ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,430 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- //----------------------------------------------------------------------------------------
17
-
18
- //----------------------------------------------------------------------------------------
19
- //----------------------------------------------------------------------------------------
20
- //----------------------------------------------------------------------------------------
21
- //----------------------------------------------------------------------------------------
22
- // K E R N E L F U N C T I O N S
23
- //----------------------------------------------------------------------------------------
24
- //----------------------------------------------------------------------------------------
25
- //----------------------------------------------------------------------------------------
26
- //----------------------------------------------------------------------------------------
27
- //----------------------------------------------------------------------------------------
28
- //----------------------------------------------------------------------------------------
29
-
30
- // calculate position in uniform grid
31
- BT_GPU___device__ int3 bt3DGrid_calcGridPos(float4 p)
32
- {
33
- int3 gridPos;
34
- gridPos.x = (int)floor((p.x - BT_GPU_params.m_worldOriginX) / BT_GPU_params.m_cellSizeX);
35
- gridPos.y = (int)floor((p.y - BT_GPU_params.m_worldOriginY) / BT_GPU_params.m_cellSizeY);
36
- gridPos.z = (int)floor((p.z - BT_GPU_params.m_worldOriginZ) / BT_GPU_params.m_cellSizeZ);
37
- return gridPos;
38
- } // bt3DGrid_calcGridPos()
39
-
40
- //----------------------------------------------------------------------------------------
41
-
42
- // calculate address in grid from position (clamping to edges)
43
- BT_GPU___device__ uint bt3DGrid_calcGridHash(int3 gridPos)
44
- {
45
- gridPos.x = BT_GPU_max(0, BT_GPU_min(gridPos.x, (int)BT_GPU_params.m_gridSizeX - 1));
46
- gridPos.y = BT_GPU_max(0, BT_GPU_min(gridPos.y, (int)BT_GPU_params.m_gridSizeY - 1));
47
- gridPos.z = BT_GPU_max(0, BT_GPU_min(gridPos.z, (int)BT_GPU_params.m_gridSizeZ - 1));
48
- return BT_GPU___mul24(BT_GPU___mul24(gridPos.z, BT_GPU_params.m_gridSizeY), BT_GPU_params.m_gridSizeX) + BT_GPU___mul24(gridPos.y, BT_GPU_params.m_gridSizeX) + gridPos.x;
49
- } // bt3DGrid_calcGridHash()
50
-
51
- //----------------------------------------------------------------------------------------
52
-
53
- // calculate grid hash value for each body using its AABB
54
- BT_GPU___global__ void calcHashAABBD(bt3DGrid3F1U* pAABB, uint2* pHash, uint numBodies)
55
- {
56
- int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
57
- if(index >= (int)numBodies)
58
- {
59
- return;
60
- }
61
- bt3DGrid3F1U bbMin = pAABB[index*2];
62
- bt3DGrid3F1U bbMax = pAABB[index*2 + 1];
63
- float4 pos;
64
- pos.x = (bbMin.fx + bbMax.fx) * 0.5f;
65
- pos.y = (bbMin.fy + bbMax.fy) * 0.5f;
66
- pos.z = (bbMin.fz + bbMax.fz) * 0.5f;
67
- // get address in grid
68
- int3 gridPos = bt3DGrid_calcGridPos(pos);
69
- uint gridHash = bt3DGrid_calcGridHash(gridPos);
70
- // store grid hash and body index
71
- pHash[index] = BT_GPU_make_uint2(gridHash, index);
72
- } // calcHashAABBD()
73
-
74
- //----------------------------------------------------------------------------------------
75
-
76
- BT_GPU___global__ void findCellStartD(uint2* pHash, uint* cellStart, uint numBodies)
77
- {
78
- int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
79
- if(index >= (int)numBodies)
80
- {
81
- return;
82
- }
83
- uint2 sortedData = pHash[index];
84
- // Load hash data into shared memory so that we can look
85
- // at neighboring body's hash value without loading
86
- // two hash values per thread
87
- BT_GPU___shared__ uint sharedHash[257];
88
- sharedHash[BT_GPU_threadIdx.x+1] = sortedData.x;
89
- if((index > 0) && (BT_GPU_threadIdx.x == 0))
90
- {
91
- // first thread in block must load neighbor body hash
92
- volatile uint2 prevData = pHash[index-1];
93
- sharedHash[0] = prevData.x;
94
- }
95
- BT_GPU___syncthreads();
96
- if((index == 0) || (sortedData.x != sharedHash[BT_GPU_threadIdx.x]))
97
- {
98
- cellStart[sortedData.x] = index;
99
- }
100
- } // findCellStartD()
101
-
102
- //----------------------------------------------------------------------------------------
103
-
104
- BT_GPU___device__ uint cudaTestAABBOverlap(bt3DGrid3F1U min0, bt3DGrid3F1U max0, bt3DGrid3F1U min1, bt3DGrid3F1U max1)
105
- {
106
- return (min0.fx <= max1.fx)&& (min1.fx <= max0.fx) &&
107
- (min0.fy <= max1.fy)&& (min1.fy <= max0.fy) &&
108
- (min0.fz <= max1.fz)&& (min1.fz <= max0.fz);
109
- } // cudaTestAABBOverlap()
110
-
111
- //----------------------------------------------------------------------------------------
112
-
113
- BT_GPU___device__ void findPairsInCell( int3 gridPos,
114
- uint index,
115
- uint2* pHash,
116
- uint* pCellStart,
117
- bt3DGrid3F1U* pAABB,
118
- uint* pPairBuff,
119
- uint2* pPairBuffStartCurr,
120
- uint numBodies)
121
- {
122
- if ( (gridPos.x < 0) || (gridPos.x > (int)BT_GPU_params.m_gridSizeX - 1)
123
- || (gridPos.y < 0) || (gridPos.y > (int)BT_GPU_params.m_gridSizeY - 1)
124
- || (gridPos.z < 0) || (gridPos.z > (int)BT_GPU_params.m_gridSizeZ - 1))
125
- {
126
- return;
127
- }
128
- uint gridHash = bt3DGrid_calcGridHash(gridPos);
129
- // get start of bucket for this cell
130
- uint bucketStart = pCellStart[gridHash];
131
- if (bucketStart == 0xffffffff)
132
- {
133
- return; // cell empty
134
- }
135
- // iterate over bodies in this cell
136
- uint2 sortedData = pHash[index];
137
- uint unsorted_indx = sortedData.y;
138
- bt3DGrid3F1U min0 = BT_GPU_FETCH(pAABB, unsorted_indx*2);
139
- bt3DGrid3F1U max0 = BT_GPU_FETCH(pAABB, unsorted_indx*2 + 1);
140
- uint handleIndex = min0.uw;
141
- uint2 start_curr = pPairBuffStartCurr[handleIndex];
142
- uint start = start_curr.x;
143
- uint curr = start_curr.y;
144
- uint2 start_curr_next = pPairBuffStartCurr[handleIndex+1];
145
- uint curr_max = start_curr_next.x - start - 1;
146
- uint bucketEnd = bucketStart + BT_GPU_params.m_maxBodiesPerCell;
147
- bucketEnd = (bucketEnd > numBodies) ? numBodies : bucketEnd;
148
- for(uint index2 = bucketStart; index2 < bucketEnd; index2++)
149
- {
150
- uint2 cellData = pHash[index2];
151
- if (cellData.x != gridHash)
152
- {
153
- break; // no longer in same bucket
154
- }
155
- uint unsorted_indx2 = cellData.y;
156
- if (unsorted_indx2 < unsorted_indx) // check not colliding with self
157
- {
158
- bt3DGrid3F1U min1 = BT_GPU_FETCH(pAABB, unsorted_indx2*2);
159
- bt3DGrid3F1U max1 = BT_GPU_FETCH(pAABB, unsorted_indx2*2 + 1);
160
- if(cudaTestAABBOverlap(min0, max0, min1, max1))
161
- {
162
- uint handleIndex2 = min1.uw;
163
- uint k;
164
- for(k = 0; k < curr; k++)
165
- {
166
- uint old_pair = pPairBuff[start+k] & (~BT_3DGRID_PAIR_ANY_FLG);
167
- if(old_pair == handleIndex2)
168
- {
169
- pPairBuff[start+k] |= BT_3DGRID_PAIR_FOUND_FLG;
170
- break;
171
- }
172
- }
173
- if(k == curr)
174
- {
175
- if(curr >= curr_max)
176
- { // not a good solution, but let's avoid crash
177
- break;
178
- }
179
- pPairBuff[start+curr] = handleIndex2 | BT_3DGRID_PAIR_NEW_FLG;
180
- curr++;
181
- }
182
- }
183
- }
184
- }
185
- pPairBuffStartCurr[handleIndex] = BT_GPU_make_uint2(start, curr);
186
- return;
187
- } // findPairsInCell()
188
-
189
- //----------------------------------------------------------------------------------------
190
-
191
- BT_GPU___global__ void findOverlappingPairsD( bt3DGrid3F1U* pAABB, uint2* pHash, uint* pCellStart,
192
- uint* pPairBuff, uint2* pPairBuffStartCurr, uint numBodies)
193
- {
194
- int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
195
- if(index >= (int)numBodies)
196
- {
197
- return;
198
- }
199
- uint2 sortedData = pHash[index];
200
- uint unsorted_indx = sortedData.y;
201
- bt3DGrid3F1U bbMin = BT_GPU_FETCH(pAABB, unsorted_indx*2);
202
- bt3DGrid3F1U bbMax = BT_GPU_FETCH(pAABB, unsorted_indx*2 + 1);
203
- float4 pos;
204
- pos.x = (bbMin.fx + bbMax.fx) * 0.5f;
205
- pos.y = (bbMin.fy + bbMax.fy) * 0.5f;
206
- pos.z = (bbMin.fz + bbMax.fz) * 0.5f;
207
- // get address in grid
208
- int3 gridPos = bt3DGrid_calcGridPos(pos);
209
- // examine only neighbouring cells
210
- for(int z=-1; z<=1; z++) {
211
- for(int y=-1; y<=1; y++) {
212
- for(int x=-1; x<=1; x++) {
213
- findPairsInCell(gridPos + BT_GPU_make_int3(x, y, z), index, pHash, pCellStart, pAABB, pPairBuff, pPairBuffStartCurr, numBodies);
214
- }
215
- }
216
- }
217
- } // findOverlappingPairsD()
218
-
219
- //----------------------------------------------------------------------------------------
220
-
221
- BT_GPU___global__ void findPairsLargeD( bt3DGrid3F1U* pAABB, uint2* pHash, uint* pCellStart, uint* pPairBuff,
222
- uint2* pPairBuffStartCurr, uint numBodies, uint numLarge)
223
- {
224
- int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
225
- if(index >= (int)numBodies)
226
- {
227
- return;
228
- }
229
- uint2 sortedData = pHash[index];
230
- uint unsorted_indx = sortedData.y;
231
- bt3DGrid3F1U min0 = BT_GPU_FETCH(pAABB, unsorted_indx*2);
232
- bt3DGrid3F1U max0 = BT_GPU_FETCH(pAABB, unsorted_indx*2 + 1);
233
- uint handleIndex = min0.uw;
234
- uint2 start_curr = pPairBuffStartCurr[handleIndex];
235
- uint start = start_curr.x;
236
- uint curr = start_curr.y;
237
- uint2 start_curr_next = pPairBuffStartCurr[handleIndex+1];
238
- uint curr_max = start_curr_next.x - start - 1;
239
- for(uint i = 0; i < numLarge; i++)
240
- {
241
- uint indx2 = numBodies + i;
242
- bt3DGrid3F1U min1 = BT_GPU_FETCH(pAABB, indx2*2);
243
- bt3DGrid3F1U max1 = BT_GPU_FETCH(pAABB, indx2*2 + 1);
244
- if(cudaTestAABBOverlap(min0, max0, min1, max1))
245
- {
246
- uint k;
247
- uint handleIndex2 = min1.uw;
248
- for(k = 0; k < curr; k++)
249
- {
250
- uint old_pair = pPairBuff[start+k] & (~BT_3DGRID_PAIR_ANY_FLG);
251
- if(old_pair == handleIndex2)
252
- {
253
- pPairBuff[start+k] |= BT_3DGRID_PAIR_FOUND_FLG;
254
- break;
255
- }
256
- }
257
- if(k == curr)
258
- {
259
- pPairBuff[start+curr] = handleIndex2 | BT_3DGRID_PAIR_NEW_FLG;
260
- if(curr >= curr_max)
261
- { // not a good solution, but let's avoid crash
262
- break;
263
- }
264
- curr++;
265
- }
266
- }
267
- }
268
- pPairBuffStartCurr[handleIndex] = BT_GPU_make_uint2(start, curr);
269
- return;
270
- } // findPairsLargeD()
271
-
272
- //----------------------------------------------------------------------------------------
273
-
274
- BT_GPU___global__ void computePairCacheChangesD(uint* pPairBuff, uint2* pPairBuffStartCurr,
275
- uint* pPairScan, bt3DGrid3F1U* pAABB, uint numBodies)
276
- {
277
- int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
278
- if(index >= (int)numBodies)
279
- {
280
- return;
281
- }
282
- bt3DGrid3F1U bbMin = pAABB[index * 2];
283
- uint handleIndex = bbMin.uw;
284
- uint2 start_curr = pPairBuffStartCurr[handleIndex];
285
- uint start = start_curr.x;
286
- uint curr = start_curr.y;
287
- uint *pInp = pPairBuff + start;
288
- uint num_changes = 0;
289
- for(uint k = 0; k < curr; k++, pInp++)
290
- {
291
- if(!((*pInp) & BT_3DGRID_PAIR_FOUND_FLG))
292
- {
293
- num_changes++;
294
- }
295
- }
296
- pPairScan[index+1] = num_changes;
297
- } // computePairCacheChangesD()
298
-
299
- //----------------------------------------------------------------------------------------
300
-
301
- BT_GPU___global__ void squeezeOverlappingPairBuffD(uint* pPairBuff, uint2* pPairBuffStartCurr, uint* pPairScan,
302
- uint* pPairOut, bt3DGrid3F1U* pAABB, uint numBodies)
303
- {
304
- int index = BT_GPU___mul24(BT_GPU_blockIdx.x, BT_GPU_blockDim.x) + BT_GPU_threadIdx.x;
305
- if(index >= (int)numBodies)
306
- {
307
- return;
308
- }
309
- bt3DGrid3F1U bbMin = pAABB[index * 2];
310
- uint handleIndex = bbMin.uw;
311
- uint2 start_curr = pPairBuffStartCurr[handleIndex];
312
- uint start = start_curr.x;
313
- uint curr = start_curr.y;
314
- uint* pInp = pPairBuff + start;
315
- uint* pOut = pPairOut + pPairScan[index];
316
- uint* pOut2 = pInp;
317
- uint num = 0;
318
- for(uint k = 0; k < curr; k++, pInp++)
319
- {
320
- if(!((*pInp) & BT_3DGRID_PAIR_FOUND_FLG))
321
- {
322
- *pOut = *pInp;
323
- pOut++;
324
- }
325
- if((*pInp) & BT_3DGRID_PAIR_ANY_FLG)
326
- {
327
- *pOut2 = (*pInp) & (~BT_3DGRID_PAIR_ANY_FLG);
328
- pOut2++;
329
- num++;
330
- }
331
- }
332
- pPairBuffStartCurr[handleIndex] = BT_GPU_make_uint2(start, num);
333
- } // squeezeOverlappingPairBuffD()
334
-
335
-
336
- //----------------------------------------------------------------------------------------
337
- //----------------------------------------------------------------------------------------
338
- //----------------------------------------------------------------------------------------
339
- //----------------------------------------------------------------------------------------
340
- // E N D O F K E R N E L F U N C T I O N S
341
- //----------------------------------------------------------------------------------------
342
- //----------------------------------------------------------------------------------------
343
- //----------------------------------------------------------------------------------------
344
- //----------------------------------------------------------------------------------------
345
-
346
- extern "C"
347
- {
348
-
349
- //----------------------------------------------------------------------------------------
350
-
351
- void BT_GPU_PREF(calcHashAABB)(bt3DGrid3F1U* pAABB, unsigned int* hash, unsigned int numBodies)
352
- {
353
- int numThreads, numBlocks;
354
- BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
355
- // execute the kernel
356
- BT_GPU_EXECKERNEL(numBlocks, numThreads, calcHashAABBD, (pAABB, (uint2*)hash, numBodies));
357
- // check if kernel invocation generated an error
358
- BT_GPU_CHECK_ERROR("calcHashAABBD kernel execution failed");
359
- } // calcHashAABB()
360
-
361
- //----------------------------------------------------------------------------------------
362
-
363
- void BT_GPU_PREF(findCellStart(unsigned int* hash, unsigned int* cellStart, unsigned int numBodies, unsigned int numCells))
364
- {
365
- int numThreads, numBlocks;
366
- BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
367
- BT_GPU_SAFE_CALL(BT_GPU_Memset(cellStart, 0xffffffff, numCells*sizeof(uint)));
368
- BT_GPU_EXECKERNEL(numBlocks, numThreads, findCellStartD, ((uint2*)hash, (uint*)cellStart, numBodies));
369
- BT_GPU_CHECK_ERROR("Kernel execution failed: findCellStartD");
370
- } // findCellStart()
371
-
372
- //----------------------------------------------------------------------------------------
373
-
374
- void BT_GPU_PREF(findOverlappingPairs(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies))
375
- {
376
- #if B_CUDA_USE_TEX
377
- BT_GPU_SAFE_CALL(cudaBindTexture(0, pAABBTex, pAABB, numBodies * 2 * sizeof(bt3DGrid3F1U)));
378
- #endif
379
- int numThreads, numBlocks;
380
- BT_GPU_PREF(computeGridSize)(numBodies, 64, numBlocks, numThreads);
381
- BT_GPU_EXECKERNEL(numBlocks, numThreads, findOverlappingPairsD, (pAABB,(uint2*)pHash,(uint*)pCellStart,(uint*)pPairBuff,(uint2*)pPairBuffStartCurr,numBodies));
382
- BT_GPU_CHECK_ERROR("Kernel execution failed: bt_CudaFindOverlappingPairsD");
383
- #if B_CUDA_USE_TEX
384
- BT_GPU_SAFE_CALL(cudaUnbindTexture(pAABBTex));
385
- #endif
386
- } // findOverlappingPairs()
387
-
388
- //----------------------------------------------------------------------------------------
389
-
390
- void BT_GPU_PREF(findPairsLarge(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies, unsigned int numLarge))
391
- {
392
- #if B_CUDA_USE_TEX
393
- BT_GPU_SAFE_CALL(cudaBindTexture(0, pAABBTex, pAABB, (numBodies+numLarge) * 2 * sizeof(bt3DGrid3F1U)));
394
- #endif
395
- int numThreads, numBlocks;
396
- BT_GPU_PREF(computeGridSize)(numBodies, 64, numBlocks, numThreads);
397
- BT_GPU_EXECKERNEL(numBlocks, numThreads, findPairsLargeD, (pAABB,(uint2*)pHash,(uint*)pCellStart,(uint*)pPairBuff,(uint2*)pPairBuffStartCurr,numBodies,numLarge));
398
- BT_GPU_CHECK_ERROR("Kernel execution failed: btCuda_findPairsLargeD");
399
- #if B_CUDA_USE_TEX
400
- BT_GPU_SAFE_CALL(cudaUnbindTexture(pAABBTex));
401
- #endif
402
- } // findPairsLarge()
403
-
404
- //----------------------------------------------------------------------------------------
405
-
406
- void BT_GPU_PREF(computePairCacheChanges(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, bt3DGrid3F1U* pAABB, unsigned int numBodies))
407
- {
408
- int numThreads, numBlocks;
409
- BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
410
- BT_GPU_EXECKERNEL(numBlocks, numThreads, computePairCacheChangesD, ((uint*)pPairBuff,(uint2*)pPairBuffStartCurr,(uint*)pPairScan,pAABB,numBodies));
411
- BT_GPU_CHECK_ERROR("Kernel execution failed: btCudaComputePairCacheChangesD");
412
- } // computePairCacheChanges()
413
-
414
- //----------------------------------------------------------------------------------------
415
-
416
- void BT_GPU_PREF(squeezeOverlappingPairBuff(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, unsigned int* pPairOut, bt3DGrid3F1U* pAABB, unsigned int numBodies))
417
- {
418
- int numThreads, numBlocks;
419
- BT_GPU_PREF(computeGridSize)(numBodies, 256, numBlocks, numThreads);
420
- BT_GPU_EXECKERNEL(numBlocks, numThreads, squeezeOverlappingPairBuffD, ((uint*)pPairBuff,(uint2*)pPairBuffStartCurr,(uint*)pPairScan,(uint*)pPairOut,pAABB,numBodies));
421
- BT_GPU_CHECK_ERROR("Kernel execution failed: btCudaSqueezeOverlappingPairBuffD");
422
- } // btCuda_squeezeOverlappingPairBuff()
423
-
424
- //------------------------------------------------------------------------------------------------
425
-
426
- } // extern "C"
427
-
428
- //------------------------------------------------------------------------------------------------
429
- //------------------------------------------------------------------------------------------------
430
- //------------------------------------------------------------------------------------------------
@@ -1,61 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- //----------------------------------------------------------------------------------------
17
-
18
- // Shared definitions for GPU-based 3D Grid collision detection broadphase
19
-
20
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
21
- // Keep this file free from Bullet headers
22
- // it is included into both CUDA and CPU code
23
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
24
-
25
- //----------------------------------------------------------------------------------------
26
-
27
- #ifndef BTGPU3DGRIDBROADPHASESHAREDDEFS_H
28
- #define BTGPU3DGRIDBROADPHASESHAREDDEFS_H
29
-
30
- //----------------------------------------------------------------------------------------
31
-
32
- #include "btGpu3DGridBroadphaseSharedTypes.h"
33
-
34
- //----------------------------------------------------------------------------------------
35
-
36
- extern "C"
37
- {
38
-
39
- //----------------------------------------------------------------------------------------
40
-
41
- void BT_GPU_PREF(calcHashAABB)(bt3DGrid3F1U* pAABB, unsigned int* hash, unsigned int numBodies);
42
-
43
- void BT_GPU_PREF(findCellStart)(unsigned int* hash, unsigned int* cellStart, unsigned int numBodies, unsigned int numCells);
44
-
45
- void BT_GPU_PREF(findOverlappingPairs)(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies);
46
-
47
- void BT_GPU_PREF(findPairsLarge)(bt3DGrid3F1U* pAABB, unsigned int* pHash, unsigned int* pCellStart, unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int numBodies, unsigned int numLarge);
48
-
49
- void BT_GPU_PREF(computePairCacheChanges)(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, bt3DGrid3F1U* pAABB, unsigned int numBodies);
50
-
51
- void BT_GPU_PREF(squeezeOverlappingPairBuff)(unsigned int* pPairBuff, unsigned int* pPairBuffStartCurr, unsigned int* pPairScan, unsigned int* pPairOut, bt3DGrid3F1U* pAABB, unsigned int numBodies);
52
-
53
-
54
- //----------------------------------------------------------------------------------------
55
-
56
- } // extern "C"
57
-
58
- //----------------------------------------------------------------------------------------
59
-
60
- #endif // BTGPU3DGRIDBROADPHASESHAREDDEFS_H
61
-
@@ -1,67 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
- Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- //----------------------------------------------------------------------------------------
17
-
18
- // Shared definitions for GPU-based 3D Grid collision detection broadphase
19
-
20
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
21
- // Keep this file free from Bullet headers
22
- // it is included into both CUDA and CPU code
23
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
24
-
25
- //----------------------------------------------------------------------------------------
26
-
27
- #ifndef BTGPU3DGRIDBROADPHASESHAREDTYPES_H
28
- #define BTGPU3DGRIDBROADPHASESHAREDTYPES_H
29
-
30
- //----------------------------------------------------------------------------------------
31
-
32
- #define BT_3DGRID_PAIR_FOUND_FLG (0x40000000)
33
- #define BT_3DGRID_PAIR_NEW_FLG (0x20000000)
34
- #define BT_3DGRID_PAIR_ANY_FLG (BT_3DGRID_PAIR_FOUND_FLG | BT_3DGRID_PAIR_NEW_FLG)
35
-
36
- //----------------------------------------------------------------------------------------
37
-
38
- struct bt3DGridBroadphaseParams
39
- {
40
- unsigned int m_gridSizeX;
41
- unsigned int m_gridSizeY;
42
- unsigned int m_gridSizeZ;
43
- unsigned int m_numCells;
44
- float m_worldOriginX;
45
- float m_worldOriginY;
46
- float m_worldOriginZ;
47
- float m_cellSizeX;
48
- float m_cellSizeY;
49
- float m_cellSizeZ;
50
- unsigned int m_numBodies;
51
- unsigned int m_maxBodiesPerCell;
52
- };
53
-
54
- //----------------------------------------------------------------------------------------
55
-
56
- struct bt3DGrid3F1U
57
- {
58
- float fx;
59
- float fy;
60
- float fz;
61
- unsigned int uw;
62
- };
63
-
64
- //----------------------------------------------------------------------------------------
65
-
66
- #endif // BTGPU3DGRIDBROADPHASESHAREDTYPES_H
67
-