ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,70 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef _SPU_PREFERRED_PENETRATION_DIRECTIONS_H
|
17
|
-
#define _SPU_PREFERRED_PENETRATION_DIRECTIONS_H
|
18
|
-
|
19
|
-
|
20
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
21
|
-
|
22
|
-
int spuGetNumPreferredPenetrationDirections(int shapeType, void* shape)
|
23
|
-
{
|
24
|
-
switch (shapeType)
|
25
|
-
{
|
26
|
-
case TRIANGLE_SHAPE_PROXYTYPE:
|
27
|
-
{
|
28
|
-
return 2;
|
29
|
-
//spu_printf("2\n");
|
30
|
-
break;
|
31
|
-
}
|
32
|
-
default:
|
33
|
-
{
|
34
|
-
#if __ASSERT
|
35
|
-
spu_printf("spuGetNumPreferredPenetrationDirections() - Unsupported bound type: %d.\n", shapeType);
|
36
|
-
#endif // __ASSERT
|
37
|
-
}
|
38
|
-
}
|
39
|
-
|
40
|
-
return 0;
|
41
|
-
}
|
42
|
-
|
43
|
-
void spuGetPreferredPenetrationDirection(int shapeType, void* shape, int index, btVector3& penetrationVector)
|
44
|
-
{
|
45
|
-
|
46
|
-
|
47
|
-
switch (shapeType)
|
48
|
-
{
|
49
|
-
case TRIANGLE_SHAPE_PROXYTYPE:
|
50
|
-
{
|
51
|
-
btVector3* vertices = (btVector3*)shape;
|
52
|
-
///calcNormal
|
53
|
-
penetrationVector = (vertices[1]-vertices[0]).cross(vertices[2]-vertices[0]);
|
54
|
-
penetrationVector.normalize();
|
55
|
-
if (index)
|
56
|
-
penetrationVector *= btScalar(-1.);
|
57
|
-
break;
|
58
|
-
}
|
59
|
-
default:
|
60
|
-
{
|
61
|
-
|
62
|
-
#if __ASSERT
|
63
|
-
spu_printf("spuGetNumPreferredPenetrationDirections() - Unsupported bound type: %d.\n", shapeType);
|
64
|
-
#endif // __ASSERT
|
65
|
-
}
|
66
|
-
}
|
67
|
-
|
68
|
-
}
|
69
|
-
|
70
|
-
#endif //_SPU_PREFERRED_PENETRATION_DIRECTIONS_H
|
@@ -1,65 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (C) 2006, 2008 Sony Computer Entertainment Inc.
|
3
|
-
All rights reserved.
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
|
15
|
-
*/
|
16
|
-
|
17
|
-
|
18
|
-
#ifndef __BOXBOXDISTANCE_H__
|
19
|
-
#define __BOXBOXDISTANCE_H__
|
20
|
-
|
21
|
-
|
22
|
-
#include "Box.h"
|
23
|
-
|
24
|
-
|
25
|
-
//---------------------------------------------------------------------------
|
26
|
-
// boxBoxDistance:
|
27
|
-
//
|
28
|
-
// description:
|
29
|
-
// this computes info that can be used for the collision response of two boxes. when the boxes
|
30
|
-
// do not overlap, the points are set to the closest points of the boxes, and a positive
|
31
|
-
// distance between them is returned. if the boxes do overlap, a negative distance is returned
|
32
|
-
// and the points are set to two points that would touch after the boxes are translated apart.
|
33
|
-
// the contact normal gives the direction to repel or separate the boxes when they touch or
|
34
|
-
// overlap (it's being approximated here as one of the 15 "separating axis" directions).
|
35
|
-
//
|
36
|
-
// returns:
|
37
|
-
// positive or negative distance between two boxes.
|
38
|
-
//
|
39
|
-
// args:
|
40
|
-
// vmVector3& normal: set to a unit contact normal pointing from box A to box B.
|
41
|
-
//
|
42
|
-
// BoxPoint& boxPointA, BoxPoint& boxPointB:
|
43
|
-
// set to a closest point or point of penetration on each box.
|
44
|
-
//
|
45
|
-
// Box boxA, Box boxB:
|
46
|
-
// boxes, represented as 3 half-widths
|
47
|
-
//
|
48
|
-
// const vmTransform3& transformA, const vmTransform3& transformB:
|
49
|
-
// box transformations, in world coordinates
|
50
|
-
//
|
51
|
-
// float distanceThreshold:
|
52
|
-
// the algorithm will exit early if it finds that the boxes are more distant than this
|
53
|
-
// threshold, and not compute a contact normal or points. if this distance returned
|
54
|
-
// exceeds the threshold, all the other output data may not have been computed. by
|
55
|
-
// default, this is set to MAX_FLOAT so it will have no effect.
|
56
|
-
//
|
57
|
-
//---------------------------------------------------------------------------
|
58
|
-
|
59
|
-
float
|
60
|
-
boxBoxDistance(vmVector3& normal, BoxPoint& boxPointA, BoxPoint& boxPointB,
|
61
|
-
PE_REF(Box) boxA, const vmTransform3 & transformA, PE_REF(Box) boxB,
|
62
|
-
const vmTransform3 & transformB,
|
63
|
-
float distanceThreshold = FLT_MAX );
|
64
|
-
|
65
|
-
#endif /* __BOXBOXDISTANCE_H__ */
|
@@ -1,54 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
|
3
|
-
|
4
|
-
This software is provided 'as-is', without any express or implied warranty.
|
5
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
6
|
-
Permission is granted to anyone to use this software for any purpose,
|
7
|
-
including commercial applications, and to alter it and redistribute it freely,
|
8
|
-
subject to the following restrictions:
|
9
|
-
|
10
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
11
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
12
|
-
3. This notice may not be removed or altered from any source distribution.
|
13
|
-
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef SPU_SAMPLE_TASK_H
|
17
|
-
#define SPU_SAMPLE_TASK_H
|
18
|
-
|
19
|
-
#include "../PlatformDefinitions.h"
|
20
|
-
#include "LinearMath/btScalar.h"
|
21
|
-
#include "LinearMath/btVector3.h"
|
22
|
-
#include "LinearMath/btMatrix3x3.h"
|
23
|
-
|
24
|
-
#include "LinearMath/btAlignedAllocator.h"
|
25
|
-
|
26
|
-
|
27
|
-
enum
|
28
|
-
{
|
29
|
-
CMD_SAMPLE_INTEGRATE_BODIES = 1,
|
30
|
-
CMD_SAMPLE_PREDICT_MOTION_BODIES
|
31
|
-
};
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
ATTRIBUTE_ALIGNED16(struct) SpuSampleTaskDesc
|
36
|
-
{
|
37
|
-
BT_DECLARE_ALIGNED_ALLOCATOR();
|
38
|
-
|
39
|
-
uint32_t m_sampleCommand;
|
40
|
-
uint32_t m_taskId;
|
41
|
-
|
42
|
-
uint64_t m_mainMemoryPtr;
|
43
|
-
int m_sampleValue;
|
44
|
-
|
45
|
-
|
46
|
-
};
|
47
|
-
|
48
|
-
|
49
|
-
void processSampleTask(void* userPtr, void* lsMemory);
|
50
|
-
void* createSampleLocalStoreMemory();
|
51
|
-
|
52
|
-
|
53
|
-
#endif //SPU_SAMPLE_TASK_H
|
54
|
-
|
@@ -1,153 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_SPU_SAMPLE_TASK_PROCESS_H
|
17
|
-
#define BT_SPU_SAMPLE_TASK_PROCESS_H
|
18
|
-
|
19
|
-
#include <assert.h>
|
20
|
-
|
21
|
-
|
22
|
-
#include "PlatformDefinitions.h"
|
23
|
-
|
24
|
-
#include <stdlib.h>
|
25
|
-
|
26
|
-
#include "LinearMath/btAlignedObjectArray.h"
|
27
|
-
|
28
|
-
|
29
|
-
#include "SpuSampleTask/SpuSampleTask.h"
|
30
|
-
|
31
|
-
|
32
|
-
//just add your commands here, try to keep them globally unique for debugging purposes
|
33
|
-
#define CMD_SAMPLE_TASK_COMMAND 10
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
/// SpuSampleTaskProcess handles SPU processing of collision pairs.
|
38
|
-
/// When PPU issues a task, it will look for completed task buffers
|
39
|
-
/// PPU will do postprocessing, dependent on workunit output (not likely)
|
40
|
-
class SpuSampleTaskProcess
|
41
|
-
{
|
42
|
-
// track task buffers that are being used, and total busy tasks
|
43
|
-
btAlignedObjectArray<bool> m_taskBusy;
|
44
|
-
btAlignedObjectArray<SpuSampleTaskDesc>m_spuSampleTaskDesc;
|
45
|
-
|
46
|
-
int m_numBusyTasks;
|
47
|
-
|
48
|
-
// the current task and the current entry to insert a new work unit
|
49
|
-
int m_currentTask;
|
50
|
-
|
51
|
-
bool m_initialized;
|
52
|
-
|
53
|
-
void postProcess(int taskId, int outputSize);
|
54
|
-
|
55
|
-
class btThreadSupportInterface* m_threadInterface;
|
56
|
-
|
57
|
-
int m_maxNumOutstandingTasks;
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
public:
|
62
|
-
SpuSampleTaskProcess(btThreadSupportInterface* threadInterface, int maxNumOutstandingTasks);
|
63
|
-
|
64
|
-
~SpuSampleTaskProcess();
|
65
|
-
|
66
|
-
///call initialize in the beginning of the frame, before addCollisionPairToTask
|
67
|
-
void initialize();
|
68
|
-
|
69
|
-
void issueTask(void* sampleMainMemPtr,int sampleValue,int sampleCommand);
|
70
|
-
|
71
|
-
///call flush to submit potential outstanding work to SPUs and wait for all involved SPUs to be finished
|
72
|
-
void flush();
|
73
|
-
};
|
74
|
-
|
75
|
-
|
76
|
-
#if defined(USE_LIBSPE2) && defined(__SPU__)
|
77
|
-
////////////////////MAIN/////////////////////////////
|
78
|
-
#include "../SpuLibspe2Support.h"
|
79
|
-
#include <spu_intrinsics.h>
|
80
|
-
#include <spu_mfcio.h>
|
81
|
-
#include <SpuFakeDma.h>
|
82
|
-
|
83
|
-
void * SamplelsMemoryFunc();
|
84
|
-
void SampleThreadFunc(void* userPtr,void* lsMemory);
|
85
|
-
|
86
|
-
//#define DEBUG_LIBSPE2_MAINLOOP
|
87
|
-
|
88
|
-
int main(unsigned long long speid, addr64 argp, addr64 envp)
|
89
|
-
{
|
90
|
-
printf("SPU is up \n");
|
91
|
-
|
92
|
-
ATTRIBUTE_ALIGNED128(btSpuStatus status);
|
93
|
-
ATTRIBUTE_ALIGNED16( SpuSampleTaskDesc taskDesc ) ;
|
94
|
-
unsigned int received_message = Spu_Mailbox_Event_Nothing;
|
95
|
-
bool shutdown = false;
|
96
|
-
|
97
|
-
cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
98
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
99
|
-
|
100
|
-
status.m_status = Spu_Status_Free;
|
101
|
-
status.m_lsMemory.p = SamplelsMemoryFunc();
|
102
|
-
|
103
|
-
cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
104
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
105
|
-
|
106
|
-
|
107
|
-
while (!shutdown)
|
108
|
-
{
|
109
|
-
received_message = spu_read_in_mbox();
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
switch(received_message)
|
114
|
-
{
|
115
|
-
case Spu_Mailbox_Event_Shutdown:
|
116
|
-
shutdown = true;
|
117
|
-
break;
|
118
|
-
case Spu_Mailbox_Event_Task:
|
119
|
-
// refresh the status
|
120
|
-
#ifdef DEBUG_LIBSPE2_MAINLOOP
|
121
|
-
printf("SPU recieved Task \n");
|
122
|
-
#endif //DEBUG_LIBSPE2_MAINLOOP
|
123
|
-
cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
124
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
125
|
-
|
126
|
-
btAssert(status.m_status==Spu_Status_Occupied);
|
127
|
-
|
128
|
-
cellDmaGet(&taskDesc, status.m_taskDesc.p, sizeof(SpuSampleTaskDesc), DMA_TAG(3), 0, 0);
|
129
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
130
|
-
|
131
|
-
SampleThreadFunc((void*)&taskDesc, reinterpret_cast<void*> (taskDesc.m_mainMemoryPtr) );
|
132
|
-
break;
|
133
|
-
case Spu_Mailbox_Event_Nothing:
|
134
|
-
default:
|
135
|
-
break;
|
136
|
-
}
|
137
|
-
|
138
|
-
// set to status free and wait for next task
|
139
|
-
status.m_status = Spu_Status_Free;
|
140
|
-
cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
141
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
142
|
-
|
143
|
-
|
144
|
-
}
|
145
|
-
return 0;
|
146
|
-
}
|
147
|
-
//////////////////////////////////////////////////////
|
148
|
-
#endif
|
149
|
-
|
150
|
-
|
151
|
-
|
152
|
-
#endif // BT_SPU_SAMPLE_TASK_PROCESS_H
|
153
|
-
|
@@ -1,149 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2007 Starbreeze Studios
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
|
15
|
-
Written by: Marten Svanfeldt
|
16
|
-
*/
|
17
|
-
|
18
|
-
#ifndef BT_SPU_SYNC_H
|
19
|
-
#define BT_SPU_SYNC_H
|
20
|
-
|
21
|
-
|
22
|
-
#include "PlatformDefinitions.h"
|
23
|
-
|
24
|
-
|
25
|
-
#if defined(WIN32)
|
26
|
-
|
27
|
-
#define WIN32_LEAN_AND_MEAN
|
28
|
-
#ifdef _XBOX
|
29
|
-
#include <Xtl.h>
|
30
|
-
#else
|
31
|
-
#include <Windows.h>
|
32
|
-
#endif
|
33
|
-
|
34
|
-
///The btSpinlock is a structure to allow multi-platform synchronization. This allows to port the SPU tasks to other platforms.
|
35
|
-
class btSpinlock
|
36
|
-
{
|
37
|
-
public:
|
38
|
-
//typedef volatile LONG SpinVariable;
|
39
|
-
typedef CRITICAL_SECTION SpinVariable;
|
40
|
-
|
41
|
-
btSpinlock (SpinVariable* var)
|
42
|
-
: spinVariable (var)
|
43
|
-
{}
|
44
|
-
|
45
|
-
void Init ()
|
46
|
-
{
|
47
|
-
//*spinVariable = 0;
|
48
|
-
InitializeCriticalSection(spinVariable);
|
49
|
-
}
|
50
|
-
|
51
|
-
void Lock ()
|
52
|
-
{
|
53
|
-
EnterCriticalSection(spinVariable);
|
54
|
-
}
|
55
|
-
|
56
|
-
void Unlock ()
|
57
|
-
{
|
58
|
-
LeaveCriticalSection(spinVariable);
|
59
|
-
}
|
60
|
-
|
61
|
-
private:
|
62
|
-
SpinVariable* spinVariable;
|
63
|
-
};
|
64
|
-
|
65
|
-
|
66
|
-
#elif defined (__CELLOS_LV2__)
|
67
|
-
|
68
|
-
//#include <cell/atomic.h>
|
69
|
-
#include <cell/sync/mutex.h>
|
70
|
-
|
71
|
-
///The btSpinlock is a structure to allow multi-platform synchronization. This allows to port the SPU tasks to other platforms.
|
72
|
-
class btSpinlock
|
73
|
-
{
|
74
|
-
public:
|
75
|
-
typedef CellSyncMutex SpinVariable;
|
76
|
-
|
77
|
-
btSpinlock (SpinVariable* var)
|
78
|
-
: spinVariable (var)
|
79
|
-
{}
|
80
|
-
|
81
|
-
void Init ()
|
82
|
-
{
|
83
|
-
#ifndef __SPU__
|
84
|
-
//*spinVariable = 1;
|
85
|
-
cellSyncMutexInitialize(spinVariable);
|
86
|
-
#endif
|
87
|
-
}
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
void Lock ()
|
92
|
-
{
|
93
|
-
#ifdef __SPU__
|
94
|
-
// lock semaphore
|
95
|
-
/*while (cellAtomicTestAndDecr32(atomic_buf, (uint64_t)spinVariable) == 0)
|
96
|
-
{
|
97
|
-
|
98
|
-
};*/
|
99
|
-
cellSyncMutexLock((uint64_t)spinVariable);
|
100
|
-
#endif
|
101
|
-
}
|
102
|
-
|
103
|
-
void Unlock ()
|
104
|
-
{
|
105
|
-
#ifdef __SPU__
|
106
|
-
//cellAtomicIncr32(atomic_buf, (uint64_t)spinVariable);
|
107
|
-
cellSyncMutexUnlock((uint64_t)spinVariable);
|
108
|
-
#endif
|
109
|
-
}
|
110
|
-
|
111
|
-
|
112
|
-
private:
|
113
|
-
SpinVariable* spinVariable;
|
114
|
-
ATTRIBUTE_ALIGNED128(uint32_t atomic_buf[32]);
|
115
|
-
};
|
116
|
-
|
117
|
-
#else
|
118
|
-
//create a dummy implementation (without any locking) useful for serial processing
|
119
|
-
class btSpinlock
|
120
|
-
{
|
121
|
-
public:
|
122
|
-
typedef int SpinVariable;
|
123
|
-
|
124
|
-
btSpinlock (SpinVariable* var)
|
125
|
-
: spinVariable (var)
|
126
|
-
{}
|
127
|
-
|
128
|
-
void Init ()
|
129
|
-
{
|
130
|
-
}
|
131
|
-
|
132
|
-
void Lock ()
|
133
|
-
{
|
134
|
-
}
|
135
|
-
|
136
|
-
void Unlock ()
|
137
|
-
{
|
138
|
-
}
|
139
|
-
|
140
|
-
private:
|
141
|
-
SpinVariable* spinVariable;
|
142
|
-
};
|
143
|
-
|
144
|
-
|
145
|
-
#endif
|
146
|
-
|
147
|
-
|
148
|
-
#endif //BT_SPU_SYNC_H
|
149
|
-
|
@@ -1,79 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (C) 2009 Sony Computer Entertainment Inc.
|
3
|
-
All rights reserved.
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
|
15
|
-
*/
|
16
|
-
|
17
|
-
#ifndef BT_RB_DYN_BODY_H__
|
18
|
-
#define BT_RB_DYN_BODY_H__
|
19
|
-
|
20
|
-
#include "vectormath/vmInclude.h"
|
21
|
-
using namespace Vectormath::Aos;
|
22
|
-
|
23
|
-
#include "TrbStateVec.h"
|
24
|
-
|
25
|
-
class CollObject;
|
26
|
-
|
27
|
-
class TrbDynBody
|
28
|
-
{
|
29
|
-
public:
|
30
|
-
TrbDynBody()
|
31
|
-
{
|
32
|
-
fMass = 0.0f;
|
33
|
-
fCollObject = NULL;
|
34
|
-
fElasticity = 0.2f;
|
35
|
-
fFriction = 0.8f;
|
36
|
-
}
|
37
|
-
|
38
|
-
// Get methods
|
39
|
-
float getMass() const {return fMass;};
|
40
|
-
float getElasticity() const {return fElasticity;}
|
41
|
-
float getFriction() const {return fFriction;}
|
42
|
-
CollObject* getCollObject() const {return fCollObject;}
|
43
|
-
const Matrix3 &getBodyInertia() const {return fIBody;}
|
44
|
-
const Matrix3 &getBodyInertiaInv() const {return fIBodyInv;}
|
45
|
-
float getMassInv() const {return fMassInv;}
|
46
|
-
|
47
|
-
// Set methods
|
48
|
-
void setMass(float mass) {fMass=mass;fMassInv=mass>0.0f?1.0f/mass:0.0f;}
|
49
|
-
void setBodyInertia(const Matrix3 bodyInertia) {fIBody = bodyInertia;fIBodyInv = inverse(bodyInertia);}
|
50
|
-
void setElasticity(float elasticity) {fElasticity = elasticity;}
|
51
|
-
void setFriction(float friction) {fFriction = friction;}
|
52
|
-
void setCollObject(CollObject *collObj) {fCollObject = collObj;}
|
53
|
-
|
54
|
-
void setBodyInertiaInv(const Matrix3 bodyInertiaInv)
|
55
|
-
{
|
56
|
-
fIBody = inverse(bodyInertiaInv);
|
57
|
-
fIBodyInv = bodyInertiaInv;
|
58
|
-
}
|
59
|
-
void setMassInv(float invMass) {
|
60
|
-
fMass= invMass>0.0f ? 1.0f/invMass :0.0f;
|
61
|
-
fMassInv=invMass;
|
62
|
-
}
|
63
|
-
|
64
|
-
|
65
|
-
private:
|
66
|
-
// Rigid Body constants
|
67
|
-
float fMass; // Rigid Body mass
|
68
|
-
float fMassInv; // Inverse of mass
|
69
|
-
Matrix3 fIBody; // Inertia matrix in body's coords
|
70
|
-
Matrix3 fIBodyInv; // Inertia matrix inverse in body's coords
|
71
|
-
float fElasticity; // Coefficient of restitution
|
72
|
-
float fFriction; // Coefficient of friction
|
73
|
-
|
74
|
-
public:
|
75
|
-
CollObject* fCollObject; // Collision object corresponding the RB
|
76
|
-
} __attribute__ ((aligned(16)));
|
77
|
-
|
78
|
-
#endif //BT_RB_DYN_BODY_H__
|
79
|
-
|