ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,70 +0,0 @@
|
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/*
|
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Bullet Continuous Collision Detection and Physics Library
|
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Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
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Permission is granted to anyone to use this software for any purpose,
|
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including commercial applications, and to alter it and redistribute it freely,
|
9
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subject to the following restrictions:
|
10
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|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
|
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*/
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#ifndef _SPU_PREFERRED_PENETRATION_DIRECTIONS_H
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#define _SPU_PREFERRED_PENETRATION_DIRECTIONS_H
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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int spuGetNumPreferredPenetrationDirections(int shapeType, void* shape)
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{
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switch (shapeType)
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{
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case TRIANGLE_SHAPE_PROXYTYPE:
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{
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return 2;
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//spu_printf("2\n");
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break;
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}
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default:
|
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{
|
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#if __ASSERT
|
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spu_printf("spuGetNumPreferredPenetrationDirections() - Unsupported bound type: %d.\n", shapeType);
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#endif // __ASSERT
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}
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}
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return 0;
|
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}
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void spuGetPreferredPenetrationDirection(int shapeType, void* shape, int index, btVector3& penetrationVector)
|
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{
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switch (shapeType)
|
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{
|
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case TRIANGLE_SHAPE_PROXYTYPE:
|
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{
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btVector3* vertices = (btVector3*)shape;
|
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///calcNormal
|
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penetrationVector = (vertices[1]-vertices[0]).cross(vertices[2]-vertices[0]);
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penetrationVector.normalize();
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if (index)
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penetrationVector *= btScalar(-1.);
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break;
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}
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default:
|
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{
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#if __ASSERT
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spu_printf("spuGetNumPreferredPenetrationDirections() - Unsupported bound type: %d.\n", shapeType);
|
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#endif // __ASSERT
|
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}
|
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}
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}
|
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#endif //_SPU_PREFERRED_PENETRATION_DIRECTIONS_H
|
@@ -1,65 +0,0 @@
|
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/*
|
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Copyright (C) 2006, 2008 Sony Computer Entertainment Inc.
|
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All rights reserved.
|
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|
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This software is provided 'as-is', without any express or implied warranty.
|
6
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In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
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Permission is granted to anyone to use this software for any purpose,
|
8
|
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including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
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3. This notice may not be removed or altered from any source distribution.
|
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|
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|
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*/
|
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|
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|
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#ifndef __BOXBOXDISTANCE_H__
|
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#define __BOXBOXDISTANCE_H__
|
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|
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#include "Box.h"
|
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//---------------------------------------------------------------------------
|
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// boxBoxDistance:
|
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//
|
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// description:
|
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// this computes info that can be used for the collision response of two boxes. when the boxes
|
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// do not overlap, the points are set to the closest points of the boxes, and a positive
|
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// distance between them is returned. if the boxes do overlap, a negative distance is returned
|
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// and the points are set to two points that would touch after the boxes are translated apart.
|
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// the contact normal gives the direction to repel or separate the boxes when they touch or
|
34
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// overlap (it's being approximated here as one of the 15 "separating axis" directions).
|
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//
|
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// returns:
|
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// positive or negative distance between two boxes.
|
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//
|
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// args:
|
40
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// vmVector3& normal: set to a unit contact normal pointing from box A to box B.
|
41
|
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//
|
42
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// BoxPoint& boxPointA, BoxPoint& boxPointB:
|
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// set to a closest point or point of penetration on each box.
|
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//
|
45
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// Box boxA, Box boxB:
|
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// boxes, represented as 3 half-widths
|
47
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//
|
48
|
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// const vmTransform3& transformA, const vmTransform3& transformB:
|
49
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// box transformations, in world coordinates
|
50
|
-
//
|
51
|
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// float distanceThreshold:
|
52
|
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// the algorithm will exit early if it finds that the boxes are more distant than this
|
53
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// threshold, and not compute a contact normal or points. if this distance returned
|
54
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// exceeds the threshold, all the other output data may not have been computed. by
|
55
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// default, this is set to MAX_FLOAT so it will have no effect.
|
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|
-
//
|
57
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-
//---------------------------------------------------------------------------
|
58
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-
|
59
|
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float
|
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boxBoxDistance(vmVector3& normal, BoxPoint& boxPointA, BoxPoint& boxPointB,
|
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PE_REF(Box) boxA, const vmTransform3 & transformA, PE_REF(Box) boxB,
|
62
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const vmTransform3 & transformB,
|
63
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-
float distanceThreshold = FLT_MAX );
|
64
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-
|
65
|
-
#endif /* __BOXBOXDISTANCE_H__ */
|
@@ -1,54 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
|
3
|
-
|
4
|
-
This software is provided 'as-is', without any express or implied warranty.
|
5
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
6
|
-
Permission is granted to anyone to use this software for any purpose,
|
7
|
-
including commercial applications, and to alter it and redistribute it freely,
|
8
|
-
subject to the following restrictions:
|
9
|
-
|
10
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
11
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
12
|
-
3. This notice may not be removed or altered from any source distribution.
|
13
|
-
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef SPU_SAMPLE_TASK_H
|
17
|
-
#define SPU_SAMPLE_TASK_H
|
18
|
-
|
19
|
-
#include "../PlatformDefinitions.h"
|
20
|
-
#include "LinearMath/btScalar.h"
|
21
|
-
#include "LinearMath/btVector3.h"
|
22
|
-
#include "LinearMath/btMatrix3x3.h"
|
23
|
-
|
24
|
-
#include "LinearMath/btAlignedAllocator.h"
|
25
|
-
|
26
|
-
|
27
|
-
enum
|
28
|
-
{
|
29
|
-
CMD_SAMPLE_INTEGRATE_BODIES = 1,
|
30
|
-
CMD_SAMPLE_PREDICT_MOTION_BODIES
|
31
|
-
};
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
ATTRIBUTE_ALIGNED16(struct) SpuSampleTaskDesc
|
36
|
-
{
|
37
|
-
BT_DECLARE_ALIGNED_ALLOCATOR();
|
38
|
-
|
39
|
-
uint32_t m_sampleCommand;
|
40
|
-
uint32_t m_taskId;
|
41
|
-
|
42
|
-
uint64_t m_mainMemoryPtr;
|
43
|
-
int m_sampleValue;
|
44
|
-
|
45
|
-
|
46
|
-
};
|
47
|
-
|
48
|
-
|
49
|
-
void processSampleTask(void* userPtr, void* lsMemory);
|
50
|
-
void* createSampleLocalStoreMemory();
|
51
|
-
|
52
|
-
|
53
|
-
#endif //SPU_SAMPLE_TASK_H
|
54
|
-
|
@@ -1,153 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_SPU_SAMPLE_TASK_PROCESS_H
|
17
|
-
#define BT_SPU_SAMPLE_TASK_PROCESS_H
|
18
|
-
|
19
|
-
#include <assert.h>
|
20
|
-
|
21
|
-
|
22
|
-
#include "PlatformDefinitions.h"
|
23
|
-
|
24
|
-
#include <stdlib.h>
|
25
|
-
|
26
|
-
#include "LinearMath/btAlignedObjectArray.h"
|
27
|
-
|
28
|
-
|
29
|
-
#include "SpuSampleTask/SpuSampleTask.h"
|
30
|
-
|
31
|
-
|
32
|
-
//just add your commands here, try to keep them globally unique for debugging purposes
|
33
|
-
#define CMD_SAMPLE_TASK_COMMAND 10
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
/// SpuSampleTaskProcess handles SPU processing of collision pairs.
|
38
|
-
/// When PPU issues a task, it will look for completed task buffers
|
39
|
-
/// PPU will do postprocessing, dependent on workunit output (not likely)
|
40
|
-
class SpuSampleTaskProcess
|
41
|
-
{
|
42
|
-
// track task buffers that are being used, and total busy tasks
|
43
|
-
btAlignedObjectArray<bool> m_taskBusy;
|
44
|
-
btAlignedObjectArray<SpuSampleTaskDesc>m_spuSampleTaskDesc;
|
45
|
-
|
46
|
-
int m_numBusyTasks;
|
47
|
-
|
48
|
-
// the current task and the current entry to insert a new work unit
|
49
|
-
int m_currentTask;
|
50
|
-
|
51
|
-
bool m_initialized;
|
52
|
-
|
53
|
-
void postProcess(int taskId, int outputSize);
|
54
|
-
|
55
|
-
class btThreadSupportInterface* m_threadInterface;
|
56
|
-
|
57
|
-
int m_maxNumOutstandingTasks;
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
public:
|
62
|
-
SpuSampleTaskProcess(btThreadSupportInterface* threadInterface, int maxNumOutstandingTasks);
|
63
|
-
|
64
|
-
~SpuSampleTaskProcess();
|
65
|
-
|
66
|
-
///call initialize in the beginning of the frame, before addCollisionPairToTask
|
67
|
-
void initialize();
|
68
|
-
|
69
|
-
void issueTask(void* sampleMainMemPtr,int sampleValue,int sampleCommand);
|
70
|
-
|
71
|
-
///call flush to submit potential outstanding work to SPUs and wait for all involved SPUs to be finished
|
72
|
-
void flush();
|
73
|
-
};
|
74
|
-
|
75
|
-
|
76
|
-
#if defined(USE_LIBSPE2) && defined(__SPU__)
|
77
|
-
////////////////////MAIN/////////////////////////////
|
78
|
-
#include "../SpuLibspe2Support.h"
|
79
|
-
#include <spu_intrinsics.h>
|
80
|
-
#include <spu_mfcio.h>
|
81
|
-
#include <SpuFakeDma.h>
|
82
|
-
|
83
|
-
void * SamplelsMemoryFunc();
|
84
|
-
void SampleThreadFunc(void* userPtr,void* lsMemory);
|
85
|
-
|
86
|
-
//#define DEBUG_LIBSPE2_MAINLOOP
|
87
|
-
|
88
|
-
int main(unsigned long long speid, addr64 argp, addr64 envp)
|
89
|
-
{
|
90
|
-
printf("SPU is up \n");
|
91
|
-
|
92
|
-
ATTRIBUTE_ALIGNED128(btSpuStatus status);
|
93
|
-
ATTRIBUTE_ALIGNED16( SpuSampleTaskDesc taskDesc ) ;
|
94
|
-
unsigned int received_message = Spu_Mailbox_Event_Nothing;
|
95
|
-
bool shutdown = false;
|
96
|
-
|
97
|
-
cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
98
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
99
|
-
|
100
|
-
status.m_status = Spu_Status_Free;
|
101
|
-
status.m_lsMemory.p = SamplelsMemoryFunc();
|
102
|
-
|
103
|
-
cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
104
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
105
|
-
|
106
|
-
|
107
|
-
while (!shutdown)
|
108
|
-
{
|
109
|
-
received_message = spu_read_in_mbox();
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
switch(received_message)
|
114
|
-
{
|
115
|
-
case Spu_Mailbox_Event_Shutdown:
|
116
|
-
shutdown = true;
|
117
|
-
break;
|
118
|
-
case Spu_Mailbox_Event_Task:
|
119
|
-
// refresh the status
|
120
|
-
#ifdef DEBUG_LIBSPE2_MAINLOOP
|
121
|
-
printf("SPU recieved Task \n");
|
122
|
-
#endif //DEBUG_LIBSPE2_MAINLOOP
|
123
|
-
cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
124
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
125
|
-
|
126
|
-
btAssert(status.m_status==Spu_Status_Occupied);
|
127
|
-
|
128
|
-
cellDmaGet(&taskDesc, status.m_taskDesc.p, sizeof(SpuSampleTaskDesc), DMA_TAG(3), 0, 0);
|
129
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
130
|
-
|
131
|
-
SampleThreadFunc((void*)&taskDesc, reinterpret_cast<void*> (taskDesc.m_mainMemoryPtr) );
|
132
|
-
break;
|
133
|
-
case Spu_Mailbox_Event_Nothing:
|
134
|
-
default:
|
135
|
-
break;
|
136
|
-
}
|
137
|
-
|
138
|
-
// set to status free and wait for next task
|
139
|
-
status.m_status = Spu_Status_Free;
|
140
|
-
cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
141
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
142
|
-
|
143
|
-
|
144
|
-
}
|
145
|
-
return 0;
|
146
|
-
}
|
147
|
-
//////////////////////////////////////////////////////
|
148
|
-
#endif
|
149
|
-
|
150
|
-
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#endif // BT_SPU_SAMPLE_TASK_PROCESS_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2007 Starbreeze Studios
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Written by: Marten Svanfeldt
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*/
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#ifndef BT_SPU_SYNC_H
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#define BT_SPU_SYNC_H
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#include "PlatformDefinitions.h"
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#if defined(WIN32)
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#define WIN32_LEAN_AND_MEAN
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#ifdef _XBOX
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#include <Xtl.h>
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#else
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#include <Windows.h>
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#endif
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///The btSpinlock is a structure to allow multi-platform synchronization. This allows to port the SPU tasks to other platforms.
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class btSpinlock
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{
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public:
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//typedef volatile LONG SpinVariable;
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typedef CRITICAL_SECTION SpinVariable;
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btSpinlock (SpinVariable* var)
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: spinVariable (var)
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{}
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void Init ()
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{
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//*spinVariable = 0;
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InitializeCriticalSection(spinVariable);
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}
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void Lock ()
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{
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EnterCriticalSection(spinVariable);
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}
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void Unlock ()
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{
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LeaveCriticalSection(spinVariable);
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}
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private:
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SpinVariable* spinVariable;
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};
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#elif defined (__CELLOS_LV2__)
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//#include <cell/atomic.h>
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#include <cell/sync/mutex.h>
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///The btSpinlock is a structure to allow multi-platform synchronization. This allows to port the SPU tasks to other platforms.
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class btSpinlock
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{
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public:
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typedef CellSyncMutex SpinVariable;
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btSpinlock (SpinVariable* var)
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: spinVariable (var)
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{}
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void Init ()
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{
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#ifndef __SPU__
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//*spinVariable = 1;
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cellSyncMutexInitialize(spinVariable);
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#endif
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}
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void Lock ()
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{
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#ifdef __SPU__
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// lock semaphore
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/*while (cellAtomicTestAndDecr32(atomic_buf, (uint64_t)spinVariable) == 0)
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{
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};*/
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cellSyncMutexLock((uint64_t)spinVariable);
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#endif
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}
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void Unlock ()
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{
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#ifdef __SPU__
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//cellAtomicIncr32(atomic_buf, (uint64_t)spinVariable);
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cellSyncMutexUnlock((uint64_t)spinVariable);
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#endif
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}
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private:
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SpinVariable* spinVariable;
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ATTRIBUTE_ALIGNED128(uint32_t atomic_buf[32]);
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};
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#else
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//create a dummy implementation (without any locking) useful for serial processing
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class btSpinlock
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{
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public:
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typedef int SpinVariable;
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btSpinlock (SpinVariable* var)
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: spinVariable (var)
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{}
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void Init ()
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{
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}
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void Lock ()
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{
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}
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void Unlock ()
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{
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}
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private:
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SpinVariable* spinVariable;
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};
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#endif
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#endif //BT_SPU_SYNC_H
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/*
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Copyright (C) 2009 Sony Computer Entertainment Inc.
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All rights reserved.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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-
Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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-
subject to the following restrictions:
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|
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|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
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|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
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-
3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_RB_DYN_BODY_H__
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#define BT_RB_DYN_BODY_H__
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#include "vectormath/vmInclude.h"
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using namespace Vectormath::Aos;
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#include "TrbStateVec.h"
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class CollObject;
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class TrbDynBody
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{
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public:
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TrbDynBody()
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{
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fMass = 0.0f;
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fCollObject = NULL;
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fElasticity = 0.2f;
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fFriction = 0.8f;
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}
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// Get methods
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float getMass() const {return fMass;};
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float getElasticity() const {return fElasticity;}
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float getFriction() const {return fFriction;}
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CollObject* getCollObject() const {return fCollObject;}
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const Matrix3 &getBodyInertia() const {return fIBody;}
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const Matrix3 &getBodyInertiaInv() const {return fIBodyInv;}
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float getMassInv() const {return fMassInv;}
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|
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// Set methods
|
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void setMass(float mass) {fMass=mass;fMassInv=mass>0.0f?1.0f/mass:0.0f;}
|
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void setBodyInertia(const Matrix3 bodyInertia) {fIBody = bodyInertia;fIBodyInv = inverse(bodyInertia);}
|
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void setElasticity(float elasticity) {fElasticity = elasticity;}
|
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void setFriction(float friction) {fFriction = friction;}
|
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|
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void setCollObject(CollObject *collObj) {fCollObject = collObj;}
|
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|
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|
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void setBodyInertiaInv(const Matrix3 bodyInertiaInv)
|
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|
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{
|
56
|
-
fIBody = inverse(bodyInertiaInv);
|
57
|
-
fIBodyInv = bodyInertiaInv;
|
58
|
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}
|
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|
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void setMassInv(float invMass) {
|
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fMass= invMass>0.0f ? 1.0f/invMass :0.0f;
|
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fMassInv=invMass;
|
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}
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|
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|
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private:
|
66
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// Rigid Body constants
|
67
|
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float fMass; // Rigid Body mass
|
68
|
-
float fMassInv; // Inverse of mass
|
69
|
-
Matrix3 fIBody; // Inertia matrix in body's coords
|
70
|
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Matrix3 fIBodyInv; // Inertia matrix inverse in body's coords
|
71
|
-
float fElasticity; // Coefficient of restitution
|
72
|
-
float fFriction; // Coefficient of friction
|
73
|
-
|
74
|
-
public:
|
75
|
-
CollObject* fCollObject; // Collision object corresponding the RB
|
76
|
-
} __attribute__ ((aligned(16)));
|
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|
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|
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|
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#endif //BT_RB_DYN_BODY_H__
|
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|