ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,930 +0,0 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///btSoftBody implementation by Nathanael Presson
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#ifndef _BT_SOFT_BODY_INTERNALS_H
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#define _BT_SOFT_BODY_INTERNALS_H
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#include "btSoftBody.h"
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#include "LinearMath/btQuickprof.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
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#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
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#include "BulletCollision/CollisionShapes/btConvexInternalShape.h"
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#include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
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#include <string.h> //for memset
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//
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// btSymMatrix
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//
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template <typename T>
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struct btSymMatrix
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{
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btSymMatrix() : dim(0) {}
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btSymMatrix(int n,const T& init=T()) { resize(n,init); }
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void resize(int n,const T& init=T()) { dim=n;store.resize((n*(n+1))/2,init); }
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int index(int c,int r) const { if(c>r) btSwap(c,r);btAssert(r<dim);return((r*(r+1))/2+c); }
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T& operator()(int c,int r) { return(store[index(c,r)]); }
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const T& operator()(int c,int r) const { return(store[index(c,r)]); }
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btAlignedObjectArray<T> store;
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int dim;
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};
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//
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// btSoftBodyCollisionShape
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//
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class btSoftBodyCollisionShape : public btConcaveShape
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{
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public:
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btSoftBody* m_body;
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btSoftBodyCollisionShape(btSoftBody* backptr)
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{
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m_shapeType = SOFTBODY_SHAPE_PROXYTYPE;
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m_body=backptr;
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}
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virtual ~btSoftBodyCollisionShape()
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{
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}
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void processAllTriangles(btTriangleCallback* /*callback*/,const btVector3& /*aabbMin*/,const btVector3& /*aabbMax*/) const
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{
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//not yet
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btAssert(0);
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}
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///getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
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virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
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{
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/* t is usually identity, except when colliding against btCompoundShape. See Issue 512 */
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const btVector3 mins=m_body->m_bounds[0];
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const btVector3 maxs=m_body->m_bounds[1];
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const btVector3 crns[]={t*btVector3(mins.x(),mins.y(),mins.z()),
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t*btVector3(maxs.x(),mins.y(),mins.z()),
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t*btVector3(maxs.x(),maxs.y(),mins.z()),
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t*btVector3(mins.x(),maxs.y(),mins.z()),
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t*btVector3(mins.x(),mins.y(),maxs.z()),
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t*btVector3(maxs.x(),mins.y(),maxs.z()),
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t*btVector3(maxs.x(),maxs.y(),maxs.z()),
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t*btVector3(mins.x(),maxs.y(),maxs.z())};
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aabbMin=aabbMax=crns[0];
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for(int i=1;i<8;++i)
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{
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aabbMin.setMin(crns[i]);
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aabbMax.setMax(crns[i]);
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}
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}
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virtual void setLocalScaling(const btVector3& /*scaling*/)
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{
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///na
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}
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virtual const btVector3& getLocalScaling() const
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{
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static const btVector3 dummy(1,1,1);
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return dummy;
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}
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virtual void calculateLocalInertia(btScalar /*mass*/,btVector3& /*inertia*/) const
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{
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///not yet
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btAssert(0);
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}
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virtual const char* getName()const
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{
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return "SoftBody";
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}
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};
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//
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// btSoftClusterCollisionShape
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//
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class btSoftClusterCollisionShape : public btConvexInternalShape
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{
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public:
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const btSoftBody::Cluster* m_cluster;
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btSoftClusterCollisionShape (const btSoftBody::Cluster* cluster) : m_cluster(cluster) { setMargin(0); }
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virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
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{
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btSoftBody::Node* const * n=&m_cluster->m_nodes[0];
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btScalar d=btDot(vec,n[0]->m_x);
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int j=0;
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for(int i=1,ni=m_cluster->m_nodes.size();i<ni;++i)
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{
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const btScalar k=btDot(vec,n[i]->m_x);
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if(k>d) { d=k;j=i; }
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}
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return(n[j]->m_x);
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}
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virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const
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{
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return(localGetSupportingVertex(vec));
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}
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//notice that the vectors should be unit length
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virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
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{}
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virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
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{}
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virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
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{}
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virtual int getShapeType() const { return SOFTBODY_SHAPE_PROXYTYPE; }
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//debugging
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virtual const char* getName()const {return "SOFTCLUSTER";}
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virtual void setMargin(btScalar margin)
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{
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btConvexInternalShape::setMargin(margin);
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}
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virtual btScalar getMargin() const
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{
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return getMargin();
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}
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};
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//
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// Inline's
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//
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//
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template <typename T>
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static inline void ZeroInitialize(T& value)
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{
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memset(&value,0,sizeof(T));
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}
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//
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template <typename T>
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static inline bool CompLess(const T& a,const T& b)
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{ return(a<b); }
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//
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template <typename T>
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static inline bool CompGreater(const T& a,const T& b)
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{ return(a>b); }
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//
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template <typename T>
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static inline T Lerp(const T& a,const T& b,btScalar t)
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{ return(a+(b-a)*t); }
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//
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template <typename T>
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static inline T InvLerp(const T& a,const T& b,btScalar t)
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{ return((b+a*t-b*t)/(a*b)); }
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//
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static inline btMatrix3x3 Lerp( const btMatrix3x3& a,
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const btMatrix3x3& b,
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btScalar t)
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{
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btMatrix3x3 r;
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r[0]=Lerp(a[0],b[0],t);
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r[1]=Lerp(a[1],b[1],t);
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r[2]=Lerp(a[2],b[2],t);
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return(r);
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}
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//
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static inline btVector3 Clamp(const btVector3& v,btScalar maxlength)
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{
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const btScalar sql=v.length2();
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if(sql>(maxlength*maxlength))
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return((v*maxlength)/btSqrt(sql));
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else
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return(v);
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}
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//
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template <typename T>
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static inline T Clamp(const T& x,const T& l,const T& h)
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{ return(x<l?l:x>h?h:x); }
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//
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template <typename T>
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static inline T Sq(const T& x)
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{ return(x*x); }
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//
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template <typename T>
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static inline T Cube(const T& x)
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{ return(x*x*x); }
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//
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template <typename T>
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static inline T Sign(const T& x)
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{ return((T)(x<0?-1:+1)); }
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//
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template <typename T>
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static inline bool SameSign(const T& x,const T& y)
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{ return((x*y)>0); }
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//
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static inline btScalar ClusterMetric(const btVector3& x,const btVector3& y)
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{
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const btVector3 d=x-y;
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return(btFabs(d[0])+btFabs(d[1])+btFabs(d[2]));
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}
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//
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static inline btMatrix3x3 ScaleAlongAxis(const btVector3& a,btScalar s)
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{
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const btScalar xx=a.x()*a.x();
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const btScalar yy=a.y()*a.y();
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const btScalar zz=a.z()*a.z();
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const btScalar xy=a.x()*a.y();
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const btScalar yz=a.y()*a.z();
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const btScalar zx=a.z()*a.x();
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btMatrix3x3 m;
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m[0]=btVector3(1-xx+xx*s,xy*s-xy,zx*s-zx);
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m[1]=btVector3(xy*s-xy,1-yy+yy*s,yz*s-yz);
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m[2]=btVector3(zx*s-zx,yz*s-yz,1-zz+zz*s);
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return(m);
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}
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//
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static inline btMatrix3x3 Cross(const btVector3& v)
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{
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btMatrix3x3 m;
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m[0]=btVector3(0,-v.z(),+v.y());
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m[1]=btVector3(+v.z(),0,-v.x());
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m[2]=btVector3(-v.y(),+v.x(),0);
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return(m);
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}
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//
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static inline btMatrix3x3 Diagonal(btScalar x)
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{
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btMatrix3x3 m;
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m[0]=btVector3(x,0,0);
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m[1]=btVector3(0,x,0);
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m[2]=btVector3(0,0,x);
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return(m);
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}
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//
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static inline btMatrix3x3 Add(const btMatrix3x3& a,
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const btMatrix3x3& b)
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{
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btMatrix3x3 r;
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for(int i=0;i<3;++i) r[i]=a[i]+b[i];
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return(r);
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}
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//
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static inline btMatrix3x3 Sub(const btMatrix3x3& a,
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const btMatrix3x3& b)
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{
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btMatrix3x3 r;
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for(int i=0;i<3;++i) r[i]=a[i]-b[i];
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return(r);
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}
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//
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static inline btMatrix3x3 Mul(const btMatrix3x3& a,
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btScalar b)
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{
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btMatrix3x3 r;
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for(int i=0;i<3;++i) r[i]=a[i]*b;
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return(r);
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}
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//
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static inline void Orthogonalize(btMatrix3x3& m)
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{
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m[2]=btCross(m[0],m[1]).normalized();
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m[1]=btCross(m[2],m[0]).normalized();
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m[0]=btCross(m[1],m[2]).normalized();
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}
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//
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static inline btMatrix3x3 MassMatrix(btScalar im,const btMatrix3x3& iwi,const btVector3& r)
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{
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const btMatrix3x3 cr=Cross(r);
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return(Sub(Diagonal(im),cr*iwi*cr));
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}
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//
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static inline btMatrix3x3 ImpulseMatrix( btScalar dt,
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btScalar ima,
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btScalar imb,
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const btMatrix3x3& iwi,
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const btVector3& r)
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{
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return(Diagonal(1/dt)*Add(Diagonal(ima),MassMatrix(imb,iwi,r)).inverse());
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}
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//
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static inline btMatrix3x3 ImpulseMatrix( btScalar ima,const btMatrix3x3& iia,const btVector3& ra,
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btScalar imb,const btMatrix3x3& iib,const btVector3& rb)
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323
|
-
{
|
324
|
-
return(Add(MassMatrix(ima,iia,ra),MassMatrix(imb,iib,rb)).inverse());
|
325
|
-
}
|
326
|
-
|
327
|
-
//
|
328
|
-
static inline btMatrix3x3 AngularImpulseMatrix( const btMatrix3x3& iia,
|
329
|
-
const btMatrix3x3& iib)
|
330
|
-
{
|
331
|
-
return(Add(iia,iib).inverse());
|
332
|
-
}
|
333
|
-
|
334
|
-
//
|
335
|
-
static inline btVector3 ProjectOnAxis( const btVector3& v,
|
336
|
-
const btVector3& a)
|
337
|
-
{
|
338
|
-
return(a*btDot(v,a));
|
339
|
-
}
|
340
|
-
//
|
341
|
-
static inline btVector3 ProjectOnPlane( const btVector3& v,
|
342
|
-
const btVector3& a)
|
343
|
-
{
|
344
|
-
return(v-ProjectOnAxis(v,a));
|
345
|
-
}
|
346
|
-
|
347
|
-
//
|
348
|
-
static inline void ProjectOrigin( const btVector3& a,
|
349
|
-
const btVector3& b,
|
350
|
-
btVector3& prj,
|
351
|
-
btScalar& sqd)
|
352
|
-
{
|
353
|
-
const btVector3 d=b-a;
|
354
|
-
const btScalar m2=d.length2();
|
355
|
-
if(m2>SIMD_EPSILON)
|
356
|
-
{
|
357
|
-
const btScalar t=Clamp<btScalar>(-btDot(a,d)/m2,0,1);
|
358
|
-
const btVector3 p=a+d*t;
|
359
|
-
const btScalar l2=p.length2();
|
360
|
-
if(l2<sqd)
|
361
|
-
{
|
362
|
-
prj=p;
|
363
|
-
sqd=l2;
|
364
|
-
}
|
365
|
-
}
|
366
|
-
}
|
367
|
-
//
|
368
|
-
static inline void ProjectOrigin( const btVector3& a,
|
369
|
-
const btVector3& b,
|
370
|
-
const btVector3& c,
|
371
|
-
btVector3& prj,
|
372
|
-
btScalar& sqd)
|
373
|
-
{
|
374
|
-
const btVector3& q=btCross(b-a,c-a);
|
375
|
-
const btScalar m2=q.length2();
|
376
|
-
if(m2>SIMD_EPSILON)
|
377
|
-
{
|
378
|
-
const btVector3 n=q/btSqrt(m2);
|
379
|
-
const btScalar k=btDot(a,n);
|
380
|
-
const btScalar k2=k*k;
|
381
|
-
if(k2<sqd)
|
382
|
-
{
|
383
|
-
const btVector3 p=n*k;
|
384
|
-
if( (btDot(btCross(a-p,b-p),q)>0)&&
|
385
|
-
(btDot(btCross(b-p,c-p),q)>0)&&
|
386
|
-
(btDot(btCross(c-p,a-p),q)>0))
|
387
|
-
{
|
388
|
-
prj=p;
|
389
|
-
sqd=k2;
|
390
|
-
}
|
391
|
-
else
|
392
|
-
{
|
393
|
-
ProjectOrigin(a,b,prj,sqd);
|
394
|
-
ProjectOrigin(b,c,prj,sqd);
|
395
|
-
ProjectOrigin(c,a,prj,sqd);
|
396
|
-
}
|
397
|
-
}
|
398
|
-
}
|
399
|
-
}
|
400
|
-
|
401
|
-
//
|
402
|
-
template <typename T>
|
403
|
-
static inline T BaryEval( const T& a,
|
404
|
-
const T& b,
|
405
|
-
const T& c,
|
406
|
-
const btVector3& coord)
|
407
|
-
{
|
408
|
-
return(a*coord.x()+b*coord.y()+c*coord.z());
|
409
|
-
}
|
410
|
-
//
|
411
|
-
static inline btVector3 BaryCoord( const btVector3& a,
|
412
|
-
const btVector3& b,
|
413
|
-
const btVector3& c,
|
414
|
-
const btVector3& p)
|
415
|
-
{
|
416
|
-
const btScalar w[]={ btCross(a-p,b-p).length(),
|
417
|
-
btCross(b-p,c-p).length(),
|
418
|
-
btCross(c-p,a-p).length()};
|
419
|
-
const btScalar isum=1/(w[0]+w[1]+w[2]);
|
420
|
-
return(btVector3(w[1]*isum,w[2]*isum,w[0]*isum));
|
421
|
-
}
|
422
|
-
|
423
|
-
//
|
424
|
-
static btScalar ImplicitSolve( btSoftBody::ImplicitFn* fn,
|
425
|
-
const btVector3& a,
|
426
|
-
const btVector3& b,
|
427
|
-
const btScalar accuracy,
|
428
|
-
const int maxiterations=256)
|
429
|
-
{
|
430
|
-
btScalar span[2]={0,1};
|
431
|
-
btScalar values[2]={fn->Eval(a),fn->Eval(b)};
|
432
|
-
if(values[0]>values[1])
|
433
|
-
{
|
434
|
-
btSwap(span[0],span[1]);
|
435
|
-
btSwap(values[0],values[1]);
|
436
|
-
}
|
437
|
-
if(values[0]>-accuracy) return(-1);
|
438
|
-
if(values[1]<+accuracy) return(-1);
|
439
|
-
for(int i=0;i<maxiterations;++i)
|
440
|
-
{
|
441
|
-
const btScalar t=Lerp(span[0],span[1],values[0]/(values[0]-values[1]));
|
442
|
-
const btScalar v=fn->Eval(Lerp(a,b,t));
|
443
|
-
if((t<=0)||(t>=1)) break;
|
444
|
-
if(btFabs(v)<accuracy) return(t);
|
445
|
-
if(v<0)
|
446
|
-
{ span[0]=t;values[0]=v; }
|
447
|
-
else
|
448
|
-
{ span[1]=t;values[1]=v; }
|
449
|
-
}
|
450
|
-
return(-1);
|
451
|
-
}
|
452
|
-
|
453
|
-
//
|
454
|
-
static inline btVector3 NormalizeAny(const btVector3& v)
|
455
|
-
{
|
456
|
-
const btScalar l=v.length();
|
457
|
-
if(l>SIMD_EPSILON)
|
458
|
-
return(v/l);
|
459
|
-
else
|
460
|
-
return(btVector3(0,0,0));
|
461
|
-
}
|
462
|
-
|
463
|
-
//
|
464
|
-
static inline btDbvtVolume VolumeOf( const btSoftBody::Face& f,
|
465
|
-
btScalar margin)
|
466
|
-
{
|
467
|
-
const btVector3* pts[]={ &f.m_n[0]->m_x,
|
468
|
-
&f.m_n[1]->m_x,
|
469
|
-
&f.m_n[2]->m_x};
|
470
|
-
btDbvtVolume vol=btDbvtVolume::FromPoints(pts,3);
|
471
|
-
vol.Expand(btVector3(margin,margin,margin));
|
472
|
-
return(vol);
|
473
|
-
}
|
474
|
-
|
475
|
-
//
|
476
|
-
static inline btVector3 CenterOf( const btSoftBody::Face& f)
|
477
|
-
{
|
478
|
-
return((f.m_n[0]->m_x+f.m_n[1]->m_x+f.m_n[2]->m_x)/3);
|
479
|
-
}
|
480
|
-
|
481
|
-
//
|
482
|
-
static inline btScalar AreaOf( const btVector3& x0,
|
483
|
-
const btVector3& x1,
|
484
|
-
const btVector3& x2)
|
485
|
-
{
|
486
|
-
const btVector3 a=x1-x0;
|
487
|
-
const btVector3 b=x2-x0;
|
488
|
-
const btVector3 cr=btCross(a,b);
|
489
|
-
const btScalar area=cr.length();
|
490
|
-
return(area);
|
491
|
-
}
|
492
|
-
|
493
|
-
//
|
494
|
-
static inline btScalar VolumeOf( const btVector3& x0,
|
495
|
-
const btVector3& x1,
|
496
|
-
const btVector3& x2,
|
497
|
-
const btVector3& x3)
|
498
|
-
{
|
499
|
-
const btVector3 a=x1-x0;
|
500
|
-
const btVector3 b=x2-x0;
|
501
|
-
const btVector3 c=x3-x0;
|
502
|
-
return(btDot(a,btCross(b,c)));
|
503
|
-
}
|
504
|
-
|
505
|
-
//
|
506
|
-
static void EvaluateMedium( const btSoftBodyWorldInfo* wfi,
|
507
|
-
const btVector3& x,
|
508
|
-
btSoftBody::sMedium& medium)
|
509
|
-
{
|
510
|
-
medium.m_velocity = btVector3(0,0,0);
|
511
|
-
medium.m_pressure = 0;
|
512
|
-
medium.m_density = wfi->air_density;
|
513
|
-
if(wfi->water_density>0)
|
514
|
-
{
|
515
|
-
const btScalar depth=-(btDot(x,wfi->water_normal)+wfi->water_offset);
|
516
|
-
if(depth>0)
|
517
|
-
{
|
518
|
-
medium.m_density = wfi->water_density;
|
519
|
-
medium.m_pressure = depth*wfi->water_density*wfi->m_gravity.length();
|
520
|
-
}
|
521
|
-
}
|
522
|
-
}
|
523
|
-
|
524
|
-
//
|
525
|
-
static inline void ApplyClampedForce( btSoftBody::Node& n,
|
526
|
-
const btVector3& f,
|
527
|
-
btScalar dt)
|
528
|
-
{
|
529
|
-
const btScalar dtim=dt*n.m_im;
|
530
|
-
if((f*dtim).length2()>n.m_v.length2())
|
531
|
-
{/* Clamp */
|
532
|
-
n.m_f-=ProjectOnAxis(n.m_v,f.normalized())/dtim;
|
533
|
-
}
|
534
|
-
else
|
535
|
-
{/* Apply */
|
536
|
-
n.m_f+=f;
|
537
|
-
}
|
538
|
-
}
|
539
|
-
|
540
|
-
//
|
541
|
-
static inline int MatchEdge( const btSoftBody::Node* a,
|
542
|
-
const btSoftBody::Node* b,
|
543
|
-
const btSoftBody::Node* ma,
|
544
|
-
const btSoftBody::Node* mb)
|
545
|
-
{
|
546
|
-
if((a==ma)&&(b==mb)) return(0);
|
547
|
-
if((a==mb)&&(b==ma)) return(1);
|
548
|
-
return(-1);
|
549
|
-
}
|
550
|
-
|
551
|
-
//
|
552
|
-
// btEigen : Extract eigen system,
|
553
|
-
// straitforward implementation of http://math.fullerton.edu/mathews/n2003/JacobiMethodMod.html
|
554
|
-
// outputs are NOT sorted.
|
555
|
-
//
|
556
|
-
struct btEigen
|
557
|
-
{
|
558
|
-
static int system(btMatrix3x3& a,btMatrix3x3* vectors,btVector3* values=0)
|
559
|
-
{
|
560
|
-
static const int maxiterations=16;
|
561
|
-
static const btScalar accuracy=(btScalar)0.0001;
|
562
|
-
btMatrix3x3& v=*vectors;
|
563
|
-
int iterations=0;
|
564
|
-
vectors->setIdentity();
|
565
|
-
do {
|
566
|
-
int p=0,q=1;
|
567
|
-
if(btFabs(a[p][q])<btFabs(a[0][2])) { p=0;q=2; }
|
568
|
-
if(btFabs(a[p][q])<btFabs(a[1][2])) { p=1;q=2; }
|
569
|
-
if(btFabs(a[p][q])>accuracy)
|
570
|
-
{
|
571
|
-
const btScalar w=(a[q][q]-a[p][p])/(2*a[p][q]);
|
572
|
-
const btScalar z=btFabs(w);
|
573
|
-
const btScalar t=w/(z*(btSqrt(1+w*w)+z));
|
574
|
-
if(t==t)/* [WARNING] let hope that one does not get thrown aways by some compilers... */
|
575
|
-
{
|
576
|
-
const btScalar c=1/btSqrt(t*t+1);
|
577
|
-
const btScalar s=c*t;
|
578
|
-
mulPQ(a,c,s,p,q);
|
579
|
-
mulTPQ(a,c,s,p,q);
|
580
|
-
mulPQ(v,c,s,p,q);
|
581
|
-
} else break;
|
582
|
-
} else break;
|
583
|
-
} while((++iterations)<maxiterations);
|
584
|
-
if(values)
|
585
|
-
{
|
586
|
-
*values=btVector3(a[0][0],a[1][1],a[2][2]);
|
587
|
-
}
|
588
|
-
return(iterations);
|
589
|
-
}
|
590
|
-
private:
|
591
|
-
static inline void mulTPQ(btMatrix3x3& a,btScalar c,btScalar s,int p,int q)
|
592
|
-
{
|
593
|
-
const btScalar m[2][3]={ {a[p][0],a[p][1],a[p][2]},
|
594
|
-
{a[q][0],a[q][1],a[q][2]}};
|
595
|
-
int i;
|
596
|
-
|
597
|
-
for(i=0;i<3;++i) a[p][i]=c*m[0][i]-s*m[1][i];
|
598
|
-
for(i=0;i<3;++i) a[q][i]=c*m[1][i]+s*m[0][i];
|
599
|
-
}
|
600
|
-
static inline void mulPQ(btMatrix3x3& a,btScalar c,btScalar s,int p,int q)
|
601
|
-
{
|
602
|
-
const btScalar m[2][3]={ {a[0][p],a[1][p],a[2][p]},
|
603
|
-
{a[0][q],a[1][q],a[2][q]}};
|
604
|
-
int i;
|
605
|
-
|
606
|
-
for(i=0;i<3;++i) a[i][p]=c*m[0][i]-s*m[1][i];
|
607
|
-
for(i=0;i<3;++i) a[i][q]=c*m[1][i]+s*m[0][i];
|
608
|
-
}
|
609
|
-
};
|
610
|
-
|
611
|
-
//
|
612
|
-
// Polar decomposition,
|
613
|
-
// "Computing the Polar Decomposition with Applications", Nicholas J. Higham, 1986.
|
614
|
-
//
|
615
|
-
static inline int PolarDecompose( const btMatrix3x3& m,btMatrix3x3& q,btMatrix3x3& s)
|
616
|
-
{
|
617
|
-
static const btScalar half=(btScalar)0.5;
|
618
|
-
static const btScalar accuracy=(btScalar)0.0001;
|
619
|
-
static const int maxiterations=16;
|
620
|
-
int i=0;
|
621
|
-
btScalar det=0;
|
622
|
-
q = Mul(m,1/btVector3(m[0][0],m[1][1],m[2][2]).length());
|
623
|
-
det = q.determinant();
|
624
|
-
if(!btFuzzyZero(det))
|
625
|
-
{
|
626
|
-
for(;i<maxiterations;++i)
|
627
|
-
{
|
628
|
-
q=Mul(Add(q,Mul(q.adjoint(),1/det).transpose()),half);
|
629
|
-
const btScalar ndet=q.determinant();
|
630
|
-
if(Sq(ndet-det)>accuracy) det=ndet; else break;
|
631
|
-
}
|
632
|
-
/* Final orthogonalization */
|
633
|
-
Orthogonalize(q);
|
634
|
-
/* Compute 'S' */
|
635
|
-
s=q.transpose()*m;
|
636
|
-
}
|
637
|
-
else
|
638
|
-
{
|
639
|
-
q.setIdentity();
|
640
|
-
s.setIdentity();
|
641
|
-
}
|
642
|
-
return(i);
|
643
|
-
}
|
644
|
-
|
645
|
-
//
|
646
|
-
// btSoftColliders
|
647
|
-
//
|
648
|
-
struct btSoftColliders
|
649
|
-
{
|
650
|
-
//
|
651
|
-
// ClusterBase
|
652
|
-
//
|
653
|
-
struct ClusterBase : btDbvt::ICollide
|
654
|
-
{
|
655
|
-
btScalar erp;
|
656
|
-
btScalar idt;
|
657
|
-
btScalar m_margin;
|
658
|
-
btScalar friction;
|
659
|
-
btScalar threshold;
|
660
|
-
ClusterBase()
|
661
|
-
{
|
662
|
-
erp =(btScalar)1;
|
663
|
-
idt =0;
|
664
|
-
m_margin =0;
|
665
|
-
friction =0;
|
666
|
-
threshold =(btScalar)0;
|
667
|
-
}
|
668
|
-
bool SolveContact( const btGjkEpaSolver2::sResults& res,
|
669
|
-
btSoftBody::Body ba,btSoftBody::Body bb,
|
670
|
-
btSoftBody::CJoint& joint)
|
671
|
-
{
|
672
|
-
if(res.distance<m_margin)
|
673
|
-
{
|
674
|
-
btVector3 norm = res.normal;
|
675
|
-
norm.normalize();//is it necessary?
|
676
|
-
|
677
|
-
const btVector3 ra=res.witnesses[0]-ba.xform().getOrigin();
|
678
|
-
const btVector3 rb=res.witnesses[1]-bb.xform().getOrigin();
|
679
|
-
const btVector3 va=ba.velocity(ra);
|
680
|
-
const btVector3 vb=bb.velocity(rb);
|
681
|
-
const btVector3 vrel=va-vb;
|
682
|
-
const btScalar rvac=btDot(vrel,norm);
|
683
|
-
btScalar depth=res.distance-m_margin;
|
684
|
-
|
685
|
-
// printf("depth=%f\n",depth);
|
686
|
-
const btVector3 iv=norm*rvac;
|
687
|
-
const btVector3 fv=vrel-iv;
|
688
|
-
joint.m_bodies[0] = ba;
|
689
|
-
joint.m_bodies[1] = bb;
|
690
|
-
joint.m_refs[0] = ra*ba.xform().getBasis();
|
691
|
-
joint.m_refs[1] = rb*bb.xform().getBasis();
|
692
|
-
joint.m_rpos[0] = ra;
|
693
|
-
joint.m_rpos[1] = rb;
|
694
|
-
joint.m_cfm = 1;
|
695
|
-
joint.m_erp = 1;
|
696
|
-
joint.m_life = 0;
|
697
|
-
joint.m_maxlife = 0;
|
698
|
-
joint.m_split = 1;
|
699
|
-
|
700
|
-
joint.m_drift = depth*norm;
|
701
|
-
|
702
|
-
joint.m_normal = norm;
|
703
|
-
// printf("normal=%f,%f,%f\n",res.normal.getX(),res.normal.getY(),res.normal.getZ());
|
704
|
-
joint.m_delete = false;
|
705
|
-
joint.m_friction = fv.length2()<(-rvac*friction)?1:friction;
|
706
|
-
joint.m_massmatrix = ImpulseMatrix( ba.invMass(),ba.invWorldInertia(),joint.m_rpos[0],
|
707
|
-
bb.invMass(),bb.invWorldInertia(),joint.m_rpos[1]);
|
708
|
-
|
709
|
-
return(true);
|
710
|
-
}
|
711
|
-
return(false);
|
712
|
-
}
|
713
|
-
};
|
714
|
-
//
|
715
|
-
// CollideCL_RS
|
716
|
-
//
|
717
|
-
struct CollideCL_RS : ClusterBase
|
718
|
-
{
|
719
|
-
btSoftBody* psb;
|
720
|
-
|
721
|
-
btCollisionObject* m_colObj;
|
722
|
-
void Process(const btDbvtNode* leaf)
|
723
|
-
{
|
724
|
-
btSoftBody::Cluster* cluster=(btSoftBody::Cluster*)leaf->data;
|
725
|
-
btSoftClusterCollisionShape cshape(cluster);
|
726
|
-
|
727
|
-
const btConvexShape* rshape=(const btConvexShape*)m_colObj->getCollisionShape();
|
728
|
-
|
729
|
-
///don't collide an anchored cluster with a static/kinematic object
|
730
|
-
if(m_colObj->isStaticOrKinematicObject() && cluster->m_containsAnchor)
|
731
|
-
return;
|
732
|
-
|
733
|
-
btGjkEpaSolver2::sResults res;
|
734
|
-
if(btGjkEpaSolver2::SignedDistance( &cshape,btTransform::getIdentity(),
|
735
|
-
rshape,m_colObj->getWorldTransform(),
|
736
|
-
btVector3(1,0,0),res))
|
737
|
-
{
|
738
|
-
btSoftBody::CJoint joint;
|
739
|
-
if(SolveContact(res,cluster,m_colObj,joint))//prb,joint))
|
740
|
-
{
|
741
|
-
btSoftBody::CJoint* pj=new(btAlignedAlloc(sizeof(btSoftBody::CJoint),16)) btSoftBody::CJoint();
|
742
|
-
*pj=joint;psb->m_joints.push_back(pj);
|
743
|
-
if(m_colObj->isStaticOrKinematicObject())
|
744
|
-
{
|
745
|
-
pj->m_erp *= psb->m_cfg.kSKHR_CL;
|
746
|
-
pj->m_split *= psb->m_cfg.kSK_SPLT_CL;
|
747
|
-
}
|
748
|
-
else
|
749
|
-
{
|
750
|
-
pj->m_erp *= psb->m_cfg.kSRHR_CL;
|
751
|
-
pj->m_split *= psb->m_cfg.kSR_SPLT_CL;
|
752
|
-
}
|
753
|
-
}
|
754
|
-
}
|
755
|
-
}
|
756
|
-
void Process(btSoftBody* ps,btCollisionObject* colOb)
|
757
|
-
{
|
758
|
-
psb = ps;
|
759
|
-
m_colObj = colOb;
|
760
|
-
idt = ps->m_sst.isdt;
|
761
|
-
m_margin = m_colObj->getCollisionShape()->getMargin()+psb->getCollisionShape()->getMargin();
|
762
|
-
///Bullet rigid body uses multiply instead of minimum to determine combined friction. Some customization would be useful.
|
763
|
-
friction = btMin(psb->m_cfg.kDF,m_colObj->getFriction());
|
764
|
-
btVector3 mins;
|
765
|
-
btVector3 maxs;
|
766
|
-
|
767
|
-
ATTRIBUTE_ALIGNED16(btDbvtVolume) volume;
|
768
|
-
colOb->getCollisionShape()->getAabb(colOb->getWorldTransform(),mins,maxs);
|
769
|
-
volume=btDbvtVolume::FromMM(mins,maxs);
|
770
|
-
volume.Expand(btVector3(1,1,1)*m_margin);
|
771
|
-
ps->m_cdbvt.collideTV(ps->m_cdbvt.m_root,volume,*this);
|
772
|
-
}
|
773
|
-
};
|
774
|
-
//
|
775
|
-
// CollideCL_SS
|
776
|
-
//
|
777
|
-
struct CollideCL_SS : ClusterBase
|
778
|
-
{
|
779
|
-
btSoftBody* bodies[2];
|
780
|
-
void Process(const btDbvtNode* la,const btDbvtNode* lb)
|
781
|
-
{
|
782
|
-
btSoftBody::Cluster* cla=(btSoftBody::Cluster*)la->data;
|
783
|
-
btSoftBody::Cluster* clb=(btSoftBody::Cluster*)lb->data;
|
784
|
-
|
785
|
-
|
786
|
-
bool connected=false;
|
787
|
-
if ((bodies[0]==bodies[1])&&(bodies[0]->m_clusterConnectivity.size()))
|
788
|
-
{
|
789
|
-
connected = bodies[0]->m_clusterConnectivity[cla->m_clusterIndex+bodies[0]->m_clusters.size()*clb->m_clusterIndex];
|
790
|
-
}
|
791
|
-
|
792
|
-
if (!connected)
|
793
|
-
{
|
794
|
-
btSoftClusterCollisionShape csa(cla);
|
795
|
-
btSoftClusterCollisionShape csb(clb);
|
796
|
-
btGjkEpaSolver2::sResults res;
|
797
|
-
if(btGjkEpaSolver2::SignedDistance( &csa,btTransform::getIdentity(),
|
798
|
-
&csb,btTransform::getIdentity(),
|
799
|
-
cla->m_com-clb->m_com,res))
|
800
|
-
{
|
801
|
-
btSoftBody::CJoint joint;
|
802
|
-
if(SolveContact(res,cla,clb,joint))
|
803
|
-
{
|
804
|
-
btSoftBody::CJoint* pj=new(btAlignedAlloc(sizeof(btSoftBody::CJoint),16)) btSoftBody::CJoint();
|
805
|
-
*pj=joint;bodies[0]->m_joints.push_back(pj);
|
806
|
-
pj->m_erp *= btMax(bodies[0]->m_cfg.kSSHR_CL,bodies[1]->m_cfg.kSSHR_CL);
|
807
|
-
pj->m_split *= (bodies[0]->m_cfg.kSS_SPLT_CL+bodies[1]->m_cfg.kSS_SPLT_CL)/2;
|
808
|
-
}
|
809
|
-
}
|
810
|
-
} else
|
811
|
-
{
|
812
|
-
static int count=0;
|
813
|
-
count++;
|
814
|
-
//printf("count=%d\n",count);
|
815
|
-
|
816
|
-
}
|
817
|
-
}
|
818
|
-
void Process(btSoftBody* psa,btSoftBody* psb)
|
819
|
-
{
|
820
|
-
idt = psa->m_sst.isdt;
|
821
|
-
//m_margin = (psa->getCollisionShape()->getMargin()+psb->getCollisionShape()->getMargin())/2;
|
822
|
-
m_margin = (psa->getCollisionShape()->getMargin()+psb->getCollisionShape()->getMargin());
|
823
|
-
friction = btMin(psa->m_cfg.kDF,psb->m_cfg.kDF);
|
824
|
-
bodies[0] = psa;
|
825
|
-
bodies[1] = psb;
|
826
|
-
psa->m_cdbvt.collideTT(psa->m_cdbvt.m_root,psb->m_cdbvt.m_root,*this);
|
827
|
-
}
|
828
|
-
};
|
829
|
-
//
|
830
|
-
// CollideSDF_RS
|
831
|
-
//
|
832
|
-
struct CollideSDF_RS : btDbvt::ICollide
|
833
|
-
{
|
834
|
-
void Process(const btDbvtNode* leaf)
|
835
|
-
{
|
836
|
-
btSoftBody::Node* node=(btSoftBody::Node*)leaf->data;
|
837
|
-
DoNode(*node);
|
838
|
-
}
|
839
|
-
void DoNode(btSoftBody::Node& n) const
|
840
|
-
{
|
841
|
-
const btScalar m=n.m_im>0?dynmargin:stamargin;
|
842
|
-
btSoftBody::RContact c;
|
843
|
-
if( (!n.m_battach)&&
|
844
|
-
psb->checkContact(m_colObj1,n.m_x,m,c.m_cti))
|
845
|
-
{
|
846
|
-
const btScalar ima=n.m_im;
|
847
|
-
const btScalar imb= m_rigidBody? m_rigidBody->getInvMass() : 0.f;
|
848
|
-
const btScalar ms=ima+imb;
|
849
|
-
if(ms>0)
|
850
|
-
{
|
851
|
-
const btTransform& wtr=m_rigidBody?m_rigidBody->getWorldTransform() : m_colObj1->getWorldTransform();
|
852
|
-
static const btMatrix3x3 iwiStatic(0,0,0,0,0,0,0,0,0);
|
853
|
-
const btMatrix3x3& iwi=m_rigidBody?m_rigidBody->getInvInertiaTensorWorld() : iwiStatic;
|
854
|
-
const btVector3 ra=n.m_x-wtr.getOrigin();
|
855
|
-
const btVector3 va=m_rigidBody ? m_rigidBody->getVelocityInLocalPoint(ra)*psb->m_sst.sdt : btVector3(0,0,0);
|
856
|
-
const btVector3 vb=n.m_x-n.m_q;
|
857
|
-
const btVector3 vr=vb-va;
|
858
|
-
const btScalar dn=btDot(vr,c.m_cti.m_normal);
|
859
|
-
const btVector3 fv=vr-c.m_cti.m_normal*dn;
|
860
|
-
const btScalar fc=psb->m_cfg.kDF*m_colObj1->getFriction();
|
861
|
-
c.m_node = &n;
|
862
|
-
c.m_c0 = ImpulseMatrix(psb->m_sst.sdt,ima,imb,iwi,ra);
|
863
|
-
c.m_c1 = ra;
|
864
|
-
c.m_c2 = ima*psb->m_sst.sdt;
|
865
|
-
c.m_c3 = fv.length2()<(btFabs(dn)*fc)?0:1-fc;
|
866
|
-
c.m_c4 = m_colObj1->isStaticOrKinematicObject()?psb->m_cfg.kKHR:psb->m_cfg.kCHR;
|
867
|
-
psb->m_rcontacts.push_back(c);
|
868
|
-
if (m_rigidBody)
|
869
|
-
m_rigidBody->activate();
|
870
|
-
}
|
871
|
-
}
|
872
|
-
}
|
873
|
-
btSoftBody* psb;
|
874
|
-
btCollisionObject* m_colObj1;
|
875
|
-
btRigidBody* m_rigidBody;
|
876
|
-
btScalar dynmargin;
|
877
|
-
btScalar stamargin;
|
878
|
-
};
|
879
|
-
//
|
880
|
-
// CollideVF_SS
|
881
|
-
//
|
882
|
-
struct CollideVF_SS : btDbvt::ICollide
|
883
|
-
{
|
884
|
-
void Process(const btDbvtNode* lnode,
|
885
|
-
const btDbvtNode* lface)
|
886
|
-
{
|
887
|
-
btSoftBody::Node* node=(btSoftBody::Node*)lnode->data;
|
888
|
-
btSoftBody::Face* face=(btSoftBody::Face*)lface->data;
|
889
|
-
btVector3 o=node->m_x;
|
890
|
-
btVector3 p;
|
891
|
-
btScalar d=SIMD_INFINITY;
|
892
|
-
ProjectOrigin( face->m_n[0]->m_x-o,
|
893
|
-
face->m_n[1]->m_x-o,
|
894
|
-
face->m_n[2]->m_x-o,
|
895
|
-
p,d);
|
896
|
-
const btScalar m=mrg+(o-node->m_q).length()*2;
|
897
|
-
if(d<(m*m))
|
898
|
-
{
|
899
|
-
const btSoftBody::Node* n[]={face->m_n[0],face->m_n[1],face->m_n[2]};
|
900
|
-
const btVector3 w=BaryCoord(n[0]->m_x,n[1]->m_x,n[2]->m_x,p+o);
|
901
|
-
const btScalar ma=node->m_im;
|
902
|
-
btScalar mb=BaryEval(n[0]->m_im,n[1]->m_im,n[2]->m_im,w);
|
903
|
-
if( (n[0]->m_im<=0)||
|
904
|
-
(n[1]->m_im<=0)||
|
905
|
-
(n[2]->m_im<=0))
|
906
|
-
{
|
907
|
-
mb=0;
|
908
|
-
}
|
909
|
-
const btScalar ms=ma+mb;
|
910
|
-
if(ms>0)
|
911
|
-
{
|
912
|
-
btSoftBody::SContact c;
|
913
|
-
c.m_normal = p/-btSqrt(d);
|
914
|
-
c.m_margin = m;
|
915
|
-
c.m_node = node;
|
916
|
-
c.m_face = face;
|
917
|
-
c.m_weights = w;
|
918
|
-
c.m_friction = btMax(psb[0]->m_cfg.kDF,psb[1]->m_cfg.kDF);
|
919
|
-
c.m_cfm[0] = ma/ms*psb[0]->m_cfg.kSHR;
|
920
|
-
c.m_cfm[1] = mb/ms*psb[1]->m_cfg.kSHR;
|
921
|
-
psb[0]->m_scontacts.push_back(c);
|
922
|
-
}
|
923
|
-
}
|
924
|
-
}
|
925
|
-
btSoftBody* psb[2];
|
926
|
-
btScalar mrg;
|
927
|
-
};
|
928
|
-
};
|
929
|
-
|
930
|
-
#endif //_BT_SOFT_BODY_INTERNALS_H
|