ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,452 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2010 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_TYPED_CONSTRAINT_H
17
- #define BT_TYPED_CONSTRAINT_H
18
-
19
- class btRigidBody;
20
- #include "LinearMath/btScalar.h"
21
- #include "btSolverConstraint.h"
22
-
23
- class btSerializer;
24
-
25
- //Don't change any of the existing enum values, so add enum types at the end for serialization compatibility
26
- enum btTypedConstraintType
27
- {
28
- POINT2POINT_CONSTRAINT_TYPE=3,
29
- HINGE_CONSTRAINT_TYPE,
30
- CONETWIST_CONSTRAINT_TYPE,
31
- D6_CONSTRAINT_TYPE,
32
- SLIDER_CONSTRAINT_TYPE,
33
- CONTACT_CONSTRAINT_TYPE,
34
- D6_SPRING_CONSTRAINT_TYPE,
35
- MAX_CONSTRAINT_TYPE
36
- };
37
-
38
-
39
- enum btConstraintParams
40
- {
41
- BT_CONSTRAINT_ERP=1,
42
- BT_CONSTRAINT_STOP_ERP,
43
- BT_CONSTRAINT_CFM,
44
- BT_CONSTRAINT_STOP_CFM
45
- };
46
-
47
- #if 1
48
- #define btAssertConstrParams(_par) btAssert(_par)
49
- #else
50
- #define btAssertConstrParams(_par)
51
- #endif
52
-
53
-
54
- ///TypedConstraint is the baseclass for Bullet constraints and vehicles
55
- class btTypedConstraint : public btTypedObject
56
- {
57
- int m_userConstraintType;
58
-
59
- union
60
- {
61
- int m_userConstraintId;
62
- void* m_userConstraintPtr;
63
- };
64
-
65
- btScalar m_breakingImpulseThreshold;
66
- bool m_isEnabled;
67
- bool m_needsFeedback;
68
- int m_overrideNumSolverIterations;
69
-
70
-
71
- btTypedConstraint& operator=(btTypedConstraint& other)
72
- {
73
- btAssert(0);
74
- (void) other;
75
- return *this;
76
- }
77
-
78
- protected:
79
- btRigidBody& m_rbA;
80
- btRigidBody& m_rbB;
81
- btScalar m_appliedImpulse;
82
- btScalar m_dbgDrawSize;
83
-
84
- ///internal method used by the constraint solver, don't use them directly
85
- btScalar getMotorFactor(btScalar pos, btScalar lowLim, btScalar uppLim, btScalar vel, btScalar timeFact);
86
-
87
-
88
- public:
89
-
90
- virtual ~btTypedConstraint() {};
91
- btTypedConstraint(btTypedConstraintType type, btRigidBody& rbA);
92
- btTypedConstraint(btTypedConstraintType type, btRigidBody& rbA,btRigidBody& rbB);
93
-
94
- struct btConstraintInfo1 {
95
- int m_numConstraintRows,nub;
96
- };
97
-
98
- static btRigidBody& getFixedBody();
99
-
100
- struct btConstraintInfo2 {
101
- // integrator parameters: frames per second (1/stepsize), default error
102
- // reduction parameter (0..1).
103
- btScalar fps,erp;
104
-
105
- // for the first and second body, pointers to two (linear and angular)
106
- // n*3 jacobian sub matrices, stored by rows. these matrices will have
107
- // been initialized to 0 on entry. if the second body is zero then the
108
- // J2xx pointers may be 0.
109
- btScalar *m_J1linearAxis,*m_J1angularAxis,*m_J2linearAxis,*m_J2angularAxis;
110
-
111
- // elements to jump from one row to the next in J's
112
- int rowskip;
113
-
114
- // right hand sides of the equation J*v = c + cfm * lambda. cfm is the
115
- // "constraint force mixing" vector. c is set to zero on entry, cfm is
116
- // set to a constant value (typically very small or zero) value on entry.
117
- btScalar *m_constraintError,*cfm;
118
-
119
- // lo and hi limits for variables (set to -/+ infinity on entry).
120
- btScalar *m_lowerLimit,*m_upperLimit;
121
-
122
- // findex vector for variables. see the LCP solver interface for a
123
- // description of what this does. this is set to -1 on entry.
124
- // note that the returned indexes are relative to the first index of
125
- // the constraint.
126
- int *findex;
127
- // number of solver iterations
128
- int m_numIterations;
129
-
130
- //damping of the velocity
131
- btScalar m_damping;
132
- };
133
-
134
- int getOverrideNumSolverIterations() const
135
- {
136
- return m_overrideNumSolverIterations;
137
- }
138
-
139
- ///override the number of constraint solver iterations used to solve this constraint
140
- ///-1 will use the default number of iterations, as specified in SolverInfo.m_numIterations
141
- void setOverrideNumSolverIterations(int overideNumIterations)
142
- {
143
- m_overrideNumSolverIterations = overideNumIterations;
144
- }
145
-
146
- ///internal method used by the constraint solver, don't use them directly
147
- virtual void buildJacobian() {};
148
-
149
- ///internal method used by the constraint solver, don't use them directly
150
- virtual void setupSolverConstraint(btConstraintArray& ca, int solverBodyA,int solverBodyB, btScalar timeStep)
151
- {
152
- (void)ca;
153
- (void)solverBodyA;
154
- (void)solverBodyB;
155
- (void)timeStep;
156
- }
157
-
158
- ///internal method used by the constraint solver, don't use them directly
159
- virtual void getInfo1 (btConstraintInfo1* info)=0;
160
-
161
- ///internal method used by the constraint solver, don't use them directly
162
- virtual void getInfo2 (btConstraintInfo2* info)=0;
163
-
164
- ///internal method used by the constraint solver, don't use them directly
165
- void internalSetAppliedImpulse(btScalar appliedImpulse)
166
- {
167
- m_appliedImpulse = appliedImpulse;
168
- }
169
- ///internal method used by the constraint solver, don't use them directly
170
- btScalar internalGetAppliedImpulse()
171
- {
172
- return m_appliedImpulse;
173
- }
174
-
175
-
176
- btScalar getBreakingImpulseThreshold() const
177
- {
178
- return m_breakingImpulseThreshold;
179
- }
180
-
181
- void setBreakingImpulseThreshold(btScalar threshold)
182
- {
183
- m_breakingImpulseThreshold = threshold;
184
- }
185
-
186
- bool isEnabled() const
187
- {
188
- return m_isEnabled;
189
- }
190
-
191
- void setEnabled(bool enabled)
192
- {
193
- m_isEnabled=enabled;
194
- }
195
-
196
-
197
- ///internal method used by the constraint solver, don't use them directly
198
- virtual void solveConstraintObsolete(btRigidBody& /*bodyA*/,btRigidBody& /*bodyB*/,btScalar /*timeStep*/) {};
199
-
200
-
201
- const btRigidBody& getRigidBodyA() const
202
- {
203
- return m_rbA;
204
- }
205
- const btRigidBody& getRigidBodyB() const
206
- {
207
- return m_rbB;
208
- }
209
-
210
- btRigidBody& getRigidBodyA()
211
- {
212
- return m_rbA;
213
- }
214
- btRigidBody& getRigidBodyB()
215
- {
216
- return m_rbB;
217
- }
218
-
219
- int getUserConstraintType() const
220
- {
221
- return m_userConstraintType ;
222
- }
223
-
224
- void setUserConstraintType(int userConstraintType)
225
- {
226
- m_userConstraintType = userConstraintType;
227
- };
228
-
229
- void setUserConstraintId(int uid)
230
- {
231
- m_userConstraintId = uid;
232
- }
233
-
234
- int getUserConstraintId() const
235
- {
236
- return m_userConstraintId;
237
- }
238
-
239
- void setUserConstraintPtr(void* ptr)
240
- {
241
- m_userConstraintPtr = ptr;
242
- }
243
-
244
- void* getUserConstraintPtr()
245
- {
246
- return m_userConstraintPtr;
247
- }
248
-
249
- int getUid() const
250
- {
251
- return m_userConstraintId;
252
- }
253
-
254
- bool needsFeedback() const
255
- {
256
- return m_needsFeedback;
257
- }
258
-
259
- ///enableFeedback will allow to read the applied linear and angular impulse
260
- ///use getAppliedImpulse, getAppliedLinearImpulse and getAppliedAngularImpulse to read feedback information
261
- void enableFeedback(bool needsFeedback)
262
- {
263
- m_needsFeedback = needsFeedback;
264
- }
265
-
266
- ///getAppliedImpulse is an estimated total applied impulse.
267
- ///This feedback could be used to determine breaking constraints or playing sounds.
268
- btScalar getAppliedImpulse() const
269
- {
270
- btAssert(m_needsFeedback);
271
- return m_appliedImpulse;
272
- }
273
-
274
- btTypedConstraintType getConstraintType () const
275
- {
276
- return btTypedConstraintType(m_objectType);
277
- }
278
-
279
- void setDbgDrawSize(btScalar dbgDrawSize)
280
- {
281
- m_dbgDrawSize = dbgDrawSize;
282
- }
283
- btScalar getDbgDrawSize()
284
- {
285
- return m_dbgDrawSize;
286
- }
287
-
288
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
289
- ///If no axis is provided, it uses the default axis for this constraint.
290
- virtual void setParam(int num, btScalar value, int axis = -1) = 0;
291
-
292
- ///return the local value of parameter
293
- virtual btScalar getParam(int num, int axis = -1) const = 0;
294
-
295
- virtual int calculateSerializeBufferSize() const;
296
-
297
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
298
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
299
-
300
- };
301
-
302
- // returns angle in range [-SIMD_2_PI, SIMD_2_PI], closest to one of the limits
303
- // all arguments should be normalized angles (i.e. in range [-SIMD_PI, SIMD_PI])
304
- SIMD_FORCE_INLINE btScalar btAdjustAngleToLimits(btScalar angleInRadians, btScalar angleLowerLimitInRadians, btScalar angleUpperLimitInRadians)
305
- {
306
- if(angleLowerLimitInRadians >= angleUpperLimitInRadians)
307
- {
308
- return angleInRadians;
309
- }
310
- else if(angleInRadians < angleLowerLimitInRadians)
311
- {
312
- btScalar diffLo = btFabs(btNormalizeAngle(angleLowerLimitInRadians - angleInRadians));
313
- btScalar diffHi = btFabs(btNormalizeAngle(angleUpperLimitInRadians - angleInRadians));
314
- return (diffLo < diffHi) ? angleInRadians : (angleInRadians + SIMD_2_PI);
315
- }
316
- else if(angleInRadians > angleUpperLimitInRadians)
317
- {
318
- btScalar diffHi = btFabs(btNormalizeAngle(angleInRadians - angleUpperLimitInRadians));
319
- btScalar diffLo = btFabs(btNormalizeAngle(angleInRadians - angleLowerLimitInRadians));
320
- return (diffLo < diffHi) ? (angleInRadians - SIMD_2_PI) : angleInRadians;
321
- }
322
- else
323
- {
324
- return angleInRadians;
325
- }
326
- }
327
-
328
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
329
- struct btTypedConstraintData
330
- {
331
- btRigidBodyData *m_rbA;
332
- btRigidBodyData *m_rbB;
333
- char *m_name;
334
-
335
- int m_objectType;
336
- int m_userConstraintType;
337
- int m_userConstraintId;
338
- int m_needsFeedback;
339
-
340
- float m_appliedImpulse;
341
- float m_dbgDrawSize;
342
-
343
- int m_disableCollisionsBetweenLinkedBodies;
344
- int m_overrideNumSolverIterations;
345
-
346
- float m_breakingImpulseThreshold;
347
- int m_isEnabled;
348
-
349
- };
350
-
351
- SIMD_FORCE_INLINE int btTypedConstraint::calculateSerializeBufferSize() const
352
- {
353
- return sizeof(btTypedConstraintData);
354
- }
355
-
356
-
357
-
358
- class btAngularLimit
359
- {
360
- private:
361
- btScalar
362
- m_center,
363
- m_halfRange,
364
- m_softness,
365
- m_biasFactor,
366
- m_relaxationFactor,
367
- m_correction,
368
- m_sign;
369
-
370
- bool
371
- m_solveLimit;
372
-
373
- public:
374
- /// Default constructor initializes limit as inactive, allowing free constraint movement
375
- btAngularLimit()
376
- :m_center(0.0f),
377
- m_halfRange(-1.0f),
378
- m_softness(0.9f),
379
- m_biasFactor(0.3f),
380
- m_relaxationFactor(1.0f),
381
- m_correction(0.0f),
382
- m_sign(0.0f),
383
- m_solveLimit(false)
384
- {}
385
-
386
- /// Sets all limit's parameters.
387
- /// When low > high limit becomes inactive.
388
- /// When high - low > 2PI limit is ineffective too becouse no angle can exceed the limit
389
- void set(btScalar low, btScalar high, btScalar _softness = 0.9f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f);
390
-
391
- /// Checks conastaint angle against limit. If limit is active and the angle violates the limit
392
- /// correction is calculated.
393
- void test(const btScalar angle);
394
-
395
- /// Returns limit's softness
396
- inline btScalar getSoftness() const
397
- {
398
- return m_softness;
399
- }
400
-
401
- /// Returns limit's bias factor
402
- inline btScalar getBiasFactor() const
403
- {
404
- return m_biasFactor;
405
- }
406
-
407
- /// Returns limit's relaxation factor
408
- inline btScalar getRelaxationFactor() const
409
- {
410
- return m_relaxationFactor;
411
- }
412
-
413
- /// Returns correction value evaluated when test() was invoked
414
- inline btScalar getCorrection() const
415
- {
416
- return m_correction;
417
- }
418
-
419
- /// Returns sign value evaluated when test() was invoked
420
- inline btScalar getSign() const
421
- {
422
- return m_sign;
423
- }
424
-
425
- /// Gives half of the distance between min and max limit angle
426
- inline btScalar getHalfRange() const
427
- {
428
- return m_halfRange;
429
- }
430
-
431
- /// Returns true when the last test() invocation recognized limit violation
432
- inline bool isLimit() const
433
- {
434
- return m_solveLimit;
435
- }
436
-
437
- /// Checks given angle against limit. If limit is active and angle doesn't fit it, the angle
438
- /// returned is modified so it equals to the limit closest to given angle.
439
- void fit(btScalar& angle) const;
440
-
441
- /// Returns correction value multiplied by sign value
442
- btScalar getError() const;
443
-
444
- btScalar getLow() const;
445
-
446
- btScalar getHigh() const;
447
-
448
- };
449
-
450
-
451
-
452
- #endif //BT_TYPED_CONSTRAINT_H
@@ -1,62 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_UNIVERSAL_CONSTRAINT_H
17
- #define BT_UNIVERSAL_CONSTRAINT_H
18
-
19
-
20
-
21
- #include "LinearMath/btVector3.h"
22
- #include "btTypedConstraint.h"
23
- #include "btGeneric6DofConstraint.h"
24
-
25
-
26
-
27
- /// Constraint similar to ODE Universal Joint
28
- /// has 2 rotatioonal degrees of freedom, similar to Euler rotations around Z (axis 1)
29
- /// and Y (axis 2)
30
- /// Description from ODE manual :
31
- /// "Given axis 1 on body 1, and axis 2 on body 2 that is perpendicular to axis 1, it keeps them perpendicular.
32
- /// In other words, rotation of the two bodies about the direction perpendicular to the two axes will be equal."
33
-
34
- class btUniversalConstraint : public btGeneric6DofConstraint
35
- {
36
- protected:
37
- btVector3 m_anchor;
38
- btVector3 m_axis1;
39
- btVector3 m_axis2;
40
- public:
41
- // constructor
42
- // anchor, axis1 and axis2 are in world coordinate system
43
- // axis1 must be orthogonal to axis2
44
- btUniversalConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& anchor, const btVector3& axis1, const btVector3& axis2);
45
- // access
46
- const btVector3& getAnchor() { return m_calculatedTransformA.getOrigin(); }
47
- const btVector3& getAnchor2() { return m_calculatedTransformB.getOrigin(); }
48
- const btVector3& getAxis1() { return m_axis1; }
49
- const btVector3& getAxis2() { return m_axis2; }
50
- btScalar getAngle1() { return getAngle(2); }
51
- btScalar getAngle2() { return getAngle(1); }
52
- // limits
53
- void setUpperLimit(btScalar ang1max, btScalar ang2max) { setAngularUpperLimit(btVector3(0.f, ang1max, ang2max)); }
54
- void setLowerLimit(btScalar ang1min, btScalar ang2min) { setAngularLowerLimit(btVector3(0.f, ang1min, ang2min)); }
55
-
56
- void setAxis( const btVector3& axis1, const btVector3& axis2);
57
- };
58
-
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-
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-
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- #endif // BT_UNIVERSAL_CONSTRAINT_H
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-
@@ -1,46 +0,0 @@
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- /*
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- Bullet Continuous Collision Detection and Physics Library
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- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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-
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- This software is provided 'as-is', without any express or implied warranty.
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- In no event will the authors be held liable for any damages arising from the use of this software.
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- Permission is granted to anyone to use this software for any purpose,
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- including commercial applications, and to alter it and redistribute it freely,
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- subject to the following restrictions:
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-
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- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- #ifndef _BT_ACTION_INTERFACE_H
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- #define _BT_ACTION_INTERFACE_H
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-
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- class btIDebugDraw;
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- class btCollisionWorld;
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-
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- #include "LinearMath/btScalar.h"
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- #include "btRigidBody.h"
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-
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- ///Basic interface to allow actions such as vehicles and characters to be updated inside a btDynamicsWorld
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- class btActionInterface
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- {
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- protected:
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-
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- static btRigidBody& getFixedBody();
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-
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-
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- public:
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-
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- virtual ~btActionInterface()
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- {
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- }
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-
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- virtual void updateAction( btCollisionWorld* collisionWorld, btScalar deltaTimeStep)=0;
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-
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- virtual void debugDraw(btIDebugDraw* debugDrawer) = 0;
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-
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- };
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-
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- #endif //_BT_ACTION_INTERFACE_H
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-