ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,210 +0,0 @@
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#ifndef GIM_CLIP_POLYGON_H_INCLUDED
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#define GIM_CLIP_POLYGON_H_INCLUDED
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/*! \file gim_tri_collision.h
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\author Francisco Leon Najera
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*/
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/*
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-----------------------------------------------------------------------------
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This source file is part of GIMPACT Library.
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For the latest info, see http://gimpact.sourceforge.net/
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Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
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email: projectileman@yahoo.com
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This library is free software; you can redistribute it and/or
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modify it under the terms of EITHER:
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(1) The GNU Lesser General Public License as published by the Free
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Software Foundation; either version 2.1 of the License, or (at
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your option) any later version. The text of the GNU Lesser
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General Public License is included with this library in the
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file GIMPACT-LICENSE-LGPL.TXT.
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(2) The BSD-style license that is included with this library in
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the file GIMPACT-LICENSE-BSD.TXT.
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(3) The zlib/libpng license that is included with this library in
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the file GIMPACT-LICENSE-ZLIB.TXT.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
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GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
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-----------------------------------------------------------------------------
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*/
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//! This function calcs the distance from a 3D plane
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class DISTANCE_PLANE_3D_FUNC
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{
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public:
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template<typename CLASS_POINT,typename CLASS_PLANE>
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inline GREAL operator()(const CLASS_PLANE & plane, const CLASS_POINT & point)
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{
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return DISTANCE_PLANE_POINT(plane, point);
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}
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};
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template<typename CLASS_POINT>
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SIMD_FORCE_INLINE void PLANE_CLIP_POLYGON_COLLECT(
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const CLASS_POINT & point0,
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const CLASS_POINT & point1,
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GREAL dist0,
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GREAL dist1,
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CLASS_POINT * clipped,
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GUINT & clipped_count)
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{
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GUINT _prevclassif = (dist0>G_EPSILON);
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GUINT _classif = (dist1>G_EPSILON);
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if(_classif!=_prevclassif)
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{
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GREAL blendfactor = -dist0/(dist1-dist0);
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VEC_BLEND(clipped[clipped_count],point0,point1,blendfactor);
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clipped_count++;
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}
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if(!_classif)
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{
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VEC_COPY(clipped[clipped_count],point1);
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clipped_count++;
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}
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}
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//! Clips a polygon by a plane
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/*!
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*\return The count of the clipped counts
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*/
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template<typename CLASS_POINT,typename CLASS_PLANE, typename DISTANCE_PLANE_FUNC>
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SIMD_FORCE_INLINE GUINT PLANE_CLIP_POLYGON_GENERIC(
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const CLASS_PLANE & plane,
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const CLASS_POINT * polygon_points,
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GUINT polygon_point_count,
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CLASS_POINT * clipped,DISTANCE_PLANE_FUNC distance_func)
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{
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GUINT clipped_count = 0;
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//clip first point
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GREAL firstdist = distance_func(plane,polygon_points[0]);;
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if(!(firstdist>G_EPSILON))
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{
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VEC_COPY(clipped[clipped_count],polygon_points[0]);
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clipped_count++;
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}
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GREAL olddist = firstdist;
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for(GUINT _i=1;_i<polygon_point_count;_i++)
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{
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GREAL dist = distance_func(plane,polygon_points[_i]);
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PLANE_CLIP_POLYGON_COLLECT(
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polygon_points[_i-1],polygon_points[_i],
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olddist,
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dist,
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clipped,
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clipped_count);
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olddist = dist;
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}
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//RETURN TO FIRST point
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PLANE_CLIP_POLYGON_COLLECT(
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polygon_points[polygon_point_count-1],polygon_points[0],
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olddist,
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firstdist,
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clipped,
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clipped_count);
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return clipped_count;
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}
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//! Clips a polygon by a plane
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/*!
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*\return The count of the clipped counts
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*/
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template<typename CLASS_POINT,typename CLASS_PLANE, typename DISTANCE_PLANE_FUNC>
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SIMD_FORCE_INLINE GUINT PLANE_CLIP_TRIANGLE_GENERIC(
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const CLASS_PLANE & plane,
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const CLASS_POINT & point0,
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const CLASS_POINT & point1,
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const CLASS_POINT & point2,
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CLASS_POINT * clipped,DISTANCE_PLANE_FUNC distance_func)
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{
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GUINT clipped_count = 0;
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//clip first point
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GREAL firstdist = distance_func(plane,point0);;
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if(!(firstdist>G_EPSILON))
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{
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VEC_COPY(clipped[clipped_count],point0);
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clipped_count++;
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}
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// point 1
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GREAL olddist = firstdist;
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GREAL dist = distance_func(plane,point1);
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PLANE_CLIP_POLYGON_COLLECT(
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point0,point1,
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olddist,
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dist,
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clipped,
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clipped_count);
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olddist = dist;
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// point 2
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dist = distance_func(plane,point2);
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PLANE_CLIP_POLYGON_COLLECT(
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point1,point2,
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olddist,
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dist,
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clipped,
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clipped_count);
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olddist = dist;
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//RETURN TO FIRST point
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PLANE_CLIP_POLYGON_COLLECT(
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point2,point0,
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olddist,
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firstdist,
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clipped,
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clipped_count);
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return clipped_count;
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}
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template<typename CLASS_POINT,typename CLASS_PLANE>
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SIMD_FORCE_INLINE GUINT PLANE_CLIP_POLYGON3D(
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const CLASS_PLANE & plane,
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const CLASS_POINT * polygon_points,
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GUINT polygon_point_count,
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CLASS_POINT * clipped)
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{
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return PLANE_CLIP_POLYGON_GENERIC<CLASS_POINT,CLASS_PLANE>(plane,polygon_points,polygon_point_count,clipped,DISTANCE_PLANE_3D_FUNC());
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}
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template<typename CLASS_POINT,typename CLASS_PLANE>
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SIMD_FORCE_INLINE GUINT PLANE_CLIP_TRIANGLE3D(
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const CLASS_PLANE & plane,
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const CLASS_POINT & point0,
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const CLASS_POINT & point1,
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const CLASS_POINT & point2,
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CLASS_POINT * clipped)
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{
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return PLANE_CLIP_TRIANGLE_GENERIC<CLASS_POINT,CLASS_PLANE>(plane,point0,point1,point2,clipped,DISTANCE_PLANE_3D_FUNC());
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}
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#endif // GIM_TRI_COLLISION_H_INCLUDED
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#ifndef GIM_CONTACT_H_INCLUDED
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#define GIM_CONTACT_H_INCLUDED
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/*! \file gim_contact.h
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\author Francisco Leon Najera
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*/
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/*
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-----------------------------------------------------------------------------
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This source file is part of GIMPACT Library.
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-
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11
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For the latest info, see http://gimpact.sourceforge.net/
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-
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Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
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14
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email: projectileman@yahoo.com
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15
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-
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16
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This library is free software; you can redistribute it and/or
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modify it under the terms of EITHER:
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18
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(1) The GNU Lesser General Public License as published by the Free
|
19
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Software Foundation; either version 2.1 of the License, or (at
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20
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your option) any later version. The text of the GNU Lesser
|
21
|
-
General Public License is included with this library in the
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22
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file GIMPACT-LICENSE-LGPL.TXT.
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23
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(2) The BSD-style license that is included with this library in
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24
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the file GIMPACT-LICENSE-BSD.TXT.
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25
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(3) The zlib/libpng license that is included with this library in
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the file GIMPACT-LICENSE-ZLIB.TXT.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
|
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GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
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-----------------------------------------------------------------------------
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*/
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#include "gim_geometry.h"
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#include "gim_radixsort.h"
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#include "gim_array.h"
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/**
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Configuration var for applying interpolation of contact normals
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*/
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#define NORMAL_CONTACT_AVERAGE 1
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#define CONTACT_DIFF_EPSILON 0.00001f
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/// Structure for collision results
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///Functions for managing and sorting contacts resulting from a collision query.
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///Contact lists must be create by calling \ref GIM_CREATE_CONTACT_LIST
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///After querys, contact lists must be destroy by calling \ref GIM_DYNARRAY_DESTROY
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///Contacts can be merge for avoid duplicate results by calling \ref gim_merge_contacts
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class GIM_CONTACT
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{
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public:
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btVector3 m_point;
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btVector3 m_normal;
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GREAL m_depth;//Positive value indicates interpenetration
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GREAL m_distance;//Padding not for use
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GUINT m_feature1;//Face number
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GUINT m_feature2;//Face number
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public:
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GIM_CONTACT()
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{
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63
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}
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GIM_CONTACT(const GIM_CONTACT & contact):
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m_point(contact.m_point),
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m_normal(contact.m_normal),
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m_depth(contact.m_depth),
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m_feature1(contact.m_feature1),
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m_feature2(contact.m_feature2)
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{
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m_point = contact.m_point;
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m_normal = contact.m_normal;
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m_depth = contact.m_depth;
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m_feature1 = contact.m_feature1;
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m_feature2 = contact.m_feature2;
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}
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78
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GIM_CONTACT(const btVector3 &point,const btVector3 & normal,
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GREAL depth, GUINT feature1, GUINT feature2):
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m_point(point),
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m_normal(normal),
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m_depth(depth),
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m_feature1(feature1),
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85
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m_feature2(feature2)
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86
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{
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87
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}
|
88
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89
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//! Calcs key for coord classification
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90
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SIMD_FORCE_INLINE GUINT calc_key_contact() const
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91
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{
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92
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GINT _coords[] = {
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93
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(GINT)(m_point[0]*1000.0f+1.0f),
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94
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(GINT)(m_point[1]*1333.0f),
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95
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(GINT)(m_point[2]*2133.0f+3.0f)};
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96
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GUINT _hash=0;
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97
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GUINT *_uitmp = (GUINT *)(&_coords[0]);
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_hash = *_uitmp;
|
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_uitmp++;
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100
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_hash += (*_uitmp)<<4;
|
101
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_uitmp++;
|
102
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_hash += (*_uitmp)<<8;
|
103
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return _hash;
|
104
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}
|
105
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|
106
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SIMD_FORCE_INLINE void interpolate_normals( btVector3 * normals,GUINT normal_count)
|
107
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{
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108
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btVector3 vec_sum(m_normal);
|
109
|
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for(GUINT i=0;i<normal_count;i++)
|
110
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{
|
111
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vec_sum += normals[i];
|
112
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-
}
|
113
|
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|
114
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GREAL vec_sum_len = vec_sum.length2();
|
115
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if(vec_sum_len <CONTACT_DIFF_EPSILON) return;
|
116
|
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|
117
|
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GIM_INV_SQRT(vec_sum_len,vec_sum_len); // 1/sqrt(vec_sum_len)
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118
|
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|
119
|
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m_normal = vec_sum*vec_sum_len;
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120
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}
|
121
|
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|
122
|
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};
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123
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|
124
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|
125
|
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class gim_contact_array:public gim_array<GIM_CONTACT>
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126
|
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{
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127
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public:
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128
|
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gim_contact_array():gim_array<GIM_CONTACT>(64)
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129
|
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{
|
130
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}
|
131
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|
132
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SIMD_FORCE_INLINE void push_contact(const btVector3 &point,const btVector3 & normal,
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GREAL depth, GUINT feature1, GUINT feature2)
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{
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push_back_mem();
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GIM_CONTACT & newele = back();
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newele.m_point = point;
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138
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newele.m_normal = normal;
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newele.m_depth = depth;
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140
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newele.m_feature1 = feature1;
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-
newele.m_feature2 = feature2;
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}
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-
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SIMD_FORCE_INLINE void push_triangle_contacts(
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const GIM_TRIANGLE_CONTACT_DATA & tricontact,
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GUINT feature1,GUINT feature2)
|
147
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{
|
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for(GUINT i = 0;i<tricontact.m_point_count ;i++ )
|
149
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-
{
|
150
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push_back_mem();
|
151
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GIM_CONTACT & newele = back();
|
152
|
-
newele.m_point = tricontact.m_points[i];
|
153
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-
newele.m_normal = tricontact.m_separating_normal;
|
154
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newele.m_depth = tricontact.m_penetration_depth;
|
155
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-
newele.m_feature1 = feature1;
|
156
|
-
newele.m_feature2 = feature2;
|
157
|
-
}
|
158
|
-
}
|
159
|
-
|
160
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-
void merge_contacts(const gim_contact_array & contacts, bool normal_contact_average = true);
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161
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void merge_contacts_unique(const gim_contact_array & contacts);
|
162
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-
};
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163
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-
|
164
|
-
#endif // GIM_CONTACT_H_INCLUDED
|
@@ -1,97 +0,0 @@
|
|
1
|
-
#ifndef GIM_GEOM_TYPES_H_INCLUDED
|
2
|
-
#define GIM_GEOM_TYPES_H_INCLUDED
|
3
|
-
|
4
|
-
/*! \file gim_geom_types.h
|
5
|
-
\author Francisco Leon Najera
|
6
|
-
*/
|
7
|
-
/*
|
8
|
-
-----------------------------------------------------------------------------
|
9
|
-
This source file is part of GIMPACT Library.
|
10
|
-
|
11
|
-
For the latest info, see http://gimpact.sourceforge.net/
|
12
|
-
|
13
|
-
Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
|
14
|
-
email: projectileman@yahoo.com
|
15
|
-
|
16
|
-
This library is free software; you can redistribute it and/or
|
17
|
-
modify it under the terms of EITHER:
|
18
|
-
(1) The GNU Lesser General Public License as published by the Free
|
19
|
-
Software Foundation; either version 2.1 of the License, or (at
|
20
|
-
your option) any later version. The text of the GNU Lesser
|
21
|
-
General Public License is included with this library in the
|
22
|
-
file GIMPACT-LICENSE-LGPL.TXT.
|
23
|
-
(2) The BSD-style license that is included with this library in
|
24
|
-
the file GIMPACT-LICENSE-BSD.TXT.
|
25
|
-
(3) The zlib/libpng license that is included with this library in
|
26
|
-
the file GIMPACT-LICENSE-ZLIB.TXT.
|
27
|
-
|
28
|
-
This library is distributed in the hope that it will be useful,
|
29
|
-
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
30
|
-
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
|
31
|
-
GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
|
32
|
-
|
33
|
-
-----------------------------------------------------------------------------
|
34
|
-
*/
|
35
|
-
|
36
|
-
|
37
|
-
#include "gim_math.h"
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
//! Short Integer vector 2D
|
42
|
-
typedef GSHORT vec2s[2];
|
43
|
-
//! Integer vector 3D
|
44
|
-
typedef GSHORT vec3s[3];
|
45
|
-
//! Integer vector 4D
|
46
|
-
typedef GSHORT vec4s[4];
|
47
|
-
|
48
|
-
//! Short Integer vector 2D
|
49
|
-
typedef GUSHORT vec2us[2];
|
50
|
-
//! Integer vector 3D
|
51
|
-
typedef GUSHORT vec3us[3];
|
52
|
-
//! Integer vector 4D
|
53
|
-
typedef GUSHORT vec4us[4];
|
54
|
-
|
55
|
-
//! Integer vector 2D
|
56
|
-
typedef GINT vec2i[2];
|
57
|
-
//! Integer vector 3D
|
58
|
-
typedef GINT vec3i[3];
|
59
|
-
//! Integer vector 4D
|
60
|
-
typedef GINT vec4i[4];
|
61
|
-
|
62
|
-
//! Unsigned Integer vector 2D
|
63
|
-
typedef GUINT vec2ui[2];
|
64
|
-
//! Unsigned Integer vector 3D
|
65
|
-
typedef GUINT vec3ui[3];
|
66
|
-
//! Unsigned Integer vector 4D
|
67
|
-
typedef GUINT vec4ui[4];
|
68
|
-
|
69
|
-
//! Float vector 2D
|
70
|
-
typedef GREAL vec2f[2];
|
71
|
-
//! Float vector 3D
|
72
|
-
typedef GREAL vec3f[3];
|
73
|
-
//! Float vector 4D
|
74
|
-
typedef GREAL vec4f[4];
|
75
|
-
|
76
|
-
//! Double vector 2D
|
77
|
-
typedef GREAL2 vec2d[2];
|
78
|
-
//! Float vector 3D
|
79
|
-
typedef GREAL2 vec3d[3];
|
80
|
-
//! Float vector 4D
|
81
|
-
typedef GREAL2 vec4d[4];
|
82
|
-
|
83
|
-
//! Matrix 2D, row ordered
|
84
|
-
typedef GREAL mat2f[2][2];
|
85
|
-
//! Matrix 3D, row ordered
|
86
|
-
typedef GREAL mat3f[3][3];
|
87
|
-
//! Matrix 4D, row ordered
|
88
|
-
typedef GREAL mat4f[4][4];
|
89
|
-
|
90
|
-
//! Quaternion
|
91
|
-
typedef GREAL quatf[4];
|
92
|
-
|
93
|
-
//typedef struct _aabb3f aabb3f;
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
#endif // GIM_GEOM_TYPES_H_INCLUDED
|
@@ -1,42 +0,0 @@
|
|
1
|
-
#ifndef GIM_GEOMETRY_H_INCLUDED
|
2
|
-
#define GIM_GEOMETRY_H_INCLUDED
|
3
|
-
|
4
|
-
/*! \file gim_geometry.h
|
5
|
-
\author Francisco Leon Najera
|
6
|
-
*/
|
7
|
-
/*
|
8
|
-
-----------------------------------------------------------------------------
|
9
|
-
This source file is part of GIMPACT Library.
|
10
|
-
|
11
|
-
For the latest info, see http://gimpact.sourceforge.net/
|
12
|
-
|
13
|
-
Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
|
14
|
-
email: projectileman@yahoo.com
|
15
|
-
|
16
|
-
This library is free software; you can redistribute it and/or
|
17
|
-
modify it under the terms of EITHER:
|
18
|
-
(1) The GNU Lesser General Public License as published by the Free
|
19
|
-
Software Foundation; either version 2.1 of the License, or (at
|
20
|
-
your option) any later version. The text of the GNU Lesser
|
21
|
-
General Public License is included with this library in the
|
22
|
-
file GIMPACT-LICENSE-LGPL.TXT.
|
23
|
-
(2) The BSD-style license that is included with this library in
|
24
|
-
the file GIMPACT-LICENSE-BSD.TXT.
|
25
|
-
(3) The zlib/libpng license that is included with this library in
|
26
|
-
the file GIMPACT-LICENSE-ZLIB.TXT.
|
27
|
-
|
28
|
-
This library is distributed in the hope that it will be useful,
|
29
|
-
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
30
|
-
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
|
31
|
-
GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
|
32
|
-
|
33
|
-
-----------------------------------------------------------------------------
|
34
|
-
*/
|
35
|
-
|
36
|
-
///Additional Headers for Collision
|
37
|
-
#include "gim_basic_geometry_operations.h"
|
38
|
-
#include "gim_clip_polygon.h"
|
39
|
-
#include "gim_box_collision.h"
|
40
|
-
#include "gim_tri_collision.h"
|
41
|
-
|
42
|
-
#endif // GIM_VECTOR_H_INCLUDED
|