ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,161 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_POINT2POINTCONSTRAINT_H
17
- #define BT_POINT2POINTCONSTRAINT_H
18
-
19
- #include "LinearMath/btVector3.h"
20
- #include "btJacobianEntry.h"
21
- #include "btTypedConstraint.h"
22
-
23
- class btRigidBody;
24
-
25
-
26
- #ifdef BT_USE_DOUBLE_PRECISION
27
- #define btPoint2PointConstraintData btPoint2PointConstraintDoubleData
28
- #define btPoint2PointConstraintDataName "btPoint2PointConstraintDoubleData"
29
- #else
30
- #define btPoint2PointConstraintData btPoint2PointConstraintFloatData
31
- #define btPoint2PointConstraintDataName "btPoint2PointConstraintFloatData"
32
- #endif //BT_USE_DOUBLE_PRECISION
33
-
34
- struct btConstraintSetting
35
- {
36
- btConstraintSetting() :
37
- m_tau(btScalar(0.3)),
38
- m_damping(btScalar(1.)),
39
- m_impulseClamp(btScalar(0.))
40
- {
41
- }
42
- btScalar m_tau;
43
- btScalar m_damping;
44
- btScalar m_impulseClamp;
45
- };
46
-
47
- enum btPoint2PointFlags
48
- {
49
- BT_P2P_FLAGS_ERP = 1,
50
- BT_P2P_FLAGS_CFM = 2
51
- };
52
-
53
- /// point to point constraint between two rigidbodies each with a pivotpoint that descibes the 'ballsocket' location in local space
54
- ATTRIBUTE_ALIGNED16(class) btPoint2PointConstraint : public btTypedConstraint
55
- {
56
- #ifdef IN_PARALLELL_SOLVER
57
- public:
58
- #endif
59
- btJacobianEntry m_jac[3]; //3 orthogonal linear constraints
60
-
61
- btVector3 m_pivotInA;
62
- btVector3 m_pivotInB;
63
-
64
- int m_flags;
65
- btScalar m_erp;
66
- btScalar m_cfm;
67
-
68
- public:
69
-
70
- ///for backwards compatibility during the transition to 'getInfo/getInfo2'
71
- bool m_useSolveConstraintObsolete;
72
-
73
- btConstraintSetting m_setting;
74
-
75
- btPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB);
76
-
77
- btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA);
78
-
79
-
80
- virtual void buildJacobian();
81
-
82
- virtual void getInfo1 (btConstraintInfo1* info);
83
-
84
- void getInfo1NonVirtual (btConstraintInfo1* info);
85
-
86
- virtual void getInfo2 (btConstraintInfo2* info);
87
-
88
- void getInfo2NonVirtual (btConstraintInfo2* info, const btTransform& body0_trans, const btTransform& body1_trans);
89
-
90
- void updateRHS(btScalar timeStep);
91
-
92
- void setPivotA(const btVector3& pivotA)
93
- {
94
- m_pivotInA = pivotA;
95
- }
96
-
97
- void setPivotB(const btVector3& pivotB)
98
- {
99
- m_pivotInB = pivotB;
100
- }
101
-
102
- const btVector3& getPivotInA() const
103
- {
104
- return m_pivotInA;
105
- }
106
-
107
- const btVector3& getPivotInB() const
108
- {
109
- return m_pivotInB;
110
- }
111
-
112
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
113
- ///If no axis is provided, it uses the default axis for this constraint.
114
- virtual void setParam(int num, btScalar value, int axis = -1);
115
- ///return the local value of parameter
116
- virtual btScalar getParam(int num, int axis = -1) const;
117
-
118
- virtual int calculateSerializeBufferSize() const;
119
-
120
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
121
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
122
-
123
-
124
- };
125
-
126
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
127
- struct btPoint2PointConstraintFloatData
128
- {
129
- btTypedConstraintData m_typeConstraintData;
130
- btVector3FloatData m_pivotInA;
131
- btVector3FloatData m_pivotInB;
132
- };
133
-
134
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
135
- struct btPoint2PointConstraintDoubleData
136
- {
137
- btTypedConstraintData m_typeConstraintData;
138
- btVector3DoubleData m_pivotInA;
139
- btVector3DoubleData m_pivotInB;
140
- };
141
-
142
-
143
- SIMD_FORCE_INLINE int btPoint2PointConstraint::calculateSerializeBufferSize() const
144
- {
145
- return sizeof(btPoint2PointConstraintData);
146
-
147
- }
148
-
149
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
150
- SIMD_FORCE_INLINE const char* btPoint2PointConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
151
- {
152
- btPoint2PointConstraintData* p2pData = (btPoint2PointConstraintData*)dataBuffer;
153
-
154
- btTypedConstraint::serialize(&p2pData->m_typeConstraintData,serializer);
155
- m_pivotInA.serialize(p2pData->m_pivotInA);
156
- m_pivotInB.serialize(p2pData->m_pivotInB);
157
-
158
- return btPoint2PointConstraintDataName;
159
- }
160
-
161
- #endif //BT_POINT2POINTCONSTRAINT_H
@@ -1,130 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H
17
- #define BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H
18
-
19
- #include "btConstraintSolver.h"
20
- class btIDebugDraw;
21
- #include "btContactConstraint.h"
22
- #include "btSolverBody.h"
23
- #include "btSolverConstraint.h"
24
- #include "btTypedConstraint.h"
25
- #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
26
-
27
- ///The btSequentialImpulseConstraintSolver is a fast SIMD implementation of the Projected Gauss Seidel (iterative LCP) method.
28
- class btSequentialImpulseConstraintSolver : public btConstraintSolver
29
- {
30
- protected:
31
-
32
- btConstraintArray m_tmpSolverContactConstraintPool;
33
- btConstraintArray m_tmpSolverNonContactConstraintPool;
34
- btConstraintArray m_tmpSolverContactFrictionConstraintPool;
35
- btAlignedObjectArray<int> m_orderTmpConstraintPool;
36
- btAlignedObjectArray<int> m_orderNonContactConstraintPool;
37
- btAlignedObjectArray<int> m_orderFrictionConstraintPool;
38
- btAlignedObjectArray<btTypedConstraint::btConstraintInfo1> m_tmpConstraintSizesPool;
39
- int m_maxOverrideNumSolverIterations;
40
-
41
- void setupFrictionConstraint( btSolverConstraint& solverConstraint, const btVector3& normalAxis,btRigidBody* solverBodyA,btRigidBody* solverBodyIdB,
42
- btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2,
43
- btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation,
44
- btScalar desiredVelocity=0., btScalar cfmSlip=0.);
45
-
46
- btSolverConstraint& addFrictionConstraint(const btVector3& normalAxis,btRigidBody* solverBodyA,btRigidBody* solverBodyB,int frictionIndex,btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2,btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation, btScalar desiredVelocity=0., btScalar cfmSlip=0.);
47
-
48
- void setupContactConstraint(btSolverConstraint& solverConstraint, btCollisionObject* colObj0, btCollisionObject* colObj1, btManifoldPoint& cp,
49
- const btContactSolverInfo& infoGlobal, btVector3& vel, btScalar& rel_vel, btScalar& relaxation,
50
- btVector3& rel_pos1, btVector3& rel_pos2);
51
-
52
- void setFrictionConstraintImpulse( btSolverConstraint& solverConstraint, btRigidBody* rb0, btRigidBody* rb1,
53
- btManifoldPoint& cp, const btContactSolverInfo& infoGlobal);
54
-
55
- ///m_btSeed2 is used for re-arranging the constraint rows. improves convergence/quality of friction
56
- unsigned long m_btSeed2;
57
-
58
- // void initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject);
59
- btScalar restitutionCurve(btScalar rel_vel, btScalar restitution);
60
-
61
- void convertContact(btPersistentManifold* manifold,const btContactSolverInfo& infoGlobal);
62
-
63
-
64
- void resolveSplitPenetrationSIMD(
65
- btRigidBody& body1,
66
- btRigidBody& body2,
67
- const btSolverConstraint& contactConstraint);
68
-
69
- void resolveSplitPenetrationImpulseCacheFriendly(
70
- btRigidBody& body1,
71
- btRigidBody& body2,
72
- const btSolverConstraint& contactConstraint);
73
-
74
- //internal method
75
- int getOrInitSolverBody(btCollisionObject& body);
76
-
77
- void resolveSingleConstraintRowGeneric(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint);
78
-
79
- void resolveSingleConstraintRowGenericSIMD(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint);
80
-
81
- void resolveSingleConstraintRowLowerLimit(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint);
82
-
83
- void resolveSingleConstraintRowLowerLimitSIMD(btRigidBody& body1,btRigidBody& body2,const btSolverConstraint& contactConstraint);
84
-
85
- protected:
86
- static btRigidBody& getFixedBody();
87
-
88
- virtual void solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
89
- virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
90
- btScalar solveSingleIteration(int iteration, btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
91
-
92
- virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
93
- virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc);
94
-
95
-
96
- public:
97
-
98
-
99
- btSequentialImpulseConstraintSolver();
100
- virtual ~btSequentialImpulseConstraintSolver();
101
-
102
- virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btStackAlloc* stackAlloc,btDispatcher* dispatcher);
103
-
104
-
105
-
106
- ///clear internal cached data and reset random seed
107
- virtual void reset();
108
-
109
- unsigned long btRand2();
110
-
111
- int btRandInt2 (int n);
112
-
113
- void setRandSeed(unsigned long seed)
114
- {
115
- m_btSeed2 = seed;
116
- }
117
- unsigned long getRandSeed() const
118
- {
119
- return m_btSeed2;
120
- }
121
-
122
- };
123
-
124
- #ifndef BT_PREFER_SIMD
125
- typedef btSequentialImpulseConstraintSolver btSequentialImpulseConstraintSolverPrefered;
126
- #endif
127
-
128
-
129
- #endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H
130
-
@@ -1,333 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- /*
17
- Added by Roman Ponomarev (rponom@gmail.com)
18
- April 04, 2008
19
-
20
- TODO:
21
- - add clamping od accumulated impulse to improve stability
22
- - add conversion for ODE constraint solver
23
- */
24
-
25
- #ifndef BT_SLIDER_CONSTRAINT_H
26
- #define BT_SLIDER_CONSTRAINT_H
27
-
28
-
29
-
30
- #include "LinearMath/btVector3.h"
31
- #include "btJacobianEntry.h"
32
- #include "btTypedConstraint.h"
33
-
34
-
35
-
36
- class btRigidBody;
37
-
38
-
39
-
40
- #define SLIDER_CONSTRAINT_DEF_SOFTNESS (btScalar(1.0))
41
- #define SLIDER_CONSTRAINT_DEF_DAMPING (btScalar(1.0))
42
- #define SLIDER_CONSTRAINT_DEF_RESTITUTION (btScalar(0.7))
43
- #define SLIDER_CONSTRAINT_DEF_CFM (btScalar(0.f))
44
-
45
-
46
- enum btSliderFlags
47
- {
48
- BT_SLIDER_FLAGS_CFM_DIRLIN = (1 << 0),
49
- BT_SLIDER_FLAGS_ERP_DIRLIN = (1 << 1),
50
- BT_SLIDER_FLAGS_CFM_DIRANG = (1 << 2),
51
- BT_SLIDER_FLAGS_ERP_DIRANG = (1 << 3),
52
- BT_SLIDER_FLAGS_CFM_ORTLIN = (1 << 4),
53
- BT_SLIDER_FLAGS_ERP_ORTLIN = (1 << 5),
54
- BT_SLIDER_FLAGS_CFM_ORTANG = (1 << 6),
55
- BT_SLIDER_FLAGS_ERP_ORTANG = (1 << 7),
56
- BT_SLIDER_FLAGS_CFM_LIMLIN = (1 << 8),
57
- BT_SLIDER_FLAGS_ERP_LIMLIN = (1 << 9),
58
- BT_SLIDER_FLAGS_CFM_LIMANG = (1 << 10),
59
- BT_SLIDER_FLAGS_ERP_LIMANG = (1 << 11)
60
- };
61
-
62
-
63
- class btSliderConstraint : public btTypedConstraint
64
- {
65
- protected:
66
- ///for backwards compatibility during the transition to 'getInfo/getInfo2'
67
- bool m_useSolveConstraintObsolete;
68
- bool m_useOffsetForConstraintFrame;
69
- btTransform m_frameInA;
70
- btTransform m_frameInB;
71
- // use frameA fo define limits, if true
72
- bool m_useLinearReferenceFrameA;
73
- // linear limits
74
- btScalar m_lowerLinLimit;
75
- btScalar m_upperLinLimit;
76
- // angular limits
77
- btScalar m_lowerAngLimit;
78
- btScalar m_upperAngLimit;
79
- // softness, restitution and damping for different cases
80
- // DirLin - moving inside linear limits
81
- // LimLin - hitting linear limit
82
- // DirAng - moving inside angular limits
83
- // LimAng - hitting angular limit
84
- // OrthoLin, OrthoAng - against constraint axis
85
- btScalar m_softnessDirLin;
86
- btScalar m_restitutionDirLin;
87
- btScalar m_dampingDirLin;
88
- btScalar m_cfmDirLin;
89
-
90
- btScalar m_softnessDirAng;
91
- btScalar m_restitutionDirAng;
92
- btScalar m_dampingDirAng;
93
- btScalar m_cfmDirAng;
94
-
95
- btScalar m_softnessLimLin;
96
- btScalar m_restitutionLimLin;
97
- btScalar m_dampingLimLin;
98
- btScalar m_cfmLimLin;
99
-
100
- btScalar m_softnessLimAng;
101
- btScalar m_restitutionLimAng;
102
- btScalar m_dampingLimAng;
103
- btScalar m_cfmLimAng;
104
-
105
- btScalar m_softnessOrthoLin;
106
- btScalar m_restitutionOrthoLin;
107
- btScalar m_dampingOrthoLin;
108
- btScalar m_cfmOrthoLin;
109
-
110
- btScalar m_softnessOrthoAng;
111
- btScalar m_restitutionOrthoAng;
112
- btScalar m_dampingOrthoAng;
113
- btScalar m_cfmOrthoAng;
114
-
115
- // for interlal use
116
- bool m_solveLinLim;
117
- bool m_solveAngLim;
118
-
119
- int m_flags;
120
-
121
- btJacobianEntry m_jacLin[3];
122
- btScalar m_jacLinDiagABInv[3];
123
-
124
- btJacobianEntry m_jacAng[3];
125
-
126
- btScalar m_timeStep;
127
- btTransform m_calculatedTransformA;
128
- btTransform m_calculatedTransformB;
129
-
130
- btVector3 m_sliderAxis;
131
- btVector3 m_realPivotAInW;
132
- btVector3 m_realPivotBInW;
133
- btVector3 m_projPivotInW;
134
- btVector3 m_delta;
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- btVector3 m_depth;
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- btVector3 m_relPosA;
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- btVector3 m_relPosB;
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-
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- btScalar m_linPos;
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- btScalar m_angPos;
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-
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- btScalar m_angDepth;
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- btScalar m_kAngle;
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-
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- bool m_poweredLinMotor;
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- btScalar m_targetLinMotorVelocity;
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- btScalar m_maxLinMotorForce;
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- btScalar m_accumulatedLinMotorImpulse;
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-
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- bool m_poweredAngMotor;
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- btScalar m_targetAngMotorVelocity;
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- btScalar m_maxAngMotorForce;
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- btScalar m_accumulatedAngMotorImpulse;
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-
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- //------------------------
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- void initParams();
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- public:
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- // constructors
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- btSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
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- btSliderConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameA);
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-
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- // overrides
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-
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- virtual void getInfo1 (btConstraintInfo1* info);
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-
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- void getInfo1NonVirtual(btConstraintInfo1* info);
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-
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- virtual void getInfo2 (btConstraintInfo2* info);
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-
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- void getInfo2NonVirtual(btConstraintInfo2* info, const btTransform& transA, const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB, btScalar rbAinvMass,btScalar rbBinvMass);
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-
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-
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- // access
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- const btRigidBody& getRigidBodyA() const { return m_rbA; }
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- const btRigidBody& getRigidBodyB() const { return m_rbB; }
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- const btTransform & getCalculatedTransformA() const { return m_calculatedTransformA; }
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- const btTransform & getCalculatedTransformB() const { return m_calculatedTransformB; }
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- const btTransform & getFrameOffsetA() const { return m_frameInA; }
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- const btTransform & getFrameOffsetB() const { return m_frameInB; }
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- btTransform & getFrameOffsetA() { return m_frameInA; }
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- btTransform & getFrameOffsetB() { return m_frameInB; }
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- btScalar getLowerLinLimit() { return m_lowerLinLimit; }
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- void setLowerLinLimit(btScalar lowerLimit) { m_lowerLinLimit = lowerLimit; }
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- btScalar getUpperLinLimit() { return m_upperLinLimit; }
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- void setUpperLinLimit(btScalar upperLimit) { m_upperLinLimit = upperLimit; }
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- btScalar getLowerAngLimit() { return m_lowerAngLimit; }
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- void setLowerAngLimit(btScalar lowerLimit) { m_lowerAngLimit = btNormalizeAngle(lowerLimit); }
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- btScalar getUpperAngLimit() { return m_upperAngLimit; }
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- void setUpperAngLimit(btScalar upperLimit) { m_upperAngLimit = btNormalizeAngle(upperLimit); }
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- bool getUseLinearReferenceFrameA() { return m_useLinearReferenceFrameA; }
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- btScalar getSoftnessDirLin() { return m_softnessDirLin; }
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- btScalar getRestitutionDirLin() { return m_restitutionDirLin; }
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- btScalar getDampingDirLin() { return m_dampingDirLin ; }
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- btScalar getSoftnessDirAng() { return m_softnessDirAng; }
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- btScalar getRestitutionDirAng() { return m_restitutionDirAng; }
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- btScalar getDampingDirAng() { return m_dampingDirAng; }
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- btScalar getSoftnessLimLin() { return m_softnessLimLin; }
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- btScalar getRestitutionLimLin() { return m_restitutionLimLin; }
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- btScalar getDampingLimLin() { return m_dampingLimLin; }
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- btScalar getSoftnessLimAng() { return m_softnessLimAng; }
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- btScalar getRestitutionLimAng() { return m_restitutionLimAng; }
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- btScalar getDampingLimAng() { return m_dampingLimAng; }
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- btScalar getSoftnessOrthoLin() { return m_softnessOrthoLin; }
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- btScalar getRestitutionOrthoLin() { return m_restitutionOrthoLin; }
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- btScalar getDampingOrthoLin() { return m_dampingOrthoLin; }
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- btScalar getSoftnessOrthoAng() { return m_softnessOrthoAng; }
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- btScalar getRestitutionOrthoAng() { return m_restitutionOrthoAng; }
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- btScalar getDampingOrthoAng() { return m_dampingOrthoAng; }
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- void setSoftnessDirLin(btScalar softnessDirLin) { m_softnessDirLin = softnessDirLin; }
210
- void setRestitutionDirLin(btScalar restitutionDirLin) { m_restitutionDirLin = restitutionDirLin; }
211
- void setDampingDirLin(btScalar dampingDirLin) { m_dampingDirLin = dampingDirLin; }
212
- void setSoftnessDirAng(btScalar softnessDirAng) { m_softnessDirAng = softnessDirAng; }
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- void setRestitutionDirAng(btScalar restitutionDirAng) { m_restitutionDirAng = restitutionDirAng; }
214
- void setDampingDirAng(btScalar dampingDirAng) { m_dampingDirAng = dampingDirAng; }
215
- void setSoftnessLimLin(btScalar softnessLimLin) { m_softnessLimLin = softnessLimLin; }
216
- void setRestitutionLimLin(btScalar restitutionLimLin) { m_restitutionLimLin = restitutionLimLin; }
217
- void setDampingLimLin(btScalar dampingLimLin) { m_dampingLimLin = dampingLimLin; }
218
- void setSoftnessLimAng(btScalar softnessLimAng) { m_softnessLimAng = softnessLimAng; }
219
- void setRestitutionLimAng(btScalar restitutionLimAng) { m_restitutionLimAng = restitutionLimAng; }
220
- void setDampingLimAng(btScalar dampingLimAng) { m_dampingLimAng = dampingLimAng; }
221
- void setSoftnessOrthoLin(btScalar softnessOrthoLin) { m_softnessOrthoLin = softnessOrthoLin; }
222
- void setRestitutionOrthoLin(btScalar restitutionOrthoLin) { m_restitutionOrthoLin = restitutionOrthoLin; }
223
- void setDampingOrthoLin(btScalar dampingOrthoLin) { m_dampingOrthoLin = dampingOrthoLin; }
224
- void setSoftnessOrthoAng(btScalar softnessOrthoAng) { m_softnessOrthoAng = softnessOrthoAng; }
225
- void setRestitutionOrthoAng(btScalar restitutionOrthoAng) { m_restitutionOrthoAng = restitutionOrthoAng; }
226
- void setDampingOrthoAng(btScalar dampingOrthoAng) { m_dampingOrthoAng = dampingOrthoAng; }
227
- void setPoweredLinMotor(bool onOff) { m_poweredLinMotor = onOff; }
228
- bool getPoweredLinMotor() { return m_poweredLinMotor; }
229
- void setTargetLinMotorVelocity(btScalar targetLinMotorVelocity) { m_targetLinMotorVelocity = targetLinMotorVelocity; }
230
- btScalar getTargetLinMotorVelocity() { return m_targetLinMotorVelocity; }
231
- void setMaxLinMotorForce(btScalar maxLinMotorForce) { m_maxLinMotorForce = maxLinMotorForce; }
232
- btScalar getMaxLinMotorForce() { return m_maxLinMotorForce; }
233
- void setPoweredAngMotor(bool onOff) { m_poweredAngMotor = onOff; }
234
- bool getPoweredAngMotor() { return m_poweredAngMotor; }
235
- void setTargetAngMotorVelocity(btScalar targetAngMotorVelocity) { m_targetAngMotorVelocity = targetAngMotorVelocity; }
236
- btScalar getTargetAngMotorVelocity() { return m_targetAngMotorVelocity; }
237
- void setMaxAngMotorForce(btScalar maxAngMotorForce) { m_maxAngMotorForce = maxAngMotorForce; }
238
- btScalar getMaxAngMotorForce() { return m_maxAngMotorForce; }
239
-
240
- btScalar getLinearPos() const { return m_linPos; }
241
- btScalar getAngularPos() const { return m_angPos; }
242
-
243
-
244
-
245
- // access for ODE solver
246
- bool getSolveLinLimit() { return m_solveLinLim; }
247
- btScalar getLinDepth() { return m_depth[0]; }
248
- bool getSolveAngLimit() { return m_solveAngLim; }
249
- btScalar getAngDepth() { return m_angDepth; }
250
- // shared code used by ODE solver
251
- void calculateTransforms(const btTransform& transA,const btTransform& transB);
252
- void testLinLimits();
253
- void testAngLimits();
254
- // access for PE Solver
255
- btVector3 getAncorInA();
256
- btVector3 getAncorInB();
257
- // access for UseFrameOffset
258
- bool getUseFrameOffset() { return m_useOffsetForConstraintFrame; }
259
- void setUseFrameOffset(bool frameOffsetOnOff) { m_useOffsetForConstraintFrame = frameOffsetOnOff; }
260
-
261
- void setFrames(const btTransform& frameA, const btTransform& frameB)
262
- {
263
- m_frameInA=frameA;
264
- m_frameInB=frameB;
265
- calculateTransforms(m_rbA.getCenterOfMassTransform(),m_rbB.getCenterOfMassTransform());
266
- buildJacobian();
267
- }
268
-
269
-
270
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
271
- ///If no axis is provided, it uses the default axis for this constraint.
272
- virtual void setParam(int num, btScalar value, int axis = -1);
273
- ///return the local value of parameter
274
- virtual btScalar getParam(int num, int axis = -1) const;
275
-
276
- virtual int calculateSerializeBufferSize() const;
277
-
278
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
279
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
280
-
281
-
282
- };
283
-
284
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
285
- struct btSliderConstraintData
286
- {
287
- btTypedConstraintData m_typeConstraintData;
288
- btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
289
- btTransformFloatData m_rbBFrame;
290
-
291
- float m_linearUpperLimit;
292
- float m_linearLowerLimit;
293
-
294
- float m_angularUpperLimit;
295
- float m_angularLowerLimit;
296
-
297
- int m_useLinearReferenceFrameA;
298
- int m_useOffsetForConstraintFrame;
299
-
300
- };
301
-
302
-
303
- SIMD_FORCE_INLINE int btSliderConstraint::calculateSerializeBufferSize() const
304
- {
305
- return sizeof(btSliderConstraintData);
306
- }
307
-
308
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
309
- SIMD_FORCE_INLINE const char* btSliderConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
310
- {
311
-
312
- btSliderConstraintData* sliderData = (btSliderConstraintData*) dataBuffer;
313
- btTypedConstraint::serialize(&sliderData->m_typeConstraintData,serializer);
314
-
315
- m_frameInA.serializeFloat(sliderData->m_rbAFrame);
316
- m_frameInB.serializeFloat(sliderData->m_rbBFrame);
317
-
318
- sliderData->m_linearUpperLimit = float(m_upperLinLimit);
319
- sliderData->m_linearLowerLimit = float(m_lowerLinLimit);
320
-
321
- sliderData->m_angularUpperLimit = float(m_upperAngLimit);
322
- sliderData->m_angularLowerLimit = float(m_lowerAngLimit);
323
-
324
- sliderData->m_useLinearReferenceFrameA = m_useLinearReferenceFrameA;
325
- sliderData->m_useOffsetForConstraintFrame = m_useOffsetForConstraintFrame;
326
-
327
- return "btSliderConstraintData";
328
- }
329
-
330
-
331
-
332
- #endif //BT_SLIDER_CONSTRAINT_H
333
-