ruby-bullet 0.1.0-x86-linux → 0.1.1-x86-linux
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/README.md +3 -0
- data/Rakefile +14 -2
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +2 -2
- data/bindings/bullet/interface/bullet_wrap.cpp +17548 -6035
- data/bindings/bullet/interface/bullet_wrap.h +7 -7
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/lib/bullet.so +0 -0
- data/lib/ruby-bullet/version.rb +1 -1
- data/ruby-bullet.gemspec +0 -3
- metadata +169 -444
- data/deps/include/bullet/Bullet-C-Api.h +0 -176
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +0 -1051
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +0 -82
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +0 -270
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +0 -80
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +0 -1257
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +0 -146
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +0 -110
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +0 -151
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +0 -469
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +0 -40
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +0 -579
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +0 -171
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +0 -51
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +0 -36
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +0 -44
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +0 -45
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +0 -172
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +0 -524
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +0 -509
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +0 -86
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +0 -95
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +0 -116
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +0 -109
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +0 -137
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +0 -54
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +0 -175
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +0 -46
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +0 -128
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +0 -81
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +0 -66
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +0 -129
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +0 -369
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +0 -312
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +0 -139
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +0 -173
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +0 -27
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +0 -150
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +0 -212
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +0 -80
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +0 -122
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +0 -224
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +0 -105
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +0 -62
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +0 -75
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +0 -200
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +0 -70
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +0 -161
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +0 -35
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +0 -60
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +0 -99
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +0 -120
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +0 -65
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +0 -112
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +0 -93
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +0 -59
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +0 -73
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +0 -103
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +0 -162
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +0 -74
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +0 -42
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +0 -133
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +0 -84
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +0 -241
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +0 -69
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +0 -89
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +0 -182
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +0 -87
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +0 -647
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +0 -182
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +0 -145
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +0 -396
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +0 -306
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +0 -60
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +0 -372
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +0 -1171
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +0 -163
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +0 -212
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +0 -88
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +0 -180
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +0 -326
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +0 -543
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +0 -123
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +0 -590
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +0 -674
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +0 -210
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +0 -164
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +0 -97
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +0 -42
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +0 -902
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +0 -1573
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +0 -157
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +0 -190
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +0 -406
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +0 -379
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +0 -59
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +0 -73
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +0 -42
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +0 -91
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +0 -75
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +0 -43
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +0 -103
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +0 -158
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +0 -40
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +0 -228
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +0 -64
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +0 -46
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +0 -72
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +0 -63
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +0 -50
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +0 -179
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +0 -163
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +0 -346
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +0 -52
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +0 -71
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +0 -87
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +0 -614
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +0 -99
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +0 -58
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +0 -381
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +0 -156
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +0 -161
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +0 -130
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +0 -333
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +0 -107
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +0 -191
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +0 -98
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +0 -452
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +0 -62
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +0 -46
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +0 -203
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +0 -151
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +0 -691
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +0 -89
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +0 -236
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +0 -35
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +0 -119
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +0 -323
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +0 -103
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +0 -173
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +0 -107
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +0 -63
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +0 -691
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +0 -209
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +0 -169
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +0 -62
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +0 -84
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +0 -166
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +0 -527
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +0 -81
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +0 -748
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +0 -117
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +0 -99
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +0 -142
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +0 -37
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +0 -96
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +0 -40
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +0 -163
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +0 -120
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +0 -126
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +0 -135
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +0 -72
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +0 -180
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +0 -167
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +0 -128
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +0 -106
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +0 -51
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +0 -140
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +0 -19
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +0 -48
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +0 -70
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +0 -65
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +0 -54
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +0 -153
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +0 -149
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +0 -79
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +0 -339
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +0 -138
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +0 -430
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +0 -61
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +0 -67
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +0 -211
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +0 -55
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +0 -52
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +0 -285
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +0 -85
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +0 -73
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +0 -63
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +0 -987
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +0 -153
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +0 -217
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +0 -143
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +0 -930
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +0 -48
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +0 -165
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +0 -154
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +0 -75
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +0 -107
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +0 -69
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +0 -306
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +0 -236
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +0 -107
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +0 -494
- data/deps/include/bullet/LinearMath/btConvexHull.h +0 -241
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +0 -103
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +0 -42
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +0 -110
- data/deps/include/bullet/LinearMath/btHashMap.h +0 -450
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +0 -418
- data/deps/include/bullet/LinearMath/btList.h +0 -73
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +0 -771
- data/deps/include/bullet/LinearMath/btMinMax.h +0 -71
- data/deps/include/bullet/LinearMath/btMotionState.h +0 -40
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +0 -121
- data/deps/include/bullet/LinearMath/btQuadWord.h +0 -180
- data/deps/include/bullet/LinearMath/btQuaternion.h +0 -430
- data/deps/include/bullet/LinearMath/btQuickprof.h +0 -203
- data/deps/include/bullet/LinearMath/btRandom.h +0 -42
- data/deps/include/bullet/LinearMath/btScalar.h +0 -539
- data/deps/include/bullet/LinearMath/btSerializer.h +0 -639
- data/deps/include/bullet/LinearMath/btStackAlloc.h +0 -116
- data/deps/include/bullet/LinearMath/btTransform.h +0 -307
- data/deps/include/bullet/LinearMath/btTransformUtil.h +0 -228
- data/deps/include/bullet/LinearMath/btVector3.h +0 -766
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +0 -62
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +0 -194
- data/deps/include/bullet/MiniCL/cl.h +0 -867
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +0 -439
- data/deps/include/bullet/MiniCL/cl_gl.h +0 -113
- data/deps/include/bullet/MiniCL/cl_platform.h +0 -254
- data/deps/include/bullet/btBulletCollisionCommon.h +0 -69
- data/deps/include/bullet/btBulletDynamicsCommon.h +0 -48
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +0 -225
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +0 -343
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +0 -1630
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +0 -433
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +0 -1426
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +0 -1872
- data/deps/include/bullet/vectormath/sse/boolInVec.h +0 -247
- data/deps/include/bullet/vectormath/sse/floatInVec.h +0 -340
- data/deps/include/bullet/vectormath/sse/mat_aos.h +0 -2190
- data/deps/include/bullet/vectormath/sse/quat_aos.h +0 -579
- data/deps/include/bullet/vectormath/sse/vec_aos.h +0 -1455
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +0 -80
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +0 -2547
- data/deps/include/bullet/vectormath/vmInclude.h +0 -27
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
@@ -1,71 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
3
|
-
|
4
|
-
This software is provided 'as-is', without any express or implied warranty.
|
5
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
6
|
-
Permission is granted to anyone to use this software for any purpose,
|
7
|
-
including commercial applications, and to alter it and redistribute it freely,
|
8
|
-
subject to the following restrictions:
|
9
|
-
|
10
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
11
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
12
|
-
3. This notice may not be removed or altered from any source distribution.
|
13
|
-
*/
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
#ifndef BT_GEN_MINMAX_H
|
18
|
-
#define BT_GEN_MINMAX_H
|
19
|
-
|
20
|
-
#include "btScalar.h"
|
21
|
-
|
22
|
-
template <class T>
|
23
|
-
SIMD_FORCE_INLINE const T& btMin(const T& a, const T& b)
|
24
|
-
{
|
25
|
-
return a < b ? a : b ;
|
26
|
-
}
|
27
|
-
|
28
|
-
template <class T>
|
29
|
-
SIMD_FORCE_INLINE const T& btMax(const T& a, const T& b)
|
30
|
-
{
|
31
|
-
return a > b ? a : b;
|
32
|
-
}
|
33
|
-
|
34
|
-
template <class T>
|
35
|
-
SIMD_FORCE_INLINE const T& btClamped(const T& a, const T& lb, const T& ub)
|
36
|
-
{
|
37
|
-
return a < lb ? lb : (ub < a ? ub : a);
|
38
|
-
}
|
39
|
-
|
40
|
-
template <class T>
|
41
|
-
SIMD_FORCE_INLINE void btSetMin(T& a, const T& b)
|
42
|
-
{
|
43
|
-
if (b < a)
|
44
|
-
{
|
45
|
-
a = b;
|
46
|
-
}
|
47
|
-
}
|
48
|
-
|
49
|
-
template <class T>
|
50
|
-
SIMD_FORCE_INLINE void btSetMax(T& a, const T& b)
|
51
|
-
{
|
52
|
-
if (a < b)
|
53
|
-
{
|
54
|
-
a = b;
|
55
|
-
}
|
56
|
-
}
|
57
|
-
|
58
|
-
template <class T>
|
59
|
-
SIMD_FORCE_INLINE void btClamp(T& a, const T& lb, const T& ub)
|
60
|
-
{
|
61
|
-
if (a < lb)
|
62
|
-
{
|
63
|
-
a = lb;
|
64
|
-
}
|
65
|
-
else if (ub < a)
|
66
|
-
{
|
67
|
-
a = ub;
|
68
|
-
}
|
69
|
-
}
|
70
|
-
|
71
|
-
#endif //BT_GEN_MINMAX_H
|
@@ -1,40 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Bullet Continuous Collision Detection and Physics Library
|
3
|
-
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
-
|
5
|
-
This software is provided 'as-is', without any express or implied warranty.
|
6
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
-
Permission is granted to anyone to use this software for any purpose,
|
8
|
-
including commercial applications, and to alter it and redistribute it freely,
|
9
|
-
subject to the following restrictions:
|
10
|
-
|
11
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
-
3. This notice may not be removed or altered from any source distribution.
|
14
|
-
*/
|
15
|
-
|
16
|
-
#ifndef BT_MOTIONSTATE_H
|
17
|
-
#define BT_MOTIONSTATE_H
|
18
|
-
|
19
|
-
#include "btTransform.h"
|
20
|
-
|
21
|
-
///The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics
|
22
|
-
///For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)
|
23
|
-
class btMotionState
|
24
|
-
{
|
25
|
-
public:
|
26
|
-
|
27
|
-
virtual ~btMotionState()
|
28
|
-
{
|
29
|
-
|
30
|
-
}
|
31
|
-
|
32
|
-
virtual void getWorldTransform(btTransform& worldTrans ) const =0;
|
33
|
-
|
34
|
-
//Bullet only calls the update of worldtransform for active objects
|
35
|
-
virtual void setWorldTransform(const btTransform& worldTrans)=0;
|
36
|
-
|
37
|
-
|
38
|
-
};
|
39
|
-
|
40
|
-
#endif //BT_MOTIONSTATE_H
|
@@ -1,121 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
3
|
-
|
4
|
-
This software is provided 'as-is', without any express or implied warranty.
|
5
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
6
|
-
Permission is granted to anyone to use this software for any purpose,
|
7
|
-
including commercial applications, and to alter it and redistribute it freely,
|
8
|
-
subject to the following restrictions:
|
9
|
-
|
10
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
11
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
12
|
-
3. This notice may not be removed or altered from any source distribution.
|
13
|
-
*/
|
14
|
-
|
15
|
-
|
16
|
-
#ifndef _BT_POOL_ALLOCATOR_H
|
17
|
-
#define _BT_POOL_ALLOCATOR_H
|
18
|
-
|
19
|
-
#include "btScalar.h"
|
20
|
-
#include "btAlignedAllocator.h"
|
21
|
-
|
22
|
-
///The btPoolAllocator class allows to efficiently allocate a large pool of objects, instead of dynamically allocating them separately.
|
23
|
-
class btPoolAllocator
|
24
|
-
{
|
25
|
-
int m_elemSize;
|
26
|
-
int m_maxElements;
|
27
|
-
int m_freeCount;
|
28
|
-
void* m_firstFree;
|
29
|
-
unsigned char* m_pool;
|
30
|
-
|
31
|
-
public:
|
32
|
-
|
33
|
-
btPoolAllocator(int elemSize, int maxElements)
|
34
|
-
:m_elemSize(elemSize),
|
35
|
-
m_maxElements(maxElements)
|
36
|
-
{
|
37
|
-
m_pool = (unsigned char*) btAlignedAlloc( static_cast<unsigned int>(m_elemSize*m_maxElements),16);
|
38
|
-
|
39
|
-
unsigned char* p = m_pool;
|
40
|
-
m_firstFree = p;
|
41
|
-
m_freeCount = m_maxElements;
|
42
|
-
int count = m_maxElements;
|
43
|
-
while (--count) {
|
44
|
-
*(void**)p = (p + m_elemSize);
|
45
|
-
p += m_elemSize;
|
46
|
-
}
|
47
|
-
*(void**)p = 0;
|
48
|
-
}
|
49
|
-
|
50
|
-
~btPoolAllocator()
|
51
|
-
{
|
52
|
-
btAlignedFree( m_pool);
|
53
|
-
}
|
54
|
-
|
55
|
-
int getFreeCount() const
|
56
|
-
{
|
57
|
-
return m_freeCount;
|
58
|
-
}
|
59
|
-
|
60
|
-
int getUsedCount() const
|
61
|
-
{
|
62
|
-
return m_maxElements - m_freeCount;
|
63
|
-
}
|
64
|
-
|
65
|
-
int getMaxCount() const
|
66
|
-
{
|
67
|
-
return m_maxElements;
|
68
|
-
}
|
69
|
-
|
70
|
-
void* allocate(int size)
|
71
|
-
{
|
72
|
-
// release mode fix
|
73
|
-
(void)size;
|
74
|
-
btAssert(!size || size<=m_elemSize);
|
75
|
-
btAssert(m_freeCount>0);
|
76
|
-
void* result = m_firstFree;
|
77
|
-
m_firstFree = *(void**)m_firstFree;
|
78
|
-
--m_freeCount;
|
79
|
-
return result;
|
80
|
-
}
|
81
|
-
|
82
|
-
bool validPtr(void* ptr)
|
83
|
-
{
|
84
|
-
if (ptr) {
|
85
|
-
if (((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize))
|
86
|
-
{
|
87
|
-
return true;
|
88
|
-
}
|
89
|
-
}
|
90
|
-
return false;
|
91
|
-
}
|
92
|
-
|
93
|
-
void freeMemory(void* ptr)
|
94
|
-
{
|
95
|
-
if (ptr) {
|
96
|
-
btAssert((unsigned char*)ptr >= m_pool && (unsigned char*)ptr < m_pool + m_maxElements * m_elemSize);
|
97
|
-
|
98
|
-
*(void**)ptr = m_firstFree;
|
99
|
-
m_firstFree = ptr;
|
100
|
-
++m_freeCount;
|
101
|
-
}
|
102
|
-
}
|
103
|
-
|
104
|
-
int getElementSize() const
|
105
|
-
{
|
106
|
-
return m_elemSize;
|
107
|
-
}
|
108
|
-
|
109
|
-
unsigned char* getPoolAddress()
|
110
|
-
{
|
111
|
-
return m_pool;
|
112
|
-
}
|
113
|
-
|
114
|
-
const unsigned char* getPoolAddress() const
|
115
|
-
{
|
116
|
-
return m_pool;
|
117
|
-
}
|
118
|
-
|
119
|
-
};
|
120
|
-
|
121
|
-
#endif //_BT_POOL_ALLOCATOR_H
|
@@ -1,180 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
|
3
|
-
|
4
|
-
This software is provided 'as-is', without any express or implied warranty.
|
5
|
-
In no event will the authors be held liable for any damages arising from the use of this software.
|
6
|
-
Permission is granted to anyone to use this software for any purpose,
|
7
|
-
including commercial applications, and to alter it and redistribute it freely,
|
8
|
-
subject to the following restrictions:
|
9
|
-
|
10
|
-
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
11
|
-
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
12
|
-
3. This notice may not be removed or altered from any source distribution.
|
13
|
-
*/
|
14
|
-
|
15
|
-
|
16
|
-
#ifndef BT_SIMD_QUADWORD_H
|
17
|
-
#define BT_SIMD_QUADWORD_H
|
18
|
-
|
19
|
-
#include "btScalar.h"
|
20
|
-
#include "btMinMax.h"
|
21
|
-
|
22
|
-
|
23
|
-
#if defined (__CELLOS_LV2) && defined (__SPU__)
|
24
|
-
#include <altivec.h>
|
25
|
-
#endif
|
26
|
-
|
27
|
-
/**@brief The btQuadWord class is base class for btVector3 and btQuaternion.
|
28
|
-
* Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword.
|
29
|
-
*/
|
30
|
-
#ifndef USE_LIBSPE2
|
31
|
-
ATTRIBUTE_ALIGNED16(class) btQuadWord
|
32
|
-
#else
|
33
|
-
class btQuadWord
|
34
|
-
#endif
|
35
|
-
{
|
36
|
-
protected:
|
37
|
-
|
38
|
-
#if defined (__SPU__) && defined (__CELLOS_LV2__)
|
39
|
-
union {
|
40
|
-
vec_float4 mVec128;
|
41
|
-
btScalar m_floats[4];
|
42
|
-
};
|
43
|
-
public:
|
44
|
-
vec_float4 get128() const
|
45
|
-
{
|
46
|
-
return mVec128;
|
47
|
-
}
|
48
|
-
protected:
|
49
|
-
#else //__CELLOS_LV2__ __SPU__
|
50
|
-
btScalar m_floats[4];
|
51
|
-
#endif //__CELLOS_LV2__ __SPU__
|
52
|
-
|
53
|
-
public:
|
54
|
-
|
55
|
-
|
56
|
-
/**@brief Return the x value */
|
57
|
-
SIMD_FORCE_INLINE const btScalar& getX() const { return m_floats[0]; }
|
58
|
-
/**@brief Return the y value */
|
59
|
-
SIMD_FORCE_INLINE const btScalar& getY() const { return m_floats[1]; }
|
60
|
-
/**@brief Return the z value */
|
61
|
-
SIMD_FORCE_INLINE const btScalar& getZ() const { return m_floats[2]; }
|
62
|
-
/**@brief Set the x value */
|
63
|
-
SIMD_FORCE_INLINE void setX(btScalar x) { m_floats[0] = x;};
|
64
|
-
/**@brief Set the y value */
|
65
|
-
SIMD_FORCE_INLINE void setY(btScalar y) { m_floats[1] = y;};
|
66
|
-
/**@brief Set the z value */
|
67
|
-
SIMD_FORCE_INLINE void setZ(btScalar z) { m_floats[2] = z;};
|
68
|
-
/**@brief Set the w value */
|
69
|
-
SIMD_FORCE_INLINE void setW(btScalar w) { m_floats[3] = w;};
|
70
|
-
/**@brief Return the x value */
|
71
|
-
SIMD_FORCE_INLINE const btScalar& x() const { return m_floats[0]; }
|
72
|
-
/**@brief Return the y value */
|
73
|
-
SIMD_FORCE_INLINE const btScalar& y() const { return m_floats[1]; }
|
74
|
-
/**@brief Return the z value */
|
75
|
-
SIMD_FORCE_INLINE const btScalar& z() const { return m_floats[2]; }
|
76
|
-
/**@brief Return the w value */
|
77
|
-
SIMD_FORCE_INLINE const btScalar& w() const { return m_floats[3]; }
|
78
|
-
|
79
|
-
//SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_floats[0])[i]; }
|
80
|
-
//SIMD_FORCE_INLINE const btScalar& operator[](int i) const { return (&m_floats[0])[i]; }
|
81
|
-
///operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
|
82
|
-
SIMD_FORCE_INLINE operator btScalar *() { return &m_floats[0]; }
|
83
|
-
SIMD_FORCE_INLINE operator const btScalar *() const { return &m_floats[0]; }
|
84
|
-
|
85
|
-
SIMD_FORCE_INLINE bool operator==(const btQuadWord& other) const
|
86
|
-
{
|
87
|
-
return ((m_floats[3]==other.m_floats[3]) && (m_floats[2]==other.m_floats[2]) && (m_floats[1]==other.m_floats[1]) && (m_floats[0]==other.m_floats[0]));
|
88
|
-
}
|
89
|
-
|
90
|
-
SIMD_FORCE_INLINE bool operator!=(const btQuadWord& other) const
|
91
|
-
{
|
92
|
-
return !(*this == other);
|
93
|
-
}
|
94
|
-
|
95
|
-
/**@brief Set x,y,z and zero w
|
96
|
-
* @param x Value of x
|
97
|
-
* @param y Value of y
|
98
|
-
* @param z Value of z
|
99
|
-
*/
|
100
|
-
SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z)
|
101
|
-
{
|
102
|
-
m_floats[0]=x;
|
103
|
-
m_floats[1]=y;
|
104
|
-
m_floats[2]=z;
|
105
|
-
m_floats[3] = 0.f;
|
106
|
-
}
|
107
|
-
|
108
|
-
/* void getValue(btScalar *m) const
|
109
|
-
{
|
110
|
-
m[0] = m_floats[0];
|
111
|
-
m[1] = m_floats[1];
|
112
|
-
m[2] = m_floats[2];
|
113
|
-
}
|
114
|
-
*/
|
115
|
-
/**@brief Set the values
|
116
|
-
* @param x Value of x
|
117
|
-
* @param y Value of y
|
118
|
-
* @param z Value of z
|
119
|
-
* @param w Value of w
|
120
|
-
*/
|
121
|
-
SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w)
|
122
|
-
{
|
123
|
-
m_floats[0]=x;
|
124
|
-
m_floats[1]=y;
|
125
|
-
m_floats[2]=z;
|
126
|
-
m_floats[3]=w;
|
127
|
-
}
|
128
|
-
/**@brief No initialization constructor */
|
129
|
-
SIMD_FORCE_INLINE btQuadWord()
|
130
|
-
// :m_floats[0](btScalar(0.)),m_floats[1](btScalar(0.)),m_floats[2](btScalar(0.)),m_floats[3](btScalar(0.))
|
131
|
-
{
|
132
|
-
}
|
133
|
-
|
134
|
-
/**@brief Three argument constructor (zeros w)
|
135
|
-
* @param x Value of x
|
136
|
-
* @param y Value of y
|
137
|
-
* @param z Value of z
|
138
|
-
*/
|
139
|
-
SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z)
|
140
|
-
{
|
141
|
-
m_floats[0] = x, m_floats[1] = y, m_floats[2] = z, m_floats[3] = 0.0f;
|
142
|
-
}
|
143
|
-
|
144
|
-
/**@brief Initializing constructor
|
145
|
-
* @param x Value of x
|
146
|
-
* @param y Value of y
|
147
|
-
* @param z Value of z
|
148
|
-
* @param w Value of w
|
149
|
-
*/
|
150
|
-
SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w)
|
151
|
-
{
|
152
|
-
m_floats[0] = x, m_floats[1] = y, m_floats[2] = z, m_floats[3] = w;
|
153
|
-
}
|
154
|
-
|
155
|
-
/**@brief Set each element to the max of the current values and the values of another btQuadWord
|
156
|
-
* @param other The other btQuadWord to compare with
|
157
|
-
*/
|
158
|
-
SIMD_FORCE_INLINE void setMax(const btQuadWord& other)
|
159
|
-
{
|
160
|
-
btSetMax(m_floats[0], other.m_floats[0]);
|
161
|
-
btSetMax(m_floats[1], other.m_floats[1]);
|
162
|
-
btSetMax(m_floats[2], other.m_floats[2]);
|
163
|
-
btSetMax(m_floats[3], other.m_floats[3]);
|
164
|
-
}
|
165
|
-
/**@brief Set each element to the min of the current values and the values of another btQuadWord
|
166
|
-
* @param other The other btQuadWord to compare with
|
167
|
-
*/
|
168
|
-
SIMD_FORCE_INLINE void setMin(const btQuadWord& other)
|
169
|
-
{
|
170
|
-
btSetMin(m_floats[0], other.m_floats[0]);
|
171
|
-
btSetMin(m_floats[1], other.m_floats[1]);
|
172
|
-
btSetMin(m_floats[2], other.m_floats[2]);
|
173
|
-
btSetMin(m_floats[3], other.m_floats[3]);
|
174
|
-
}
|
175
|
-
|
176
|
-
|
177
|
-
|
178
|
-
};
|
179
|
-
|
180
|
-
#endif //BT_SIMD_QUADWORD_H
|