ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,987 +0,0 @@
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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///btSoftBody implementation by Nathanael Presson
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#ifndef _BT_SOFT_BODY_H
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#define _BT_SOFT_BODY_H
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btIDebugDraw.h"
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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#include "BulletCollision/CollisionShapes/btConcaveShape.h"
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#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
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#include "btSparseSDF.h"
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#include "BulletCollision/BroadphaseCollision/btDbvt.h"
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//#ifdef BT_USE_DOUBLE_PRECISION
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//#define btRigidBodyData btRigidBodyDoubleData
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//#define btRigidBodyDataName "btRigidBodyDoubleData"
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//#else
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#define btSoftBodyData btSoftBodyFloatData
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#define btSoftBodyDataName "btSoftBodyFloatData"
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//#endif //BT_USE_DOUBLE_PRECISION
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class btBroadphaseInterface;
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class btDispatcher;
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class btSoftBodySolver;
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/* btSoftBodyWorldInfo */
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struct btSoftBodyWorldInfo
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{
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btScalar air_density;
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btScalar water_density;
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btScalar water_offset;
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btVector3 water_normal;
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btBroadphaseInterface* m_broadphase;
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btDispatcher* m_dispatcher;
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btVector3 m_gravity;
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btSparseSdf<3> m_sparsesdf;
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btSoftBodyWorldInfo()
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:air_density((btScalar)1.2),
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water_density(0),
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water_offset(0),
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water_normal(0,0,0),
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m_broadphase(0),
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m_dispatcher(0),
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m_gravity(0,-10,0)
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{
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}
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};
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///The btSoftBody is an class to simulate cloth and volumetric soft bodies.
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///There is two-way interaction between btSoftBody and btRigidBody/btCollisionObject.
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class btSoftBody : public btCollisionObject
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{
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public:
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btAlignedObjectArray<class btCollisionObject*> m_collisionDisabledObjects;
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// The solver object that handles this soft body
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btSoftBodySolver *m_softBodySolver;
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//
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// Enumerations
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//
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///eAeroModel
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struct eAeroModel { enum _ {
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V_Point, ///Vertex normals are oriented toward velocity
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V_TwoSided, ///Vertex normals are flipped to match velocity
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V_TwoSidedLiftDrag, ///Vertex normals are flipped to match velocity and lift and drag forces are applied
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V_OneSided, ///Vertex normals are taken as it is
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F_TwoSided, ///Face normals are flipped to match velocity
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F_TwoSidedLiftDrag, ///Face normals are flipped to match velocity and lift and drag forces are applied
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F_OneSided, ///Face normals are taken as it is
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END
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};};
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///eVSolver : velocities solvers
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struct eVSolver { enum _ {
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Linear, ///Linear solver
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END
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};};
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///ePSolver : positions solvers
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struct ePSolver { enum _ {
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Linear, ///Linear solver
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Anchors, ///Anchor solver
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RContacts, ///Rigid contacts solver
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SContacts, ///Soft contacts solver
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END
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};};
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///eSolverPresets
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struct eSolverPresets { enum _ {
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Positions,
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Velocities,
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Default = Positions,
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END
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};};
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///eFeature
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struct eFeature { enum _ {
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None,
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Node,
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Link,
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Face,
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Tetra,
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END
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};};
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typedef btAlignedObjectArray<eVSolver::_> tVSolverArray;
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typedef btAlignedObjectArray<ePSolver::_> tPSolverArray;
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//
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// Flags
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//
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///fCollision
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struct fCollision { enum _ {
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RVSmask = 0x000f, ///Rigid versus soft mask
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SDF_RS = 0x0001, ///SDF based rigid vs soft
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CL_RS = 0x0002, ///Cluster vs convex rigid vs soft
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SVSmask = 0x0030, ///Rigid versus soft mask
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VF_SS = 0x0010, ///Vertex vs face soft vs soft handling
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CL_SS = 0x0020, ///Cluster vs cluster soft vs soft handling
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CL_SELF = 0x0040, ///Cluster soft body self collision
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/* presets */
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Default = SDF_RS,
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END
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};};
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///fMaterial
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struct fMaterial { enum _ {
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DebugDraw = 0x0001, /// Enable debug draw
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/* presets */
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Default = DebugDraw,
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END
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};};
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//
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// API Types
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//
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/* sRayCast */
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struct sRayCast
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{
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btSoftBody* body; /// soft body
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eFeature::_ feature; /// feature type
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int index; /// feature index
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btScalar fraction; /// time of impact fraction (rayorg+(rayto-rayfrom)*fraction)
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};
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/* ImplicitFn */
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struct ImplicitFn
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{
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virtual btScalar Eval(const btVector3& x)=0;
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};
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//
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// Internal types
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//
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typedef btAlignedObjectArray<btScalar> tScalarArray;
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typedef btAlignedObjectArray<btVector3> tVector3Array;
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/* sCti is Softbody contact info */
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struct sCti
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{
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btCollisionObject* m_colObj; /* Rigid body */
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btVector3 m_normal; /* Outward normal */
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btScalar m_offset; /* Offset from origin */
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};
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/* sMedium */
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struct sMedium
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{
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btVector3 m_velocity; /* Velocity */
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btScalar m_pressure; /* Pressure */
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btScalar m_density; /* Density */
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};
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/* Base type */
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struct Element
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{
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void* m_tag; // User data
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Element() : m_tag(0) {}
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};
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/* Material */
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struct Material : Element
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{
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btScalar m_kLST; // Linear stiffness coefficient [0,1]
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btScalar m_kAST; // Area/Angular stiffness coefficient [0,1]
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btScalar m_kVST; // Volume stiffness coefficient [0,1]
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int m_flags; // Flags
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};
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/* Feature */
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struct Feature : Element
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{
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Material* m_material; // Material
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};
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/* Node */
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struct Node : Feature
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{
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btVector3 m_x; // Position
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btVector3 m_q; // Previous step position
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btVector3 m_v; // Velocity
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btVector3 m_f; // Force accumulator
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btVector3 m_n; // Normal
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btScalar m_im; // 1/mass
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btScalar m_area; // Area
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btDbvtNode* m_leaf; // Leaf data
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int m_battach:1; // Attached
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};
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/* Link */
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struct Link : Feature
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{
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Node* m_n[2]; // Node pointers
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btScalar m_rl; // Rest length
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int m_bbending:1; // Bending link
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btScalar m_c0; // (ima+imb)*kLST
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btScalar m_c1; // rl^2
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btScalar m_c2; // |gradient|^2/c0
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btVector3 m_c3; // gradient
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};
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/* Face */
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struct Face : Feature
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{
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Node* m_n[3]; // Node pointers
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btVector3 m_normal; // Normal
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btScalar m_ra; // Rest area
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btDbvtNode* m_leaf; // Leaf data
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};
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/* Tetra */
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struct Tetra : Feature
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{
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Node* m_n[4]; // Node pointers
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btScalar m_rv; // Rest volume
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btDbvtNode* m_leaf; // Leaf data
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btVector3 m_c0[4]; // gradients
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btScalar m_c1; // (4*kVST)/(im0+im1+im2+im3)
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btScalar m_c2; // m_c1/sum(|g0..3|^2)
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};
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/* RContact */
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struct RContact
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{
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sCti m_cti; // Contact infos
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Node* m_node; // Owner node
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btMatrix3x3 m_c0; // Impulse matrix
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btVector3 m_c1; // Relative anchor
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btScalar m_c2; // ima*dt
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btScalar m_c3; // Friction
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btScalar m_c4; // Hardness
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};
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/* SContact */
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struct SContact
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{
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Node* m_node; // Node
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Face* m_face; // Face
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btVector3 m_weights; // Weigths
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btVector3 m_normal; // Normal
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btScalar m_margin; // Margin
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btScalar m_friction; // Friction
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btScalar m_cfm[2]; // Constraint force mixing
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};
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/* Anchor */
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struct Anchor
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{
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Node* m_node; // Node pointer
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btVector3 m_local; // Anchor position in body space
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btRigidBody* m_body; // Body
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btScalar m_influence;
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btMatrix3x3 m_c0; // Impulse matrix
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btVector3 m_c1; // Relative anchor
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btScalar m_c2; // ima*dt
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};
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/* Note */
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struct Note : Element
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{
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const char* m_text; // Text
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btVector3 m_offset; // Offset
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int m_rank; // Rank
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Node* m_nodes[4]; // Nodes
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btScalar m_coords[4]; // Coordinates
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};
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/* Pose */
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struct Pose
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{
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bool m_bvolume; // Is valid
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bool m_bframe; // Is frame
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btScalar m_volume; // Rest volume
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tVector3Array m_pos; // Reference positions
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tScalarArray m_wgh; // Weights
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btVector3 m_com; // COM
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btMatrix3x3 m_rot; // Rotation
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btMatrix3x3 m_scl; // Scale
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btMatrix3x3 m_aqq; // Base scaling
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};
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/* Cluster */
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struct Cluster
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{
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tScalarArray m_masses;
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btAlignedObjectArray<Node*> m_nodes;
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tVector3Array m_framerefs;
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btTransform m_framexform;
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btScalar m_idmass;
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btScalar m_imass;
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btMatrix3x3 m_locii;
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btMatrix3x3 m_invwi;
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btVector3 m_com;
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btVector3 m_vimpulses[2];
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btVector3 m_dimpulses[2];
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int m_nvimpulses;
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int m_ndimpulses;
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btVector3 m_lv;
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btVector3 m_av;
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btDbvtNode* m_leaf;
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btScalar m_ndamping; /* Node damping */
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btScalar m_ldamping; /* Linear damping */
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btScalar m_adamping; /* Angular damping */
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btScalar m_matching;
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btScalar m_maxSelfCollisionImpulse;
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btScalar m_selfCollisionImpulseFactor;
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bool m_containsAnchor;
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bool m_collide;
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int m_clusterIndex;
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Cluster() : m_leaf(0),m_ndamping(0),m_ldamping(0),m_adamping(0),m_matching(0)
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,m_maxSelfCollisionImpulse(100.f),
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m_selfCollisionImpulseFactor(0.01f),
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m_containsAnchor(false)
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{}
|
348
|
-
};
|
349
|
-
/* Impulse */
|
350
|
-
struct Impulse
|
351
|
-
{
|
352
|
-
btVector3 m_velocity;
|
353
|
-
btVector3 m_drift;
|
354
|
-
int m_asVelocity:1;
|
355
|
-
int m_asDrift:1;
|
356
|
-
Impulse() : m_velocity(0,0,0),m_drift(0,0,0),m_asVelocity(0),m_asDrift(0) {}
|
357
|
-
Impulse operator -() const
|
358
|
-
{
|
359
|
-
Impulse i=*this;
|
360
|
-
i.m_velocity=-i.m_velocity;
|
361
|
-
i.m_drift=-i.m_drift;
|
362
|
-
return(i);
|
363
|
-
}
|
364
|
-
Impulse operator*(btScalar x) const
|
365
|
-
{
|
366
|
-
Impulse i=*this;
|
367
|
-
i.m_velocity*=x;
|
368
|
-
i.m_drift*=x;
|
369
|
-
return(i);
|
370
|
-
}
|
371
|
-
};
|
372
|
-
/* Body */
|
373
|
-
struct Body
|
374
|
-
{
|
375
|
-
Cluster* m_soft;
|
376
|
-
btRigidBody* m_rigid;
|
377
|
-
btCollisionObject* m_collisionObject;
|
378
|
-
|
379
|
-
Body() : m_soft(0),m_rigid(0),m_collisionObject(0) {}
|
380
|
-
Body(Cluster* p) : m_soft(p),m_rigid(0),m_collisionObject(0) {}
|
381
|
-
Body(btCollisionObject* colObj) : m_soft(0),m_collisionObject(colObj)
|
382
|
-
{
|
383
|
-
m_rigid = btRigidBody::upcast(m_collisionObject);
|
384
|
-
}
|
385
|
-
|
386
|
-
void activate() const
|
387
|
-
{
|
388
|
-
if(m_rigid)
|
389
|
-
m_rigid->activate();
|
390
|
-
if (m_collisionObject)
|
391
|
-
m_collisionObject->activate();
|
392
|
-
|
393
|
-
}
|
394
|
-
const btMatrix3x3& invWorldInertia() const
|
395
|
-
{
|
396
|
-
static const btMatrix3x3 iwi(0,0,0,0,0,0,0,0,0);
|
397
|
-
if(m_rigid) return(m_rigid->getInvInertiaTensorWorld());
|
398
|
-
if(m_soft) return(m_soft->m_invwi);
|
399
|
-
return(iwi);
|
400
|
-
}
|
401
|
-
btScalar invMass() const
|
402
|
-
{
|
403
|
-
if(m_rigid) return(m_rigid->getInvMass());
|
404
|
-
if(m_soft) return(m_soft->m_imass);
|
405
|
-
return(0);
|
406
|
-
}
|
407
|
-
const btTransform& xform() const
|
408
|
-
{
|
409
|
-
static const btTransform identity=btTransform::getIdentity();
|
410
|
-
if(m_collisionObject) return(m_collisionObject->getWorldTransform());
|
411
|
-
if(m_soft) return(m_soft->m_framexform);
|
412
|
-
return(identity);
|
413
|
-
}
|
414
|
-
btVector3 linearVelocity() const
|
415
|
-
{
|
416
|
-
if(m_rigid) return(m_rigid->getLinearVelocity());
|
417
|
-
if(m_soft) return(m_soft->m_lv);
|
418
|
-
return(btVector3(0,0,0));
|
419
|
-
}
|
420
|
-
btVector3 angularVelocity(const btVector3& rpos) const
|
421
|
-
{
|
422
|
-
if(m_rigid) return(btCross(m_rigid->getAngularVelocity(),rpos));
|
423
|
-
if(m_soft) return(btCross(m_soft->m_av,rpos));
|
424
|
-
return(btVector3(0,0,0));
|
425
|
-
}
|
426
|
-
btVector3 angularVelocity() const
|
427
|
-
{
|
428
|
-
if(m_rigid) return(m_rigid->getAngularVelocity());
|
429
|
-
if(m_soft) return(m_soft->m_av);
|
430
|
-
return(btVector3(0,0,0));
|
431
|
-
}
|
432
|
-
btVector3 velocity(const btVector3& rpos) const
|
433
|
-
{
|
434
|
-
return(linearVelocity()+angularVelocity(rpos));
|
435
|
-
}
|
436
|
-
void applyVImpulse(const btVector3& impulse,const btVector3& rpos) const
|
437
|
-
{
|
438
|
-
if(m_rigid) m_rigid->applyImpulse(impulse,rpos);
|
439
|
-
if(m_soft) btSoftBody::clusterVImpulse(m_soft,rpos,impulse);
|
440
|
-
}
|
441
|
-
void applyDImpulse(const btVector3& impulse,const btVector3& rpos) const
|
442
|
-
{
|
443
|
-
if(m_rigid) m_rigid->applyImpulse(impulse,rpos);
|
444
|
-
if(m_soft) btSoftBody::clusterDImpulse(m_soft,rpos,impulse);
|
445
|
-
}
|
446
|
-
void applyImpulse(const Impulse& impulse,const btVector3& rpos) const
|
447
|
-
{
|
448
|
-
if(impulse.m_asVelocity)
|
449
|
-
{
|
450
|
-
// printf("impulse.m_velocity = %f,%f,%f\n",impulse.m_velocity.getX(),impulse.m_velocity.getY(),impulse.m_velocity.getZ());
|
451
|
-
applyVImpulse(impulse.m_velocity,rpos);
|
452
|
-
}
|
453
|
-
if(impulse.m_asDrift)
|
454
|
-
{
|
455
|
-
// printf("impulse.m_drift = %f,%f,%f\n",impulse.m_drift.getX(),impulse.m_drift.getY(),impulse.m_drift.getZ());
|
456
|
-
applyDImpulse(impulse.m_drift,rpos);
|
457
|
-
}
|
458
|
-
}
|
459
|
-
void applyVAImpulse(const btVector3& impulse) const
|
460
|
-
{
|
461
|
-
if(m_rigid) m_rigid->applyTorqueImpulse(impulse);
|
462
|
-
if(m_soft) btSoftBody::clusterVAImpulse(m_soft,impulse);
|
463
|
-
}
|
464
|
-
void applyDAImpulse(const btVector3& impulse) const
|
465
|
-
{
|
466
|
-
if(m_rigid) m_rigid->applyTorqueImpulse(impulse);
|
467
|
-
if(m_soft) btSoftBody::clusterDAImpulse(m_soft,impulse);
|
468
|
-
}
|
469
|
-
void applyAImpulse(const Impulse& impulse) const
|
470
|
-
{
|
471
|
-
if(impulse.m_asVelocity) applyVAImpulse(impulse.m_velocity);
|
472
|
-
if(impulse.m_asDrift) applyDAImpulse(impulse.m_drift);
|
473
|
-
}
|
474
|
-
void applyDCImpulse(const btVector3& impulse) const
|
475
|
-
{
|
476
|
-
if(m_rigid) m_rigid->applyCentralImpulse(impulse);
|
477
|
-
if(m_soft) btSoftBody::clusterDCImpulse(m_soft,impulse);
|
478
|
-
}
|
479
|
-
};
|
480
|
-
/* Joint */
|
481
|
-
struct Joint
|
482
|
-
{
|
483
|
-
struct eType { enum _ {
|
484
|
-
Linear=0,
|
485
|
-
Angular,
|
486
|
-
Contact
|
487
|
-
};};
|
488
|
-
struct Specs
|
489
|
-
{
|
490
|
-
Specs() : erp(1),cfm(1),split(1) {}
|
491
|
-
btScalar erp;
|
492
|
-
btScalar cfm;
|
493
|
-
btScalar split;
|
494
|
-
};
|
495
|
-
Body m_bodies[2];
|
496
|
-
btVector3 m_refs[2];
|
497
|
-
btScalar m_cfm;
|
498
|
-
btScalar m_erp;
|
499
|
-
btScalar m_split;
|
500
|
-
btVector3 m_drift;
|
501
|
-
btVector3 m_sdrift;
|
502
|
-
btMatrix3x3 m_massmatrix;
|
503
|
-
bool m_delete;
|
504
|
-
virtual ~Joint() {}
|
505
|
-
Joint() : m_delete(false) {}
|
506
|
-
virtual void Prepare(btScalar dt,int iterations);
|
507
|
-
virtual void Solve(btScalar dt,btScalar sor)=0;
|
508
|
-
virtual void Terminate(btScalar dt)=0;
|
509
|
-
virtual eType::_ Type() const=0;
|
510
|
-
};
|
511
|
-
/* LJoint */
|
512
|
-
struct LJoint : Joint
|
513
|
-
{
|
514
|
-
struct Specs : Joint::Specs
|
515
|
-
{
|
516
|
-
btVector3 position;
|
517
|
-
};
|
518
|
-
btVector3 m_rpos[2];
|
519
|
-
void Prepare(btScalar dt,int iterations);
|
520
|
-
void Solve(btScalar dt,btScalar sor);
|
521
|
-
void Terminate(btScalar dt);
|
522
|
-
eType::_ Type() const { return(eType::Linear); }
|
523
|
-
};
|
524
|
-
/* AJoint */
|
525
|
-
struct AJoint : Joint
|
526
|
-
{
|
527
|
-
struct IControl
|
528
|
-
{
|
529
|
-
virtual void Prepare(AJoint*) {}
|
530
|
-
virtual btScalar Speed(AJoint*,btScalar current) { return(current); }
|
531
|
-
static IControl* Default() { static IControl def;return(&def); }
|
532
|
-
};
|
533
|
-
struct Specs : Joint::Specs
|
534
|
-
{
|
535
|
-
Specs() : icontrol(IControl::Default()) {}
|
536
|
-
btVector3 axis;
|
537
|
-
IControl* icontrol;
|
538
|
-
};
|
539
|
-
btVector3 m_axis[2];
|
540
|
-
IControl* m_icontrol;
|
541
|
-
void Prepare(btScalar dt,int iterations);
|
542
|
-
void Solve(btScalar dt,btScalar sor);
|
543
|
-
void Terminate(btScalar dt);
|
544
|
-
eType::_ Type() const { return(eType::Angular); }
|
545
|
-
};
|
546
|
-
/* CJoint */
|
547
|
-
struct CJoint : Joint
|
548
|
-
{
|
549
|
-
int m_life;
|
550
|
-
int m_maxlife;
|
551
|
-
btVector3 m_rpos[2];
|
552
|
-
btVector3 m_normal;
|
553
|
-
btScalar m_friction;
|
554
|
-
void Prepare(btScalar dt,int iterations);
|
555
|
-
void Solve(btScalar dt,btScalar sor);
|
556
|
-
void Terminate(btScalar dt);
|
557
|
-
eType::_ Type() const { return(eType::Contact); }
|
558
|
-
};
|
559
|
-
/* Config */
|
560
|
-
struct Config
|
561
|
-
{
|
562
|
-
eAeroModel::_ aeromodel; // Aerodynamic model (default: V_Point)
|
563
|
-
btScalar kVCF; // Velocities correction factor (Baumgarte)
|
564
|
-
btScalar kDP; // Damping coefficient [0,1]
|
565
|
-
btScalar kDG; // Drag coefficient [0,+inf]
|
566
|
-
btScalar kLF; // Lift coefficient [0,+inf]
|
567
|
-
btScalar kPR; // Pressure coefficient [-inf,+inf]
|
568
|
-
btScalar kVC; // Volume conversation coefficient [0,+inf]
|
569
|
-
btScalar kDF; // Dynamic friction coefficient [0,1]
|
570
|
-
btScalar kMT; // Pose matching coefficient [0,1]
|
571
|
-
btScalar kCHR; // Rigid contacts hardness [0,1]
|
572
|
-
btScalar kKHR; // Kinetic contacts hardness [0,1]
|
573
|
-
btScalar kSHR; // Soft contacts hardness [0,1]
|
574
|
-
btScalar kAHR; // Anchors hardness [0,1]
|
575
|
-
btScalar kSRHR_CL; // Soft vs rigid hardness [0,1] (cluster only)
|
576
|
-
btScalar kSKHR_CL; // Soft vs kinetic hardness [0,1] (cluster only)
|
577
|
-
btScalar kSSHR_CL; // Soft vs soft hardness [0,1] (cluster only)
|
578
|
-
btScalar kSR_SPLT_CL; // Soft vs rigid impulse split [0,1] (cluster only)
|
579
|
-
btScalar kSK_SPLT_CL; // Soft vs rigid impulse split [0,1] (cluster only)
|
580
|
-
btScalar kSS_SPLT_CL; // Soft vs rigid impulse split [0,1] (cluster only)
|
581
|
-
btScalar maxvolume; // Maximum volume ratio for pose
|
582
|
-
btScalar timescale; // Time scale
|
583
|
-
int viterations; // Velocities solver iterations
|
584
|
-
int piterations; // Positions solver iterations
|
585
|
-
int diterations; // Drift solver iterations
|
586
|
-
int citerations; // Cluster solver iterations
|
587
|
-
int collisions; // Collisions flags
|
588
|
-
tVSolverArray m_vsequence; // Velocity solvers sequence
|
589
|
-
tPSolverArray m_psequence; // Position solvers sequence
|
590
|
-
tPSolverArray m_dsequence; // Drift solvers sequence
|
591
|
-
};
|
592
|
-
/* SolverState */
|
593
|
-
struct SolverState
|
594
|
-
{
|
595
|
-
btScalar sdt; // dt*timescale
|
596
|
-
btScalar isdt; // 1/sdt
|
597
|
-
btScalar velmrg; // velocity margin
|
598
|
-
btScalar radmrg; // radial margin
|
599
|
-
btScalar updmrg; // Update margin
|
600
|
-
};
|
601
|
-
/// RayFromToCaster takes a ray from, ray to (instead of direction!)
|
602
|
-
struct RayFromToCaster : btDbvt::ICollide
|
603
|
-
{
|
604
|
-
btVector3 m_rayFrom;
|
605
|
-
btVector3 m_rayTo;
|
606
|
-
btVector3 m_rayNormalizedDirection;
|
607
|
-
btScalar m_mint;
|
608
|
-
Face* m_face;
|
609
|
-
int m_tests;
|
610
|
-
RayFromToCaster(const btVector3& rayFrom,const btVector3& rayTo,btScalar mxt);
|
611
|
-
void Process(const btDbvtNode* leaf);
|
612
|
-
|
613
|
-
static inline btScalar rayFromToTriangle(const btVector3& rayFrom,
|
614
|
-
const btVector3& rayTo,
|
615
|
-
const btVector3& rayNormalizedDirection,
|
616
|
-
const btVector3& a,
|
617
|
-
const btVector3& b,
|
618
|
-
const btVector3& c,
|
619
|
-
btScalar maxt=SIMD_INFINITY);
|
620
|
-
};
|
621
|
-
|
622
|
-
//
|
623
|
-
// Typedefs
|
624
|
-
//
|
625
|
-
|
626
|
-
typedef void (*psolver_t)(btSoftBody*,btScalar,btScalar);
|
627
|
-
typedef void (*vsolver_t)(btSoftBody*,btScalar);
|
628
|
-
typedef btAlignedObjectArray<Cluster*> tClusterArray;
|
629
|
-
typedef btAlignedObjectArray<Note> tNoteArray;
|
630
|
-
typedef btAlignedObjectArray<Node> tNodeArray;
|
631
|
-
typedef btAlignedObjectArray<btDbvtNode*> tLeafArray;
|
632
|
-
typedef btAlignedObjectArray<Link> tLinkArray;
|
633
|
-
typedef btAlignedObjectArray<Face> tFaceArray;
|
634
|
-
typedef btAlignedObjectArray<Tetra> tTetraArray;
|
635
|
-
typedef btAlignedObjectArray<Anchor> tAnchorArray;
|
636
|
-
typedef btAlignedObjectArray<RContact> tRContactArray;
|
637
|
-
typedef btAlignedObjectArray<SContact> tSContactArray;
|
638
|
-
typedef btAlignedObjectArray<Material*> tMaterialArray;
|
639
|
-
typedef btAlignedObjectArray<Joint*> tJointArray;
|
640
|
-
typedef btAlignedObjectArray<btSoftBody*> tSoftBodyArray;
|
641
|
-
|
642
|
-
//
|
643
|
-
// Fields
|
644
|
-
//
|
645
|
-
|
646
|
-
Config m_cfg; // Configuration
|
647
|
-
SolverState m_sst; // Solver state
|
648
|
-
Pose m_pose; // Pose
|
649
|
-
void* m_tag; // User data
|
650
|
-
btSoftBodyWorldInfo* m_worldInfo; // World info
|
651
|
-
tNoteArray m_notes; // Notes
|
652
|
-
tNodeArray m_nodes; // Nodes
|
653
|
-
tLinkArray m_links; // Links
|
654
|
-
tFaceArray m_faces; // Faces
|
655
|
-
tTetraArray m_tetras; // Tetras
|
656
|
-
tAnchorArray m_anchors; // Anchors
|
657
|
-
tRContactArray m_rcontacts; // Rigid contacts
|
658
|
-
tSContactArray m_scontacts; // Soft contacts
|
659
|
-
tJointArray m_joints; // Joints
|
660
|
-
tMaterialArray m_materials; // Materials
|
661
|
-
btScalar m_timeacc; // Time accumulator
|
662
|
-
btVector3 m_bounds[2]; // Spatial bounds
|
663
|
-
bool m_bUpdateRtCst; // Update runtime constants
|
664
|
-
btDbvt m_ndbvt; // Nodes tree
|
665
|
-
btDbvt m_fdbvt; // Faces tree
|
666
|
-
btDbvt m_cdbvt; // Clusters tree
|
667
|
-
tClusterArray m_clusters; // Clusters
|
668
|
-
|
669
|
-
btAlignedObjectArray<bool>m_clusterConnectivity;//cluster connectivity, for self-collision
|
670
|
-
|
671
|
-
btTransform m_initialWorldTransform;
|
672
|
-
|
673
|
-
btVector3 m_windVelocity;
|
674
|
-
//
|
675
|
-
// Api
|
676
|
-
//
|
677
|
-
|
678
|
-
/* ctor */
|
679
|
-
btSoftBody( btSoftBodyWorldInfo* worldInfo,int node_count, const btVector3* x, const btScalar* m);
|
680
|
-
|
681
|
-
/* ctor */
|
682
|
-
btSoftBody( btSoftBodyWorldInfo* worldInfo);
|
683
|
-
|
684
|
-
void initDefaults();
|
685
|
-
|
686
|
-
/* dtor */
|
687
|
-
virtual ~btSoftBody();
|
688
|
-
/* Check for existing link */
|
689
|
-
|
690
|
-
btAlignedObjectArray<int> m_userIndexMapping;
|
691
|
-
|
692
|
-
btSoftBodyWorldInfo* getWorldInfo()
|
693
|
-
{
|
694
|
-
return m_worldInfo;
|
695
|
-
}
|
696
|
-
|
697
|
-
///@todo: avoid internal softbody shape hack and move collision code to collision library
|
698
|
-
virtual void setCollisionShape(btCollisionShape* collisionShape)
|
699
|
-
{
|
700
|
-
|
701
|
-
}
|
702
|
-
|
703
|
-
bool checkLink( int node0,
|
704
|
-
int node1) const;
|
705
|
-
bool checkLink( const Node* node0,
|
706
|
-
const Node* node1) const;
|
707
|
-
/* Check for existring face */
|
708
|
-
bool checkFace( int node0,
|
709
|
-
int node1,
|
710
|
-
int node2) const;
|
711
|
-
/* Append material */
|
712
|
-
Material* appendMaterial();
|
713
|
-
/* Append note */
|
714
|
-
void appendNote( const char* text,
|
715
|
-
const btVector3& o,
|
716
|
-
const btVector4& c=btVector4(1,0,0,0),
|
717
|
-
Node* n0=0,
|
718
|
-
Node* n1=0,
|
719
|
-
Node* n2=0,
|
720
|
-
Node* n3=0);
|
721
|
-
void appendNote( const char* text,
|
722
|
-
const btVector3& o,
|
723
|
-
Node* feature);
|
724
|
-
void appendNote( const char* text,
|
725
|
-
const btVector3& o,
|
726
|
-
Link* feature);
|
727
|
-
void appendNote( const char* text,
|
728
|
-
const btVector3& o,
|
729
|
-
Face* feature);
|
730
|
-
/* Append node */
|
731
|
-
void appendNode( const btVector3& x,btScalar m);
|
732
|
-
/* Append link */
|
733
|
-
void appendLink(int model=-1,Material* mat=0);
|
734
|
-
void appendLink( int node0,
|
735
|
-
int node1,
|
736
|
-
Material* mat=0,
|
737
|
-
bool bcheckexist=false);
|
738
|
-
void appendLink( Node* node0,
|
739
|
-
Node* node1,
|
740
|
-
Material* mat=0,
|
741
|
-
bool bcheckexist=false);
|
742
|
-
/* Append face */
|
743
|
-
void appendFace(int model=-1,Material* mat=0);
|
744
|
-
void appendFace( int node0,
|
745
|
-
int node1,
|
746
|
-
int node2,
|
747
|
-
Material* mat=0);
|
748
|
-
void appendTetra(int model,Material* mat);
|
749
|
-
//
|
750
|
-
void appendTetra(int node0,
|
751
|
-
int node1,
|
752
|
-
int node2,
|
753
|
-
int node3,
|
754
|
-
Material* mat=0);
|
755
|
-
|
756
|
-
|
757
|
-
/* Append anchor */
|
758
|
-
void appendAnchor( int node,
|
759
|
-
btRigidBody* body, bool disableCollisionBetweenLinkedBodies=false,btScalar influence = 1);
|
760
|
-
void appendAnchor(int node,btRigidBody* body, const btVector3& localPivot,bool disableCollisionBetweenLinkedBodies=false,btScalar influence = 1);
|
761
|
-
/* Append linear joint */
|
762
|
-
void appendLinearJoint(const LJoint::Specs& specs,Cluster* body0,Body body1);
|
763
|
-
void appendLinearJoint(const LJoint::Specs& specs,Body body=Body());
|
764
|
-
void appendLinearJoint(const LJoint::Specs& specs,btSoftBody* body);
|
765
|
-
/* Append linear joint */
|
766
|
-
void appendAngularJoint(const AJoint::Specs& specs,Cluster* body0,Body body1);
|
767
|
-
void appendAngularJoint(const AJoint::Specs& specs,Body body=Body());
|
768
|
-
void appendAngularJoint(const AJoint::Specs& specs,btSoftBody* body);
|
769
|
-
/* Add force (or gravity) to the entire body */
|
770
|
-
void addForce( const btVector3& force);
|
771
|
-
/* Add force (or gravity) to a node of the body */
|
772
|
-
void addForce( const btVector3& force,
|
773
|
-
int node);
|
774
|
-
/* Add aero force to a node of the body */
|
775
|
-
void addAeroForceToNode(const btVector3& windVelocity,int nodeIndex);
|
776
|
-
|
777
|
-
/* Add aero force to a face of the body */
|
778
|
-
void addAeroForceToFace(const btVector3& windVelocity,int faceIndex);
|
779
|
-
|
780
|
-
/* Add velocity to the entire body */
|
781
|
-
void addVelocity( const btVector3& velocity);
|
782
|
-
|
783
|
-
/* Set velocity for the entire body */
|
784
|
-
void setVelocity( const btVector3& velocity);
|
785
|
-
|
786
|
-
/* Add velocity to a node of the body */
|
787
|
-
void addVelocity( const btVector3& velocity,
|
788
|
-
int node);
|
789
|
-
/* Set mass */
|
790
|
-
void setMass( int node,
|
791
|
-
btScalar mass);
|
792
|
-
/* Get mass */
|
793
|
-
btScalar getMass( int node) const;
|
794
|
-
/* Get total mass */
|
795
|
-
btScalar getTotalMass() const;
|
796
|
-
/* Set total mass (weighted by previous masses) */
|
797
|
-
void setTotalMass( btScalar mass,
|
798
|
-
bool fromfaces=false);
|
799
|
-
/* Set total density */
|
800
|
-
void setTotalDensity(btScalar density);
|
801
|
-
/* Set volume mass (using tetrahedrons) */
|
802
|
-
void setVolumeMass( btScalar mass);
|
803
|
-
/* Set volume density (using tetrahedrons) */
|
804
|
-
void setVolumeDensity( btScalar density);
|
805
|
-
/* Transform */
|
806
|
-
void transform( const btTransform& trs);
|
807
|
-
/* Translate */
|
808
|
-
void translate( const btVector3& trs);
|
809
|
-
/* Rotate */
|
810
|
-
void rotate( const btQuaternion& rot);
|
811
|
-
/* Scale */
|
812
|
-
void scale( const btVector3& scl);
|
813
|
-
/* Set current state as pose */
|
814
|
-
void setPose( bool bvolume,
|
815
|
-
bool bframe);
|
816
|
-
/* Return the volume */
|
817
|
-
btScalar getVolume() const;
|
818
|
-
/* Cluster count */
|
819
|
-
int clusterCount() const;
|
820
|
-
/* Cluster center of mass */
|
821
|
-
static btVector3 clusterCom(const Cluster* cluster);
|
822
|
-
btVector3 clusterCom(int cluster) const;
|
823
|
-
/* Cluster velocity at rpos */
|
824
|
-
static btVector3 clusterVelocity(const Cluster* cluster,const btVector3& rpos);
|
825
|
-
/* Cluster impulse */
|
826
|
-
static void clusterVImpulse(Cluster* cluster,const btVector3& rpos,const btVector3& impulse);
|
827
|
-
static void clusterDImpulse(Cluster* cluster,const btVector3& rpos,const btVector3& impulse);
|
828
|
-
static void clusterImpulse(Cluster* cluster,const btVector3& rpos,const Impulse& impulse);
|
829
|
-
static void clusterVAImpulse(Cluster* cluster,const btVector3& impulse);
|
830
|
-
static void clusterDAImpulse(Cluster* cluster,const btVector3& impulse);
|
831
|
-
static void clusterAImpulse(Cluster* cluster,const Impulse& impulse);
|
832
|
-
static void clusterDCImpulse(Cluster* cluster,const btVector3& impulse);
|
833
|
-
/* Generate bending constraints based on distance in the adjency graph */
|
834
|
-
int generateBendingConstraints( int distance,
|
835
|
-
Material* mat=0);
|
836
|
-
/* Randomize constraints to reduce solver bias */
|
837
|
-
void randomizeConstraints();
|
838
|
-
/* Release clusters */
|
839
|
-
void releaseCluster(int index);
|
840
|
-
void releaseClusters();
|
841
|
-
/* Generate clusters (K-mean) */
|
842
|
-
///generateClusters with k=0 will create a convex cluster for each tetrahedron or triangle
|
843
|
-
///otherwise an approximation will be used (better performance)
|
844
|
-
int generateClusters(int k,int maxiterations=8192);
|
845
|
-
/* Refine */
|
846
|
-
void refine(ImplicitFn* ifn,btScalar accurary,bool cut);
|
847
|
-
/* CutLink */
|
848
|
-
bool cutLink(int node0,int node1,btScalar position);
|
849
|
-
bool cutLink(const Node* node0,const Node* node1,btScalar position);
|
850
|
-
|
851
|
-
///Ray casting using rayFrom and rayTo in worldspace, (not direction!)
|
852
|
-
bool rayTest(const btVector3& rayFrom,
|
853
|
-
const btVector3& rayTo,
|
854
|
-
sRayCast& results);
|
855
|
-
/* Solver presets */
|
856
|
-
void setSolver(eSolverPresets::_ preset);
|
857
|
-
/* predictMotion */
|
858
|
-
void predictMotion(btScalar dt);
|
859
|
-
/* solveConstraints */
|
860
|
-
void solveConstraints();
|
861
|
-
/* staticSolve */
|
862
|
-
void staticSolve(int iterations);
|
863
|
-
/* solveCommonConstraints */
|
864
|
-
static void solveCommonConstraints(btSoftBody** bodies,int count,int iterations);
|
865
|
-
/* solveClusters */
|
866
|
-
static void solveClusters(const btAlignedObjectArray<btSoftBody*>& bodies);
|
867
|
-
/* integrateMotion */
|
868
|
-
void integrateMotion();
|
869
|
-
/* defaultCollisionHandlers */
|
870
|
-
void defaultCollisionHandler(btCollisionObject* pco);
|
871
|
-
void defaultCollisionHandler(btSoftBody* psb);
|
872
|
-
|
873
|
-
|
874
|
-
|
875
|
-
//
|
876
|
-
// Functionality to deal with new accelerated solvers.
|
877
|
-
//
|
878
|
-
|
879
|
-
/**
|
880
|
-
* Set a wind velocity for interaction with the air.
|
881
|
-
*/
|
882
|
-
void setWindVelocity( const btVector3 &velocity );
|
883
|
-
|
884
|
-
|
885
|
-
/**
|
886
|
-
* Return the wind velocity for interaction with the air.
|
887
|
-
*/
|
888
|
-
const btVector3& getWindVelocity();
|
889
|
-
|
890
|
-
//
|
891
|
-
// Set the solver that handles this soft body
|
892
|
-
// Should not be allowed to get out of sync with reality
|
893
|
-
// Currently called internally on addition to the world
|
894
|
-
void setSoftBodySolver( btSoftBodySolver *softBodySolver )
|
895
|
-
{
|
896
|
-
m_softBodySolver = softBodySolver;
|
897
|
-
}
|
898
|
-
|
899
|
-
//
|
900
|
-
// Return the solver that handles this soft body
|
901
|
-
//
|
902
|
-
btSoftBodySolver *getSoftBodySolver()
|
903
|
-
{
|
904
|
-
return m_softBodySolver;
|
905
|
-
}
|
906
|
-
|
907
|
-
//
|
908
|
-
// Return the solver that handles this soft body
|
909
|
-
//
|
910
|
-
btSoftBodySolver *getSoftBodySolver() const
|
911
|
-
{
|
912
|
-
return m_softBodySolver;
|
913
|
-
}
|
914
|
-
|
915
|
-
|
916
|
-
//
|
917
|
-
// Cast
|
918
|
-
//
|
919
|
-
|
920
|
-
static const btSoftBody* upcast(const btCollisionObject* colObj)
|
921
|
-
{
|
922
|
-
if (colObj->getInternalType()==CO_SOFT_BODY)
|
923
|
-
return (const btSoftBody*)colObj;
|
924
|
-
return 0;
|
925
|
-
}
|
926
|
-
static btSoftBody* upcast(btCollisionObject* colObj)
|
927
|
-
{
|
928
|
-
if (colObj->getInternalType()==CO_SOFT_BODY)
|
929
|
-
return (btSoftBody*)colObj;
|
930
|
-
return 0;
|
931
|
-
}
|
932
|
-
|
933
|
-
//
|
934
|
-
// ::btCollisionObject
|
935
|
-
//
|
936
|
-
|
937
|
-
virtual void getAabb(btVector3& aabbMin,btVector3& aabbMax) const
|
938
|
-
{
|
939
|
-
aabbMin = m_bounds[0];
|
940
|
-
aabbMax = m_bounds[1];
|
941
|
-
}
|
942
|
-
//
|
943
|
-
// Private
|
944
|
-
//
|
945
|
-
void pointersToIndices();
|
946
|
-
void indicesToPointers(const int* map=0);
|
947
|
-
|
948
|
-
int rayTest(const btVector3& rayFrom,const btVector3& rayTo,
|
949
|
-
btScalar& mint,eFeature::_& feature,int& index,bool bcountonly) const;
|
950
|
-
void initializeFaceTree();
|
951
|
-
btVector3 evaluateCom() const;
|
952
|
-
bool checkContact(btCollisionObject* colObj,const btVector3& x,btScalar margin,btSoftBody::sCti& cti) const;
|
953
|
-
void updateNormals();
|
954
|
-
void updateBounds();
|
955
|
-
void updatePose();
|
956
|
-
void updateConstants();
|
957
|
-
void initializeClusters();
|
958
|
-
void updateClusters();
|
959
|
-
void cleanupClusters();
|
960
|
-
void prepareClusters(int iterations);
|
961
|
-
void solveClusters(btScalar sor);
|
962
|
-
void applyClusters(bool drift);
|
963
|
-
void dampClusters();
|
964
|
-
void applyForces();
|
965
|
-
static void PSolve_Anchors(btSoftBody* psb,btScalar kst,btScalar ti);
|
966
|
-
static void PSolve_RContacts(btSoftBody* psb,btScalar kst,btScalar ti);
|
967
|
-
static void PSolve_SContacts(btSoftBody* psb,btScalar,btScalar ti);
|
968
|
-
static void PSolve_Links(btSoftBody* psb,btScalar kst,btScalar ti);
|
969
|
-
static void VSolve_Links(btSoftBody* psb,btScalar kst);
|
970
|
-
static psolver_t getSolver(ePSolver::_ solver);
|
971
|
-
static vsolver_t getSolver(eVSolver::_ solver);
|
972
|
-
|
973
|
-
|
974
|
-
virtual int calculateSerializeBufferSize() const;
|
975
|
-
|
976
|
-
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
977
|
-
virtual const char* serialize(void* dataBuffer, class btSerializer* serializer) const;
|
978
|
-
|
979
|
-
//virtual void serializeSingleObject(class btSerializer* serializer) const;
|
980
|
-
|
981
|
-
|
982
|
-
};
|
983
|
-
|
984
|
-
|
985
|
-
|
986
|
-
|
987
|
-
#endif //_BT_SOFT_BODY_H
|