ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
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- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,167 +0,0 @@
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/*
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Copyright (C) 2006, 2008 Sony Computer Entertainment Inc.
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All rights reserved.
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __BOX_H__
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#define __BOX_H__
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#ifndef PE_REF
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#endif
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#include <math.h>
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#include "../PlatformDefinitions.h"
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enum FeatureType { F, E, V };
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//----------------------------------------------------------------------------
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// Box
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//----------------------------------------------------------------------------
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///The Box is an internal class used by the boxBoxDistance calculation.
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class Box
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{
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public:
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vmVector3 mHalf;
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inline Box()
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{}
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inline Box(PE_REF(vmVector3) half_);
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inline Box(float hx, float hy, float hz);
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inline void Set(PE_REF(vmVector3) half_);
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inline void Set(float hx, float hy, float hz);
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inline vmVector3 GetAABB(const vmMatrix3& rotation) const;
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};
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inline
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Box::Box(PE_REF(vmVector3) half_)
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{
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Set(half_);
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}
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inline
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Box::Box(float hx, float hy, float hz)
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Set(hx, hy, hz);
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inline
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void
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Box::Set(PE_REF(vmVector3) half_)
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mHalf = half_;
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inline
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void
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Box::Set(float hx, float hy, float hz)
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mHalf = vmVector3(hx, hy, hz);
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inline
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vmVector3
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Box::GetAABB(const vmMatrix3& rotation) const
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return absPerElem(rotation) * mHalf;
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}
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//-------------------------------------------------------------------------------------------------
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// BoxPoint
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//-------------------------------------------------------------------------------------------------
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///The BoxPoint class is an internally used class to contain feature information for boxBoxDistance calculation.
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class BoxPoint
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BoxPoint() : localPoint(0.0f) {}
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vmPoint3 localPoint;
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FeatureType featureType;
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int featureIdx;
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inline void setVertexFeature(int plusX, int plusY, int plusZ);
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inline void setEdgeFeature(int dim0, int plus0, int dim1, int plus1);
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inline void setFaceFeature(int dim, int plus);
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inline void getVertexFeature(int & plusX, int & plusY, int & plusZ) const;
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inline void getEdgeFeature(int & dim0, int & plus0, int & dim1, int & plus1) const;
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inline void getFaceFeature(int & dim, int & plus) const;
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};
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inline
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void
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BoxPoint::setVertexFeature(int plusX, int plusY, int plusZ)
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{
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featureType = V;
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featureIdx = plusX << 2 | plusY << 1 | plusZ;
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}
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inline
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void
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BoxPoint::setEdgeFeature(int dim0, int plus0, int dim1, int plus1)
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{
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featureType = E;
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if (dim0 > dim1) {
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featureIdx = plus1 << 5 | dim1 << 3 | plus0 << 2 | dim0;
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} else {
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featureIdx = plus0 << 5 | dim0 << 3 | plus1 << 2 | dim1;
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}
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}
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void
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BoxPoint::setFaceFeature(int dim, int plus)
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{
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featureIdx = plus << 2 | dim;
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}
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inline
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void
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BoxPoint::getVertexFeature(int & plusX, int & plusY, int & plusZ) const
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{
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plusX = featureIdx >> 2;
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plusY = featureIdx >> 1 & 1;
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plusZ = featureIdx & 1;
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}
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void
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BoxPoint::getEdgeFeature(int & dim0, int & plus0, int & dim1, int & plus1) const
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{
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dim0 = featureIdx >> 3 & 3;
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plus1 = featureIdx >> 2 & 1;
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dim1 = featureIdx & 3;
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}
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void
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BoxPoint::getFaceFeature(int & dim, int & plus) const
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{
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dim = featureIdx & 3;
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}
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#endif /* __BOX_H__ */
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data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h
DELETED
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __SPU_COLLISION_SHAPES_H
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#define __SPU_COLLISION_SHAPES_H
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#include "../SpuDoubleBuffer.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "BulletCollision/CollisionShapes/btConvexInternalShape.h"
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#include "BulletCollision/CollisionShapes/btCylinderShape.h"
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#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"
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#include "BulletCollision/CollisionShapes/btOptimizedBvh.h"
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#include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
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#include "BulletCollision/CollisionShapes/btSphereShape.h"
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#include "BulletCollision/CollisionShapes/btCapsuleShape.h"
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#include "BulletCollision/CollisionShapes/btConvexShape.h"
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#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btConvexHullShape.h"
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#include "BulletCollision/CollisionShapes/btCompoundShape.h"
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#define MAX_NUM_SPU_CONVEX_POINTS 128 //@fallback to PPU if a btConvexHullShape has more than MAX_NUM_SPU_CONVEX_POINTS points
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#define MAX_SPU_COMPOUND_SUBSHAPES 16 //@fallback on PPU if compound has more than MAX_SPU_COMPOUND_SUBSHAPES child shapes
|
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#define MAX_SHAPE_SIZE 256 //@todo: assert on this
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ATTRIBUTE_ALIGNED16(struct) SpuConvexPolyhedronVertexData
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{
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void* gSpuConvexShapePtr;
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btVector3* gConvexPoints;
|
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int gNumConvexPoints;
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int unused;
|
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ATTRIBUTE_ALIGNED16(btVector3 g_convexPointBuffer[MAX_NUM_SPU_CONVEX_POINTS]);
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};
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ATTRIBUTE_ALIGNED16(struct) CollisionShape_LocalStoreMemory
|
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{
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ATTRIBUTE_ALIGNED16(char collisionShape[MAX_SHAPE_SIZE]);
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};
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|
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ATTRIBUTE_ALIGNED16(struct) CompoundShape_LocalStoreMemory
|
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{
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// Compound data
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ATTRIBUTE_ALIGNED16(btCompoundShapeChild gSubshapes[MAX_SPU_COMPOUND_SUBSHAPES]);
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ATTRIBUTE_ALIGNED16(char gSubshapeShape[MAX_SPU_COMPOUND_SUBSHAPES][MAX_SHAPE_SIZE]);
|
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};
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ATTRIBUTE_ALIGNED16(struct) bvhMeshShape_LocalStoreMemory
|
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{
|
66
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//ATTRIBUTE_ALIGNED16(btOptimizedBvh gOptimizedBvh);
|
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ATTRIBUTE_ALIGNED16(char gOptimizedBvh[sizeof(btOptimizedBvh)+16]);
|
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btOptimizedBvh* getOptimizedBvh()
|
69
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{
|
70
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return (btOptimizedBvh*) gOptimizedBvh;
|
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}
|
72
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|
73
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ATTRIBUTE_ALIGNED16(btTriangleIndexVertexArray gTriangleMeshInterfaceStorage);
|
74
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btTriangleIndexVertexArray* gTriangleMeshInterfacePtr;
|
75
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///only a single mesh part for now, we can add support for multiple parts, but quantized trees don't support this at the moment
|
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ATTRIBUTE_ALIGNED16(btIndexedMesh gIndexMesh);
|
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#define MAX_SPU_SUBTREE_HEADERS 32
|
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//1024
|
79
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ATTRIBUTE_ALIGNED16(btBvhSubtreeInfo gSubtreeHeaders[MAX_SPU_SUBTREE_HEADERS]);
|
80
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ATTRIBUTE_ALIGNED16(btQuantizedBvhNode gSubtreeNodes[MAX_SUBTREE_SIZE_IN_BYTES/sizeof(btQuantizedBvhNode)]);
|
81
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};
|
82
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|
83
|
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|
84
|
-
void computeAabb (btVector3& aabbMin, btVector3& aabbMax, btConvexInternalShape* convexShape, ppu_address_t convexShapePtr, int shapeType, const btTransform& xform);
|
85
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void dmaBvhShapeData (bvhMeshShape_LocalStoreMemory* bvhMeshShape, btBvhTriangleMeshShape* triMeshShape);
|
86
|
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void dmaBvhIndexedMesh (btIndexedMesh* IndexMesh, IndexedMeshArray& indexArray, int index, uint32_t dmaTag);
|
87
|
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void dmaBvhSubTreeHeaders (btBvhSubtreeInfo* subTreeHeaders, ppu_address_t subTreePtr, int batchSize, uint32_t dmaTag);
|
88
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void dmaBvhSubTreeNodes (btQuantizedBvhNode* nodes, const btBvhSubtreeInfo& subtree, QuantizedNodeArray& nodeArray, int dmaTag);
|
89
|
-
|
90
|
-
int getShapeTypeSize(int shapeType);
|
91
|
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void dmaConvexVertexData (SpuConvexPolyhedronVertexData* convexVertexData, btConvexHullShape* convexShapeSPU);
|
92
|
-
void dmaCollisionShape (void* collisionShapeLocation, ppu_address_t collisionShapePtr, uint32_t dmaTag, int shapeType);
|
93
|
-
void dmaCompoundShapeInfo (CompoundShape_LocalStoreMemory* compoundShapeLocation, btCompoundShape* spuCompoundShape, uint32_t dmaTag);
|
94
|
-
void dmaCompoundSubShapes (CompoundShape_LocalStoreMemory* compoundShapeLocation, btCompoundShape* spuCompoundShape, uint32_t dmaTag);
|
95
|
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|
96
|
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|
97
|
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#define USE_BRANCHFREE_TEST 1
|
98
|
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#ifdef USE_BRANCHFREE_TEST
|
99
|
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SIMD_FORCE_INLINE unsigned int spuTestQuantizedAabbAgainstQuantizedAabb(unsigned short int* aabbMin1,unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
|
100
|
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{
|
101
|
-
#if defined(__CELLOS_LV2__) && defined (__SPU__)
|
102
|
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vec_ushort8 vecMin = {aabbMin1[0],aabbMin2[0],aabbMin1[2],aabbMin2[2],aabbMin1[1],aabbMin2[1],0,0};
|
103
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vec_ushort8 vecMax = {aabbMax2[0],aabbMax1[0],aabbMax2[2],aabbMax1[2],aabbMax2[1],aabbMax1[1],0,0};
|
104
|
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vec_ushort8 isGt = spu_cmpgt(vecMin,vecMax);
|
105
|
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return spu_extract(spu_gather(isGt),0)==0;
|
106
|
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|
107
|
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#else
|
108
|
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return btSelect((unsigned)((aabbMin1[0] <= aabbMax2[0]) & (aabbMax1[0] >= aabbMin2[0])
|
109
|
-
& (aabbMin1[2] <= aabbMax2[2]) & (aabbMax1[2] >= aabbMin2[2])
|
110
|
-
& (aabbMin1[1] <= aabbMax2[1]) & (aabbMax1[1] >= aabbMin2[1])),
|
111
|
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1, 0);
|
112
|
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#endif
|
113
|
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}
|
114
|
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#else
|
115
|
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|
116
|
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SIMD_FORCE_INLINE unsigned int spuTestQuantizedAabbAgainstQuantizedAabb(const unsigned short int* aabbMin1,const unsigned short int* aabbMax1,const unsigned short int* aabbMin2,const unsigned short int* aabbMax2)
|
117
|
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{
|
118
|
-
unsigned int overlap = 1;
|
119
|
-
overlap = (aabbMin1[0] > aabbMax2[0] || aabbMax1[0] < aabbMin2[0]) ? 0 : overlap;
|
120
|
-
overlap = (aabbMin1[2] > aabbMax2[2] || aabbMax1[2] < aabbMin2[2]) ? 0 : overlap;
|
121
|
-
overlap = (aabbMin1[1] > aabbMax2[1] || aabbMax1[1] < aabbMin2[1]) ? 0 : overlap;
|
122
|
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return overlap;
|
123
|
-
}
|
124
|
-
#endif
|
125
|
-
|
126
|
-
void spuWalkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,const btQuantizedBvhNode* rootNode,int startNodeIndex,int endNodeIndex);
|
127
|
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|
128
|
-
#endif
|
@@ -1,106 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SPU_CONTACT_RESULT2_H
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#define SPU_CONTACT_RESULT2_H
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#ifndef _WIN32
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#include <stdint.h>
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#endif
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#include "../SpuDoubleBuffer.h"
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#include "LinearMath/btTransform.h"
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30
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31
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32
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
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34
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class btCollisionShape;
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37
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38
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struct SpuCollisionPairInput
|
39
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{
|
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ppu_address_t m_collisionShapes[2];
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btCollisionShape* m_spuCollisionShapes[2];
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42
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|
43
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ppu_address_t m_persistentManifoldPtr;
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btVector3 m_primitiveDimensions0;
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45
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btVector3 m_primitiveDimensions1;
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46
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int m_shapeType0;
|
47
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int m_shapeType1;
|
48
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float m_collisionMargin0;
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float m_collisionMargin1;
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btTransform m_worldTransform0;
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btTransform m_worldTransform1;
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54
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bool m_isSwapped;
|
55
|
-
bool m_useEpa;
|
56
|
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};
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59
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struct SpuClosestPointInput : public btDiscreteCollisionDetectorInterface::ClosestPointInput
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{
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struct SpuConvexPolyhedronVertexData* m_convexVertexData[2];
|
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};
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///SpuContactResult exports the contact points using double-buffered DMA transfers, only when needed
|
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///So when an existing contact point is duplicated, no transfer/refresh is performed.
|
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class SpuContactResult : public btDiscreteCollisionDetectorInterface::Result
|
67
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{
|
68
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btTransform m_rootWorldTransform0;
|
69
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btTransform m_rootWorldTransform1;
|
70
|
-
ppu_address_t m_manifoldAddress;
|
71
|
-
|
72
|
-
btPersistentManifold* m_spuManifold;
|
73
|
-
bool m_RequiresWriteBack;
|
74
|
-
btScalar m_combinedFriction;
|
75
|
-
btScalar m_combinedRestitution;
|
76
|
-
|
77
|
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bool m_isSwapped;
|
78
|
-
|
79
|
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DoubleBuffer<btPersistentManifold, 1> g_manifoldDmaExport;
|
80
|
-
|
81
|
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public:
|
82
|
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SpuContactResult();
|
83
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virtual ~SpuContactResult();
|
84
|
-
|
85
|
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btPersistentManifold* GetSpuManifold() const
|
86
|
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{
|
87
|
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return m_spuManifold;
|
88
|
-
}
|
89
|
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|
90
|
-
virtual void setShapeIdentifiersA(int partId0,int index0);
|
91
|
-
virtual void setShapeIdentifiersB(int partId1,int index1);
|
92
|
-
|
93
|
-
void setContactInfo(btPersistentManifold* spuManifold, ppu_address_t manifoldAddress,const btTransform& worldTrans0,const btTransform& worldTrans1, btScalar restitution0,btScalar restitution1, btScalar friction0,btScalar friction01, bool isSwapped);
|
94
|
-
|
95
|
-
|
96
|
-
void writeDoubleBufferedManifold(btPersistentManifold* lsManifold, btPersistentManifold* mmManifold);
|
97
|
-
|
98
|
-
virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth);
|
99
|
-
|
100
|
-
void flush();
|
101
|
-
};
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
#endif //SPU_CONTACT_RESULT2_H
|
106
|
-
|
@@ -1,51 +0,0 @@
|
|
1
|
-
|
2
|
-
/*
|
3
|
-
Bullet Continuous Collision Detection and Physics Library
|
4
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
5
|
-
|
6
|
-
This software is provided 'as-is', without any express or implied warranty.
|
7
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
8
|
-
Permission is granted to anyone to use this software for any purpose,
|
9
|
-
including commercial applications, and to alter it and redistribute it freely,
|
10
|
-
subject to the following restrictions:
|
11
|
-
|
12
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
13
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
14
|
-
3. This notice may not be removed or altered from any source distribution.
|
15
|
-
*/
|
16
|
-
|
17
|
-
|
18
|
-
#ifndef SPU_CONVEX_PENETRATION_DEPTH_H
|
19
|
-
#define SPU_CONVEX_PENETRATION_DEPTH_H
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
class btStackAlloc;
|
24
|
-
class btIDebugDraw;
|
25
|
-
#include "BulletCollision/NarrowphaseCollision/btConvexPenetrationDepthSolver.h"
|
26
|
-
|
27
|
-
#include "LinearMath/btTransform.h"
|
28
|
-
|
29
|
-
|
30
|
-
///ConvexPenetrationDepthSolver provides an interface for penetration depth calculation.
|
31
|
-
class SpuConvexPenetrationDepthSolver : public btConvexPenetrationDepthSolver
|
32
|
-
{
|
33
|
-
public:
|
34
|
-
|
35
|
-
virtual ~SpuConvexPenetrationDepthSolver() {};
|
36
|
-
virtual bool calcPenDepth( SpuVoronoiSimplexSolver& simplexSolver,
|
37
|
-
void* convexA,void* convexB,int shapeTypeA, int shapeTypeB, float marginA, float marginB,
|
38
|
-
btTransform& transA,const btTransform& transB,
|
39
|
-
btVector3& v, btVector3& pa, btVector3& pb,
|
40
|
-
class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc,
|
41
|
-
struct SpuConvexPolyhedronVertexData* convexVertexDataA,
|
42
|
-
struct SpuConvexPolyhedronVertexData* convexVertexDataB
|
43
|
-
) const = 0;
|
44
|
-
|
45
|
-
|
46
|
-
};
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
#endif //SPU_CONVEX_PENETRATION_DEPTH_H
|
51
|
-
|
data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h
DELETED
@@ -1,140 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef SPU_GATHERING_COLLISION_TASK_H
|
17
|
-
#define SPU_GATHERING_COLLISION_TASK_H
|
18
|
-
|
19
|
-
#include "../PlatformDefinitions.h"
|
20
|
-
//#define DEBUG_SPU_COLLISION_DETECTION 1
|
21
|
-
|
22
|
-
|
23
|
-
///Task Description for SPU collision detection
|
24
|
-
struct SpuGatherAndProcessPairsTaskDesc
|
25
|
-
{
|
26
|
-
ppu_address_t m_inPairPtr;//m_pairArrayPtr;
|
27
|
-
//mutex variable
|
28
|
-
uint32_t m_someMutexVariableInMainMemory;
|
29
|
-
|
30
|
-
ppu_address_t m_dispatcher;
|
31
|
-
|
32
|
-
uint32_t numOnLastPage;
|
33
|
-
|
34
|
-
uint16_t numPages;
|
35
|
-
uint16_t taskId;
|
36
|
-
bool m_useEpa;
|
37
|
-
|
38
|
-
struct CollisionTask_LocalStoreMemory* m_lsMemory;
|
39
|
-
}
|
40
|
-
|
41
|
-
#if defined(__CELLOS_LV2__) || defined(USE_LIBSPE2)
|
42
|
-
__attribute__ ((aligned (128)))
|
43
|
-
#endif
|
44
|
-
;
|
45
|
-
|
46
|
-
|
47
|
-
void processCollisionTask(void* userPtr, void* lsMemory);
|
48
|
-
|
49
|
-
void* createCollisionLocalStoreMemory();
|
50
|
-
|
51
|
-
|
52
|
-
#if defined(USE_LIBSPE2) && defined(__SPU__)
|
53
|
-
#include "../SpuLibspe2Support.h"
|
54
|
-
#include <spu_intrinsics.h>
|
55
|
-
#include <spu_mfcio.h>
|
56
|
-
#include <SpuFakeDma.h>
|
57
|
-
|
58
|
-
//#define DEBUG_LIBSPE2_SPU_TASK
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
int main(unsigned long long speid, addr64 argp, addr64 envp)
|
63
|
-
{
|
64
|
-
printf("SPU: hello \n");
|
65
|
-
|
66
|
-
ATTRIBUTE_ALIGNED128(btSpuStatus status);
|
67
|
-
ATTRIBUTE_ALIGNED16( SpuGatherAndProcessPairsTaskDesc taskDesc ) ;
|
68
|
-
unsigned int received_message = Spu_Mailbox_Event_Nothing;
|
69
|
-
bool shutdown = false;
|
70
|
-
|
71
|
-
cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
72
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
73
|
-
|
74
|
-
status.m_status = Spu_Status_Free;
|
75
|
-
status.m_lsMemory.p = createCollisionLocalStoreMemory();
|
76
|
-
|
77
|
-
cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
78
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
79
|
-
|
80
|
-
|
81
|
-
while ( btLikely( !shutdown ) )
|
82
|
-
{
|
83
|
-
|
84
|
-
received_message = spu_read_in_mbox();
|
85
|
-
|
86
|
-
if( btLikely( received_message == Spu_Mailbox_Event_Task ))
|
87
|
-
{
|
88
|
-
#ifdef DEBUG_LIBSPE2_SPU_TASK
|
89
|
-
printf("SPU: received Spu_Mailbox_Event_Task\n");
|
90
|
-
#endif //DEBUG_LIBSPE2_SPU_TASK
|
91
|
-
|
92
|
-
// refresh the status
|
93
|
-
cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
94
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
95
|
-
|
96
|
-
btAssert(status.m_status==Spu_Status_Occupied);
|
97
|
-
|
98
|
-
cellDmaGet(&taskDesc, status.m_taskDesc.p, sizeof(SpuGatherAndProcessPairsTaskDesc), DMA_TAG(3), 0, 0);
|
99
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
100
|
-
#ifdef DEBUG_LIBSPE2_SPU_TASK
|
101
|
-
printf("SPU:processCollisionTask\n");
|
102
|
-
#endif //DEBUG_LIBSPE2_SPU_TASK
|
103
|
-
processCollisionTask((void*)&taskDesc, taskDesc.m_lsMemory);
|
104
|
-
|
105
|
-
#ifdef DEBUG_LIBSPE2_SPU_TASK
|
106
|
-
printf("SPU:finished processCollisionTask\n");
|
107
|
-
#endif //DEBUG_LIBSPE2_SPU_TASK
|
108
|
-
}
|
109
|
-
else
|
110
|
-
{
|
111
|
-
#ifdef DEBUG_LIBSPE2_SPU_TASK
|
112
|
-
printf("SPU: received ShutDown\n");
|
113
|
-
#endif //DEBUG_LIBSPE2_SPU_TASK
|
114
|
-
if( btLikely( received_message == Spu_Mailbox_Event_Shutdown ) )
|
115
|
-
{
|
116
|
-
shutdown = true;
|
117
|
-
}
|
118
|
-
else
|
119
|
-
{
|
120
|
-
//printf("SPU - Sth. recieved\n");
|
121
|
-
}
|
122
|
-
}
|
123
|
-
|
124
|
-
// set to status free and wait for next task
|
125
|
-
status.m_status = Spu_Status_Free;
|
126
|
-
cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
|
127
|
-
cellDmaWaitTagStatusAll(DMA_MASK(3));
|
128
|
-
|
129
|
-
|
130
|
-
}
|
131
|
-
|
132
|
-
printf("SPU: shutdown\n");
|
133
|
-
return 0;
|
134
|
-
}
|
135
|
-
#endif // USE_LIBSPE2
|
136
|
-
|
137
|
-
|
138
|
-
#endif //SPU_GATHERING_COLLISION_TASK_H
|
139
|
-
|
140
|
-
|
@@ -1,19 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
@@ -1,48 +0,0 @@
|
|
1
|
-
|
2
|
-
/*
|
3
|
-
Bullet Continuous Collision Detection and Physics Library
|
4
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
5
|
-
|
6
|
-
This software is provided 'as-is', without any express or implied warranty.
|
7
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
8
|
-
Permission is granted to anyone to use this software for any purpose,
|
9
|
-
including commercial applications, and to alter it and redistribute it freely,
|
10
|
-
subject to the following restrictions:
|
11
|
-
|
12
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
13
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
14
|
-
3. This notice may not be removed or altered from any source distribution.
|
15
|
-
*/
|
16
|
-
|
17
|
-
#ifndef MINKOWSKI_PENETRATION_DEPTH_SOLVER_H
|
18
|
-
#define MINKOWSKI_PENETRATION_DEPTH_SOLVER_H
|
19
|
-
|
20
|
-
|
21
|
-
#include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h"
|
22
|
-
|
23
|
-
class btStackAlloc;
|
24
|
-
class btIDebugDraw;
|
25
|
-
class btVoronoiSimplexSolver;
|
26
|
-
class btConvexShape;
|
27
|
-
|
28
|
-
///MinkowskiPenetrationDepthSolver implements bruteforce penetration depth estimation.
|
29
|
-
///Implementation is based on sampling the depth using support mapping, and using GJK step to get the witness points.
|
30
|
-
class SpuMinkowskiPenetrationDepthSolver : public btConvexPenetrationDepthSolver
|
31
|
-
{
|
32
|
-
public:
|
33
|
-
SpuMinkowskiPenetrationDepthSolver() {}
|
34
|
-
virtual ~SpuMinkowskiPenetrationDepthSolver() {};
|
35
|
-
|
36
|
-
virtual bool calcPenDepth( btSimplexSolverInterface& simplexSolver,
|
37
|
-
const btConvexShape* convexA,const btConvexShape* convexB,
|
38
|
-
const btTransform& transA,const btTransform& transB,
|
39
|
-
btVector3& v, btVector3& pa, btVector3& pb,
|
40
|
-
class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc
|
41
|
-
);
|
42
|
-
|
43
|
-
|
44
|
-
};
|
45
|
-
|
46
|
-
|
47
|
-
#endif //MINKOWSKI_PENETRATION_DEPTH_SOLVER_H
|
48
|
-
|