ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,116 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
17
- #define BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
18
-
19
- #include "btActivatingCollisionAlgorithm.h"
20
- #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
21
- #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
22
- #include "BulletCollision/CollisionShapes/btTriangleCallback.h"
23
- #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
24
- class btDispatcher;
25
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
26
- #include "btCollisionCreateFunc.h"
27
-
28
- ///For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called.
29
- class btConvexTriangleCallback : public btTriangleCallback
30
- {
31
- btCollisionObject* m_convexBody;
32
- btCollisionObject* m_triBody;
33
-
34
- btVector3 m_aabbMin;
35
- btVector3 m_aabbMax ;
36
-
37
-
38
- btManifoldResult* m_resultOut;
39
- btDispatcher* m_dispatcher;
40
- const btDispatcherInfo* m_dispatchInfoPtr;
41
- btScalar m_collisionMarginTriangle;
42
-
43
- public:
44
- int m_triangleCount;
45
-
46
- btPersistentManifold* m_manifoldPtr;
47
-
48
- btConvexTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
49
-
50
- void setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
51
-
52
- virtual ~btConvexTriangleCallback();
53
-
54
- virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
55
-
56
- void clearCache();
57
-
58
- SIMD_FORCE_INLINE const btVector3& getAabbMin() const
59
- {
60
- return m_aabbMin;
61
- }
62
- SIMD_FORCE_INLINE const btVector3& getAabbMax() const
63
- {
64
- return m_aabbMax;
65
- }
66
-
67
- };
68
-
69
-
70
-
71
-
72
- /// btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
73
- class btConvexConcaveCollisionAlgorithm : public btActivatingCollisionAlgorithm
74
- {
75
-
76
- bool m_isSwapped;
77
-
78
- btConvexTriangleCallback m_btConvexTriangleCallback;
79
-
80
-
81
-
82
- public:
83
-
84
- btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
85
-
86
- virtual ~btConvexConcaveCollisionAlgorithm();
87
-
88
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
89
-
90
- btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
91
-
92
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
93
-
94
- void clearCache();
95
-
96
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
97
- {
98
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
99
- {
100
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
101
- return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,false);
102
- }
103
- };
104
-
105
- struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
106
- {
107
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
108
- {
109
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
110
- return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,true);
111
- }
112
- };
113
-
114
- };
115
-
116
- #endif //BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
@@ -1,109 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_CONVEX_ALGORITHM_H
17
- #define BT_CONVEX_CONVEX_ALGORITHM_H
18
-
19
- #include "btActivatingCollisionAlgorithm.h"
20
- #include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
21
- #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
22
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
23
- #include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
24
- #include "btCollisionCreateFunc.h"
25
- #include "btCollisionDispatcher.h"
26
- #include "LinearMath/btTransformUtil.h" //for btConvexSeparatingDistanceUtil
27
-
28
- class btConvexPenetrationDepthSolver;
29
-
30
- ///Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation. However, when using large size ratios GJK can be imprecise
31
- ///so the distance is not conservative. In that case, enabling this USE_SEPDISTANCE_UTIL2 would result in failing/missing collisions.
32
- ///Either improve GJK for large size ratios (testing a 100 units versus a 0.1 unit object) or only enable the util
33
- ///for certain pairs that have a small size ratio
34
-
35
- //#define USE_SEPDISTANCE_UTIL2 1
36
-
37
- ///The convexConvexAlgorithm collision algorithm implements time of impact, convex closest points and penetration depth calculations between two convex objects.
38
- ///Multiple contact points are calculated by perturbing the orientation of the smallest object orthogonal to the separating normal.
39
- ///This idea was described by Gino van den Bergen in this forum topic http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=4&t=288&p=888#p888
40
- class btConvexConvexAlgorithm : public btActivatingCollisionAlgorithm
41
- {
42
- #ifdef USE_SEPDISTANCE_UTIL2
43
- btConvexSeparatingDistanceUtil m_sepDistance;
44
- #endif
45
- btSimplexSolverInterface* m_simplexSolver;
46
- btConvexPenetrationDepthSolver* m_pdSolver;
47
-
48
-
49
- bool m_ownManifold;
50
- btPersistentManifold* m_manifoldPtr;
51
- bool m_lowLevelOfDetail;
52
-
53
- int m_numPerturbationIterations;
54
- int m_minimumPointsPerturbationThreshold;
55
-
56
-
57
- ///cache separating vector to speedup collision detection
58
-
59
-
60
- public:
61
-
62
- btConvexConvexAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1, btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver, int numPerturbationIterations, int minimumPointsPerturbationThreshold);
63
-
64
-
65
- virtual ~btConvexConvexAlgorithm();
66
-
67
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
68
-
69
- virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
70
-
71
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
72
- {
73
- ///should we use m_ownManifold to avoid adding duplicates?
74
- if (m_manifoldPtr && m_ownManifold)
75
- manifoldArray.push_back(m_manifoldPtr);
76
- }
77
-
78
-
79
- void setLowLevelOfDetail(bool useLowLevel);
80
-
81
-
82
- const btPersistentManifold* getManifold()
83
- {
84
- return m_manifoldPtr;
85
- }
86
-
87
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
88
- {
89
-
90
- btConvexPenetrationDepthSolver* m_pdSolver;
91
- btSimplexSolverInterface* m_simplexSolver;
92
- int m_numPerturbationIterations;
93
- int m_minimumPointsPerturbationThreshold;
94
-
95
- CreateFunc(btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver);
96
-
97
- virtual ~CreateFunc();
98
-
99
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
100
- {
101
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConvexAlgorithm));
102
- return new(mem) btConvexConvexAlgorithm(ci.m_manifold,ci,body0,body1,m_simplexSolver,m_pdSolver,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
103
- }
104
- };
105
-
106
-
107
- };
108
-
109
- #endif //BT_CONVEX_CONVEX_ALGORITHM_H
@@ -1,84 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
17
- #define BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
18
-
19
- #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
21
- #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
22
- class btPersistentManifold;
23
- #include "btCollisionDispatcher.h"
24
-
25
- #include "LinearMath/btVector3.h"
26
-
27
- /// btSphereBoxCollisionAlgorithm provides sphere-box collision detection.
28
- /// Other features are frame-coherency (persistent data) and collision response.
29
- class btConvexPlaneCollisionAlgorithm : public btCollisionAlgorithm
30
- {
31
- bool m_ownManifold;
32
- btPersistentManifold* m_manifoldPtr;
33
- bool m_isSwapped;
34
- int m_numPerturbationIterations;
35
- int m_minimumPointsPerturbationThreshold;
36
-
37
- public:
38
-
39
- btConvexPlaneCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped, int numPerturbationIterations,int minimumPointsPerturbationThreshold);
40
-
41
- virtual ~btConvexPlaneCollisionAlgorithm();
42
-
43
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
44
-
45
- void collideSingleContact (const btQuaternion& perturbeRot, btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
46
-
47
- virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
48
-
49
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
50
- {
51
- if (m_manifoldPtr && m_ownManifold)
52
- {
53
- manifoldArray.push_back(m_manifoldPtr);
54
- }
55
- }
56
-
57
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
58
- {
59
- int m_numPerturbationIterations;
60
- int m_minimumPointsPerturbationThreshold;
61
-
62
- CreateFunc()
63
- : m_numPerturbationIterations(1),
64
- m_minimumPointsPerturbationThreshold(0)
65
- {
66
- }
67
-
68
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
69
- {
70
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexPlaneCollisionAlgorithm));
71
- if (!m_swapped)
72
- {
73
- return new(mem) btConvexPlaneCollisionAlgorithm(0,ci,body0,body1,false,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
74
- } else
75
- {
76
- return new(mem) btConvexPlaneCollisionAlgorithm(0,ci,body0,body1,true,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
77
- }
78
- }
79
- };
80
-
81
- };
82
-
83
- #endif //BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
84
-
@@ -1,137 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_DEFAULT_COLLISION_CONFIGURATION
17
- #define BT_DEFAULT_COLLISION_CONFIGURATION
18
-
19
- #include "btCollisionConfiguration.h"
20
- class btVoronoiSimplexSolver;
21
- class btConvexPenetrationDepthSolver;
22
-
23
- struct btDefaultCollisionConstructionInfo
24
- {
25
- btStackAlloc* m_stackAlloc;
26
- btPoolAllocator* m_persistentManifoldPool;
27
- btPoolAllocator* m_collisionAlgorithmPool;
28
- int m_defaultMaxPersistentManifoldPoolSize;
29
- int m_defaultMaxCollisionAlgorithmPoolSize;
30
- int m_customCollisionAlgorithmMaxElementSize;
31
- int m_defaultStackAllocatorSize;
32
- int m_useEpaPenetrationAlgorithm;
33
-
34
- btDefaultCollisionConstructionInfo()
35
- :m_stackAlloc(0),
36
- m_persistentManifoldPool(0),
37
- m_collisionAlgorithmPool(0),
38
- m_defaultMaxPersistentManifoldPoolSize(4096),
39
- m_defaultMaxCollisionAlgorithmPoolSize(4096),
40
- m_customCollisionAlgorithmMaxElementSize(0),
41
- m_defaultStackAllocatorSize(0),
42
- m_useEpaPenetrationAlgorithm(true)
43
- {
44
- }
45
- };
46
-
47
-
48
-
49
- ///btCollisionConfiguration allows to configure Bullet collision detection
50
- ///stack allocator, pool memory allocators
51
- ///@todo: describe the meaning
52
- class btDefaultCollisionConfiguration : public btCollisionConfiguration
53
- {
54
-
55
- protected:
56
-
57
- int m_persistentManifoldPoolSize;
58
-
59
- btStackAlloc* m_stackAlloc;
60
- bool m_ownsStackAllocator;
61
-
62
- btPoolAllocator* m_persistentManifoldPool;
63
- bool m_ownsPersistentManifoldPool;
64
-
65
-
66
- btPoolAllocator* m_collisionAlgorithmPool;
67
- bool m_ownsCollisionAlgorithmPool;
68
-
69
- //default simplex/penetration depth solvers
70
- btVoronoiSimplexSolver* m_simplexSolver;
71
- btConvexPenetrationDepthSolver* m_pdSolver;
72
-
73
- //default CreationFunctions, filling the m_doubleDispatch table
74
- btCollisionAlgorithmCreateFunc* m_convexConvexCreateFunc;
75
- btCollisionAlgorithmCreateFunc* m_convexConcaveCreateFunc;
76
- btCollisionAlgorithmCreateFunc* m_swappedConvexConcaveCreateFunc;
77
- btCollisionAlgorithmCreateFunc* m_compoundCreateFunc;
78
- btCollisionAlgorithmCreateFunc* m_swappedCompoundCreateFunc;
79
- btCollisionAlgorithmCreateFunc* m_emptyCreateFunc;
80
- btCollisionAlgorithmCreateFunc* m_sphereSphereCF;
81
- #ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM
82
- btCollisionAlgorithmCreateFunc* m_sphereBoxCF;
83
- btCollisionAlgorithmCreateFunc* m_boxSphereCF;
84
- #endif //USE_BUGGY_SPHERE_BOX_ALGORITHM
85
-
86
- btCollisionAlgorithmCreateFunc* m_boxBoxCF;
87
- btCollisionAlgorithmCreateFunc* m_sphereTriangleCF;
88
- btCollisionAlgorithmCreateFunc* m_triangleSphereCF;
89
- btCollisionAlgorithmCreateFunc* m_planeConvexCF;
90
- btCollisionAlgorithmCreateFunc* m_convexPlaneCF;
91
-
92
- public:
93
-
94
-
95
- btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo = btDefaultCollisionConstructionInfo());
96
-
97
- virtual ~btDefaultCollisionConfiguration();
98
-
99
- ///memory pools
100
- virtual btPoolAllocator* getPersistentManifoldPool()
101
- {
102
- return m_persistentManifoldPool;
103
- }
104
-
105
- virtual btPoolAllocator* getCollisionAlgorithmPool()
106
- {
107
- return m_collisionAlgorithmPool;
108
- }
109
-
110
- virtual btStackAlloc* getStackAllocator()
111
- {
112
- return m_stackAlloc;
113
- }
114
-
115
- virtual btVoronoiSimplexSolver* getSimplexSolver()
116
- {
117
- return m_simplexSolver;
118
- }
119
-
120
-
121
- virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1);
122
-
123
- ///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm.
124
- ///By default, this feature is disabled for best performance.
125
- ///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature.
126
- ///@param minimumPointsPerturbationThreshold is the minimum number of points in the contact cache, above which the feature is disabled
127
- ///3 is a good value for both params, if you want to enable the feature. This is because the default contact cache contains a maximum of 4 points, and one collision query at the unperturbed orientation is performed first.
128
- ///See Bullet/Demos/CollisionDemo for an example how this feature gathers multiple points.
129
- ///@todo we could add a per-object setting of those parameters, for level-of-detail collision detection.
130
- void setConvexConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3);
131
-
132
- void setPlaneConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3);
133
-
134
- };
135
-
136
- #endif //BT_DEFAULT_COLLISION_CONFIGURATION
137
-
@@ -1,54 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_EMPTY_ALGORITH
17
- #define BT_EMPTY_ALGORITH
18
- #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
19
- #include "btCollisionCreateFunc.h"
20
- #include "btCollisionDispatcher.h"
21
-
22
- #define ATTRIBUTE_ALIGNED(a)
23
-
24
- ///EmptyAlgorithm is a stub for unsupported collision pairs.
25
- ///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame.
26
- class btEmptyAlgorithm : public btCollisionAlgorithm
27
- {
28
-
29
- public:
30
-
31
- btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci);
32
-
33
- virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
34
-
35
- virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
36
-
37
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
38
- {
39
- }
40
-
41
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
42
- {
43
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
44
- {
45
- (void)body0;
46
- (void)body1;
47
- void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm));
48
- return new(mem) btEmptyAlgorithm(ci);
49
- }
50
- };
51
-
52
- } ATTRIBUTE_ALIGNED(16);
53
-
54
- #endif //BT_EMPTY_ALGORITH
@@ -1,175 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2008 Erwin Coumans http://bulletphysics.com
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef BT_GHOST_OBJECT_H
17
- #define BT_GHOST_OBJECT_H
18
-
19
-
20
- #include "btCollisionObject.h"
21
- #include "BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h"
22
- #include "LinearMath/btAlignedAllocator.h"
23
- #include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
24
- #include "btCollisionWorld.h"
25
-
26
- class btConvexShape;
27
-
28
- class btDispatcher;
29
-
30
- ///The btGhostObject can keep track of all objects that are overlapping
31
- ///By default, this overlap is based on the AABB
32
- ///This is useful for creating a character controller, collision sensors/triggers, explosions etc.
33
- ///We plan on adding rayTest and other queries for the btGhostObject
34
- ATTRIBUTE_ALIGNED16(class) btGhostObject : public btCollisionObject
35
- {
36
- protected:
37
-
38
- btAlignedObjectArray<btCollisionObject*> m_overlappingObjects;
39
-
40
- public:
41
-
42
- btGhostObject();
43
-
44
- virtual ~btGhostObject();
45
-
46
- void convexSweepTest(const class btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, btCollisionWorld::ConvexResultCallback& resultCallback, btScalar allowedCcdPenetration = 0.f) const;
47
-
48
- void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, btCollisionWorld::RayResultCallback& resultCallback) const;
49
-
50
- ///this method is mainly for expert/internal use only.
51
- virtual void addOverlappingObjectInternal(btBroadphaseProxy* otherProxy, btBroadphaseProxy* thisProxy=0);
52
- ///this method is mainly for expert/internal use only.
53
- virtual void removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy=0);
54
-
55
- int getNumOverlappingObjects() const
56
- {
57
- return m_overlappingObjects.size();
58
- }
59
-
60
- btCollisionObject* getOverlappingObject(int index)
61
- {
62
- return m_overlappingObjects[index];
63
- }
64
-
65
- const btCollisionObject* getOverlappingObject(int index) const
66
- {
67
- return m_overlappingObjects[index];
68
- }
69
-
70
- btAlignedObjectArray<btCollisionObject*>& getOverlappingPairs()
71
- {
72
- return m_overlappingObjects;
73
- }
74
-
75
- const btAlignedObjectArray<btCollisionObject*> getOverlappingPairs() const
76
- {
77
- return m_overlappingObjects;
78
- }
79
-
80
- //
81
- // internal cast
82
- //
83
-
84
- static const btGhostObject* upcast(const btCollisionObject* colObj)
85
- {
86
- if (colObj->getInternalType()==CO_GHOST_OBJECT)
87
- return (const btGhostObject*)colObj;
88
- return 0;
89
- }
90
- static btGhostObject* upcast(btCollisionObject* colObj)
91
- {
92
- if (colObj->getInternalType()==CO_GHOST_OBJECT)
93
- return (btGhostObject*)colObj;
94
- return 0;
95
- }
96
-
97
- };
98
-
99
- class btPairCachingGhostObject : public btGhostObject
100
- {
101
- btHashedOverlappingPairCache* m_hashPairCache;
102
-
103
- public:
104
-
105
- btPairCachingGhostObject();
106
-
107
- virtual ~btPairCachingGhostObject();
108
-
109
- ///this method is mainly for expert/internal use only.
110
- virtual void addOverlappingObjectInternal(btBroadphaseProxy* otherProxy, btBroadphaseProxy* thisProxy=0);
111
-
112
- virtual void removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy=0);
113
-
114
- btHashedOverlappingPairCache* getOverlappingPairCache()
115
- {
116
- return m_hashPairCache;
117
- }
118
-
119
- };
120
-
121
-
122
-
123
- ///The btGhostPairCallback interfaces and forwards adding and removal of overlapping pairs from the btBroadphaseInterface to btGhostObject.
124
- class btGhostPairCallback : public btOverlappingPairCallback
125
- {
126
-
127
- public:
128
- btGhostPairCallback()
129
- {
130
- }
131
-
132
- virtual ~btGhostPairCallback()
133
- {
134
-
135
- }
136
-
137
- virtual btBroadphasePair* addOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1)
138
- {
139
- btCollisionObject* colObj0 = (btCollisionObject*) proxy0->m_clientObject;
140
- btCollisionObject* colObj1 = (btCollisionObject*) proxy1->m_clientObject;
141
- btGhostObject* ghost0 = btGhostObject::upcast(colObj0);
142
- btGhostObject* ghost1 = btGhostObject::upcast(colObj1);
143
- if (ghost0)
144
- ghost0->addOverlappingObjectInternal(proxy1, proxy0);
145
- if (ghost1)
146
- ghost1->addOverlappingObjectInternal(proxy0, proxy1);
147
- return 0;
148
- }
149
-
150
- virtual void* removeOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1,btDispatcher* dispatcher)
151
- {
152
- btCollisionObject* colObj0 = (btCollisionObject*) proxy0->m_clientObject;
153
- btCollisionObject* colObj1 = (btCollisionObject*) proxy1->m_clientObject;
154
- btGhostObject* ghost0 = btGhostObject::upcast(colObj0);
155
- btGhostObject* ghost1 = btGhostObject::upcast(colObj1);
156
- if (ghost0)
157
- ghost0->removeOverlappingObjectInternal(proxy1,dispatcher,proxy0);
158
- if (ghost1)
159
- ghost1->removeOverlappingObjectInternal(proxy0,dispatcher,proxy1);
160
- return 0;
161
- }
162
-
163
- virtual void removeOverlappingPairsContainingProxy(btBroadphaseProxy* /*proxy0*/,btDispatcher* /*dispatcher*/)
164
- {
165
- btAssert(0);
166
- //need to keep track of all ghost objects and call them here
167
- //m_hashPairCache->removeOverlappingPairsContainingProxy(proxy0,dispatcher);
168
- }
169
-
170
-
171
-
172
- };
173
-
174
- #endif
175
-