ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,89 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_SIMPLE_DYNAMICS_WORLD_H
|
17
|
-
#define BT_SIMPLE_DYNAMICS_WORLD_H
|
18
|
-
|
19
|
-
#include "btDynamicsWorld.h"
|
20
|
-
|
21
|
-
class btDispatcher;
|
22
|
-
class btOverlappingPairCache;
|
23
|
-
class btConstraintSolver;
|
24
|
-
|
25
|
-
///The btSimpleDynamicsWorld serves as unit-test and to verify more complicated and optimized dynamics worlds.
|
26
|
-
///Please use btDiscreteDynamicsWorld instead
|
27
|
-
class btSimpleDynamicsWorld : public btDynamicsWorld
|
28
|
-
{
|
29
|
-
protected:
|
30
|
-
|
31
|
-
btConstraintSolver* m_constraintSolver;
|
32
|
-
|
33
|
-
bool m_ownsConstraintSolver;
|
34
|
-
|
35
|
-
void predictUnconstraintMotion(btScalar timeStep);
|
36
|
-
|
37
|
-
void integrateTransforms(btScalar timeStep);
|
38
|
-
|
39
|
-
btVector3 m_gravity;
|
40
|
-
|
41
|
-
public:
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
///this btSimpleDynamicsWorld constructor creates dispatcher, broadphase pairCache and constraintSolver
|
46
|
-
btSimpleDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
|
47
|
-
|
48
|
-
virtual ~btSimpleDynamicsWorld();
|
49
|
-
|
50
|
-
///maxSubSteps/fixedTimeStep for interpolation is currently ignored for btSimpleDynamicsWorld, use btDiscreteDynamicsWorld instead
|
51
|
-
virtual int stepSimulation( btScalar timeStep,int maxSubSteps=1, btScalar fixedTimeStep=btScalar(1.)/btScalar(60.));
|
52
|
-
|
53
|
-
virtual void setGravity(const btVector3& gravity);
|
54
|
-
|
55
|
-
virtual btVector3 getGravity () const;
|
56
|
-
|
57
|
-
virtual void addRigidBody(btRigidBody* body);
|
58
|
-
|
59
|
-
virtual void addRigidBody(btRigidBody* body, short group, short mask);
|
60
|
-
|
61
|
-
virtual void removeRigidBody(btRigidBody* body);
|
62
|
-
|
63
|
-
virtual void debugDrawWorld();
|
64
|
-
|
65
|
-
virtual void addAction(btActionInterface* action);
|
66
|
-
|
67
|
-
virtual void removeAction(btActionInterface* action);
|
68
|
-
|
69
|
-
///removeCollisionObject will first check if it is a rigid body, if so call removeRigidBody otherwise call btCollisionWorld::removeCollisionObject
|
70
|
-
virtual void removeCollisionObject(btCollisionObject* collisionObject);
|
71
|
-
|
72
|
-
virtual void updateAabbs();
|
73
|
-
|
74
|
-
virtual void synchronizeMotionStates();
|
75
|
-
|
76
|
-
virtual void setConstraintSolver(btConstraintSolver* solver);
|
77
|
-
|
78
|
-
virtual btConstraintSolver* getConstraintSolver();
|
79
|
-
|
80
|
-
virtual btDynamicsWorldType getWorldType() const
|
81
|
-
{
|
82
|
-
return BT_SIMPLE_DYNAMICS_WORLD;
|
83
|
-
}
|
84
|
-
|
85
|
-
virtual void clearForces();
|
86
|
-
|
87
|
-
};
|
88
|
-
|
89
|
-
#endif //BT_SIMPLE_DYNAMICS_WORLD_H
|
@@ -1,236 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
|
3
|
-
*
|
4
|
-
* Permission to use, copy, modify, distribute and sell this software
|
5
|
-
* and its documentation for any purpose is hereby granted without fee,
|
6
|
-
* provided that the above copyright notice appear in all copies.
|
7
|
-
* Erwin Coumans makes no representations about the suitability
|
8
|
-
* of this software for any purpose.
|
9
|
-
* It is provided "as is" without express or implied warranty.
|
10
|
-
*/
|
11
|
-
#ifndef BT_RAYCASTVEHICLE_H
|
12
|
-
#define BT_RAYCASTVEHICLE_H
|
13
|
-
|
14
|
-
#include "BulletDynamics/Dynamics/btRigidBody.h"
|
15
|
-
#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"
|
16
|
-
#include "btVehicleRaycaster.h"
|
17
|
-
class btDynamicsWorld;
|
18
|
-
#include "LinearMath/btAlignedObjectArray.h"
|
19
|
-
#include "btWheelInfo.h"
|
20
|
-
#include "BulletDynamics/Dynamics/btActionInterface.h"
|
21
|
-
|
22
|
-
class btVehicleTuning;
|
23
|
-
|
24
|
-
///rayCast vehicle, very special constraint that turn a rigidbody into a vehicle.
|
25
|
-
class btRaycastVehicle : public btActionInterface
|
26
|
-
{
|
27
|
-
|
28
|
-
btAlignedObjectArray<btVector3> m_forwardWS;
|
29
|
-
btAlignedObjectArray<btVector3> m_axle;
|
30
|
-
btAlignedObjectArray<btScalar> m_forwardImpulse;
|
31
|
-
btAlignedObjectArray<btScalar> m_sideImpulse;
|
32
|
-
|
33
|
-
///backwards compatibility
|
34
|
-
int m_userConstraintType;
|
35
|
-
int m_userConstraintId;
|
36
|
-
|
37
|
-
public:
|
38
|
-
class btVehicleTuning
|
39
|
-
{
|
40
|
-
public:
|
41
|
-
|
42
|
-
btVehicleTuning()
|
43
|
-
:m_suspensionStiffness(btScalar(5.88)),
|
44
|
-
m_suspensionCompression(btScalar(0.83)),
|
45
|
-
m_suspensionDamping(btScalar(0.88)),
|
46
|
-
m_maxSuspensionTravelCm(btScalar(500.)),
|
47
|
-
m_frictionSlip(btScalar(10.5)),
|
48
|
-
m_maxSuspensionForce(btScalar(6000.))
|
49
|
-
{
|
50
|
-
}
|
51
|
-
btScalar m_suspensionStiffness;
|
52
|
-
btScalar m_suspensionCompression;
|
53
|
-
btScalar m_suspensionDamping;
|
54
|
-
btScalar m_maxSuspensionTravelCm;
|
55
|
-
btScalar m_frictionSlip;
|
56
|
-
btScalar m_maxSuspensionForce;
|
57
|
-
|
58
|
-
};
|
59
|
-
private:
|
60
|
-
|
61
|
-
btScalar m_tau;
|
62
|
-
btScalar m_damping;
|
63
|
-
btVehicleRaycaster* m_vehicleRaycaster;
|
64
|
-
btScalar m_pitchControl;
|
65
|
-
btScalar m_steeringValue;
|
66
|
-
btScalar m_currentVehicleSpeedKmHour;
|
67
|
-
|
68
|
-
btRigidBody* m_chassisBody;
|
69
|
-
|
70
|
-
int m_indexRightAxis;
|
71
|
-
int m_indexUpAxis;
|
72
|
-
int m_indexForwardAxis;
|
73
|
-
|
74
|
-
void defaultInit(const btVehicleTuning& tuning);
|
75
|
-
|
76
|
-
public:
|
77
|
-
|
78
|
-
//constructor to create a car from an existing rigidbody
|
79
|
-
btRaycastVehicle(const btVehicleTuning& tuning,btRigidBody* chassis, btVehicleRaycaster* raycaster );
|
80
|
-
|
81
|
-
virtual ~btRaycastVehicle() ;
|
82
|
-
|
83
|
-
|
84
|
-
///btActionInterface interface
|
85
|
-
virtual void updateAction( btCollisionWorld* collisionWorld, btScalar step)
|
86
|
-
{
|
87
|
-
(void) collisionWorld;
|
88
|
-
updateVehicle(step);
|
89
|
-
}
|
90
|
-
|
91
|
-
|
92
|
-
///btActionInterface interface
|
93
|
-
void debugDraw(btIDebugDraw* debugDrawer);
|
94
|
-
|
95
|
-
const btTransform& getChassisWorldTransform() const;
|
96
|
-
|
97
|
-
btScalar rayCast(btWheelInfo& wheel);
|
98
|
-
|
99
|
-
virtual void updateVehicle(btScalar step);
|
100
|
-
|
101
|
-
|
102
|
-
void resetSuspension();
|
103
|
-
|
104
|
-
btScalar getSteeringValue(int wheel) const;
|
105
|
-
|
106
|
-
void setSteeringValue(btScalar steering,int wheel);
|
107
|
-
|
108
|
-
|
109
|
-
void applyEngineForce(btScalar force, int wheel);
|
110
|
-
|
111
|
-
const btTransform& getWheelTransformWS( int wheelIndex ) const;
|
112
|
-
|
113
|
-
void updateWheelTransform( int wheelIndex, bool interpolatedTransform = true );
|
114
|
-
|
115
|
-
// void setRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth);
|
116
|
-
|
117
|
-
btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,const btVector3& wheelAxleCS,btScalar suspensionRestLength,btScalar wheelRadius,const btVehicleTuning& tuning, bool isFrontWheel);
|
118
|
-
|
119
|
-
inline int getNumWheels() const {
|
120
|
-
return int (m_wheelInfo.size());
|
121
|
-
}
|
122
|
-
|
123
|
-
btAlignedObjectArray<btWheelInfo> m_wheelInfo;
|
124
|
-
|
125
|
-
|
126
|
-
const btWheelInfo& getWheelInfo(int index) const;
|
127
|
-
|
128
|
-
btWheelInfo& getWheelInfo(int index);
|
129
|
-
|
130
|
-
void updateWheelTransformsWS(btWheelInfo& wheel , bool interpolatedTransform = true);
|
131
|
-
|
132
|
-
|
133
|
-
void setBrake(btScalar brake,int wheelIndex);
|
134
|
-
|
135
|
-
void setPitchControl(btScalar pitch)
|
136
|
-
{
|
137
|
-
m_pitchControl = pitch;
|
138
|
-
}
|
139
|
-
|
140
|
-
void updateSuspension(btScalar deltaTime);
|
141
|
-
|
142
|
-
virtual void updateFriction(btScalar timeStep);
|
143
|
-
|
144
|
-
|
145
|
-
|
146
|
-
inline btRigidBody* getRigidBody()
|
147
|
-
{
|
148
|
-
return m_chassisBody;
|
149
|
-
}
|
150
|
-
|
151
|
-
const btRigidBody* getRigidBody() const
|
152
|
-
{
|
153
|
-
return m_chassisBody;
|
154
|
-
}
|
155
|
-
|
156
|
-
inline int getRightAxis() const
|
157
|
-
{
|
158
|
-
return m_indexRightAxis;
|
159
|
-
}
|
160
|
-
inline int getUpAxis() const
|
161
|
-
{
|
162
|
-
return m_indexUpAxis;
|
163
|
-
}
|
164
|
-
|
165
|
-
inline int getForwardAxis() const
|
166
|
-
{
|
167
|
-
return m_indexForwardAxis;
|
168
|
-
}
|
169
|
-
|
170
|
-
|
171
|
-
///Worldspace forward vector
|
172
|
-
btVector3 getForwardVector() const
|
173
|
-
{
|
174
|
-
const btTransform& chassisTrans = getChassisWorldTransform();
|
175
|
-
|
176
|
-
btVector3 forwardW (
|
177
|
-
chassisTrans.getBasis()[0][m_indexForwardAxis],
|
178
|
-
chassisTrans.getBasis()[1][m_indexForwardAxis],
|
179
|
-
chassisTrans.getBasis()[2][m_indexForwardAxis]);
|
180
|
-
|
181
|
-
return forwardW;
|
182
|
-
}
|
183
|
-
|
184
|
-
///Velocity of vehicle (positive if velocity vector has same direction as foward vector)
|
185
|
-
btScalar getCurrentSpeedKmHour() const
|
186
|
-
{
|
187
|
-
return m_currentVehicleSpeedKmHour;
|
188
|
-
}
|
189
|
-
|
190
|
-
virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex)
|
191
|
-
{
|
192
|
-
m_indexRightAxis = rightIndex;
|
193
|
-
m_indexUpAxis = upIndex;
|
194
|
-
m_indexForwardAxis = forwardIndex;
|
195
|
-
}
|
196
|
-
|
197
|
-
|
198
|
-
///backwards compatibility
|
199
|
-
int getUserConstraintType() const
|
200
|
-
{
|
201
|
-
return m_userConstraintType ;
|
202
|
-
}
|
203
|
-
|
204
|
-
void setUserConstraintType(int userConstraintType)
|
205
|
-
{
|
206
|
-
m_userConstraintType = userConstraintType;
|
207
|
-
};
|
208
|
-
|
209
|
-
void setUserConstraintId(int uid)
|
210
|
-
{
|
211
|
-
m_userConstraintId = uid;
|
212
|
-
}
|
213
|
-
|
214
|
-
int getUserConstraintId() const
|
215
|
-
{
|
216
|
-
return m_userConstraintId;
|
217
|
-
}
|
218
|
-
|
219
|
-
};
|
220
|
-
|
221
|
-
class btDefaultVehicleRaycaster : public btVehicleRaycaster
|
222
|
-
{
|
223
|
-
btDynamicsWorld* m_dynamicsWorld;
|
224
|
-
public:
|
225
|
-
btDefaultVehicleRaycaster(btDynamicsWorld* world)
|
226
|
-
:m_dynamicsWorld(world)
|
227
|
-
{
|
228
|
-
}
|
229
|
-
|
230
|
-
virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result);
|
231
|
-
|
232
|
-
};
|
233
|
-
|
234
|
-
|
235
|
-
#endif //BT_RAYCASTVEHICLE_H
|
236
|
-
|
@@ -1,35 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2005 Erwin Coumans http://bulletphysics.org
|
3
|
-
*
|
4
|
-
* Permission to use, copy, modify, distribute and sell this software
|
5
|
-
* and its documentation for any purpose is hereby granted without fee,
|
6
|
-
* provided that the above copyright notice appear in all copies.
|
7
|
-
* Erwin Coumans makes no representations about the suitability
|
8
|
-
* of this software for any purpose.
|
9
|
-
* It is provided "as is" without express or implied warranty.
|
10
|
-
*/
|
11
|
-
#ifndef BT_VEHICLE_RAYCASTER_H
|
12
|
-
#define BT_VEHICLE_RAYCASTER_H
|
13
|
-
|
14
|
-
#include "LinearMath/btVector3.h"
|
15
|
-
|
16
|
-
/// btVehicleRaycaster is provides interface for between vehicle simulation and raycasting
|
17
|
-
struct btVehicleRaycaster
|
18
|
-
{
|
19
|
-
virtual ~btVehicleRaycaster()
|
20
|
-
{
|
21
|
-
}
|
22
|
-
struct btVehicleRaycasterResult
|
23
|
-
{
|
24
|
-
btVehicleRaycasterResult() :m_distFraction(btScalar(-1.)){};
|
25
|
-
btVector3 m_hitPointInWorld;
|
26
|
-
btVector3 m_hitNormalInWorld;
|
27
|
-
btScalar m_distFraction;
|
28
|
-
};
|
29
|
-
|
30
|
-
virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result) = 0;
|
31
|
-
|
32
|
-
};
|
33
|
-
|
34
|
-
#endif //BT_VEHICLE_RAYCASTER_H
|
35
|
-
|
@@ -1,119 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
|
3
|
-
*
|
4
|
-
* Permission to use, copy, modify, distribute and sell this software
|
5
|
-
* and its documentation for any purpose is hereby granted without fee,
|
6
|
-
* provided that the above copyright notice appear in all copies.
|
7
|
-
* Erwin Coumans makes no representations about the suitability
|
8
|
-
* of this software for any purpose.
|
9
|
-
* It is provided "as is" without express or implied warranty.
|
10
|
-
*/
|
11
|
-
#ifndef BT_WHEEL_INFO_H
|
12
|
-
#define BT_WHEEL_INFO_H
|
13
|
-
|
14
|
-
#include "LinearMath/btVector3.h"
|
15
|
-
#include "LinearMath/btTransform.h"
|
16
|
-
|
17
|
-
class btRigidBody;
|
18
|
-
|
19
|
-
struct btWheelInfoConstructionInfo
|
20
|
-
{
|
21
|
-
btVector3 m_chassisConnectionCS;
|
22
|
-
btVector3 m_wheelDirectionCS;
|
23
|
-
btVector3 m_wheelAxleCS;
|
24
|
-
btScalar m_suspensionRestLength;
|
25
|
-
btScalar m_maxSuspensionTravelCm;
|
26
|
-
btScalar m_wheelRadius;
|
27
|
-
|
28
|
-
btScalar m_suspensionStiffness;
|
29
|
-
btScalar m_wheelsDampingCompression;
|
30
|
-
btScalar m_wheelsDampingRelaxation;
|
31
|
-
btScalar m_frictionSlip;
|
32
|
-
btScalar m_maxSuspensionForce;
|
33
|
-
bool m_bIsFrontWheel;
|
34
|
-
|
35
|
-
};
|
36
|
-
|
37
|
-
/// btWheelInfo contains information per wheel about friction and suspension.
|
38
|
-
struct btWheelInfo
|
39
|
-
{
|
40
|
-
struct RaycastInfo
|
41
|
-
{
|
42
|
-
//set by raycaster
|
43
|
-
btVector3 m_contactNormalWS;//contactnormal
|
44
|
-
btVector3 m_contactPointWS;//raycast hitpoint
|
45
|
-
btScalar m_suspensionLength;
|
46
|
-
btVector3 m_hardPointWS;//raycast starting point
|
47
|
-
btVector3 m_wheelDirectionWS; //direction in worldspace
|
48
|
-
btVector3 m_wheelAxleWS; // axle in worldspace
|
49
|
-
bool m_isInContact;
|
50
|
-
void* m_groundObject; //could be general void* ptr
|
51
|
-
};
|
52
|
-
|
53
|
-
RaycastInfo m_raycastInfo;
|
54
|
-
|
55
|
-
btTransform m_worldTransform;
|
56
|
-
|
57
|
-
btVector3 m_chassisConnectionPointCS; //const
|
58
|
-
btVector3 m_wheelDirectionCS;//const
|
59
|
-
btVector3 m_wheelAxleCS; // const or modified by steering
|
60
|
-
btScalar m_suspensionRestLength1;//const
|
61
|
-
btScalar m_maxSuspensionTravelCm;
|
62
|
-
btScalar getSuspensionRestLength() const;
|
63
|
-
btScalar m_wheelsRadius;//const
|
64
|
-
btScalar m_suspensionStiffness;//const
|
65
|
-
btScalar m_wheelsDampingCompression;//const
|
66
|
-
btScalar m_wheelsDampingRelaxation;//const
|
67
|
-
btScalar m_frictionSlip;
|
68
|
-
btScalar m_steering;
|
69
|
-
btScalar m_rotation;
|
70
|
-
btScalar m_deltaRotation;
|
71
|
-
btScalar m_rollInfluence;
|
72
|
-
btScalar m_maxSuspensionForce;
|
73
|
-
|
74
|
-
btScalar m_engineForce;
|
75
|
-
|
76
|
-
btScalar m_brake;
|
77
|
-
|
78
|
-
bool m_bIsFrontWheel;
|
79
|
-
|
80
|
-
void* m_clientInfo;//can be used to store pointer to sync transforms...
|
81
|
-
|
82
|
-
btWheelInfo(btWheelInfoConstructionInfo& ci)
|
83
|
-
|
84
|
-
{
|
85
|
-
|
86
|
-
m_suspensionRestLength1 = ci.m_suspensionRestLength;
|
87
|
-
m_maxSuspensionTravelCm = ci.m_maxSuspensionTravelCm;
|
88
|
-
|
89
|
-
m_wheelsRadius = ci.m_wheelRadius;
|
90
|
-
m_suspensionStiffness = ci.m_suspensionStiffness;
|
91
|
-
m_wheelsDampingCompression = ci.m_wheelsDampingCompression;
|
92
|
-
m_wheelsDampingRelaxation = ci.m_wheelsDampingRelaxation;
|
93
|
-
m_chassisConnectionPointCS = ci.m_chassisConnectionCS;
|
94
|
-
m_wheelDirectionCS = ci.m_wheelDirectionCS;
|
95
|
-
m_wheelAxleCS = ci.m_wheelAxleCS;
|
96
|
-
m_frictionSlip = ci.m_frictionSlip;
|
97
|
-
m_steering = btScalar(0.);
|
98
|
-
m_engineForce = btScalar(0.);
|
99
|
-
m_rotation = btScalar(0.);
|
100
|
-
m_deltaRotation = btScalar(0.);
|
101
|
-
m_brake = btScalar(0.);
|
102
|
-
m_rollInfluence = btScalar(0.1);
|
103
|
-
m_bIsFrontWheel = ci.m_bIsFrontWheel;
|
104
|
-
m_maxSuspensionForce = ci.m_maxSuspensionForce;
|
105
|
-
|
106
|
-
}
|
107
|
-
|
108
|
-
void updateWheel(const btRigidBody& chassis,RaycastInfo& raycastInfo);
|
109
|
-
|
110
|
-
btScalar m_clippedInvContactDotSuspension;
|
111
|
-
btScalar m_suspensionRelativeVelocity;
|
112
|
-
//calculated by suspension
|
113
|
-
btScalar m_wheelsSuspensionForce;
|
114
|
-
btScalar m_skidInfo;
|
115
|
-
|
116
|
-
};
|
117
|
-
|
118
|
-
#endif //BT_WHEEL_INFO_H
|
119
|
-
|
@@ -1,48 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BULLET_DYNAMICS_COMMON_H
|
17
|
-
#define BULLET_DYNAMICS_COMMON_H
|
18
|
-
|
19
|
-
///Common headerfile includes for Bullet Dynamics, including Collision Detection
|
20
|
-
#include "btBulletCollisionCommon.h"
|
21
|
-
|
22
|
-
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
|
23
|
-
|
24
|
-
#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
|
25
|
-
#include "BulletDynamics/Dynamics/btRigidBody.h"
|
26
|
-
|
27
|
-
#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
|
28
|
-
#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
|
29
|
-
#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
|
30
|
-
#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
|
31
|
-
#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
|
32
|
-
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h"
|
33
|
-
#include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h"
|
34
|
-
#include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h"
|
35
|
-
|
36
|
-
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
37
|
-
|
38
|
-
|
39
|
-
///Vehicle simulation, with wheel contact simulated by raycasts
|
40
|
-
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
#endif //BULLET_DYNAMICS_COMMON_H
|
48
|
-
|