ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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#define BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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#include "btActivatingCollisionAlgorithm.h"
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#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
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#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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class btDispatcher;
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "btCollisionCreateFunc.h"
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///For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called.
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class btConvexTriangleCallback : public btTriangleCallback
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{
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btCollisionObject* m_convexBody;
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btCollisionObject* m_triBody;
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btVector3 m_aabbMin;
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btVector3 m_aabbMax ;
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btManifoldResult* m_resultOut;
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btDispatcher* m_dispatcher;
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const btDispatcherInfo* m_dispatchInfoPtr;
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btScalar m_collisionMarginTriangle;
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public:
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int m_triangleCount;
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btPersistentManifold* m_manifoldPtr;
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btConvexTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
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void setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual ~btConvexTriangleCallback();
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virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
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void clearCache();
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SIMD_FORCE_INLINE const btVector3& getAabbMin() const
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{
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return m_aabbMin;
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}
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SIMD_FORCE_INLINE const btVector3& getAabbMax() const
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{
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return m_aabbMax;
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}
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};
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/// btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
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class btConvexConcaveCollisionAlgorithm : public btActivatingCollisionAlgorithm
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{
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bool m_isSwapped;
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btConvexTriangleCallback m_btConvexTriangleCallback;
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public:
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btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
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virtual ~btConvexConcaveCollisionAlgorithm();
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virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
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void clearCache();
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struct CreateFunc :public btCollisionAlgorithmCreateFunc
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{
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
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{
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void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
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return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,false);
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}
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};
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struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
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{
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
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{
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void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
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return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,true);
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}
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};
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};
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#endif //BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_CONVEX_CONVEX_ALGORITHM_H
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#define BT_CONVEX_CONVEX_ALGORITHM_H
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#include "btActivatingCollisionAlgorithm.h"
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#include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
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#include "btCollisionCreateFunc.h"
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#include "btCollisionDispatcher.h"
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#include "LinearMath/btTransformUtil.h" //for btConvexSeparatingDistanceUtil
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class btConvexPenetrationDepthSolver;
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///Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation. However, when using large size ratios GJK can be imprecise
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///so the distance is not conservative. In that case, enabling this USE_SEPDISTANCE_UTIL2 would result in failing/missing collisions.
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///Either improve GJK for large size ratios (testing a 100 units versus a 0.1 unit object) or only enable the util
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///for certain pairs that have a small size ratio
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//#define USE_SEPDISTANCE_UTIL2 1
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///The convexConvexAlgorithm collision algorithm implements time of impact, convex closest points and penetration depth calculations between two convex objects.
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///Multiple contact points are calculated by perturbing the orientation of the smallest object orthogonal to the separating normal.
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///This idea was described by Gino van den Bergen in this forum topic http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=4&t=288&p=888#p888
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class btConvexConvexAlgorithm : public btActivatingCollisionAlgorithm
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{
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#ifdef USE_SEPDISTANCE_UTIL2
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btConvexSeparatingDistanceUtil m_sepDistance;
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#endif
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btSimplexSolverInterface* m_simplexSolver;
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btConvexPenetrationDepthSolver* m_pdSolver;
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bool m_ownManifold;
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btPersistentManifold* m_manifoldPtr;
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bool m_lowLevelOfDetail;
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int m_numPerturbationIterations;
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int m_minimumPointsPerturbationThreshold;
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///cache separating vector to speedup collision detection
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public:
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btConvexConvexAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1, btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver, int numPerturbationIterations, int minimumPointsPerturbationThreshold);
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virtual ~btConvexConvexAlgorithm();
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virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
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virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
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{
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///should we use m_ownManifold to avoid adding duplicates?
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if (m_manifoldPtr && m_ownManifold)
|
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manifoldArray.push_back(m_manifoldPtr);
|
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}
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void setLowLevelOfDetail(bool useLowLevel);
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|
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const btPersistentManifold* getManifold()
|
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{
|
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return m_manifoldPtr;
|
85
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}
|
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|
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struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
88
|
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{
|
89
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|
90
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btConvexPenetrationDepthSolver* m_pdSolver;
|
91
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btSimplexSolverInterface* m_simplexSolver;
|
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int m_numPerturbationIterations;
|
93
|
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int m_minimumPointsPerturbationThreshold;
|
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|
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|
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CreateFunc(btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver);
|
96
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virtual ~CreateFunc();
|
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|
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virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
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{
|
101
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void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConvexAlgorithm));
|
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return new(mem) btConvexConvexAlgorithm(ci.m_manifold,ci,body0,body1,m_simplexSolver,m_pdSolver,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
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}
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};
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};
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|
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#endif //BT_CONVEX_CONVEX_ALGORITHM_H
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data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
DELETED
@@ -1,84 +0,0 @@
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/*
|
2
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Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
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|
5
|
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This software is provided 'as-is', without any express or implied warranty.
|
6
|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
|
17
|
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#define BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
|
18
|
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|
19
|
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
|
20
|
-
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
21
|
-
#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
|
22
|
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class btPersistentManifold;
|
23
|
-
#include "btCollisionDispatcher.h"
|
24
|
-
|
25
|
-
#include "LinearMath/btVector3.h"
|
26
|
-
|
27
|
-
/// btSphereBoxCollisionAlgorithm provides sphere-box collision detection.
|
28
|
-
/// Other features are frame-coherency (persistent data) and collision response.
|
29
|
-
class btConvexPlaneCollisionAlgorithm : public btCollisionAlgorithm
|
30
|
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{
|
31
|
-
bool m_ownManifold;
|
32
|
-
btPersistentManifold* m_manifoldPtr;
|
33
|
-
bool m_isSwapped;
|
34
|
-
int m_numPerturbationIterations;
|
35
|
-
int m_minimumPointsPerturbationThreshold;
|
36
|
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|
37
|
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public:
|
38
|
-
|
39
|
-
btConvexPlaneCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped, int numPerturbationIterations,int minimumPointsPerturbationThreshold);
|
40
|
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|
41
|
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virtual ~btConvexPlaneCollisionAlgorithm();
|
42
|
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|
43
|
-
virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
44
|
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|
45
|
-
void collideSingleContact (const btQuaternion& perturbeRot, btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
46
|
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|
47
|
-
virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
48
|
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|
49
|
-
virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
50
|
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{
|
51
|
-
if (m_manifoldPtr && m_ownManifold)
|
52
|
-
{
|
53
|
-
manifoldArray.push_back(m_manifoldPtr);
|
54
|
-
}
|
55
|
-
}
|
56
|
-
|
57
|
-
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
58
|
-
{
|
59
|
-
int m_numPerturbationIterations;
|
60
|
-
int m_minimumPointsPerturbationThreshold;
|
61
|
-
|
62
|
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CreateFunc()
|
63
|
-
: m_numPerturbationIterations(1),
|
64
|
-
m_minimumPointsPerturbationThreshold(0)
|
65
|
-
{
|
66
|
-
}
|
67
|
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|
68
|
-
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
69
|
-
{
|
70
|
-
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexPlaneCollisionAlgorithm));
|
71
|
-
if (!m_swapped)
|
72
|
-
{
|
73
|
-
return new(mem) btConvexPlaneCollisionAlgorithm(0,ci,body0,body1,false,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
|
74
|
-
} else
|
75
|
-
{
|
76
|
-
return new(mem) btConvexPlaneCollisionAlgorithm(0,ci,body0,body1,true,m_numPerturbationIterations,m_minimumPointsPerturbationThreshold);
|
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|
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}
|
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|
-
}
|
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|
-
};
|
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|
-
|
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|
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};
|
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|
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|
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|
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#endif //BT_CONVEX_PLANE_COLLISION_ALGORITHM_H
|
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|
data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
DELETED
@@ -1,137 +0,0 @@
|
|
1
|
-
/*
|
2
|
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Bullet Continuous Collision Detection and Physics Library
|
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
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-
|
5
|
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This software is provided 'as-is', without any express or implied warranty.
|
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|
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In no event will the authors be held liable for any damages arising from the use of this software.
|
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|
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Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
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-
|
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|
-
#ifndef BT_DEFAULT_COLLISION_CONFIGURATION
|
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|
-
#define BT_DEFAULT_COLLISION_CONFIGURATION
|
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|
-
|
19
|
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#include "btCollisionConfiguration.h"
|
20
|
-
class btVoronoiSimplexSolver;
|
21
|
-
class btConvexPenetrationDepthSolver;
|
22
|
-
|
23
|
-
struct btDefaultCollisionConstructionInfo
|
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|
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{
|
25
|
-
btStackAlloc* m_stackAlloc;
|
26
|
-
btPoolAllocator* m_persistentManifoldPool;
|
27
|
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btPoolAllocator* m_collisionAlgorithmPool;
|
28
|
-
int m_defaultMaxPersistentManifoldPoolSize;
|
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|
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int m_defaultMaxCollisionAlgorithmPoolSize;
|
30
|
-
int m_customCollisionAlgorithmMaxElementSize;
|
31
|
-
int m_defaultStackAllocatorSize;
|
32
|
-
int m_useEpaPenetrationAlgorithm;
|
33
|
-
|
34
|
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btDefaultCollisionConstructionInfo()
|
35
|
-
:m_stackAlloc(0),
|
36
|
-
m_persistentManifoldPool(0),
|
37
|
-
m_collisionAlgorithmPool(0),
|
38
|
-
m_defaultMaxPersistentManifoldPoolSize(4096),
|
39
|
-
m_defaultMaxCollisionAlgorithmPoolSize(4096),
|
40
|
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m_customCollisionAlgorithmMaxElementSize(0),
|
41
|
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m_defaultStackAllocatorSize(0),
|
42
|
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m_useEpaPenetrationAlgorithm(true)
|
43
|
-
{
|
44
|
-
}
|
45
|
-
};
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
///btCollisionConfiguration allows to configure Bullet collision detection
|
50
|
-
///stack allocator, pool memory allocators
|
51
|
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///@todo: describe the meaning
|
52
|
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class btDefaultCollisionConfiguration : public btCollisionConfiguration
|
53
|
-
{
|
54
|
-
|
55
|
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protected:
|
56
|
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|
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|
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int m_persistentManifoldPoolSize;
|
58
|
-
|
59
|
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btStackAlloc* m_stackAlloc;
|
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|
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bool m_ownsStackAllocator;
|
61
|
-
|
62
|
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btPoolAllocator* m_persistentManifoldPool;
|
63
|
-
bool m_ownsPersistentManifoldPool;
|
64
|
-
|
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|
-
|
66
|
-
btPoolAllocator* m_collisionAlgorithmPool;
|
67
|
-
bool m_ownsCollisionAlgorithmPool;
|
68
|
-
|
69
|
-
//default simplex/penetration depth solvers
|
70
|
-
btVoronoiSimplexSolver* m_simplexSolver;
|
71
|
-
btConvexPenetrationDepthSolver* m_pdSolver;
|
72
|
-
|
73
|
-
//default CreationFunctions, filling the m_doubleDispatch table
|
74
|
-
btCollisionAlgorithmCreateFunc* m_convexConvexCreateFunc;
|
75
|
-
btCollisionAlgorithmCreateFunc* m_convexConcaveCreateFunc;
|
76
|
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btCollisionAlgorithmCreateFunc* m_swappedConvexConcaveCreateFunc;
|
77
|
-
btCollisionAlgorithmCreateFunc* m_compoundCreateFunc;
|
78
|
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btCollisionAlgorithmCreateFunc* m_swappedCompoundCreateFunc;
|
79
|
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btCollisionAlgorithmCreateFunc* m_emptyCreateFunc;
|
80
|
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btCollisionAlgorithmCreateFunc* m_sphereSphereCF;
|
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|
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#ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM
|
82
|
-
btCollisionAlgorithmCreateFunc* m_sphereBoxCF;
|
83
|
-
btCollisionAlgorithmCreateFunc* m_boxSphereCF;
|
84
|
-
#endif //USE_BUGGY_SPHERE_BOX_ALGORITHM
|
85
|
-
|
86
|
-
btCollisionAlgorithmCreateFunc* m_boxBoxCF;
|
87
|
-
btCollisionAlgorithmCreateFunc* m_sphereTriangleCF;
|
88
|
-
btCollisionAlgorithmCreateFunc* m_triangleSphereCF;
|
89
|
-
btCollisionAlgorithmCreateFunc* m_planeConvexCF;
|
90
|
-
btCollisionAlgorithmCreateFunc* m_convexPlaneCF;
|
91
|
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|
92
|
-
public:
|
93
|
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|
94
|
-
|
95
|
-
btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo = btDefaultCollisionConstructionInfo());
|
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|
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|
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|
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virtual ~btDefaultCollisionConfiguration();
|
98
|
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|
99
|
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///memory pools
|
100
|
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virtual btPoolAllocator* getPersistentManifoldPool()
|
101
|
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{
|
102
|
-
return m_persistentManifoldPool;
|
103
|
-
}
|
104
|
-
|
105
|
-
virtual btPoolAllocator* getCollisionAlgorithmPool()
|
106
|
-
{
|
107
|
-
return m_collisionAlgorithmPool;
|
108
|
-
}
|
109
|
-
|
110
|
-
virtual btStackAlloc* getStackAllocator()
|
111
|
-
{
|
112
|
-
return m_stackAlloc;
|
113
|
-
}
|
114
|
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|
115
|
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virtual btVoronoiSimplexSolver* getSimplexSolver()
|
116
|
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{
|
117
|
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return m_simplexSolver;
|
118
|
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}
|
119
|
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|
120
|
-
|
121
|
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virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1);
|
122
|
-
|
123
|
-
///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm.
|
124
|
-
///By default, this feature is disabled for best performance.
|
125
|
-
///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature.
|
126
|
-
///@param minimumPointsPerturbationThreshold is the minimum number of points in the contact cache, above which the feature is disabled
|
127
|
-
///3 is a good value for both params, if you want to enable the feature. This is because the default contact cache contains a maximum of 4 points, and one collision query at the unperturbed orientation is performed first.
|
128
|
-
///See Bullet/Demos/CollisionDemo for an example how this feature gathers multiple points.
|
129
|
-
///@todo we could add a per-object setting of those parameters, for level-of-detail collision detection.
|
130
|
-
void setConvexConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3);
|
131
|
-
|
132
|
-
void setPlaneConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3);
|
133
|
-
|
134
|
-
};
|
135
|
-
|
136
|
-
#endif //BT_DEFAULT_COLLISION_CONFIGURATION
|
137
|
-
|
@@ -1,54 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_EMPTY_ALGORITH
|
17
|
-
#define BT_EMPTY_ALGORITH
|
18
|
-
#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
|
19
|
-
#include "btCollisionCreateFunc.h"
|
20
|
-
#include "btCollisionDispatcher.h"
|
21
|
-
|
22
|
-
#define ATTRIBUTE_ALIGNED(a)
|
23
|
-
|
24
|
-
///EmptyAlgorithm is a stub for unsupported collision pairs.
|
25
|
-
///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame.
|
26
|
-
class btEmptyAlgorithm : public btCollisionAlgorithm
|
27
|
-
{
|
28
|
-
|
29
|
-
public:
|
30
|
-
|
31
|
-
btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci);
|
32
|
-
|
33
|
-
virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
34
|
-
|
35
|
-
virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
36
|
-
|
37
|
-
virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
38
|
-
{
|
39
|
-
}
|
40
|
-
|
41
|
-
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
42
|
-
{
|
43
|
-
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
44
|
-
{
|
45
|
-
(void)body0;
|
46
|
-
(void)body1;
|
47
|
-
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm));
|
48
|
-
return new(mem) btEmptyAlgorithm(ci);
|
49
|
-
}
|
50
|
-
};
|
51
|
-
|
52
|
-
} ATTRIBUTE_ALIGNED(16);
|
53
|
-
|
54
|
-
#endif //BT_EMPTY_ALGORITH
|
@@ -1,175 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2008 Erwin Coumans http://bulletphysics.com
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_GHOST_OBJECT_H
|
17
|
-
#define BT_GHOST_OBJECT_H
|
18
|
-
|
19
|
-
|
20
|
-
#include "btCollisionObject.h"
|
21
|
-
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h"
|
22
|
-
#include "LinearMath/btAlignedAllocator.h"
|
23
|
-
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
|
24
|
-
#include "btCollisionWorld.h"
|
25
|
-
|
26
|
-
class btConvexShape;
|
27
|
-
|
28
|
-
class btDispatcher;
|
29
|
-
|
30
|
-
///The btGhostObject can keep track of all objects that are overlapping
|
31
|
-
///By default, this overlap is based on the AABB
|
32
|
-
///This is useful for creating a character controller, collision sensors/triggers, explosions etc.
|
33
|
-
///We plan on adding rayTest and other queries for the btGhostObject
|
34
|
-
ATTRIBUTE_ALIGNED16(class) btGhostObject : public btCollisionObject
|
35
|
-
{
|
36
|
-
protected:
|
37
|
-
|
38
|
-
btAlignedObjectArray<btCollisionObject*> m_overlappingObjects;
|
39
|
-
|
40
|
-
public:
|
41
|
-
|
42
|
-
btGhostObject();
|
43
|
-
|
44
|
-
virtual ~btGhostObject();
|
45
|
-
|
46
|
-
void convexSweepTest(const class btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, btCollisionWorld::ConvexResultCallback& resultCallback, btScalar allowedCcdPenetration = 0.f) const;
|
47
|
-
|
48
|
-
void rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, btCollisionWorld::RayResultCallback& resultCallback) const;
|
49
|
-
|
50
|
-
///this method is mainly for expert/internal use only.
|
51
|
-
virtual void addOverlappingObjectInternal(btBroadphaseProxy* otherProxy, btBroadphaseProxy* thisProxy=0);
|
52
|
-
///this method is mainly for expert/internal use only.
|
53
|
-
virtual void removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy=0);
|
54
|
-
|
55
|
-
int getNumOverlappingObjects() const
|
56
|
-
{
|
57
|
-
return m_overlappingObjects.size();
|
58
|
-
}
|
59
|
-
|
60
|
-
btCollisionObject* getOverlappingObject(int index)
|
61
|
-
{
|
62
|
-
return m_overlappingObjects[index];
|
63
|
-
}
|
64
|
-
|
65
|
-
const btCollisionObject* getOverlappingObject(int index) const
|
66
|
-
{
|
67
|
-
return m_overlappingObjects[index];
|
68
|
-
}
|
69
|
-
|
70
|
-
btAlignedObjectArray<btCollisionObject*>& getOverlappingPairs()
|
71
|
-
{
|
72
|
-
return m_overlappingObjects;
|
73
|
-
}
|
74
|
-
|
75
|
-
const btAlignedObjectArray<btCollisionObject*> getOverlappingPairs() const
|
76
|
-
{
|
77
|
-
return m_overlappingObjects;
|
78
|
-
}
|
79
|
-
|
80
|
-
//
|
81
|
-
// internal cast
|
82
|
-
//
|
83
|
-
|
84
|
-
static const btGhostObject* upcast(const btCollisionObject* colObj)
|
85
|
-
{
|
86
|
-
if (colObj->getInternalType()==CO_GHOST_OBJECT)
|
87
|
-
return (const btGhostObject*)colObj;
|
88
|
-
return 0;
|
89
|
-
}
|
90
|
-
static btGhostObject* upcast(btCollisionObject* colObj)
|
91
|
-
{
|
92
|
-
if (colObj->getInternalType()==CO_GHOST_OBJECT)
|
93
|
-
return (btGhostObject*)colObj;
|
94
|
-
return 0;
|
95
|
-
}
|
96
|
-
|
97
|
-
};
|
98
|
-
|
99
|
-
class btPairCachingGhostObject : public btGhostObject
|
100
|
-
{
|
101
|
-
btHashedOverlappingPairCache* m_hashPairCache;
|
102
|
-
|
103
|
-
public:
|
104
|
-
|
105
|
-
btPairCachingGhostObject();
|
106
|
-
|
107
|
-
virtual ~btPairCachingGhostObject();
|
108
|
-
|
109
|
-
///this method is mainly for expert/internal use only.
|
110
|
-
virtual void addOverlappingObjectInternal(btBroadphaseProxy* otherProxy, btBroadphaseProxy* thisProxy=0);
|
111
|
-
|
112
|
-
virtual void removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy=0);
|
113
|
-
|
114
|
-
btHashedOverlappingPairCache* getOverlappingPairCache()
|
115
|
-
{
|
116
|
-
return m_hashPairCache;
|
117
|
-
}
|
118
|
-
|
119
|
-
};
|
120
|
-
|
121
|
-
|
122
|
-
|
123
|
-
///The btGhostPairCallback interfaces and forwards adding and removal of overlapping pairs from the btBroadphaseInterface to btGhostObject.
|
124
|
-
class btGhostPairCallback : public btOverlappingPairCallback
|
125
|
-
{
|
126
|
-
|
127
|
-
public:
|
128
|
-
btGhostPairCallback()
|
129
|
-
{
|
130
|
-
}
|
131
|
-
|
132
|
-
virtual ~btGhostPairCallback()
|
133
|
-
{
|
134
|
-
|
135
|
-
}
|
136
|
-
|
137
|
-
virtual btBroadphasePair* addOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1)
|
138
|
-
{
|
139
|
-
btCollisionObject* colObj0 = (btCollisionObject*) proxy0->m_clientObject;
|
140
|
-
btCollisionObject* colObj1 = (btCollisionObject*) proxy1->m_clientObject;
|
141
|
-
btGhostObject* ghost0 = btGhostObject::upcast(colObj0);
|
142
|
-
btGhostObject* ghost1 = btGhostObject::upcast(colObj1);
|
143
|
-
if (ghost0)
|
144
|
-
ghost0->addOverlappingObjectInternal(proxy1, proxy0);
|
145
|
-
if (ghost1)
|
146
|
-
ghost1->addOverlappingObjectInternal(proxy0, proxy1);
|
147
|
-
return 0;
|
148
|
-
}
|
149
|
-
|
150
|
-
virtual void* removeOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1,btDispatcher* dispatcher)
|
151
|
-
{
|
152
|
-
btCollisionObject* colObj0 = (btCollisionObject*) proxy0->m_clientObject;
|
153
|
-
btCollisionObject* colObj1 = (btCollisionObject*) proxy1->m_clientObject;
|
154
|
-
btGhostObject* ghost0 = btGhostObject::upcast(colObj0);
|
155
|
-
btGhostObject* ghost1 = btGhostObject::upcast(colObj1);
|
156
|
-
if (ghost0)
|
157
|
-
ghost0->removeOverlappingObjectInternal(proxy1,dispatcher,proxy0);
|
158
|
-
if (ghost1)
|
159
|
-
ghost1->removeOverlappingObjectInternal(proxy0,dispatcher,proxy1);
|
160
|
-
return 0;
|
161
|
-
}
|
162
|
-
|
163
|
-
virtual void removeOverlappingPairsContainingProxy(btBroadphaseProxy* /*proxy0*/,btDispatcher* /*dispatcher*/)
|
164
|
-
{
|
165
|
-
btAssert(0);
|
166
|
-
//need to keep track of all ghost objects and call them here
|
167
|
-
//m_hashPairCache->removeOverlappingPairsContainingProxy(proxy0,dispatcher);
|
168
|
-
}
|
169
|
-
|
170
|
-
|
171
|
-
|
172
|
-
};
|
173
|
-
|
174
|
-
#endif
|
175
|
-
|