ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,87 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONTACT_SOLVER_INFO
17
- #define BT_CONTACT_SOLVER_INFO
18
-
19
- enum btSolverMode
20
- {
21
- SOLVER_RANDMIZE_ORDER = 1,
22
- SOLVER_FRICTION_SEPARATE = 2,
23
- SOLVER_USE_WARMSTARTING = 4,
24
- SOLVER_USE_FRICTION_WARMSTARTING = 8,
25
- SOLVER_USE_2_FRICTION_DIRECTIONS = 16,
26
- SOLVER_ENABLE_FRICTION_DIRECTION_CACHING = 32,
27
- SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION = 64,
28
- SOLVER_CACHE_FRIENDLY = 128,
29
- SOLVER_SIMD = 256, //enabled for Windows, the solver innerloop is branchless SIMD, 40% faster than FPU/scalar version
30
- SOLVER_CUDA = 512 //will be open sourced during Game Developers Conference 2009. Much faster.
31
- };
32
-
33
- struct btContactSolverInfoData
34
- {
35
-
36
-
37
- btScalar m_tau;
38
- btScalar m_damping;//global non-contact constraint damping, can be locally overridden by constraints during 'getInfo2'.
39
- btScalar m_friction;
40
- btScalar m_timeStep;
41
- btScalar m_restitution;
42
- int m_numIterations;
43
- btScalar m_maxErrorReduction;
44
- btScalar m_sor;
45
- btScalar m_erp;//used as Baumgarte factor
46
- btScalar m_erp2;//used in Split Impulse
47
- btScalar m_globalCfm;//constraint force mixing
48
- int m_splitImpulse;
49
- btScalar m_splitImpulsePenetrationThreshold;
50
- btScalar m_linearSlop;
51
- btScalar m_warmstartingFactor;
52
-
53
- int m_solverMode;
54
- int m_restingContactRestitutionThreshold;
55
- int m_minimumSolverBatchSize;
56
-
57
-
58
- };
59
-
60
- struct btContactSolverInfo : public btContactSolverInfoData
61
- {
62
-
63
-
64
-
65
- inline btContactSolverInfo()
66
- {
67
- m_tau = btScalar(0.6);
68
- m_damping = btScalar(1.0);
69
- m_friction = btScalar(0.3);
70
- m_restitution = btScalar(0.);
71
- m_maxErrorReduction = btScalar(20.);
72
- m_numIterations = 10;
73
- m_erp = btScalar(0.2);
74
- m_erp2 = btScalar(0.1);
75
- m_globalCfm = btScalar(0.);
76
- m_sor = btScalar(1.);
77
- m_splitImpulse = false;
78
- m_splitImpulsePenetrationThreshold = -0.02f;
79
- m_linearSlop = btScalar(0.0);
80
- m_warmstartingFactor=btScalar(0.85);
81
- m_solverMode = SOLVER_USE_WARMSTARTING | SOLVER_SIMD;// | SOLVER_RANDMIZE_ORDER;
82
- m_restingContactRestitutionThreshold = 2;//resting contact lifetime threshold to disable restitution
83
- m_minimumSolverBatchSize = 128; //try to combine islands until the amount of constraints reaches this limit
84
- }
85
- };
86
-
87
- #endif //BT_CONTACT_SOLVER_INFO
@@ -1,614 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- /// 2009 March: btGeneric6DofConstraint refactored by Roman Ponomarev
17
- /// Added support for generic constraint solver through getInfo1/getInfo2 methods
18
-
19
- /*
20
- 2007-09-09
21
- btGeneric6DofConstraint Refactored by Francisco Le?n
22
- email: projectileman@yahoo.com
23
- http://gimpact.sf.net
24
- */
25
-
26
-
27
- #ifndef BT_GENERIC_6DOF_CONSTRAINT_H
28
- #define BT_GENERIC_6DOF_CONSTRAINT_H
29
-
30
- #include "LinearMath/btVector3.h"
31
- #include "btJacobianEntry.h"
32
- #include "btTypedConstraint.h"
33
-
34
- class btRigidBody;
35
-
36
-
37
-
38
-
39
- //! Rotation Limit structure for generic joints
40
- class btRotationalLimitMotor
41
- {
42
- public:
43
- //! limit_parameters
44
- //!@{
45
- btScalar m_loLimit;//!< joint limit
46
- btScalar m_hiLimit;//!< joint limit
47
- btScalar m_targetVelocity;//!< target motor velocity
48
- btScalar m_maxMotorForce;//!< max force on motor
49
- btScalar m_maxLimitForce;//!< max force on limit
50
- btScalar m_damping;//!< Damping.
51
- btScalar m_limitSoftness;//! Relaxation factor
52
- btScalar m_normalCFM;//!< Constraint force mixing factor
53
- btScalar m_stopERP;//!< Error tolerance factor when joint is at limit
54
- btScalar m_stopCFM;//!< Constraint force mixing factor when joint is at limit
55
- btScalar m_bounce;//!< restitution factor
56
- bool m_enableMotor;
57
-
58
- //!@}
59
-
60
- //! temp_variables
61
- //!@{
62
- btScalar m_currentLimitError;//! How much is violated this limit
63
- btScalar m_currentPosition; //! current value of angle
64
- int m_currentLimit;//!< 0=free, 1=at lo limit, 2=at hi limit
65
- btScalar m_accumulatedImpulse;
66
- //!@}
67
-
68
- btRotationalLimitMotor()
69
- {
70
- m_accumulatedImpulse = 0.f;
71
- m_targetVelocity = 0;
72
- m_maxMotorForce = 0.1f;
73
- m_maxLimitForce = 300.0f;
74
- m_loLimit = 1.0f;
75
- m_hiLimit = -1.0f;
76
- m_normalCFM = 0.f;
77
- m_stopERP = 0.2f;
78
- m_stopCFM = 0.f;
79
- m_bounce = 0.0f;
80
- m_damping = 1.0f;
81
- m_limitSoftness = 0.5f;
82
- m_currentLimit = 0;
83
- m_currentLimitError = 0;
84
- m_enableMotor = false;
85
- }
86
-
87
- btRotationalLimitMotor(const btRotationalLimitMotor & limot)
88
- {
89
- m_targetVelocity = limot.m_targetVelocity;
90
- m_maxMotorForce = limot.m_maxMotorForce;
91
- m_limitSoftness = limot.m_limitSoftness;
92
- m_loLimit = limot.m_loLimit;
93
- m_hiLimit = limot.m_hiLimit;
94
- m_normalCFM = limot.m_normalCFM;
95
- m_stopERP = limot.m_stopERP;
96
- m_stopCFM = limot.m_stopCFM;
97
- m_bounce = limot.m_bounce;
98
- m_currentLimit = limot.m_currentLimit;
99
- m_currentLimitError = limot.m_currentLimitError;
100
- m_enableMotor = limot.m_enableMotor;
101
- }
102
-
103
-
104
-
105
- //! Is limited
106
- bool isLimited()
107
- {
108
- if(m_loLimit > m_hiLimit) return false;
109
- return true;
110
- }
111
-
112
- //! Need apply correction
113
- bool needApplyTorques()
114
- {
115
- if(m_currentLimit == 0 && m_enableMotor == false) return false;
116
- return true;
117
- }
118
-
119
- //! calculates error
120
- /*!
121
- calculates m_currentLimit and m_currentLimitError.
122
- */
123
- int testLimitValue(btScalar test_value);
124
-
125
- //! apply the correction impulses for two bodies
126
- btScalar solveAngularLimits(btScalar timeStep,btVector3& axis, btScalar jacDiagABInv,btRigidBody * body0, btRigidBody * body1);
127
-
128
- };
129
-
130
-
131
-
132
- class btTranslationalLimitMotor
133
- {
134
- public:
135
- btVector3 m_lowerLimit;//!< the constraint lower limits
136
- btVector3 m_upperLimit;//!< the constraint upper limits
137
- btVector3 m_accumulatedImpulse;
138
- //! Linear_Limit_parameters
139
- //!@{
140
- btScalar m_limitSoftness;//!< Softness for linear limit
141
- btScalar m_damping;//!< Damping for linear limit
142
- btScalar m_restitution;//! Bounce parameter for linear limit
143
- btVector3 m_normalCFM;//!< Constraint force mixing factor
144
- btVector3 m_stopERP;//!< Error tolerance factor when joint is at limit
145
- btVector3 m_stopCFM;//!< Constraint force mixing factor when joint is at limit
146
- //!@}
147
- bool m_enableMotor[3];
148
- btVector3 m_targetVelocity;//!< target motor velocity
149
- btVector3 m_maxMotorForce;//!< max force on motor
150
- btVector3 m_currentLimitError;//! How much is violated this limit
151
- btVector3 m_currentLinearDiff;//! Current relative offset of constraint frames
152
- int m_currentLimit[3];//!< 0=free, 1=at lower limit, 2=at upper limit
153
-
154
- btTranslationalLimitMotor()
155
- {
156
- m_lowerLimit.setValue(0.f,0.f,0.f);
157
- m_upperLimit.setValue(0.f,0.f,0.f);
158
- m_accumulatedImpulse.setValue(0.f,0.f,0.f);
159
- m_normalCFM.setValue(0.f, 0.f, 0.f);
160
- m_stopERP.setValue(0.2f, 0.2f, 0.2f);
161
- m_stopCFM.setValue(0.f, 0.f, 0.f);
162
-
163
- m_limitSoftness = 0.7f;
164
- m_damping = btScalar(1.0f);
165
- m_restitution = btScalar(0.5f);
166
- for(int i=0; i < 3; i++)
167
- {
168
- m_enableMotor[i] = false;
169
- m_targetVelocity[i] = btScalar(0.f);
170
- m_maxMotorForce[i] = btScalar(0.f);
171
- }
172
- }
173
-
174
- btTranslationalLimitMotor(const btTranslationalLimitMotor & other )
175
- {
176
- m_lowerLimit = other.m_lowerLimit;
177
- m_upperLimit = other.m_upperLimit;
178
- m_accumulatedImpulse = other.m_accumulatedImpulse;
179
-
180
- m_limitSoftness = other.m_limitSoftness ;
181
- m_damping = other.m_damping;
182
- m_restitution = other.m_restitution;
183
- m_normalCFM = other.m_normalCFM;
184
- m_stopERP = other.m_stopERP;
185
- m_stopCFM = other.m_stopCFM;
186
-
187
- for(int i=0; i < 3; i++)
188
- {
189
- m_enableMotor[i] = other.m_enableMotor[i];
190
- m_targetVelocity[i] = other.m_targetVelocity[i];
191
- m_maxMotorForce[i] = other.m_maxMotorForce[i];
192
- }
193
- }
194
-
195
- //! Test limit
196
- /*!
197
- - free means upper < lower,
198
- - locked means upper == lower
199
- - limited means upper > lower
200
- - limitIndex: first 3 are linear, next 3 are angular
201
- */
202
- inline bool isLimited(int limitIndex)
203
- {
204
- return (m_upperLimit[limitIndex] >= m_lowerLimit[limitIndex]);
205
- }
206
- inline bool needApplyForce(int limitIndex)
207
- {
208
- if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false;
209
- return true;
210
- }
211
- int testLimitValue(int limitIndex, btScalar test_value);
212
-
213
-
214
- btScalar solveLinearAxis(
215
- btScalar timeStep,
216
- btScalar jacDiagABInv,
217
- btRigidBody& body1,const btVector3 &pointInA,
218
- btRigidBody& body2,const btVector3 &pointInB,
219
- int limit_index,
220
- const btVector3 & axis_normal_on_a,
221
- const btVector3 & anchorPos);
222
-
223
-
224
- };
225
-
226
- enum bt6DofFlags
227
- {
228
- BT_6DOF_FLAGS_CFM_NORM = 1,
229
- BT_6DOF_FLAGS_CFM_STOP = 2,
230
- BT_6DOF_FLAGS_ERP_STOP = 4
231
- };
232
- #define BT_6DOF_FLAGS_AXIS_SHIFT 3 // bits per axis
233
-
234
-
235
- /// btGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis location in local space
236
- /*!
237
- btGeneric6DofConstraint can leave any of the 6 degree of freedom 'free' or 'locked'.
238
- currently this limit supports rotational motors<br>
239
- <ul>
240
- <li> For Linear limits, use btGeneric6DofConstraint.setLinearUpperLimit, btGeneric6DofConstraint.setLinearLowerLimit. You can set the parameters with the btTranslationalLimitMotor structure accsesible through the btGeneric6DofConstraint.getTranslationalLimitMotor method.
241
- At this moment translational motors are not supported. May be in the future. </li>
242
-
243
- <li> For Angular limits, use the btRotationalLimitMotor structure for configuring the limit.
244
- This is accessible through btGeneric6DofConstraint.getLimitMotor method,
245
- This brings support for limit parameters and motors. </li>
246
-
247
- <li> Angulars limits have these possible ranges:
248
- <table border=1 >
249
- <tr>
250
- <td><b>AXIS</b></td>
251
- <td><b>MIN ANGLE</b></td>
252
- <td><b>MAX ANGLE</b></td>
253
- </tr><tr>
254
- <td>X</td>
255
- <td>-PI</td>
256
- <td>PI</td>
257
- </tr><tr>
258
- <td>Y</td>
259
- <td>-PI/2</td>
260
- <td>PI/2</td>
261
- </tr><tr>
262
- <td>Z</td>
263
- <td>-PI</td>
264
- <td>PI</td>
265
- </tr>
266
- </table>
267
- </li>
268
- </ul>
269
-
270
- */
271
- class btGeneric6DofConstraint : public btTypedConstraint
272
- {
273
- protected:
274
-
275
- //! relative_frames
276
- //!@{
277
- btTransform m_frameInA;//!< the constraint space w.r.t body A
278
- btTransform m_frameInB;//!< the constraint space w.r.t body B
279
- //!@}
280
-
281
- //! Jacobians
282
- //!@{
283
- btJacobianEntry m_jacLinear[3];//!< 3 orthogonal linear constraints
284
- btJacobianEntry m_jacAng[3];//!< 3 orthogonal angular constraints
285
- //!@}
286
-
287
- //! Linear_Limit_parameters
288
- //!@{
289
- btTranslationalLimitMotor m_linearLimits;
290
- //!@}
291
-
292
-
293
- //! hinge_parameters
294
- //!@{
295
- btRotationalLimitMotor m_angularLimits[3];
296
- //!@}
297
-
298
-
299
- protected:
300
- //! temporal variables
301
- //!@{
302
- btScalar m_timeStep;
303
- btTransform m_calculatedTransformA;
304
- btTransform m_calculatedTransformB;
305
- btVector3 m_calculatedAxisAngleDiff;
306
- btVector3 m_calculatedAxis[3];
307
- btVector3 m_calculatedLinearDiff;
308
- btScalar m_factA;
309
- btScalar m_factB;
310
- bool m_hasStaticBody;
311
-
312
- btVector3 m_AnchorPos; // point betwen pivots of bodies A and B to solve linear axes
313
-
314
- bool m_useLinearReferenceFrameA;
315
- bool m_useOffsetForConstraintFrame;
316
-
317
- int m_flags;
318
-
319
- //!@}
320
-
321
- btGeneric6DofConstraint& operator=(btGeneric6DofConstraint& other)
322
- {
323
- btAssert(0);
324
- (void) other;
325
- return *this;
326
- }
327
-
328
-
329
- int setAngularLimits(btConstraintInfo2 *info, int row_offset,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
330
-
331
- int setLinearLimits(btConstraintInfo2 *info, int row, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
332
-
333
- void buildLinearJacobian(
334
- btJacobianEntry & jacLinear,const btVector3 & normalWorld,
335
- const btVector3 & pivotAInW,const btVector3 & pivotBInW);
336
-
337
- void buildAngularJacobian(btJacobianEntry & jacAngular,const btVector3 & jointAxisW);
338
-
339
- // tests linear limits
340
- void calculateLinearInfo();
341
-
342
- //! calcs the euler angles between the two bodies.
343
- void calculateAngleInfo();
344
-
345
-
346
-
347
- public:
348
-
349
- ///for backwards compatibility during the transition to 'getInfo/getInfo2'
350
- bool m_useSolveConstraintObsolete;
351
-
352
- btGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
353
- btGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
354
-
355
- //! Calcs global transform of the offsets
356
- /*!
357
- Calcs the global transform for the joint offset for body A an B, and also calcs the agle differences between the bodies.
358
- \sa btGeneric6DofConstraint.getCalculatedTransformA , btGeneric6DofConstraint.getCalculatedTransformB, btGeneric6DofConstraint.calculateAngleInfo
359
- */
360
- void calculateTransforms(const btTransform& transA,const btTransform& transB);
361
-
362
- void calculateTransforms();
363
-
364
- //! Gets the global transform of the offset for body A
365
- /*!
366
- \sa btGeneric6DofConstraint.getFrameOffsetA, btGeneric6DofConstraint.getFrameOffsetB, btGeneric6DofConstraint.calculateAngleInfo.
367
- */
368
- const btTransform & getCalculatedTransformA() const
369
- {
370
- return m_calculatedTransformA;
371
- }
372
-
373
- //! Gets the global transform of the offset for body B
374
- /*!
375
- \sa btGeneric6DofConstraint.getFrameOffsetA, btGeneric6DofConstraint.getFrameOffsetB, btGeneric6DofConstraint.calculateAngleInfo.
376
- */
377
- const btTransform & getCalculatedTransformB() const
378
- {
379
- return m_calculatedTransformB;
380
- }
381
-
382
- const btTransform & getFrameOffsetA() const
383
- {
384
- return m_frameInA;
385
- }
386
-
387
- const btTransform & getFrameOffsetB() const
388
- {
389
- return m_frameInB;
390
- }
391
-
392
-
393
- btTransform & getFrameOffsetA()
394
- {
395
- return m_frameInA;
396
- }
397
-
398
- btTransform & getFrameOffsetB()
399
- {
400
- return m_frameInB;
401
- }
402
-
403
-
404
- //! performs Jacobian calculation, and also calculates angle differences and axis
405
- virtual void buildJacobian();
406
-
407
- virtual void getInfo1 (btConstraintInfo1* info);
408
-
409
- void getInfo1NonVirtual (btConstraintInfo1* info);
410
-
411
- virtual void getInfo2 (btConstraintInfo2* info);
412
-
413
- void getInfo2NonVirtual (btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
414
-
415
-
416
- void updateRHS(btScalar timeStep);
417
-
418
- //! Get the rotation axis in global coordinates
419
- /*!
420
- \pre btGeneric6DofConstraint.buildJacobian must be called previously.
421
- */
422
- btVector3 getAxis(int axis_index) const;
423
-
424
- //! Get the relative Euler angle
425
- /*!
426
- \pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
427
- */
428
- btScalar getAngle(int axis_index) const;
429
-
430
- //! Get the relative position of the constraint pivot
431
- /*!
432
- \pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
433
- */
434
- btScalar getRelativePivotPosition(int axis_index) const;
435
-
436
- void setFrames(const btTransform & frameA, const btTransform & frameB);
437
-
438
- //! Test angular limit.
439
- /*!
440
- Calculates angular correction and returns true if limit needs to be corrected.
441
- \pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
442
- */
443
- bool testAngularLimitMotor(int axis_index);
444
-
445
- void setLinearLowerLimit(const btVector3& linearLower)
446
- {
447
- m_linearLimits.m_lowerLimit = linearLower;
448
- }
449
-
450
- void getLinearLowerLimit(btVector3& linearLower)
451
- {
452
- linearLower = m_linearLimits.m_lowerLimit;
453
- }
454
-
455
- void setLinearUpperLimit(const btVector3& linearUpper)
456
- {
457
- m_linearLimits.m_upperLimit = linearUpper;
458
- }
459
-
460
- void getLinearUpperLimit(btVector3& linearUpper)
461
- {
462
- linearUpper = m_linearLimits.m_upperLimit;
463
- }
464
-
465
- void setAngularLowerLimit(const btVector3& angularLower)
466
- {
467
- for(int i = 0; i < 3; i++)
468
- m_angularLimits[i].m_loLimit = btNormalizeAngle(angularLower[i]);
469
- }
470
-
471
- void getAngularLowerLimit(btVector3& angularLower)
472
- {
473
- for(int i = 0; i < 3; i++)
474
- angularLower[i] = m_angularLimits[i].m_loLimit;
475
- }
476
-
477
- void setAngularUpperLimit(const btVector3& angularUpper)
478
- {
479
- for(int i = 0; i < 3; i++)
480
- m_angularLimits[i].m_hiLimit = btNormalizeAngle(angularUpper[i]);
481
- }
482
-
483
- void getAngularUpperLimit(btVector3& angularUpper)
484
- {
485
- for(int i = 0; i < 3; i++)
486
- angularUpper[i] = m_angularLimits[i].m_hiLimit;
487
- }
488
-
489
- //! Retrieves the angular limit informacion
490
- btRotationalLimitMotor * getRotationalLimitMotor(int index)
491
- {
492
- return &m_angularLimits[index];
493
- }
494
-
495
- //! Retrieves the limit informacion
496
- btTranslationalLimitMotor * getTranslationalLimitMotor()
497
- {
498
- return &m_linearLimits;
499
- }
500
-
501
- //first 3 are linear, next 3 are angular
502
- void setLimit(int axis, btScalar lo, btScalar hi)
503
- {
504
- if(axis<3)
505
- {
506
- m_linearLimits.m_lowerLimit[axis] = lo;
507
- m_linearLimits.m_upperLimit[axis] = hi;
508
- }
509
- else
510
- {
511
- lo = btNormalizeAngle(lo);
512
- hi = btNormalizeAngle(hi);
513
- m_angularLimits[axis-3].m_loLimit = lo;
514
- m_angularLimits[axis-3].m_hiLimit = hi;
515
- }
516
- }
517
-
518
- //! Test limit
519
- /*!
520
- - free means upper < lower,
521
- - locked means upper == lower
522
- - limited means upper > lower
523
- - limitIndex: first 3 are linear, next 3 are angular
524
- */
525
- bool isLimited(int limitIndex)
526
- {
527
- if(limitIndex<3)
528
- {
529
- return m_linearLimits.isLimited(limitIndex);
530
-
531
- }
532
- return m_angularLimits[limitIndex-3].isLimited();
533
- }
534
-
535
- virtual void calcAnchorPos(void); // overridable
536
-
537
- int get_limit_motor_info2( btRotationalLimitMotor * limot,
538
- const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
539
- btConstraintInfo2 *info, int row, btVector3& ax1, int rotational, int rotAllowed = false);
540
-
541
- // access for UseFrameOffset
542
- bool getUseFrameOffset() { return m_useOffsetForConstraintFrame; }
543
- void setUseFrameOffset(bool frameOffsetOnOff) { m_useOffsetForConstraintFrame = frameOffsetOnOff; }
544
-
545
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
546
- ///If no axis is provided, it uses the default axis for this constraint.
547
- virtual void setParam(int num, btScalar value, int axis = -1);
548
- ///return the local value of parameter
549
- virtual btScalar getParam(int num, int axis = -1) const;
550
-
551
- void setAxis( const btVector3& axis1, const btVector3& axis2);
552
-
553
-
554
- virtual int calculateSerializeBufferSize() const;
555
-
556
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
557
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
558
-
559
-
560
- };
561
-
562
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
563
- struct btGeneric6DofConstraintData
564
- {
565
- btTypedConstraintData m_typeConstraintData;
566
- btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
567
- btTransformFloatData m_rbBFrame;
568
-
569
- btVector3FloatData m_linearUpperLimit;
570
- btVector3FloatData m_linearLowerLimit;
571
-
572
- btVector3FloatData m_angularUpperLimit;
573
- btVector3FloatData m_angularLowerLimit;
574
-
575
- int m_useLinearReferenceFrameA;
576
- int m_useOffsetForConstraintFrame;
577
- };
578
-
579
- SIMD_FORCE_INLINE int btGeneric6DofConstraint::calculateSerializeBufferSize() const
580
- {
581
- return sizeof(btGeneric6DofConstraintData);
582
- }
583
-
584
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
585
- SIMD_FORCE_INLINE const char* btGeneric6DofConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
586
- {
587
-
588
- btGeneric6DofConstraintData* dof = (btGeneric6DofConstraintData*)dataBuffer;
589
- btTypedConstraint::serialize(&dof->m_typeConstraintData,serializer);
590
-
591
- m_frameInA.serializeFloat(dof->m_rbAFrame);
592
- m_frameInB.serializeFloat(dof->m_rbBFrame);
593
-
594
-
595
- int i;
596
- for (i=0;i<3;i++)
597
- {
598
- dof->m_angularLowerLimit.m_floats[i] = float(m_angularLimits[i].m_loLimit);
599
- dof->m_angularUpperLimit.m_floats[i] = float(m_angularLimits[i].m_hiLimit);
600
- dof->m_linearLowerLimit.m_floats[i] = float(m_linearLimits.m_lowerLimit[i]);
601
- dof->m_linearUpperLimit.m_floats[i] = float(m_linearLimits.m_upperLimit[i]);
602
- }
603
-
604
- dof->m_useLinearReferenceFrameA = m_useLinearReferenceFrameA? 1 : 0;
605
- dof->m_useOffsetForConstraintFrame = m_useOffsetForConstraintFrame ? 1 : 0;
606
-
607
- return "btGeneric6DofConstraintData";
608
- }
609
-
610
-
611
-
612
-
613
-
614
- #endif //BT_GENERIC_6DOF_CONSTRAINT_H