ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux

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Files changed (284) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +14 -2
  4. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
  5. data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
  6. data/bindings/bullet/interface/bullet_wrap.h +7 -7
  7. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  8. data/lib/bullet.so +0 -0
  9. data/lib/ruby-bullet/version.rb +1 -1
  10. data/ruby-bullet.gemspec +0 -3
  11. metadata +169 -444
  12. data/deps/include/bullet/Bullet-C-Api.h +0 -176
  13. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
  14. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
  15. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
  16. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
  17. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
  18. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
  19. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
  20. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
  21. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
  22. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
  23. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
  24. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
  25. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
  26. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
  27. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
  28. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
  29. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
  30. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
  31. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
  32. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
  33. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
  34. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
  35. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
  36. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
  37. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
  38. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
  39. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
  40. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
  41. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
  42. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
  43. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
  44. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
  45. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
  46. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
  47. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
  48. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
  49. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
  50. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
  51. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
  52. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
  53. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
  54. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
  55. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
  56. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
  57. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
  58. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
  59. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
  60. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
  61. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
  62. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
  63. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
  64. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
  65. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
  66. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
  67. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
  68. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
  69. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
  70. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
  71. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
  72. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
  73. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
  74. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
  75. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
  76. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
  77. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
  78. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
  79. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
  80. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
  81. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
  82. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
  83. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
  84. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
  85. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
  86. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
  87. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
  88. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
  89. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
  90. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
  91. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
  92. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
  93. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
  94. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
  95. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
  96. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
  97. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
  98. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
  99. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
  100. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
  101. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
  102. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
  103. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
  104. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
  105. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
  106. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
  107. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
  108. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
  109. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
  110. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
  111. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
  112. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
  113. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
  114. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
  115. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
  116. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
  117. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
  118. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
  119. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
  120. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
  121. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
  122. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
  123. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
  124. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
  125. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
  126. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
  127. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
  128. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
  129. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
  130. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
  131. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
  132. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
  133. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
  134. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
  135. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
  136. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
  137. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
  138. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
  139. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
  140. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
  141. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
  142. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
  143. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
  144. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
  145. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
  146. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
  147. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
  148. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
  149. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
  150. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
  151. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
  152. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
  153. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
  154. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
  155. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
  156. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
  157. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
  158. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
  159. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
  160. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
  161. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
  162. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
  163. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
  164. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
  165. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
  166. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
  167. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
  168. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
  169. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
  170. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
  171. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
  172. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
  173. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
  174. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
  175. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
  176. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
  177. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
  178. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
  179. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
  180. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
  181. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
  182. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
  183. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
  184. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
  185. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
  186. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
  187. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
  188. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
  189. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
  190. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
  191. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
  192. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
  193. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
  194. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
  195. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
  196. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
  197. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
  198. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
  199. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
  200. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
  201. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
  202. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
  203. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
  204. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
  205. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
  206. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
  207. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
  208. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
  209. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
  210. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
  211. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
  212. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
  213. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
  214. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
  215. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
  216. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
  217. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
  218. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
  219. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
  220. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
  221. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
  222. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
  223. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
  224. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
  225. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
  226. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
  227. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
  228. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
  229. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
  230. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
  231. data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
  232. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
  233. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
  234. data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
  235. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
  236. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
  237. data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
  238. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
  239. data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
  240. data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
  241. data/deps/include/bullet/LinearMath/btList.h +0 -73
  242. data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
  243. data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
  244. data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
  245. data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
  246. data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
  247. data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
  248. data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
  249. data/deps/include/bullet/LinearMath/btRandom.h +0 -42
  250. data/deps/include/bullet/LinearMath/btScalar.h +0 -539
  251. data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
  252. data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
  253. data/deps/include/bullet/LinearMath/btTransform.h +0 -307
  254. data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
  255. data/deps/include/bullet/LinearMath/btVector3.h +0 -766
  256. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
  257. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
  258. data/deps/include/bullet/MiniCL/cl.h +0 -867
  259. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
  260. data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
  261. data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
  262. data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
  263. data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
  264. data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
  265. data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
  266. data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
  267. data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
  268. data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
  269. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
  270. data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
  271. data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
  272. data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
  273. data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
  274. data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
  275. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
  276. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
  277. data/deps/include/bullet/vectormath/vmInclude.h +0 -27
  278. data/deps/lib/libBulletCollision.a +0 -0
  279. data/deps/lib/libBulletDynamics.a +0 -0
  280. data/deps/lib/libBulletMultiThreaded.a +0 -0
  281. data/deps/lib/libBulletSoftBody.a +0 -0
  282. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  283. data/deps/lib/libLinearMath.a +0 -0
  284. data/deps/lib/libMiniCL.a +0 -0
@@ -1,167 +0,0 @@
1
- /*
2
- Copyright (C) 2006, 2008 Sony Computer Entertainment Inc.
3
- All rights reserved.
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
-
15
- */
16
-
17
- #ifndef __BOX_H__
18
- #define __BOX_H__
19
-
20
-
21
- #ifndef PE_REF
22
- #define PE_REF(a) a&
23
- #endif
24
-
25
- #include <math.h>
26
-
27
-
28
- #include "../PlatformDefinitions.h"
29
-
30
-
31
-
32
-
33
- enum FeatureType { F, E, V };
34
-
35
- //----------------------------------------------------------------------------
36
- // Box
37
- //----------------------------------------------------------------------------
38
- ///The Box is an internal class used by the boxBoxDistance calculation.
39
- class Box
40
- {
41
- public:
42
- vmVector3 mHalf;
43
-
44
- inline Box()
45
- {}
46
- inline Box(PE_REF(vmVector3) half_);
47
- inline Box(float hx, float hy, float hz);
48
-
49
- inline void Set(PE_REF(vmVector3) half_);
50
- inline void Set(float hx, float hy, float hz);
51
-
52
- inline vmVector3 GetAABB(const vmMatrix3& rotation) const;
53
- };
54
-
55
- inline
56
- Box::Box(PE_REF(vmVector3) half_)
57
- {
58
- Set(half_);
59
- }
60
-
61
- inline
62
- Box::Box(float hx, float hy, float hz)
63
- {
64
- Set(hx, hy, hz);
65
- }
66
-
67
- inline
68
- void
69
- Box::Set(PE_REF(vmVector3) half_)
70
- {
71
- mHalf = half_;
72
- }
73
-
74
- inline
75
- void
76
- Box::Set(float hx, float hy, float hz)
77
- {
78
- mHalf = vmVector3(hx, hy, hz);
79
- }
80
-
81
- inline
82
- vmVector3
83
- Box::GetAABB(const vmMatrix3& rotation) const
84
- {
85
- return absPerElem(rotation) * mHalf;
86
- }
87
-
88
- //-------------------------------------------------------------------------------------------------
89
- // BoxPoint
90
- //-------------------------------------------------------------------------------------------------
91
-
92
- ///The BoxPoint class is an internally used class to contain feature information for boxBoxDistance calculation.
93
- class BoxPoint
94
- {
95
- public:
96
- BoxPoint() : localPoint(0.0f) {}
97
-
98
- vmPoint3 localPoint;
99
- FeatureType featureType;
100
- int featureIdx;
101
-
102
- inline void setVertexFeature(int plusX, int plusY, int plusZ);
103
- inline void setEdgeFeature(int dim0, int plus0, int dim1, int plus1);
104
- inline void setFaceFeature(int dim, int plus);
105
-
106
- inline void getVertexFeature(int & plusX, int & plusY, int & plusZ) const;
107
- inline void getEdgeFeature(int & dim0, int & plus0, int & dim1, int & plus1) const;
108
- inline void getFaceFeature(int & dim, int & plus) const;
109
- };
110
-
111
- inline
112
- void
113
- BoxPoint::setVertexFeature(int plusX, int plusY, int plusZ)
114
- {
115
- featureType = V;
116
- featureIdx = plusX << 2 | plusY << 1 | plusZ;
117
- }
118
-
119
- inline
120
- void
121
- BoxPoint::setEdgeFeature(int dim0, int plus0, int dim1, int plus1)
122
- {
123
- featureType = E;
124
-
125
- if (dim0 > dim1) {
126
- featureIdx = plus1 << 5 | dim1 << 3 | plus0 << 2 | dim0;
127
- } else {
128
- featureIdx = plus0 << 5 | dim0 << 3 | plus1 << 2 | dim1;
129
- }
130
- }
131
-
132
- inline
133
- void
134
- BoxPoint::setFaceFeature(int dim, int plus)
135
- {
136
- featureType = F;
137
- featureIdx = plus << 2 | dim;
138
- }
139
-
140
- inline
141
- void
142
- BoxPoint::getVertexFeature(int & plusX, int & plusY, int & plusZ) const
143
- {
144
- plusX = featureIdx >> 2;
145
- plusY = featureIdx >> 1 & 1;
146
- plusZ = featureIdx & 1;
147
- }
148
-
149
- inline
150
- void
151
- BoxPoint::getEdgeFeature(int & dim0, int & plus0, int & dim1, int & plus1) const
152
- {
153
- plus0 = featureIdx >> 5;
154
- dim0 = featureIdx >> 3 & 3;
155
- plus1 = featureIdx >> 2 & 1;
156
- dim1 = featureIdx & 3;
157
- }
158
-
159
- inline
160
- void
161
- BoxPoint::getFaceFeature(int & dim, int & plus) const
162
- {
163
- plus = featureIdx >> 2;
164
- dim = featureIdx & 3;
165
- }
166
-
167
- #endif /* __BOX_H__ */
@@ -1,128 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
- #ifndef __SPU_COLLISION_SHAPES_H
16
- #define __SPU_COLLISION_SHAPES_H
17
-
18
- #include "../SpuDoubleBuffer.h"
19
-
20
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
21
- #include "BulletCollision/CollisionShapes/btConvexInternalShape.h"
22
- #include "BulletCollision/CollisionShapes/btCylinderShape.h"
23
- #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
24
-
25
- #include "BulletCollision/CollisionShapes/btOptimizedBvh.h"
26
- #include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
27
- #include "BulletCollision/CollisionShapes/btSphereShape.h"
28
-
29
- #include "BulletCollision/CollisionShapes/btCapsuleShape.h"
30
-
31
- #include "BulletCollision/CollisionShapes/btConvexShape.h"
32
- #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
33
- #include "BulletCollision/CollisionShapes/btConvexHullShape.h"
34
- #include "BulletCollision/CollisionShapes/btCompoundShape.h"
35
-
36
- #define MAX_NUM_SPU_CONVEX_POINTS 128 //@fallback to PPU if a btConvexHullShape has more than MAX_NUM_SPU_CONVEX_POINTS points
37
- #define MAX_SPU_COMPOUND_SUBSHAPES 16 //@fallback on PPU if compound has more than MAX_SPU_COMPOUND_SUBSHAPES child shapes
38
- #define MAX_SHAPE_SIZE 256 //@todo: assert on this
39
-
40
- ATTRIBUTE_ALIGNED16(struct) SpuConvexPolyhedronVertexData
41
- {
42
- void* gSpuConvexShapePtr;
43
- btVector3* gConvexPoints;
44
- int gNumConvexPoints;
45
- int unused;
46
- ATTRIBUTE_ALIGNED16(btVector3 g_convexPointBuffer[MAX_NUM_SPU_CONVEX_POINTS]);
47
- };
48
-
49
-
50
-
51
- ATTRIBUTE_ALIGNED16(struct) CollisionShape_LocalStoreMemory
52
- {
53
- ATTRIBUTE_ALIGNED16(char collisionShape[MAX_SHAPE_SIZE]);
54
- };
55
-
56
- ATTRIBUTE_ALIGNED16(struct) CompoundShape_LocalStoreMemory
57
- {
58
- // Compound data
59
-
60
- ATTRIBUTE_ALIGNED16(btCompoundShapeChild gSubshapes[MAX_SPU_COMPOUND_SUBSHAPES]);
61
- ATTRIBUTE_ALIGNED16(char gSubshapeShape[MAX_SPU_COMPOUND_SUBSHAPES][MAX_SHAPE_SIZE]);
62
- };
63
-
64
- ATTRIBUTE_ALIGNED16(struct) bvhMeshShape_LocalStoreMemory
65
- {
66
- //ATTRIBUTE_ALIGNED16(btOptimizedBvh gOptimizedBvh);
67
- ATTRIBUTE_ALIGNED16(char gOptimizedBvh[sizeof(btOptimizedBvh)+16]);
68
- btOptimizedBvh* getOptimizedBvh()
69
- {
70
- return (btOptimizedBvh*) gOptimizedBvh;
71
- }
72
-
73
- ATTRIBUTE_ALIGNED16(btTriangleIndexVertexArray gTriangleMeshInterfaceStorage);
74
- btTriangleIndexVertexArray* gTriangleMeshInterfacePtr;
75
- ///only a single mesh part for now, we can add support for multiple parts, but quantized trees don't support this at the moment
76
- ATTRIBUTE_ALIGNED16(btIndexedMesh gIndexMesh);
77
- #define MAX_SPU_SUBTREE_HEADERS 32
78
- //1024
79
- ATTRIBUTE_ALIGNED16(btBvhSubtreeInfo gSubtreeHeaders[MAX_SPU_SUBTREE_HEADERS]);
80
- ATTRIBUTE_ALIGNED16(btQuantizedBvhNode gSubtreeNodes[MAX_SUBTREE_SIZE_IN_BYTES/sizeof(btQuantizedBvhNode)]);
81
- };
82
-
83
-
84
- void computeAabb (btVector3& aabbMin, btVector3& aabbMax, btConvexInternalShape* convexShape, ppu_address_t convexShapePtr, int shapeType, const btTransform& xform);
85
- void dmaBvhShapeData (bvhMeshShape_LocalStoreMemory* bvhMeshShape, btBvhTriangleMeshShape* triMeshShape);
86
- void dmaBvhIndexedMesh (btIndexedMesh* IndexMesh, IndexedMeshArray& indexArray, int index, uint32_t dmaTag);
87
- void dmaBvhSubTreeHeaders (btBvhSubtreeInfo* subTreeHeaders, ppu_address_t subTreePtr, int batchSize, uint32_t dmaTag);
88
- void dmaBvhSubTreeNodes (btQuantizedBvhNode* nodes, const btBvhSubtreeInfo& subtree, QuantizedNodeArray& nodeArray, int dmaTag);
89
-
90
- int getShapeTypeSize(int shapeType);
91
- void dmaConvexVertexData (SpuConvexPolyhedronVertexData* convexVertexData, btConvexHullShape* convexShapeSPU);
92
- void dmaCollisionShape (void* collisionShapeLocation, ppu_address_t collisionShapePtr, uint32_t dmaTag, int shapeType);
93
- void dmaCompoundShapeInfo (CompoundShape_LocalStoreMemory* compoundShapeLocation, btCompoundShape* spuCompoundShape, uint32_t dmaTag);
94
- void dmaCompoundSubShapes (CompoundShape_LocalStoreMemory* compoundShapeLocation, btCompoundShape* spuCompoundShape, uint32_t dmaTag);
95
-
96
-
97
- #define USE_BRANCHFREE_TEST 1
98
- #ifdef USE_BRANCHFREE_TEST
99
- SIMD_FORCE_INLINE unsigned int spuTestQuantizedAabbAgainstQuantizedAabb(unsigned short int* aabbMin1,unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
100
- {
101
- #if defined(__CELLOS_LV2__) && defined (__SPU__)
102
- vec_ushort8 vecMin = {aabbMin1[0],aabbMin2[0],aabbMin1[2],aabbMin2[2],aabbMin1[1],aabbMin2[1],0,0};
103
- vec_ushort8 vecMax = {aabbMax2[0],aabbMax1[0],aabbMax2[2],aabbMax1[2],aabbMax2[1],aabbMax1[1],0,0};
104
- vec_ushort8 isGt = spu_cmpgt(vecMin,vecMax);
105
- return spu_extract(spu_gather(isGt),0)==0;
106
-
107
- #else
108
- return btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0])
109
- & (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2])
110
- & (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])),
111
- 1, 0);
112
- #endif
113
- }
114
- #else
115
-
116
- SIMD_FORCE_INLINE unsigned int spuTestQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
117
- {
118
- unsigned int overlap = 1;
119
- overlap = (aabbMin1[0] > aabbMax2[0] || aabbMax1[0] < aabbMin2[0]) ? 0 : overlap;
120
- overlap = (aabbMin1[2] > aabbMax2[2] || aabbMax1[2] < aabbMin2[2]) ? 0 : overlap;
121
- overlap = (aabbMin1[1] > aabbMax2[1] || aabbMax1[1] < aabbMin2[1]) ? 0 : overlap;
122
- return overlap;
123
- }
124
- #endif
125
-
126
- void spuWalkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,const btQuantizedBvhNode* rootNode,int startNodeIndex,int endNodeIndex);
127
-
128
- #endif
@@ -1,106 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef SPU_CONTACT_RESULT2_H
17
- #define SPU_CONTACT_RESULT2_H
18
-
19
-
20
- #ifndef _WIN32
21
- #include <stdint.h>
22
- #endif
23
-
24
-
25
-
26
- #include "../SpuDoubleBuffer.h"
27
-
28
-
29
- #include "LinearMath/btTransform.h"
30
-
31
-
32
- #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
33
- #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
34
-
35
- class btCollisionShape;
36
-
37
-
38
- struct SpuCollisionPairInput
39
- {
40
- ppu_address_t m_collisionShapes[2];
41
- btCollisionShape* m_spuCollisionShapes[2];
42
-
43
- ppu_address_t m_persistentManifoldPtr;
44
- btVector3 m_primitiveDimensions0;
45
- btVector3 m_primitiveDimensions1;
46
- int m_shapeType0;
47
- int m_shapeType1;
48
- float m_collisionMargin0;
49
- float m_collisionMargin1;
50
-
51
- btTransform m_worldTransform0;
52
- btTransform m_worldTransform1;
53
-
54
- bool m_isSwapped;
55
- bool m_useEpa;
56
- };
57
-
58
-
59
- struct SpuClosestPointInput : public btDiscreteCollisionDetectorInterface::ClosestPointInput
60
- {
61
- struct SpuConvexPolyhedronVertexData* m_convexVertexData[2];
62
- };
63
-
64
- ///SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed
65
- ///So when an existing contact point is duplicated, no transfer/refresh is performed.
66
- class SpuContactResult : public btDiscreteCollisionDetectorInterface::Result
67
- {
68
- btTransform m_rootWorldTransform0;
69
- btTransform m_rootWorldTransform1;
70
- ppu_address_t m_manifoldAddress;
71
-
72
- btPersistentManifold* m_spuManifold;
73
- bool m_RequiresWriteBack;
74
- btScalar m_combinedFriction;
75
- btScalar m_combinedRestitution;
76
-
77
- bool m_isSwapped;
78
-
79
- DoubleBuffer<btPersistentManifold, 1> g_manifoldDmaExport;
80
-
81
- public:
82
- SpuContactResult();
83
- virtual ~SpuContactResult();
84
-
85
- btPersistentManifold* GetSpuManifold() const
86
- {
87
- return m_spuManifold;
88
- }
89
-
90
- virtual void setShapeIdentifiersA(int partId0,int index0);
91
- virtual void setShapeIdentifiersB(int partId1,int index1);
92
-
93
- void setContactInfo(btPersistentManifold* spuManifold, ppu_address_t manifoldAddress,const btTransform& worldTrans0,const btTransform& worldTrans1, btScalar restitution0,btScalar restitution1, btScalar friction0,btScalar friction01, bool isSwapped);
94
-
95
-
96
- void writeDoubleBufferedManifold(btPersistentManifold* lsManifold, btPersistentManifold* mmManifold);
97
-
98
- virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth);
99
-
100
- void flush();
101
- };
102
-
103
-
104
-
105
- #endif //SPU_CONTACT_RESULT2_H
106
-
@@ -1,51 +0,0 @@
1
-
2
- /*
3
- Bullet Continuous Collision Detection and Physics Library
4
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
5
-
6
- This software is provided 'as-is', without any express or implied warranty.
7
- In no event will the authors be held liable for any damages arising from the use of this software.
8
- Permission is granted to anyone to use this software for any purpose,
9
- including commercial applications, and to alter it and redistribute it freely,
10
- subject to the following restrictions:
11
-
12
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
13
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
14
- 3. This notice may not be removed or altered from any source distribution.
15
- */
16
-
17
-
18
- #ifndef SPU_CONVEX_PENETRATION_DEPTH_H
19
- #define SPU_CONVEX_PENETRATION_DEPTH_H
20
-
21
-
22
-
23
- class btStackAlloc;
24
- class btIDebugDraw;
25
- #include "BulletCollision/NarrowphaseCollision/btConvexPenetrationDepthSolver.h"
26
-
27
- #include "LinearMath/btTransform.h"
28
-
29
-
30
- ///ConvexPenetrationDepthSolver provides an interface for penetration depth calculation.
31
- class SpuConvexPenetrationDepthSolver : public btConvexPenetrationDepthSolver
32
- {
33
- public:
34
-
35
- virtual ~SpuConvexPenetrationDepthSolver() {};
36
- virtual bool calcPenDepth( SpuVoronoiSimplexSolver& simplexSolver,
37
- void* convexA,void* convexB,int shapeTypeA, int shapeTypeB, float marginA, float marginB,
38
- btTransform& transA,const btTransform& transB,
39
- btVector3& v, btVector3& pa, btVector3& pb,
40
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc,
41
- struct SpuConvexPolyhedronVertexData* convexVertexDataA,
42
- struct SpuConvexPolyhedronVertexData* convexVertexDataB
43
- ) const = 0;
44
-
45
-
46
- };
47
-
48
-
49
-
50
- #endif //SPU_CONVEX_PENETRATION_DEPTH_H
51
-
@@ -1,140 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
- #ifndef SPU_GATHERING_COLLISION_TASK_H
17
- #define SPU_GATHERING_COLLISION_TASK_H
18
-
19
- #include "../PlatformDefinitions.h"
20
- //#define DEBUG_SPU_COLLISION_DETECTION 1
21
-
22
-
23
- ///Task Description for SPU collision detection
24
- struct SpuGatherAndProcessPairsTaskDesc
25
- {
26
- ppu_address_t m_inPairPtr;//m_pairArrayPtr;
27
- //mutex variable
28
- uint32_t m_someMutexVariableInMainMemory;
29
-
30
- ppu_address_t m_dispatcher;
31
-
32
- uint32_t numOnLastPage;
33
-
34
- uint16_t numPages;
35
- uint16_t taskId;
36
- bool m_useEpa;
37
-
38
- struct CollisionTask_LocalStoreMemory* m_lsMemory;
39
- }
40
-
41
- #if defined(__CELLOS_LV2__) || defined(USE_LIBSPE2)
42
- __attribute__ ((aligned (128)))
43
- #endif
44
- ;
45
-
46
-
47
- void processCollisionTask(void* userPtr, void* lsMemory);
48
-
49
- void* createCollisionLocalStoreMemory();
50
-
51
-
52
- #if defined(USE_LIBSPE2) && defined(__SPU__)
53
- #include "../SpuLibspe2Support.h"
54
- #include <spu_intrinsics.h>
55
- #include <spu_mfcio.h>
56
- #include <SpuFakeDma.h>
57
-
58
- //#define DEBUG_LIBSPE2_SPU_TASK
59
-
60
-
61
-
62
- int main(unsigned long long speid, addr64 argp, addr64 envp)
63
- {
64
- printf("SPU: hello \n");
65
-
66
- ATTRIBUTE_ALIGNED128(btSpuStatus status);
67
- ATTRIBUTE_ALIGNED16( SpuGatherAndProcessPairsTaskDesc taskDesc ) ;
68
- unsigned int received_message = Spu_Mailbox_Event_Nothing;
69
- bool shutdown = false;
70
-
71
- cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
72
- cellDmaWaitTagStatusAll(DMA_MASK(3));
73
-
74
- status.m_status = Spu_Status_Free;
75
- status.m_lsMemory.p = createCollisionLocalStoreMemory();
76
-
77
- cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
78
- cellDmaWaitTagStatusAll(DMA_MASK(3));
79
-
80
-
81
- while ( btLikely( !shutdown ) )
82
- {
83
-
84
- received_message = spu_read_in_mbox();
85
-
86
- if( btLikely( received_message == Spu_Mailbox_Event_Task ))
87
- {
88
- #ifdef DEBUG_LIBSPE2_SPU_TASK
89
- printf("SPU: received Spu_Mailbox_Event_Task\n");
90
- #endif //DEBUG_LIBSPE2_SPU_TASK
91
-
92
- // refresh the status
93
- cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
94
- cellDmaWaitTagStatusAll(DMA_MASK(3));
95
-
96
- btAssert(status.m_status==Spu_Status_Occupied);
97
-
98
- cellDmaGet(&taskDesc, status.m_taskDesc.p, sizeof(SpuGatherAndProcessPairsTaskDesc), DMA_TAG(3), 0, 0);
99
- cellDmaWaitTagStatusAll(DMA_MASK(3));
100
- #ifdef DEBUG_LIBSPE2_SPU_TASK
101
- printf("SPU:processCollisionTask\n");
102
- #endif //DEBUG_LIBSPE2_SPU_TASK
103
- processCollisionTask((void*)&taskDesc, taskDesc.m_lsMemory);
104
-
105
- #ifdef DEBUG_LIBSPE2_SPU_TASK
106
- printf("SPU:finished processCollisionTask\n");
107
- #endif //DEBUG_LIBSPE2_SPU_TASK
108
- }
109
- else
110
- {
111
- #ifdef DEBUG_LIBSPE2_SPU_TASK
112
- printf("SPU: received ShutDown\n");
113
- #endif //DEBUG_LIBSPE2_SPU_TASK
114
- if( btLikely( received_message == Spu_Mailbox_Event_Shutdown ) )
115
- {
116
- shutdown = true;
117
- }
118
- else
119
- {
120
- //printf("SPU - Sth. recieved\n");
121
- }
122
- }
123
-
124
- // set to status free and wait for next task
125
- status.m_status = Spu_Status_Free;
126
- cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
127
- cellDmaWaitTagStatusAll(DMA_MASK(3));
128
-
129
-
130
- }
131
-
132
- printf("SPU: shutdown\n");
133
- return 0;
134
- }
135
- #endif // USE_LIBSPE2
136
-
137
-
138
- #endif //SPU_GATHERING_COLLISION_TASK_H
139
-
140
-
@@ -1,19 +0,0 @@
1
- /*
2
- Bullet Continuous Collision Detection and Physics Library
3
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
-
5
- This software is provided 'as-is', without any express or implied warranty.
6
- In no event will the authors be held liable for any damages arising from the use of this software.
7
- Permission is granted to anyone to use this software for any purpose,
8
- including commercial applications, and to alter it and redistribute it freely,
9
- subject to the following restrictions:
10
-
11
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
- 3. This notice may not be removed or altered from any source distribution.
14
- */
15
-
16
-
17
-
18
-
19
-
@@ -1,48 +0,0 @@
1
-
2
- /*
3
- Bullet Continuous Collision Detection and Physics Library
4
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
5
-
6
- This software is provided 'as-is', without any express or implied warranty.
7
- In no event will the authors be held liable for any damages arising from the use of this software.
8
- Permission is granted to anyone to use this software for any purpose,
9
- including commercial applications, and to alter it and redistribute it freely,
10
- subject to the following restrictions:
11
-
12
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
13
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
14
- 3. This notice may not be removed or altered from any source distribution.
15
- */
16
-
17
- #ifndef MINKOWSKI_PENETRATION_DEPTH_SOLVER_H
18
- #define MINKOWSKI_PENETRATION_DEPTH_SOLVER_H
19
-
20
-
21
- #include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h"
22
-
23
- class btStackAlloc;
24
- class btIDebugDraw;
25
- class btVoronoiSimplexSolver;
26
- class btConvexShape;
27
-
28
- ///MinkowskiPenetrationDepthSolver implements bruteforce penetration depth estimation.
29
- ///Implementation is based on sampling the depth using support mapping, and using GJK step to get the witness points.
30
- class SpuMinkowskiPenetrationDepthSolver : public btConvexPenetrationDepthSolver
31
- {
32
- public:
33
- SpuMinkowskiPenetrationDepthSolver() {}
34
- virtual ~SpuMinkowskiPenetrationDepthSolver() {};
35
-
36
- virtual bool calcPenDepth( btSimplexSolverInterface& simplexSolver,
37
- const btConvexShape* convexA,const btConvexShape* convexB,
38
- const btTransform& transA,const btTransform& transB,
39
- btVector3& v, btVector3& pa, btVector3& pb,
40
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc
41
- );
42
-
43
-
44
- };
45
-
46
-
47
- #endif //MINKOWSKI_PENETRATION_DEPTH_SOLVER_H
48
-