ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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#define BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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#include "btActivatingCollisionAlgorithm.h"
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#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
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#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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class btDispatcher;
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "btCollisionCreateFunc.h"
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///For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called.
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class btConvexTriangleCallback : public btTriangleCallback
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{
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btCollisionObject* m_convexBody;
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btCollisionObject* m_triBody;
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btVector3 m_aabbMin;
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btVector3 m_aabbMax ;
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btManifoldResult* m_resultOut;
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btDispatcher* m_dispatcher;
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const btDispatcherInfo* m_dispatchInfoPtr;
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btScalar m_collisionMarginTriangle;
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public:
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int m_triangleCount;
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btPersistentManifold* m_manifoldPtr;
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btConvexTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
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void setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual ~btConvexTriangleCallback();
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virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
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void clearCache();
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SIMD_FORCE_INLINE const btVector3& getAabbMin() const
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{
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return m_aabbMin;
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}
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SIMD_FORCE_INLINE const btVector3& getAabbMax() const
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{
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return m_aabbMax;
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}
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};
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/// btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
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class btConvexConcaveCollisionAlgorithm : public btActivatingCollisionAlgorithm
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{
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bool m_isSwapped;
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btConvexTriangleCallback m_btConvexTriangleCallback;
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public:
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btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
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virtual ~btConvexConcaveCollisionAlgorithm();
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virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
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void clearCache();
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struct CreateFunc :public btCollisionAlgorithmCreateFunc
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{
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
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{
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void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
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return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,false);
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}
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};
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struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
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{
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
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{
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void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
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return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,true);
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}
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};
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};
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#endif //BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_CONVEX_ALGORITHM_H
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#define BT_CONVEX_CONVEX_ALGORITHM_H
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#include "btActivatingCollisionAlgorithm.h"
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#include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
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#include "btCollisionCreateFunc.h"
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#include "btCollisionDispatcher.h"
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#include "LinearMath/btTransformUtil.h" //for btConvexSeparatingDistanceUtil
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class btConvexPenetrationDepthSolver;
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///Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation. However, when using large size ratios GJK can be imprecise
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///so the distance is not conservative. In that case, enabling this USE_SEPDISTANCE_UTIL2 would result in failing/missing collisions.
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///Either improve GJK for large size ratios (testing a 100 units versus a 0.1 unit object) or only enable the util
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///for certain pairs that have a small size ratio
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//#define USE_SEPDISTANCE_UTIL2 1
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///The convexConvexAlgorithm collision algorithm implements time of impact, convex closest points and penetration depth calculations between two convex objects.
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///Multiple contact points are calculated by perturbing the orientation of the smallest object orthogonal to the separating normal.
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///This idea was described by Gino van den Bergen in this forum topic http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=4&t=288&p=888#p888
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class btConvexConvexAlgorithm : public btActivatingCollisionAlgorithm
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{
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#ifdef USE_SEPDISTANCE_UTIL2
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btConvexSeparatingDistanceUtil m_sepDistance;
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#endif
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btSimplexSolverInterface* m_simplexSolver;
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btConvexPenetrationDepthSolver* m_pdSolver;
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bool m_ownManifold;
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btPersistentManifold* m_manifoldPtr;
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bool m_lowLevelOfDetail;
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int m_numPerturbationIterations;
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int m_minimumPointsPerturbationThreshold;
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///cache separating vector to speedup collision detection
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public:
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btConvexConvexAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1, btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver, int numPerturbationIterations, int minimumPointsPerturbationThreshold);
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virtual ~btConvexConvexAlgorithm();
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virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
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{
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///should we use m_ownManifold to avoid adding duplicates?
|
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if (m_manifoldPtr && m_ownManifold)
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manifoldArray.push_back(m_manifoldPtr);
|
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}
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void setLowLevelOfDetail(bool useLowLevel);
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const btPersistentManifold* getManifold()
|
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{
|
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return m_manifoldPtr;
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85
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}
|
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struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
88
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{
|
89
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90
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btConvexPenetrationDepthSolver* m_pdSolver;
|
91
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btSimplexSolverInterface* m_simplexSolver;
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int m_numPerturbationIterations;
|
93
|
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int m_minimumPointsPerturbationThreshold;
|
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|
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|
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CreateFunc(btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver);
|
96
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virtual ~CreateFunc();
|
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|
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
100
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{
|
101
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void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConvexAlgorithm));
|
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return new(mem) btConvexConvexAlgorithm(ci.m_manifold,ci,body0,body1,m_simplexSolver,m_pdSolver,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
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}
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};
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};
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|
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#endif //BT_CONVEX_CONVEX_ALGORITHM_H
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data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
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@@ -1,84 +0,0 @@
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/*
|
2
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Bullet Continuous Collision Detection and Physics Library
|
3
|
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
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|
5
|
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This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
|
17
|
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#define BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
|
18
|
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|
19
|
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
|
20
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
21
|
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#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
|
22
|
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class btPersistentManifold;
|
23
|
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#include "btCollisionDispatcher.h"
|
24
|
-
|
25
|
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#include "LinearMath/btVector3.h"
|
26
|
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|
27
|
-
/// btSphereBoxCollisionAlgorithm provides sphere-box collision detection.
|
28
|
-
/// Other features are frame-coherency (persistent data) and collision response.
|
29
|
-
class btConvexPlaneCollisionAlgorithm : public btCollisionAlgorithm
|
30
|
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{
|
31
|
-
bool m_ownManifold;
|
32
|
-
btPersistentManifold* m_manifoldPtr;
|
33
|
-
bool m_isSwapped;
|
34
|
-
int m_numPerturbationIterations;
|
35
|
-
int m_minimumPointsPerturbationThreshold;
|
36
|
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|
37
|
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public:
|
38
|
-
|
39
|
-
btConvexPlaneCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped, int numPerturbationIterations,int minimumPointsPerturbationThreshold);
|
40
|
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|
41
|
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virtual ~btConvexPlaneCollisionAlgorithm();
|
42
|
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|
43
|
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virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
44
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|
45
|
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void collideSingleContact (const btQuaternion& perturbeRot, btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
46
|
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|
47
|
-
virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
48
|
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|
49
|
-
virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
50
|
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{
|
51
|
-
if (m_manifoldPtr && m_ownManifold)
|
52
|
-
{
|
53
|
-
manifoldArray.push_back(m_manifoldPtr);
|
54
|
-
}
|
55
|
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}
|
56
|
-
|
57
|
-
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
58
|
-
{
|
59
|
-
int m_numPerturbationIterations;
|
60
|
-
int m_minimumPointsPerturbationThreshold;
|
61
|
-
|
62
|
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CreateFunc()
|
63
|
-
: m_numPerturbationIterations(1),
|
64
|
-
m_minimumPointsPerturbationThreshold(0)
|
65
|
-
{
|
66
|
-
}
|
67
|
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|
68
|
-
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
69
|
-
{
|
70
|
-
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexPlaneCollisionAlgorithm));
|
71
|
-
if (!m_swapped)
|
72
|
-
{
|
73
|
-
return new(mem) btConvexPlaneCollisionAlgorithm(0,ci,body0,body1,false,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
|
74
|
-
} else
|
75
|
-
{
|
76
|
-
return new(mem) btConvexPlaneCollisionAlgorithm(0,ci,body0,body1,true,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
|
77
|
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}
|
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|
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}
|
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|
-
};
|
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|
-
|
81
|
-
};
|
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|
-
|
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|
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#endif //BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
|
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|
data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
DELETED
@@ -1,137 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
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-
|
5
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This software is provided 'as-is', without any express or implied warranty.
|
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|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
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|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
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-
|
16
|
-
#ifndef BT_DEFAULT_COLLISION_CONFIGURATION
|
17
|
-
#define BT_DEFAULT_COLLISION_CONFIGURATION
|
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|
-
|
19
|
-
#include "btCollisionConfiguration.h"
|
20
|
-
class btVoronoiSimplexSolver;
|
21
|
-
class btConvexPenetrationDepthSolver;
|
22
|
-
|
23
|
-
struct btDefaultCollisionConstructionInfo
|
24
|
-
{
|
25
|
-
btStackAlloc* m_stackAlloc;
|
26
|
-
btPoolAllocator* m_persistentManifoldPool;
|
27
|
-
btPoolAllocator* m_collisionAlgorithmPool;
|
28
|
-
int m_defaultMaxPersistentManifoldPoolSize;
|
29
|
-
int m_defaultMaxCollisionAlgorithmPoolSize;
|
30
|
-
int m_customCollisionAlgorithmMaxElementSize;
|
31
|
-
int m_defaultStackAllocatorSize;
|
32
|
-
int m_useEpaPenetrationAlgorithm;
|
33
|
-
|
34
|
-
btDefaultCollisionConstructionInfo()
|
35
|
-
:m_stackAlloc(0),
|
36
|
-
m_persistentManifoldPool(0),
|
37
|
-
m_collisionAlgorithmPool(0),
|
38
|
-
m_defaultMaxPersistentManifoldPoolSize(4096),
|
39
|
-
m_defaultMaxCollisionAlgorithmPoolSize(4096),
|
40
|
-
m_customCollisionAlgorithmMaxElementSize(0),
|
41
|
-
m_defaultStackAllocatorSize(0),
|
42
|
-
m_useEpaPenetrationAlgorithm(true)
|
43
|
-
{
|
44
|
-
}
|
45
|
-
};
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
///btCollisionConfiguration allows to configure Bullet collision detection
|
50
|
-
///stack allocator, pool memory allocators
|
51
|
-
///@todo: describe the meaning
|
52
|
-
class btDefaultCollisionConfiguration : public btCollisionConfiguration
|
53
|
-
{
|
54
|
-
|
55
|
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protected:
|
56
|
-
|
57
|
-
int m_persistentManifoldPoolSize;
|
58
|
-
|
59
|
-
btStackAlloc* m_stackAlloc;
|
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|
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bool m_ownsStackAllocator;
|
61
|
-
|
62
|
-
btPoolAllocator* m_persistentManifoldPool;
|
63
|
-
bool m_ownsPersistentManifoldPool;
|
64
|
-
|
65
|
-
|
66
|
-
btPoolAllocator* m_collisionAlgorithmPool;
|
67
|
-
bool m_ownsCollisionAlgorithmPool;
|
68
|
-
|
69
|
-
//default simplex/penetration depth solvers
|
70
|
-
btVoronoiSimplexSolver* m_simplexSolver;
|
71
|
-
btConvexPenetrationDepthSolver* m_pdSolver;
|
72
|
-
|
73
|
-
//default CreationFunctions, filling the m_doubleDispatch table
|
74
|
-
btCollisionAlgorithmCreateFunc* m_convexConvexCreateFunc;
|
75
|
-
btCollisionAlgorithmCreateFunc* m_convexConcaveCreateFunc;
|
76
|
-
btCollisionAlgorithmCreateFunc* m_swappedConvexConcaveCreateFunc;
|
77
|
-
btCollisionAlgorithmCreateFunc* m_compoundCreateFunc;
|
78
|
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btCollisionAlgorithmCreateFunc* m_swappedCompoundCreateFunc;
|
79
|
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btCollisionAlgorithmCreateFunc* m_emptyCreateFunc;
|
80
|
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btCollisionAlgorithmCreateFunc* m_sphereSphereCF;
|
81
|
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#ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM
|
82
|
-
btCollisionAlgorithmCreateFunc* m_sphereBoxCF;
|
83
|
-
btCollisionAlgorithmCreateFunc* m_boxSphereCF;
|
84
|
-
#endif //USE_BUGGY_SPHERE_BOX_ALGORITHM
|
85
|
-
|
86
|
-
btCollisionAlgorithmCreateFunc* m_boxBoxCF;
|
87
|
-
btCollisionAlgorithmCreateFunc* m_sphereTriangleCF;
|
88
|
-
btCollisionAlgorithmCreateFunc* m_triangleSphereCF;
|
89
|
-
btCollisionAlgorithmCreateFunc* m_planeConvexCF;
|
90
|
-
btCollisionAlgorithmCreateFunc* m_convexPlaneCF;
|
91
|
-
|
92
|
-
public:
|
93
|
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|
94
|
-
|
95
|
-
btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo = btDefaultCollisionConstructionInfo());
|
96
|
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|
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|
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virtual ~btDefaultCollisionConfiguration();
|
98
|
-
|
99
|
-
///memory pools
|
100
|
-
virtual btPoolAllocator* getPersistentManifoldPool()
|
101
|
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{
|
102
|
-
return m_persistentManifoldPool;
|
103
|
-
}
|
104
|
-
|
105
|
-
virtual btPoolAllocator* getCollisionAlgorithmPool()
|
106
|
-
{
|
107
|
-
return m_collisionAlgorithmPool;
|
108
|
-
}
|
109
|
-
|
110
|
-
virtual btStackAlloc* getStackAllocator()
|
111
|
-
{
|
112
|
-
return m_stackAlloc;
|
113
|
-
}
|
114
|
-
|
115
|
-
virtual btVoronoiSimplexSolver* getSimplexSolver()
|
116
|
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{
|
117
|
-
return m_simplexSolver;
|
118
|
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}
|
119
|
-
|
120
|
-
|
121
|
-
virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1);
|
122
|
-
|
123
|
-
///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm.
|
124
|
-
///By default, this feature is disabled for best performance.
|
125
|
-
///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature.
|
126
|
-
///@param minimumPointsPerturbationThreshold is the minimum number of points in the contact cache, above which the feature is disabled
|
127
|
-
///3 is a good value for both params, if you want to enable the feature. This is because the default contact cache contains a maximum of 4 points, and one collision query at the unperturbed orientation is performed first.
|
128
|
-
///See Bullet/Demos/CollisionDemo for an example how this feature gathers multiple points.
|
129
|
-
///@todo we could add a per-object setting of those parameters, for level-of-detail collision detection.
|
130
|
-
void setConvexConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3);
|
131
|
-
|
132
|
-
void setPlaneConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3);
|
133
|
-
|
134
|
-
};
|
135
|
-
|
136
|
-
#endif //BT_DEFAULT_COLLISION_CONFIGURATION
|
137
|
-
|
@@ -1,54 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_EMPTY_ALGORITH
|
17
|
-
#define BT_EMPTY_ALGORITH
|
18
|
-
#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
|
19
|
-
#include "btCollisionCreateFunc.h"
|
20
|
-
#include "btCollisionDispatcher.h"
|
21
|
-
|
22
|
-
#define ATTRIBUTE_ALIGNED(a)
|
23
|
-
|
24
|
-
///EmptyAlgorithm is a stub for unsupported collision pairs.
|
25
|
-
///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame.
|
26
|
-
class btEmptyAlgorithm : public btCollisionAlgorithm
|
27
|
-
{
|
28
|
-
|
29
|
-
public:
|
30
|
-
|
31
|
-
btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci);
|
32
|
-
|
33
|
-
virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
34
|
-
|
35
|
-
virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
36
|
-
|
37
|
-
virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
38
|
-
{
|
39
|
-
}
|
40
|
-
|
41
|
-
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
42
|
-
{
|
43
|
-
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
44
|
-
{
|
45
|
-
(void)body0;
|
46
|
-
(void)body1;
|
47
|
-
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm));
|
48
|
-
return new(mem) btEmptyAlgorithm(ci);
|
49
|
-
}
|
50
|
-
};
|
51
|
-
|
52
|
-
} ATTRIBUTE_ALIGNED(16);
|
53
|
-
|
54
|
-
#endif //BT_EMPTY_ALGORITH
|
@@ -1,175 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2008 Erwin Coumans http://bulletphysics.com
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_GHOST_OBJECT_H
|
17
|
-
#define BT_GHOST_OBJECT_H
|
18
|
-
|
19
|
-
|
20
|
-
#include "btCollisionObject.h"
|
21
|
-
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h"
|
22
|
-
#include "LinearMath/btAlignedAllocator.h"
|
23
|
-
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
|
24
|
-
#include "btCollisionWorld.h"
|
25
|
-
|
26
|
-
class btConvexShape;
|
27
|
-
|
28
|
-
class btDispatcher;
|
29
|
-
|
30
|
-
///The btGhostObject can keep track of all objects that are overlapping
|
31
|
-
///By default, this overlap is based on the AABB
|
32
|
-
///This is useful for creating a character controller, collision sensors/triggers, explosions etc.
|
33
|
-
///We plan on adding rayTest and other queries for the btGhostObject
|
34
|
-
ATTRIBUTE_ALIGNED16(class) btGhostObject : public btCollisionObject
|
35
|
-
{
|
36
|
-
protected:
|
37
|
-
|
38
|
-
btAlignedObjectArray<btCollisionObject*> m_overlappingObjects;
|
39
|
-
|
40
|
-
public:
|
41
|
-
|
42
|
-
btGhostObject();
|
43
|
-
|
44
|
-
virtual ~btGhostObject();
|
45
|
-
|
46
|
-
void convexSweepTest(const class btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, btCollisionWorld::ConvexResultCallback& resultCallback, btScalar allowedCcdPenetration = 0.f) const;
|
47
|
-
|
48
|
-
void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, btCollisionWorld::RayResultCallback& resultCallback) const;
|
49
|
-
|
50
|
-
///this method is mainly for expert/internal use only.
|
51
|
-
virtual void addOverlappingObjectInternal(btBroadphaseProxy* otherProxy, btBroadphaseProxy* thisProxy=0);
|
52
|
-
///this method is mainly for expert/internal use only.
|
53
|
-
virtual void removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy=0);
|
54
|
-
|
55
|
-
int getNumOverlappingObjects() const
|
56
|
-
{
|
57
|
-
return m_overlappingObjects.size();
|
58
|
-
}
|
59
|
-
|
60
|
-
btCollisionObject* getOverlappingObject(int index)
|
61
|
-
{
|
62
|
-
return m_overlappingObjects[index];
|
63
|
-
}
|
64
|
-
|
65
|
-
const btCollisionObject* getOverlappingObject(int index) const
|
66
|
-
{
|
67
|
-
return m_overlappingObjects[index];
|
68
|
-
}
|
69
|
-
|
70
|
-
btAlignedObjectArray<btCollisionObject*>& getOverlappingPairs()
|
71
|
-
{
|
72
|
-
return m_overlappingObjects;
|
73
|
-
}
|
74
|
-
|
75
|
-
const btAlignedObjectArray<btCollisionObject*> getOverlappingPairs() const
|
76
|
-
{
|
77
|
-
return m_overlappingObjects;
|
78
|
-
}
|
79
|
-
|
80
|
-
//
|
81
|
-
// internal cast
|
82
|
-
//
|
83
|
-
|
84
|
-
static const btGhostObject* upcast(const btCollisionObject* colObj)
|
85
|
-
{
|
86
|
-
if (colObj->getInternalType()==CO_GHOST_OBJECT)
|
87
|
-
return (const btGhostObject*)colObj;
|
88
|
-
return 0;
|
89
|
-
}
|
90
|
-
static btGhostObject* upcast(btCollisionObject* colObj)
|
91
|
-
{
|
92
|
-
if (colObj->getInternalType()==CO_GHOST_OBJECT)
|
93
|
-
return (btGhostObject*)colObj;
|
94
|
-
return 0;
|
95
|
-
}
|
96
|
-
|
97
|
-
};
|
98
|
-
|
99
|
-
class btPairCachingGhostObject : public btGhostObject
|
100
|
-
{
|
101
|
-
btHashedOverlappingPairCache* m_hashPairCache;
|
102
|
-
|
103
|
-
public:
|
104
|
-
|
105
|
-
btPairCachingGhostObject();
|
106
|
-
|
107
|
-
virtual ~btPairCachingGhostObject();
|
108
|
-
|
109
|
-
///this method is mainly for expert/internal use only.
|
110
|
-
virtual void addOverlappingObjectInternal(btBroadphaseProxy* otherProxy, btBroadphaseProxy* thisProxy=0);
|
111
|
-
|
112
|
-
virtual void removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy=0);
|
113
|
-
|
114
|
-
btHashedOverlappingPairCache* getOverlappingPairCache()
|
115
|
-
{
|
116
|
-
return m_hashPairCache;
|
117
|
-
}
|
118
|
-
|
119
|
-
};
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
///The btGhostPairCallback interfaces and forwards adding and removal of overlapping pairs from the btBroadphaseInterface to btGhostObject.
|
124
|
-
class btGhostPairCallback : public btOverlappingPairCallback
|
125
|
-
{
|
126
|
-
|
127
|
-
public:
|
128
|
-
btGhostPairCallback()
|
129
|
-
{
|
130
|
-
}
|
131
|
-
|
132
|
-
virtual ~btGhostPairCallback()
|
133
|
-
{
|
134
|
-
|
135
|
-
}
|
136
|
-
|
137
|
-
virtual btBroadphasePair* addOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1)
|
138
|
-
{
|
139
|
-
btCollisionObject* colObj0 = (btCollisionObject*) proxy0->m_clientObject;
|
140
|
-
btCollisionObject* colObj1 = (btCollisionObject*) proxy1->m_clientObject;
|
141
|
-
btGhostObject* ghost0 = btGhostObject::upcast(colObj0);
|
142
|
-
btGhostObject* ghost1 = btGhostObject::upcast(colObj1);
|
143
|
-
if (ghost0)
|
144
|
-
ghost0->addOverlappingObjectInternal(proxy1, proxy0);
|
145
|
-
if (ghost1)
|
146
|
-
ghost1->addOverlappingObjectInternal(proxy0, proxy1);
|
147
|
-
return 0;
|
148
|
-
}
|
149
|
-
|
150
|
-
virtual void* removeOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1,btDispatcher* dispatcher)
|
151
|
-
{
|
152
|
-
btCollisionObject* colObj0 = (btCollisionObject*) proxy0->m_clientObject;
|
153
|
-
btCollisionObject* colObj1 = (btCollisionObject*) proxy1->m_clientObject;
|
154
|
-
btGhostObject* ghost0 = btGhostObject::upcast(colObj0);
|
155
|
-
btGhostObject* ghost1 = btGhostObject::upcast(colObj1);
|
156
|
-
if (ghost0)
|
157
|
-
ghost0->removeOverlappingObjectInternal(proxy1,dispatcher,proxy0);
|
158
|
-
if (ghost1)
|
159
|
-
ghost1->removeOverlappingObjectInternal(proxy0,dispatcher,proxy1);
|
160
|
-
return 0;
|
161
|
-
}
|
162
|
-
|
163
|
-
virtual void removeOverlappingPairsContainingProxy(btBroadphaseProxy* /*proxy0*/,btDispatcher* /*dispatcher*/)
|
164
|
-
{
|
165
|
-
btAssert(0);
|
166
|
-
//need to keep track of all ghost objects and call them here
|
167
|
-
//m_hashPairCache->removeOverlappingPairsContainingProxy(proxy0,dispatcher);
|
168
|
-
}
|
169
|
-
|
170
|
-
|
171
|
-
|
172
|
-
};
|
173
|
-
|
174
|
-
#endif
|
175
|
-
|