ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,153 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFT_BODY_CONCAVE_COLLISION_ALGORITHM_H
17
- #define BT_SOFT_BODY_CONCAVE_COLLISION_ALGORITHM_H
18
-
19
- #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
20
- #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
21
- #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
22
- #include "BulletCollision/CollisionShapes/btTriangleCallback.h"
23
- #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
24
- class btDispatcher;
25
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
26
- #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
27
- class btSoftBody;
28
- class btCollisionShape;
29
-
30
- #include "LinearMath/btHashMap.h"
31
-
32
- #include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h" //for definition of MAX_NUM_PARTS_IN_BITS
33
-
34
- struct btTriIndex
35
- {
36
- int m_PartIdTriangleIndex;
37
- class btCollisionShape* m_childShape;
38
-
39
- btTriIndex(int partId,int triangleIndex,btCollisionShape* shape)
40
- {
41
- m_PartIdTriangleIndex = (partId<<(31-MAX_NUM_PARTS_IN_BITS)) | triangleIndex;
42
- m_childShape = shape;
43
- }
44
-
45
- int getTriangleIndex() const
46
- {
47
- // Get only the lower bits where the triangle index is stored
48
- return (m_PartIdTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS)));
49
- }
50
- int getPartId() const
51
- {
52
- // Get only the highest bits where the part index is stored
53
- return (m_PartIdTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS));
54
- }
55
- int getUid() const
56
- {
57
- return m_PartIdTriangleIndex;
58
- }
59
- };
60
-
61
-
62
- ///For each triangle in the concave mesh that overlaps with the AABB of a soft body (m_softBody), processTriangle is called.
63
- class btSoftBodyTriangleCallback : public btTriangleCallback
64
- {
65
- btSoftBody* m_softBody;
66
- btCollisionObject* m_triBody;
67
-
68
- btVector3 m_aabbMin;
69
- btVector3 m_aabbMax ;
70
-
71
- btManifoldResult* m_resultOut;
72
-
73
- btDispatcher* m_dispatcher;
74
- const btDispatcherInfo* m_dispatchInfoPtr;
75
- btScalar m_collisionMarginTriangle;
76
-
77
- btHashMap<btHashKey<btTriIndex>,btTriIndex> m_shapeCache;
78
-
79
- public:
80
- int m_triangleCount;
81
-
82
- // btPersistentManifold* m_manifoldPtr;
83
-
84
- btSoftBodyTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
85
-
86
- void setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
87
-
88
- virtual ~btSoftBodyTriangleCallback();
89
-
90
- virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
91
-
92
- void clearCache();
93
-
94
- SIMD_FORCE_INLINE const btVector3& getAabbMin() const
95
- {
96
- return m_aabbMin;
97
- }
98
- SIMD_FORCE_INLINE const btVector3& getAabbMax() const
99
- {
100
- return m_aabbMax;
101
- }
102
-
103
- };
104
-
105
-
106
-
107
-
108
- /// btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes.
109
- class btSoftBodyConcaveCollisionAlgorithm : public btCollisionAlgorithm
110
- {
111
-
112
- bool m_isSwapped;
113
-
114
- btSoftBodyTriangleCallback m_btSoftBodyTriangleCallback;
115
-
116
- public:
117
-
118
- btSoftBodyConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
119
-
120
- virtual ~btSoftBodyConcaveCollisionAlgorithm();
121
-
122
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
123
-
124
- btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
125
-
126
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
127
- {
128
- //we don't add any manifolds
129
- }
130
-
131
- void clearCache();
132
-
133
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
134
- {
135
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
136
- {
137
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftBodyConcaveCollisionAlgorithm));
138
- return new(mem) btSoftBodyConcaveCollisionAlgorithm(ci,body0,body1,false);
139
- }
140
- };
141
-
142
- struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
143
- {
144
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
145
- {
146
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftBodyConcaveCollisionAlgorithm));
147
- return new(mem) btSoftBodyConcaveCollisionAlgorithm(ci,body0,body1,true);
148
- }
149
- };
150
-
151
- };
152
-
153
- #endif //BT_SOFT_BODY_CONCAVE_COLLISION_ALGORITHM_H
@@ -1,217 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFTBODY_FLOAT_DATA
17
- #define BT_SOFTBODY_FLOAT_DATA
18
-
19
- #include "BulletCollision/CollisionDispatch/btCollisionObject.h"
20
-
21
-
22
-
23
- struct SoftBodyMaterialData
24
- {
25
- float m_linearStiffness;
26
- float m_angularStiffness;
27
- float m_volumeStiffness;
28
- int m_flags;
29
- };
30
-
31
- struct SoftBodyNodeData
32
- {
33
- SoftBodyMaterialData *m_material;
34
- btVector3FloatData m_position;
35
- btVector3FloatData m_previousPosition;
36
- btVector3FloatData m_velocity;
37
- btVector3FloatData m_accumulatedForce;
38
- btVector3FloatData m_normal;
39
- float m_inverseMass;
40
- float m_area;
41
- int m_attach;
42
- int m_pad;
43
- };
44
-
45
- struct SoftBodyLinkData
46
- {
47
- SoftBodyMaterialData *m_material;
48
- int m_nodeIndices[2]; // Node pointers
49
- float m_restLength; // Rest length
50
- int m_bbending; // Bending link
51
- };
52
-
53
- struct SoftBodyFaceData
54
- {
55
- btVector3FloatData m_normal; // Normal
56
- SoftBodyMaterialData *m_material;
57
- int m_nodeIndices[3]; // Node pointers
58
- float m_restArea; // Rest area
59
- };
60
-
61
- struct SoftBodyTetraData
62
- {
63
- btVector3FloatData m_c0[4]; // gradients
64
- SoftBodyMaterialData *m_material;
65
- int m_nodeIndices[4]; // Node pointers
66
- float m_restVolume; // Rest volume
67
- float m_c1; // (4*kVST)/(im0+im1+im2+im3)
68
- float m_c2; // m_c1/sum(|g0..3|^2)
69
- int m_pad;
70
- };
71
-
72
- struct SoftRigidAnchorData
73
- {
74
- btMatrix3x3FloatData m_c0; // Impulse matrix
75
- btVector3FloatData m_c1; // Relative anchor
76
- btVector3FloatData m_localFrame; // Anchor position in body space
77
- btRigidBodyData *m_rigidBody;
78
- int m_nodeIndex; // Node pointer
79
- float m_c2; // ima*dt
80
- };
81
-
82
-
83
-
84
- struct SoftBodyConfigData
85
- {
86
- int m_aeroModel; // Aerodynamic model (default: V_Point)
87
- float m_baumgarte; // Velocities correction factor (Baumgarte)
88
- float m_damping; // Damping coefficient [0,1]
89
- float m_drag; // Drag coefficient [0,+inf]
90
- float m_lift; // Lift coefficient [0,+inf]
91
- float m_pressure; // Pressure coefficient [-inf,+inf]
92
- float m_volume; // Volume conversation coefficient [0,+inf]
93
- float m_dynamicFriction; // Dynamic friction coefficient [0,1]
94
- float m_poseMatch; // Pose matching coefficient [0,1]
95
- float m_rigidContactHardness; // Rigid contacts hardness [0,1]
96
- float m_kineticContactHardness; // Kinetic contacts hardness [0,1]
97
- float m_softContactHardness; // Soft contacts hardness [0,1]
98
- float m_anchorHardness; // Anchors hardness [0,1]
99
- float m_softRigidClusterHardness; // Soft vs rigid hardness [0,1] (cluster only)
100
- float m_softKineticClusterHardness; // Soft vs kinetic hardness [0,1] (cluster only)
101
- float m_softSoftClusterHardness; // Soft vs soft hardness [0,1] (cluster only)
102
- float m_softRigidClusterImpulseSplit; // Soft vs rigid impulse split [0,1] (cluster only)
103
- float m_softKineticClusterImpulseSplit; // Soft vs rigid impulse split [0,1] (cluster only)
104
- float m_softSoftClusterImpulseSplit; // Soft vs rigid impulse split [0,1] (cluster only)
105
- float m_maxVolume; // Maximum volume ratio for pose
106
- float m_timeScale; // Time scale
107
- int m_velocityIterations; // Velocities solver iterations
108
- int m_positionIterations; // Positions solver iterations
109
- int m_driftIterations; // Drift solver iterations
110
- int m_clusterIterations; // Cluster solver iterations
111
- int m_collisionFlags; // Collisions flags
112
- };
113
-
114
- struct SoftBodyPoseData
115
- {
116
- btMatrix3x3FloatData m_rot; // Rotation
117
- btMatrix3x3FloatData m_scale; // Scale
118
- btMatrix3x3FloatData m_aqq; // Base scaling
119
- btVector3FloatData m_com; // COM
120
-
121
- btVector3FloatData *m_positions; // Reference positions
122
- float *m_weights; // Weights
123
- int m_numPositions;
124
- int m_numWeigts;
125
-
126
- int m_bvolume; // Is valid
127
- int m_bframe; // Is frame
128
- float m_restVolume; // Rest volume
129
- int m_pad;
130
- };
131
-
132
- struct SoftBodyClusterData
133
- {
134
- btTransformFloatData m_framexform;
135
- btMatrix3x3FloatData m_locii;
136
- btMatrix3x3FloatData m_invwi;
137
- btVector3FloatData m_com;
138
- btVector3FloatData m_vimpulses[2];
139
- btVector3FloatData m_dimpulses[2];
140
- btVector3FloatData m_lv;
141
- btVector3FloatData m_av;
142
-
143
- btVector3FloatData *m_framerefs;
144
- int *m_nodeIndices;
145
- float *m_masses;
146
-
147
- int m_numFrameRefs;
148
- int m_numNodes;
149
- int m_numMasses;
150
-
151
- float m_idmass;
152
- float m_imass;
153
- int m_nvimpulses;
154
- int m_ndimpulses;
155
- float m_ndamping;
156
- float m_ldamping;
157
- float m_adamping;
158
- float m_matching;
159
- float m_maxSelfCollisionImpulse;
160
- float m_selfCollisionImpulseFactor;
161
- int m_containsAnchor;
162
- int m_collide;
163
- int m_clusterIndex;
164
- };
165
-
166
-
167
- enum btSoftJointBodyType
168
- {
169
- BT_JOINT_SOFT_BODY_CLUSTER=1,
170
- BT_JOINT_RIGID_BODY,
171
- BT_JOINT_COLLISION_OBJECT
172
- };
173
-
174
- struct btSoftBodyJointData
175
- {
176
- void *m_bodyA;
177
- void *m_bodyB;
178
- btVector3FloatData m_refs[2];
179
- float m_cfm;
180
- float m_erp;
181
- float m_split;
182
- int m_delete;
183
- btVector3FloatData m_relPosition[2];//linear
184
- int m_bodyAtype;
185
- int m_bodyBtype;
186
- int m_jointType;
187
- int m_pad;
188
- };
189
-
190
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
191
- struct btSoftBodyFloatData
192
- {
193
- btCollisionObjectFloatData m_collisionObjectData;
194
-
195
- SoftBodyPoseData *m_pose;
196
- SoftBodyMaterialData **m_materials;
197
- SoftBodyNodeData *m_nodes;
198
- SoftBodyLinkData *m_links;
199
- SoftBodyFaceData *m_faces;
200
- SoftBodyTetraData *m_tetrahedra;
201
- SoftRigidAnchorData *m_anchors;
202
- SoftBodyClusterData *m_clusters;
203
- btSoftBodyJointData *m_joints;
204
-
205
- int m_numMaterials;
206
- int m_numNodes;
207
- int m_numLinks;
208
- int m_numFaces;
209
- int m_numTetrahedra;
210
- int m_numAnchors;
211
- int m_numClusters;
212
- int m_numJoints;
213
- SoftBodyConfigData m_config;
214
- };
215
-
216
- #endif //BT_SOFTBODY_FLOAT_DATA
217
-
@@ -1,143 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_SOFT_BODY_HELPERS_H
17
- #define BT_SOFT_BODY_HELPERS_H
18
-
19
- #include "btSoftBody.h"
20
-
21
- //
22
- // Helpers
23
- //
24
-
25
- /* fDrawFlags */
26
- struct fDrawFlags { enum _ {
27
- Nodes = 0x0001,
28
- Links = 0x0002,
29
- Faces = 0x0004,
30
- Tetras = 0x0008,
31
- Normals = 0x0010,
32
- Contacts = 0x0020,
33
- Anchors = 0x0040,
34
- Notes = 0x0080,
35
- Clusters = 0x0100,
36
- NodeTree = 0x0200,
37
- FaceTree = 0x0400,
38
- ClusterTree = 0x0800,
39
- Joints = 0x1000,
40
- /* presets */
41
- Std = Links+Faces+Tetras+Anchors+Notes+Joints,
42
- StdTetra = Std-Faces+Tetras
43
- };};
44
-
45
- struct btSoftBodyHelpers
46
- {
47
- /* Draw body */
48
- static void Draw( btSoftBody* psb,
49
- btIDebugDraw* idraw,
50
- int drawflags=fDrawFlags::Std);
51
- /* Draw body infos */
52
- static void DrawInfos( btSoftBody* psb,
53
- btIDebugDraw* idraw,
54
- bool masses,
55
- bool areas,
56
- bool stress);
57
- /* Draw node tree */
58
- static void DrawNodeTree( btSoftBody* psb,
59
- btIDebugDraw* idraw,
60
- int mindepth=0,
61
- int maxdepth=-1);
62
- /* Draw face tree */
63
- static void DrawFaceTree( btSoftBody* psb,
64
- btIDebugDraw* idraw,
65
- int mindepth=0,
66
- int maxdepth=-1);
67
- /* Draw cluster tree */
68
- static void DrawClusterTree(btSoftBody* psb,
69
- btIDebugDraw* idraw,
70
- int mindepth=0,
71
- int maxdepth=-1);
72
- /* Draw rigid frame */
73
- static void DrawFrame( btSoftBody* psb,
74
- btIDebugDraw* idraw);
75
- /* Create a rope */
76
- static btSoftBody* CreateRope( btSoftBodyWorldInfo& worldInfo,
77
- const btVector3& from,
78
- const btVector3& to,
79
- int res,
80
- int fixeds);
81
- /* Create a patch */
82
- static btSoftBody* CreatePatch(btSoftBodyWorldInfo& worldInfo,
83
- const btVector3& corner00,
84
- const btVector3& corner10,
85
- const btVector3& corner01,
86
- const btVector3& corner11,
87
- int resx,
88
- int resy,
89
- int fixeds,
90
- bool gendiags);
91
- /* Create a patch with UV Texture Coordinates */
92
- static btSoftBody* CreatePatchUV(btSoftBodyWorldInfo& worldInfo,
93
- const btVector3& corner00,
94
- const btVector3& corner10,
95
- const btVector3& corner01,
96
- const btVector3& corner11,
97
- int resx,
98
- int resy,
99
- int fixeds,
100
- bool gendiags,
101
- float* tex_coords=0);
102
- static float CalculateUV(int resx,int resy,int ix,int iy,int id);
103
- /* Create an ellipsoid */
104
- static btSoftBody* CreateEllipsoid(btSoftBodyWorldInfo& worldInfo,
105
- const btVector3& center,
106
- const btVector3& radius,
107
- int res);
108
- /* Create from trimesh */
109
- static btSoftBody* CreateFromTriMesh( btSoftBodyWorldInfo& worldInfo,
110
- const btScalar* vertices,
111
- const int* triangles,
112
- int ntriangles,
113
- bool randomizeConstraints = true);
114
- /* Create from convex-hull */
115
- static btSoftBody* CreateFromConvexHull( btSoftBodyWorldInfo& worldInfo,
116
- const btVector3* vertices,
117
- int nvertices,
118
- bool randomizeConstraints = true);
119
-
120
-
121
- /* Export TetGen compatible .smesh file */
122
- // static void ExportAsSMeshFile( btSoftBody* psb,
123
- // const char* filename);
124
- /* Create from TetGen .ele, .face, .node files */
125
- // static btSoftBody* CreateFromTetGenFile( btSoftBodyWorldInfo& worldInfo,
126
- // const char* ele,
127
- // const char* face,
128
- // const char* node,
129
- // bool bfacelinks,
130
- // bool btetralinks,
131
- // bool bfacesfromtetras);
132
- /* Create from TetGen .ele, .face, .node data */
133
- static btSoftBody* CreateFromTetGenData( btSoftBodyWorldInfo& worldInfo,
134
- const char* ele,
135
- const char* face,
136
- const char* node,
137
- bool bfacelinks,
138
- bool btetralinks,
139
- bool bfacesfromtetras);
140
-
141
- };
142
-
143
- #endif //BT_SOFT_BODY_HELPERS_H