ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,87 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_CONTACT_SOLVER_INFO
|
17
|
-
#define BT_CONTACT_SOLVER_INFO
|
18
|
-
|
19
|
-
enum btSolverMode
|
20
|
-
{
|
21
|
-
SOLVER_RANDMIZE_ORDER = 1,
|
22
|
-
SOLVER_FRICTION_SEPARATE = 2,
|
23
|
-
SOLVER_USE_WARMSTARTING = 4,
|
24
|
-
SOLVER_USE_FRICTION_WARMSTARTING = 8,
|
25
|
-
SOLVER_USE_2_FRICTION_DIRECTIONS = 16,
|
26
|
-
SOLVER_ENABLE_FRICTION_DIRECTION_CACHING = 32,
|
27
|
-
SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION = 64,
|
28
|
-
SOLVER_CACHE_FRIENDLY = 128,
|
29
|
-
SOLVER_SIMD = 256, //enabled for Windows, the solver innerloop is branchless SIMD, 40% faster than FPU/scalar version
|
30
|
-
SOLVER_CUDA = 512 //will be open sourced during Game Developers Conference 2009. Much faster.
|
31
|
-
};
|
32
|
-
|
33
|
-
struct btContactSolverInfoData
|
34
|
-
{
|
35
|
-
|
36
|
-
|
37
|
-
btScalar m_tau;
|
38
|
-
btScalar m_damping;//global non-contact constraint damping, can be locally overridden by constraints during 'getInfo2'.
|
39
|
-
btScalar m_friction;
|
40
|
-
btScalar m_timeStep;
|
41
|
-
btScalar m_restitution;
|
42
|
-
int m_numIterations;
|
43
|
-
btScalar m_maxErrorReduction;
|
44
|
-
btScalar m_sor;
|
45
|
-
btScalar m_erp;//used as Baumgarte factor
|
46
|
-
btScalar m_erp2;//used in Split Impulse
|
47
|
-
btScalar m_globalCfm;//constraint force mixing
|
48
|
-
int m_splitImpulse;
|
49
|
-
btScalar m_splitImpulsePenetrationThreshold;
|
50
|
-
btScalar m_linearSlop;
|
51
|
-
btScalar m_warmstartingFactor;
|
52
|
-
|
53
|
-
int m_solverMode;
|
54
|
-
int m_restingContactRestitutionThreshold;
|
55
|
-
int m_minimumSolverBatchSize;
|
56
|
-
|
57
|
-
|
58
|
-
};
|
59
|
-
|
60
|
-
struct btContactSolverInfo : public btContactSolverInfoData
|
61
|
-
{
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
inline btContactSolverInfo()
|
66
|
-
{
|
67
|
-
m_tau = btScalar(0.6);
|
68
|
-
m_damping = btScalar(1.0);
|
69
|
-
m_friction = btScalar(0.3);
|
70
|
-
m_restitution = btScalar(0.);
|
71
|
-
m_maxErrorReduction = btScalar(20.);
|
72
|
-
m_numIterations = 10;
|
73
|
-
m_erp = btScalar(0.2);
|
74
|
-
m_erp2 = btScalar(0.1);
|
75
|
-
m_globalCfm = btScalar(0.);
|
76
|
-
m_sor = btScalar(1.);
|
77
|
-
m_splitImpulse = false;
|
78
|
-
m_splitImpulsePenetrationThreshold = -0.02f;
|
79
|
-
m_linearSlop = btScalar(0.0);
|
80
|
-
m_warmstartingFactor=btScalar(0.85);
|
81
|
-
m_solverMode = SOLVER_USE_WARMSTARTING | SOLVER_SIMD;// | SOLVER_RANDMIZE_ORDER;
|
82
|
-
m_restingContactRestitutionThreshold = 2;//resting contact lifetime threshold to disable restitution
|
83
|
-
m_minimumSolverBatchSize = 128; //try to combine islands until the amount of constraints reaches this limit
|
84
|
-
}
|
85
|
-
};
|
86
|
-
|
87
|
-
#endif //BT_CONTACT_SOLVER_INFO
|
@@ -1,614 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
/// 2009 March: btGeneric6DofConstraint refactored by Roman Ponomarev
|
17
|
-
/// Added support for generic constraint solver through getInfo1/getInfo2 methods
|
18
|
-
|
19
|
-
/*
|
20
|
-
2007-09-09
|
21
|
-
btGeneric6DofConstraint Refactored by Francisco Le?n
|
22
|
-
email: projectileman@yahoo.com
|
23
|
-
http://gimpact.sf.net
|
24
|
-
*/
|
25
|
-
|
26
|
-
|
27
|
-
#ifndef BT_GENERIC_6DOF_CONSTRAINT_H
|
28
|
-
#define BT_GENERIC_6DOF_CONSTRAINT_H
|
29
|
-
|
30
|
-
#include "LinearMath/btVector3.h"
|
31
|
-
#include "btJacobianEntry.h"
|
32
|
-
#include "btTypedConstraint.h"
|
33
|
-
|
34
|
-
class btRigidBody;
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
//! Rotation Limit structure for generic joints
|
40
|
-
class btRotationalLimitMotor
|
41
|
-
{
|
42
|
-
public:
|
43
|
-
//! limit_parameters
|
44
|
-
//!@{
|
45
|
-
btScalar m_loLimit;//!< joint limit
|
46
|
-
btScalar m_hiLimit;//!< joint limit
|
47
|
-
btScalar m_targetVelocity;//!< target motor velocity
|
48
|
-
btScalar m_maxMotorForce;//!< max force on motor
|
49
|
-
btScalar m_maxLimitForce;//!< max force on limit
|
50
|
-
btScalar m_damping;//!< Damping.
|
51
|
-
btScalar m_limitSoftness;//! Relaxation factor
|
52
|
-
btScalar m_normalCFM;//!< Constraint force mixing factor
|
53
|
-
btScalar m_stopERP;//!< Error tolerance factor when joint is at limit
|
54
|
-
btScalar m_stopCFM;//!< Constraint force mixing factor when joint is at limit
|
55
|
-
btScalar m_bounce;//!< restitution factor
|
56
|
-
bool m_enableMotor;
|
57
|
-
|
58
|
-
//!@}
|
59
|
-
|
60
|
-
//! temp_variables
|
61
|
-
//!@{
|
62
|
-
btScalar m_currentLimitError;//! How much is violated this limit
|
63
|
-
btScalar m_currentPosition; //! current value of angle
|
64
|
-
int m_currentLimit;//!< 0=free, 1=at lo limit, 2=at hi limit
|
65
|
-
btScalar m_accumulatedImpulse;
|
66
|
-
//!@}
|
67
|
-
|
68
|
-
btRotationalLimitMotor()
|
69
|
-
{
|
70
|
-
m_accumulatedImpulse = 0.f;
|
71
|
-
m_targetVelocity = 0;
|
72
|
-
m_maxMotorForce = 0.1f;
|
73
|
-
m_maxLimitForce = 300.0f;
|
74
|
-
m_loLimit = 1.0f;
|
75
|
-
m_hiLimit = -1.0f;
|
76
|
-
m_normalCFM = 0.f;
|
77
|
-
m_stopERP = 0.2f;
|
78
|
-
m_stopCFM = 0.f;
|
79
|
-
m_bounce = 0.0f;
|
80
|
-
m_damping = 1.0f;
|
81
|
-
m_limitSoftness = 0.5f;
|
82
|
-
m_currentLimit = 0;
|
83
|
-
m_currentLimitError = 0;
|
84
|
-
m_enableMotor = false;
|
85
|
-
}
|
86
|
-
|
87
|
-
btRotationalLimitMotor(const btRotationalLimitMotor & limot)
|
88
|
-
{
|
89
|
-
m_targetVelocity = limot.m_targetVelocity;
|
90
|
-
m_maxMotorForce = limot.m_maxMotorForce;
|
91
|
-
m_limitSoftness = limot.m_limitSoftness;
|
92
|
-
m_loLimit = limot.m_loLimit;
|
93
|
-
m_hiLimit = limot.m_hiLimit;
|
94
|
-
m_normalCFM = limot.m_normalCFM;
|
95
|
-
m_stopERP = limot.m_stopERP;
|
96
|
-
m_stopCFM = limot.m_stopCFM;
|
97
|
-
m_bounce = limot.m_bounce;
|
98
|
-
m_currentLimit = limot.m_currentLimit;
|
99
|
-
m_currentLimitError = limot.m_currentLimitError;
|
100
|
-
m_enableMotor = limot.m_enableMotor;
|
101
|
-
}
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
//! Is limited
|
106
|
-
bool isLimited()
|
107
|
-
{
|
108
|
-
if(m_loLimit > m_hiLimit) return false;
|
109
|
-
return true;
|
110
|
-
}
|
111
|
-
|
112
|
-
//! Need apply correction
|
113
|
-
bool needApplyTorques()
|
114
|
-
{
|
115
|
-
if(m_currentLimit == 0 && m_enableMotor == false) return false;
|
116
|
-
return true;
|
117
|
-
}
|
118
|
-
|
119
|
-
//! calculates error
|
120
|
-
/*!
|
121
|
-
calculates m_currentLimit and m_currentLimitError.
|
122
|
-
*/
|
123
|
-
int testLimitValue(btScalar test_value);
|
124
|
-
|
125
|
-
//! apply the correction impulses for two bodies
|
126
|
-
btScalar solveAngularLimits(btScalar timeStep,btVector3& axis, btScalar jacDiagABInv,btRigidBody * body0, btRigidBody * body1);
|
127
|
-
|
128
|
-
};
|
129
|
-
|
130
|
-
|
131
|
-
|
132
|
-
class btTranslationalLimitMotor
|
133
|
-
{
|
134
|
-
public:
|
135
|
-
btVector3 m_lowerLimit;//!< the constraint lower limits
|
136
|
-
btVector3 m_upperLimit;//!< the constraint upper limits
|
137
|
-
btVector3 m_accumulatedImpulse;
|
138
|
-
//! Linear_Limit_parameters
|
139
|
-
//!@{
|
140
|
-
btScalar m_limitSoftness;//!< Softness for linear limit
|
141
|
-
btScalar m_damping;//!< Damping for linear limit
|
142
|
-
btScalar m_restitution;//! Bounce parameter for linear limit
|
143
|
-
btVector3 m_normalCFM;//!< Constraint force mixing factor
|
144
|
-
btVector3 m_stopERP;//!< Error tolerance factor when joint is at limit
|
145
|
-
btVector3 m_stopCFM;//!< Constraint force mixing factor when joint is at limit
|
146
|
-
//!@}
|
147
|
-
bool m_enableMotor[3];
|
148
|
-
btVector3 m_targetVelocity;//!< target motor velocity
|
149
|
-
btVector3 m_maxMotorForce;//!< max force on motor
|
150
|
-
btVector3 m_currentLimitError;//! How much is violated this limit
|
151
|
-
btVector3 m_currentLinearDiff;//! Current relative offset of constraint frames
|
152
|
-
int m_currentLimit[3];//!< 0=free, 1=at lower limit, 2=at upper limit
|
153
|
-
|
154
|
-
btTranslationalLimitMotor()
|
155
|
-
{
|
156
|
-
m_lowerLimit.setValue(0.f,0.f,0.f);
|
157
|
-
m_upperLimit.setValue(0.f,0.f,0.f);
|
158
|
-
m_accumulatedImpulse.setValue(0.f,0.f,0.f);
|
159
|
-
m_normalCFM.setValue(0.f, 0.f, 0.f);
|
160
|
-
m_stopERP.setValue(0.2f, 0.2f, 0.2f);
|
161
|
-
m_stopCFM.setValue(0.f, 0.f, 0.f);
|
162
|
-
|
163
|
-
m_limitSoftness = 0.7f;
|
164
|
-
m_damping = btScalar(1.0f);
|
165
|
-
m_restitution = btScalar(0.5f);
|
166
|
-
for(int i=0; i < 3; i++)
|
167
|
-
{
|
168
|
-
m_enableMotor[i] = false;
|
169
|
-
m_targetVelocity[i] = btScalar(0.f);
|
170
|
-
m_maxMotorForce[i] = btScalar(0.f);
|
171
|
-
}
|
172
|
-
}
|
173
|
-
|
174
|
-
btTranslationalLimitMotor(const btTranslationalLimitMotor & other )
|
175
|
-
{
|
176
|
-
m_lowerLimit = other.m_lowerLimit;
|
177
|
-
m_upperLimit = other.m_upperLimit;
|
178
|
-
m_accumulatedImpulse = other.m_accumulatedImpulse;
|
179
|
-
|
180
|
-
m_limitSoftness = other.m_limitSoftness ;
|
181
|
-
m_damping = other.m_damping;
|
182
|
-
m_restitution = other.m_restitution;
|
183
|
-
m_normalCFM = other.m_normalCFM;
|
184
|
-
m_stopERP = other.m_stopERP;
|
185
|
-
m_stopCFM = other.m_stopCFM;
|
186
|
-
|
187
|
-
for(int i=0; i < 3; i++)
|
188
|
-
{
|
189
|
-
m_enableMotor[i] = other.m_enableMotor[i];
|
190
|
-
m_targetVelocity[i] = other.m_targetVelocity[i];
|
191
|
-
m_maxMotorForce[i] = other.m_maxMotorForce[i];
|
192
|
-
}
|
193
|
-
}
|
194
|
-
|
195
|
-
//! Test limit
|
196
|
-
/*!
|
197
|
-
- free means upper < lower,
|
198
|
-
- locked means upper == lower
|
199
|
-
- limited means upper > lower
|
200
|
-
- limitIndex: first 3 are linear, next 3 are angular
|
201
|
-
*/
|
202
|
-
inline bool isLimited(int limitIndex)
|
203
|
-
{
|
204
|
-
return (m_upperLimit[limitIndex] >= m_lowerLimit[limitIndex]);
|
205
|
-
}
|
206
|
-
inline bool needApplyForce(int limitIndex)
|
207
|
-
{
|
208
|
-
if(m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false;
|
209
|
-
return true;
|
210
|
-
}
|
211
|
-
int testLimitValue(int limitIndex, btScalar test_value);
|
212
|
-
|
213
|
-
|
214
|
-
btScalar solveLinearAxis(
|
215
|
-
btScalar timeStep,
|
216
|
-
btScalar jacDiagABInv,
|
217
|
-
btRigidBody& body1,const btVector3 &pointInA,
|
218
|
-
btRigidBody& body2,const btVector3 &pointInB,
|
219
|
-
int limit_index,
|
220
|
-
const btVector3 & axis_normal_on_a,
|
221
|
-
const btVector3 & anchorPos);
|
222
|
-
|
223
|
-
|
224
|
-
};
|
225
|
-
|
226
|
-
enum bt6DofFlags
|
227
|
-
{
|
228
|
-
BT_6DOF_FLAGS_CFM_NORM = 1,
|
229
|
-
BT_6DOF_FLAGS_CFM_STOP = 2,
|
230
|
-
BT_6DOF_FLAGS_ERP_STOP = 4
|
231
|
-
};
|
232
|
-
#define BT_6DOF_FLAGS_AXIS_SHIFT 3 // bits per axis
|
233
|
-
|
234
|
-
|
235
|
-
/// btGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis location in local space
|
236
|
-
/*!
|
237
|
-
btGeneric6DofConstraint can leave any of the 6 degree of freedom 'free' or 'locked'.
|
238
|
-
currently this limit supports rotational motors<br>
|
239
|
-
<ul>
|
240
|
-
<li> For Linear limits, use btGeneric6DofConstraint.setLinearUpperLimit, btGeneric6DofConstraint.setLinearLowerLimit. You can set the parameters with the btTranslationalLimitMotor structure accsesible through the btGeneric6DofConstraint.getTranslationalLimitMotor method.
|
241
|
-
At this moment translational motors are not supported. May be in the future. </li>
|
242
|
-
|
243
|
-
<li> For Angular limits, use the btRotationalLimitMotor structure for configuring the limit.
|
244
|
-
This is accessible through btGeneric6DofConstraint.getLimitMotor method,
|
245
|
-
This brings support for limit parameters and motors. </li>
|
246
|
-
|
247
|
-
<li> Angulars limits have these possible ranges:
|
248
|
-
<table border=1 >
|
249
|
-
<tr>
|
250
|
-
<td><b>AXIS</b></td>
|
251
|
-
<td><b>MIN ANGLE</b></td>
|
252
|
-
<td><b>MAX ANGLE</b></td>
|
253
|
-
</tr><tr>
|
254
|
-
<td>X</td>
|
255
|
-
<td>-PI</td>
|
256
|
-
<td>PI</td>
|
257
|
-
</tr><tr>
|
258
|
-
<td>Y</td>
|
259
|
-
<td>-PI/2</td>
|
260
|
-
<td>PI/2</td>
|
261
|
-
</tr><tr>
|
262
|
-
<td>Z</td>
|
263
|
-
<td>-PI</td>
|
264
|
-
<td>PI</td>
|
265
|
-
</tr>
|
266
|
-
</table>
|
267
|
-
</li>
|
268
|
-
</ul>
|
269
|
-
|
270
|
-
*/
|
271
|
-
class btGeneric6DofConstraint : public btTypedConstraint
|
272
|
-
{
|
273
|
-
protected:
|
274
|
-
|
275
|
-
//! relative_frames
|
276
|
-
//!@{
|
277
|
-
btTransform m_frameInA;//!< the constraint space w.r.t body A
|
278
|
-
btTransform m_frameInB;//!< the constraint space w.r.t body B
|
279
|
-
//!@}
|
280
|
-
|
281
|
-
//! Jacobians
|
282
|
-
//!@{
|
283
|
-
btJacobianEntry m_jacLinear[3];//!< 3 orthogonal linear constraints
|
284
|
-
btJacobianEntry m_jacAng[3];//!< 3 orthogonal angular constraints
|
285
|
-
//!@}
|
286
|
-
|
287
|
-
//! Linear_Limit_parameters
|
288
|
-
//!@{
|
289
|
-
btTranslationalLimitMotor m_linearLimits;
|
290
|
-
//!@}
|
291
|
-
|
292
|
-
|
293
|
-
//! hinge_parameters
|
294
|
-
//!@{
|
295
|
-
btRotationalLimitMotor m_angularLimits[3];
|
296
|
-
//!@}
|
297
|
-
|
298
|
-
|
299
|
-
protected:
|
300
|
-
//! temporal variables
|
301
|
-
//!@{
|
302
|
-
btScalar m_timeStep;
|
303
|
-
btTransform m_calculatedTransformA;
|
304
|
-
btTransform m_calculatedTransformB;
|
305
|
-
btVector3 m_calculatedAxisAngleDiff;
|
306
|
-
btVector3 m_calculatedAxis[3];
|
307
|
-
btVector3 m_calculatedLinearDiff;
|
308
|
-
btScalar m_factA;
|
309
|
-
btScalar m_factB;
|
310
|
-
bool m_hasStaticBody;
|
311
|
-
|
312
|
-
btVector3 m_AnchorPos; // point betwen pivots of bodies A and B to solve linear axes
|
313
|
-
|
314
|
-
bool m_useLinearReferenceFrameA;
|
315
|
-
bool m_useOffsetForConstraintFrame;
|
316
|
-
|
317
|
-
int m_flags;
|
318
|
-
|
319
|
-
//!@}
|
320
|
-
|
321
|
-
btGeneric6DofConstraint& operator=(btGeneric6DofConstraint& other)
|
322
|
-
{
|
323
|
-
btAssert(0);
|
324
|
-
(void) other;
|
325
|
-
return *this;
|
326
|
-
}
|
327
|
-
|
328
|
-
|
329
|
-
int setAngularLimits(btConstraintInfo2 *info, int row_offset,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
|
330
|
-
|
331
|
-
int setLinearLimits(btConstraintInfo2 *info, int row, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
|
332
|
-
|
333
|
-
void buildLinearJacobian(
|
334
|
-
btJacobianEntry & jacLinear,const btVector3 & normalWorld,
|
335
|
-
const btVector3 & pivotAInW,const btVector3 & pivotBInW);
|
336
|
-
|
337
|
-
void buildAngularJacobian(btJacobianEntry & jacAngular,const btVector3 & jointAxisW);
|
338
|
-
|
339
|
-
// tests linear limits
|
340
|
-
void calculateLinearInfo();
|
341
|
-
|
342
|
-
//! calcs the euler angles between the two bodies.
|
343
|
-
void calculateAngleInfo();
|
344
|
-
|
345
|
-
|
346
|
-
|
347
|
-
public:
|
348
|
-
|
349
|
-
///for backwards compatibility during the transition to 'getInfo/getInfo2'
|
350
|
-
bool m_useSolveConstraintObsolete;
|
351
|
-
|
352
|
-
btGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
|
353
|
-
btGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
|
354
|
-
|
355
|
-
//! Calcs global transform of the offsets
|
356
|
-
/*!
|
357
|
-
Calcs the global transform for the joint offset for body A an B, and also calcs the agle differences between the bodies.
|
358
|
-
\sa btGeneric6DofConstraint.getCalculatedTransformA , btGeneric6DofConstraint.getCalculatedTransformB, btGeneric6DofConstraint.calculateAngleInfo
|
359
|
-
*/
|
360
|
-
void calculateTransforms(const btTransform& transA,const btTransform& transB);
|
361
|
-
|
362
|
-
void calculateTransforms();
|
363
|
-
|
364
|
-
//! Gets the global transform of the offset for body A
|
365
|
-
/*!
|
366
|
-
\sa btGeneric6DofConstraint.getFrameOffsetA, btGeneric6DofConstraint.getFrameOffsetB, btGeneric6DofConstraint.calculateAngleInfo.
|
367
|
-
*/
|
368
|
-
const btTransform & getCalculatedTransformA() const
|
369
|
-
{
|
370
|
-
return m_calculatedTransformA;
|
371
|
-
}
|
372
|
-
|
373
|
-
//! Gets the global transform of the offset for body B
|
374
|
-
/*!
|
375
|
-
\sa btGeneric6DofConstraint.getFrameOffsetA, btGeneric6DofConstraint.getFrameOffsetB, btGeneric6DofConstraint.calculateAngleInfo.
|
376
|
-
*/
|
377
|
-
const btTransform & getCalculatedTransformB() const
|
378
|
-
{
|
379
|
-
return m_calculatedTransformB;
|
380
|
-
}
|
381
|
-
|
382
|
-
const btTransform & getFrameOffsetA() const
|
383
|
-
{
|
384
|
-
return m_frameInA;
|
385
|
-
}
|
386
|
-
|
387
|
-
const btTransform & getFrameOffsetB() const
|
388
|
-
{
|
389
|
-
return m_frameInB;
|
390
|
-
}
|
391
|
-
|
392
|
-
|
393
|
-
btTransform & getFrameOffsetA()
|
394
|
-
{
|
395
|
-
return m_frameInA;
|
396
|
-
}
|
397
|
-
|
398
|
-
btTransform & getFrameOffsetB()
|
399
|
-
{
|
400
|
-
return m_frameInB;
|
401
|
-
}
|
402
|
-
|
403
|
-
|
404
|
-
//! performs Jacobian calculation, and also calculates angle differences and axis
|
405
|
-
virtual void buildJacobian();
|
406
|
-
|
407
|
-
virtual void getInfo1 (btConstraintInfo1* info);
|
408
|
-
|
409
|
-
void getInfo1NonVirtual (btConstraintInfo1* info);
|
410
|
-
|
411
|
-
virtual void getInfo2 (btConstraintInfo2* info);
|
412
|
-
|
413
|
-
void getInfo2NonVirtual (btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
|
414
|
-
|
415
|
-
|
416
|
-
void updateRHS(btScalar timeStep);
|
417
|
-
|
418
|
-
//! Get the rotation axis in global coordinates
|
419
|
-
/*!
|
420
|
-
\pre btGeneric6DofConstraint.buildJacobian must be called previously.
|
421
|
-
*/
|
422
|
-
btVector3 getAxis(int axis_index) const;
|
423
|
-
|
424
|
-
//! Get the relative Euler angle
|
425
|
-
/*!
|
426
|
-
\pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
|
427
|
-
*/
|
428
|
-
btScalar getAngle(int axis_index) const;
|
429
|
-
|
430
|
-
//! Get the relative position of the constraint pivot
|
431
|
-
/*!
|
432
|
-
\pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
|
433
|
-
*/
|
434
|
-
btScalar getRelativePivotPosition(int axis_index) const;
|
435
|
-
|
436
|
-
void setFrames(const btTransform & frameA, const btTransform & frameB);
|
437
|
-
|
438
|
-
//! Test angular limit.
|
439
|
-
/*!
|
440
|
-
Calculates angular correction and returns true if limit needs to be corrected.
|
441
|
-
\pre btGeneric6DofConstraint::calculateTransforms() must be called previously.
|
442
|
-
*/
|
443
|
-
bool testAngularLimitMotor(int axis_index);
|
444
|
-
|
445
|
-
void setLinearLowerLimit(const btVector3& linearLower)
|
446
|
-
{
|
447
|
-
m_linearLimits.m_lowerLimit = linearLower;
|
448
|
-
}
|
449
|
-
|
450
|
-
void getLinearLowerLimit(btVector3& linearLower)
|
451
|
-
{
|
452
|
-
linearLower = m_linearLimits.m_lowerLimit;
|
453
|
-
}
|
454
|
-
|
455
|
-
void setLinearUpperLimit(const btVector3& linearUpper)
|
456
|
-
{
|
457
|
-
m_linearLimits.m_upperLimit = linearUpper;
|
458
|
-
}
|
459
|
-
|
460
|
-
void getLinearUpperLimit(btVector3& linearUpper)
|
461
|
-
{
|
462
|
-
linearUpper = m_linearLimits.m_upperLimit;
|
463
|
-
}
|
464
|
-
|
465
|
-
void setAngularLowerLimit(const btVector3& angularLower)
|
466
|
-
{
|
467
|
-
for(int i = 0; i < 3; i++)
|
468
|
-
m_angularLimits[i].m_loLimit = btNormalizeAngle(angularLower[i]);
|
469
|
-
}
|
470
|
-
|
471
|
-
void getAngularLowerLimit(btVector3& angularLower)
|
472
|
-
{
|
473
|
-
for(int i = 0; i < 3; i++)
|
474
|
-
angularLower[i] = m_angularLimits[i].m_loLimit;
|
475
|
-
}
|
476
|
-
|
477
|
-
void setAngularUpperLimit(const btVector3& angularUpper)
|
478
|
-
{
|
479
|
-
for(int i = 0; i < 3; i++)
|
480
|
-
m_angularLimits[i].m_hiLimit = btNormalizeAngle(angularUpper[i]);
|
481
|
-
}
|
482
|
-
|
483
|
-
void getAngularUpperLimit(btVector3& angularUpper)
|
484
|
-
{
|
485
|
-
for(int i = 0; i < 3; i++)
|
486
|
-
angularUpper[i] = m_angularLimits[i].m_hiLimit;
|
487
|
-
}
|
488
|
-
|
489
|
-
//! Retrieves the angular limit informacion
|
490
|
-
btRotationalLimitMotor * getRotationalLimitMotor(int index)
|
491
|
-
{
|
492
|
-
return &m_angularLimits[index];
|
493
|
-
}
|
494
|
-
|
495
|
-
//! Retrieves the limit informacion
|
496
|
-
btTranslationalLimitMotor * getTranslationalLimitMotor()
|
497
|
-
{
|
498
|
-
return &m_linearLimits;
|
499
|
-
}
|
500
|
-
|
501
|
-
//first 3 are linear, next 3 are angular
|
502
|
-
void setLimit(int axis, btScalar lo, btScalar hi)
|
503
|
-
{
|
504
|
-
if(axis<3)
|
505
|
-
{
|
506
|
-
m_linearLimits.m_lowerLimit[axis] = lo;
|
507
|
-
m_linearLimits.m_upperLimit[axis] = hi;
|
508
|
-
}
|
509
|
-
else
|
510
|
-
{
|
511
|
-
lo = btNormalizeAngle(lo);
|
512
|
-
hi = btNormalizeAngle(hi);
|
513
|
-
m_angularLimits[axis-3].m_loLimit = lo;
|
514
|
-
m_angularLimits[axis-3].m_hiLimit = hi;
|
515
|
-
}
|
516
|
-
}
|
517
|
-
|
518
|
-
//! Test limit
|
519
|
-
/*!
|
520
|
-
- free means upper < lower,
|
521
|
-
- locked means upper == lower
|
522
|
-
- limited means upper > lower
|
523
|
-
- limitIndex: first 3 are linear, next 3 are angular
|
524
|
-
*/
|
525
|
-
bool isLimited(int limitIndex)
|
526
|
-
{
|
527
|
-
if(limitIndex<3)
|
528
|
-
{
|
529
|
-
return m_linearLimits.isLimited(limitIndex);
|
530
|
-
|
531
|
-
}
|
532
|
-
return m_angularLimits[limitIndex-3].isLimited();
|
533
|
-
}
|
534
|
-
|
535
|
-
virtual void calcAnchorPos(void); // overridable
|
536
|
-
|
537
|
-
int get_limit_motor_info2( btRotationalLimitMotor * limot,
|
538
|
-
const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
|
539
|
-
btConstraintInfo2 *info, int row, btVector3& ax1, int rotational, int rotAllowed = false);
|
540
|
-
|
541
|
-
// access for UseFrameOffset
|
542
|
-
bool getUseFrameOffset() { return m_useOffsetForConstraintFrame; }
|
543
|
-
void setUseFrameOffset(bool frameOffsetOnOff) { m_useOffsetForConstraintFrame = frameOffsetOnOff; }
|
544
|
-
|
545
|
-
///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
|
546
|
-
///If no axis is provided, it uses the default axis for this constraint.
|
547
|
-
virtual void setParam(int num, btScalar value, int axis = -1);
|
548
|
-
///return the local value of parameter
|
549
|
-
virtual btScalar getParam(int num, int axis = -1) const;
|
550
|
-
|
551
|
-
void setAxis( const btVector3& axis1, const btVector3& axis2);
|
552
|
-
|
553
|
-
|
554
|
-
virtual int calculateSerializeBufferSize() const;
|
555
|
-
|
556
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
557
|
-
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
|
558
|
-
|
559
|
-
|
560
|
-
};
|
561
|
-
|
562
|
-
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
|
563
|
-
struct btGeneric6DofConstraintData
|
564
|
-
{
|
565
|
-
btTypedConstraintData m_typeConstraintData;
|
566
|
-
btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
|
567
|
-
btTransformFloatData m_rbBFrame;
|
568
|
-
|
569
|
-
btVector3FloatData m_linearUpperLimit;
|
570
|
-
btVector3FloatData m_linearLowerLimit;
|
571
|
-
|
572
|
-
btVector3FloatData m_angularUpperLimit;
|
573
|
-
btVector3FloatData m_angularLowerLimit;
|
574
|
-
|
575
|
-
int m_useLinearReferenceFrameA;
|
576
|
-
int m_useOffsetForConstraintFrame;
|
577
|
-
};
|
578
|
-
|
579
|
-
SIMD_FORCE_INLINE int btGeneric6DofConstraint::calculateSerializeBufferSize() const
|
580
|
-
{
|
581
|
-
return sizeof(btGeneric6DofConstraintData);
|
582
|
-
}
|
583
|
-
|
584
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
585
|
-
SIMD_FORCE_INLINE const char* btGeneric6DofConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
|
586
|
-
{
|
587
|
-
|
588
|
-
btGeneric6DofConstraintData* dof = (btGeneric6DofConstraintData*)dataBuffer;
|
589
|
-
btTypedConstraint::serialize(&dof->m_typeConstraintData,serializer);
|
590
|
-
|
591
|
-
m_frameInA.serializeFloat(dof->m_rbAFrame);
|
592
|
-
m_frameInB.serializeFloat(dof->m_rbBFrame);
|
593
|
-
|
594
|
-
|
595
|
-
int i;
|
596
|
-
for (i=0;i<3;i++)
|
597
|
-
{
|
598
|
-
dof->m_angularLowerLimit.m_floats[i] = float(m_angularLimits[i].m_loLimit);
|
599
|
-
dof->m_angularUpperLimit.m_floats[i] = float(m_angularLimits[i].m_hiLimit);
|
600
|
-
dof->m_linearLowerLimit.m_floats[i] = float(m_linearLimits.m_lowerLimit[i]);
|
601
|
-
dof->m_linearUpperLimit.m_floats[i] = float(m_linearLimits.m_upperLimit[i]);
|
602
|
-
}
|
603
|
-
|
604
|
-
dof->m_useLinearReferenceFrameA = m_useLinearReferenceFrameA? 1 : 0;
|
605
|
-
dof->m_useOffsetForConstraintFrame = m_useOffsetForConstraintFrame ? 1 : 0;
|
606
|
-
|
607
|
-
return "btGeneric6DofConstraintData";
|
608
|
-
}
|
609
|
-
|
610
|
-
|
611
|
-
|
612
|
-
|
613
|
-
|
614
|
-
#endif //BT_GENERIC_6DOF_CONSTRAINT_H
|