ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,579 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_QUANTIZED_BVH_H
17
- #define BT_QUANTIZED_BVH_H
18
-
19
- class btSerializer;
20
-
21
- //#define DEBUG_CHECK_DEQUANTIZATION 1
22
- #ifdef DEBUG_CHECK_DEQUANTIZATION
23
- #ifdef __SPU__
24
- #define printf spu_printf
25
- #endif //__SPU__
26
-
27
- #include <stdio.h>
28
- #include <stdlib.h>
29
- #endif //DEBUG_CHECK_DEQUANTIZATION
30
-
31
- #include "LinearMath/btVector3.h"
32
- #include "LinearMath/btAlignedAllocator.h"
33
-
34
- #ifdef BT_USE_DOUBLE_PRECISION
35
- #define btQuantizedBvhData btQuantizedBvhDoubleData
36
- #define btOptimizedBvhNodeData btOptimizedBvhNodeDoubleData
37
- #define btQuantizedBvhDataName "btQuantizedBvhDoubleData"
38
- #else
39
- #define btQuantizedBvhData btQuantizedBvhFloatData
40
- #define btOptimizedBvhNodeData btOptimizedBvhNodeFloatData
41
- #define btQuantizedBvhDataName "btQuantizedBvhFloatData"
42
- #endif
43
-
44
-
45
-
46
- //http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp
47
-
48
-
49
- //Note: currently we have 16 bytes per quantized node
50
- #define MAX_SUBTREE_SIZE_IN_BYTES 2048
51
-
52
- // 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one
53
- // actually) triangles each (since the sign bit is reserved
54
- #define MAX_NUM_PARTS_IN_BITS 10
55
-
56
- ///btQuantizedBvhNode is a compressed aabb node, 16 bytes.
57
- ///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range).
58
- ATTRIBUTE_ALIGNED16 (struct) btQuantizedBvhNode
59
- {
60
- BT_DECLARE_ALIGNED_ALLOCATOR();
61
-
62
- //12 bytes
63
- unsigned short int m_quantizedAabbMin[3];
64
- unsigned short int m_quantizedAabbMax[3];
65
- //4 bytes
66
- int m_escapeIndexOrTriangleIndex;
67
-
68
- bool isLeafNode() const
69
- {
70
- //skipindex is negative (internal node), triangleindex >=0 (leafnode)
71
- return (m_escapeIndexOrTriangleIndex >= 0);
72
- }
73
- int getEscapeIndex() const
74
- {
75
- btAssert(!isLeafNode());
76
- return -m_escapeIndexOrTriangleIndex;
77
- }
78
- int getTriangleIndex() const
79
- {
80
- btAssert(isLeafNode());
81
- // Get only the lower bits where the triangle index is stored
82
- return (m_escapeIndexOrTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS)));
83
- }
84
- int getPartId() const
85
- {
86
- btAssert(isLeafNode());
87
- // Get only the highest bits where the part index is stored
88
- return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS));
89
- }
90
- }
91
- ;
92
-
93
- /// btOptimizedBvhNode contains both internal and leaf node information.
94
- /// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes.
95
- ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode
96
- {
97
- BT_DECLARE_ALIGNED_ALLOCATOR();
98
-
99
- //32 bytes
100
- btVector3 m_aabbMinOrg;
101
- btVector3 m_aabbMaxOrg;
102
-
103
- //4
104
- int m_escapeIndex;
105
-
106
- //8
107
- //for child nodes
108
- int m_subPart;
109
- int m_triangleIndex;
110
-
111
- //pad the size to 64 bytes
112
- char m_padding[20];
113
- };
114
-
115
-
116
- ///btBvhSubtreeInfo provides info to gather a subtree of limited size
117
- ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo
118
- {
119
- public:
120
- BT_DECLARE_ALIGNED_ALLOCATOR();
121
-
122
- //12 bytes
123
- unsigned short int m_quantizedAabbMin[3];
124
- unsigned short int m_quantizedAabbMax[3];
125
- //4 bytes, points to the root of the subtree
126
- int m_rootNodeIndex;
127
- //4 bytes
128
- int m_subtreeSize;
129
- int m_padding[3];
130
-
131
- btBvhSubtreeInfo()
132
- {
133
- //memset(&m_padding[0], 0, sizeof(m_padding));
134
- }
135
-
136
-
137
- void setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode)
138
- {
139
- m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0];
140
- m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1];
141
- m_quantizedAabbMin[2] = quantizedNode.m_quantizedAabbMin[2];
142
- m_quantizedAabbMax[0] = quantizedNode.m_quantizedAabbMax[0];
143
- m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1];
144
- m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2];
145
- }
146
- }
147
- ;
148
-
149
-
150
- class btNodeOverlapCallback
151
- {
152
- public:
153
- virtual ~btNodeOverlapCallback() {};
154
-
155
- virtual void processNode(int subPart, int triangleIndex) = 0;
156
- };
157
-
158
- #include "LinearMath/btAlignedAllocator.h"
159
- #include "LinearMath/btAlignedObjectArray.h"
160
-
161
-
162
-
163
- ///for code readability:
164
- typedef btAlignedObjectArray<btOptimizedBvhNode> NodeArray;
165
- typedef btAlignedObjectArray<btQuantizedBvhNode> QuantizedNodeArray;
166
- typedef btAlignedObjectArray<btBvhSubtreeInfo> BvhSubtreeInfoArray;
167
-
168
-
169
- ///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU.
170
- ///It is used by the btBvhTriangleMeshShape as midphase, and by the btMultiSapBroadphase.
171
- ///It is recommended to use quantization for better performance and lower memory requirements.
172
- ATTRIBUTE_ALIGNED16(class) btQuantizedBvh
173
- {
174
- public:
175
- enum btTraversalMode
176
- {
177
- TRAVERSAL_STACKLESS = 0,
178
- TRAVERSAL_STACKLESS_CACHE_FRIENDLY,
179
- TRAVERSAL_RECURSIVE
180
- };
181
-
182
- protected:
183
-
184
-
185
- btVector3 m_bvhAabbMin;
186
- btVector3 m_bvhAabbMax;
187
- btVector3 m_bvhQuantization;
188
-
189
- int m_bulletVersion; //for serialization versioning. It could also be used to detect endianess.
190
-
191
- int m_curNodeIndex;
192
- //quantization data
193
- bool m_useQuantization;
194
-
195
-
196
-
197
- NodeArray m_leafNodes;
198
- NodeArray m_contiguousNodes;
199
- QuantizedNodeArray m_quantizedLeafNodes;
200
- QuantizedNodeArray m_quantizedContiguousNodes;
201
-
202
- btTraversalMode m_traversalMode;
203
- BvhSubtreeInfoArray m_SubtreeHeaders;
204
-
205
- //This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray
206
- mutable int m_subtreeHeaderCount;
207
-
208
-
209
-
210
-
211
-
212
- ///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!)
213
- ///this might be refactored into a virtual, it is usually not calculated at run-time
214
- void setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin)
215
- {
216
- if (m_useQuantization)
217
- {
218
- quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0);
219
- } else
220
- {
221
- m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin;
222
-
223
- }
224
- }
225
- void setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax)
226
- {
227
- if (m_useQuantization)
228
- {
229
- quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1);
230
- } else
231
- {
232
- m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax;
233
- }
234
- }
235
-
236
- btVector3 getAabbMin(int nodeIndex) const
237
- {
238
- if (m_useQuantization)
239
- {
240
- return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMin[0]);
241
- }
242
- //non-quantized
243
- return m_leafNodes[nodeIndex].m_aabbMinOrg;
244
-
245
- }
246
- btVector3 getAabbMax(int nodeIndex) const
247
- {
248
- if (m_useQuantization)
249
- {
250
- return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]);
251
- }
252
- //non-quantized
253
- return m_leafNodes[nodeIndex].m_aabbMaxOrg;
254
-
255
- }
256
-
257
-
258
- void setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex)
259
- {
260
- if (m_useQuantization)
261
- {
262
- m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex;
263
- }
264
- else
265
- {
266
- m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex;
267
- }
268
-
269
- }
270
-
271
- void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax)
272
- {
273
- if (m_useQuantization)
274
- {
275
- unsigned short int quantizedAabbMin[3];
276
- unsigned short int quantizedAabbMax[3];
277
- quantize(quantizedAabbMin,newAabbMin,0);
278
- quantize(quantizedAabbMax,newAabbMax,1);
279
- for (int i=0;i<3;i++)
280
- {
281
- if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i])
282
- m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i];
283
-
284
- if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i])
285
- m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i];
286
-
287
- }
288
- } else
289
- {
290
- //non-quantized
291
- m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin);
292
- m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax);
293
- }
294
- }
295
-
296
- void swapLeafNodes(int firstIndex,int secondIndex);
297
-
298
- void assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex);
299
-
300
- protected:
301
-
302
-
303
-
304
- void buildTree (int startIndex,int endIndex);
305
-
306
- int calcSplittingAxis(int startIndex,int endIndex);
307
-
308
- int sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis);
309
-
310
- void walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
311
-
312
- void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
313
- void walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const;
314
- void walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
315
-
316
- ///tree traversal designed for small-memory processors like PS3 SPU
317
- void walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
318
-
319
- ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
320
- void walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
321
-
322
- ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
323
- void walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const;
324
-
325
-
326
-
327
-
328
- void updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex);
329
-
330
- public:
331
-
332
- BT_DECLARE_ALIGNED_ALLOCATOR();
333
-
334
- btQuantizedBvh();
335
-
336
- virtual ~btQuantizedBvh();
337
-
338
-
339
- ///***************************************** expert/internal use only *************************
340
- void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0));
341
- QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; }
342
- ///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized
343
- void buildInternal();
344
- ///***************************************** expert/internal use only *************************
345
-
346
- void reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
347
- void reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const;
348
- void reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const;
349
-
350
- SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const
351
- {
352
-
353
- btAssert(m_useQuantization);
354
-
355
- btAssert(point.getX() <= m_bvhAabbMax.getX());
356
- btAssert(point.getY() <= m_bvhAabbMax.getY());
357
- btAssert(point.getZ() <= m_bvhAabbMax.getZ());
358
-
359
- btAssert(point.getX() >= m_bvhAabbMin.getX());
360
- btAssert(point.getY() >= m_bvhAabbMin.getY());
361
- btAssert(point.getZ() >= m_bvhAabbMin.getZ());
362
-
363
- btVector3 v = (point - m_bvhAabbMin) * m_bvhQuantization;
364
- ///Make sure rounding is done in a way that unQuantize(quantizeWithClamp(...)) is conservative
365
- ///end-points always set the first bit, so that they are sorted properly (so that neighbouring AABBs overlap properly)
366
- ///@todo: double-check this
367
- if (isMax)
368
- {
369
- out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1));
370
- out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1));
371
- out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1));
372
- } else
373
- {
374
- out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe));
375
- out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe));
376
- out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe));
377
- }
378
-
379
-
380
- #ifdef DEBUG_CHECK_DEQUANTIZATION
381
- btVector3 newPoint = unQuantize(out);
382
- if (isMax)
383
- {
384
- if (newPoint.getX() < point.getX())
385
- {
386
- printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
387
- }
388
- if (newPoint.getY() < point.getY())
389
- {
390
- printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
391
- }
392
- if (newPoint.getZ() < point.getZ())
393
- {
394
-
395
- printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
396
- }
397
- } else
398
- {
399
- if (newPoint.getX() > point.getX())
400
- {
401
- printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
402
- }
403
- if (newPoint.getY() > point.getY())
404
- {
405
- printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
406
- }
407
- if (newPoint.getZ() > point.getZ())
408
- {
409
- printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
410
- }
411
- }
412
- #endif //DEBUG_CHECK_DEQUANTIZATION
413
-
414
- }
415
-
416
-
417
- SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const
418
- {
419
-
420
- btAssert(m_useQuantization);
421
-
422
- btVector3 clampedPoint(point2);
423
- clampedPoint.setMax(m_bvhAabbMin);
424
- clampedPoint.setMin(m_bvhAabbMax);
425
-
426
- quantize(out,clampedPoint,isMax);
427
-
428
- }
429
-
430
- SIMD_FORCE_INLINE btVector3 unQuantize(const unsigned short* vecIn) const
431
- {
432
- btVector3 vecOut;
433
- vecOut.setValue(
434
- (btScalar)(vecIn[0]) / (m_bvhQuantization.getX()),
435
- (btScalar)(vecIn[1]) / (m_bvhQuantization.getY()),
436
- (btScalar)(vecIn[2]) / (m_bvhQuantization.getZ()));
437
- vecOut += m_bvhAabbMin;
438
- return vecOut;
439
- }
440
-
441
- ///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees.
442
- void setTraversalMode(btTraversalMode traversalMode)
443
- {
444
- m_traversalMode = traversalMode;
445
- }
446
-
447
-
448
- SIMD_FORCE_INLINE QuantizedNodeArray& getQuantizedNodeArray()
449
- {
450
- return m_quantizedContiguousNodes;
451
- }
452
-
453
-
454
- SIMD_FORCE_INLINE BvhSubtreeInfoArray& getSubtreeInfoArray()
455
- {
456
- return m_SubtreeHeaders;
457
- }
458
-
459
- ////////////////////////////////////////////////////////////////////
460
-
461
- /////Calculate space needed to store BVH for serialization
462
- unsigned calculateSerializeBufferSize() const;
463
-
464
- /// Data buffer MUST be 16 byte aligned
465
- virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const;
466
-
467
- ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
468
- static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
469
-
470
- static unsigned int getAlignmentSerializationPadding();
471
- //////////////////////////////////////////////////////////////////////
472
-
473
-
474
- virtual int calculateSerializeBufferSizeNew() const;
475
-
476
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
477
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
478
-
479
- virtual void deSerializeFloat(struct btQuantizedBvhFloatData& quantizedBvhFloatData);
480
-
481
- virtual void deSerializeDouble(struct btQuantizedBvhDoubleData& quantizedBvhDoubleData);
482
-
483
-
484
- ////////////////////////////////////////////////////////////////////
485
-
486
- SIMD_FORCE_INLINE bool isQuantized()
487
- {
488
- return m_useQuantization;
489
- }
490
-
491
- private:
492
- // Special "copy" constructor that allows for in-place deserialization
493
- // Prevents btVector3's default constructor from being called, but doesn't inialize much else
494
- // ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need)
495
- btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory);
496
-
497
- }
498
- ;
499
-
500
-
501
- struct btBvhSubtreeInfoData
502
- {
503
- int m_rootNodeIndex;
504
- int m_subtreeSize;
505
- unsigned short m_quantizedAabbMin[3];
506
- unsigned short m_quantizedAabbMax[3];
507
- };
508
-
509
- struct btOptimizedBvhNodeFloatData
510
- {
511
- btVector3FloatData m_aabbMinOrg;
512
- btVector3FloatData m_aabbMaxOrg;
513
- int m_escapeIndex;
514
- int m_subPart;
515
- int m_triangleIndex;
516
- char m_pad[4];
517
- };
518
-
519
- struct btOptimizedBvhNodeDoubleData
520
- {
521
- btVector3DoubleData m_aabbMinOrg;
522
- btVector3DoubleData m_aabbMaxOrg;
523
- int m_escapeIndex;
524
- int m_subPart;
525
- int m_triangleIndex;
526
- char m_pad[4];
527
- };
528
-
529
-
530
- struct btQuantizedBvhNodeData
531
- {
532
- unsigned short m_quantizedAabbMin[3];
533
- unsigned short m_quantizedAabbMax[3];
534
- int m_escapeIndexOrTriangleIndex;
535
- };
536
-
537
- struct btQuantizedBvhFloatData
538
- {
539
- btVector3FloatData m_bvhAabbMin;
540
- btVector3FloatData m_bvhAabbMax;
541
- btVector3FloatData m_bvhQuantization;
542
- int m_curNodeIndex;
543
- int m_useQuantization;
544
- int m_numContiguousLeafNodes;
545
- int m_numQuantizedContiguousNodes;
546
- btOptimizedBvhNodeFloatData *m_contiguousNodesPtr;
547
- btQuantizedBvhNodeData *m_quantizedContiguousNodesPtr;
548
- btBvhSubtreeInfoData *m_subTreeInfoPtr;
549
- int m_traversalMode;
550
- int m_numSubtreeHeaders;
551
-
552
- };
553
-
554
- struct btQuantizedBvhDoubleData
555
- {
556
- btVector3DoubleData m_bvhAabbMin;
557
- btVector3DoubleData m_bvhAabbMax;
558
- btVector3DoubleData m_bvhQuantization;
559
- int m_curNodeIndex;
560
- int m_useQuantization;
561
- int m_numContiguousLeafNodes;
562
- int m_numQuantizedContiguousNodes;
563
- btOptimizedBvhNodeDoubleData *m_contiguousNodesPtr;
564
- btQuantizedBvhNodeData *m_quantizedContiguousNodesPtr;
565
-
566
- int m_traversalMode;
567
- int m_numSubtreeHeaders;
568
- btBvhSubtreeInfoData *m_subTreeInfoPtr;
569
- };
570
-
571
-
572
- SIMD_FORCE_INLINE int btQuantizedBvh::calculateSerializeBufferSizeNew() const
573
- {
574
- return sizeof(btQuantizedBvhData);
575
- }
576
-
577
-
578
-
579
- #endif //BT_QUANTIZED_BVH_H