
-
return m_maxVerticesWithinWave;
|
121
|
-
}
|
122
|
-
|
123
|
-
int getWavefrontSize()
|
124
|
-
{
|
125
|
-
return m_wavefrontSize;
|
126
|
-
}
|
127
|
-
|
128
|
-
int getLinksPerWorkItem()
|
129
|
-
{
|
130
|
-
return m_linksPerWorkItem;
|
131
|
-
}
|
132
|
-
|
133
|
-
int getMaxLinksPerWavefront()
|
134
|
-
{
|
135
|
-
return m_maxLinksPerWavefront;
|
136
|
-
}
|
137
|
-
|
138
|
-
int getMaxBatchesPerWavefront()
|
139
|
-
{
|
140
|
-
return m_maxBatchesWithinWave;
|
141
|
-
}
|
142
|
-
|
143
|
-
int getNumWavefronts()
|
144
|
-
{
|
145
|
-
return m_numWavefronts;
|
146
|
-
}
|
147
|
-
|
148
|
-
NumBatchesVerticesPair getNumBatchesAndVerticesWithinWavefront( int wavefront )
|
149
|
-
{
|
150
|
-
return m_numBatchesAndVerticesWithinWaves[wavefront];
|
151
|
-
}
|
152
|
-
|
153
|
-
int getVertexGlobalAddresses( int vertexIndex )
|
154
|
-
{
|
155
|
-
return m_wavefrontVerticesGlobalAddresses[vertexIndex];
|
156
|
-
}
|
157
|
-
|
158
|
-
/**
|
159
|
-
* Get post-batching local addresses of the vertex pair for a link assuming all vertices used by a wavefront are loaded locally.
|
160
|
-
*/
|
161
|
-
LinkNodePair getVertexPairLocalAddresses( int linkIndex )
|
162
|
-
{
|
163
|
-
return m_linkVerticesLocalAddresses[linkIndex];
|
164
|
-
}
|
165
|
-
};
|
166
|
-
|
167
|
-
|
168
|
-
|
169
|
-
#endif // #ifndef BT_SOFT_BODY_SOLVER_LINK_DATA_OPENCL_SIMDAWARE_H
|
@@ -1,62 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_SOFT_BODY_SOLVER_OUTPUT_CL_TO_GL_H
|
17
|
-
#define BT_SOFT_BODY_SOLVER_OUTPUT_CL_TO_GL_H
|
18
|
-
|
19
|
-
#include "btSoftBodySolver_OpenCL.h"
|
20
|
-
|
21
|
-
/**
|
22
|
-
* Class to manage movement of data from a solver to a given target.
|
23
|
-
* This version is the CL to GL interop version.
|
24
|
-
*/
|
25
|
-
class btSoftBodySolverOutputCLtoGL : public btSoftBodySolverOutput
|
26
|
-
{
|
27
|
-
protected:
|
28
|
-
cl_command_queue m_cqCommandQue;
|
29
|
-
cl_context m_cxMainContext;
|
30
|
-
CLFunctions clFunctions;
|
31
|
-
|
32
|
-
cl_kernel outputToVertexArrayWithNormalsKernel;
|
33
|
-
cl_kernel outputToVertexArrayWithoutNormalsKernel;
|
34
|
-
|
35
|
-
bool m_shadersInitialized;
|
36
|
-
|
37
|
-
virtual bool checkInitialized();
|
38
|
-
virtual bool buildShaders();
|
39
|
-
void releaseKernels();
|
40
|
-
public:
|
41
|
-
btSoftBodySolverOutputCLtoGL(cl_command_queue cqCommandQue, cl_context cxMainContext) :
|
42
|
-
m_cqCommandQue( cqCommandQue ),
|
43
|
-
m_cxMainContext( cxMainContext ),
|
44
|
-
clFunctions(cqCommandQue, cxMainContext),
|
45
|
-
outputToVertexArrayWithNormalsKernel( 0 ),
|
46
|
-
outputToVertexArrayWithoutNormalsKernel( 0 ),
|
47
|
-
m_shadersInitialized( false )
|
48
|
-
{
|
49
|
-
}
|
50
|
-
|
51
|
-
virtual ~btSoftBodySolverOutputCLtoGL()
|
52
|
-
{
|
53
|
-
releaseKernels();
|
54
|
-
}
|
55
|
-
|
56
|
-
/** Output current computed vertex data to the vertex buffers for all cloths in the solver. */
|
57
|
-
virtual void copySoftBodyToVertexBuffer( const btSoftBody * const softBody, btVertexBufferDescriptor *vertexBuffer );
|
58
|
-
};
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
#endif // #ifndef BT_SOFT_BODY_SOLVER_OUTPUT_CL_TO_GL_H
|
@@ -1,84 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
|
17
|
-
#include "BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h"
|
18
|
-
#include "btSoftBodySolverBuffer_OpenCL.h"
|
19
|
-
|
20
|
-
|
21
|
-
#ifndef BT_SOFT_BODY_SOLVER_TRIANGLE_DATA_OPENCL_H
|
22
|
-
#define BT_SOFT_BODY_SOLVER_TRIANGLE_DATA_OPENCL_H
|
23
|
-
|
24
|
-
|
25
|
-
class btSoftBodyTriangleDataOpenCL : public btSoftBodyTriangleData
|
26
|
-
{
|
27
|
-
public:
|
28
|
-
bool m_onGPU;
|
29
|
-
cl_command_queue m_queue;
|
30
|
-
|
31
|
-
btOpenCLBuffer<btSoftBodyTriangleData::TriangleNodeSet> m_clVertexIndices;
|
32
|
-
btOpenCLBuffer<float> m_clArea;
|
33
|
-
btOpenCLBuffer<Vectormath::Aos::Vector3> m_clNormal;
|
34
|
-
|
35
|
-
/**
|
36
|
-
* Link addressing information for each cloth.
|
37
|
-
* Allows link locations to be computed independently of data batching.
|
38
|
-
*/
|
39
|
-
btAlignedObjectArray< int > m_triangleAddresses;
|
40
|
-
|
41
|
-
/**
|
42
|
-
* Start and length values for computation batches over link data.
|
43
|
-
*/
|
44
|
-
struct btSomePair
|
45
|
-
{
|
46
|
-
btSomePair() {}
|
47
|
-
btSomePair(int f,int s)
|
48
|
-
:first(f),second(s)
|
49
|
-
{
|
50
|
-
}
|
51
|
-
int first;
|
52
|
-
int second;
|
53
|
-
};
|
54
|
-
btAlignedObjectArray< btSomePair > m_batchStartLengths;
|
55
|
-
|
56
|
-
public:
|
57
|
-
btSoftBodyTriangleDataOpenCL( cl_command_queue queue, cl_context ctx );
|
58
|
-
|
59
|
-
virtual ~btSoftBodyTriangleDataOpenCL();
|
60
|
-
|
61
|
-
/** Allocate enough space in all link-related arrays to fit numLinks links */
|
62
|
-
virtual void createTriangles( int numTriangles );
|
63
|
-
|
64
|
-
/** Insert the link described into the correct data structures assuming space has already been allocated by a call to createLinks */
|
65
|
-
virtual void setTriangleAt( const btSoftBodyTriangleData::TriangleDescription &triangle, int triangleIndex );
|
66
|
-
|
67
|
-
virtual bool onAccelerator();
|
68
|
-
|
69
|
-
virtual bool moveToAccelerator();
|
70
|
-
|
71
|
-
virtual bool moveFromAccelerator();
|
72
|
-
|
73
|
-
/**
|
74
|
-
* Generate (and later update) the batching for the entire triangle set.
|
75
|
-
* This redoes a lot of work because it batches the entire set when each cloth is inserted.
|
76
|
-
* In theory we could delay it until just before we need the cloth.
|
77
|
-
* It's a one-off overhead, though, so that is a later optimisation.
|
78
|
-
*/
|
79
|
-
void generateBatches();
|
80
|
-
}; // class btSoftBodyTriangleDataOpenCL
|
81
|
-
|
82
|
-
|
83
|
-
#endif // #ifndef BT_SOFT_BODY_SOLVER_TRIANGLE_DATA_OPENCL_H
|
84
|
-
|