ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
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/*
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Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
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Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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// K E R N E L F U N C T I O N S
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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// calculate position in uniform grid
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BT_GPU___device__ int3 bt3DGrid_calcGridPos(float4 p)
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{
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int3 gridPos;
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gridPos.x = (int)floor((p.x - BT_GPU_params.m_worldOriginX) / BT_GPU_params.m_cellSizeX);
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gridPos.y = (int)floor((p.y - BT_GPU_params.m_worldOriginY) / BT_GPU_params.m_cellSizeY);
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gridPos.z = (int)floor((p.z - BT_GPU_params.m_worldOriginZ) / BT_GPU_params.m_cellSizeZ);
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return gridPos;
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} // bt3DGrid_calcGridPos()
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//----------------------------------------------------------------------------------------
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// calculate address in grid from position (clamping to edges)
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BT_GPU___device__ uint bt3DGrid_calcGridHash(int3 gridPos)
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{
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gridPos.x = BT_GPU_max(0, BT_GPU_min(gridPos.x, (int)BT_GPU_params.m_gridSizeX - 1));
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gridPos.y = BT_GPU_max(0, BT_GPU_min(gridPos.y, (int)BT_GPU_params.m_gridSizeY - 1));
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gridPos.z = BT_GPU_max(0, BT_GPU_min(gridPos.z, (int)BT_GPU_params.m_gridSizeZ - 1));
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return BT_GPU___mul24(BT_GPU___mul24(gridPos.z, BT_GPU_params.m_gridSizeY), BT_GPU_params.m_gridSizeX) + BT_GPU___mul24(gridPos.y, BT_GPU_params.m_gridSizeX) + gridPos.x;
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} // bt3DGrid_calcGridHash()
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//----------------------------------------------------------------------------------------
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// calculate grid hash value for each body using its AABB
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BT_GPU___global__ void calcHashAABBD(bt3DGrid3F1U* pAABB, uint2* pHash, uint numBodies)
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{
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int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
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if(index >= (int)numBodies)
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{
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return;
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}
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bt3DGrid3F1U bbMin = pAABB[index*2];
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bt3DGrid3F1U bbMax = pAABB[index*2 + 1];
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float4 pos;
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pos.x = (bbMin.fx + bbMax.fx) * 0.5f;
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pos.y = (bbMin.fy + bbMax.fy) * 0.5f;
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pos.z = (bbMin.fz + bbMax.fz) * 0.5f;
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// get address in grid
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int3 gridPos = bt3DGrid_calcGridPos(pos);
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uint gridHash = bt3DGrid_calcGridHash(gridPos);
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// store grid hash and body index
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pHash[index] = BT_GPU_make_uint2(gridHash, index);
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} // calcHashAABBD()
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//----------------------------------------------------------------------------------------
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BT_GPU___global__ void findCellStartD(uint2* pHash, uint* cellStart, uint numBodies)
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{
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int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
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if(index >= (int)numBodies)
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{
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return;
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}
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uint2 sortedData = pHash[index];
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// Load hash data into shared memory so that we can look
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// at neighboring body's hash value without loading
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// two hash values per thread
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BT_GPU___shared__ uint sharedHash[257];
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sharedHash[BT_GPU_threadIdx.x+1] = sortedData.x;
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if((index > 0) && (BT_GPU_threadIdx.x == 0))
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{
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// first thread in block must load neighbor body hash
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volatile uint2 prevData = pHash[index-1];
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sharedHash[0] = prevData.x;
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}
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BT_GPU___syncthreads();
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if((index == 0) || (sortedData.x != sharedHash[BT_GPU_threadIdx.x]))
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{
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cellStart[sortedData.x] = index;
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}
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} // findCellStartD()
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//----------------------------------------------------------------------------------------
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BT_GPU___device__ uint cudaTestAABBOverlap(bt3DGrid3F1U min0, bt3DGrid3F1U max0, bt3DGrid3F1U min1, bt3DGrid3F1U max1)
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{
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return (min0.fx <= max1.fx)&& (min1.fx <= max0.fx) &&
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(min0.fy <= max1.fy)&& (min1.fy <= max0.fy) &&
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(min0.fz <= max1.fz)&& (min1.fz <= max0.fz);
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} // cudaTestAABBOverlap()
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//----------------------------------------------------------------------------------------
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BT_GPU___device__ void findPairsInCell( int3 gridPos,
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uint index,
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uint2* pHash,
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uint* pCellStart,
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bt3DGrid3F1U* pAABB,
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uint* pPairBuff,
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uint2* pPairBuffStartCurr,
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uint numBodies)
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{
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if ( (gridPos.x < 0) || (gridPos.x > (int)BT_GPU_params.m_gridSizeX - 1)
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|| (gridPos.y < 0) || (gridPos.y > (int)BT_GPU_params.m_gridSizeY - 1)
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|| (gridPos.z < 0) || (gridPos.z > (int)BT_GPU_params.m_gridSizeZ - 1))
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{
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return;
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}
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uint gridHash = bt3DGrid_calcGridHash(gridPos);
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// get start of bucket for this cell
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uint bucketStart = pCellStart[gridHash];
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if (bucketStart == 0xffffffff)
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{
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return; // cell empty
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}
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// iterate over bodies in this cell
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uint2 sortedData = pHash[index];
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uint unsorted_indx = sortedData.y;
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bt3DGrid3F1U min0 = BT_GPU_FETCH(pAABB, unsorted_indx*2);
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bt3DGrid3F1U max0 = BT_GPU_FETCH(pAABB, unsorted_indx*2 + 1);
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uint handleIndex = min0.uw;
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uint2 start_curr = pPairBuffStartCurr[handleIndex];
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uint start = start_curr.x;
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uint curr = start_curr.y;
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uint2 start_curr_next = pPairBuffStartCurr[handleIndex+1];
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uint curr_max = start_curr_next.x - start - 1;
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uint bucketEnd = bucketStart + BT_GPU_params.m_maxBodiesPerCell;
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bucketEnd = (bucketEnd > numBodies) ? numBodies : bucketEnd;
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for(uint index2 = bucketStart; index2 < bucketEnd; index2++)
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{
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uint2 cellData = pHash[index2];
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if (cellData.x != gridHash)
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{
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break; // no longer in same bucket
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}
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uint unsorted_indx2 = cellData.y;
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if (unsorted_indx2 < unsorted_indx) // check not colliding with self
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{
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bt3DGrid3F1U min1 = BT_GPU_FETCH(pAABB, unsorted_indx2*2);
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bt3DGrid3F1U max1 = BT_GPU_FETCH(pAABB, unsorted_indx2*2 + 1);
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if(cudaTestAABBOverlap(min0, max0, min1, max1))
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{
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uint handleIndex2 = min1.uw;
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uint k;
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for(k = 0; k < curr; k++)
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{
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uint old_pair = pPairBuff[start+k] & (~BT_3DGRID_PAIR_ANY_FLG);
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if(old_pair == handleIndex2)
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{
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pPairBuff[start+k] |= BT_3DGRID_PAIR_FOUND_FLG;
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break;
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}
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}
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if(k == curr)
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{
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if(curr >= curr_max)
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{ // not a good solution, but let's avoid crash
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break;
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}
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pPairBuff[start+curr] = handleIndex2 | BT_3DGRID_PAIR_NEW_FLG;
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curr++;
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}
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}
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}
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}
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pPairBuffStartCurr[handleIndex] = BT_GPU_make_uint2(start, curr);
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return;
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} // findPairsInCell()
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//----------------------------------------------------------------------------------------
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BT_GPU___global__ void findOverlappingPairsD( bt3DGrid3F1U* pAABB, uint2* pHash, uint* pCellStart,
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uint* pPairBuff, uint2* pPairBuffStartCurr, uint numBodies)
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{
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int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
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if(index >= (int)numBodies)
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{
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return;
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}
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uint2 sortedData = pHash[index];
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uint unsorted_indx = sortedData.y;
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bt3DGrid3F1U bbMin = BT_GPU_FETCH(pAABB, unsorted_indx*2);
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bt3DGrid3F1U bbMax = BT_GPU_FETCH(pAABB, unsorted_indx*2 + 1);
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float4 pos;
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pos.x = (bbMin.fx + bbMax.fx) * 0.5f;
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pos.y = (bbMin.fy + bbMax.fy) * 0.5f;
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pos.z = (bbMin.fz + bbMax.fz) * 0.5f;
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// get address in grid
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int3 gridPos = bt3DGrid_calcGridPos(pos);
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// examine only neighbouring cells
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for(int z=-1; z<=1; z++) {
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for(int y=-1; y<=1; y++) {
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for(int x=-1; x<=1; x++) {
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findPairsInCell(gridPos + BT_GPU_make_int3(x, y, z), index, pHash, pCellStart, pAABB, pPairBuff, pPairBuffStartCurr, numBodies);
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}
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}
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}
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} // findOverlappingPairsD()
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//----------------------------------------------------------------------------------------
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BT_GPU___global__ void findPairsLargeD( bt3DGrid3F1U* pAABB, uint2* pHash, uint* pCellStart, uint* pPairBuff,
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uint2* pPairBuffStartCurr, uint numBodies, uint numLarge)
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{
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int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
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if(index >= (int)numBodies)
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{
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return;
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}
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uint2 sortedData = pHash[index];
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uint unsorted_indx = sortedData.y;
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bt3DGrid3F1U min0 = BT_GPU_FETCH(pAABB, unsorted_indx*2);
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bt3DGrid3F1U max0 = BT_GPU_FETCH(pAABB, unsorted_indx*2 + 1);
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uint handleIndex = min0.uw;
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uint2 start_curr = pPairBuffStartCurr[handleIndex];
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uint start = start_curr.x;
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uint curr = start_curr.y;
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uint2 start_curr_next = pPairBuffStartCurr[handleIndex+1];
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uint curr_max = start_curr_next.x - start - 1;
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for(uint i = 0; i < numLarge; i++)
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{
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uint indx2 = numBodies + i;
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bt3DGrid3F1U min1 = BT_GPU_FETCH(pAABB, indx2*2);
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bt3DGrid3F1U max1 = BT_GPU_FETCH(pAABB, indx2*2 + 1);
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if(cudaTestAABBOverlap(min0, max0, min1, max1))
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{
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uint k;
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uint handleIndex2 = min1.uw;
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for(k = 0; k < curr; k++)
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{
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uint old_pair = pPairBuff[start+k] & (~BT_3DGRID_PAIR_ANY_FLG);
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if(old_pair == handleIndex2)
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{
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pPairBuff[start+k] |= BT_3DGRID_PAIR_FOUND_FLG;
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break;
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}
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}
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if(k == curr)
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{
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pPairBuff[start+curr] = handleIndex2 | BT_3DGRID_PAIR_NEW_FLG;
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if(curr >= curr_max)
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{ // not a good solution, but let's avoid crash
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break;
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}
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curr++;
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}
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}
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}
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pPairBuffStartCurr[handleIndex] = BT_GPU_make_uint2(start, curr);
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return;
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} // findPairsLargeD()
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//----------------------------------------------------------------------------------------
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BT_GPU___global__ void computePairCacheChangesD(uint* pPairBuff, uint2* pPairBuffStartCurr,
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uint* pPairScan, bt3DGrid3F1U* pAABB, uint numBodies)
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{
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int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
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if(index >= (int)numBodies)
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{
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return;
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}
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bt3DGrid3F1U bbMin = pAABB[index * 2];
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uint handleIndex = bbMin.uw;
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uint2 start_curr = pPairBuffStartCurr[handleIndex];
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uint start = start_curr.x;
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uint curr = start_curr.y;
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uint *pInp = pPairBuff + start;
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uint num_changes = 0;
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for(uint k = 0; k < curr; k++, pInp++)
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{
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if(!((*pInp) & BT_3DGRID_PAIR_FOUND_FLG))
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{
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num_changes++;
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}
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}
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pPairScan[index+1] = num_changes;
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} // computePairCacheChangesD()
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//----------------------------------------------------------------------------------------
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BT_GPU___global__ void squeezeOverlappingPairBuffD(uint* pPairBuff, uint2* pPairBuffStartCurr, uint* pPairScan,
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uint* pPairOut, bt3DGrid3F1U* pAABB, uint numBodies)
|
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{
|
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int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
|
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if(index >= (int)numBodies)
|
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{
|
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return;
|
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|
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}
|
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bt3DGrid3F1U bbMin = pAABB[index * 2];
|
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uint handleIndex = bbMin.uw;
|
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uint2 start_curr = pPairBuffStartCurr[handleIndex];
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uint start = start_curr.x;
|
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uint curr = start_curr.y;
|
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|
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uint* pInp = pPairBuff + start;
|
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|
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uint* pOut = pPairOut + pPairScan[index];
|
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|
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uint* pOut2 = pInp;
|
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uint num = 0;
|
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for(uint k = 0; k < curr; k++, pInp++)
|
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|
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{
|
320
|
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if(!((*pInp) & BT_3DGRID_PAIR_FOUND_FLG))
|
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|
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{
|
322
|
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*pOut = *pInp;
|
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|
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pOut++;
|
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}
|
325
|
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if((*pInp) & BT_3DGRID_PAIR_ANY_FLG)
|
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|
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{
|
327
|
-
*pOut2 = (*pInp) & (~BT_3DGRID_PAIR_ANY_FLG);
|
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|
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pOut2++;
|
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|
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num++;
|
330
|
-
}
|
331
|
-
}
|
332
|
-
pPairBuffStartCurr[handleIndex] = BT_GPU_make_uint2(start, num);
|
333
|
-
} // squeezeOverlappingPairBuffD()
|
334
|
-
|
335
|
-
|
336
|
-
//----------------------------------------------------------------------------------------
|
337
|
-
//----------------------------------------------------------------------------------------
|
338
|
-
//----------------------------------------------------------------------------------------
|
339
|
-
//----------------------------------------------------------------------------------------
|
340
|
-
// E N D O F K E R N E L F U N C T I O N S
|
341
|
-
//----------------------------------------------------------------------------------------
|
342
|
-
//----------------------------------------------------------------------------------------
|
343
|
-
//----------------------------------------------------------------------------------------
|
344
|
-
//----------------------------------------------------------------------------------------
|
345
|
-
|
346
|
-
extern "C"
|
347
|
-
{
|
348
|
-
|
349
|
-
//----------------------------------------------------------------------------------------
|
350
|
-
|
351
|
-
void BT_GPU_PREF(calcHashAABB)(bt3DGrid3F1U* pAABB, unsigned int* hash, unsigned int numBodies)
|
352
|
-
{
|
353
|
-
int numThreads, numBlocks;
|
354
|
-
BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
|
355
|
-
// execute the kernel
|
356
|
-
BT_GPU_EXECKERNEL(numBlocks, numThreads, calcHashAABBD, (pAABB, (uint2*)hash, numBodies));
|
357
|
-
// check if kernel invocation generated an error
|
358
|
-
BT_GPU_CHECK_ERROR("calcHashAABBD kernel execution failed");
|
359
|
-
} // calcHashAABB()
|
360
|
-
|
361
|
-
//----------------------------------------------------------------------------------------
|
362
|
-
|
363
|
-
void BT_GPU_PREF(findCellStart(unsigned int* hash, unsigned int* cellStart, unsigned int numBodies, unsigned int numCells))
|
364
|
-
{
|
365
|
-
int numThreads, numBlocks;
|
366
|
-
BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
|
367
|
-
BT_GPU_SAFE_CALL(BT_GPU_Memset(cellStart, 0xffffffff, numCells*sizeof(uint)));
|
368
|
-
BT_GPU_EXECKERNEL(numBlocks, numThreads, findCellStartD, ((uint2*)hash, (uint*)cellStart, numBodies));
|
369
|
-
BT_GPU_CHECK_ERROR("Kernel execution failed: findCellStartD");
|
370
|
-
} // findCellStart()
|
371
|
-
|
372
|
-
//----------------------------------------------------------------------------------------
|
373
|
-
|
374
|
-
void BT_GPU_PREF(findOverlappingPairs(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies))
|
375
|
-
{
|
376
|
-
#if B_CUDA_USE_TEX
|
377
|
-
BT_GPU_SAFE_CALL(cudaBindTexture(0, pAABBTex, pAABB, numBodies * 2 * sizeof(bt3DGrid3F1U)));
|
378
|
-
#endif
|
379
|
-
int numThreads, numBlocks;
|
380
|
-
BT_GPU_PREF(computeGridSize)(numBodies, 64, numBlocks, numThreads);
|
381
|
-
BT_GPU_EXECKERNEL(numBlocks, numThreads, findOverlappingPairsD, (pAABB,(uint2*)pHash,(uint*)pCellStart,(uint*)pPairBuff,(uint2*)pPairBuffStartCurr,numBodies));
|
382
|
-
BT_GPU_CHECK_ERROR("Kernel execution failed: bt_CudaFindOverlappingPairsD");
|
383
|
-
#if B_CUDA_USE_TEX
|
384
|
-
BT_GPU_SAFE_CALL(cudaUnbindTexture(pAABBTex));
|
385
|
-
#endif
|
386
|
-
} // findOverlappingPairs()
|
387
|
-
|
388
|
-
//----------------------------------------------------------------------------------------
|
389
|
-
|
390
|
-
void BT_GPU_PREF(findPairsLarge(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies, unsigned int numLarge))
|
391
|
-
{
|
392
|
-
#if B_CUDA_USE_TEX
|
393
|
-
BT_GPU_SAFE_CALL(cudaBindTexture(0, pAABBTex, pAABB, (numBodies+numLarge) * 2 * sizeof(bt3DGrid3F1U)));
|
394
|
-
#endif
|
395
|
-
int numThreads, numBlocks;
|
396
|
-
BT_GPU_PREF(computeGridSize)(numBodies, 64, numBlocks, numThreads);
|
397
|
-
BT_GPU_EXECKERNEL(numBlocks, numThreads, findPairsLargeD, (pAABB,(uint2*)pHash,(uint*)pCellStart,(uint*)pPairBuff,(uint2*)pPairBuffStartCurr,numBodies,numLarge));
|
398
|
-
BT_GPU_CHECK_ERROR("Kernel execution failed: btCuda_findPairsLargeD");
|
399
|
-
#if B_CUDA_USE_TEX
|
400
|
-
BT_GPU_SAFE_CALL(cudaUnbindTexture(pAABBTex));
|
401
|
-
#endif
|
402
|
-
} // findPairsLarge()
|
403
|
-
|
404
|
-
//----------------------------------------------------------------------------------------
|
405
|
-
|
406
|
-
void BT_GPU_PREF(computePairCacheChanges(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, bt3DGrid3F1U* pAABB, unsigned int numBodies))
|
407
|
-
{
|
408
|
-
int numThreads, numBlocks;
|
409
|
-
BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
|
410
|
-
BT_GPU_EXECKERNEL(numBlocks, numThreads, computePairCacheChangesD, ((uint*)pPairBuff,(uint2*)pPairBuffStartCurr,(uint*)pPairScan,pAABB,numBodies));
|
411
|
-
BT_GPU_CHECK_ERROR("Kernel execution failed: btCudaComputePairCacheChangesD");
|
412
|
-
} // computePairCacheChanges()
|
413
|
-
|
414
|
-
//----------------------------------------------------------------------------------------
|
415
|
-
|
416
|
-
void BT_GPU_PREF(squeezeOverlappingPairBuff(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, unsigned int* pPairOut, bt3DGrid3F1U* pAABB, unsigned int numBodies))
|
417
|
-
{
|
418
|
-
int numThreads, numBlocks;
|
419
|
-
BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
|
420
|
-
BT_GPU_EXECKERNEL(numBlocks, numThreads, squeezeOverlappingPairBuffD, ((uint*)pPairBuff,(uint2*)pPairBuffStartCurr,(uint*)pPairScan,(uint*)pPairOut,pAABB,numBodies));
|
421
|
-
BT_GPU_CHECK_ERROR("Kernel execution failed: btCudaSqueezeOverlappingPairBuffD");
|
422
|
-
} // btCuda_squeezeOverlappingPairBuff()
|
423
|
-
|
424
|
-
//------------------------------------------------------------------------------------------------
|
425
|
-
|
426
|
-
} // extern "C"
|
427
|
-
|
428
|
-
//------------------------------------------------------------------------------------------------
|
429
|
-
//------------------------------------------------------------------------------------------------
|
430
|
-
//------------------------------------------------------------------------------------------------
|
@@ -1,61 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
|
3
|
-
Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
//----------------------------------------------------------------------------------------
|
17
|
-
|
18
|
-
// Shared definitions for GPU-based 3D Grid collision detection broadphase
|
19
|
-
|
20
|
-
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
21
|
-
// Keep this file free from Bullet headers
|
22
|
-
// it is included into both CUDA and CPU code
|
23
|
-
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
24
|
-
|
25
|
-
//----------------------------------------------------------------------------------------
|
26
|
-
|
27
|
-
#ifndef BTGPU3DGRIDBROADPHASESHAREDDEFS_H
|
28
|
-
#define BTGPU3DGRIDBROADPHASESHAREDDEFS_H
|
29
|
-
|
30
|
-
//----------------------------------------------------------------------------------------
|
31
|
-
|
32
|
-
#include "btGpu3DGridBroadphaseSharedTypes.h"
|
33
|
-
|
34
|
-
//----------------------------------------------------------------------------------------
|
35
|
-
|
36
|
-
extern "C"
|
37
|
-
{
|
38
|
-
|
39
|
-
//----------------------------------------------------------------------------------------
|
40
|
-
|
41
|
-
void BT_GPU_PREF(calcHashAABB)(bt3DGrid3F1U* pAABB, unsigned int* hash, unsigned int numBodies);
|
42
|
-
|
43
|
-
void BT_GPU_PREF(findCellStart)(unsigned int* hash, unsigned int* cellStart, unsigned int numBodies, unsigned int numCells);
|
44
|
-
|
45
|
-
void BT_GPU_PREF(findOverlappingPairs)(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies);
|
46
|
-
|
47
|
-
void BT_GPU_PREF(findPairsLarge)(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies, unsigned int numLarge);
|
48
|
-
|
49
|
-
void BT_GPU_PREF(computePairCacheChanges)(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, bt3DGrid3F1U* pAABB, unsigned int numBodies);
|
50
|
-
|
51
|
-
void BT_GPU_PREF(squeezeOverlappingPairBuff)(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, unsigned int* pPairOut, bt3DGrid3F1U* pAABB, unsigned int numBodies);
|
52
|
-
|
53
|
-
|
54
|
-
//----------------------------------------------------------------------------------------
|
55
|
-
|
56
|
-
} // extern "C"
|
57
|
-
|
58
|
-
//----------------------------------------------------------------------------------------
|
59
|
-
|
60
|
-
#endif // BTGPU3DGRIDBROADPHASESHAREDDEFS_H
|
61
|
-
|
@@ -1,67 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
|
3
|
-
Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
//----------------------------------------------------------------------------------------
|
17
|
-
|
18
|
-
// Shared definitions for GPU-based 3D Grid collision detection broadphase
|
19
|
-
|
20
|
-
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
21
|
-
// Keep this file free from Bullet headers
|
22
|
-
// it is included into both CUDA and CPU code
|
23
|
-
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
24
|
-
|
25
|
-
//----------------------------------------------------------------------------------------
|
26
|
-
|
27
|
-
#ifndef BTGPU3DGRIDBROADPHASESHAREDTYPES_H
|
28
|
-
#define BTGPU3DGRIDBROADPHASESHAREDTYPES_H
|
29
|
-
|
30
|
-
//----------------------------------------------------------------------------------------
|
31
|
-
|
32
|
-
#define BT_3DGRID_PAIR_FOUND_FLG (0x40000000)
|
33
|
-
#define BT_3DGRID_PAIR_NEW_FLG (0x20000000)
|
34
|
-
#define BT_3DGRID_PAIR_ANY_FLG (BT_3DGRID_PAIR_FOUND_FLG | BT_3DGRID_PAIR_NEW_FLG)
|
35
|
-
|
36
|
-
//----------------------------------------------------------------------------------------
|
37
|
-
|
38
|
-
struct bt3DGridBroadphaseParams
|
39
|
-
{
|
40
|
-
unsigned int m_gridSizeX;
|
41
|
-
unsigned int m_gridSizeY;
|
42
|
-
unsigned int m_gridSizeZ;
|
43
|
-
unsigned int m_numCells;
|
44
|
-
float m_worldOriginX;
|
45
|
-
float m_worldOriginY;
|
46
|
-
float m_worldOriginZ;
|
47
|
-
float m_cellSizeX;
|
48
|
-
float m_cellSizeY;
|
49
|
-
float m_cellSizeZ;
|
50
|
-
unsigned int m_numBodies;
|
51
|
-
unsigned int m_maxBodiesPerCell;
|
52
|
-
};
|
53
|
-
|
54
|
-
//----------------------------------------------------------------------------------------
|
55
|
-
|
56
|
-
struct bt3DGrid3F1U
|
57
|
-
{
|
58
|
-
float fx;
|
59
|
-
float fy;
|
60
|
-
float fz;
|
61
|
-
unsigned int uw;
|
62
|
-
};
|
63
|
-
|
64
|
-
//----------------------------------------------------------------------------------------
|
65
|
-
|
66
|
-
#endif // BTGPU3DGRIDBROADPHASESHAREDTYPES_H
|
67
|
-
|